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-rwxr-xr-x[-rw-r--r--]indra/newview/lltexturefetch.cpp274
1 files changed, 189 insertions, 85 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index e5f2ca7e5c..6ed54ce019 100644..100755
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -36,7 +36,7 @@
#include "lldir.h"
#include "llhttpclient.h"
-#include "llhttpstatuscodes.h"
+#include "llhttpconstants.h"
#include "llimage.h"
#include "llimagej2c.h"
#include "llimageworker.h"
@@ -63,6 +63,8 @@
#include "bufferarray.h"
#include "bufferstream.h"
+#include "llhttpretrypolicy.h"
+
bool LLTextureFetchDebugger::sDebuggerEnabled = false ;
LLStat LLTextureFetch::sCacheHitRate("texture_cache_hits", 128);
LLStat LLTextureFetch::sCacheReadLatency("texture_cache_read_latency", 128);
@@ -244,6 +246,25 @@ static const S32 HTTP_REQUESTS_IN_QUEUE_LOW_WATER = 20; // Active level at whi
//////////////////////////////////////////////////////////////////////////////
+static const char* e_state_name[] =
+{
+ "INVALID",
+ "INIT",
+ "LOAD_FROM_TEXTURE_CACHE",
+ "CACHE_POST",
+ "LOAD_FROM_NETWORK",
+ "LOAD_FROM_SIMULATOR",
+ "WAIT_HTTP_RESOURCE",
+ "WAIT_HTTP_RESOURCE2",
+ "SEND_HTTP_REQ",
+ "WAIT_HTTP_REQ",
+ "DECODE_IMAGE",
+ "DECODE_IMAGE_UPDATE",
+ "WRITE_TO_CACHE",
+ "WAIT_ON_WRITE",
+ "DONE"
+};
+
class LLTextureFetchWorker : public LLWorkerClass, public LLCore::HttpHandler
{
@@ -382,12 +403,14 @@ public:
void setCanUseHTTP(bool can_use_http) { mCanUseHTTP = can_use_http; }
bool getCanUseHTTP() const { return mCanUseHTTP; }
+ void setUrl(const std::string& url) { mUrl = url; }
+
LLTextureFetch & getFetcher() { return *mFetcher; }
// Inherited from LLCore::HttpHandler
// Threads: Ttf
virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response);
-
+
protected:
LLTextureFetchWorker(LLTextureFetch* fetcher, FTType f_type,
const std::string& url, const LLUUID& id, const LLHost& host,
@@ -547,6 +570,8 @@ private:
S32 mActiveCount;
LLCore::HttpStatus mGetStatus;
std::string mGetReason;
+ LLAdaptiveRetryPolicy mFetchRetryPolicy;
+
// Work Data
LLMutex mWorkMutex;
@@ -889,7 +914,8 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mHttpHasResource(false),
mCacheReadCount(0U),
mCacheWriteCount(0U),
- mResourceWaitCount(0U)
+ mResourceWaitCount(0U),
+ mFetchRetryPolicy(10.0,3600.0,2.0,10)
{
mCanUseNET = mUrl.empty() ;
@@ -1148,6 +1174,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE
LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority)
<< " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL;
+
// fall through
}
@@ -1178,9 +1205,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
offset, size, responder);
mCacheReadTimer.reset();
}
-/* SH-3980 - disabling caching of server bakes until we can fix the blurring problems */
-/* else if ((mUrl.empty()||mFTType==FTT_SERVER_BAKE) && mFetcher->canLoadFromCache()) */
- else if (mUrl.empty() && mFetcher->canLoadFromCache())
+ else if ((mUrl.empty() || mFTType==FTT_SERVER_BAKE) && mFetcher->canLoadFromCache())
{
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it
@@ -1270,6 +1295,21 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mState == LOAD_FROM_NETWORK)
{
+ // Check for retries to previous server failures.
