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-rw-r--r--indra/newview/lltexturefetch.cpp1148
1 files changed, 683 insertions, 465 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index e9dd7921cd..5ce6884239 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -32,108 +32,37 @@
#include "llviewerprecompiledheaders.h"
+#include <iostream>
+
#include "llstl.h"
#include "lltexturefetch.h"
#include "llcurl.h"
+#include "lldir.h"
#include "llhttpclient.h"
+#include "llhttpstatuscodes.h"
#include "llimage.h"
+#include "llimagej2c.h"
#include "llimageworker.h"
#include "llworkerthread.h"
+#include "message.h"
#include "llagent.h"
#include "lltexturecache.h"
-#include "llviewerimagelist.h"
-#include "llviewerimage.h"
+#include "llviewercontrol.h"
+#include "llviewertexturelist.h"
+#include "llviewertexture.h"
#include "llviewerregion.h"
+#include "llworld.h"
//////////////////////////////////////////////////////////////////////////////
-//static
class LLTextureFetchWorker : public LLWorkerClass
{
-friend class LLTextureFetch;
-
-private:
-#if 0
- class URLResponder : public LLHTTPClient::Responder
- {
- public:
- URLResponder(LLTextureFetch* fetcher, const LLUUID& id)
- : mFetcher(fetcher), mID(id)
- {
- }
- ~URLResponder()
- {
- }
- virtual void error(U32 status, const std::string& reason)
- {
- mFetcher->lockQueue();
- LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
- if (worker)
- {
-// llwarns << "LLTextureFetchWorker::URLResponder::error " << status << ": " << reason << llendl;
- worker->callbackURLReceived(LLSD(), false);
- }
- mFetcher->unlockQueue();
- }
- virtual void result(const LLSD& content)
- {
- mFetcher->lockQueue();
- LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
- if (worker)
- {
- worker->callbackURLReceived(content, true);
- }
- mFetcher->unlockQueue();
- }
- private:
- LLTextureFetch* mFetcher;
- LLUUID mID;
- };
-
- class HTTPGetResponder : public LLHTTPClient::Responder
- {
- public:
- HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id)
- : mFetcher(fetcher), mID(id)
- {
- }
- ~HTTPGetResponder()
- {
- }
- virtual void completed(U32 status, const std::stringstream& content)
- {
- mFetcher->lockQueue();
- LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
- if (worker)
- {
- const std::string& cstr = content.str();
- if (200 <= status && status < 300)
- {
- if (203 == status) // partial information (i.e. last block)
- {
- worker->callbackHttpGet((U8*)cstr.c_str(), cstr.length(), true);
- }
- else
- {
- worker->callbackHttpGet((U8*)cstr.c_str(), cstr.length(), false);
- }
- }
- else
- {
-// llinfos << "LLTextureFetchWorker::HTTPGetResponder::error " << status << ": " << cstr << llendl;
- worker->callbackHttpGet(NULL, -1, true);
- }
- }
- mFetcher->unlockQueue();
- }
- private:
- LLTextureFetch* mFetcher;
- LLUUID mID;
- };
-#endif
+ friend class LLTextureFetch;
+ friend class HTTPGetResponder;
+private:
class CacheReadResponder : public LLTextureCache::ReadResponder
{
public:
@@ -179,20 +108,20 @@ private:
LLUUID mID;
};
- class DecodeResponder : public LLResponder
+ class DecodeResponder : public LLImageDecodeThread::Responder
{
public:
DecodeResponder(LLTextureFetch* fetcher, const LLUUID& id, LLTextureFetchWorker* worker)
: mFetcher(fetcher), mID(id), mWorker(worker)
{
}
- virtual void completed(bool success)
+ virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux)
{
mFetcher->lockQueue();
LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
if (worker)
{
- worker->callbackDecoded(success);
+ worker->callbackDecoded(success, raw, aux);
}
mFetcher->unlockQueue();
}
@@ -227,37 +156,45 @@ public:
~LLTextureFetchWorker();
void relese() { --mActiveCount; }
+ void callbackHttpGet(const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer,
+ bool partial, bool success);
+ void callbackCacheRead(bool success, LLImageFormatted* image,
+ S32 imagesize, BOOL islocal);
+ void callbackCacheWrite(bool success);
+ void callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux);
+
+ void setGetStatus(U32 status, const std::string& reason)
+ {
+ mGetStatus = status;
+ mGetReason = reason;
+ }
+
protected:
LLTextureFetchWorker(LLTextureFetch* fetcher, const LLUUID& id, const LLHost& host,
F32 priority, S32 discard, S32 size);
+ LLTextureFetchWorker(LLTextureFetch* fetcher, const std::string& url, const LLUUID& id, const LLHost& host,
+ F32 priority, S32 discard, S32 size);
private:
/*virtual*/ void startWork(S32 param); // called from addWork() (MAIN THREAD)
/*virtual*/ void endWork(S32 param, bool aborted); // called from doWork() (MAIN THREAD)
- virtual std::string getName() { return LLStringUtil::null; }
void resetFormattedData();
void setImagePriority(F32 priority);
void setDesiredDiscard(S32 discard, S32 size);
bool insertPacket(S32 index, U8* data, S32 size);
void clearPackets();
+ void setupPacketData();
U32 calcWorkPriority();
void removeFromCache();
bool processSimulatorPackets();
- bool decodeImage();
bool writeToCacheComplete();
- void lockWorkData() { mWorkMutex.lock(); }
- void unlockWorkData() { mWorkMutex.unlock(); }
+ void lockWorkMutex() { mWorkMutex.lock(); }
+ void unlockWorkMutex() { mWorkMutex.unlock(); }
- void callbackURLReceived(const LLSD& data, bool success);
- void callbackHttpGet(U8* data, S32 data_size, bool last_block);
- void callbackCacheRead(bool success, LLImageFormatted* image,
- S32 imagesize, BOOL islocal);
- void callbackCacheWrite(bool success);
- void callbackDecoded(bool success);
-
private:
enum e_state // mState
{
@@ -268,8 +205,8 @@ private:
CACHE_POST,
LOAD_FROM_NETWORK,
LOAD_FROM_SIMULATOR,
- LOAD_FROM_HTTP_GET_URL,
- LOAD_FROM_HTTP_GET_DATA,
+ SEND_HTTP_REQ,
+ WAIT_HTTP_REQ,
DECODE_IMAGE,
DECODE_IMAGE_UPDATE,
WRITE_TO_CACHE,
@@ -280,19 +217,17 @@ private:
{
UNSENT = 0,
QUEUED = 1,
- SENT_SIM = 2,
- SENT_URL = 3,
- SENT_HTTP = 4
+ SENT_SIM = 2
};
static const char* sStateDescs[];
e_state mState;
LLTextureFetch* mFetcher;
- LLImageWorker* mImageWorker;
LLPointer<LLImageFormatted> mFormattedImage;
LLPointer<LLImageRaw> mRawImage;
LLPointer<LLImageRaw> mAuxImage;
LLUUID mID;
LLHost mHost;
+ std::string mUrl;
U8 mType;
F32 mImagePriority;
U32 mWorkPriority;
@@ -314,15 +249,18 @@ private:
S32 mCachedSize;
BOOL mLoaded;
e_request_state mSentRequest;
+ handle_t mDecodeHandle;
BOOL mDecoded;
BOOL mWritten;
BOOL mNeedsAux;
BOOL mHaveAllData;
BOOL mInLocalCache;
+ S32 mHTTPFailCount;
S32 mRetryAttempt;
- std::string mURL;
S32 mActiveCount;
-
+ U32 mGetStatus;
+ std::string mGetReason;
+
// Work Data
LLMutex mWorkMutex;
struct PacketData
@@ -340,25 +278,79 @@ private:
U8 mImageCodec;
};
-class LLTextureFetchLocalFileWorker : public LLTextureFetchWorker
-{
-friend class LLTextureFetch;
-
-protected:
- LLTextureFetchLocalFileWorker(LLTextureFetch* fetcher, const std::string& filename, const LLUUID& id, const LLHost& host,
