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-rw-r--r--indra/newview/lltexturefetch.cpp669
1 files changed, 650 insertions, 19 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 13fd51f473..4f63abb152 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -27,6 +27,7 @@
#include "llviewerprecompiledheaders.h"
#include <iostream>
+#include <map>
#include "llstl.h"
@@ -49,6 +50,7 @@
#include "llviewertexture.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
+#include "llviewerassetstats.h"
#include "llworld.h"
//////////////////////////////////////////////////////////////////////////////
@@ -143,7 +145,7 @@ public:
/*virtual*/ bool deleteOK(); // called from update() (WORK THREAD)
~LLTextureFetchWorker();
- void relese() { --mActiveCount; }
+ // void relese() { --mActiveCount; }
S32 callbackHttpGet(const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer,
@@ -161,9 +163,11 @@ public:
mGetReason = reason;
}
- void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;}
- bool getCanUseHTTP()const {return mCanUseHTTP ;}
+ void setCanUseHTTP(bool can_use_http) { mCanUseHTTP = can_use_http; }
+ bool getCanUseHTTP() const { return mCanUseHTTP; }
+ LLTextureFetch & getFetcher() { return *mFetcher; }
+
protected:
LLTextureFetchWorker(LLTextureFetch* fetcher, const std::string& url, const LLUUID& id, const LLHost& host,
F32 priority, S32 discard, S32 size);
@@ -277,6 +281,8 @@ private:
S32 mLastPacket;
U16 mTotalPackets;
U8 mImageCodec;
+
+ LLViewerAssetStats::duration_t mMetricsStartTime;
};
//////////////////////////////////////////////////////////////////////////////
@@ -344,6 +350,18 @@ public:
}
mFetcher->removeFromHTTPQueue(mID, data_size);
+
+ if (worker->mMetricsStartTime)
+ {
+ LLViewerAssetStatsFF::record_response_thread1(LLViewerAssetType::AT_TEXTURE,
+ true,
+ LLImageBase::TYPE_AVATAR_BAKE == worker->mType,
+ LLViewerAssetStatsFF::get_timestamp() - worker->mMetricsStartTime);
+ worker->mMetricsStartTime = 0;
+ }
+ LLViewerAssetStatsFF::record_dequeue_thread1(LLViewerAssetType::AT_TEXTURE,
+ true,
+ LLImageBase::TYPE_AVATAR_BAKE == worker->mType);
}
else
{
@@ -368,6 +386,229 @@ private:
//////////////////////////////////////////////////////////////////////////////
+// Cross-thread messaging for asset metrics.
+
+/**
+ * @brief Base class for cross-thread requests made of the fetcher
+ *
+ * I believe the intent of the LLQueuedThread class was to
+ * have these operations derived from LLQueuedThread::QueuedRequest
+ * but the texture fetcher has elected to manage the queue
+ * in its own manner. So these are free-standing objects which are
+ * managed in simple FIFO order on the mCommands queue of the
+ * LLTextureFetch object.
+ *
+ * What each represents is a simple command sent from an
+ * outside thread into the TextureFetch thread to be processed
+ * in order and in a timely fashion (though not an absolute
+ * higher priority than other operations of the thread).
+ * Each operation derives a new class from the base customizing
+ * members, constructors and the doWork() method to effect
+ * the command.
+ *
+ * The flow is one-directional. There are two global instances
+ * of the LLViewerAssetStats collector, one for the main program's
+ * thread pointed to by gViewerAssetStatsMain and one for the
+ * TextureFetch thread pointed to by gViewerAssetStatsThread1.
+ * Common operations has each thread recording metrics events
+ * into the respective collector unconcerned with locking and
+ * the state of any other thread. But when the agent moves into
+ * a different region or the metrics timer expires and a report
+ * needs to be sent back to the grid, messaging across threads
+ * is required to distribute data and perform global actions.
+ * In pseudo-UML, it looks like:
+ *
+ * Main Thread1
+ * . .
