diff options
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/lltexturefetch.cpp | 1225 |
1 files changed, 1129 insertions, 96 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index f18aa8b4e6..0c2d813e2c 100644..100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -52,12 +52,20 @@ #include "llviewerstats.h" #include "llviewerassetstats.h" #include "llworld.h" +#include "llsdutil.h" +#include "llstartup.h" +#include "llviewerstats.h" + +bool LLTextureFetchDebugger::sDebuggerEnabled = false ; +LLStat LLTextureFetch::sCacheHitRate("texture_cache_hits", 128); +LLStat LLTextureFetch::sCacheReadLatency("texture_cache_read_latency", 128); ////////////////////////////////////////////////////////////////////////////// class LLTextureFetchWorker : public LLWorkerClass { friend class LLTextureFetch; friend class HTTPGetResponder; + friend class LLTextureFetchDebugger; private: class CacheReadResponder : public LLTextureCache::ReadResponder @@ -143,7 +151,7 @@ public: /*virtual*/ bool doWork(S32 param); // Called from LLWorkerThread::processRequest() /*virtual*/ void finishWork(S32 param, bool completed); // called from finishRequest() (WORK THREAD) /*virtual*/ bool deleteOK(); // called from update() (WORK THREAD) - + ~LLTextureFetchWorker(); // void relese() { --mActiveCount; } @@ -188,6 +196,8 @@ private: bool processSimulatorPackets(); bool writeToCacheComplete(); + void removeFromHTTPQueue(); + void lockWorkMutex() { mWorkMutex.lock(); } void unlockWorkMutex() { mWorkMutex.unlock(); } @@ -242,6 +252,8 @@ private: S32 mDecodedDiscard; LLFrameTimer mRequestedTimer; LLFrameTimer mFetchTimer; + LLTimer mCacheReadTimer; + F32 mCacheReadTime; LLTextureCache::handle_t mCacheReadHandle; LLTextureCache::handle_t mCacheWriteHandle; U8* mBuffer; @@ -258,12 +270,15 @@ private: BOOL mNeedsAux; BOOL mHaveAllData; BOOL mInLocalCache; + BOOL mInCache; bool mCanUseHTTP ; bool mCanUseNET ; //can get from asset server. S32 mHTTPFailCount; S32 mRetryAttempt; S32 mActiveCount; U32 mGetStatus; + U32 mHTTPHandle; + F32 mDelay; std::string mGetReason; // Work Data @@ -317,6 +332,7 @@ public: mFetcher->mTextureInfo.setRequestCompleteTimeAndLog(mID, timeNow); } + S32 data_size = 0; lldebugs << "HTTP COMPLETE: " << mID << llendl; LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) @@ -338,7 +354,7 @@ public: // llwarns << "CURL GET FAILED, status:" << status << " reason:" << reason << llendl; } - S32 data_size = worker->callbackHttpGet(channels, buffer, partial, success); + data_size = worker->callbackHttpGet(channels, buffer, partial, success); if(log_texture_traffic && data_size > 0) { @@ -348,9 +364,7 @@ public: gTotalTextureBytesPerBoostLevel[tex->getBoostLevel()] += data_size ; } } - - mFetcher->removeFromHTTPQueue(mID, data_size); - + if (worker->mMetricsStartTime) { LLViewerAssetStatsFF::record_response_thread1(LLViewerAssetType::AT_TEXTURE, @@ -365,9 +379,10 @@ public: } else { - mFetcher->removeFromHTTPQueue(mID); - llwarns << "Worker not found: " << mID << llendl; + llwarns << "Worker not found: " << mID << llendl; } + + mFetcher->getCurlRequest().completeRequest(data_size); } virtual bool followRedir() @@ -653,6 +668,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mRequestedDiscard(-1), mLoadedDiscard(-1), mDecodedDiscard(-1), + mCacheReadTime(0.f), mCacheReadHandle(LLTextureCache::nullHandle()), mCacheWriteHandle(LLTextureCache::nullHandle()), mBuffer(NULL), @@ -669,6 +685,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mNeedsAux(FALSE), mHaveAllData(FALSE), mInLocalCache(FALSE), + mInCache(FALSE), mCanUseHTTP(true), mHTTPFailCount(0), mRetryAttempt(0), @@ -679,10 +696,12 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mLastPacket(-1), mTotalPackets(0), mImageCodec(IMG_CODEC_INVALID), - mMetricsStartTime(0) + mMetricsStartTime(0), + mHTTPHandle(0), + mDelay(-1.f) { mCanUseNET = mUrl.empty() ; - + calcWorkPriority(); mType = host.isOk() ? LLImageBase::TYPE_AVATAR_BAKE : LLImageBase::TYPE_NORMAL; // llinfos << "Create: " << mID << " mHost:" << host << " Discard=" << discard << llendl; @@ -713,7 +732,19 @@ LLTextureFetchWorker::~LLTextureFetchWorker() mFormattedImage = NULL; clearPackets(); unlockWorkMutex(); - mFetcher->removeFromHTTPQueue(mID); + + removeFromHTTPQueue(); +} + +void LLTextureFetchWorker::removeFromHTTPQueue() +{ + if(mHTTPHandle > 0) + { + llassert_always(mState == WAIT_HTTP_REQ); + + mFetcher->getCurlRequest().removeRequest(mHTTPHandle); + mHTTPHandle = 0; + } } void LLTextureFetchWorker::clearPackets() @@ -811,6 +842,7 @@ void LLTextureFetchWorker::setImagePriority(F32 priority) mImagePriority = priority; calcWorkPriority(); U32 work_priority = mWorkPriority | (getPriority() & LLWorkerThread::PRIORITY_HIGHBITS); + mFetcher->getCurlRequest().updatePriority(mHTTPHandle, mWorkPriority); setPriority(work_priority); } } @@ -896,6 +928,8 @@ bool LLTextureFetchWorker::doWork(S32 param) mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); mState = LOAD_FROM_TEXTURE_CACHE; + mInCache = FALSE; + mDelay = -1.f; mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; @@ -911,7 +945,7 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 size = mDesiredSize - offset; if (size <= 0) { - mState = CACHE_POST; + mState = CACHE_POST; //have enough data, will fall to decode return false; } mFileSize = 0; @@ -926,16 +960,18 @@ bool LLTextureFetchWorker::doWork(S32 param) CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority, offset, size, responder); + mCacheReadTimer.reset(); } - else if (mUrl.empty()) + else if (mUrl.empty() && mFetcher->canLoadFromCache()) { setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority, offset, size, responder); + mCacheReadTimer.reset(); } - else if(mCanUseHTTP) + else if(!mUrl.empty() && mCanUseHTTP) { if (!(mUrl.compare(0, 7, "http://") == 0)) { @@ -963,6 +999,9 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + // + //This should never happen + // return false; } } @@ -982,11 +1021,12 @@ bool LLTextureFetchWorker::doWork(S32 param) llassert_always(mFormattedImage->getDataSize() > 0); mLoadedDiscard = mDesiredDiscard; mState = DECODE_IMAGE; + mInCache = TRUE; mWriteToCacheState = NOT_WRITE ; LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() << " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight()) << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; - // fall through + LLTextureFetch::sCacheHitRate.addValue(100.f); } else { @@ -1001,7 +1041,9 @@ bool LLTextureFetchWorker::doWork(S32 param) LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL; mState = LOAD_FROM_NETWORK; } + // fall through + LLTextureFetch::sCacheHitRate.addValue(0.f); } } @@ -1040,7 +1082,7 @@ bool LLTextureFetchWorker::doWork(S32 param) } if (mCanUseHTTP && !mUrl.empty()) { - mState = LLTextureFetchWorker::SEND_HTTP_REQ; + mState = SEND_HTTP_REQ; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); if(mWriteToCacheState != NOT_WRITE) { @@ -1136,17 +1178,6 @@ bool LLTextureFetchWorker::doWork(S32 param) { if(mCanUseHTTP) { - //NOTE: - //control the number of the http requests issued for: - //1, not openning too many file descriptors at the same time; - //2, control the traffic of http so udp gets bandwidth. - // - static const S32 MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE = 8 ; - if(mFetcher->getNumHTTPRequests() > MAX_NUM_OF_HTTP_REQUESTS_IN_QUEUE) - { - return false ; //wait. - } - mFetcher->removeFromNetworkQueue(this, false); S32 cur_size = 0; @@ -1159,6 +1190,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { // We already have all the data, just decode it mLoadedDiscard = mFormattedImage->getDiscardLevel(); + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; return false; } @@ -1177,6 +1209,8 @@ bool LLTextureFetchWorker::doWork(S32 param) bool res = false; if (!mUrl.empty()) { + mRequestedTimer.reset(); + mLoaded = FALSE; mGetStatus = 0; mGetReason.clear(); @@ -1187,7 +1221,6 @@ bool LLTextureFetchWorker::doWork(S32 param) setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); mState = WAIT_HTTP_REQ; - mFetcher->addToHTTPQueue(mID); if (! mMetricsStartTime) { mMetricsStartTime = LLViewerAssetStatsFF::get_timestamp(); @@ -1199,8 +1232,16 @@ bool LLTextureFetchWorker::doWork(S32 param) // Will call callbackHttpGet when curl request completes std::vector<std::string> headers; headers.push_back("Accept: image/x-j2c"); - res = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize, - new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset, true)); + // If we try to fetch the whole file, we set the size to 0 so that we generate the correct curl range request + // Note: it looks a bit hacky but