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-rw-r--r--indra/newview/lltexturefetch.cpp1005
1 files changed, 2 insertions, 1003 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 543e8b0dab..d811b32f4f 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -62,8 +62,6 @@
#include "llcorehttputil.h"
#include "llhttpretrypolicy.h"
-bool LLTextureFetchDebugger::sDebuggerEnabled = false ;
-
LLTrace::CountStatHandle<F64> LLTextureFetch::sCacheHit("texture_cache_hit");
LLTrace::CountStatHandle<F64> LLTextureFetch::sCacheAttempt("texture_cache_attempt");
LLTrace::EventStatHandle<LLUnit<F32, LLUnits::Percent> > LLTextureFetch::sCacheHitRate("texture_cache_hits");
@@ -244,8 +242,8 @@ static const S32 HTTP_REQUESTS_RANGE_END_MAX = 20000000;
//////////////////////////////////////////////////////////////////////////////
namespace
{
- // The NoOpDeletor is used when passing certain objects (the LLTextureFetchWorker and
- // the LLTextureFetchDebugger) in a smart pointer below for passage into
+ // The NoOpDeletor is used when passing certain objects (the LLTextureFetchWorker)
+ // in a smart pointer below for passage into
// the LLCore::Http libararies. When the smart pointer is destroyed, no
// action will be taken since we do not in these cases want the object to
// be destroyed at the end of the call.
@@ -283,7 +281,6 @@ class LLTextureFetchWorker : public LLWorkerClass, public LLCore::HttpHandler
{
friend class LLTextureFetch;
- friend class LLTextureFetchDebugger;
private:
class CacheReadResponder : public LLTextureCache::ReadResponder
@@ -1883,11 +1880,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("tfwdw - DECODE_IMAGE_UPDATE");
if (mDecoded)
{
- if(mFetcher->getFetchDebugger() && !mInLocalCache)
- {
- mFetcher->getFetchDebugger()->addHistoryEntry(this);
- }
-
mDecodeTime = mDecodeTimer.getElapsedTimeF32();
if (mDecodedDiscard < 0)
@@ -2574,10 +2566,8 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image
mTotalCacheReadCount(0U),
mTotalCacheWriteCount(0U),
mTotalResourceWaitCount(0U),
- mFetchDebugger(NULL),
mFetchSource(LLTextureFetch::FROM_ALL),
mOriginFetchSource(LLTextureFetch::FROM_ALL),
- mFetcherLocked(FALSE),
mTextureInfoMainThread(false)
{
mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
@@ -2598,21 +2588,6 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image
mHttpLowWater = HTTP_NONPIPE_REQUESTS_LOW_WATER;
mHttpSemaphore = 0;
- // Conditionally construct debugger object after 'this' is
- // fully initialized.
- LLTextureFetchDebugger::sDebuggerEnabled = gSavedSettings.getBOOL("TextureFetchDebuggerEnabled");
- if(LLTextureFetchDebugger::isEnabled())
- {
- mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ;
- mFetchSource = (e_tex_source)gSavedSettings.getS32("TextureFetchSource");
- if(mFetchSource < 0 && mFetchSource >= INVALID_SOURCE)
- {
- mFetchSource = LLTextureFetch::FROM_ALL;
- gSavedSettings.setS32("TextureFetchSource", 0);
- }
- mOriginFetchSource = mFetchSource;
- }
-
// If that test log has ben requested but not yet created, create it
if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName))
{
@@ -2641,9 +2616,6 @@ LLTextureFetch::~LLTextureFetch()
delete mHttpRequest;
mHttpRequest = NULL;
- delete mFetchDebugger;
- mFetchDebugger = NULL;
-
// ~LLQueuedThread() called here
}
@@ -2651,10 +2623,6 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http)
{
LL_PROFILE_ZONE_SCOPED;
- if(mFetcherLocked)
- {
- return false;
- }
if (mDebugPause)
{
return false;
@@ -3181,11 +3149,6 @@ S32 LLTextureFetch::update(F32 max_time_ms)
commonUpdate();
}
- if (mFetchDebugger)
- {
- mFetchDebugger->tryToStopDebug(); //check if need to stop debugger.
