diff options
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rw-r--r-- | indra/newview/lltexturefetch.cpp | 1464 |
1 files changed, 927 insertions, 537 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index be535761fc..4e9ebce4d1 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -2,138 +2,62 @@ * @file lltexturefetch.cpp * @brief Object which fetches textures from the cache and/or network * - * $LicenseInfo:firstyear=2000&license=viewergpl$ - * - * Copyright (c) 2000-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" +#include <iostream> + #include "llstl.h" #include "lltexturefetch.h" #include "llcurl.h" +#include "lldir.h" #include "llhttpclient.h" +#include "llhttpstatuscodes.h" #include "llimage.h" +#include "llimagej2c.h" #include "llimageworker.h" #include "llworkerthread.h" +#include "message.h" #include "llagent.h" #include "lltexturecache.h" -#include "llviewerimagelist.h" -#include "llviewerimage.h" +#include "llviewercontrol.h" +#include "llviewertexturelist.h" +#include "llviewertexture.h" #include "llviewerregion.h" +#include "llviewerstats.h" +#include "llworld.h" ////////////////////////////////////////////////////////////////////////////// -//static class LLTextureFetchWorker : public LLWorkerClass { -friend class LLTextureFetch; - -private: -#if 0 - class URLResponder : public LLHTTPClient::Responder - { - public: - URLResponder(LLTextureFetch* fetcher, const LLUUID& id) - : mFetcher(fetcher), mID(id) - { - } - ~URLResponder() - { - } - virtual void error(U32 status, const std::string& reason) - { - mFetcher->lockQueue(); - LLTextureFetchWorker* worker = mFetcher->getWorker(mID); - if (worker) - { -// llwarns << "LLTextureFetchWorker::URLResponder::error " << status << ": " << reason << llendl; - worker->callbackURLReceived(LLSD(), false); - } - mFetcher->unlockQueue(); - } - virtual void result(const LLSD& content) - { - mFetcher->lockQueue(); - LLTextureFetchWorker* worker = mFetcher->getWorker(mID); - if (worker) - { - worker->callbackURLReceived(content, true); - } - mFetcher->unlockQueue(); - } - private: - LLTextureFetch* mFetcher; - LLUUID mID; - }; - - class HTTPGetResponder : public LLHTTPClient::Responder - { - public: - HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id) - : mFetcher(fetcher), mID(id) - { - } - ~HTTPGetResponder() - { - } - virtual void completed(U32 status, const std::stringstream& content) - { - mFetcher->lockQueue(); - LLTextureFetchWorker* worker = mFetcher->getWorker(mID); - if (worker) - { - const std::string& cstr = content.str(); - if (200 <= status && status < 300) - { - if (203 == status) // partial information (i.e. last block) - { - worker->callbackHttpGet((U8*)cstr.c_str(), cstr.length(), true); - } - else - { - worker->callbackHttpGet((U8*)cstr.c_str(), cstr.length(), false); - } - } - else - { -// llinfos << "LLTextureFetchWorker::HTTPGetResponder::error " << status << ": " << cstr << llendl; - worker->callbackHttpGet(NULL, -1, true); - } - } - mFetcher->unlockQueue(); - } - private: - LLTextureFetch* mFetcher; - LLUUID mID; - }; -#endif + friend class LLTextureFetch; + friend class HTTPGetResponder; +private: class CacheReadResponder : public LLTextureCache::ReadResponder { public: @@ -144,13 +68,11 @@ private: } virtual void completed(bool success) { - mFetcher->lockQueue(); LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) { worker->callbackCacheRead(success, mFormattedImage, mImageSize, mImageLocal); } - mFetcher->unlockQueue(); } private: LLTextureFetch* mFetcher; @@ -166,35 +88,31 @@ private: } virtual void completed(bool success) { - mFetcher->lockQueue(); LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) { worker->callbackCacheWrite(success); } - mFetcher->unlockQueue(); } private: LLTextureFetch* mFetcher; LLUUID mID; }; - class DecodeResponder : public LLResponder + class DecodeResponder : public LLImageDecodeThread::Responder { public: DecodeResponder(LLTextureFetch* fetcher, const LLUUID& id, LLTextureFetchWorker* worker) : mFetcher(fetcher), mID(id), mWorker(worker) { } - virtual void completed(bool success) + virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux) { - mFetcher->lockQueue(); LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) { - worker->callbackDecoded(success); + worker->callbackDecoded(success, raw, aux); } - mFetcher->unlockQueue(); } private: LLTextureFetch* mFetcher; @@ -227,37 +145,48 @@ public: ~LLTextureFetchWorker(); void relese() { --mActiveCount; } + S32 callbackHttpGet(const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool partial, bool success); + void callbackCacheRead(bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal); + void callbackCacheWrite(bool success); + void callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux); + + void setGetStatus(U32 status, const std::string& reason) + { + LLMutexLock lock(&mWorkMutex); + + mGetStatus = status; + mGetReason = reason; + } + + void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;} + bool getCanUseHTTP()const {return mCanUseHTTP ;} + protected: - LLTextureFetchWorker(LLTextureFetch* fetcher, const LLUUID& id, const LLHost& host, + LLTextureFetchWorker(LLTextureFetch* fetcher, const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 discard, S32 size); private: /*virtual*/ void startWork(S32 param); // called from addWork() (MAIN THREAD) /*virtual*/ void endWork(S32 param, bool aborted); // called from doWork() (MAIN THREAD) - virtual std::string getName() { return LLStringUtil::null; } void resetFormattedData(); void setImagePriority(F32 priority); void setDesiredDiscard(S32 discard, S32 size); bool insertPacket(S32 index, U8* data, S32 size); void clearPackets(); + void setupPacketData(); U32 calcWorkPriority(); void removeFromCache(); bool processSimulatorPackets(); - bool decodeImage(); bool writeToCacheComplete(); - void lockWorkData() { mWorkMutex.lock(); } - void unlockWorkData() { mWorkMutex.unlock(); } + void lockWorkMutex() { mWorkMutex.lock(); } + void unlockWorkMutex() { mWorkMutex.unlock(); } - void callbackURLReceived(const LLSD& data, bool success); - void callbackHttpGet(U8* data, S32 data_size, bool last_block); - void callbackCacheRead(bool success, LLImageFormatted* image, - S32 imagesize, BOOL islocal); - void callbackCacheWrite(bool success); - void callbackDecoded(bool success); - private: enum e_state // mState { @@ -268,8 +197,8 @@ private: CACHE_POST, LOAD_FROM_NETWORK, LOAD_FROM_SIMULATOR, - LOAD_FROM_HTTP_GET_URL, - LOAD_FROM_HTTP_GET_DATA, + SEND_HTTP_REQ, + WAIT_HTTP_REQ, DECODE_IMAGE, DECODE_IMAGE_UPDATE, WRITE_TO_CACHE, @@ -280,19 +209,24 @@ private: { UNSENT = 0, QUEUED = 1, - SENT_SIM = 2, - SENT_URL = 3, - SENT_HTTP = 4 + SENT_SIM = 2 + }; + enum e_write_to_cache_state //mWriteToCacheState + { + NOT_WRITE = 0, + CAN_WRITE = 1, + SHOULD_WRITE = 2 }; static const char* sStateDescs[]; e_state mState; + e_write_to_cache_state mWriteToCacheState; LLTextureFetch* mFetcher; - LLImageWorker* mImageWorker; LLPointer<LLImageFormatted> mFormattedImage; LLPointer<LLImageRaw> mRawImage; LLPointer<LLImageRaw> mAuxImage; LLUUID mID; LLHost mHost; + std::string mUrl; U8 mType; F32 mImagePriority; U32 mWorkPriority; @@ -311,18 +245,23 @@ private: S32 mRequestedSize; S32 mDesiredSize; S32 mFileSize; - S32 mCachedSize; - BOOL mLoaded; + S32 mCachedSize; e_request_state mSentRequest; + handle_t mDecodeHandle; + BOOL mLoaded; BOOL mDecoded; BOOL mWritten; BOOL mNeedsAux; BOOL mHaveAllData; BOOL mInLocalCache; + bool mCanUseHTTP ; + bool mCanUseNET ; //can get from asset server. + S32 mHTTPFailCount; S32 mRetryAttempt; - std::string mURL; S32 mActiveCount; - + U32 mGetStatus; + std::string mGetReason; + // Work Data LLMutex mWorkMutex; struct PacketData @@ -340,25 +279,83 @@ private: U8 mImageCodec; }; -class