diff options
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rwxr-xr-x | indra/newview/lltexturefetch.cpp | 278 |
1 files changed, 0 insertions, 278 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 4f635bf855..42f79eb9fa 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -870,8 +870,6 @@ void LLTextureFetchWorker::startWork(S32 param) // Called from LLWorkerThread::processRequest() bool LLTextureFetchWorker::doWork(S32 param) { - static const F32 FETCHING_TIMEOUT = 120.f;//seconds - LLMutexLock lock(&mWorkMutex); if ((mFetcher->isQuitting() || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) @@ -931,10 +929,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mCacheWriteHandle = LLTextureCache::nullHandle(); mState = LOAD_FROM_TEXTURE_CACHE; mInCache = FALSE; -<<<<<<< local mDelay = -1.f; -======= ->>>>>>> other mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; @@ -1386,42 +1381,9 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { -<<<<<<< local // //No need to timeout, the responder should be triggered automatically. // -======= - if(FETCHING_TIMEOUT < mRequestedTimer.getElapsedTimeF32()) - { - //timeout, abort. - mState = DONE; - return true; - } ->>>>>>> other - -<<<<<<< local - //if(FETCHING_TIMEOUT < mRequestedTimer.getElapsedTimeF32()) - //{ - // if(mFetcher->getCurlRequest().isWaiting(mHTTPHandle)) - // { - // mRequestedTimer.reset(); //still waiting, request not issued yet. - // } - // else if(!mHTTPWaitCount) - // { - // mHTTPWaitCount++; - // mRequestedTimer.reset(); //wait for one more FETCHING_TIMEOUT cycle in case the request is just issued. - // } - // else - // { - // //timeout, abort. - // removeFromHTTPQueue(); - // mState = DONE; - // return true; - // } - //} - -======= ->>>>>>> other setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } @@ -1921,11 +1883,8 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image mCurlGetRequest(NULL), mQAMode(qa_mode), mFetchDebugger(NULL), -<<<<<<< local mFetchSource(LLTextureFetch::FROM_ALL), mOriginFetchSource(LLTextureFetch::FROM_ALL), -======= ->>>>>>> other mFetcherLocked(FALSE) { mCurlPOSTRequestCount = 0; @@ -1936,7 +1895,6 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image if(LLTextureFetchDebugger::isEnabled()) { mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ; -<<<<<<< local mFetchSource = (e_tex_source)gSavedSettings.getS32("TextureFetchSource"); if(mFetchSource < 0 && mFetchSource >= INVALID_SOURCE) { @@ -1944,8 +1902,6 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image gSavedSettings.setS32("TextureFetchSource", 0); } mOriginFetchSource = mFetchSource; -======= ->>>>>>> other } } @@ -2328,11 +2284,7 @@ S32 LLTextureFetch::update(F32 max_time_ms) // won't work so don't bother trying if (LLStartUp::getStartupState() > STATE_AGENT_SEND) { -<<<<<<< local sendRequestListToSimulators(); -======= - sendRequestListToSimulators(); ->>>>>>> other } } @@ -2383,11 +2335,7 @@ void LLTextureFetch::shutDownImageDecodeThread() void LLTextureFetch::startThread() { // Construct mCurlGetRequest from Worker Thread -<<<<<<< local mCurlGetRequest = new LLCurlTextureRequest(8); -======= - mCurlGetRequest = new LLCurlRequest(); ->>>>>>> other if(mFetchDebugger) { @@ -3226,10 +3174,7 @@ public: llinfos << "Fetch Debugger : CURL GET FAILED, index = " << mIndex << ", status:" << status << " reason:" << reason << llendl; } mDebugger->callbackHTTP(mIndex, channels, buffer, partial, success); -<<<<<<< local