we need to limit this (size==0) to mean "whole file" to HTTP only as it messes up UDP fetching + if ((offset+mRequestedSize) == MAX_IMAGE_DATA_SIZE) + { + mRequestedSize = 0; + } + mHTTPHandle = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize, mWorkPriority, + new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset, true), mDelay); + mDelay = -1.f; //reset + res = true; } if (!res) { @@ -1247,12 +1288,15 @@ bool LLTextureFetchWorker::doWork(S32 param) ++mHTTPFailCount; max_attempts = mHTTPFailCount+1; // Keep retrying LL_INFOS_ONCE("Texture") << "Texture server busy (503): " << mUrl << LL_ENDL; + mDelay = 2.0f; //delay 2 second to re-issue the http request } else { const S32 HTTP_MAX_RETRY_COUNT = 3; max_attempts = HTTP_MAX_RETRY_COUNT + 1; ++mHTTPFailCount; + mDelay = 2.0f; //delay 2 second to re-issue the http request + llinfos << "HTTP GET failed for: " << mUrl << " Status: " << mGetStatus << " Reason: '" << mGetReason << "'" << " Attempt:" << mHTTPFailCount+1 << "/" << max_attempts << llendl; @@ -1264,6 +1308,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { // Use available data mLoadedDiscard = mFormattedImage->getDiscardLevel(); + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; return false; } @@ -1276,6 +1321,7 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = SEND_HTTP_REQ; return false; // retry } @@ -1335,6 +1381,30 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + // + //No need to timeout, the responder should be triggered automatically. + // + + //if(FETCHING_TIMEOUT < mRequestedTimer.getElapsedTimeF32()) + //{ + // if(mFetcher->getCurlRequest().isWaiting(mHTTPHandle)) + // { + // mRequestedTimer.reset(); //still waiting, request not issued yet. + // } + // else if(!mHTTPWaitCount) + // { + // mHTTPWaitCount++; + // mRequestedTimer.reset(); //wait for one more FETCHING_TIMEOUT cycle in case the request is just issued. + // } + // else + // { + // //timeout, abort. + // removeFromHTTPQueue(); + // mState = DONE; + // return true; + // } + //} + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } @@ -1396,6 +1466,11 @@ bool LLTextureFetchWorker::doWork(S32 param) { if (mDecoded) { + if(mFetcher->getFetchDebugger() && !mInLocalCache) + { + mFetcher->getFetchDebugger()->addHistoryEntry(this); + } + if (mDecodedDiscard < 0) { LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL; @@ -1649,7 +1724,7 @@ S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, S32 data_size = 0 ; LLMutexLock lock(&mWorkMutex); - + mHTTPHandle = 0; if (mState != WAIT_HTTP_REQ) { llwarns << "callbackHttpGet for unrequested fetch worker: " << mID @@ -1673,7 +1748,7 @@ S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, mBuffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size); buffer->readAfter(channels.in(), NULL, mBuffer, data_size); mBufferSize += data_size; - if (data_size < mRequestedSize && mRequestedDiscard == 0) + if (mRequestedSize == 0) { mHaveAllData = TRUE; } @@ -1699,6 +1774,10 @@ S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, { mRequestedSize = -1; // error } + // Clear the url since we're done with the fetch + // Note: mUrl is used to check is fetching is required so failure to clear it will force an http fetch + // next time the texture is requested, even if the data have already been fetched. + mUrl.clear(); mLoaded = TRUE; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); @@ -1780,6 +1859,7 @@ void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImag mDecoded = TRUE; // llinfos << mID << " : DECODE COMPLETE " << llendl; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + mCacheReadTime = mCacheReadTimer.getElapsedTimeF32(); } ////////////////////////////////////////////////////////////////////////////// @@ -1821,14 +1901,29 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image mTextureCache(cache), mImageDecodeThread(imagedecodethread), mTextureBandwidth(0), - mHTTPTextureBits(0), - mTotalHTTPRequests(0), mCurlGetRequest(NULL), - mQAMode(qa_mode) + mQAMode(qa_mode), + mFetchDebugger(NULL), + mFetchSource(LLTextureFetch::FROM_ALL), + mOriginFetchSource(LLTextureFetch::FROM_ALL), + mFetcherLocked(FALSE) { mCurlPOSTRequestCount = 0; mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold")); + + LLTextureFetchDebugger::sDebuggerEnabled = gSavedSettings.getBOOL("TextureFetchDebuggerEnabled"); + if(LLTextureFetchDebugger::isEnabled()) + { + mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ; + mFetchSource = (e_tex_source)gSavedSettings.getS32("TextureFetchSource"); + if(mFetchSource < 0 && mFetchSource >= INVALID_SOURCE) + { + mFetchSource = LLTextureFetch::FROM_ALL; + gSavedSettings.setS32("TextureFetchSource", 0); + } + mOriginFetchSource = mFetchSource; + } } LLTextureFetch::~LLTextureFetch() @@ -1843,11 +1938,17 @@ LLTextureFetch::~LLTextureFetch() } // ~LLQueuedThread() called here + + delete mFetchDebugger; } bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http) { + if(mFetcherLocked) + { + return false; + } if (mDebugPause) { return false; @@ -1891,6 +1992,8 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con } else { + // If the requester knows nothing about the file, we fetch the smallest + // amount of data at the lowest resolution (highest discard level) possible. desired_size = TEXTURE_CACHE_ENTRY_SIZE; desired_discard = MAX_DISCARD_LEVEL; } @@ -1969,45 +2072,22 @@ void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool c } } -// protected -void LLTextureFetch::addToHTTPQueue(const LLUUID& id) -{ - LLMutexLock lock(&mNetworkQueueMutex); - mHTTPTextureQueue.insert(id); - mTotalHTTPRequests++; -} - -void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id, S32 received_size) -{ - LLMutexLock lock(&mNetworkQueueMutex); - mHTTPTextureQueue.erase(id); - mHTTPTextureBits += received_size * 8; // Approximate - does not include header bits -} - void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) { lockQueue() ; LLTextureFetchWorker* worker = getWorkerAfterLock(id); - if (worker) - { - size_t erased_1 = mRequestMap.erase(worker->mID); - unlockQueue() ; - - llassert_always(erased_1 > 0) ; - - removeFromNetworkQueue(worker, cancel); - llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; + unlockQueue() ; - worker->scheduleDelete(); - } - else - { - unlockQueue() ; - } + removeRequest(worker, cancel); } void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) { + if(!worker) + { + return; + } + lockQueue() ; size_t erased_1 = mRequestMap.erase(worker->mID); unlockQueue() ; @@ -2016,9 +2096,28 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; + worker->removeFromHTTPQueue(); worker->scheduleDelete(); } +void LLTextureFetch::deleteAllRequests() +{ + while(1) + { + lockQueue(); + if(mRequestMap.empty()) + { + unlockQueue() ; + break; + } + + LLTextureFetchWorker* worker = mRequestMap.begin()->second; + unlockQueue() ; + + removeRequest(worker, true); + } +} + S32 LLTextureFetch::getNumRequests() { lockQueue() ; @@ -2028,24 +2127,6 @@ S32 LLTextureFetch::getNumRequests() return size ; } -S32 LLTextureFetch::getNumHTTPRequests() -{ - mNetworkQueueMutex.lock() ; - S32 size = (S32)mHTTPTextureQueue.size(); - mNetworkQueueMutex.unlock() ; - - return size ; -} - -U32 LLTextureFetch::getTotalNumHTTPRequests() -{ - mNetworkQueueMutex.lock() ; - U32 size = mTotalHTTPRequests ; - mNetworkQueueMutex.unlock() ; - - return size ; -} - // call lockQueue() first! LLTextureFetchWorker* LLTextureFetch::getWorkerAfterLock(const LLUUID& id) { @@ -2092,6 +2173,11 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, discard_level = worker->mDecodedDiscard; raw = worker->mRawImage; aux = worker->mAuxImage; + F32 cache_read_time = worker->mCacheReadTime; + if (cache_read_time != 0.f) + { + sCacheReadLatency.addValue(cache_read_time * 1000.f); + } res = true; LL_DEBUGS("Texture") << id << ": Request Finished. State: " << worker->mState << " Discard: " << discard_level << LL_ENDL; worker->unlockWorkMutex(); @@ -2126,7 +2212,7 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority) { worker->lockWorkMutex(); worker->setImagePriority(priority); - worker->unlockWorkMutex(); + worker->unlockWorkMutex(); res = true; } return res; @@ -2208,26 +2294,39 @@ S32 LLTextureFetch::update(F32 max_time_ms) { static LLCachedControl<F32> band_width(gSavedSettings,"ThrottleBandwidthKBPS"); - { - mNetworkQueueMutex.lock() ; - mMaxBandwidth = band_width ; - - gTextureList.sTextureBits += mHTTPTextureBits ; - mHTTPTextureBits = 0 ; - - mNetworkQueueMutex.unlock() ; - } + mMaxBandwidth = band_width ; S32 res = LLWorkerThread::update(max_time_ms); if (!mDebugPause) { - sendRequestListToSimulators(); + // this