LLTextureFetchLocalFileWorker : public LLTextureFetchWorker +////////////////////////////////////////////////////////////////////////////// + +class HTTPGetResponder : public LLCurl::Responder { -friend class LLTextureFetch; + LOG_CLASS(HTTPGetResponder); +public: + HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id, U64 startTime, S32 requestedSize, U32 offset, bool redir) + : mFetcher(fetcher), mID(id), mStartTime(startTime), mRequestedSize(requestedSize), mOffset(offset), mFollowRedir(redir) + { + } + ~HTTPGetResponder() + { + } -protected: - LLTextureFetchLocalFileWorker(LLTextureFetch* fetcher, const std::string& filename, const LLUUID& id, const LLHost& host, - F32 priority, S32 discard, S32 size) - : LLTextureFetchWorker(fetcher, id, host, priority, discard, size), - mFileName(filename) - {} + virtual void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog"); + static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator"); -private: - /*virtual*/ std::string getName() { return mFileName; } + if (log_to_viewer_log || log_to_sim) + { + mFetcher->mTextureInfo.setRequestStartTime(mID, mStartTime); + U64 timeNow = LLTimer::getTotalTime(); + mFetcher->mTextureInfo.setRequestType(mID, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + mFetcher->mTextureInfo.setRequestSize(mID, mRequestedSize); + mFetcher->mTextureInfo.setRequestOffset(mID, mOffset); + mFetcher->mTextureInfo.setRequestCompleteTimeAndLog(mID, timeNow); + } + lldebugs << "HTTP COMPLETE: " << mID << llendl; + LLTextureFetchWorker* worker = mFetcher->getWorker(mID); + if (worker) + { + bool success = false; + bool partial = false; + if (HTTP_OK <= status && status < HTTP_MULTIPLE_CHOICES) + { + success = true; + if (HTTP_PARTIAL_CONTENT == status) // partial information + { + partial = true; + } + } + + if (!success) + { + worker->setGetStatus(status, reason); +// llwarns << "CURL GET FAILED, status:" << status << " reason:" << reason << llendl; + } + + S32 data_size = worker->callbackHttpGet(channels, buffer, partial, success); + mFetcher->removeFromHTTPQueue(mID, data_size); + } + else + { + mFetcher->removeFromHTTPQueue(mID); + llwarns << "Worker not found: " << mID << llendl; + } + } + virtual bool followRedir() + { + return mFollowRedir; + } + private: - std::string mFileName; + LLTextureFetch* mFetcher; + LLUUID mID; + U64 mStartTime; + S32 mRequestedSize; + U32 mOffset; + bool mFollowRedir; }; +////////////////////////////////////////////////////////////////////////////// //static const char* LLTextureFetchWorker::sStateDescs[] = { @@ -368,8 +365,8 @@ const char* LLTextureFetchWorker::sStateDescs[] = { "CACHE_POST", "LOAD_FROM_NETWORK", "LOAD_FROM_SIMULATOR", - "LOAD_FROM_HTTP_URL", - "LOAD_FROM_HTTP_DATA", + "SEND_HTTP_REQ", + "WAIT_HTTP_REQ", "DECODE_IMAGE", "DECODE_IMAGE_UPDATE", "WRITE_TO_CACHE", @@ -380,6 +377,7 @@ const char* LLTextureFetchWorker::sStateDescs[] = { // called from MAIN THREAD LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, + const std::string& url, // Optional URL const LLUUID& id, // Image UUID const LLHost& host, // Simulator host F32 priority, // Priority @@ -387,10 +385,11 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, S32 size) // Desired size : LLWorkerClass(fetcher, "TextureFetch"), mState(INIT), + mWriteToCacheState(NOT_WRITE), mFetcher(fetcher), - mImageWorker(NULL), mID(id), mHost(host), + mUrl(url), mImagePriority(priority), mWorkPriority(0), mRequestedPriority(0.f), @@ -404,24 +403,30 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mBuffer(NULL), mBufferSize(0), mRequestedSize(0), - mDesiredSize(FIRST_PACKET_SIZE), + mDesiredSize(TEXTURE_CACHE_ENTRY_SIZE), mFileSize(0), mCachedSize(0), mLoaded(FALSE), mSentRequest(UNSENT), + mDecodeHandle(0), mDecoded(FALSE), mWritten(FALSE), mNeedsAux(FALSE), mHaveAllData(FALSE), mInLocalCache(FALSE), + mCanUseHTTP(true), + mHTTPFailCount(0), mRetryAttempt(0), mActiveCount(0), + mGetStatus(0), mWorkMutex(NULL), mFirstPacket(0), mLastPacket(-1), mTotalPackets(0), mImageCodec(IMG_CODEC_INVALID) { + mCanUseNET = mUrl.empty() ; + calcWorkPriority(); mType = host.isOk() ? LLImageBase::TYPE_AVATAR_BAKE : LLImageBase::TYPE_NORMAL; // llinfos << "Create: " << mID << " mHost:" << host << " Discard=" << discard << llendl; @@ -440,22 +445,19 @@ LLTextureFetchWorker::~LLTextureFetchWorker() // << " Requested=" << mRequestedDiscard // << " Desired=" << mDesiredDiscard << llendl; llassert_always(!haveWork()); - lockWorkData(); - if (mCacheReadHandle != LLTextureCache::nullHandle()) + lockWorkMutex(); + if (mCacheReadHandle != LLTextureCache::nullHandle() && mFetcher->mTextureCache) { mFetcher->mTextureCache->readComplete(mCacheReadHandle, true); } - if (mCacheWriteHandle != LLTextureCache::nullHandle()) + if (mCacheWriteHandle != LLTextureCache::nullHandle() && mFetcher->mTextureCache) { mFetcher->mTextureCache->writeComplete(mCacheWriteHandle, true); } - if (mImageWorker) - { - mImageWorker->scheduleDelete(); - } mFormattedImage = NULL; clearPackets(); - unlockWorkData(); + unlockWorkMutex(); + mFetcher->removeFromHTTPQueue(mID); } void LLTextureFetchWorker::clearPackets() @@ -467,11 +469,44 @@ void LLTextureFetchWorker::clearPackets() mFirstPacket = 0; } +void LLTextureFetchWorker::setupPacketData() +{ + S32 data_size = 0; + if (mFormattedImage.notNull()) + { + data_size = mFormattedImage->getDataSize(); + } + if (data_size > 0) + { + // Only used for simulator requests + mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1; + if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size) + { + llwarns << "Bad CACHED TEXTURE size: " << data_size << " removing." << llendl; + removeFromCache(); + resetFormattedData(); + clearPackets(); + } + else if (mFileSize > 0) + { + mLastPacket = mFirstPacket-1; + mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1; + } + else + { + // This file was cached using HTTP so we have to refetch the first packet + resetFormattedData(); + clearPackets(); + } + } +} + U32 LLTextureFetchWorker::calcWorkPriority() { -// llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerImage::maxDecodePriority()); - F32 priority_scale = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerImage::maxDecodePriority(); - mWorkPriority = (U32)(mImagePriority * priority_scale); + //llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerFetchedTexture::maxDecodePriority()); + static const F32 PRIORITY_SCALE = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerFetchedTexture::maxDecodePriority(); + + mWorkPriority = llmin((U32)LLWorkerThread::PRIORITY_LOWBITS, (U32)(mImagePriority * PRIORITY_SCALE)); return mWorkPriority; } @@ -502,6 +537,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size) mDesiredSize = size; prioritize = true; } + mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); if ((prioritize && mState == INIT) || mState == DONE) { mState = INIT; @@ -512,7 +548,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size) void LLTextureFetchWorker::setImagePriority(F32 priority) { -// llassert_always(priority >= 0 && priority <= LLViewerImage::maxDecodePriority()); +// llassert_always(priority >= 0 && priority <= LLViewerTexture::maxDecodePriority()); F32 delta = fabs(priority - mImagePriority); if (delta > (mImagePriority * .05f) || mState == DONE) { @@ -538,17 +574,36 @@ void LLTextureFetchWorker::resetFormattedData() // Called from MAIN thread void LLTextureFetchWorker::startWork(S32 param) { - llassert(mImageWorker == NULL); llassert(mFormattedImage.isNull()); } -#include "llviewerimagelist.h" // debug +#include "llviewertexturelist.h" // debug // Called from LLWorkerThread::processRequest() bool LLTextureFetchWorker::doWork(S32 param) { LLMutexLock lock(&mWorkMutex); + if ((mFetcher->isQuitting() || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) + { + if (mState < DECODE_IMAGE) + { + return true; // abort + } + } + if(mImagePriority < F_ALMOST_ZERO) + { + if (mState == INIT || mState == LOAD_FROM_NETWORK || mState == LOAD_FROM_SIMULATOR) + { + return true; // abort + } + } + if(mState > CACHE_POST && !mCanUseNET && !mCanUseHTTP) + { + //nowhere to get data, abort. + return true ; + } + if (mFetcher->mDebugPause) { return false; // debug: don't do any work @@ -563,16 +618,9 @@ bool LLTextureFetchWorker::doWork(S32 param) mFetchTimer.reset(); } - if (mImagePriority <= 0.0f) - { - if (mState < WRITE_TO_CACHE) - { - return true; // cancel request - } - } - if (mState == INIT) - { + { + mRawImage = NULL ; mRequestedDiscard = -1; mLoadedDiscard = -1; mDecodedDiscard = -1; @@ -590,8 +638,10 @@ bool LLTextureFetchWorker::doWork(S32 param) clearPackets(); // TODO: Shouldn't be necessary mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); - mURL.clear(); mState = LOAD_FROM_TEXTURE_CACHE; + mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE + LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) + << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; // fall through } @@ -608,20 +658,40 @@ bool LLTextureFetchWorker::doWork(S32 param) return false; } mFileSize = 0; - mLoaded = FALSE; - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it + mLoaded = FALSE; + + if (mUrl.compare(0, 7, "file://") == 0) + { + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it - CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); - if (getName().empty()) + // read file from local disk + std::string filename = mUrl.substr(7, std::string::npos); + CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); + mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority, + offset, size, responder); + } + else if (mUrl.empty()) { + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it + + CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority, offset, size, responder); } + else if(mCanUseHTTP) + { + if (!(mUrl.compare(0, 7, "http://") == 0)) + { + // *TODO:?remove this warning + llwarns << "Unknown URL Type: " << mUrl << llendl; + } + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + mState = SEND_HTTP_REQ; + } else { - // read file from local disk - mCacheReadHandle = mFetcher->mTextureCache->readFromCache(getName(), mID, cache_priority, - offset, size, responder); + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + mState = LOAD_FROM_NETWORK; } } @@ -647,75 +717,113 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState == CACHE_POST) { - mDesiredSize = llmax(mDesiredSize, FIRST_PACKET_SIZE); mCachedSize = mFormattedImage.notNull() ? mFormattedImage->getDataSize() : 0; // Successfully loaded if ((mCachedSize >= mDesiredSize) || mHaveAllData) { // we have enough data, decode it llassert_always(mFormattedImage->getDataSize() > 0); + mLoadedDiscard = mDesiredDiscard; mState = DECODE_IMAGE; + mWriteToCacheState = NOT_WRITE ; + LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() + << " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight()) + << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; // fall through } else { - if (!getName().empty()) + if (mUrl.compare(0, 7, "file://") == 0) { // failed to load local file, we're done. return true; } // need more data - mState = LOAD_FROM_NETWORK; + else + { + LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL; + mState = LOAD_FROM_NETWORK; + } // fall through } } if (mState == LOAD_FROM_NETWORK) { - if (mSentRequest == UNSENT) + static LLCachedControl<bool> use_http(gSavedSettings,"ImagePipelineUseHTTP"); + +// if (mHost != LLHost::invalid) get_url = false; + if ( use_http && mCanUseHTTP && mUrl.empty())//get http url. { - if (mFormattedImage.isNull()) - { - mFormattedImage = new LLImageJ2C; - } - // Add this to the network queue and sit here. - // LLTextureFetch::update() will send off a request which will change our state - S32 data_size = mFormattedImage->getDataSize(); - if (data_size > 0) + LLViewerRegion* region = NULL; + if (mHost == LLHost::invalid) + region = gAgent.getRegion(); + else + region = LLWorld::getInstance()->getRegion(mHost); + + if (region) { - // Only used for simulator requests - mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1; - if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size) + std::string http_url = region->getHttpUrl() ; + if (!http_url.empty()) { -// llwarns << "Bad CACHED TEXTURE size: " << data_size << " removing." << llendl; - removeFromCache(); - resetFormattedData(); - clearPackets(); + mUrl = http_url + "/?texture_id=" + mID.asString().c_str(); + mWriteToCacheState = CAN_WRITE ; //because this texture has a fixed texture id. } else { - mLastPacket = mFirstPacket-1; - mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1; + mCanUseHTTP = false ; } } + else + { + // This will happen if not logged in or if a region deoes not have HTTP Texture enabled + //llwarns << "Region not found for host: " << mHost << llendl; + mCanUseHTTP = false; + } + } + if (mCanUseHTTP && !mUrl.empty()) + { + mState = LLTextureFetchWorker::SEND_HTTP_REQ; + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + if(mWriteToCacheState != NOT_WRITE) + { + mWriteToCacheState = CAN_WRITE ; + } + // don't return, fall through to next state + } + else if (mSentRequest == UNSENT && mCanUseNET) + { + // Add this to the network queue and sit here. + // LLTextureFetch::update() will send off a request which will change our state + mWriteToCacheState = CAN_WRITE ; mRequestedSize = mDesiredSize; mRequestedDiscard = mDesiredDiscard; mSentRequest = QUEUED; - mFetcher->lockQueue(); mFetcher->addToNetworkQueue(this); - mFetcher->unlockQueue(); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return false; + } + else + { + // Shouldn't need to do anything here + //llassert_always(mFetcher->mNetworkQueue.find(mID) != mFetcher->mNetworkQueue.end()); + // Make certain this is in the network queue + //mFetcher->addToNetworkQueue(this); + //setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return false; } - return false; } if (mState == LOAD_FROM_SIMULATOR) { + if (mFormattedImage.isNull()) + { + mFormattedImage = new LLImageJ2C; + } if (processSimulatorPackets()) { - mFetcher->lockQueue(); - mFetcher->removeFromNetworkQueue(this); - mFetcher->unlockQueue(); + LL_DEBUGS("Texture") << mID << ": Loaded from Sim. Bytes: " << mFormattedImage->getDataSize() << LL_ENDL; + mFetcher->removeFromNetworkQueue(this, false); if (mFormattedImage.isNull() || !mFormattedImage->getDataSize()) { // processSimulatorPackets() failed @@ -724,123 +832,182 @@ bool LLTextureFetchWorker::doWork(S32 param) } setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; + mWriteToCacheState = SHOULD_WRITE ; } else { + mFetcher->addToNetworkQueue(this); // failsafe setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); } return false; } -#if 0 - if (mState == LOAD_FROM_HTTP_GET_URL) - { - if (!mSentRequest) - { - mSentRequest = TRUE; - mLoaded = FALSE; - std::string url; - LLViewerRegion* region = gAgent.getRegion(); - if (region) - { - url = region->getCapability("RequestTextureDownload"); - } - if (!url.empty()) - { - LLSD sd; - sd = mID.asString(); - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - LLHTTPClient::post(url, sd, new URLResponder(mFetcher, mID)); - return false; - } - else - { -// llwarns << mID << ": HTTP get url failed, requesting from simulator" << llendl; - mSentRequest = FALSE; - mState = LOAD_FROM_SIMULATOR; - return false; - } - } - else - { - if (mLoaded) + if (mState == SEND_HTTP_REQ) + { + if(mCanUseHTTP) + { + //NOTE: + //it seems ok to let sim control the UDP traffic + //so there is no throttle for http here. + // + + mFetcher->removeFromNetworkQueue(this, false); + + S32 cur_size = 0; + if (mFormattedImage.notNull()) { - if (!mURL.empty()) + cur_size = mFormattedImage->getDataSize(); // amount of data we already have + if (mFormattedImage->getDiscardLevel() == 0) { - mState = LOAD_FROM_HTTP_GET_DATA; - mSentRequest = FALSE; // reset - mLoaded = FALSE; // reset - } - else - { -// llwarns << mID << ": HTTP get url is empty, requesting from simulator" << llendl; - mSentRequest = FALSE; - mState = LOAD_FROM_SIMULATOR; - return false; + if(cur_size > 0) + { + // We already have all the data, just decode it + mLoadedDiscard = mFormattedImage->getDiscardLevel(); + mState = DECODE_IMAGE; + return false; + } + else + { + return true ; //abort. + } } } - } - // fall through - } - - if (mState == LOAD_FROM_HTTP_GET_DATA) - { - if (!mSentRequest) - { - mSentRequest = TRUE; - S32 cur_size = mFormattedImage->getDataSize(); // amount of data we already have mRequestedSize = mDesiredSize; mRequestedDiscard = mDesiredDiscard; -#if 1 // *TODO: LLCurl::getByteRange is broken (ignores range) - cur_size = 0; - mFormattedImage->deleteData(); -#endif mRequestedSize -= cur_size; - // F32 priority = mImagePriority / (F32)LLViewerImage::maxDecodePriority(); // 0-1 S32 offset = cur_size; mBufferSize = cur_size; // This will get modified by callbackHttpGet() - std::string url; - if (mURL.empty()) + + bool res = false; + if (!mUrl.empty()) { - //url = "http://asset.agni/0000002f-38ae-0e17-8e72-712e58964e9c.texture"; - std::stringstream urlstr; - urlstr << "http://asset.agni/" << mID.asString() << ".texture"; - url = urlstr.str(); + mLoaded = FALSE; + mGetStatus = 0; + mGetReason.clear(); + LL_DEBUGS("Texture") << "HTTP GET: " << mID << " Offset: " << offset + << " Bytes: " << mRequestedSize + << " Bandwidth(kbps): " << mFetcher->getTextureBandwidth() << "/" << mFetcher->mMaxBandwidth + << LL_ENDL; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + mState = WAIT_HTTP_REQ; + + mFetcher->addToHTTPQueue(mID); + // Will call callbackHttpGet when curl request completes + std::vector<std::string> headers; + headers.push_back("Accept: image/x-j2c"); + res = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize, + new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset, true)); } - else + if (!res) { - url = mURL; + llwarns << "HTTP GET request failed for " << mID << llendl; + resetFormattedData(); + ++mHTTPFailCount; + return true; // failed } - mLoaded = FALSE; -// llinfos << "HTTP GET: " << mID << " Offset: " << offset << " Bytes: " << mRequestedSize << llendl; - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - LLCurl::getByteRange(url, offset, mRequestedSize, - new HTTPGetResponder(mFetcher, mID)); // *TODO: use mWorkPriority - return false; // not done + // fall through } - + else //can not use http fetch. + { + return true ; //abort + } + } + + if (mState == WAIT_HTTP_REQ) + { if (mLoaded) { - S32 cur_size = mFormattedImage->getDataSize(); + S32 cur_size = mFormattedImage.notNull() ? mFormattedImage->getDataSize() : 0; if (mRequestedSize < 0) { -// llwarns << "http get failed for: " << mID << llendl; - if (cur_size == 0) + S32 max_attempts; + if (mGetStatus == HTTP_NOT_FOUND) + { + mHTTPFailCount = max_attempts = 1; // Don't retry + llwarns << "Texture missing from server (404): " << mUrl << llendl; + + //roll back to try UDP + if(mCanUseNET) + { + mState = INIT ; + mCanUseHTTP = false ; + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + return false ; + } + } + else if (mGetStatus == HTTP_SERVICE_UNAVAILABLE) + { + // *TODO: Should probably introduce a timer here to delay future HTTP requsts + // for a short time (~1s) to ease server load? Ideally the server would queue + // requests instead of returning 503... we already limit the number pending. + ++mHTTPFailCount; + max_attempts = mHTTPFailCount+1; // Keep retrying + LL_INFOS_ONCE("Texture") << "Texture server busy (503): " << mUrl << LL_ENDL; + } + else + { + const S32 HTTP_MAX_RETRY_COUNT = 3; + max_attempts = HTTP_MAX_RETRY_COUNT + 1; + ++mHTTPFailCount; + llinfos << "HTTP GET failed for: " << mUrl + << " Status: " << mGetStatus << " Reason: '" << mGetReason << "'" + << " Attempt:" << mHTTPFailCount+1 << "/" << max_attempts << llendl; + } + + if (mHTTPFailCount >= max_attempts) { - resetFormattedData(); - return true; // failed + if (cur_size > 0) + { + // Use available data + mLoadedDiscard = mFormattedImage->getDiscardLevel(); + mState = DECODE_IMAGE; + return false; + } + else + { + resetFormattedData(); + mState = DONE; + return true; // failed + } } else { - mState = DECODE_IMAGE; - return false; // use what we have + mState = SEND_HTTP_REQ; + return false; // retry } } + llassert_always(mBufferSize == cur_size + mRequestedSize); - if (mHaveAllData) + if(!mBufferSize)//no data received. + { + delete[] mBuffer; + mBuffer = NULL; + + //abort. + mState = DONE; + return true; + } + + if (mFormattedImage.isNull()) + { + // For now, create formatted image based on extension + std::string extension = gDirUtilp->getExtension(mUrl); + mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension)); + if (mFormattedImage.isNull()) + { + mFormattedImage = new LLImageJ2C; // default + } + } + + if (mHaveAllData && mRequestedDiscard == 0) //the image file is fully loaded. { mFileSize = mBufferSize; } + else //the file size is unknown. + { + mFileSize = mBufferSize + 1 ; //flag the file is not fully loaded. + } + U8* buffer = new U8[mBufferSize]; if (cur_size > 0) { @@ -854,43 +1021,85 @@ bool LLTextureFetchWorker::doWork(S32 param) mBuffer = NULL; mBufferSize = 0; mLoadedDiscard = mRequestedDiscard; - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; + if(mWriteToCacheState != NOT_WRITE) + { + mWriteToCacheState = SHOULD_WRITE ; + } + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + return false; + } + else + { + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } - - // NOTE: Priority gets updated when the http get completes (in callbackHTTPGet()) - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - return false; } -#endif if (mState == DECODE_IMAGE) { - llassert_always(mFormattedImage->getDataSize() > 0); + static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled"); + if(textures_decode_disabled) + { + // for debug use, don't decode + mState = DONE; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return true; + } + + if (mDesiredDiscard < 0) + { + // We aborted, don't decode + mState = DONE; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return true; + } + + if (mFormattedImage->getDataSize() <= 0) + { + //llerrs << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl; + + //abort, don't decode + mState = DONE; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return true; + } + if (mLoadedDiscard < 0) + { + //llerrs << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl; + + //abort, don't decode + mState = DONE; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return true; + } setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it mRawImage = NULL; mAuxImage = NULL; - llassert_always(mImageWorker == NULL); llassert_always(mFormattedImage.notNull()); S32 discard = mHaveAllData ? 