+ F32 wait_seconds;
+ if (mFetchRetryPolicy.shouldRetry(wait_seconds))
+ {
+ if (wait_seconds <= 0.0)
+ {
+ llinfos << mID << " retrying now" << llendl;
+ }
+ else
+ {
+ //llinfos << mID << " waiting to retry for " << wait_seconds << " seconds" << llendl;
+ return false;
+ }
+ }
+
static LLCachedControl<bool> use_http(gSavedSettings,"ImagePipelineUseHTTP", true);
// if (mHost != LLHost::invalid) get_url = false;
@@ -1286,7 +1326,11 @@ bool LLTextureFetchWorker::doWork(S32 param)
std::string http_url = region->getHttpUrl() ;
if (!http_url.empty())
{
- mUrl = http_url + "/?texture_id=" + mID.asString().c_str();
+ if (mFTType != FTT_DEFAULT)
+ {
+ llwarns << "trying to seek a non-default texture on the sim. Bad!" << llendl;
+ }
+ setUrl(http_url + "/?texture_id=" + mID.asString().c_str());
mWriteToCacheState = CAN_WRITE ; //because this texture has a fixed texture id.
}
else
@@ -1301,12 +1345,11 @@ bool LLTextureFetchWorker::doWork(S32 param)
mCanUseHTTP = false;
}
}
-#if 0 /* SH-3980 - disabling caching of server bakes until we can fix the blurring problems */
- if (mFTType == FTT_SERVER_BAKE)
+ else if (mFTType == FTT_SERVER_BAKE)
{
mWriteToCacheState = CAN_WRITE;
}
-#endif
+
if (mCanUseHTTP && !mUrl.empty())
{
setState(WAIT_HTTP_RESOURCE);
@@ -1340,7 +1383,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
//recordTextureStart(false);
//setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
- LL_DEBUGS("Texture") << mID << " does this happen?" << llendl;
return false;
}
}
@@ -1482,12 +1524,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
<< LL_ENDL;
// Will call callbackHttpGet when curl request completes
+ // Only server bake images use the returned headers currently, for getting retry-after field.
+ LLCore::HttpOptions *options = (mFTType == FTT_SERVER_BAKE) ? mFetcher->mHttpOptionsWithHeaders: mFetcher->mHttpOptions;
mHttpHandle = mFetcher->mHttpRequest->requestGetByteRange(mHttpPolicyClass,
mWorkPriority,
mUrl,
mRequestedOffset,
mRequestedSize,
- mFetcher->mHttpOptions,
+ options,
mFetcher->mHttpHeaders,
this);
}
@@ -1519,15 +1563,22 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
if (http_not_found == mGetStatus)
{
- if(mWriteToCacheState == NOT_WRITE) //map tiles
+ if (mFTType != FTT_MAP_TILE)
+ {
+ llwarns << "Texture missing from server (404): " << mUrl << llendl;
+ }
+
+ if(mWriteToCacheState == NOT_WRITE) //map tiles or server bakes
{
setState(DONE);
releaseHttpSemaphore();
- LL_DEBUGS("Texture") << mID << " abort: WAIT_HTTP_REQ not found" << llendl;
- return true; // failed, means no map tile on the empty region.
+ if (mFTType != FTT_MAP_TILE)
+ {
+ LL_WARNS("Texture") << mID << " abort: WAIT_HTTP_REQ not found" << llendl;
+ }
+ return true;
}
- llwarns << "Texture missing from server (404): " << mUrl << llendl;
// roll back to try UDP
if (mCanUseNET)
@@ -1543,6 +1594,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
else if (http_service_unavail == mGetStatus)
{
LL_INFOS_ONCE("Texture") << "Texture server busy (503): " << mUrl << LL_ENDL;
+ llinfos << "503: HTTP GET failed for: " << mUrl
+ << " Status: " << mGetStatus.toHex()
+ << " Reason: '" << mGetReason << "'"
+ << llendl;
}
else if (http_not_sat == mGetStatus)
{
@@ -1557,7 +1612,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
<< llendl;
}
- mUrl.clear();
+ if (mFTType != FTT_SERVER_BAKE)
+ {
+ mUrl.clear();
+ }
if (cur_size > 0)
{
// Use available data
@@ -1584,7 +1642,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
// Clear the url since we're done with the fetch
// Note: mUrl is used to check is fetching is required so failure to clear it will force an http fetch
// next time the texture is requested, even if the data have already been fetched.