- }
-
return res;
}
@@ -4218,970 +4181,6 @@ truncate_viewer_metrics(int max_regions, LLSD & metrics)
} // end of anonymous namespace
-
-///////////////////////////////////////////////////////////////////////////////////////////
-//Start LLTextureFetchDebugger
-///////////////////////////////////////////////////////////////////////////////////////////
-//---------------------
-class LLDebuggerCacheReadResponder : public LLTextureCache::ReadResponder
-{
-public:
- LLDebuggerCacheReadResponder(LLTextureFetchDebugger* debugger, S32 id, LLImageFormatted* image)
- : mDebugger(debugger), mID(id)
- {
- setImage(image);
- }
- virtual void completed(bool success)
- {
- mDebugger->callbackCacheRead(mID, success, mFormattedImage, mImageSize, mImageLocal);
- }
-private:
- LLTextureFetchDebugger* mDebugger;
- S32 mID;
-};
-
-class LLDebuggerCacheWriteResponder : public LLTextureCache::WriteResponder
-{
-public:
- LLDebuggerCacheWriteResponder(LLTextureFetchDebugger* debugger, S32 id)
- : mDebugger(debugger), mID(id)
- {
- }
- virtual void completed(bool success)
- {
- mDebugger->callbackCacheWrite(mID, success);
- }
-private:
- LLTextureFetchDebugger* mDebugger;
- S32 mID;
-};
-
-class LLDebuggerDecodeResponder : public LLImageDecodeThread::Responder
-{
-public:
- LLDebuggerDecodeResponder(LLTextureFetchDebugger* debugger, S32 id)
- : mDebugger(debugger), mID(id)
- {
- }
- virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux)
- {
- mDebugger->callbackDecoded(mID, success, raw, aux);
- }
-private:
- LLTextureFetchDebugger* mDebugger;
- S32 mID;
-};
-
-
-LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) :
- LLCore::HttpHandler(),
- mFetcher(fetcher),
- mTextureCache(cache),
- mImageDecodeThread(imagedecodethread),
- mHttpHeaders(),
- mHttpPolicyClass(fetcher->getPolicyClass()),
- mNbCurlCompleted(0),
- mTempIndex(0),
- mHistoryListIndex(0)
-{
- init();
-}
-
-LLTextureFetchDebugger::~LLTextureFetchDebugger()
-{
- mFetchingHistory.clear();
- mStopDebug = TRUE;
- tryToStopDebug();
-}
-
-void LLTextureFetchDebugger::init()
-{
- setDebuggerState(IDLE);
-
- mCacheReadTime = -1.f;
- mCacheWriteTime = -1.f;
- mDecodingTime = -1.f;
- mHTTPTime = -1.f;
- mGLCreationTime = -1.f;
-
- mTotalFetchingTime = 0.f;
- mRefetchVisCacheTime = -1.f;
- mRefetchVisHTTPTime = -1.f;
- mRefetchAllCacheTime = -1.f;
- mRefetchAllHTTPTime = -1.f;
-
- mNumFetchedTextures = 0;
- mNumCacheHits = 0;
- mNumVisibleFetchedTextures = 0;
- mNumVisibleFetchingRequests = 0;
- mFetchedData = 0;
- mDecodedData = 0;
- mVisibleFetchedData = 0;
- mVisibleDecodedData = 0;
- mRenderedData = 0;
- mRenderedDecodedData = 0;
- mFetchedPixels = 0;
- mRenderedPixels = 0;
- mRefetchedVisData = 0;
- mRefetchedVisPixels = 0;
- mRefetchedAllData = 0;
- mRefetchedAllPixels = 0;
-
- mFreezeHistory = FALSE;
- mStopDebug = FALSE;
- mClearHistory = FALSE;
- mRefetchNonVis = FALSE;
-
- mNbCurlRequests = 0;
-
- if (! mHttpHeaders)
- {
- mHttpHeaders = LLCore::HttpHeaders::ptr_t(new LLCore::HttpHeaders);
- mHttpHeaders->append(HTTP_OUT_HEADER_ACCEPT, HTTP_CONTENT_IMAGE_X_J2C);
- }
-}
-
-void LLTextureFetchDebugger::startWork(e_debug_state state)
-{
- switch(state)
- {
- case IDLE:
- break;
- case START_DEBUG:
- startDebug();
- break;
- case READ_CACHE:
- debugCacheRead();
- break;