- F32 priority, S32 discard, S32 size)
- : LLTextureFetchWorker(fetcher, id, host, priority, discard, size),
- mFileName(filename)
- {}
+//////////////////////////////////////////////////////////////////////////////
-private:
- /*virtual*/ std::string getName() { return mFileName; }
+class HTTPGetResponder : public LLCurl::Responder
+{
+ LOG_CLASS(HTTPGetResponder);
+public:
+ HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id, U64 startTime, S32 requestedSize, U32 offset)
+ : mFetcher(fetcher), mID(id), mStartTime(startTime), mRequestedSize(requestedSize), mOffset(offset)
+ {
+ }
+ ~HTTPGetResponder()
+ {
+ }
+ virtual void completedRaw(U32 status, const std::string& reason,
+ const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer)
+ {
+ if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator")))
+ {
+ mFetcher->mTextureInfo.setRequestStartTime(mID, mStartTime);
+ U64 timeNow = LLTimer::getTotalTime();
+ mFetcher->mTextureInfo.setRequestType(mID, LLTextureInfoDetails::REQUEST_TYPE_HTTP);
+ mFetcher->mTextureInfo.setRequestSize(mID, mRequestedSize);
+ mFetcher->mTextureInfo.setRequestOffset(mID, mOffset);
+ mFetcher->mTextureInfo.setRequestCompleteTimeAndLog(mID, timeNow);
+ }
+ lldebugs << "HTTP COMPLETE: " << mID << llendl;
+ mFetcher->lockQueue();
+ LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
+ if (worker)
+ {
+ bool success = false;
+ bool partial = false;
+ if (HTTP_OK <= status && status < HTTP_MULTIPLE_CHOICES)
+ {
+ success = true;
+ if (HTTP_PARTIAL_CONTENT == status) // partial information
+ {
+ partial = true;
+ }
+ }
+ else
+ {
+ worker->setGetStatus(status, reason);
+// llwarns << status << ": " << reason << llendl;
+ }
+ if (!success)
+ {
+ worker->setGetStatus(status, reason);
+// llwarns << "CURL GET FAILED, status:" << status << " reason:" << reason << llendl;
+ }
+ mFetcher->removeFromHTTPQueue(mID);
+ worker->callbackHttpGet(channels, buffer, partial, success);
+ }
+ else
+ {
+ mFetcher->removeFromHTTPQueue(mID);
+ llwarns << "Worker not found: " << mID << llendl;
+ }
+ mFetcher->unlockQueue();
+ }
+
private:
- std::string mFileName;
+ LLTextureFetch* mFetcher;
+ LLUUID mID;
+ U64 mStartTime;
+ S32 mRequestedSize;
+ U32 mOffset;
};
+//////////////////////////////////////////////////////////////////////////////
//static
const char* LLTextureFetchWorker::sStateDescs[] = {
@@ -368,8 +360,8 @@ const char* LLTextureFetchWorker::sStateDescs[] = {
"CACHE_POST",
"LOAD_FROM_NETWORK",
"LOAD_FROM_SIMULATOR",
- "LOAD_FROM_HTTP_URL",
- "LOAD_FROM_HTTP_DATA",
+ "SEND_HTTP_REQ",
+ "WAIT_HTTP_REQ",
"DECODE_IMAGE",
"DECODE_IMAGE_UPDATE",
"WRITE_TO_CACHE",
@@ -380,6 +372,7 @@ const char* LLTextureFetchWorker::sStateDescs[] = {
// called from MAIN THREAD
LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
+ const std::string& url, // Optional URL
const LLUUID& id, // Image UUID
const LLHost& host, // Simulator host
F32 priority, // Priority
@@ -388,9 +381,9 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
: LLWorkerClass(fetcher, "TextureFetch"),
mState(INIT),
mFetcher(fetcher),
- mImageWorker(NULL),
mID(id),
mHost(host),
+ mUrl(url),
mImagePriority(priority),
mWorkPriority(0),
mRequestedPriority(0.f),
@@ -404,18 +397,21 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mBuffer(NULL),
mBufferSize(0),
mRequestedSize(0),
- mDesiredSize(FIRST_PACKET_SIZE),
+ mDesiredSize(TEXTURE_CACHE_ENTRY_SIZE),
mFileSize(0),
mCachedSize(0),
mLoaded(FALSE),
mSentRequest(UNSENT),
+ mDecodeHandle(0),
mDecoded(FALSE),
mWritten(FALSE),
mNeedsAux(FALSE),
mHaveAllData(FALSE),
mInLocalCache(FALSE),
+ mHTTPFailCount(0),
mRetryAttempt(0),
mActiveCount(0),
+ mGetStatus(0),
mWorkMutex(NULL),
mFirstPacket(0),
mLastPacket(-1),
@@ -440,7 +436,7 @@ LLTextureFetchWorker::~LLTextureFetchWorker()
// << " Requested=" << mRequestedDiscard
// << " Desired=" << mDesiredDiscard << llendl;
llassert_always(!haveWork());
- lockWorkData();
+ lockWorkMutex();
if (mCacheReadHandle != LLTextureCache::nullHandle())
{
mFetcher->mTextureCache->readComplete(mCacheReadHandle, true);
@@ -449,13 +445,10 @@ LLTextureFetchWorker::~LLTextureFetchWorker()
{
mFetcher->mTextureCache->writeComplete(mCacheWriteHandle, true);
}
- if (mImageWorker)
- {
- mImageWorker->scheduleDelete();
- }
mFormattedImage = NULL;
clearPackets();
- unlockWorkData();
+ unlockWorkMutex();
+ mFetcher->removeFromHTTPQueue(mID);
}
void LLTextureFetchWorker::clearPackets()
@@ -467,11 +460,43 @@ void LLTextureFetchWorker::clearPackets()
mFirstPacket = 0;
}
+void LLTextureFetchWorker::setupPacketData()
+{
+ S32 data_size = 0;
+ if (mFormattedImage.notNull())
+ {
+ data_size = mFormattedImage->getDataSize();
+ }
+ if (data_size > 0)
+ {
+ // Only used for simulator requests
+ mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1;
+ if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size)
+ {
+ llwarns << "Bad CACHED TEXTURE size: " << data_size << " removing." << llendl;
+ removeFromCache();
+ resetFormattedData();
+ clearPackets();
+ }
+ else if (mFileSize > 0)
+ {
+ mLastPacket = mFirstPacket-1;
+ mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1;
+ }
+ else
+ {
+ // This file was cached using HTTP so we have to refetch the first packet
+ resetFormattedData();
+ clearPackets();
+ }
+ }
+}
+
U32 LLTextureFetchWorker::calcWorkPriority()
{
-// llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerImage::maxDecodePriority());
- F32 priority_scale = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerImage::maxDecodePriority();
- mWorkPriority = (U32)(mImagePriority * priority_scale);
+// llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerTexture::maxDecodePriority());
+ static F32 PRIORITY_SCALE = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerFetchedTexture::maxDecodePriority();
+ mWorkPriority = (U32)(mImagePriority * PRIORITY_SCALE);
return mWorkPriority;
}
@@ -502,6 +527,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size)
mDesiredSize = size;
prioritize = true;
}
+ mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE);
if ((prioritize && mState == INIT) || mState == DONE)
{
mState = INIT;
@@ -512,7 +538,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size)
void LLTextureFetchWorker::setImagePriority(F32 priority)
{
-// llassert_always(priority >= 0 && priority <= LLViewerImage::maxDecodePriority());
+// llassert_always(priority >= 0 && priority <= LLViewerTexture::maxDecodePriority());
F32 delta = fabs(priority - mImagePriority);
if (delta > (mImagePriority * .05f) || mState == DONE)
{
@@ -538,17 +564,24 @@ void LLTextureFetchWorker::resetFormattedData()
// Called from MAIN thread
void LLTextureFetchWorker::startWork(S32 param)
{
- llassert(mImageWorker == NULL);
llassert(mFormattedImage.isNull());
}
-#include "llviewerimagelist.h" // debug
+#include "llviewertexturelist.h" // debug