- if(mWriteToCacheState != NOT_WRITE)
+ if(mWriteToCacheState != NOT_WRITE && mFTType != FTT_SERVER_BAKE)
{
// Why do we want to keep url if NOT_WRITE - is this a proxy for map tiles?
mUrl.clear();
@@ -1763,7 +1821,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mCachedSize > 0 && !mInLocalCache && mRetryAttempt == 0)
{
// Cache file should be deleted, try again
-// llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl;
+ llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl;
llassert_always(mDecodeHandle == 0);
mFormattedImage = NULL;
++mRetryAttempt;
@@ -1891,14 +1949,48 @@ void LLTextureFetchWorker::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRe
mFetcher->mTextureInfo.setRequestCompleteTimeAndLog(mID, timeNow);
}
+ static LLCachedControl<F32> fake_failure_rate(gSavedSettings, "TextureFetchFakeFailureRate", 0.0f);
+ F32 rand_val = ll_frand();
+ F32 rate = fake_failure_rate;
+ if (mFTType == FTT_SERVER_BAKE && (fake_failure_rate > 0.0) && (rand_val < fake_failure_rate))
+ {
+ llwarns << mID << " for debugging, setting fake failure status for texture " << mID
+ << " (rand was " << rand_val << "/" << rate << ")" << llendl;
+ response->setStatus(LLCore::HttpStatus(503));
+ }
bool success = true;
bool partial = false;
LLCore::HttpStatus status(response->getStatus());
+ if (!status && (mFTType == FTT_SERVER_BAKE))
+ {
+ llinfos << mID << " state " << e_state_name[mState] << llendl;
+ mFetchRetryPolicy.onFailure(response);
+ F32 retry_after;
+ if (mFetchRetryPolicy.shouldRetry(retry_after))
+ {
+ llinfos << mID << " will retry after " << retry_after << " seconds, resetting state to LOAD_FROM_NETWORK" << llendl;
+ mFetcher->removeFromHTTPQueue(mID, 0);
+ std::string reason(status.toString());
+ setGetStatus(status, reason);
+ releaseHttpSemaphore();
+ setState(LOAD_FROM_NETWORK);
+ return;
+ }
+ else
+ {
+ llinfos << mID << " will not retry" << llendl;
+ }
+ }
+ else
+ {
+ mFetchRetryPolicy.onSuccess();
+ }
LL_DEBUGS("Texture") << "HTTP COMPLETE: " << mID
- << " status: " << status.toTerseString()
- << " '" << status.toString() << "'"
- << llendl;
+ << " status: " << status.toTerseString()
+ << " '" << status.toString() << "'"
+ << llendl;
+
// unsigned int offset(0), length(0), full_length(0);
// response->getRange(&offset, &length, &full_length);
// llwarns << "HTTP COMPLETE: " << mID << " handle: " << handle
@@ -1907,13 +1999,18 @@ void LLTextureFetchWorker::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRe
// << " offset: " << offset << " length: " << length
// << llendl;
+ std::string reason(status.toString());
+ setGetStatus(status, reason);
if (! status)
{
success = false;
- std::string reason(status.toString());
- setGetStatus(status, reason);
- llwarns << "CURL GET FAILED, status: " << status.toTerseString()
- << " reason: " << reason << llendl;
+ if (mFTType != FTT_MAP_TILE) // missing map tiles are normal, don't complain about them.