+ * . .
+ * +-----+ .
+ * | AM | .
+ * +--+--+ .
+ * +-------+ | .
+ * | Main | +--+--+ .
+ * | | | SRE |---. .
+ * | Stats | +-----+ \ .
+ * | | | \ (uuid) +-----+
+ * | Coll. | +--+--+ `-------->| SR |
+ * +-------+ | MSC | +--+--+
+ * | ^ +-----+ |
+ * | | (uuid) / . +-----+ (uuid)
+ * | `--------' . | MSC |---------.
+ * | . +-----+ |
+ * | +-----+ . v
+ * | | TE | . +-------+
+ * | +--+--+ . | Thd1 |
+ * | | . | |
+ * | +-----+ . | Stats |
+ * `--------->| RSC | . | |
+ * +--+--+ . | Coll. |
+ * | . +-------+
+ * +--+--+ . |
+ * | SME |---. . |
+ * +-----+ \ . |
+ * . \ (clone) +-----+ |
+ * . `-------->| SM | |
+ * . +--+--+ |
+ * . | |
+ * . +-----+ |
+ * . | RSC |<--------'
+ * . +-----+
+ * . |
+ * . +-----+
+ * . | CP |--> HTTP POST
+ * . +-----+
+ * . .
+ * . .
+ *
+ *
+ * Key:
+ *
+ * SRE - Set Region Enqueued. Enqueue a 'Set Region' command in
+ * the other thread providing the new UUID of the region.
+ * TFReqSetRegion carries the data.
+ * SR - Set Region. New region UUID is sent to the thread-local
+ * collector.
+ * SME - Send Metrics Enqueued. Enqueue a 'Send Metrics' command
+ * including an ownership transfer of a cloned LLViewerAssetStats.
+ * TFReqSendMetrics carries the data.
+ * SM - Send Metrics. Global metrics reporting operation. Takes
+ * the cloned stats from the command, merges it with the
+ * thread's local stats, converts to LLSD and sends it on
+ * to the grid.
+ * AM - Agent Moved. Agent has completed some sort of move to a
+ * new region.
+ * TE - Timer Expired. Metrics timer has expired (on the order
+ * of 10 minutes).
+ * CP - CURL Post
+ * MSC - Modify Stats Collector. State change in the thread-local
+ * collector. Typically a region change which affects the
+ * global pointers used to find the 'current stats'.
+ * RSC - Read Stats Collector. Extract collector data cloning it
+ * (i.e. deep copy) when necessary.
+ *
+ */
+class LLTextureFetch::TFRequest // : public LLQueuedThread::QueuedRequest
+{
+public:
+ // Default ctors and assignment operator are correct.
+
+ virtual ~TFRequest()
+ {}
+
+ // Patterned after QueuedRequest's method but expected behavior
+ // is different. Always expected to complete on the first call
+ // and work dispatcher will assume the same and delete the
+ // request after invocation.
+ virtual bool doWork(LLTextureFetch * fetcher) = 0;
+};
+
+namespace
+{
+
+/**
+ * @brief Implements a 'Set Region' cross-thread command.
+ *
+ * When an agent moves to a new region, subsequent metrics need
+ * to be binned into a new or existing stats collection in 1:1
+ * relationship with the region. We communicate this region
+ * change across the threads involved in the communication with
+ * this message.
+ *
+ * Corresponds to LLTextureFetch::commandSetRegion()
+ */
+class TFReqSetRegion : public LLTextureFetch::TFRequest
+{
+public:
+ TFReqSetRegion(U64 region_handle)
+ : LLTextureFetch::TFRequest(),
+ mRegionHandle(region_handle)
+ {}
+ TFReqSetRegion & operator=(const TFReqSetRegion &); // Not defined
+
+ virtual ~TFReqSetRegion()
+ {}
+
+ virtual bool doWork(LLTextureFetch * fetcher);
+
+public:
+ const U64 mRegionHandle;
+};
+
+
+/**
+ * @brief Implements a 'Send Metrics' cross-thread command.