0 : mLoadedDiscard; U32 image_priority = LLWorkerThread::PRIORITY_NORMAL | mWorkPriority; mDecoded = FALSE; mState = DECODE_IMAGE_UPDATE; - mImageWorker = new LLImageWorker(mFormattedImage, image_priority, discard, new DecodeResponder(mFetcher, mID, this)); - // fall though (need to call requestDecodedData() to start work) + LL_DEBUGS("Texture") << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard + << " All Data: " << mHaveAllData << LL_ENDL; + mDecodeHandle = mFetcher->mImageDecodeThread->decodeImage(mFormattedImage, image_priority, discard, mNeedsAux, + new DecodeResponder(mFetcher, mID, this)); + // fall though } if (mState == DECODE_IMAGE_UPDATE) { - if (decodeImage()) + if (mDecoded) { if (mDecodedDiscard < 0) { + LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL; if (mCachedSize > 0 && !mInLocalCache && mRetryAttempt == 0) { // Cache file should be deleted, try again // llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl; + llassert_always(mDecodeHandle == 0); mFormattedImage = NULL; ++mRetryAttempt; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); @@ -905,6 +1114,9 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + llassert_always(mRawImage.notNull()); + LL_DEBUGS("Texture") << mID << ": Decoded. Discard: " << mDecodedDiscard + << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = WRITE_TO_CACHE; } @@ -918,13 +1130,25 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState == WRITE_TO_CACHE) { - if (mInLocalCache || !mFileSize || mSentRequest == UNSENT) + if (mWriteToCacheState != SHOULD_WRITE || mFormattedImage.isNull()) { - // If we're in a local cache or we didn't actually receive any new data, skip + // If we're in a local cache or we didn't actually receive any new data, + // or we failed to load anything, skip mState = DONE; return false; } S32 datasize = mFormattedImage->getDataSize(); + if(mFileSize < datasize)//This could happen when http fetching and sim fetching mixed. + { + if(mHaveAllData) + { + mFileSize = datasize ; + } + else + { + mFileSize = datasize + 1 ; //flag not fully loaded. + } + } llassert_always(datasize); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it U32 cache_priority = mWorkPriority; @@ -979,10 +1203,10 @@ bool LLTextureFetchWorker::doWork(S32 param) // Called from MAIN thread void LLTextureFetchWorker::endWork(S32 param, bool aborted) { - if (mImageWorker) + if (mDecodeHandle != 0) { - mImageWorker->scheduleDelete(); - mImageWorker = NULL; + mFetcher->mImageDecodeThread->abortRequest(mDecodeHandle, false); + mDecodeHandle = 0; } mFormattedImage = NULL; } @@ -1035,8 +1259,7 @@ bool LLTextureFetchWorker::deleteOK() if ((haveWork() && // not ok to delete from these states - ((mState >= LOAD_FROM_HTTP_GET_URL && mState <= LOAD_FROM_HTTP_GET_DATA) || - (mState >= WRITE_TO_CACHE && mState <= WAIT_ON_WRITE)))) + ((mState >= WRITE_TO_CACHE && mState <= WAIT_ON_WRITE)))) { delete_ok = false; } @@ -1044,7 +1267,6 @@ bool LLTextureFetchWorker::deleteOK() return delete_ok; } - void LLTextureFetchWorker::removeFromCache() { if (!mInLocalCache) @@ -1061,6 +1283,7 @@ bool LLTextureFetchWorker::processSimulatorPackets() if (mFormattedImage.isNull() || mRequestedSize < 0) { // not sure how we got here, but not a valid state, abort! + llassert_always(mDecodeHandle == 0); mFormattedImage = NULL; return true; } @@ -1074,6 +1297,12 @@ bool LLTextureFetchWorker::processSimulatorPackets() buffer_size += mPackets[i]->mSize; } bool have_all_data = mLastPacket >= mTotalPackets-1; + if (mRequestedSize <= 0) + { + // We received a packed but haven't requested anything yet (edge case) + // Return true (we're "done") since we didn't request anything + return true; + } if (buffer_size >= mRequestedSize || have_all_data) { /// We have enough (or all) data @@ -1109,61 +1338,48 @@ bool LLTextureFetchWorker::processSimulatorPackets() ////////////////////////////////////////////////////////////////////////////// -void LLTextureFetchWorker::callbackURLReceived(const LLSD& data, bool success) +S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool partial, bool success) { -#if 0 - LLMutexLock lock(&mWorkMutex); - if (!mSentRequest || mState != LOAD_FROM_HTTP_GET_URL) - { - llwarns << "callbackURLReceived for unrequested fetch worker, req=" - << mSentRequest << " state= " << mState << llendl; - return; - } - if (success) - { - mURL = data.asString(); - } - mLoaded = TRUE; - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); -#endif -} - -////////////////////////////////////////////////////////////////////////////// + S32 data_size = 0 ; -void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_block) -{ -#if 0 LLMutexLock lock(&mWorkMutex); - if (!mSentRequest || mState != LOAD_FROM_HTTP_GET_DATA) + + if (mState != WAIT_HTTP_REQ) { - llwarns << "callbackHttpGet for unrequested fetch worker, req=" - << mSentRequest << " state= " << mState << llendl; - return; + llwarns << "callbackHttpGet for unrequested fetch worker: " << mID + << " req=" << mSentRequest << " state= " << mState << llendl; + return data_size; } -// llinfos << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << llendl; if (mLoaded) { llwarns << "Duplicate callback for " << mID.asString() << llendl; - return; // ignore duplicate callback + return data_size ; // ignore duplicate callback } - if (data_size >= 0) + if (success) { + // get length of stream: + data_size = buffer->countAfter(channels.in(), NULL); + + LL_DEBUGS("Texture") << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << LL_ENDL; if (data_size > 0) { + // *TODO: set the formatted image data here directly to avoid the copy mBuffer = new U8[data_size]; - // *TODO: set the formatted image data here - memcpy(mBuffer, data, data_size); + buffer->readAfter(channels.in(), NULL, mBuffer, data_size); mBufferSize += data_size; - if (data_size < mRequestedSize || last_block == true) + if (data_size < mRequestedSize && mRequestedDiscard == 0) { mHaveAllData = TRUE; } else if (data_size > mRequestedSize) { - // *TODO: This will happen until we fix LLCurl::getByteRange() -// llinfos << "HUH?" << llendl; + // *TODO: This shouldn't be happening any more + llwarns << "data_size = " << data_size << " > requested: " << mRequestedSize << llendl; mHaveAllData = TRUE; - mFormattedImage->deleteData(); + llassert_always(mDecodeHandle == 0); + mFormattedImage = NULL; // discard any previous data we had mBufferSize = data_size; } } @@ -1181,7 +1397,8 @@ void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_bl } mLoaded = TRUE; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); -#endif + + return data_size ; } ////////////////////////////////////////////////////////////////////////////// @@ -1197,7 +1414,7 @@ void LLTextureFetchWorker::callbackCacheRead(bool success, LLImageFormatted* ima } if (success) { - llassert_always(imagesize > 0); + llassert_always(imagesize >= 0); mFileSize = imagesize; mFormattedImage = image; mImageCodec = image->getCodec(); @@ -1225,65 +1442,40 @@ void LLTextureFetchWorker::callbackCacheWrite(bool success) ////////////////////////////////////////////////////////////////////////////// -void LLTextureFetchWorker::callbackDecoded(bool success) +void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux) { + LLMutexLock lock(&mWorkMutex); + if (mDecodeHandle == 0) + { + return; // aborted, ignore + } if (mState != DECODE_IMAGE_UPDATE) { // llwarns << "Decode callback for " << mID << " with state = " << mState << llendl; + mDecodeHandle = 0; return; } -// llinfos << mID << " : DECODE COMPLETE " << llendl; - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); -} - -////////////////////////////////////////////////////////////////////////////// - -bool LLTextureFetchWorker::decodeImage() -{ - if(!mImageWorker) - { - //LLTextureFetchWorker is aborted, skip image decoding. - return true ; - } - - bool res = true; - if (mRawImage.isNull()) + llassert_always(mFormattedImage.notNull()); + + mDecodeHandle = 0; + if (success) { - res = false; - if (mImageWorker->requestDecodedData(mRawImage, -1)) - { - res = true; -// llinfos << mID << " : BASE DECODE FINISHED" << llendl; - } + llassert_always(raw); + mRawImage = raw; + mAuxImage = aux; + mDecodedDiscard = mFormattedImage->getDiscardLevel(); + LL_DEBUGS("Texture") << mID << ": Decode Finished. Discard: " << mDecodedDiscard + << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL; } - if (res && - (mRawImage.notNull() && mRawImage->getDataSize() > 