// Called from LLWorkerThread::processRequest()
bool LLTextureFetchWorker::doWork(S32 param)
{
LLMutexLock lock(&mWorkMutex);
+ if ((mFetcher->isQuitting() || mImagePriority < 1.0f || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED)))
+ {
+ if (mState < WRITE_TO_CACHE)
+ {
+ return true; // abort
+ }
+ }
+
if (mFetcher->mDebugPause)
{
return false; // debug: don't do any work
@@ -563,16 +596,9 @@ bool LLTextureFetchWorker::doWork(S32 param)
mFetchTimer.reset();
}
- if (mImagePriority <= 0.0f)
- {
- if (mState < WRITE_TO_CACHE)
- {
- return true; // cancel request
- }
- }
-
if (mState == INIT)
{
+ mRawImage = NULL ;
mRequestedDiscard = -1;
mLoadedDiscard = -1;
mDecodedDiscard = -1;
@@ -590,8 +616,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
clearPackets(); // TODO: Shouldn't be necessary
mCacheReadHandle = LLTextureCache::nullHandle();
mCacheWriteHandle = LLTextureCache::nullHandle();
- mURL.clear();
mState = LOAD_FROM_TEXTURE_CACHE;
+ mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE
+ LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority)
+ << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL;
// fall through
}
@@ -612,16 +640,27 @@ bool LLTextureFetchWorker::doWork(S32 param)
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it
CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage);
- if (getName().empty())
+ if (mUrl.compare(0, 7, "file://") == 0)
+ {
+ // read file from local disk
+ std::string filename = mUrl.substr(7, std::string::npos);
+ mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority,
+ offset, size, responder);
+ }
+ else if (mUrl.empty())
{
mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority,
offset, size, responder);
}
else
{
- // read file from local disk
- mCacheReadHandle = mFetcher->mTextureCache->readFromCache(getName(), mID, cache_priority,
- offset, size, responder);
+ if (!(mUrl.compare(0, 7, "http://") == 0))
+ {
+ // *TODO:?remove this warning
+ llwarns << "Unknown URL Type: " << mUrl << llendl;
+ }
+ setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
+ mState = SEND_HTTP_REQ;
}
}
@@ -647,75 +686,101 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mState == CACHE_POST)
{
- mDesiredSize = llmax(mDesiredSize, FIRST_PACKET_SIZE);
mCachedSize = mFormattedImage.notNull() ? mFormattedImage->getDataSize() : 0;
// Successfully loaded
if ((mCachedSize >= mDesiredSize) || mHaveAllData)
{
// we have enough data, decode it
llassert_always(mFormattedImage->getDataSize() > 0);
+ mLoadedDiscard = mDesiredDiscard;
mState = DECODE_IMAGE;
+ LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize()
+ << " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight())
+ << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL;
// fall through
}
else
{
- if (!getName().empty())
+ if (mUrl.compare(0, 7, "file://") == 0)
{
// failed to load local file, we're done.
return true;
}
// need more data
- mState = LOAD_FROM_NETWORK;
+ else
+ {
+ LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL;
+ mState = LOAD_FROM_NETWORK;
+ }
// fall through
}
}
if (mState == LOAD_FROM_NETWORK)
{
- if (mSentRequest == UNSENT)
+ bool get_url = gSavedSettings.getBOOL("ImagePipelineUseHTTP");
+ if (!mUrl.empty()) get_url = false;
+// if (mHost != LLHost::invalid) get_url = false;
+ if ( get_url )
{
- if (mFormattedImage.isNull())
- {
- mFormattedImage = new LLImageJ2C;
- }
- // Add this to the network queue and sit here.
- // LLTextureFetch::update() will send off a request which will change our state
- S32 data_size = mFormattedImage->getDataSize();
- if (data_size > 0)
+ LLViewerRegion* region = NULL;
+ if (mHost == LLHost::invalid)
+ region = gAgent.getRegion();
+ else
+ region = LLWorld::getInstance()->getRegion(mHost);
+
+ if (region)
{
- // Only used for simulator requests
- mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1;
- if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size)
+ std::string http_url = region->getCapability("GetTexture");
+ if (!http_url.empty())
{
-// llwarns << "Bad CACHED TEXTURE size: " << data_size << " removing." << llendl;
- removeFromCache();
- resetFormattedData();
- clearPackets();
- }
- else
- {
- mLastPacket = mFirstPacket-1;
- mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1;
+ mUrl = http_url + "/?texture_id=" + mID.asString().c_str();
}
}
+ else
+ {
+ // This will happen if not logged in or if a region deoes not have HTTP Texture enabled
+ //llwarns << "Region not found for host: " << mHost << llendl;
+ }
+ }
+ if (!mUrl.empty())
+ {
+ mState = LLTextureFetchWorker::SEND_HTTP_REQ;
+ setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
+ // don't return, fall through to next state
+ }
+ else if (mSentRequest == UNSENT)
+ {
+ // Add this to the network queue and sit here.
+ // LLTextureFetch::update() will send off a request which will change our state
mRequestedSize = mDesiredSize;
mRequestedDiscard = mDesiredDiscard;
mSentRequest = QUEUED;
- mFetcher->lockQueue();
mFetcher->addToNetworkQueue(this);
- mFetcher->unlockQueue();
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
+ return false;
+ }
+ else
+ {
+ // Shouldn't need to do anything here
+ //llassert_always(mFetcher->mNetworkQueue.find(mID) != mFetcher->mNetworkQueue.end());
+ // Make certain this is in the network queue
+ //mFetcher->addToNetworkQueue(this);
+ //setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
+ return false;
}
- return false;
}
if (mState == LOAD_FROM_SIMULATOR)
{
+ if (mFormattedImage.isNull())
+ {
+ mFormattedImage = new LLImageJ2C;
+ }
if (processSimulatorPackets())
{
- mFetcher->lockQueue();
- mFetcher->removeFromNetworkQueue(this);
- mFetcher->unlockQueue();
+ LL_DEBUGS("Texture") << mID << ": Loaded from Sim. Bytes: " << mFormattedImage->getDataSize() << LL_ENDL;
+ mFetcher->removeFromNetworkQueue(this, false);
if (mFormattedImage.isNull() || !mFormattedImage->getDataSize())
{
// processSimulatorPackets() failed
@@ -727,115 +792,145 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
else
{
+ mFetcher->addToNetworkQueue(this); // failsafe
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
}
return false;
}
-#if 0
- if (mState == LOAD_FROM_HTTP_GET_URL)
- {
- if (!mSentRequest)
- {
- mSentRequest = TRUE;
- mLoaded = FALSE;
- std::string url;
- LLViewerRegion* region = gAgent.getRegion();
- if (region)
- {
- url = region->getCapability("RequestTextureDownload");
- }
- if (!url.empty())
- {
- LLSD sd;
- sd = mID.asString();
- setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
- LLHTTPClient::post(url, sd, new URLResponder(mFetcher, mID));
- return false;
- }
- else
+ if (mState == SEND_HTTP_REQ)
+ {
+ {
+ const S32 HTTP_QUEUE_MAX_SIZE = 8;
+ // *TODO: Integrate this with llviewerthrottle
+ // Note: LLViewerThrottle uses dynamic throttling which makes sense for UDP,
+ // but probably not for Textures.