+ *
+ * This is the big operation. The main thread gathers metrics
+ * for a period of minutes into LLViewerAssetStats and other
+ * objects then makes a snapshot of the data by cloning the
+ * collector. This command transfers the clone, along with a few
+ * additional arguments (UUIDs), handing ownership to the
+ * TextureFetch thread. It then merges its own data into the
+ * cloned copy, converts to LLSD and kicks off an HTTP POST of
+ * the resulting data to the currently active metrics collector.
+ *
+ * Corresponds to LLTextureFetch::commandSendMetrics()
+ */
+class TFReqSendMetrics : public LLTextureFetch::TFRequest
+{
+public:
+ /**
+ * Construct the 'Send Metrics' command to have the TextureFetch
+ * thread add and log metrics data.
+ *
+ * @param caps_url URL of a "ViewerMetrics" Caps target
+ * to receive the data. Does not have to
+ * be associated with a particular region.
+ *
+ * @param session_id UUID of the agent's session.
+ *
+ * @param agent_id UUID of the agent. (Being pure here...)
+ *
+ * @param main_stats Pointer to a clone of the main thread's
+ * LLViewerAssetStats data. Thread1 takes
+ * ownership of the copy and disposes of it
+ * when done.
+ */
+ TFReqSendMetrics(const std::string & caps_url,
+ const LLUUID & session_id,
+ const LLUUID & agent_id,
+ LLViewerAssetStats * main_stats)
+ : LLTextureFetch::TFRequest(),
+ mCapsURL(caps_url),
+ mSessionID(session_id),
+ mAgentID(agent_id),
+ mMainStats(main_stats)
+ {}
+ TFReqSendMetrics & operator=(const TFReqSendMetrics &); // Not defined
+
+ virtual ~TFReqSendMetrics();
+
+ virtual bool doWork(LLTextureFetch * fetcher);
+
+public:
+ const std::string mCapsURL;
+ const LLUUID mSessionID;
+ const LLUUID mAgentID;
+ LLViewerAssetStats * mMainStats;
+};
+
+/*
+ * Examines the merged viewer metrics report and if found to be too long,
+ * will attempt to truncate it in some reasonable fashion.
+ *
+ * @param max_regions Limit of regions allowed in report.
+ *
+ * @param metrics Full, merged viewer metrics report.
+ *
+ * @returns If data was truncated, returns true.
+ */
+bool truncate_viewer_metrics(int max_regions, LLSD & metrics);
+
+} // end of anonymous namespace
+
+
+//////////////////////////////////////////////////////////////////////////////
+
//static
const char* LLTextureFetchWorker::sStateDescs[] = {
"INVALID",
@@ -385,6 +626,9 @@ const char* LLTextureFetchWorker::sStateDescs[] = {
"DONE",
};
+// static
+volatile bool LLTextureFetch::svMetricsDataBreak(true); // Start with a data break
+
// called from MAIN THREAD
LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
@@ -434,7 +678,8 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mFirstPacket(0),
mLastPacket(-1),
mTotalPackets(0),
- mImageCodec(IMG_CODEC_INVALID)
+ mImageCodec(IMG_CODEC_INVALID),
+ mMetricsStartTime(0)
{
mCanUseNET = mUrl.empty() ;
@@ -602,6 +847,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
return true; // abort
}
}
+
if(mImagePriority < F_ALMOST_ZERO)
{
if (mState == INIT || mState == LOAD_FROM_NETWORK || mState == LOAD_FROM_SIMULATOR)
@@ -811,7 +1057,15 @@ bool LLTextureFetchWorker::doWork(S32 param)
mRequestedDiscard = mDesiredDiscard;
mSentRequest = QUEUED;
mFetcher->addToNetworkQueue(this);
+ if (! mMetricsStartTime)
+ {
+ mMetricsStartTime = LLViewerAssetStatsFF::get_timestamp();
+ }
+ LLViewerAssetStatsFF::record_enqueue_thread1(LLViewerAssetType::AT_TEXTURE,
+ false,
+ LLImageBase::TYPE_AVATAR_BAKE == mType);