0) && - (mNeedsAux && mAuxImage.isNull())) + else { - res = false; - if (mImageWorker->requestDecodedAuxData(mAuxImage, 4, -1)) - { - res = true; -// llinfos << mID << " : AUX DECODE FINISHED" << llendl; - } + llwarns << "DECODE FAILED: " << mID << " Discard: " << (S32)mFormattedImage->getDiscardLevel() << llendl; + removeFromCache(); + mDecodedDiscard = -1; // Redundant, here for clarity and paranoia } - if (res) - { - if ((mRawImage.notNull() && mRawImage->getDataSize() > 0) && - (!mNeedsAux || (mAuxImage.notNull() && mAuxImage->getDataSize() > 0))) - { - mDecodedDiscard = mFormattedImage->getDiscardLevel(); -// llinfos << mID << " : DECODE FINISHED. DISCARD: " << mDecodedDiscard << llendl; - } - else - { -// llwarns << "DECODE FAILED: " << mID << " Discard: " << (S32)mFormattedImage->getDiscardLevel() << llendl; - removeFromCache(); - } - mImageWorker->scheduleDelete(); - mImageWorker = NULL; - } - return res; + mDecoded = TRUE; +// llinfos << mID << " : DECODE COMPLETE " << llendl; + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); } ////////////////////////////////////////////////////////////////////////////// @@ -1314,42 +1506,42 @@ bool LLTextureFetchWorker::writeToCacheComplete() ////////////////////////////////////////////////////////////////////////////// // public -LLTextureFetch::LLTextureFetch(LLTextureCache* cache, bool threaded) +LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded) : LLWorkerThread("TextureFetch", threaded), mDebugCount(0), mDebugPause(FALSE), mPacketCount(0), mBadPacketCount(0), mQueueMutex(getAPRPool()), - mTextureCache(cache) + mNetworkQueueMutex(getAPRPool()), + mTextureCache(cache), + mImageDecodeThread(imagedecodethread), + mTextureBandwidth(0), + mHTTPTextureBits(0), + mCurlGetRequest(NULL) { + mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); + mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold")); } LLTextureFetch::~LLTextureFetch() { - // ~LLQueuedThread() called here -} + clearDeleteList() ; -bool LLTextureFetch::createRequest(const LLUUID& id, const LLHost& host, F32 priority, - S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux) -{ - return createRequest(LLStringUtil::null, id, host, priority, w, h, c, desired_discard, needs_aux); + // ~LLQueuedThread() called here } -bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id, const LLHost& host, F32 priority, - S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux) +bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, + S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http) { if (mDebugPause) { return false; } - LLTextureFetchWorker* worker = NULL; - LLMutexLock lock(&mQueueMutex); - map_t::iterator iter = mRequestMap.find(id); - if (iter != mRequestMap.end()) + LLTextureFetchWorker* worker = getWorker(id) ; + if (worker) { - worker = iter->second; if (worker->mHost != host) { llwarns << "LLTextureFetch::createRequest " << id << " called with multiple hosts: " @@ -1361,7 +1553,15 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id } S32 desired_size; - if (desired_discard == 0) + std::string exten = gDirUtilp->getExtension(url); + if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C)) + { + // Only do partial requests for J2C at the moment + //llinfos << "Merov : LLTextureFetch::createRequest(), blocking fetch on " << url << llendl; + desired_size = MAX_IMAGE_DATA_SIZE; + desired_discard = 0; + } + else if (desired_discard == 0) { // if we want the entire image, and we know its size, then get it all // (calcDataSizeJ2C() below makes assumptions about how the image @@ -1371,14 +1571,14 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id } else if (w*h*c > 0) { - // If the requester knows the dimentions of the image, + // If the requester knows the dimensions of the image, // this will calculate how much data we need without having to parse the header desired_size = LLImageJ2C::calcDataSizeJ2C(w, h, c, desired_discard); } else { - desired_size = FIRST_PACKET_SIZE; + desired_size = TEXTURE_CACHE_ENTRY_SIZE; desired_discard = MAX_DISCARD_LEVEL; } @@ -1389,52 +1589,51 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id { return false; // need to wait for previous aborted request to complete } - worker->lockWorkData(); + worker->lockWorkMutex(); + worker->mActiveCount++; + worker->mNeedsAux = needs_aux; worker->setImagePriority(priority); worker->setDesiredDiscard(desired_discard, desired_size); - worker->unlockWorkData(); + worker->setCanUseHTTP(can_use_http) ; if (!worker->haveWork()) { worker->mState = LLTextureFetchWorker::INIT; + worker->unlockWorkMutex(); + worker->addWork(0, LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); } - } - else - { - if (filename.empty()) - { - // do remote fetch - worker = new LLTextureFetchWorker(this, id, host, priority, desired_discard, desired_size); - } else { - // do local file fetch - worker = new LLTextureFetchLocalFileWorker(this, filename, id, host, priority, desired_discard, desired_size); + worker->unlockWorkMutex(); } + } + else + { + worker = new LLTextureFetchWorker(this, url, id, host, priority, desired_discard, desired_size); + lockQueue() ; mRequestMap[id] = worker; + unlockQueue() ; + + worker->lockWorkMutex(); + worker->mActiveCount++; + worker->mNeedsAux = needs_aux; + worker->setCanUseHTTP(can_use_http) ; + worker->unlockWorkMutex(); } - worker->mActiveCount++; - worker->mNeedsAux = needs_aux; + // llinfos << "REQUESTED: " << id << " Discard: " << desired_discard << llendl; return true; } -void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) -{ - LLMutexLock lock(&mQueueMutex); - LLTextureFetchWorker* worker = getWorker(id); - if (worker) - { - removeRequest(worker, cancel); - } -} - // protected - -// call lockQueue() first! void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker) { - if (mRequestMap.find(worker->mID) != mRequestMap.end()) + lockQueue() ; + bool in_request_map = (mRequestMap.find(worker->mID) != mRequestMap.end()) ; + unlockQueue() ; + + LLMutexLock lock(&mNetworkQueueMutex); + if (in_request_map) { // only add to the queue if in the request map // i.e. a delete has not been requested @@ -1447,29 +1646,85 @@ void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker) } } -// call lockQueue() first! -void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker) +void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel) { - mNetworkQueue.erase(worker->mID); + LLMutexLock lock(&mNetworkQueueMutex); + size_t erased = mNetworkQueue.erase(worker->mID); + if (cancel && erased > 0) + { + mCancelQueue[worker->mHost].insert(worker->mID); + } +} + +// protected +void LLTextureFetch::addToHTTPQueue(const LLUUID& id) +{ + LLMutexLock lock(&mNetworkQueueMutex); + mHTTPTextureQueue.insert(id); +} + +void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id, S32 received_size) +{ + LLMutexLock lock(&mNetworkQueueMutex); + mHTTPTextureQueue.erase(id); + mHTTPTextureBits += received_size * 8; // Approximate - does not include header bits +} + +void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) +{ + lockQueue() ; + LLTextureFetchWorker* worker = getWorkerAfterLock(id); + if (worker) + { + size_t erased_1 = mRequestMap.erase(worker->mID); + unlockQueue() ; + + llassert_always(erased_1 > 0) ; + + removeFromNetworkQueue(worker, cancel); + llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; + + worker->scheduleDelete(); + } + else + { + unlockQueue() ; + } } -// call lockQueue() first! void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) { + lockQueue() ; size_t erased_1 = mRequestMap.erase(worker->mID); + unlockQueue() ; + llassert_always(erased_1 > 0) ; - size_t erased = mNetworkQueue.erase(worker->mID); - if (cancel && erased > 