- case WRITE_CACHE:
- debugCacheWrite();
- break;
- case DECODING:
- debugDecoder();
- break;
- case HTTP_FETCHING:
- debugHTTP();
- break;
- case GL_TEX:
- debugGLTextureCreation();
- break;
- case REFETCH_VIS_CACHE:
- debugRefetchVisibleFromCache();
- break;
- case REFETCH_VIS_HTTP:
- debugRefetchVisibleFromHTTP();
- break;
- case REFETCH_ALL_CACHE:
- debugRefetchAllFromCache();
- break;
- case REFETCH_ALL_HTTP:
- debugRefetchAllFromHTTP();
- break;
- default:
- break;
- }
- return;
-}
-
-void LLTextureFetchDebugger::startDebug()
-{
- //lock the fetcher
- mFetcher->lockFetcher(true);
- mFreezeHistory = TRUE;
- mFetcher->resetLoadSource();
-
- //clear the current fetching queue
- gTextureList.clearFetchingRequests();
-
- setDebuggerState(START_DEBUG);
-}
-
-bool LLTextureFetchDebugger::processStartDebug(F32 max_time)
-{
- mTimer.reset();
-
- //wait for all works to be done
- while(1)
- {
- S32 pending = 0;
- pending += LLAppViewer::getTextureCache()->update(1);
- pending += LLAppViewer::getImageDecodeThread()->update(1);
- // pending += LLAppViewer::getTextureFetch()->update(1); // This causes infinite recursion in some cases
- pending += mNbCurlRequests;
- if(!pending)
- {
- break;
- }
-
- if(mTimer.getElapsedTimeF32() > max_time)
- {
- return false;
- }
- }
-
- //collect statistics
- mTotalFetchingTime = gTextureTimer.getElapsedTimeF32() - mTotalFetchingTime;
-
- std::set<LLUUID> fetched_textures;
- S32 size = mFetchingHistory.size();
- for(S32 i = 0 ; i < size; i++)
- {
- bool in_list = true;
- if(fetched_textures.find(mFetchingHistory[i].mID) == fetched_textures.end())
- {
- fetched_textures.insert(mFetchingHistory[i].mID);
- in_list = false;
- }
-
- std::vector<LLViewerFetchedTexture*> textures;
- LLViewerTextureManager::findFetchedTextures(mFetchingHistory[i].mID, textures);
- std::vector<LLViewerFetchedTexture*>::iterator iter = textures.begin();
- while (iter != textures.end())
- {
- LLViewerFetchedTexture* tex = *iter++;
- // fetched data will be counted for both ui and regular elements
- if (tex && tex->isJustBound()) //visible
- {
- if (!in_list)
- {
- mNumVisibleFetchedTextures++;
- }
- mNumVisibleFetchingRequests++;
-
- mVisibleFetchedData += mFetchingHistory[i].mFetchedSize;
- mVisibleDecodedData += mFetchingHistory[i].mDecodedSize;
-
- if (tex->getDiscardLevel() >= mFetchingHistory[i].mDecodedLevel)
- {
- mRenderedData += mFetchingHistory[i].mFetchedSize;
- mRenderedDecodedData += mFetchingHistory[i].mDecodedSize;
- mRenderedPixels += tex->getWidth() * tex->getHeight();
- }
- }
- }
- }
-
- mNumFetchedTextures = fetched_textures.size();
-
- return true;
-}
-
-void LLTextureFetchDebugger::tryToStopDebug()
-{
- if(!mStopDebug)
- {
- return;
- }
-
- //clear the current debug work
- S32 size = mFetchingHistory.size();
- switch(mDebuggerState)
- {
- case READ_CACHE:
- for(S32 i = 0 ; i < size; i++)
- {
- if (mFetchingHistory[i]. mCacheHandle != LLTextureCache::nullHandle())
- {
- mTextureCache->readComplete(mFetchingHistory[i].mCacheHandle, true);
- }
- }
- break;
- case WRITE_CACHE:
- for(S32 i = 0 ; i < size; i++)
- {
- if (mFetchingHistory[i].mCacheHandle != LLTextureCache::nullHandle())
- {
- mTextureCache->writeComplete(mFetchingHistory[i].mCacheHandle, true);
- }
- }
- break;
- case DECODING:
- break;
- case HTTP_FETCHING:
- break;
- case GL_TEX:
- break;
- case REFETCH_VIS_CACHE:
- break;
- case REFETCH_VIS_HTTP:
- break;
- case REFETCH_ALL_CACHE:
- mRefetchList.clear();
- break;
- case REFETCH_ALL_HTTP:
- mRefetchList.clear();
- break;
- default:
- break;
- }
-
- if(update(0.005f))
- {
- //unlock the fetcher
- mFetcher->lockFetcher(false);
- mFetcher->resetLoadSource();
- mFreezeHistory = FALSE;
- mStopDebug = FALSE;
-
- if(mClearHistory)
- {
- mFetchingHistory.clear();
- mHandleToFetchIndex.clear();
- init();
- mTotalFetchingTime = gTextureTimer.getElapsedTimeF32(); //reset
- }
- }
-}
-
-//called in the main thread and when the fetching queue is empty
-void LLTextureFetchDebugger::clearHistory()
-{
- mClearHistory = TRUE;
-}
-
-void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker)
-{
- if(worker->mRawImage.isNull() || worker->mFormattedImage.isNull())
- {
- return;
- }
-
- if(mFreezeHistory)
- {
- if(mDebuggerState == REFETCH_VIS_CACHE || mDebuggerState == REFETCH_VIS_HTTP)
- {
- mRefetchedVisPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
- mRefetchedVisData += worker->mFormattedImage->getDataSize();
- }
- else
- {
- mRefetchedAllPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
- mRefetchedAllData += worker->mFormattedImage->getDataSize();
-
- // refetch list only requests/creates normal images, so requesting ui='false'
- LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(worker->mID, TEX_LIST_STANDARD);
- if(tex && mRefetchList[tex].begin() != mRefetchList[tex].end())
- {
- if(worker->mDecodedDiscard == mFetchingHistory[mRefetchList[tex][0]].mDecodedLevel)
- {
- mRefetchList[tex].erase(mRefetchList[tex].begin());
- }
- }
- }
- return;
- }
-
- if(worker->mInCache)
- {
- mNumCacheHits++;
- }
- mFetchedData += worker->mFormattedImage->getDataSize();
- mDecodedData += worker->mRawImage->getDataSize();
- mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
-
- mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard,
- worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize()));
-}
-
-void LLTextureFetchDebugger::lockCache()
-{
-}
-
-void LLTextureFetchDebugger::unlockCache()
-{
-}
-
-void LLTextureFetchDebugger::debugCacheRead()
-{
- lockCache();
- llassert_always(mDebuggerState == IDLE);
- mTimer.reset();
- setDebuggerState(READ_CACHE);
- mCacheReadTime = -1.f;
-
- S32 size = mFetchingHistory.size();
- for(S32 i = 0 ; i < size ; i++)
- {
- mFetchingHistory[i].mFormattedImage = NULL;
- mFetchingHistory[i].mCacheHandle = mTextureCache->readFromCache(mFetchingHistory[i].mID, 0, mFetchingHistory[i].mFetchedSize,
- new LLDebuggerCacheReadResponder(this, i, mFetchingHistory[i].mFormattedImage));
- }
-}
-
-void LLTextureFetchDebugger::clearCache()
-{
- S32 size = mFetchingHistory.size();
- {
- std::set<LLUUID> deleted_list;
- for(S32 i = 0 ; i < size ; i++)
- {
- if(deleted_list.find(mFetchingHistory[i].mID) == deleted_list.end())
- {
- deleted_list.insert(mFetchingHistory[i].mID);
- mTextureCache->removeFromCache(mFetchingHistory[i].mID);
- }
- }
- }
-}
-
-void LLTextureFetchDebugger::debugCacheWrite()
-{
- //remove from cache
- clearCache();
-
- lockCache();
- llassert_always(mDebuggerState == IDLE);
- mTimer.reset();
- setDebuggerState(WRITE_CACHE);
- mCacheWriteTime = -1.f;