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
+
return false;
}
else
@@ -820,6 +1074,12 @@ bool LLTextureFetchWorker::doWork(S32 param)
//llassert_always(mFetcher->mNetworkQueue.find(mID) != mFetcher->mNetworkQueue.end());
// Make certain this is in the network queue
//mFetcher->addToNetworkQueue(this);
+ //if (! mMetricsStartTime)
+ //{
+ // mMetricsStartTime = LLViewerAssetStatsFF::get_timestamp();
+ //}
+ //LLViewerAssetStatsFF::record_enqueue_thread1(LLViewerAssetType::AT_TEXTURE, false,
+ // LLImageBase::TYPE_AVATAR_BAKE == mType);
//setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
return false;
}
@@ -843,11 +1103,30 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
mState = DECODE_IMAGE;
- mWriteToCacheState = SHOULD_WRITE ;
+ mWriteToCacheState = SHOULD_WRITE;
+
+ if (mMetricsStartTime)
+ {
+ LLViewerAssetStatsFF::record_response_thread1(LLViewerAssetType::AT_TEXTURE,
+ false,
+ LLImageBase::TYPE_AVATAR_BAKE == mType,
+ LLViewerAssetStatsFF::get_timestamp() - mMetricsStartTime);
+ mMetricsStartTime = 0;
+ }
+ LLViewerAssetStatsFF::record_dequeue_thread1(LLViewerAssetType::AT_TEXTURE,
+ false,
+ LLImageBase::TYPE_AVATAR_BAKE == mType);
}
else
{
mFetcher->addToNetworkQueue(this); // failsafe
+ if (! mMetricsStartTime)
+ {
+ mMetricsStartTime = LLViewerAssetStatsFF::get_timestamp();
+ }
+ LLViewerAssetStatsFF::record_enqueue_thread1(LLViewerAssetType::AT_TEXTURE,
+ false,
+ LLImageBase::TYPE_AVATAR_BAKE == mType);
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
}
return false;
@@ -909,6 +1188,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
mState = WAIT_HTTP_REQ;
mFetcher->addToHTTPQueue(mID);
+ if (! mMetricsStartTime)
+ {
+ mMetricsStartTime = LLViewerAssetStatsFF::get_timestamp();
+ }
+ LLViewerAssetStatsFF::record_enqueue_thread1(LLViewerAssetType::AT_TEXTURE,
+ true,
+ LLImageBase::TYPE_AVATAR_BAKE == mType);
+
// Will call callbackHttpGet when curl request completes
std::vector<std::string> headers;
headers.push_back("Accept: image/x-j2c");
@@ -1523,7 +1810,7 @@ bool LLTextureFetchWorker::writeToCacheComplete()
//////////////////////////////////////////////////////////////////////////////
// public
-LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded)
+LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded, bool qa_mode)
: LLWorkerThread("TextureFetch", threaded),
mDebugCount(0),
mDebugPause(FALSE),
@@ -1535,8 +1822,10 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image
mImageDecodeThread(imagedecodethread),
mTextureBandwidth(0),
mHTTPTextureBits(0),
- mCurlGetRequest(NULL)
+ mCurlGetRequest(NULL),
+ mQAMode(qa_mode)
{
+ mCurlPOSTRequestCount = 0;
mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold"));
}
@@ -1545,6 +1834,13 @@ LLTextureFetch::~LLTextureFetch()
{
clearDeleteList() ;
+ while (! mCommands.empty())
+ {
+ TFRequest * req(mCommands.front());
+ mCommands.erase(mCommands.begin());
+ delete req;
+ }
+
// ~LLQueuedThread() called here
}
@@ -1825,8 +2121,76 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority)
return res;
}
+// Replicates and expands upon the base class's
+// getPending() implementation. getPending() and
+// runCondition() replicate one another's logic to
+// an extent and are sometimes used for the same
+// function (deciding whether or not to sleep/pause
+// a thread). So the implementations need to stay
+// in step, at least until this can be refactored and
+// the redundancy eliminated.