0) - { - mCancelQueue[worker->mHost].insert(worker->mID); - } + removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; worker->scheduleDelete(); } +S32 LLTextureFetch::getNumRequests() +{ + lockQueue() ; + S32 size = (S32)mRequestMap.size(); + unlockQueue() ; + + return size ; +} + +S32 LLTextureFetch::getNumHTTPRequests() +{ + mNetworkQueueMutex.lock() ; + S32 size = (S32)mHTTPTextureQueue.size(); + mNetworkQueueMutex.unlock() ; + + return size ; +} + // call lockQueue() first! -LLTextureFetchWorker* LLTextureFetch::getWorker(const LLUUID& id) +LLTextureFetchWorker* LLTextureFetch::getWorkerAfterLock(const LLUUID& id) { LLTextureFetchWorker* res = NULL; map_t::iterator iter = mRequestMap.find(id); @@ -1480,12 +1735,18 @@ LLTextureFetchWorker* LLTextureFetch::getWorker(const LLUUID& id) return res; } +LLTextureFetchWorker* LLTextureFetch::getWorker(const LLUUID& id) +{ + LLMutexLock lock(&mQueueMutex) ; + + return getWorkerAfterLock(id) ; +} + bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux) { bool res = false; - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); if (worker) { @@ -1504,24 +1765,27 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, } else if (worker->checkWork()) { + worker->lockWorkMutex(); discard_level = worker->mDecodedDiscard; - raw = worker->mRawImage; worker->mRawImage = NULL; - aux = worker->mAuxImage; worker->mAuxImage = NULL; + raw = worker->mRawImage; + aux = worker->mAuxImage; res = true; + LL_DEBUGS("Texture") << id << ": Request Finished. State: " << worker->mState << " Discard: " << discard_level << LL_ENDL; + worker->unlockWorkMutex(); } else { - worker->lockWorkData(); + worker->lockWorkMutex(); if ((worker->mDecodedDiscard >= 0) && (worker->mDecodedDiscard < discard_level || discard_level < 0) && (worker->mState >= LLTextureFetchWorker::WAIT_ON_WRITE)) { // Not finished, but data is ready discard_level = worker->mDecodedDiscard; - if (worker->mRawImage) raw = worker->mRawImage; - if (worker->mAuxImage) aux = worker->mAuxImage; + raw = worker->mRawImage; + aux = worker->mAuxImage; } - worker->unlockWorkData(); + worker->unlockWorkMutex(); } } else @@ -1534,13 +1798,12 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority) { bool res = false; - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); if (worker) { - worker->lockWorkData(); + worker->lockWorkMutex(); worker->setImagePriority(priority); - worker->unlockWorkData(); + worker->unlockWorkMutex(); res = true; } return res; @@ -1548,40 +1811,142 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority) ////////////////////////////////////////////////////////////////////////////// +// MAIN THREAD //virtual S32 LLTextureFetch::update(U32 max_time_ms) { - S32 res; - res = LLWorkerThread::update(max_time_ms); - - const F32 REQUEST_TIME = 1.f; + static LLCachedControl<F32> band_width(gSavedSettings,"ThrottleBandwidthKBPS"); - // Periodically, gather the list of textures that need data from the network - // And send the requests out to the simulators - if (mNetworkTimer.getElapsedTimeF32() >= REQUEST_TIME) { - mNetworkTimer.reset(); - sendRequestListToSimulators(); + mNetworkQueueMutex.lock() ; + mMaxBandwidth = band_width ; + + gTextureList.sTextureBits += mHTTPTextureBits ; + mHTTPTextureBits = 0 ; + + mNetworkQueueMutex.unlock() ; } + + S32 res = LLWorkerThread::update(max_time_ms); + if (!mDebugPause) + { + sendRequestListToSimulators(); + } + + if (!mThreaded) + { + // Update Curl on same thread as mCurlGetRequest was constructed + S32 processed = mCurlGetRequest->process(); + if (processed > 0) + { + lldebugs << "processed: " << processed << " messages." << llendl; + } + } + return res; } +//called in the MAIN thread after the TextureCacheThread shuts down. +void LLTextureFetch::shutDownTextureCacheThread() +{ + if(mTextureCache) + { + llassert_always(mTextureCache->isQuitting() || mTextureCache->isStopped()) ; + mTextureCache = NULL ; + } +} + +//called in the MAIN thread after the ImageDecodeThread shuts down. +void LLTextureFetch::shutDownImageDecodeThread() +{ + if(mImageDecodeThread) + { + llassert_always(mImageDecodeThread->isQuitting() || mImageDecodeThread->isStopped()) ; + mImageDecodeThread = NULL ; + } +} + +// WORKER THREAD +void LLTextureFetch::startThread() +{ + // Construct mCurlGetRequest from Worker Thread + mCurlGetRequest = new LLCurlRequest(); +} + +// WORKER THREAD +void LLTextureFetch::endThread() +{ + // Destroy mCurlGetRequest from Worker Thread + delete mCurlGetRequest; + mCurlGetRequest = NULL; +} + +// WORKER THREAD +void LLTextureFetch::threadedUpdate() +{ + llassert_always(mCurlGetRequest); + + // Limit update frequency + const F32 PROCESS_TIME = 0.05f; + static LLFrameTimer process_timer; + if (process_timer.getElapsedTimeF32() < PROCESS_TIME) + { + return; + } + process_timer.reset(); + + // Update Curl on same thread as mCurlGetRequest was constructed + S32 processed = mCurlGetRequest->process(); + if (processed > 0) + { + lldebugs << "processed: " << processed << " messages." << llendl; + } + +#if 0 + const F32 INFO_TIME = 1.0f; + static LLFrameTimer info_timer; + if (info_timer.getElapsedTimeF32() >= INFO_TIME) + { + S32 q = mCurlGetRequest->getQueued(); + if (q > 0) + { + llinfos << "Queued gets: " << q << llendl; + info_timer.reset(); + } + } +#endif + +} + ////////////////////////////////////////////////////////////////////////////// void LLTextureFetch::sendRequestListToSimulators() { + // All requests + const F32 REQUEST_DELTA_TIME = 0.10f; // 10 fps + + // Sim requests const S32 IMAGES_PER_REQUEST = 50; - const F32 LAZY_FLUSH_TIMEOUT = 15.f; // 10.0f // temp + const F32 SIM_LAZY_FLUSH_TIMEOUT = 10.0f; // temp const F32 MIN_REQUEST_TIME = 1.0f; const F32 MIN_DELTA_PRIORITY = 1000.f; - LLMutexLock lock(&mQueueMutex); + // Periodically, gather the list of textures that need data from the network + // And send the requests out to the simulators + static LLFrameTimer timer; + if (timer.getElapsedTimeF32() < REQUEST_DELTA_TIME) + { + return; + } + timer.reset(); // Send requests typedef std::set<LLTextureFetchWorker*,LLTextureFetchWorker::Compare> request_list_t; typedef std::map< LLHost, request_list_t > work_request_map_t; work_request_map_t requests; + { + LLMutexLock lock2(&mNetworkQueueMutex); for (queue_t::iterator iter = mNetworkQueue.begin(); iter != mNetworkQueue.end(); ) { queue_t::iterator curiter = iter++; @@ -1591,65 +1956,65 @@ void LLTextureFetch::sendRequestListToSimulators() mNetworkQueue.erase(curiter); continue; // paranoia } + if ((req->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK) && + (req->mState != LLTextureFetchWorker::LOAD_FROM_SIMULATOR)) + { + // We already received our URL, remove from the queue + llwarns << "Worker: " << req->mID << " in mNetworkQueue but in wrong state: " << req->mState << llendl; + mNetworkQueue.erase(curiter); + continue; + } if (req->mID == mDebugID) { mDebugCount++; // for setting breakpoints } - if (req->mTotalPackets > 0 && req->mLastPacket >= req->mTotalPackets-1) + if (req->mSentRequest == LLTextureFetchWorker::SENT_SIM && + req->mTotalPackets > 0 && + req->mLastPacket >= req->mTotalPackets-1) { // We have all the packets... make sure this is high priority // req->setPriority(LLWorkerThread::PRIORITY_HIGH | req->mWorkPriority); continue; } F32 elapsed = req->mRequestedTimer.getElapsedTimeF32(); - F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority); - if ((req->mSimRequestedDiscard != req->mDesiredDiscard) || - (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) || - (elapsed >= LAZY_FLUSH_TIMEOUT)) { - requests[req->mHost].insert(req); + F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority); + if ((req->mSimRequestedDiscard != req->mDesiredDiscard) || + (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) || + (elapsed >= SIM_LAZY_FLUSH_TIMEOUT)) + { + requests[req->mHost].insert(req); + } } } - - std::string