diff options
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rw-r--r-- | indra/newview/lltexturefetch.cpp | 76 |
1 files changed, 57 insertions, 19 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 83e0b53960..eeedf38543 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -158,7 +158,7 @@ public: void callbackHttpGet(const LLChannelDescriptors& channels, const LLIOPipe::buffer_ptr_t& buffer, - bool last_block, bool success); + bool partial, bool success); void callbackCacheRead(bool success, LLImageFormatted* image, S32 imagesize, BOOL islocal); void callbackCacheWrite(bool success); @@ -316,7 +316,7 @@ public: if (HTTP_OK <= status && status < HTTP_MULTIPLE_CHOICES) { success = true; - if (HTTP_PARTIAL_CONTENT == status) // partial information (i.e. last block) + if (HTTP_PARTIAL_CONTENT == status) // partial information { partial = true; } @@ -801,7 +801,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState == SEND_HTTP_REQ) { { - const S32 HTTP_QUEUE_MAX_SIZE = 32; + const S32 HTTP_QUEUE_MAX_SIZE = 8; // *TODO: Integrate this with llviewerthrottle // Note: LLViewerThrottle uses dynamic throttling which makes sense for UDP, // but probably not for Textures. @@ -842,10 +842,10 @@ bool LLTextureFetchWorker::doWork(S32 param) mLoaded = FALSE; mGetStatus = 0; mGetReason.clear(); - lldebugs << "HTTP GET: " << mID << " Offset: " << offset - << " Bytes: " << mRequestedSize - << " Bandwidth(kbps): " << mFetcher->getTextureBandwidth() << "/" << max_bandwidth - << llendl; + LL_DEBUGS("Texture") << "HTTP GET: " << mID << " Offset: " << offset + << " Bytes: " << mRequestedSize + << " Bandwidth(kbps): " << mFetcher->getTextureBandwidth() << "/" << max_bandwidth + << LL_ENDL; setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); mState = WAIT_HTTP_REQ; @@ -874,16 +874,44 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 cur_size = mFormattedImage.notNull() ? mFormattedImage->getDataSize() : 0; if (mRequestedSize < 0) { - const S32 HTTP_MAX_RETRY_COUNT = 3; - S32 max_attempts = (mGetStatus == HTTP_NOT_FOUND) ? 1 : HTTP_MAX_RETRY_COUNT + 1; - llinfos << "HTTP GET failed for: " << mUrl - << " Status: " << mGetStatus << " Reason: '" << mGetReason << "'" - << " Attempt:" << mHTTPFailCount+1 << "/" << max_attempts << llendl; - ++mHTTPFailCount; + S32 max_attempts; + if (mGetStatus == HTTP_NOT_FOUND) + { + mHTTPFailCount = max_attempts = 1; // Don't retry + llinfos << "Texture missing from server (404): " << mUrl << llendl; + } + else if (mGetStatus == HTTP_SERVICE_UNAVAILABLE) + { + // *TODO: Should probably introduce a timer here to delay future HTTP requsts + // for a short time (~1s) to ease server load? Ideally the server would queue + // requests instead of returning 503... we already limit the number pending. + ++mHTTPFailCount; + max_attempts = mHTTPFailCount+1; // Keep retrying + LL_INFOS_ONCE("Texture") << "Texture server busy (503): " << mUrl << LL_ENDL; + } + else + { + const S32 HTTP_MAX_RETRY_COUNT = 3; + max_attempts = HTTP_MAX_RETRY_COUNT + 1; + ++mHTTPFailCount; + llinfos << "HTTP GET failed for: " << mUrl + << " Status: " << mGetStatus << " Reason: '" << mGetReason << "'" + << " Attempt:" << mHTTPFailCount+1 << "/" << max_attempts << llendl; + } if (mHTTPFailCount >= max_attempts) { - resetFormattedData(); - return true; // failed + if (cur_size > 0) + { + // Use available data + mLoadedDiscard = mFormattedImage->getDiscardLevel(); + mState = DECODE_IMAGE; + return false; + } + else + { + resetFormattedData(); + return true; // failed + } } else { @@ -934,6 +962,15 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState == DECODE_IMAGE) { + static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled"); + if(textures_decode_disabled) + { + // for debug use, don't decode + mState = DONE; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return true; + } + if (mDesiredDiscard < 0) { // We aborted, don't decode @@ -1207,7 +1244,7 @@ bool LLTextureFetchWorker::processSimulatorPackets() void LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, const LLIOPipe::buffer_ptr_t& buffer, - bool last_block, bool success) + bool partial, bool success) { LLMutexLock lock(&mWorkMutex); @@ -1229,14 +1266,14 @@ void LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, gTextureList.sTextureBits += data_size * 8; // Approximate - does not include header bits - //llinfos << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << llendl; + LL_DEBUGS("Texture") << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << LL_ENDL; if (data_size > 0) { // *TODO: set the formatted image data here directly to avoid the copy mBuffer = new U8[data_size]; buffer->readAfter(channels.in(), NULL, mBuffer, data_size); mBufferSize += data_size; - if (data_size < mRequestedSize || last_block == true) + if (data_size < mRequestedSize && mRequestedDiscard == 0) { mHaveAllData = TRUE; } @@ -1422,8 +1459,9 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C)) { // Only do partial requests for J2C at the moment - //llinfos << "Merov : LLTextureFetch::createRequest(), blocking fetch on " << url << llendl; + //llinfos << "Merov : LLTextureFetch::createRequest(), blocking fetch on " << url << llendl; desired_size = MAX_IMAGE_DATA_SIZE; + desired_discard = 0; } else if (desired_discard == 0) { |