+ // Set the throttle to the entire bandwidth, assuming UDP packets will get priority
+ // when they are needed
+ F32 max_bandwidth = mFetcher->mMaxBandwidth;
+ if ((mFetcher->getHTTPQueueSize() >= HTTP_QUEUE_MAX_SIZE) ||
+ (mFetcher->getTextureBandwidth() > max_bandwidth))
{
-// llwarns << mID << ": HTTP get url failed, requesting from simulator" << llendl;
- mSentRequest = FALSE;
- mState = LOAD_FROM_SIMULATOR;
+ // Make normal priority and return (i.e. wait until there is room in the queue)
+ setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority);
return false;
}
- }
- else
- {
- if (mLoaded)
+
+ mFetcher->removeFromNetworkQueue(this, false);
+
+ S32 cur_size = 0;
+ if (mFormattedImage.notNull())
{
- if (!mURL.empty())
+ cur_size = mFormattedImage->getDataSize(); // amount of data we already have
+ if (mFormattedImage->getDiscardLevel() == 0)
{
- mState = LOAD_FROM_HTTP_GET_DATA;
- mSentRequest = FALSE; // reset
- mLoaded = FALSE; // reset
- }
- else
- {
-// llwarns << mID << ": HTTP get url is empty, requesting from simulator" << llendl;
- mSentRequest = FALSE;
- mState = LOAD_FROM_SIMULATOR;
+ // We already have all the data, just decode it
+ mLoadedDiscard = mFormattedImage->getDiscardLevel();
+ mState = DECODE_IMAGE;
return false;
}
}
- }
- // fall through
- }
-
- if (mState == LOAD_FROM_HTTP_GET_DATA)
- {
- if (!mSentRequest)
- {
- mSentRequest = TRUE;
- S32 cur_size = mFormattedImage->getDataSize(); // amount of data we already have
mRequestedSize = mDesiredSize;
mRequestedDiscard = mDesiredDiscard;
-#if 1 // *TODO: LLCurl::getByteRange is broken (ignores range)
- cur_size = 0;
- mFormattedImage->deleteData();
-#endif
mRequestedSize -= cur_size;
- // F32 priority = mImagePriority / (F32)LLViewerImage::maxDecodePriority(); // 0-1
S32 offset = cur_size;
mBufferSize = cur_size; // This will get modified by callbackHttpGet()
- std::string url;
- if (mURL.empty())
+
+ bool res = false;
+ if (!mUrl.empty())
{
- //url = "http://asset.agni/0000002f-38ae-0e17-8e72-712e58964e9c.texture";
- std::stringstream urlstr;
- urlstr << "http://asset.agni/" << mID.asString() << ".texture";
- url = urlstr.str();
+ mLoaded = FALSE;
+ mGetStatus = 0;
+ mGetReason.clear();
+ LL_DEBUGS("Texture") << "HTTP GET: " << mID << " Offset: " << offset
+ << " Bytes: " << mRequestedSize
+ << " Bandwidth(kbps): " << mFetcher->getTextureBandwidth() << "/" << max_bandwidth
+ << LL_ENDL;
+ setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
+ mState = WAIT_HTTP_REQ;
+
+ mFetcher->addToHTTPQueue(mID);
+ // Will call callbackHttpGet when curl request completes
+ std::vector<std::string> headers;
+ headers.push_back("Accept: image/x-j2c");
+ res = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize,
+ new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset));
}
- else
+ if (!res)
{
- url = mURL;
+ llwarns << "HTTP GET request failed for " << mID << llendl;
+ resetFormattedData();
+ ++mHTTPFailCount;
+ return true; // failed
}
- mLoaded = FALSE;
-// llinfos << "HTTP GET: " << mID << " Offset: " << offset << " Bytes: " << mRequestedSize << llendl;
- setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
- LLCurl::getByteRange(url, offset, mRequestedSize,
- new HTTPGetResponder(mFetcher, mID)); // *TODO: use mWorkPriority
- return false; // not done
+ // fall through
}
-
+ }
+
+ if (mState == WAIT_HTTP_REQ)
+ {
if (mLoaded)
{
- S32 cur_size = mFormattedImage->getDataSize();
+ S32 cur_size = mFormattedImage.notNull() ? mFormattedImage->getDataSize() : 0;
if (mRequestedSize < 0)
{
-// llwarns << "http get failed for: " << mID << llendl;
- if (cur_size == 0)
+ S32 max_attempts;
+ if (mGetStatus == HTTP_NOT_FOUND)
{
- resetFormattedData();
- return true; // failed
+ mHTTPFailCount = max_attempts = 1; // Don't retry
+ llinfos << "Texture missing from server (404): " << mUrl << llendl;
+ }
+ else if (mGetStatus == HTTP_SERVICE_UNAVAILABLE)
+ {
+ // *TODO: Should probably introduce a timer here to delay future HTTP requsts
+ // for a short time (~1s) to ease server load? Ideally the server would queue
+ // requests instead of returning 503... we already limit the number pending.