mDebugger->getCurlGetRequest()->completeRequest(0); -======= ->>>>>>> other } virtual bool followRedir() { @@ -3252,12 +3197,8 @@ LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextur LLTextureFetchDebugger::~LLTextureFetchDebugger() { mFetchingHistory.clear(); -<<<<<<< local mStopDebug = TRUE; tryToStopDebug(); -======= - stopDebug(); ->>>>>>> other } void LLTextureFetchDebugger::init() @@ -3272,11 +3213,8 @@ void LLTextureFetchDebugger::init() mTotalFetchingTime = 0.f; mRefetchVisCacheTime = -1.f; mRefetchVisHTTPTime = -1.f; -<<<<<<< local mRefetchAllCacheTime = -1.f; mRefetchAllHTTPTime = -1.f; -======= ->>>>>>> other mNumFetchedTextures = 0; mNumCacheHits = 0; @@ -3290,18 +3228,12 @@ void LLTextureFetchDebugger::init() mRenderedDecodedData = 0; mFetchedPixels = 0; mRenderedPixels = 0; -<<<<<<< local mRefetchedVisData = 0; mRefetchedVisPixels = 0; mRefetchedAllData = 0; mRefetchedAllPixels = 0; -======= - mRefetchedData = 0; - mRefetchedPixels = 0; ->>>>>>> other mFreezeHistory = FALSE; -<<<<<<< local mStopDebug = FALSE; mClearHistory = FALSE; } @@ -3346,8 +3278,6 @@ void LLTextureFetchDebugger::startWork(e_debug_state state) break; } return; -======= ->>>>>>> other } void LLTextureFetchDebugger::startDebug() @@ -3355,15 +3285,11 @@ void LLTextureFetchDebugger::startDebug() //lock the fetcher mFetcher->lockFetcher(true); mFreezeHistory = TRUE; -<<<<<<< local mFetcher->resetLoadSource(); -======= ->>>>>>> other //clear the current fetching queue gTextureList.clearFetchingRequests(); -<<<<<<< local mState = START_DEBUG; } @@ -3371,8 +3297,6 @@ bool LLTextureFetchDebugger::processStartDebug(F32 max_time) { mTimer.reset(); -======= ->>>>>>> other //wait for all works to be done while(1) { @@ -3384,14 +3308,11 @@ bool LLTextureFetchDebugger::processStartDebug(F32 max_time) { break; } -<<<<<<< local if(mTimer.getElapsedTimeF32() > max_time) { return false; } -======= ->>>>>>> other } //collect statistics @@ -3430,27 +3351,17 @@ bool LLTextureFetchDebugger::processStartDebug(F32 max_time) } mNumFetchedTextures = fetched_textures.size(); -<<<<<<< local return true; -======= ->>>>>>> other } -<<<<<<< local void LLTextureFetchDebugger::tryToStopDebug() -======= -void LLTextureFetchDebugger::stopDebug() ->>>>>>> other { -<<<<<<< local if(!mStopDebug) { return; } -======= ->>>>>>> other //clear the current debug work S32 size = mFetchingHistory.size(); switch(mState) @@ -3479,7 +3390,6 @@ void LLTextureFetchDebugger::stopDebug() break; case GL_TEX: break; -<<<<<<< local case REFETCH_VIS_CACHE: break; case REFETCH_VIS_HTTP: @@ -3490,19 +3400,12 @@ void LLTextureFetchDebugger::stopDebug() case REFETCH_ALL_HTTP: mRefetchList.clear(); break; -======= ->>>>>>> other default: break; } -<<<<<<< local if(update(0.005f)) -======= - while(1) ->>>>>>> other { -<<<<<<< local //unlock the fetcher mFetcher->lockFetcher(false); mFetcher->resetLoadSource(); @@ -3510,53 +3413,29 @@ void LLTextureFetchDebugger::stopDebug() mStopDebug = FALSE; if(mClearHistory) -======= - if(update()) ->>>>>>> other { -<<<<<<< local mFetchingHistory.clear(); init(); mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset -======= - break; ->>>>>>> other } } -<<<<<<< local -======= - - //unlock the fetcher - mFetcher->lockFetcher(false); - mFreezeHistory = FALSE; - mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset ->>>>>>> other } //called in the main thread and when the fetching queue is empty void LLTextureFetchDebugger::clearHistory() { -<<<<<<< local mClearHistory = TRUE; -======= - mFetchingHistory.clear(); - init(); ->>>>>>> other } void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) { -<<<<<<< local if(worker->mRawImage.isNull() || worker->mFormattedImage.isNull()) { return; } -======= ->>>>>>> other if(mFreezeHistory) { -<<<<<<< local if(mState == REFETCH_VIS_CACHE || mState == REFETCH_VIS_HTTP) { mRefetchedVisPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); @@ -3576,10 +3455,6 @@ void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) } } } -======= - mRefetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); - mRefetchedData += worker->mFormattedImage->getDataSize(); ->>>>>>> other return; } @@ -3591,14 +3466,8 @@ void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) mDecodedData += worker->mRawImage->getDataSize(); mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); -<<<<<<< local mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); -======= - mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); - //mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mHaveAllData ? 0 : worker->mLoadedDiscard, worker->mFormattedImage->getComponents(), - //worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); ->>>>>>> other } void LLTextureFetchDebugger::lockCache() @@ -3615,10 +3484,7 @@ void LLTextureFetchDebugger::debugCacheRead() llassert_always(mState == IDLE); mTimer.reset(); mState = READ_CACHE; -<<<<<<< local mCacheReadTime = -1.f; -======= ->>>>>>> other S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -3654,10 +3520,7 @@ void LLTextureFetchDebugger::debugCacheWrite() llassert_always(mState == IDLE); mTimer.reset(); mState = WRITE_CACHE; -<<<<<<< local mCacheWriteTime = -1.f; -======= ->>>>>>> other S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -3667,11 +3530,7 @@ void LLTextureFetchDebugger::debugCacheWrite() mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize, mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1, -<<<<<<< local NULL, 0, new LLDebuggerCacheWriteResponder(this, i)); -======= - new LLDebuggerCacheWriteResponder(this, i)); ->>>>>>> other } } } @@ -3690,10 +3549,7 @@ void LLTextureFetchDebugger::debugDecoder() llassert_always(mState == IDLE); mTimer.reset(); mState = DECODING; -<<<<<<< local mDecodingTime = -1.f; -======= ->>>>>>> other S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -3729,10 +3585,7 @@ void LLTextureFetchDebugger::debugHTTP() mTimer.reset(); mState = HTTP_FETCHING; -<<<<<<< local mHTTPTime = -1.f; -======= ->>>>>>> other S32 size = mFetchingHistory.size(); for (S32 i = 0 ; i < size ; i++) @@ -3749,19 +3602,12 @@ void LLTextureFetchDebugger::debugHTTP() S32 LLTextureFetchDebugger::fillCurlQueue() { -<<<<<<< local if(mStopDebug) //stop { mNbCurlCompleted = mFetchingHistory.size(); return 0; } -======= - if (mNbCurlRequests == 24) - return mNbCurlRequests; - ->>>>>>> other S32 size = mFetchingHistory.size(); -<<<<<<< local if (mNbCurlRequests == size) //all issued { @@ -3770,25 +3616,14 @@ S32 LLTextureFetchDebugger::fillCurlQueue() S32 counter = 8; mNbCurlRequests = 0; -======= ->>>>>>> other for (S32 i = 0 ; i < size ; i++) { -<<<<<<< local mNbCurlRequests++; -======= ->>>>>>> other if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE) -<<<<<<< local { -======= ->>>>>>> other continue; -<<<<<<< local } -======= ->>>>>>> other std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str(); S32 requestedSize = mFetchingHistory[i].mRequestedSize; // We request the whole file if the size was not set. @@ -3797,24 +3632,11 @@ S32 LLTextureFetchDebugger::fillCurlQueue() requestedSize = (requestedSize == 33554432 ? 