diff options
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rw-r--r-- | indra/newview/lltexturefetch.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 571f9ab3b5..f5e7540e85 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -203,7 +203,7 @@ // Priority Scheme // // [PRIORITY_LOW, PRIORITY_NORMAL) - for WAIT_HTTP_RESOURCE state -// [PRIORITY_NORMAL, PRIORITY_HIGH) - waiting for external event +// and other wait states // [PRIORITY_HIGH, PRIORITY_URGENT) - External event delivered, // rapidly transitioning through states, // no waiting allowed @@ -1102,7 +1102,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mUrl.compare(0, 7, "file://") == 0) { - setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); // Set priority first since Responder may change it + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it // read file from local disk std::string filename = mUrl.substr(7, std::string::npos); @@ -1112,7 +1112,7 @@ bool LLTextureFetchWorker::doWork(S32 param) } else if (mUrl.empty()) { - setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); // Set priority first since Responder may change it + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority, @@ -1241,7 +1241,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mSentRequest = QUEUED; mFetcher->addToNetworkQueue(this); recordTextureStart(false); - setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } @@ -1252,7 +1252,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // Make certain this is in the network queue //mFetcher->addToNetworkQueue(this); //recordTextureStart(false); - //setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); + //setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } } @@ -1281,7 +1281,7 @@ bool LLTextureFetchWorker::doWork(S32 param) else { mFetcher->addToNetworkQueue(this); // failsafe - setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); recordTextureStart(false); } return false; @@ -1371,7 +1371,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mHttpActive = true; mFetcher->addToHTTPQueue(mID); recordTextureStart(true); - setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); mState = WAIT_HTTP_REQ; // fall through @@ -1495,7 +1495,7 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { - setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } } @@ -1504,7 +1504,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled"); - setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); // Set priority first since Responder may change it + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it if (textures_decode_disabled) { // for debug use, don't decode @@ -1540,7 +1540,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mAuxImage = NULL; llassert_always(mFormattedImage.notNull()); S32 discard = mHaveAllData ? 0 : mLoadedDiscard; - U32 image_priority = LLWorkerThread::PRIORITY_NORMAL | mWorkPriority; + U32 image_priority = LLWorkerThread::PRIORITY_LOW | mWorkPriority; mDecoded = FALSE; mState = DECODE_IMAGE_UPDATE; LL_DEBUGS("Texture") << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard @@ -1612,7 +1612,7 @@ bool LLTextureFetchWorker::doWork(S32 param) } } llassert_always(datasize); - setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); // Set priority first since Responder may change it + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it U32 cache_priority = mWorkPriority; mWritten = FALSE; mState = WAIT_ON_WRITE; @@ -1654,7 +1654,7 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { - setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return true; } } |