diff options
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rw-r--r-- | indra/newview/lltexturefetch.cpp | 144 |
1 files changed, 102 insertions, 42 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index a75f631769..0053ce8df8 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -73,13 +73,11 @@ private: } virtual void completed(bool success) { - mFetcher->lockQueue(); LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) { worker->callbackCacheRead(success, mFormattedImage, mImageSize, mImageLocal); } - mFetcher->unlockQueue(); } private: LLTextureFetch* mFetcher; @@ -95,13 +93,11 @@ private: } virtual void completed(bool success) { - mFetcher->lockQueue(); LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) { worker->callbackCacheWrite(success); } - mFetcher->unlockQueue(); } private: LLTextureFetch* mFetcher; @@ -117,13 +113,11 @@ private: } virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux) { - mFetcher->lockQueue(); LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) { worker->callbackDecoded(success, raw, aux); } - mFetcher->unlockQueue(); } private: LLTextureFetch* mFetcher; @@ -166,6 +160,8 @@ public: void setGetStatus(U32 status, const std::string& reason) { + LLMutexLock lock(&mWorkMutex); + mGetStatus = status; mGetReason = reason; } @@ -307,7 +303,6 @@ public: } lldebugs << "HTTP COMPLETE: " << mID << llendl; - mFetcher->lockQueue(); LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) { @@ -339,7 +334,6 @@ public: mFetcher->removeFromHTTPQueue(mID); llwarns << "Worker not found: " << mID << llendl; } - mFetcher->unlockQueue(); } private: @@ -494,9 +488,10 @@ void LLTextureFetchWorker::setupPacketData() U32 LLTextureFetchWorker::calcWorkPriority() { -// llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerTexture::maxDecodePriority()); - F32 priority_scale = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerFetchedTexture::maxDecodePriority(); - mWorkPriority = (U32)(mImagePriority * priority_scale); + //llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerFetchedTexture::maxDecodePriority()); + static const F32 PRIORITY_SCALE = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerFetchedTexture::maxDecodePriority(); + + mWorkPriority = llmin((U32)LLWorkerThread::PRIORITY_LOWBITS, (U32)(mImagePriority * PRIORITY_SCALE)); return mWorkPriority; } @@ -574,7 +569,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { LLMutexLock lock(&mWorkMutex); - if ((mFetcher->isQuitting() || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) + if ((mFetcher->isQuitting() || mImagePriority < 1.0f || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) { if (mState < WRITE_TO_CACHE) { @@ -661,6 +656,8 @@ bool LLTextureFetchWorker::doWork(S32 param) } setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = SEND_HTTP_REQ; + delete responder; + responder = NULL; } } @@ -962,6 +959,15 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState == DECODE_IMAGE) { + static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled"); + if(textures_decode_disabled) + { + // for debug use, don't decode + mState = DONE; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return true; + } + if (mDesiredDiscard < 0) { // We aborted, don't decode @@ -976,7 +982,12 @@ bool LLTextureFetchWorker::doWork(S32 param) } if (mLoadedDiscard < 0) { - llerrs << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl; + //llerrs << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl; + + //abort, don't decode + mState = DONE; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return true; } setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it mRawImage = NULL; @@ -1429,12 +1440,9 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con return false; } - LLTextureFetchWorker* worker = NULL; - LLMutexLock lock(&mQueueMutex); - map_t::iterator iter = mRequestMap.find(id); - if (iter != mRequestMap.end()) + LLTextureFetchWorker* worker = getWorker(id) ; + if (worker) { - worker = iter->second; if (worker->mHost != host) { llwarns << "LLTextureFetch::createRequest " << id << " called with multiple hosts: " @@ -1483,41 +1491,48 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con return false; // need to wait for previous aborted request to complete } worker->lockWorkMutex(); + worker->mActiveCount++; + worker->mNeedsAux = needs_aux; worker->setImagePriority(priority); worker->setDesiredDiscard(desired_discard, desired_size); - worker->unlockWorkMutex(); if (!worker->haveWork()) { worker->mState = LLTextureFetchWorker::INIT; + worker->unlockWorkMutex(); + worker->addWork(0, LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); } + else + { + worker->unlockWorkMutex(); + } } else { worker = new LLTextureFetchWorker(this, url, id, host, priority, desired_discard, desired_size); + lockQueue() ; mRequestMap[id] = worker; + unlockQueue() ; + + worker->lockWorkMutex(); + worker->mActiveCount++; + worker->mNeedsAux = needs_aux; + worker->unlockWorkMutex(); } - worker->mActiveCount++; - worker->mNeedsAux = needs_aux; + // llinfos << "REQUESTED: " << id << " Discard: " << desired_discard << llendl; return true; } -void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) -{ - LLMutexLock lock(&mQueueMutex); - LLTextureFetchWorker* worker = getWorker(id); - if (worker) - { - removeRequest(worker, cancel); - } -} - // protected void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker) { + lockQueue() ; + bool in_request_map = (mRequestMap.find(worker->mID) != mRequestMap.end()) ; + unlockQueue() ; + LLMutexLock lock(&mNetworkQueueMutex); - if (mRequestMap.find(worker->mID) != mRequestMap.end()) + if (in_request_map) { // only add to the queue if in the request map // i.e. a delete has not been requested @@ -1553,10 +1568,34 @@ void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id) mHTTPTextureQueue.erase(id); } -// call lockQueue() first! +void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) +{ + lockQueue() ; + LLTextureFetchWorker* worker = getWorkerAfterLock(id); + if (worker) + { + size_t erased_1 = mRequestMap.erase(worker->mID); + unlockQueue() ; + + llassert_always(erased_1 > 0) ; + + removeFromNetworkQueue(worker, cancel); + llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; + + worker->scheduleDelete(); + } + else + { + unlockQueue() ; + } +} + void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) { + lockQueue() ; size_t erased_1 = mRequestMap.erase(worker->mID); + unlockQueue() ; + llassert_always(erased_1 > 0) ; removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; @@ -1564,8 +1603,26 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) worker->scheduleDelete(); } +S32 LLTextureFetch::getNumRequests() +{ + lockQueue() ; + S32 size = (S32)mRequestMap.size(); + unlockQueue() ; + + return size ; +} + +S32 LLTextureFetch::getNumHTTPRequests() +{ + mNetworkQueueMutex.lock() ; + S32 size = (S32)mHTTPTextureQueue.size(); + mNetworkQueueMutex.unlock() ; + + return size ; +} + // call lockQueue() first! -LLTextureFetchWorker* LLTextureFetch::getWorker(const LLUUID& id) +LLTextureFetchWorker* LLTextureFetch::getWorkerAfterLock(const LLUUID& id) { LLTextureFetchWorker* res = NULL; map_t::iterator iter = mRequestMap.find(id); @@ -1576,12 +1633,18 @@ LLTextureFetchWorker* LLTextureFetch::getWorker(const LLUUID& id) return res; } +LLTextureFetchWorker* LLTextureFetch::getWorker(const LLUUID& id) +{ + LLMutexLock lock(&mQueueMutex) ; + + return getWorkerAfterLock(id) ; +} + bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux) { bool res = false; - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); if (worker) { @@ -1633,7 +1696,6 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority) { bool res = false; - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); if (worker) { @@ -1749,8 +1811,6 @@ void LLTextureFetch::sendRequestListToSimulators() } timer.reset(); - LLMutexLock lock(&mQueueMutex); - // Send requests typedef std::set<LLTextureFetchWorker*,LLTextureFetchWorker::Compare> request_list_t; typedef std::map< LLHost, request_list_t > work_request_map_t; @@ -1959,7 +2019,6 @@ bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size) bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data) { - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); bool res = true; @@ -1992,7 +2051,9 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 if (!res) { ++mBadPacketCount; + mNetworkQueueMutex.lock() ; mCancelQueue[host].insert(id); + mNetworkQueueMutex.unlock() ; return false; } @@ -2013,7 +2074,6 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data) { - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); bool res = true; @@ -2037,7 +2097,9 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 if (!res) { ++mBadPacketCount; + mNetworkQueueMutex.lock() ; mCancelQueue[host].insert(id); + mNetworkQueueMutex.unlock() ; return false; } @@ -2077,7 +2139,6 @@ BOOL LLTextureFetch::isFromLocalCache(const LLUUID& id) { BOOL from_cache = FALSE ; - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); if (worker) { @@ -2099,7 +2160,6 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r F32 request_dtime = 999999.f; U32 fetch_priority = 0; - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); if (worker && worker->haveWork()) { |