+ ++mHTTPFailCount;
+ max_attempts = mHTTPFailCount+1; // Keep retrying
+ LL_INFOS_ONCE("Texture") << "Texture server busy (503): " << mUrl << LL_ENDL;
}
else
{
- mState = DECODE_IMAGE;
- return false; // use what we have
+ const S32 HTTP_MAX_RETRY_COUNT = 3;
+ max_attempts = HTTP_MAX_RETRY_COUNT + 1;
+ ++mHTTPFailCount;
+ llinfos << "HTTP GET failed for: " << mUrl
+ << " Status: " << mGetStatus << " Reason: '" << mGetReason << "'"
+ << " Attempt:" << mHTTPFailCount+1 << "/" << max_attempts << llendl;
+ }
+ if (mHTTPFailCount >= max_attempts)
+ {
+ if (cur_size > 0)
+ {
+ // Use available data
+ mLoadedDiscard = mFormattedImage->getDiscardLevel();
+ mState = DECODE_IMAGE;
+ return false;
+ }
+ else
+ {
+ resetFormattedData();
+ return true; // failed
+ }
+ }
+ else
+ {
+ mState = SEND_HTTP_REQ;
+ return false; // retry
}
}
+
+ if (mFormattedImage.isNull())
+ {
+ // For now, create formatted image based on extension
+ std::string extension = gDirUtilp->getExtension(mUrl);
+ mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension));
+ if (mFormattedImage.isNull())
+ {
+ mFormattedImage = new LLImageJ2C; // default
+ }
+ }
+
llassert_always(mBufferSize == cur_size + mRequestedSize);
if (mHaveAllData)
{
@@ -854,43 +949,71 @@ bool LLTextureFetchWorker::doWork(S32 param)
mBuffer = NULL;
mBufferSize = 0;
mLoadedDiscard = mRequestedDiscard;
- setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
mState = DECODE_IMAGE;
+ setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
+ return false;
+ }
+ else
+ {
+ setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
return false;
}
-
- // NOTE: Priority gets updated when the http get completes (in callbackHTTPGet())
- setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
- return false;
}
-#endif
if (mState == DECODE_IMAGE)
{
- llassert_always(mFormattedImage->getDataSize() > 0);
+ static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled");
+ if(textures_decode_disabled)
+ {
+ // for debug use, don't decode
+ mState = DONE;
+ setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
+ return true;
+ }
+
+ if (mDesiredDiscard < 0)
+ {
+ // We aborted, don't decode
+ mState = DONE;
+ setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
+ return true;
+ }
+
+ if (mFormattedImage->getDataSize() <= 0)
+ {
+ llerrs << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl;
+ }
+ if (mLoadedDiscard < 0)
+ {
+ llerrs << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl;
+ }
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it
mRawImage = NULL;
mAuxImage = NULL;
- llassert_always(mImageWorker == NULL);
llassert_always(mFormattedImage.notNull());
S32 discard = mHaveAllData ? 0 : mLoadedDiscard;
U32 image_priority = LLWorkerThread::PRIORITY_NORMAL | mWorkPriority;
mDecoded = FALSE;
mState = DECODE_IMAGE_UPDATE;
- mImageWorker = new LLImageWorker(mFormattedImage, image_priority, discard, new DecodeResponder(mFetcher, mID, this));
- // fall though (need to call requestDecodedData() to start work)
+ LL_DEBUGS("Texture") << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard
+ << " All Data: " << mHaveAllData << LL_ENDL;
+ mDecodeHandle = mFetcher->mImageDecodeThread->decodeImage(mFormattedImage, image_priority, discard, mNeedsAux,
+ new DecodeResponder(mFetcher, mID, this));
+ // fall though
}
if (mState == DECODE_IMAGE_UPDATE)
{
- if (decodeImage())
+ if (mDecoded)
{
if (mDecodedDiscard < 0)
{
+ LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL;
if (mCachedSize > 0 && !mInLocalCache && mRetryAttempt == 0)
{
// Cache file should be deleted, try again
// llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl;
+ llassert_always(mDecodeHandle == 0);
mFormattedImage = NULL;
++mRetryAttempt;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
@@ -905,6 +1028,9 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
else
{
+ llassert_always(mRawImage.notNull());
+ LL_DEBUGS("Texture") << mID << ": Decoded. Discard: " << mDecodedDiscard
+ << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
mState = WRITE_TO_CACHE;
}
@@ -918,9 +1044,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mState == WRITE_TO_CACHE)
{
- if (mInLocalCache || !mFileSize || mSentRequest == UNSENT)
+ if (mInLocalCache || mSentRequest == UNSENT || mFormattedImage.isNull())
{
- // If we're in a local cache or we didn't actually receive any new data, skip
+ // If we're in a local cache or we didn't actually receive any new data,
+ // or we failed to load anything, skip
mState = DONE;
return false;
}
@@ -979,10 +1106,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
// Called from MAIN thread
void LLTextureFetchWorker::endWork(S32 param, bool aborted)
{
- if (mImageWorker)
+ if (mDecodeHandle != 0)
{
- mImageWorker->scheduleDelete();
- mImageWorker = NULL;
+ mFetcher->mImageDecodeThread->abortRequest(mDecodeHandle, false);
+ mDecodeHandle = 0;
}
mFormattedImage = NULL;
}
@@ -1035,7 +1162,7 @@ bool LLTextureFetchWorker::deleteOK()
if ((haveWork() &&
// not ok to delete from these states
- ((mState >= LOAD_FROM_HTTP_GET_URL && mState <= LOAD_FROM_HTTP_GET_DATA) ||
+ ((mState >= SEND_HTTP_REQ && mState <= WAIT_HTTP_REQ) ||
(mState >= WRITE_TO_CACHE && mState <= WAIT_ON_WRITE))))
{
delete_ok = false;
@@ -1044,7 +1171,6 @@ bool LLTextureFetchWorker::deleteOK()
return delete_ok;
}
-
void LLTextureFetchWorker::removeFromCache()
{
if (!mInLocalCache)
@@ -1061,6 +1187,7 @@ bool LLTextureFetchWorker::processSimulatorPackets()
if (mFormattedImage.isNull() || mRequestedSize < 0)
{
// not sure how we got here, but not a valid state, abort!
+ llassert_always(mDecodeHandle == 0);
mFormattedImage = NULL;
return true;
}
@@ -1074,6 +1201,12 @@ bool LLTextureFetchWorker::processSimulatorPackets()
buffer_size += mPackets[i]->mSize;
}
bool have_all_data = mLastPacket >= mTotalPackets-1;
+ if (mRequestedSize <= 0)
+ {
+ // We received a packed but haven't requested anything yet (edge case)
+ // Return true (we're "done") since we didn't request anything
+ return true;
+ }
if (buffer_size >= mRequestedSize || have_all_data)
{
/// We have enough (or all) data
@@ -1109,61 +1242,48 @@ bool LLTextureFetchWorker::processSimulatorPackets()
//////////////////////////////////////////////////////////////////////////////
-void LLTextureFetchWorker::callbackURLReceived(const LLSD& data, bool success)
+void LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer,
+ bool partial, bool success)
{
-#if 0
LLMutexLock lock(&mWorkMutex);
- if (!mSentRequest || mState != LOAD_FROM_HTTP_GET_URL)
- {
- llwarns << "callbackURLReceived for unrequested fetch worker, req="
- << mSentRequest << " state= " << mState << llendl;
- return;
- }
- if (success)
- {
- mURL = data.asString();
- }
- mLoaded = TRUE;
- setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
-#endif
-}
-//////////////////////////////////////////////////////////////////////////////
-
-void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_block)
-{
-#if 0
- LLMutexLock lock(&mWorkMutex);
- if (!mSentRequest || mState != LOAD_FROM_HTTP_GET_DATA)
+ if (mState != WAIT_HTTP_REQ)
{
- llwarns << "callbackHttpGet for unrequested fetch worker, req="
- << mSentRequest << " state= " << mState << llendl;
+ llwarns << "callbackHttpGet for unrequested fetch worker: " << mID
+ << " req=" << mSentRequest << " state= " << mState << llendl;
return;
}
-// llinfos << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << llendl;
if (mLoaded)
{
llwarns << "Duplicate callback for " << mID.asString() << llendl;
return; // ignore duplicate callback
}
- if (data_size >= 0)
+ if (success)
{
+ // get length of stream:
+ S32 data_size = buffer->countAfter(channels.in(), NULL);
+
+ gTextureList.sTextureBits += data_size * 8; // Approximate - does not include header bits
+
+ LL_DEBUGS("Texture") << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << LL_ENDL;
if (data_size > 0)
{
+ // *TODO: set the formatted image data here directly to avoid the copy
mBuffer = new U8[data_size];
- // *TODO: set the formatted image data here
- memcpy(mBuffer, data, data_size);
+ buffer->readAfter(channels.in(), NULL, mBuffer, data_size);
mBufferSize += data_size;
- if (data_size < mRequestedSize || last_block == true)
+ if (data_size < mRequestedSize && mRequestedDiscard == 0)
{
mHaveAllData = TRUE;
}
else if (data_size > mRequestedSize)
{
- // *TODO: This will happen until we fix LLCurl::getByteRange()
-// llinfos << "HUH?" << llendl;
+ // *TODO: This shouldn't be happening any more
+ llwarns << "data_size = " << data_size << " > requested: " << mRequestedSize << llendl;
mHaveAllData = TRUE;
- mFormattedImage->deleteData();
+ llassert_always(mDecodeHandle == 0);
+ mFormattedImage = NULL; // discard any previous data we had
mBufferSize = data_size;
}
}
@@ -1181,7 +1301,6 @@ void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_bl
}
mLoaded = TRUE;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
-#endif
}
//////////////////////////////////////////////////////////////////////////////
@@ -1197,7 +1316,7 @@ void LLTextureFetchWorker::callbackCacheRead(bool success, LLImageFormatted* ima
}
if (success)
{
- llassert_always(imagesize > 0);
+ llassert_always(imagesize >= 0);
mFileSize = imagesize;
mFormattedImage = image;
mImageCodec = image->getCodec();
@@ -1225,65 +1344,40 @@ void LLTextureFetchWorker::callbackCacheWrite(bool success)
//////////////////////////////////////////////////////////////////////////////
-void LLTextureFetchWorker::callbackDecoded(bool success)
+void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux)
{
+ LLMutexLock lock(&mWorkMutex);
+ if (mDecodeHandle == 0)
+ {
+ return; // aborted, ignore
+ }
if (mState != DECODE_IMAGE_UPDATE)
{
// llwarns << "Decode callback for " << mID << " with state = " << mState << llendl;
+ mDecodeHandle = 0;
return;
}
-// llinfos << mID << " : DECODE COMPLETE " << llendl;
- setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-bool LLTextureFetchWorker::decodeImage()
-{
- if(!mImageWorker)
- {
- //LLTextureFetchWorker is aborted, skip image decoding.