http_url; -#if 0 - if (gSavedSettings.getBOOL("ImagePipelineUseHTTP")) - { - LLViewerRegion* region = gAgent.getRegion(); - if (region) - { - http_url = region->getCapability("RequestTextureDownload"); - } } -#endif - + for (work_request_map_t::iterator iter1 = requests.begin(); iter1 != requests.end(); ++iter1) { - bool use_http = http_url.empty() ? false : true; LLHost host = iter1->first; // invalid host = use agent host if (host == LLHost::invalid) { host = gAgent.getRegionHost(); } - else - { - use_http = false; - } - if (use_http) + S32 sim_request_count = 0; + + for (request_list_t::iterator iter2 = iter1->second.begin(); + iter2 != iter1->second.end(); ++iter2) { - } - else - { - S32 request_count = 0; - for (request_list_t::iterator iter2 = iter1->second.begin(); - iter2 != iter1->second.end(); ++iter2) + LLTextureFetchWorker* req = *iter2; + if (gMessageSystem) { - LLTextureFetchWorker* req = *iter2; - req->mSentRequest = LLTextureFetchWorker::SENT_SIM; - if (0 == request_count) + if (req->mSentRequest != LLTextureFetchWorker::SENT_SIM) + { + // Initialize packet data based on data read from cache + req->lockWorkMutex(); + req->setupPacketData(); + req->unlockWorkMutex(); + } + if (0 == sim_request_count) { gMessageSystem->newMessageFast(_PREHASH_RequestImage); gMessageSystem->nextBlockFast(_PREHASH_AgentData); @@ -1666,30 +2031,44 @@ void LLTextureFetch::sendRequestListToSimulators() // llinfos << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard // << " Packet: " << packet << " Priority: " << req->mImagePriority << llendl; - req->lockWorkData(); + static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog"); + static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator"); + if (log_to_viewer_log || log_to_sim) + { + mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime()); + mTextureInfo.setRequestOffset(req->mID, 0); + mTextureInfo.setRequestSize(req->mID, 0); + mTextureInfo.setRequestType(req->mID, LLTextureInfoDetails::REQUEST_TYPE_UDP); + } + + req->lockWorkMutex(); + req->mSentRequest = LLTextureFetchWorker::SENT_SIM; req->mSimRequestedDiscard = req->mDesiredDiscard; req->mRequestedPriority = req->mImagePriority; req->mRequestedTimer.reset(); - req->unlockWorkData(); - request_count++; - if (request_count >= IMAGES_PER_REQUEST) + req->unlockWorkMutex(); + sim_request_count++; + if (sim_request_count >= IMAGES_PER_REQUEST) { -// llinfos << "REQUESTING " << request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; +// llinfos << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; + gMessageSystem->sendSemiReliable(host, NULL, NULL); - request_count = 0; + sim_request_count = 0; } } - if (request_count > 0 && request_count < IMAGES_PER_REQUEST) - { -// llinfos << "REQUESTING " << request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; - gMessageSystem->sendSemiReliable(host, NULL, NULL); - request_count = 0; - } + } + if (gMessageSystem && sim_request_count > 0 && sim_request_count < IMAGES_PER_REQUEST) + { +// llinfos << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; + gMessageSystem->sendSemiReliable(host, NULL, NULL); + sim_request_count = 0; } } // Send cancelations - if (!mCancelQueue.empty()) + { + LLMutexLock lock2(&mNetworkQueueMutex); + if (gMessageSystem && !mCancelQueue.empty()) { for (cancel_queue_t::iterator iter1 = mCancelQueue.begin(); iter1 != mCancelQueue.end(); ++iter1) @@ -1732,6 +2111,7 @@ void LLTextureFetch::sendRequestListToSimulators() } mCancelQueue.clear(); } + } } ////////////////////////////////////////////////////////////////////////////// @@ -1771,7 +2151,6 @@ bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size) bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data) { - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); bool res = true; @@ -1804,11 +2183,13 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 if (!res) { ++mBadPacketCount; + mNetworkQueueMutex.lock() ; mCancelQueue[host].insert(id); + mNetworkQueueMutex.unlock() ; return false; } - worker->lockWorkData(); + worker->lockWorkMutex(); // Copy header data into image object worker->mImageCodec = codec; @@ -1819,13 +2200,12 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 res = worker->insertPacket(0, data, data_size); worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR; - worker->unlockWorkData(); + worker->unlockWorkMutex(); return res; } bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data) { - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); bool res = true; @@ -1849,11 +2229,13 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 if (!res) { ++mBadPacketCount; + mNetworkQueueMutex.lock() ; mCancelQueue[host].insert(id); + mNetworkQueueMutex.unlock() ; return false; } - worker->lockWorkData(); + worker->lockWorkMutex(); res = worker->insertPacket(packet_num, data, data_size); @@ -1866,12 +2248,23 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 else { // llwarns << "receiveImagePacket " << packet_num << "/" << worker->mLastPacket << " for worker: " << id -// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << llendl; - removeFromNetworkQueue(worker); // failsafe - mCancelQueue[host].insert(id); +// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << llendl; + removeFromNetworkQueue(worker, true); // failsafe } - - worker->unlockWorkData(); + + if(packet_num >= (worker->mTotalPackets - 1)) + { + static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog"); + static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator"); + + if (log_to_viewer_log || log_to_sim) + { + U64 timeNow = LLTimer::getTotalTime(); + mTextureInfo.setRequestSize(id, worker->mFileSize); + mTextureInfo.setRequestCompleteTimeAndLog(id, timeNow); + } + } + worker->unlockWorkMutex(); return res; } @@ -1881,20 +2274,19 @@ BOOL LLTextureFetch::isFromLocalCache(const LLUUID& id) { BOOL from_cache = FALSE ; - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); if (worker) { - worker->lockWorkData(); + worker->lockWorkMutex() ; from_cache = worker->mInLocalCache ; - worker->unlockWorkData(); + worker->unlockWorkMutex() ; } return from_cache ; } S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& requested_priority_p, - U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p) + U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http) { S32 state = LLTextureFetchWorker::INVALID; F32 data_progress = 0.0f; @@ -1903,11 +2295,10 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r F32 request_dtime = 999999.f; U32 fetch_priority = 0; - LLMutexLock lock(&mQueueMutex); LLTextureFetchWorker* worker = getWorker(id); if (worker && worker->haveWork()) { - worker->lockWorkData(); + worker->lockWorkMutex(); state = worker->mState; fetch_dtime = worker->mFetchTimer.getElapsedTimeF32(); request_dtime = worker->mRequestedTimer.getElapsedTimeF32(); @@ -1924,7 +2315,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r data_progress = (F32)worker->mFormattedImage->getDataSize() / (F32)worker->mFileSize; } } - if (state >= LLTextureFetchWorker::LOAD_FROM_NETWORK && state <= LLTextureFetchWorker::LOAD_FROM_HTTP_GET_DATA) + if (state >= LLTextureFetchWorker::LOAD_FROM_NETWORK && state <= LLTextureFetchWorker::WAIT_HTTP_REQ) { requested_priority = worker->mRequestedPriority; } @@ -1933,7 +2324,8 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r requested_priority = worker->mImagePriority; } fetch_priority = worker->getPriority(); - worker->unlockWorkData(); + can_use_http = worker->getCanUseHTTP() ; + worker->unlockWorkMutex(); } data_progress_p = data_progress; requested_priority_p = requested_priority; @@ -1959,5 +2351,3 @@ void LLTextureFetch::dump() } } - -////////////////////////////////////////////////////////////////////////////// |