is the startup state when send_complete_agent_movement() message is sent. + // Before this, the RequestImages message sent by sendRequestListToSimulators + // won't work so don't bother trying + if (LLStartUp::getStartupState() > STATE_AGENT_SEND) + { + sendRequestListToSimulators(); + } } if (!mThreaded) { commonUpdate(); + + if(mCurlGetRequest) + { + mCurlGetRequest->nextRequests(); + } + } + + if(mCurlGetRequest) + { + gTextureList.sTextureBits += mCurlGetRequest->getTotalReceivedBits(); + } + + if(mFetchDebugger) + { + mFetchDebugger->tryToStopDebug(); //check if need to stop debugger. } return res; @@ -2257,7 +2356,12 @@ void LLTextureFetch::shutDownImageDecodeThread() void LLTextureFetch::startThread() { // Construct mCurlGetRequest from Worker Thread - mCurlGetRequest = new LLCurlRequest(); + mCurlGetRequest = new LLCurlTextureRequest(8); + + if(mFetchDebugger) + { + mFetchDebugger->setCurlGetRequest(mCurlGetRequest); + } } // WORKER THREAD @@ -2266,6 +2370,10 @@ void LLTextureFetch::endThread() // Destroy mCurlGetRequest from Worker Thread delete mCurlGetRequest; mCurlGetRequest = NULL; + if(mFetchDebugger) + { + mFetchDebugger->setCurlGetRequest(NULL); + } } // WORKER THREAD @@ -2273,6 +2381,8 @@ void LLTextureFetch::threadedUpdate() { llassert_always(mCurlGetRequest); + mCurlGetRequest->nextRequests(); + // Limit update frequency const F32 PROCESS_TIME = 0.05f; static LLFrameTimer process_timer; @@ -2803,7 +2913,6 @@ void LLTextureFetch::cmdDoWork() } } - ////////////////////////////////////////////////////////////////////////////// // Private (anonymous) class methods implementing the command scheme. @@ -2959,7 +3068,7 @@ TFReqSendMetrics::doWork(LLTextureFetch * fetcher) // In QA mode, Metrics submode, log the result for ease of testing if (fetcher->isQAMode()) { - LL_INFOS("Textures") << merged_llsd << LL_ENDL; + LL_INFOS("Textures") << ll_pretty_print_sd(merged_llsd) << LL_ENDL; } gViewerAssetStatsThread1->reset(); @@ -3007,5 +3116,929 @@ truncate_viewer_metrics(int max_regions, LLSD & metrics) } // end of anonymous namespace +/////////////////////////////////////////////////////////////////////////////////////////// +//Start LLTextureFetchDebugger +/////////////////////////////////////////////////////////////////////////////////////////// +//--------------------- +class LLDebuggerCacheReadResponder : public LLTextureCache::ReadResponder +{ +public: + LLDebuggerCacheReadResponder(LLTextureFetchDebugger* debugger, S32 id, LLImageFormatted* image) + : mDebugger(debugger), mID(id) + { + setImage(image); + } + virtual void completed(bool success) + { + mDebugger->callbackCacheRead(mID, success, mFormattedImage, mImageSize, mImageLocal); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerCacheWriteResponder : public LLTextureCache::WriteResponder +{ +public: + LLDebuggerCacheWriteResponder(LLTextureFetchDebugger* debugger, S32 id) + : mDebugger(debugger), mID(id) + { + } + virtual void completed(bool success) + { + mDebugger->callbackCacheWrite(mID, success); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerDecodeResponder : public LLImageDecodeThread::Responder +{ +public: + LLDebuggerDecodeResponder(LLTextureFetchDebugger* debugger, S32 id) + : mDebugger(debugger), mID(id) + { + } + virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux) + { + mDebugger->callbackDecoded(mID, success, raw, aux); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerHTTPResponder : public LLCurl::Responder +{ +public: + LLDebuggerHTTPResponder(LLTextureFetchDebugger* debugger, S32 index) + : mDebugger(debugger), mIndex(index) + { + } + virtual void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + bool success = false; + bool partial = false; + if (HTTP_OK <= status && status < HTTP_MULTIPLE_CHOICES) + { + success = true; + if (HTTP_PARTIAL_CONTENT == status) // partial information + { + partial = true; + } + } + if (!success) + { + llinfos << "Fetch Debugger : CURL GET FAILED, index = " << mIndex << ", status:" << status << " reason:" << reason << llendl; + } + mDebugger->callbackHTTP(mIndex, channels, buffer, partial, success); + mDebugger->getCurlGetRequest()->completeRequest(0); + } + virtual bool followRedir() + { + return true; + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mIndex; +}; + +LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) : + mFetcher(fetcher), + mTextureCache(cache), + mImageDecodeThread(imagedecodethread), + mCurlGetRequest(NULL) +{ + init(); +} + +LLTextureFetchDebugger::~LLTextureFetchDebugger() +{ + mFetchingHistory.clear(); + mStopDebug = TRUE; + tryToStopDebug(); +} + +void LLTextureFetchDebugger::init() +{ + mState = IDLE; + + mCacheReadTime = -1.f; + mCacheWriteTime = -1.f; + mDecodingTime = -1.f; + mHTTPTime = -1.f; + mGLCreationTime = -1.f; + mTotalFetchingTime = 0.f; + mRefetchVisCacheTime = -1.f; + mRefetchVisHTTPTime = -1.f; + mRefetchAllCacheTime = -1.f; + mRefetchAllHTTPTime = -1.f; + + mNumFetchedTextures = 0; + mNumCacheHits = 0; + mNumVisibleFetchedTextures = 0; + mNumVisibleFetchingRequests = 0; + mFetchedData = 0; + mDecodedData = 0; + mVisibleFetchedData = 0; + mVisibleDecodedData = 0; + mRenderedData = 0; + mRenderedDecodedData = 0; + mFetchedPixels = 0; + mRenderedPixels = 0; + mRefetchedVisData = 0; + mRefetchedVisPixels = 0; + mRefetchedAllData = 0; + mRefetchedAllPixels = 0; + + mFreezeHistory = FALSE; + mStopDebug = FALSE; + mClearHistory = FALSE; +} + +void LLTextureFetchDebugger::startWork(e_debug_state state) +{ + switch(state) + { + case IDLE: + break; + case START_DEBUG: + startDebug(); + break; + case READ_CACHE: + debugCacheRead(); + break; + case WRITE_CACHE: + debugCacheWrite(); + break; + case DECODING: + debugDecoder(); + break; + case HTTP_FETCHING: + debugHTTP(); + break; + case GL_TEX: + debugGLTextureCreation(); + break; + case REFETCH_VIS_CACHE: + debugRefetchVisibleFromCache(); + break; + case REFETCH_VIS_HTTP: + debugRefetchVisibleFromHTTP(); + break; + case REFETCH_ALL_CACHE: + debugRefetchAllFromCache(); + break; + case REFETCH_ALL_HTTP: + debugRefetchAllFromHTTP(); + break; + default: + break; + } + return; +} + +void LLTextureFetchDebugger::startDebug() +{ + //lock the fetcher + mFetcher->lockFetcher(true); + mFreezeHistory = TRUE; + mFetcher->resetLoadSource(); + + //clear the current fetching queue + gTextureList.clearFetchingRequests(); + + mState = START_DEBUG; +} + +bool LLTextureFetchDebugger::processStartDebug(F32 max_time) +{ + mTimer.reset(); + + //wait for all works to be done + while(1) + { + S32 pending = 0; + pending += LLAppViewer::getTextureCache()->update(1); + pending += LLAppViewer::getImageDecodeThread()->update(1); + pending += LLAppViewer::getTextureFetch()->update(1); + if(!pending) + { + break; + } + + if(mTimer.getElapsedTimeF32() > max_time) + { + return false; + } + } + + //collect statistics + mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + + std::set<LLUUID> fetched_textures; + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size; i++) + { + bool in_list = true; + if(fetched_textures.find(mFetchingHistory[i].mID) == fetched_textures.end()) + { + fetched_textures.insert(mFetchingHistory[i].mID); + in_list = false; + } + + LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(mFetchingHistory[i].mID); + if(tex && tex->isJustBound()) //visible + { + if(!in_list) + { + mNumVisibleFetchedTextures++; + } + mNumVisibleFetchingRequests++; + + mVisibleFetchedData += mFetchingHistory[i].mFetchedSize; + mVisibleDecodedData += mFetchingHistory[i].mDecodedSize; + + if(tex->getDiscardLevel() >= mFetchingHistory[i].mDecodedLevel) + { + mRenderedData += mFetchingHistory[i].mFetchedSize; + mRenderedDecodedData += mFetchingHistory[i].mDecodedSize; + mRenderedPixels += tex->getWidth() * tex->getHeight(); + } + } + } + + mNumFetchedTextures = fetched_textures.size(); + + return true; +} + +void LLTextureFetchDebugger::tryToStopDebug() +{ + if(!mStopDebug) + { + return; + } + + //clear the current debug work + S32 size = mFetchingHistory.size(); + switch(mState) + { + case READ_CACHE: + for(S32 i = 0 ; i < size; i++) + { + if (mFetchingHistory[i]. mCacheHandle != LLTextureCache::nullHandle()) + { + mTextureCache->readComplete(mFetchingHistory[i].mCacheHandle, true); + } + } + break; + case WRITE_CACHE: + for(S32 i = 0 ; i < size; i++) + { + if (mFetchingHistory[i].mCacheHandle != LLTextureCache::nullHandle()) + { + mTextureCache->writeComplete(mFetchingHistory[i].mCacheHandle, true); + } + } + break; + case DECODING: + break; + case HTTP_FETCHING: + break; + case GL_TEX: + break; + case REFETCH_VIS_CACHE: + break; + case REFETCH_VIS_HTTP: + break; + case