- return true ;
- }
-
- bool res = true;
- if (mRawImage.isNull())
- {
- res = false;
- if (mImageWorker->requestDecodedData(mRawImage, -1))
- {
- res = true;
-// llinfos << mID << " : BASE DECODE FINISHED" << llendl;
- }
- }
- if (res &&
- (mRawImage.notNull() && mRawImage->getDataSize() > 0) &&
- (mNeedsAux && mAuxImage.isNull()))
+ llassert_always(mFormattedImage.notNull());
+
+ mDecodeHandle = 0;
+ if (success)
{
- res = false;
- if (mImageWorker->requestDecodedAuxData(mAuxImage, 4, -1))
- {
- res = true;
-// llinfos << mID << " : AUX DECODE FINISHED" << llendl;
- }
+ llassert_always(raw);
+ mRawImage = raw;
+ mAuxImage = aux;
+ mDecodedDiscard = mFormattedImage->getDiscardLevel();
+ LL_DEBUGS("Texture") << mID << ": Decode Finished. Discard: " << mDecodedDiscard
+ << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL;
}
- if (res)
+ else
{
- if ((mRawImage.notNull() && mRawImage->getDataSize() > 0) &&
- (!mNeedsAux || (mAuxImage.notNull() && mAuxImage->getDataSize() > 0)))
- {
- mDecodedDiscard = mFormattedImage->getDiscardLevel();
-// llinfos << mID << " : DECODE FINISHED. DISCARD: " << mDecodedDiscard << llendl;
- }
- else
- {
-// llwarns << "DECODE FAILED: " << mID << " Discard: " << (S32)mFormattedImage->getDiscardLevel() << llendl;
- removeFromCache();
- }
- mImageWorker->scheduleDelete();
- mImageWorker = NULL;
+ llwarns << "DECODE FAILED: " << mID << " Discard: " << (S32)mFormattedImage->getDiscardLevel() << llendl;
+ removeFromCache();
+ mDecodedDiscard = -1; // Redundant, here for clarity and paranoia
}
- return res;
+ mDecoded = TRUE;
+// llinfos << mID << " : DECODE COMPLETE " << llendl;
+ setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
}
//////////////////////////////////////////////////////////////////////////////
@@ -1314,15 +1408,21 @@ bool LLTextureFetchWorker::writeToCacheComplete()
//////////////////////////////////////////////////////////////////////////////
// public
-LLTextureFetch::LLTextureFetch(LLTextureCache* cache, bool threaded)
+LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded)
: LLWorkerThread("TextureFetch", threaded),
mDebugCount(0),
mDebugPause(FALSE),
mPacketCount(0),
mBadPacketCount(0),
mQueueMutex(getAPRPool()),
- mTextureCache(cache)
+ mNetworkQueueMutex(getAPRPool()),
+ mTextureCache(cache),
+ mImageDecodeThread(imagedecodethread),
+ mTextureBandwidth(0),
+ mCurlGetRequest(NULL)
{
+ mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
+ mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold"));
}
LLTextureFetch::~LLTextureFetch()
@@ -1330,13 +1430,7 @@ LLTextureFetch::~LLTextureFetch()
// ~LLQueuedThread() called here
}
-bool LLTextureFetch::createRequest(const LLUUID& id, const LLHost& host, F32 priority,
- S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux)
-{
- return createRequest(LLStringUtil::null, id, host, priority, w, h, c, desired_discard, needs_aux);
-}
-
-bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id, const LLHost& host, F32 priority,
+bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux)
{
if (mDebugPause)
@@ -1361,7 +1455,15 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id
}
S32 desired_size;
- if (desired_discard == 0)
+ std::string exten = gDirUtilp->getExtension(url);
+ if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C))
+ {
+ // Only do partial requests for J2C at the moment
+ //llinfos << "Merov : LLTextureFetch::createRequest(), blocking fetch on " << url << llendl;
+ desired_size = MAX_IMAGE_DATA_SIZE;
+ desired_discard = 0;
+ }
+ else if (desired_discard == 0)
{
// if we want the entire image, and we know its size, then get it all
// (calcDataSizeJ2C() below makes assumptions about how the image
@@ -1371,14 +1473,14 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id
}
else if (w*h*c > 0)
{
- // If the requester knows the dimentions of the image,
+ // If the requester knows the dimensions of the image,
// this will calculate how much data we need without having to parse the header
desired_size = LLImageJ2C::calcDataSizeJ2C(w, h, c, desired_discard);
}
else
{
- desired_size = FIRST_PACKET_SIZE;
+ desired_size = TEXTURE_CACHE_ENTRY_SIZE;
desired_discard = MAX_DISCARD_LEVEL;
}
@@ -1389,10 +1491,10 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id
{
return false; // need to wait for previous aborted request to complete
}
- worker->lockWorkData();
+ worker->lockWorkMutex();
worker->setImagePriority(priority);
worker->setDesiredDiscard(desired_discard, desired_size);
- worker->unlockWorkData();
+ worker->unlockWorkMutex();
if (!worker->haveWork())
{
worker->mState = LLTextureFetchWorker::INIT;
@@ -1401,16 +1503,7 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id
}
else
{
- if (filename.empty())
- {
- // do remote fetch
- worker = new LLTextureFetchWorker(this, id, host, priority, desired_discard, desired_size);
- }
- else
- {
- // do local file fetch
- worker = new LLTextureFetchLocalFileWorker(this, filename, id, host, priority, desired_discard, desired_size);
- }
+ worker = new LLTextureFetchWorker(this, url, id, host, priority, desired_discard, desired_size);
mRequestMap[id] = worker;
}
worker->mActiveCount++;
@@ -1430,10 +1523,9 @@ void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel)
}
// protected
-
-// call lockQueue() first!
void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker)
{
+ LLMutexLock lock(&mNetworkQueueMutex);
if (mRequestMap.find(worker->mID) != mRequestMap.end())
{
// only add to the queue if in the request map
@@ -1447,10 +1539,27 @@ void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker)
}
}
-// call lockQueue() first!
-void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker)
+void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel)
{
- mNetworkQueue.erase(worker->mID);
+ LLMutexLock lock(&mNetworkQueueMutex);
+ size_t erased = mNetworkQueue.erase(worker->mID);
+ if (cancel && erased > 0)
+ {
+ mCancelQueue[worker->mHost].insert(worker->mID);
+ }
+}
+
+// protected
+void LLTextureFetch::addToHTTPQueue(const LLUUID& id)
+{
+ LLMutexLock lock(&mNetworkQueueMutex);
+ mHTTPTextureQueue.insert(id);
+}
+
+void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id)
+{
+ LLMutexLock lock(&mNetworkQueueMutex);
+ mHTTPTextureQueue.erase(id);
}
// call lockQueue() first!