-
- S32 size = mFetchingHistory.size();
- for(S32 i = 0 ; i < size ; i++)
- {
- if(mFetchingHistory[i].mFormattedImage.notNull())
- {
- mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID,
- mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize,
- mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1,
- NULL, 0, new LLDebuggerCacheWriteResponder(this, i));
- }
- }
-}
-
-void LLTextureFetchDebugger::lockDecoder()
-{
-}
-
-void LLTextureFetchDebugger::unlockDecoder()
-{
-}
-
-void LLTextureFetchDebugger::debugDecoder()
-{
- lockDecoder();
- llassert_always(mDebuggerState == IDLE);
- mTimer.reset();
- setDebuggerState(DECODING);
- mDecodingTime = -1.f;
-
- S32 size = mFetchingHistory.size();
- for(S32 i = 0 ; i < size ; i++)
- {
- if(mFetchingHistory[i].mFormattedImage.isNull())
- {
- continue;
- }
-
- mImageDecodeThread->decodeImage(mFetchingHistory[i].mFormattedImage,
- mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mNeedsAux,
- new LLDebuggerDecodeResponder(this, i));
- }
-}
-
-void LLTextureFetchDebugger::debugHTTP()
-{
- llassert_always(mDebuggerState == IDLE);
-
- LLViewerRegion* region = gAgent.getRegion();
- if (!region)
- {
- LL_INFOS(LOG_TXT) << "Fetch Debugger : Current region undefined. Cannot fetch textures through HTTP." << LL_ENDL;
- return;
- }
-
- mHTTPUrl = region->getViewerAssetUrl();
- if (mHTTPUrl.empty())
- {
- LL_INFOS(LOG_TXT) << "Fetch Debugger : Current region URL undefined. Cannot fetch textures through HTTP." << LL_ENDL;
- return;
- }
-
- mTimer.reset();
- setDebuggerState(HTTP_FETCHING);
- mHTTPTime = -1.f;
-
- S32 size = mFetchingHistory.size();
- for (S32 i = 0 ; i < size ; i++)
- {
- mFetchingHistory[i].mCurlState = FetchEntry::CURL_NOT_DONE;
- mFetchingHistory[i].mCurlReceivedSize = 0;
- mFetchingHistory[i].mFormattedImage = NULL;
- }
- mNbCurlRequests = 0;
- mNbCurlCompleted = 0;
-
- fillCurlQueue();
-}
-
-S32 LLTextureFetchDebugger::fillCurlQueue()
-{
- if(mStopDebug) //stop
- {
- mNbCurlCompleted = mFetchingHistory.size();
- return 0;
- }
- if (mNbCurlRequests > HTTP_NONPIPE_REQUESTS_LOW_WATER)
- {
- return mNbCurlRequests;
- }
-
- S32 size = mFetchingHistory.size();
- for (S32 i = 0 ; i < size ; i++)
- {
- if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE)
- {
- continue;
- }
- std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str();
- S32 requestedSize = mFetchingHistory[i].mRequestedSize;
- // We request the whole file if the size was not set.
- requestedSize = llmax(0,requestedSize);
- // We request the whole file if the size was set to an absurdly high value (meaning all file)
- requestedSize = (requestedSize == 33554432 ? 0 : requestedSize);
-
- LLCore::HttpHandle handle = mFetcher->getHttpRequest().requestGetByteRange(mHttpPolicyClass,
- texture_url,
- 0,
- requestedSize,
- LLCore::HttpOptions::ptr_t(),
- mHttpHeaders,
- LLCore::HttpHandler::ptr_t(this, &NoOpDeletor));
- if (LLCORE_HTTP_HANDLE_INVALID != handle)
- {
- mHandleToFetchIndex[handle] = i;
- mFetchingHistory[i].mHttpHandle = handle;
- mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS;
- mNbCurlRequests++;
- if (mNbCurlRequests >= HTTP_NONPIPE_REQUESTS_HIGH_WATER) // emulate normal pipeline
- {
- break;
- }
- }
- else
- {
- // Failed to queue request, log it and mark it done.