+//
+// May be called from any thread
+
+//virtual
+S32 LLTextureFetch::getPending()
+{
+ S32 res;
+ lockData();
+ {
+ LLMutexLock lock(&mQueueMutex);
+
+ res = mRequestQueue.size();
+ res += mCurlPOSTRequestCount;
+ res += mCommands.size();
+ }
+ unlockData();
+ return res;
+}
+
+// virtual
+bool LLTextureFetch::runCondition()
+{
+ // Caller is holding the lock on LLThread's condition variable.
+
+ // LLQueuedThread, unlike its base class LLThread, makes this a
+ // private method which is unfortunate. I want to use it directly
+ // but I'm going to have to re-implement the logic here (or change
+ // declarations, which I don't want to do right now).
+ //
+ // Changes here may need to be reflected in getPending().
+
+ bool have_no_commands(false);
+ {
+ LLMutexLock lock(&mQueueMutex);
+
+ have_no_commands = mCommands.empty();
+ }
+
+ bool have_no_curl_requests(0 == mCurlPOSTRequestCount);
+
+ return ! (have_no_commands
+ && have_no_curl_requests
+ && (mRequestQueue.empty() && mIdleThread)); // From base class
+}
+
//////////////////////////////////////////////////////////////////////////////
+// MAIN THREAD (unthreaded envs), WORKER THREAD (threaded envs)
+void LLTextureFetch::commonUpdate()
+{
+ // Run a cross-thread command, if any.
+ cmdDoWork();
+
+ // Update Curl on same thread as mCurlGetRequest was constructed
+ S32 processed = mCurlGetRequest->process();
+ if (processed > 0)
+ {
+ lldebugs << "processed: " << processed << " messages." << llendl;
+ }
+}
+
+
// MAIN THREAD
//virtual
S32 LLTextureFetch::update(U32 max_time_ms)
@@ -1852,12 +2216,7 @@ S32 LLTextureFetch::update(U32 max_time_ms)
if (!mThreaded)
{
- // Update Curl on same thread as mCurlGetRequest was constructed
- S32 processed = mCurlGetRequest->process();
- if (processed > 0)
- {
- lldebugs << "processed: " << processed << " messages." << llendl;
- }
+ commonUpdate();
}
return res;
@@ -1912,12 +2271,7 @@ void LLTextureFetch::threadedUpdate()
}
process_timer.reset();
- // Update Curl on same thread as mCurlGetRequest was constructed
- S32 processed = mCurlGetRequest->process();
- if (processed > 0)
- {
- lldebugs << "processed: " << processed << " messages." << llendl;
- }
+ commonUpdate();
#if 0
const F32 INFO_TIME = 1.0f;
@@ -2367,3 +2721,280 @@ void LLTextureFetch::dump()
}
}
+//////////////////////////////////////////////////////////////////////////////
+
+// cross-thread command methods
+
+void LLTextureFetch::commandSetRegion(U64 region_handle)
+{
+ TFReqSetRegion * req = new TFReqSetRegion(region_handle);
+
+ cmdEnqueue(req);
+}
+
+void LLTextureFetch::commandSendMetrics(const std::string & caps_url,
+ const LLUUID & session_id,
+ const LLUUID & agent_id,
+ LLViewerAssetStats * main_stats)
+{
+ TFReqSendMetrics * req = new TFReqSendMetrics(caps_url, session_id, agent_id, main_stats);
+
+ cmdEnqueue(req);
+}
+
+void LLTextureFetch::commandDataBreak()
+{
+ // The pedantically correct way to implement this is to create a command
+ // request object in the above fashion and enqueue it. However, this is
+ // simple data of an advisorial not operational nature and this case
+ // of shared-write access is tolerable.