@@ -1458,11 +1567,7 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel)
{
size_t erased_1 = mRequestMap.erase(worker->mID);
llassert_always(erased_1 > 0) ;
- size_t erased = mNetworkQueue.erase(worker->mID);
- if (cancel && erased > 0)
- {
- mCancelQueue[worker->mHost].insert(worker->mID);
- }
+ removeFromNetworkQueue(worker, cancel);
llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ;
worker->scheduleDelete();
@@ -1504,24 +1609,27 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level,
}
else if (worker->checkWork())
{
+ worker->lockWorkMutex();
discard_level = worker->mDecodedDiscard;
- raw = worker->mRawImage; worker->mRawImage = NULL;
- aux = worker->mAuxImage; worker->mAuxImage = NULL;
+ raw = worker->mRawImage;
+ aux = worker->mAuxImage;
res = true;
+ LL_DEBUGS("Texture") << id << ": Request Finished. State: " << worker->mState << " Discard: " << discard_level << LL_ENDL;
+ worker->unlockWorkMutex();
}
else
{
- worker->lockWorkData();
+ worker->lockWorkMutex();
if ((worker->mDecodedDiscard >= 0) &&
(worker->mDecodedDiscard < discard_level || discard_level < 0) &&
(worker->mState >= LLTextureFetchWorker::WAIT_ON_WRITE))
{
// Not finished, but data is ready
discard_level = worker->mDecodedDiscard;
- if (worker->mRawImage) raw = worker->mRawImage;
- if (worker->mAuxImage) aux = worker->mAuxImage;
+ raw = worker->mRawImage;
+ aux = worker->mAuxImage;
}
- worker->unlockWorkData();
+ worker->unlockWorkMutex();
}
}
else
@@ -1538,9 +1646,9 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority)
LLTextureFetchWorker* worker = getWorker(id);
if (worker)
{
- worker->lockWorkData();
+ worker->lockWorkMutex();
worker->setImagePriority(priority);
- worker->unlockWorkData();
+ worker->unlockWorkMutex();
res = true;
}
return res;
@@ -1548,40 +1656,116 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority)
//////////////////////////////////////////////////////////////////////////////
+// MAIN THREAD
//virtual
S32 LLTextureFetch::update(U32 max_time_ms)
{
S32 res;
+
+ mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
+
res = LLWorkerThread::update(max_time_ms);
- const F32 REQUEST_TIME = 1.f;
-
- // Periodically, gather the list of textures that need data from the network
- // And send the requests out to the simulators
- if (mNetworkTimer.getElapsedTimeF32() >= REQUEST_TIME)
+ if (!mDebugPause)
{
- mNetworkTimer.reset();
sendRequestListToSimulators();
}
+
+ if (!mThreaded)
+ {
+ // Update Curl on same thread as mCurlGetRequest was constructed
+ S32 processed = mCurlGetRequest->process();
+ if (processed > 0)
+ {
+ lldebugs << "processed: " << processed << " messages." << llendl;
+ }
+ }
return res;
}
+// WORKER THREAD
+void LLTextureFetch::startThread()
+{
+ // Construct mCurlGetRequest from Worker Thread
+ mCurlGetRequest = new LLCurlRequest();
+}
+
+// WORKER THREAD
+void LLTextureFetch::endThread()
+{
+ // Destroy mCurlGetRequest from Worker Thread
+ delete mCurlGetRequest;
+ mCurlGetRequest = NULL;
+}
+
+// WORKER THREAD
+void LLTextureFetch::threadedUpdate()
+{
+ llassert_always(mCurlGetRequest);
+
+ // Limit update frequency
+ const F32 PROCESS_TIME = 0.05f;
+ static LLFrameTimer process_timer;
+ if (process_timer.getElapsedTimeF32() < PROCESS_TIME)
+ {
+ return;
+ }
+ process_timer.reset();
+
+ // Update Curl on same thread as mCurlGetRequest was constructed
+ S32 processed = mCurlGetRequest->process();
+ if (processed > 0)
+ {
+ lldebugs << "processed: " << processed << " messages." << llendl;
+ }
+
+#if 0
+ const F32 INFO_TIME = 1.0f;
+ static LLFrameTimer info_timer;
+ if (info_timer.getElapsedTimeF32() >= INFO_TIME)
+ {
+ S32 q = mCurlGetRequest->getQueued();
+ if (q > 0)
+ {
+ llinfos << "Queued gets: " << q << llendl;
+ info_timer.reset();
+ }
+ }
+#endif
+
+}
+
//////////////////////////////////////////////////////////////////////////////
void LLTextureFetch::sendRequestListToSimulators()
{
+ // All requests
+ const F32 REQUEST_DELTA_TIME = 0.10f; // 10 fps
+
+ // Sim requests
const S32 IMAGES_PER_REQUEST = 50;
- const F32 LAZY_FLUSH_TIMEOUT = 15.f; // 10.0f // temp
+ const F32 SIM_LAZY_FLUSH_TIMEOUT = 10.0f; // temp
const F32 MIN_REQUEST_TIME = 1.0f;
const F32 MIN_DELTA_PRIORITY = 1000.f;
- LLMutexLock lock(&mQueueMutex);
+ // Periodically, gather the list of textures that need data from the network
+ // And send the requests out to the simulators
+ static LLFrameTimer timer;
+ if (timer.getElapsedTimeF32() < REQUEST_DELTA_TIME)
+ {
+ return;
+ }
+ timer.reset();
+ LLMutexLock lock(&mQueueMutex);
+
// Send requests
typedef std::set<LLTextureFetchWorker*,LLTextureFetchWorker::Compare> request_list_t;
typedef std::map< LLHost, request_list_t > work_request_map_t;
work_request_map_t requests;
+ {
+ LLMutexLock lock2(&mNetworkQueueMutex);
for (queue_t::iterator iter = mNetworkQueue.begin(); iter != mNetworkQueue.end(); )
{
queue_t::iterator curiter = iter++;
@@ -1591,65 +1775,65 @@ void LLTextureFetch::sendRequestListToSimulators()
mNetworkQueue.erase(curiter);
continue; // paranoia
}
+ if ((req->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK) &&
+ (req->mState != LLTextureFetchWorker::LOAD_FROM_SIMULATOR))
+ {
+ // We already received our URL, remove from the queue
+ llwarns << "Worker: " << req->mID << " in mNetworkQueue but in wrong state: " << req->mState << llendl;
+ mNetworkQueue.erase(curiter);
+ continue;
+ }
if (req->mID == mDebugID)
{
mDebugCount++; // for setting breakpoints
}
- if (req->mTotalPackets > 0 && req->mLastPacket >= req->mTotalPackets-1)
+ if (req->mSentRequest == LLTextureFetchWorker::SENT_SIM &&
+ req->mTotalPackets > 0 &&
+ req->mLastPacket >= req->mTotalPackets-1)
{
// We have all the packets... make sure this is high priority
// req->setPriority(LLWorkerThread::PRIORITY_HIGH | req->mWorkPriority);
continue;
}
F32 elapsed = req->mRequestedTimer.getElapsedTimeF32();
- F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority);
- if ((req->mSimRequestedDiscard != req->mDesiredDiscard) ||
- (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) ||
- (elapsed >= LAZY_FLUSH_TIMEOUT))
{
- requests[req->mHost].insert(req);
+ F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority);
+ if ((req->mSimRequestedDiscard != req->mDesiredDiscard) ||
+ (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) ||
+ (elapsed >= SIM_LAZY_FLUSH_TIMEOUT))
+ {
+ requests[req->mHost].insert(req);
+ }
}
}
-
- std::string http_url;
-#if 0
- if (gSavedSettings.getBOOL("ImagePipelineUseHTTP"))
- {
- LLViewerRegion* region = gAgent.getRegion();
- if (region)
- {
- http_url = region->getCapability("RequestTextureDownload");