- LLCore::HttpStatus status(mFetcher->getHttpRequest().getStatus());
-
- LL_WARNS(LOG_TXT) << "Couldn't issue HTTP request in debugger for texture "
- << mFetchingHistory[i].mID
- << ", status: " << status.toTerseString()
- << " reason: " << status.toString()
- << LL_ENDL;
- mFetchingHistory[i].mCurlState = FetchEntry::CURL_DONE;
- }
- }
- //LL_INFOS(LOG_TXT) << "Fetch Debugger : Having " << mNbCurlRequests << " requests through the curl thread." << LL_ENDL;
- return mNbCurlRequests;
-}
-
-void LLTextureFetchDebugger::debugGLTextureCreation()
-{
- llassert_always(mDebuggerState == IDLE);
- setDebuggerState(GL_TEX);
- mTempTexList.clear();
-
- S32 size = mFetchingHistory.size();
- for(S32 i = 0 ; i < size ; i++)
- {
- if(mFetchingHistory[i].mRawImage.notNull())
- {
- std::vector<LLViewerFetchedTexture*> textures;
- gTextureList.findTexturesByID(mFetchingHistory[i].mID, textures);
- std::vector<LLViewerFetchedTexture*>::iterator iter = textures.begin();
- while (iter != textures.end())
- {
- LLViewerFetchedTexture* tex = *iter++;
- if (tex && !tex->isForSculptOnly())
- {
- tex->destroyGLTexture();
- mTempTexList.push_back(tex);
- }
- }
- }
- }
-
- mGLCreationTime = -1.f;
- mTempIndex = 0;
- mHistoryListIndex = 0;
-
- return;
-}
-
-bool LLTextureFetchDebugger::processGLCreation(F32 max_time)
-{
- mTimer.reset();
-
- bool done = true;
- S32 size = mFetchingHistory.size();
- S32 size1 = mTempTexList.size();
- for(; mHistoryListIndex < size && mTempIndex < size1; mHistoryListIndex++)
- {
- if(mFetchingHistory[mHistoryListIndex].mRawImage.notNull())
- {
- if(mFetchingHistory[mHistoryListIndex].mID == mTempTexList[mTempIndex]->getID())
- {
- mTempTexList[mTempIndex]->createGLTexture(mFetchingHistory[mHistoryListIndex].mDecodedLevel,
- mFetchingHistory[mHistoryListIndex].mRawImage, 0, TRUE, mTempTexList[mTempIndex]->getBoostLevel());
- mTempIndex++;
- }
- }
-
- if(mTimer.getElapsedTimeF32() > max_time)
- {
- done = false;
- break;
- }
- }
-
- if(mGLCreationTime < 0.f)
- {
- mGLCreationTime = mTimer.getElapsedTimeF32() ;
- }
- else
- {
- mGLCreationTime += mTimer.getElapsedTimeF32() ;
- }
-
- return done;
-}
-
-//clear fetching results of all textures.
-void LLTextureFetchDebugger::clearTextures()
-{
- S32 size = mFetchingHistory.size();
- for(S32 i = 0 ; i < size ; i++)
- {
- std::vector<LLViewerFetchedTexture*> textures;
- gTextureList.findTexturesByID(mFetchingHistory[i].mID, textures);
- std::vector<LLViewerFetchedTexture*>::iterator iter = textures.begin();
- while (iter != textures.end())
- {
- LLViewerFetchedTexture* tex = *iter++;
- if (tex)
- {
- tex->clearFetchedResults();
- }
- }
- }
-}
-
-void LLTextureFetchDebugger::makeRefetchList()
-{
- mRefetchList.clear();
- S32 size = mFetchingHistory.size();
- for(S32 i = 0 ; i < size; i++)
- {
- LLViewerFetchedTexture* tex = LLViewerTextureManager::getFetchedTexture(mFetchingHistory[i].mID);
- if(tex && tex->isJustBound()) //visible
- {
- continue; //the texture fetch pipeline will take care of visible textures.
- }
-
- // todo: Will attempt to refetch icons and ui elements as normal images (boost_none)
- // thus will create unnecessary LLViewerFetchedTexture, consider supporting separate UI textures
- mRefetchList[tex].push_back(i);
- }
-}
-
-void LLTextureFetchDebugger::scanRefetchList()
-{
- if(mStopDebug)
- {
- return;
- }
- if(!mRefetchNonVis)
- {
- return;
- }
-
- for(std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> >::iterator iter = mRefetchList.begin();
- iter != mRefetchList.end(); )
- {
- if(iter->second.empty())
- {
- gTextureList.setDebugFetching(iter->first, -1);
- mRefetchList.erase(iter++); // This is the correct method to "erase and move on" in an std::map
- }
- else
- {
- gTextureList.setDebugFetching(iter->first, mFetchingHistory[iter->second[0]].mDecodedLevel);