+
+ LLTextureFetch::svMetricsDataBreak = true;
+}
+
+void LLTextureFetch::cmdEnqueue(TFRequest * req)
+{
+ lockQueue();
+ mCommands.push_back(req);
+ unlockQueue();
+
+ unpause();
+}
+
+LLTextureFetch::TFRequest * LLTextureFetch::cmdDequeue()
+{
+ TFRequest * ret = 0;
+
+ lockQueue();
+ if (! mCommands.empty())
+ {
+ ret = mCommands.front();
+ mCommands.erase(mCommands.begin());
+ }
+ unlockQueue();
+
+ return ret;
+}
+
+void LLTextureFetch::cmdDoWork()
+{
+ if (mDebugPause)
+ {
+ return; // debug: don't do any work
+ }
+
+ TFRequest * req = cmdDequeue();
+ if (req)
+ {
+ // One request per pass should really be enough for this.
+ req->doWork(this);
+ delete req;
+ }
+}
+
+
+//////////////////////////////////////////////////////////////////////////////
+
+// Private (anonymous) class methods implementing the command scheme.
+
+namespace
+{
+
+/**
+ * Implements the 'Set Region' command.
+ *
+ * Thread: Thread1 (TextureFetch)
+ */
+bool
+TFReqSetRegion::doWork(LLTextureFetch *)
+{
+ LLViewerAssetStatsFF::set_region_thread1(mRegionHandle);
+
+ return true;
+}
+
+
+TFReqSendMetrics::~TFReqSendMetrics()
+{
+ delete mMainStats;
+ mMainStats = 0;
+}
+
+
+/**
+ * Implements the 'Send Metrics' command. Takes over
+ * ownership of the passed LLViewerAssetStats pointer.
+ *
+ * Thread: Thread1 (TextureFetch)
+ */
+bool
+TFReqSendMetrics::doWork(LLTextureFetch * fetcher)
+{
+ /*
+ * HTTP POST responder. Doesn't do much but tries to
+ * detect simple breaks in recording the metrics stream.
+ *
+ * The 'volatile' modifiers don't indicate signals,
+ * mmap'd memory or threads, really. They indicate that
+ * the referenced data is part of a pseudo-closure for
+ * this responder rather than being required for correct
+ * operation.
+ *
+ * We don't try very hard with the POST request. We give
+ * it one shot and that's more-or-less it. With a proper
+ * refactoring of the LLQueuedThread usage, these POSTs
+ * could be put in a request object and made more reliable.
+ */
+ class lcl_responder : public LLCurl::Responder
+ {
+ public:
+ lcl_responder(LLTextureFetch * fetcher,
+ S32 expected_sequence,
+ volatile const S32 & live_sequence,
+ volatile bool & reporting_break,
+ volatile bool & reporting_started)
+ : LLCurl::Responder(),
+ mFetcher(fetcher),
+ mExpectedSequence(expected_sequence),
+ mLiveSequence(live_sequence),
+ mReportingBreak(reporting_break),
+ mReportingStarted(reporting_started)
+ {
+ mFetcher->incrCurlPOSTCount();
+ }
+
+ ~lcl_responder()
+ {
+ mFetcher->decrCurlPOSTCount();
+ }
+
+ // virtual
+ void error(U32 status_num, const std::string & reason)
+ {
+ if (mLiveSequence == mExpectedSequence)
+ {
+ mReportingBreak = true;
+ }
+ LL_WARNS("Texture") << "Break in metrics stream due to POST failure to metrics collection service. Reason: "
+ << reason << LL_ENDL;
+ }
+
+ // virtual
+ void result(const LLSD & content)
+ {
+ if (mLiveSequence == mExpectedSequence)
+ {
+ mReportingBreak = false;
+ mReportingStarted = true;
+ }
+ }
+
+ private:
+ LLTextureFetch * mFetcher;
+ S32 mExpectedSequence;
+ volatile const S32 & mLiveSequence;
+ volatile bool & mReportingBreak;
+ volatile bool & mReportingStarted;
+
+ }; // class lcl_responder
+
+ if (! gViewerAssetStatsThread1)
+ return true;
+
+ static volatile bool reporting_started(false);
+ static volatile S32 report_sequence(0);
+
+ // We've taken over ownership of the stats copy at this
+ // point. Get a working reference to it for merging here
+ // but leave it in 'this'. Destructor will rid us of it.