0 : requestedSize); std::vector<std::string> headers; headers.push_back("Accept: image/x-j2c"); -<<<<<<< local mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, 0x10000, new LLDebuggerHTTPResponder(this, i)); mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS; counter--; if(counter < 1) -======= - bool res = mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, new LLDebuggerHTTPResponder(this, i)); - if (res) - { - mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS; - mNbCurlRequests++; - // Hack - if (mNbCurlRequests == 24) - break; - } - else ->>>>>>> other { break; } @@ -3827,11 +3649,7 @@ void LLTextureFetchDebugger::debugGLTextureCreation() { llassert_always(mState == IDLE); mState = GL_TEX; -<<<<<<< local mTempTexList.clear(); -======= - std::vector<LLViewerFetchedTexture*> tex_list; ->>>>>>> other S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -3842,15 +3660,10 @@ void LLTextureFetchDebugger::debugGLTextureCreation() if(tex && !tex->isForSculptOnly()) { tex->destroyGLTexture() ; -<<<<<<< local mTempTexList.push_back(tex); -======= - tex_list.push_back(tex); ->>>>>>> other } } } -<<<<<<< local mGLCreationTime = -1.f; mTempIndex = 0; @@ -3858,61 +3671,33 @@ void LLTextureFetchDebugger::debugGLTextureCreation() return; } -======= ->>>>>>> other -<<<<<<< local bool LLTextureFetchDebugger::processGLCreation(F32 max_time) { -======= ->>>>>>> other mTimer.reset(); -<<<<<<< local bool done = true; S32 size = mFetchingHistory.size(); S32 size1 = mTempTexList.size(); for(; mHistoryListIndex < size && mTempIndex < size1; mHistoryListIndex++) -======= - S32 j = 0 ; - S32 size1 = tex_list.size(); - for(S32 i = 0 ; i < size && j < size1; i++) ->>>>>>> other { -<<<<<<< local if(mFetchingHistory[mHistoryListIndex].mRawImage.notNull()) -======= - if(mFetchingHistory[i].mRawImage.notNull()) ->>>>>>> other { -<<<<<<< local if(mFetchingHistory[mHistoryListIndex].mID == mTempTexList[mTempIndex]->getID()) -======= - if(mFetchingHistory[i].mID == tex_list[j]->getID()) ->>>>>>> other { -<<<<<<< local mTempTexList[mTempIndex]->createGLTexture(mFetchingHistory[mHistoryListIndex].mDecodedLevel, mFetchingHistory[mHistoryListIndex].mRawImage, 0, TRUE, mTempTexList[mTempIndex]->getBoostLevel()); mTempIndex++; -======= - tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel()); - j++; ->>>>>>> other } } -<<<<<<< local if(mTimer.getElapsedTimeF32() > max_time) { done = false; break; } -======= ->>>>>>> other } -<<<<<<< local if(mGLCreationTime < 0.f) { mGLCreationTime = mTimer.getElapsedTimeF32() ; @@ -3923,10 +3708,6 @@ bool LLTextureFetchDebugger::processGLCreation(F32 max_time) } return done; -======= - mGLCreationTime = mTimer.getElapsedTimeF32() ; - return; ->>>>>>> other } //clear fetching results of all textures. @@ -3943,7 +3724,6 @@ void LLTextureFetchDebugger::clearTextures() } } -<<<<<<< local void LLTextureFetchDebugger::makeRefetchList() { mRefetchList.clear(); @@ -3987,28 +3767,19 @@ void LLTextureFetchDebugger::scanRefetchList() } } -======= ->>>>>>> other void LLTextureFetchDebugger::debugRefetchVisibleFromCache() { llassert_always(mState == IDLE); mState = REFETCH_VIS_CACHE; clearTextures(); -<<<<<<< local mFetcher->setLoadSource(LLTextureFetch::FROM_ALL); -======= - ->>>>>>> other mTimer.reset(); mFetcher->lockFetcher(false); -<<<<<<< local mRefetchVisCacheTime = -1.f; mRefetchedVisData = 0; mRefetchedVisPixels = 0; -======= ->>>>>>> other } void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() @@ -4016,27 +3787,16 @@ void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() llassert_always(mState == IDLE); mState = REFETCH_VIS_HTTP; -<<<<<<< local -======= - clearCache(); ->>>>>>> other clearTextures(); -<<<<<<< local mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY); -======= ->>>>>>> other mTimer.reset(); mFetcher->lockFetcher(false); -<<<<<<< local mRefetchVisHTTPTime = -1.f; mRefetchedVisData = 0; mRefetchedVisPixels = 0; -======= ->>>>>>> other } -<<<<<<< local void LLTextureFetchDebugger::debugRefetchAllFromCache() { llassert_always(mState == IDLE); @@ -4072,21 +3832,15 @@ void LLTextureFetchDebugger::debugRefetchAllFromHTTP() } bool LLTextureFetchDebugger::update(F32 max_time) -======= -bool LLTextureFetchDebugger::update() ->>>>>>> other { switch(mState) { -<<<<<<< local case START_DEBUG: if(processStartDebug(max_time)) { mState = IDLE; } break; -======= ->>>>>>> other case READ_CACHE: if(!mTextureCache->update(1)) { @@ -4113,10 +3867,7 @@ bool LLTextureFetchDebugger::update() break; case HTTP_FETCHING: mCurlGetRequest->process(); -<<<<<<< local mCurlGetRequest->nextRequests(); -======= ->>>>>>> other LLCurl::getCurlThread()->update(1); if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size()) { @@ -4125,43 +3876,27 @@ bool LLTextureFetchDebugger::update() } break; case GL_TEX: -<<<<<<< local if(processGLCreation(max_time)) { mState = IDLE; mTempTexList.clear(); } -======= - mState = IDLE; ->>>>>>> other break; case REFETCH_VIS_CACHE: if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { -<<<<<<< local mRefetchVisCacheTime = mTimer.getElapsedTimeF32() ; -======= - mRefetchVisCacheTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; ->>>>>>> other mState = IDLE; mFetcher->lockFetcher(true); -<<<<<<< local mFetcher->resetLoadSource(); -======= ->>>>>>> other } break; case REFETCH_VIS_HTTP: if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { -<<<<<<< local mRefetchVisHTTPTime = mTimer.getElapsedTimeF32() ; -======= - mRefetchVisHTTPTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; ->>>>>>> other mState = IDLE; mFetcher->lockFetcher(true); -<<<<<<< local mFetcher->resetLoadSource(); } break; @@ -4194,8 +3929,6 @@ bool LLTextureFetchDebugger::update() mFetcher->resetLoadSource(); mRefetchList.clear(); mRefetchNonVis = FALSE; -======= ->>>>>>> other } break; default: @@ -4236,10 +3969,6 @@ void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& ch const LLIOPipe::buffer_ptr_t& buffer, bool partial, bool success) { -<<<<<<< local -======= - mNbCurlRequests--; ->>>>>>> other if (success) { mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE; @@ -4253,11 +3982,7 @@ void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& ch U8* d_buffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size); buffer->readAfter(channels.in(), NULL, d_buffer, data_size); -<<<<<<< local mFetchingHistory[id].mFormattedImage = NULL; -======= - llassert_always(mFetchingHistory[id].mFormattedImage.isNull()); ->>>>>>> other { // For now, create formatted image based on extension std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[id].mID.asString().c_str(); @@ -4279,10 +4004,7 @@ void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& ch { // Fetch will have to be redone mFetchingHistory[id].mCurlState = FetchEntry::CURL_NOT_DONE; -<<<<<<< local mNbCurlRequests--; -======= ->>>>>>> other } else //skip { |