- ++iter;
- }
- }
-}
-
-void LLTextureFetchDebugger::debugRefetchVisibleFromCache()
-{
- llassert_always(mDebuggerState == IDLE);
- setDebuggerState(REFETCH_VIS_CACHE);
-
- clearTextures();
- mFetcher->setLoadSource(LLTextureFetch::FROM_ALL);
-
- mTimer.reset();
- mFetcher->lockFetcher(false);
- mRefetchVisCacheTime = -1.f;
- mRefetchedVisData = 0;
- mRefetchedVisPixels = 0;
-}
-
-void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP()
-{
- llassert_always(mDebuggerState == IDLE);
- setDebuggerState(REFETCH_VIS_HTTP);
-
- clearTextures();
- mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY);
-
- mTimer.reset();
- mFetcher->lockFetcher(false);
- mRefetchVisHTTPTime = -1.f;
- mRefetchedVisData = 0;
- mRefetchedVisPixels = 0;
-}
-
-void LLTextureFetchDebugger::debugRefetchAllFromCache()
-{
- llassert_always(mDebuggerState == IDLE);
- setDebuggerState(REFETCH_ALL_CACHE);
-
- clearTextures();
- makeRefetchList();
- mFetcher->setLoadSource(LLTextureFetch::FROM_ALL);
-
- mTimer.reset();
- mFetcher->lockFetcher(false);
- mRefetchAllCacheTime = -1.f;
- mRefetchedAllData = 0;
- mRefetchedAllPixels = 0;
- mRefetchNonVis = FALSE;
-}
-
-void LLTextureFetchDebugger::debugRefetchAllFromHTTP()
-{
- llassert_always(mDebuggerState == IDLE);
- setDebuggerState(REFETCH_ALL_HTTP);
-
- clearTextures();
- makeRefetchList();
- mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY);
-
- mTimer.reset();
- mFetcher->lockFetcher(false);
- mRefetchAllHTTPTime = -1.f;
- mRefetchedAllData = 0;
- mRefetchedAllPixels = 0;
- mRefetchNonVis = TRUE;
-}
-
-bool LLTextureFetchDebugger::update(F32 max_time)
-{
- switch(mDebuggerState)
- {
- case START_DEBUG:
- if(processStartDebug(max_time))
- {
- setDebuggerState(IDLE);
- }
- break;
- case READ_CACHE:
- if(!mTextureCache->update(1))
- {
- mCacheReadTime = mTimer.getElapsedTimeF32() ;
- setDebuggerState(IDLE);
- unlockCache();
- }
- break;
- case WRITE_CACHE:
- if(!mTextureCache->update(1))
- {
- mCacheWriteTime = mTimer.getElapsedTimeF32() ;
- setDebuggerState(IDLE);
- unlockCache();
- }
- break;
- case DECODING:
- if(!mImageDecodeThread->update(1))
- {
- mDecodingTime = mTimer.getElapsedTimeF32() ;
- setDebuggerState(IDLE);
- unlockDecoder();
- }
- break;
- case HTTP_FETCHING:
- // Do some notifications...
- mFetcher->getHttpRequest().update(10);
- if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size())
- {
- mHTTPTime = mTimer.getElapsedTimeF32() ;
- setDebuggerState(IDLE);
- }
- break;
- case GL_TEX:
- if(processGLCreation(max_time))
- {
- setDebuggerState(IDLE);
- mTempTexList.clear();
- }
- break;
- case REFETCH_VIS_CACHE:
- if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
- {
- mRefetchVisCacheTime = mTimer.getElapsedTimeF32() ;
- setDebuggerState(IDLE);
- mFetcher->lockFetcher(true);
- mFetcher->resetLoadSource();
- }
- break;
- case REFETCH_VIS_HTTP:
- if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
- {
- mRefetchVisHTTPTime = mTimer.getElapsedTimeF32() ;
- setDebuggerState(IDLE);
- mFetcher->lockFetcher(true);
- mFetcher->resetLoadSource();
- }
- break;
- case REFETCH_ALL_CACHE:
- scanRefetchList();
- if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
- {
- if(!mRefetchNonVis)
- {
- mRefetchNonVis = TRUE; //start to fetch non-vis
- scanRefetchList();
- break;
- }
-
- mRefetchAllCacheTime = mTimer.getElapsedTimeF32() ;
- setDebuggerState(IDLE);
- mFetcher->lockFetcher(true);
- mFetcher->resetLoadSource();
- mRefetchList.clear();
- mRefetchNonVis = FALSE;
- }
- break;
- case REFETCH_ALL_HTTP:
- scanRefetchList();
- if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
- {
- mRefetchAllHTTPTime = mTimer.getElapsedTimeF32() ;
- setDebuggerState(IDLE);
- mFetcher->lockFetcher(true);