+ LLViewerAssetStats & main_stats = *mMainStats;
+
+ // Merge existing stats into those from main, convert to LLSD
+ main_stats.merge(*gViewerAssetStatsThread1);
+ LLSD merged_llsd = main_stats.asLLSD(true);
+
+ // Add some additional meta fields to the content
+ merged_llsd["session_id"] = mSessionID;
+ merged_llsd["agent_id"] = mAgentID;
+ merged_llsd["message"] = "ViewerAssetMetrics"; // Identifies the type of metrics
+ merged_llsd["sequence"] = report_sequence; // Sequence number
+ merged_llsd["initial"] = ! reporting_started; // Initial data from viewer
+ merged_llsd["break"] = LLTextureFetch::svMetricsDataBreak; // Break in data prior to this report
+
+ // Update sequence number
+ if (S32_MAX == ++report_sequence)
+ report_sequence = 0;
+
+ // Limit the size of the stats report if necessary.
+ merged_llsd["truncated"] = truncate_viewer_metrics(10, merged_llsd);
+
+ if (! mCapsURL.empty())
+ {
+ LLCurlRequest::headers_t headers;
+ fetcher->getCurlRequest().post(mCapsURL,
+ headers,
+ merged_llsd,
+ new lcl_responder(fetcher,
+ report_sequence,
+ report_sequence,
+ LLTextureFetch::svMetricsDataBreak,
+ reporting_started));
+ }
+ else
+ {
+ LLTextureFetch::svMetricsDataBreak = true;
+ }
+
+ // In QA mode, Metrics submode, log the result for ease of testing
+ if (fetcher->isQAMode())
+ {
+ LL_INFOS("Textures") << merged_llsd << LL_ENDL;
+ }
+
+ gViewerAssetStatsThread1->reset();
+
+ return true;
+}
+
+
+bool
+truncate_viewer_metrics(int max_regions, LLSD & metrics)
+{
+ static const LLSD::String reg_tag("regions");
+ static const LLSD::String duration_tag("duration");
+
+ LLSD & reg_map(metrics[reg_tag]);
+ if (reg_map.size() <= max_regions)
+ {
+ return false;
+ }
+
+ // Build map of region hashes ordered by duration
+ typedef std::multimap<LLSD::Real, int> reg_ordered_list_t;
+ reg_ordered_list_t regions_by_duration;
+
+ int ind(0);
+ LLSD::array_const_iterator it_end(reg_map.endArray());
+ for (LLSD::array_const_iterator it(reg_map.beginArray()); it_end != it; ++it, ++ind)
+ {
+ LLSD::Real duration = (*it)[duration_tag].asReal();
+ regions_by_duration.insert(reg_ordered_list_t::value_type(duration, ind));
+ }
+
+ // Build a replacement regions array with the longest-persistence regions
+ LLSD new_region(LLSD::emptyArray());
+ reg_ordered_list_t::const_reverse_iterator it2_end(regions_by_duration.rend());
+ reg_ordered_list_t::const_reverse_iterator it2(regions_by_duration.rbegin());
+ for (int i(0); i < max_regions && it2_end != it2; ++i, ++it2)
+ {
+ new_region.append(reg_map[it2->second]);
+ }
+ reg_map = new_region;
+
+ return true;
+}
+
+} // end of anonymous namespace
+
+
+