+ {
+ std::string reason(status.toString());
+ setGetStatus(status, reason);
+ llwarns << "CURL GET FAILED, status: " << status.toTerseString()
+ << " reason: " << reason << llendl;
+ }
}
else
{
@@ -2473,7 +2570,11 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
{
return false;
}
-
+
+ if (f_type == FTT_SERVER_BAKE)
+ {
+ LL_DEBUGS("Avatar") << " requesting " << id << " " << w << "x" << h << " discard " << desired_discard << " type " << f_type << llendl;
+ }
LLTextureFetchWorker* worker = getWorker(id) ;
if (worker)
{
@@ -2489,7 +2590,18 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
S32 desired_size;
std::string exten = gDirUtilp->getExtension(url);
- if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C))
+ if (f_type == FTT_SERVER_BAKE)
+ {
+ // SH-4030: This case should be redundant with the following one, just
+ // breaking it out here to clarify that it's intended behavior.
+ llassert(!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C));
+
+ // Do full requests for baked textures to reduce interim blurring.
+ LL_DEBUGS("Texture") << "full request for " << id << " texture is FTT_SERVER_BAKE" << llendl;
+ desired_size = MAX_IMAGE_DATA_SIZE;
+ desired_discard = 0;
+ }
+ else if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C))
{
LL_DEBUGS("Texture") << "full request for " << id << " exten is not J2C: " << exten << llendl;
// Only do partial requests for J2C at the moment
@@ -2531,7 +2643,8 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
worker->mNeedsAux = needs_aux;
worker->setImagePriority(priority);
worker->setDesiredDiscard(desired_discard, desired_size);
- worker->setCanUseHTTP(can_use_http) ;
+ worker->setCanUseHTTP(can_use_http);
+ worker->setUrl(url);
if (!worker->haveWork())
{
worker->setState(LLTextureFetchWorker::INIT);
@@ -2558,7 +2671,7 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
worker->unlockWorkMutex(); // -Mw
}
- LL_DEBUGS("Texture") << "REQUESTED: " << id << " Discard: " << desired_discard << " size " << desired_size << llendl;
+ LL_DEBUGS("Texture") << "REQUESTED: " << id << " f_type " << fttype_to_string(f_type) << " Discard: " << desired_discard << " size " << desired_size << llendl;
return true;
}
@@ -2737,7 +2850,8 @@ LLTextureFetchWorker* LLTextureFetch::getWorker(const LLUUID& id)
// Threads: T*
bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level,
- LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux)
+ LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux,
+ LLCore::HttpStatus& last_http_get_status)
{
bool res = false;
LLTextureFetchWorker* worker = getWorker(id);
@@ -2759,6 +2873,7 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level,
else if (worker->checkWork())
{
worker->lockWorkMutex(); // +Mw
+ last_http_get_status = worker->mGetStatus;
discard_level = worker->mDecodedDiscard;
raw = worker->mRawImage;
aux = worker->mAuxImage;
@@ -3229,25 +3344,14 @@ bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size)
void LLTextureFetchWorker::setState(e_state new_state)
{
- static const char* e_state_name[] =
- {
- "INVALID",
- "INIT",
- "LOAD_FROM_TEXTURE_CACHE",
- "CACHE_POST",
- "LOAD_FROM_NETWORK",
- "LOAD_FROM_SIMULATOR",
- "WAIT_HTTP_RESOURCE",
- "WAIT_HTTP_RESOURCE2",
- "SEND_HTTP_REQ",
- "WAIT_HTTP_REQ",
- "DECODE_IMAGE",
- "DECODE_IMAGE_UPDATE",
- "WRITE_TO_CACHE",
- "WAIT_ON_WRITE",
- "DONE"
- };
- LL_DEBUGS("Texture") << "id: " << mID << " FTType: " << mFTType << " disc: " << mDesiredDiscard << " sz: " << mDesiredSize << " state: " << e_state_name[mState] << " => " << e_state_name[new_state] << llendl;
+ if (mFTType == FTT_SERVER_BAKE)
+ {
+ // NOTE: turning on these log statements is a reliable way to get
+ // blurry images fairly frequently. Presumably this is an
+ // indication of some subtle timing or locking issue.