- mFetcher->resetLoadSource();
- mRefetchList.clear();
- mRefetchNonVis = FALSE;
- }
- break;
- default:
- setDebuggerState(IDLE);
- break;
- }
-
- return mDebuggerState == IDLE;
-}
-
-void LLTextureFetchDebugger::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response)
-{
- handle_fetch_map_t::iterator iter(mHandleToFetchIndex.find(handle));
- if (mHandleToFetchIndex.end() == iter)
- {
- LL_INFOS(LOG_TXT) << "Fetch Debugger : Couldn't find handle " << handle << " in fetch list." << LL_ENDL;
- return;
- }
-
- S32 fetch_ind(iter->second);
- mHandleToFetchIndex.erase(iter);
- if (fetch_ind >= mFetchingHistory.size() || mFetchingHistory[fetch_ind].mHttpHandle != handle)
- {
- LL_INFOS(LOG_TXT) << "Fetch Debugger : Handle and fetch object in disagreement. Punting." << LL_ENDL;
- }
- else
- {
- callbackHTTP(mFetchingHistory[fetch_ind], response);
- mFetchingHistory[fetch_ind].mHttpHandle = LLCORE_HTTP_HANDLE_INVALID; // Not valid after notification
- }
-}
-
-void LLTextureFetchDebugger::callbackCacheRead(S32 id, bool success, LLImageFormatted* image,
- S32 imagesize, BOOL islocal)
-{
- if (success)
- {
- mFetchingHistory[id].mFormattedImage = image;
- }
- mTextureCache->readComplete(mFetchingHistory[id].mCacheHandle, false);
- mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle();
-}
-
-void LLTextureFetchDebugger::callbackCacheWrite(S32 id, bool success)
-{
- mTextureCache->writeComplete(mFetchingHistory[id].mCacheHandle);
- mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle();
-}
-
-void LLTextureFetchDebugger::callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux)
-{
- if (success)
- {
- llassert_always(raw);
- mFetchingHistory[id].mRawImage = raw;
- }
-}
-
-void LLTextureFetchDebugger::callbackHTTP(FetchEntry & fetch, LLCore::HttpResponse * response)
-{
- static const LLCore::HttpStatus par_status(HTTP_PARTIAL_CONTENT);
-
- LLCore::HttpStatus status(response->getStatus());
- mNbCurlRequests--;
- mNbCurlCompleted++;
- fetch.mCurlState = FetchEntry::CURL_DONE;
- if (status)
- {
- const bool partial(par_status == status);
- LLCore::BufferArray * ba(response->getBody()); // *Not* holding reference to body
-
- S32 data_size = ba ? ba->size() : 0;
- fetch.mCurlReceivedSize += data_size;
- //LL_INFOS(LOG_TXT) << "Fetch Debugger : got results for " << fetch.mID << ", data_size = " << data_size << ", received = " << fetch.mCurlReceivedSize << ", requested = " << fetch.mRequestedSize << ", partial = " << partial << LL_ENDL;
- if ((fetch.mCurlReceivedSize >= fetch.mRequestedSize) || !partial || (fetch.mRequestedSize == 600))
- {
- U8* d_buffer = (U8*)ll_aligned_malloc_16(data_size);
- if (ba)
- {
- ba->read(0, d_buffer, data_size);
- }
-
- llassert_always(fetch.mFormattedImage.isNull());
- {
- // For now, create formatted image based on extension
- std::string texture_url = mHTTPUrl + "/?texture_id=" + fetch.mID.asString().c_str();
- std::string extension = gDirUtilp->getExtension(texture_url);
- fetch.mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension));
- if (fetch.mFormattedImage.isNull())
- {
- fetch.mFormattedImage = new LLImageJ2C; // default
- }
- }
-
- fetch.mFormattedImage->setData(d_buffer, data_size);
- }
- }
- else //failed
- {
- LL_INFOS(LOG_TXT) << "Fetch Debugger : CURL GET FAILED, ID = " << fetch.mID
- << ", status: " << status.toTerseString()
- << " reason: " << status.toString() << LL_ENDL;
- }
-}
-
-
-//---------------------
-///////////////////////////////////////////////////////////////////////////////////////////
-//End LLTextureFetchDebugger
-///////////////////////////////////////////////////////////////////////////////////////////
-
LLTextureFetchTester::LLTextureFetchTester() : LLMetricPerformanceTesterBasic(sTesterName)
{
mTextureFetchTime = 0;