- }
}
-#endif
-
+
for (work_request_map_t::iterator iter1 = requests.begin();
iter1 != requests.end(); ++iter1)
{
- bool use_http = http_url.empty() ? false : true;
LLHost host = iter1->first;
// invalid host = use agent host
if (host == LLHost::invalid)
{
host = gAgent.getRegionHost();
}
- else
- {
- use_http = false;
- }
- if (use_http)
+ S32 sim_request_count = 0;
+
+ for (request_list_t::iterator iter2 = iter1->second.begin();
+ iter2 != iter1->second.end(); ++iter2)
{
- }
- else
- {
- S32 request_count = 0;
- for (request_list_t::iterator iter2 = iter1->second.begin();
- iter2 != iter1->second.end(); ++iter2)
+ LLTextureFetchWorker* req = *iter2;
+ if (gMessageSystem)
{
- LLTextureFetchWorker* req = *iter2;
- req->mSentRequest = LLTextureFetchWorker::SENT_SIM;
- if (0 == request_count)
+ if (req->mSentRequest != LLTextureFetchWorker::SENT_SIM)
+ {
+ // Initialize packet data based on data read from cache
+ req->lockWorkMutex();
+ req->setupPacketData();
+ req->unlockWorkMutex();
+ }
+ if (0 == sim_request_count)
{
gMessageSystem->newMessageFast(_PREHASH_RequestImage);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
@@ -1666,30 +1850,42 @@ void LLTextureFetch::sendRequestListToSimulators()
// llinfos << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard
// << " Packet: " << packet << " Priority: " << req->mImagePriority << llendl;
- req->lockWorkData();
+ if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator")))
+ {
+ mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime());
+ mTextureInfo.setRequestOffset(req->mID, 0);
+ mTextureInfo.setRequestSize(req->mID, 0);
+ mTextureInfo.setRequestType(req->mID, LLTextureInfoDetails::REQUEST_TYPE_UDP);
+ }
+
+ req->lockWorkMutex();
+ req->mSentRequest = LLTextureFetchWorker::SENT_SIM;
req->mSimRequestedDiscard = req->mDesiredDiscard;
req->mRequestedPriority = req->mImagePriority;
req->mRequestedTimer.reset();
- req->unlockWorkData();
- request_count++;
- if (request_count >= IMAGES_PER_REQUEST)
+ req->unlockWorkMutex();
+ sim_request_count++;
+ if (sim_request_count >= IMAGES_PER_REQUEST)
{
-// llinfos << "REQUESTING " << request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl;
+// llinfos << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl;
+
gMessageSystem->sendSemiReliable(host, NULL, NULL);
- request_count = 0;
+ sim_request_count = 0;
}
}
- if (request_count > 0 && request_count < IMAGES_PER_REQUEST)
- {
-// llinfos << "REQUESTING " << request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl;
- gMessageSystem->sendSemiReliable(host, NULL, NULL);
- request_count = 0;
- }
+ }
+ if (gMessageSystem && sim_request_count > 0 && sim_request_count < IMAGES_PER_REQUEST)
+ {
+// llinfos << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl;
+ gMessageSystem->sendSemiReliable(host, NULL, NULL);
+ sim_request_count = 0;
}
}
// Send cancelations
- if (!mCancelQueue.empty())
+ {
+ LLMutexLock lock2(&mNetworkQueueMutex);
+ if (gMessageSystem && !mCancelQueue.empty())
{
for (cancel_queue_t::iterator iter1 = mCancelQueue.begin();
iter1 != mCancelQueue.end(); ++iter1)
@@ -1732,6 +1928,7 @@ void LLTextureFetch::sendRequestListToSimulators()
}
mCancelQueue.clear();
}
+ }
}
//////////////////////////////////////////////////////////////////////////////
@@ -1808,7 +2005,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8
return false;
}
- worker->lockWorkData();
+ worker->lockWorkMutex();
// Copy header data into image object
worker->mImageCodec = codec;
@@ -1819,7 +2016,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8
res = worker->insertPacket(0, data, data_size);
worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority);
worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR;
- worker->unlockWorkData();
+ worker->unlockWorkMutex();
return res;
}
@@ -1853,7 +2050,7 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1
return false;
}
- worker->lockWorkData();
+ worker->lockWorkMutex();
res = worker->insertPacket(packet_num, data, data_size);
@@ -1866,17 +2063,40 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1
else
{
// llwarns << "receiveImagePacket " << packet_num << "/" << worker->mLastPacket << " for worker: " << id
-// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << llendl;
- removeFromNetworkQueue(worker); // failsafe
- mCancelQueue[host].insert(id);
+// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << llendl;
+ removeFromNetworkQueue(worker, true); // failsafe
}
-
- worker->unlockWorkData();
+
+ if(packet_num >= (worker->mTotalPackets - 1))
+ {
+ if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator")))
+ {
+ U64 timeNow = LLTimer::getTotalTime();
+ mTextureInfo.setRequestSize(id, worker->mFileSize);
+ mTextureInfo.setRequestCompleteTimeAndLog(id, timeNow);
+ }
+ }
+ worker->unlockWorkMutex();
return res;
}
//////////////////////////////////////////////////////////////////////////////
+BOOL LLTextureFetch::isFromLocalCache(const LLUUID& id)
+{
+ BOOL from_cache = FALSE ;
+
+ LLMutexLock lock(&mQueueMutex);
+ LLTextureFetchWorker* worker = getWorker(id);
+ if (worker)
+ {
+ worker->lockWorkMutex() ;
+ from_cache = worker->mInLocalCache ;
+ worker->unlockWorkMutex() ;
+ }
+
+ return from_cache ;
+}
S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& requested_priority_p,
U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p)
@@ -1892,7 +2112,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r
LLTextureFetchWorker* worker = getWorker(id);
if (worker && worker->haveWork())
{
- worker->lockWorkData();
+ worker->lockWorkMutex();
state = worker->mState;
fetch_dtime = worker->mFetchTimer.getElapsedTimeF32();
request_dtime = worker->mRequestedTimer.getElapsedTimeF32();
@@ -1909,7 +2129,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r
data_progress = (F32)worker->mFormattedImage->getDataSize() / (F32)worker->mFileSize;
}
}
- if (state >= LLTextureFetchWorker::LOAD_FROM_NETWORK && state <= LLTextureFetchWorker::LOAD_FROM_HTTP_GET_DATA)
+ if (state >= LLTextureFetchWorker::LOAD_FROM_NETWORK && state <= LLTextureFetchWorker::WAIT_HTTP_REQ)
{
requested_priority = worker->mRequestedPriority;
}
@@ -1918,7 +2138,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r
requested_priority = worker->mImagePriority;
}
fetch_priority = worker->getPriority();
- worker->unlockWorkData();
+ worker->unlockWorkMutex();
}
data_progress_p = data_progress;
requested_priority_p = requested_priority;
@@ -1944,5 +2164,3 @@ void LLTextureFetch::dump()
}
}
-
-//////////////////////////////////////////////////////////////////////////////