+
+// LL_INFOS("Texture") << "id: " << mID << " FTType: " << mFTType << " disc: " << mDesiredDiscard << " sz: " << mDesiredSize << " state: " << e_state_name[mState] << " => " << e_state_name[new_state] << llendl;
+ }
mState = new_state;
}
@@ -4009,7 +4113,7 @@ LLTextureFetchDebugger::~LLTextureFetchDebugger()
void LLTextureFetchDebugger::init()
{
- mState = IDLE;
+ setDebuggerState(IDLE);
mCacheReadTime = -1.f;
mCacheWriteTime = -1.f;
@@ -4106,7 +4210,7 @@ void LLTextureFetchDebugger::startDebug()
//clear the current fetching queue
gTextureList.clearFetchingRequests();
- mState = START_DEBUG;
+ setDebuggerState(START_DEBUG);
}
bool LLTextureFetchDebugger::processStartDebug(F32 max_time)
@@ -4181,7 +4285,7 @@ void LLTextureFetchDebugger::tryToStopDebug()
//clear the current debug work
S32 size = mFetchingHistory.size();
- switch(mState)
+ switch(mDebuggerState)
{
case READ_CACHE:
for(S32 i = 0 ; i < size; i++)
@@ -4254,7 +4358,7 @@ void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker)
if(mFreezeHistory)
{
- if(mState == REFETCH_VIS_CACHE || mState == REFETCH_VIS_HTTP)
+ if(mDebuggerState == REFETCH_VIS_CACHE || mDebuggerState == REFETCH_VIS_HTTP)
{
mRefetchedVisPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
mRefetchedVisData += worker->mFormattedImage->getDataSize();
@@ -4299,9 +4403,9 @@ void LLTextureFetchDebugger::unlockCache()
void LLTextureFetchDebugger::debugCacheRead()
{
lockCache();
- llassert_always(mState == IDLE);
+ llassert_always(mDebuggerState == IDLE);
mTimer.reset();
- mState = READ_CACHE;
+ setDebuggerState(READ_CACHE);
mCacheReadTime = -1.f;
S32 size = mFetchingHistory.size();
@@ -4335,9 +4439,9 @@ void LLTextureFetchDebugger::debugCacheWrite()
clearCache();
lockCache();
- llassert_always(mState == IDLE);
+ llassert_always(mDebuggerState == IDLE);
mTimer.reset();
- mState = WRITE_CACHE;
+ setDebuggerState(WRITE_CACHE);
mCacheWriteTime = -1.f;
S32 size = mFetchingHistory.size();
@@ -4364,9 +4468,9 @@ void LLTextureFetchDebugger::unlockDecoder()
void LLTextureFetchDebugger::debugDecoder()
{
lockDecoder();
- llassert_always(mState == IDLE);
+ llassert_always(mDebuggerState == IDLE);
mTimer.reset();
- mState = DECODING;
+ setDebuggerState(DECODING);
mDecodingTime = -1.f;
S32 size = mFetchingHistory.size();
@@ -4385,7 +4489,7 @@ void LLTextureFetchDebugger::debugDecoder()
void LLTextureFetchDebugger::debugHTTP()
{
- llassert_always(mState == IDLE);
+ llassert_always(mDebuggerState == IDLE);
LLViewerRegion* region = gAgent.getRegion();
if (!region)
@@ -4402,7 +4506,7 @@ void LLTextureFetchDebugger::debugHTTP()
}
mTimer.reset();
- mState = HTTP_FETCHING;
+ setDebuggerState(HTTP_FETCHING);
mHTTPTime = -1.f;
S32 size = mFetchingHistory.size();
@@ -4482,8 +4586,8 @@ S32 LLTextureFetchDebugger::fillCurlQueue()
void LLTextureFetchDebugger::debugGLTextureCreation()
{
- llassert_always(mState == IDLE);
- mState = GL_TEX;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(GL_TEX);
mTempTexList.clear();
S32 size = mFetchingHistory.size();
@@ -4604,8 +4708,8 @@ void LLTextureFetchDebugger::scanRefetchList()
void LLTextureFetchDebugger::debugRefetchVisibleFromCache()
{
- llassert_always(mState == IDLE);
- mState = REFETCH_VIS_CACHE;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(REFETCH_VIS_CACHE);
clearTextures();
mFetcher->setLoadSource(LLTextureFetch::FROM_ALL);
@@ -4619,8 +4723,8 @@ void LLTextureFetchDebugger::debugRefetchVisibleFromCache()
void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP()
{
- llassert_always(mState == IDLE);
- mState = REFETCH_VIS_HTTP;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(REFETCH_VIS_HTTP);
clearTextures();
mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY);
@@ -4634,8 +4738,8 @@ void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP()
void LLTextureFetchDebugger::debugRefetchAllFromCache()
{
- llassert_always(mState == IDLE);
- mState = REFETCH_ALL_CACHE;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(REFETCH_ALL_CACHE);
clearTextures();
makeRefetchList();
@@ -4651,8 +4755,8 @@ void LLTextureFetchDebugger::debugRefetchAllFromCache()
void LLTextureFetchDebugger::debugRefetchAllFromHTTP()
{
- llassert_always(mState == IDLE);
- mState = REFETCH_ALL_HTTP;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(REFETCH_ALL_HTTP);
clearTextures();
makeRefetchList();
@@ -4668,19 +4772,19 @@ void LLTextureFetchDebugger::debugRefetchAllFromHTTP()
bool LLTextureFetchDebugger::update(F32 max_time)
{
- switch(mState)
+ switch(mDebuggerState)
{
case START_DEBUG:
if(processStartDebug(max_time))
{
- mState = IDLE;
+ setDebuggerState(IDLE);
}
break;
case READ_CACHE:
if(!mTextureCache->update(1))
{
mCacheReadTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
unlockCache();
}
break;
@@ -4688,7 +4792,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if(!mTextureCache->update(1))
{
mCacheWriteTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
unlockCache();
}
break;
@@ -4696,7 +4800,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if(!mImageDecodeThread->update(1))
{
mDecodingTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
unlockDecoder();
}
break;
@@ -4706,13 +4810,13 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size())
{
mHTTPTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
}
break;
case GL_TEX:
if(processGLCreation(max_time))
{
- mState = IDLE;
+ setDebuggerState(IDLE);
mTempTexList.clear();
}
break;
@@ -4720,7 +4824,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
mRefetchVisCacheTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
mFetcher->lockFetcher(true);
mFetcher->resetLoadSource();
}
@@ -4729,7 +4833,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
mRefetchVisHTTPTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
mFetcher->lockFetcher(true);
mFetcher->resetLoadSource();
}
@@ -4746,7 +4850,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
}
mRefetchAllCacheTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
mFetcher->lockFetcher(true);
mFetcher->resetLoadSource();
mRefetchList.clear();
@@ -4758,7 +4862,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
mRefetchAllHTTPTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
mFetcher->lockFetcher(true);
mFetcher->resetLoadSource();
mRefetchList.clear();
@@ -4766,11 +4870,11 @@ bool LLTextureFetchDebugger::update(F32 max_time)
}
break;
default:
- mState = IDLE;
+ setDebuggerState(IDLE);
break;
}
- return mState == IDLE;
+ return mDebuggerState == IDLE;
}
void LLTextureFetchDebugger::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response)