REFETCH_ALL_CACHE: + mRefetchList.clear(); + break; + case REFETCH_ALL_HTTP: + mRefetchList.clear(); + break; + default: + break; + } + + if(update(0.005f)) + { + //unlock the fetcher + mFetcher->lockFetcher(false); + mFetcher->resetLoadSource(); + mFreezeHistory = FALSE; + mStopDebug = FALSE; + + if(mClearHistory) + { + mFetchingHistory.clear(); + init(); + mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset + } + } +} + +//called in the main thread and when the fetching queue is empty +void LLTextureFetchDebugger::clearHistory() +{ + mClearHistory = TRUE; +} + +void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) +{ + if(worker->mRawImage.isNull() || worker->mFormattedImage.isNull()) + { + return; + } + + if(mFreezeHistory) + { + if(mState == REFETCH_VIS_CACHE || mState == REFETCH_VIS_HTTP) + { + mRefetchedVisPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + mRefetchedVisData += worker->mFormattedImage->getDataSize(); + } + else + { + mRefetchedAllPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + mRefetchedAllData += worker->mFormattedImage->getDataSize(); + + LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(worker->mID); + if(tex && mRefetchList[tex].begin() != mRefetchList[tex].end()) + { + if(worker->mDecodedDiscard == mFetchingHistory[mRefetchList[tex][0]].mDecodedLevel) + { + mRefetchList[tex].erase(mRefetchList[tex].begin()); + } + } + } + return; + } + + if(worker->mInCache) + { + mNumCacheHits++; + } + mFetchedData += worker->mFormattedImage->getDataSize(); + mDecodedData += worker->mRawImage->getDataSize(); + mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + + mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, + worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); +} + +void LLTextureFetchDebugger::lockCache() +{ +} + +void LLTextureFetchDebugger::unlockCache() +{ +} + +void LLTextureFetchDebugger::debugCacheRead() +{ + lockCache(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = READ_CACHE; + mCacheReadTime = -1.f; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + mFetchingHistory[i].mFormattedImage = NULL; + mFetchingHistory[i].mCacheHandle = mTextureCache->readFromCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, 0, mFetchingHistory[i].mFetchedSize, + new LLDebuggerCacheReadResponder(this, i, mFetchingHistory[i].mFormattedImage)); + } +} + +void LLTextureFetchDebugger::clearCache() +{ + S32 size = mFetchingHistory.size(); + { + std::set<LLUUID> deleted_list; + for(S32 i = 0 ; i < size ; i++) + { + if(deleted_list.find(mFetchingHistory[i].mID) == deleted_list.end()) + { + deleted_list.insert(mFetchingHistory[i].mID); + mTextureCache->removeFromCache(mFetchingHistory[i].mID); + } + } + } +} + +void LLTextureFetchDebugger::debugCacheWrite() +{ + //remove from cache + clearCache(); + + lockCache(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = WRITE_CACHE; + mCacheWriteTime = -1.f; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mFormattedImage.notNull()) + { + mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, + mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize, + mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1, + new LLDebuggerCacheWriteResponder(this, i)); + } + } +} + +void LLTextureFetchDebugger::lockDecoder() +{ +} + +void LLTextureFetchDebugger::unlockDecoder() +{ +} + +void LLTextureFetchDebugger::debugDecoder() +{ + lockDecoder(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = DECODING; + mDecodingTime = -1.f; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mFormattedImage.isNull()) + { + continue; + } + + mImageDecodeThread->decodeImage(mFetchingHistory[i].mFormattedImage, LLWorkerThread::PRIORITY_NORMAL, + mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mNeedsAux, + new LLDebuggerDecodeResponder(this, i)); + } +} + +void LLTextureFetchDebugger::debugHTTP() +{ + llassert_always(mState == IDLE); + + LLViewerRegion* region = gAgent.getRegion(); + if (!region) + { + llinfos << "Fetch Debugger : Current region undefined. Cannot fetch textures through HTTP." << llendl; + return; + } + + mHTTPUrl = region->getHttpUrl(); + if (mHTTPUrl.empty()) + { + llinfos << "Fetch Debugger : Current region URL undefined. Cannot fetch textures through HTTP." << llendl; + return; + } + + mTimer.reset(); + mState = HTTP_FETCHING; + mHTTPTime = -1.f; + + S32 size = mFetchingHistory.size(); + for (S32 i = 0 ; i < size ; i++) + { + mFetchingHistory[i].mCurlState = FetchEntry::CURL_NOT_DONE; + mFetchingHistory[i].mCurlReceivedSize = 0; + mFetchingHistory[i].mHTTPFailCount = 0; + } + mNbCurlRequests = 0; + mNbCurlCompleted = 0; + + fillCurlQueue(); +} + +S32 LLTextureFetchDebugger::fillCurlQueue() +{ + if(mStopDebug) //stop + { + mNbCurlCompleted = mFetchingHistory.size(); + return 0; + } + S32 size = mFetchingHistory.size(); + + if (mNbCurlRequests == size) //all issued + { + return 0; + } + + S32 counter = 8; + mNbCurlRequests = 0; + for (S32 i = 0 ; i < size ; i++) + { + mNbCurlRequests++; + + if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE) + { + continue; + } + std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str(); + S32 requestedSize = mFetchingHistory[i].mRequestedSize; + // We request the whole file if the size was not set. + requestedSize = llmax(0,requestedSize); + // We request the whole file if the size was set to an absurdly high value (meaning all file) + requestedSize = (requestedSize == 33554432 ? 0 : requestedSize); + std::vector<std::string> headers; + headers.push_back("Accept: image/x-j2c"); + mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, 0x10000, new LLDebuggerHTTPResponder(this, i)); + + mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS; + counter--; + if(counter < 1) + { + break; + } + } + //llinfos << "Fetch Debugger : Having " << mNbCurlRequests << " requests through the curl thread." << llendl; + return mNbCurlRequests; +} + +void LLTextureFetchDebugger::debugGLTextureCreation() +{ + llassert_always(mState == IDLE); + mState = GL_TEX; + mTempTexList.clear(); + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mRawImage.notNull()) + { + LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ; + if(tex && !tex->isForSculptOnly()) + { + tex->destroyGLTexture() ; + mTempTexList.push_back(tex); + } + } + } + + mGLCreationTime = -1.f; + mTempIndex = 0; + mHistoryListIndex = 0; + + return; +} + +bool LLTextureFetchDebugger::processGLCreation(F32 max_time) +{ + mTimer.reset(); + + bool done = true; + S32 size = mFetchingHistory.size(); + S32 size1 = mTempTexList.size(); + for(; mHistoryListIndex < size && mTempIndex < size1; mHistoryListIndex++) + { + if(mFetchingHistory[mHistoryListIndex].mRawImage.notNull()) + { + if(mFetchingHistory[mHistoryListIndex].mID == mTempTexList[mTempIndex]->getID()) + { + mTempTexList[mTempIndex]->createGLTexture(mFetchingHistory[mHistoryListIndex].mDecodedLevel, + mFetchingHistory[mHistoryListIndex].mRawImage, 0, TRUE, mTempTexList[mTempIndex]->getBoostLevel()); + mTempIndex++; + } + } + + if(mTimer.getElapsedTimeF32() > max_time) + { + done = false; + break; + } + } + + if(mGLCreationTime < 0.f) + { + mGLCreationTime = mTimer.getElapsedTimeF32() ; + } + else + { + mGLCreationTime += mTimer.getElapsedTimeF32() ; + } + + return done; +} + +//clear fetching results of all textures. +void LLTextureFetchDebugger::clearTextures() +{ + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ; + if(tex) + { + tex->clearFetchedResults() ; + } + } +} + +void LLTextureFetchDebugger::makeRefetchList() +{ + mRefetchList.clear(); + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size; i++) + { + LLViewerFetchedTexture* tex = LLViewerTextureManager::getFetchedTexture(mFetchingHistory[i].mID); + if(tex && tex->isJustBound()) //visible + { + continue; //the texture fetch pipeline will take care of visible textures. + } + + mRefetchList[tex].push_back(i); + } +} + +void LLTextureFetchDebugger::scanRefetchList() +{ + if(mStopDebug) + { + return; + } + if(!mRefetchNonVis) + { + return; + } + + for(std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> >::iterator iter = mRefetchList.begin(); + iter != mRefetchList.end(); ) + { + if(iter->second.empty()) + { + gTextureList.setDebugFetching(iter->first, -1); + mRefetchList.erase(iter++); // This is the correct method to "erase and move on" in an std::map + } + else + { + gTextureList.setDebugFetching(iter->first, mFetchingHistory[iter->second[0]].mDecodedLevel); + ++iter; + } + } +} + +void LLTextureFetchDebugger::debugRefetchVisibleFromCache() +{ + llassert_always(mState == IDLE); + mState = REFETCH_VIS_CACHE; + + clearTextures(); + mFetcher->setLoadSource(LLTextureFetch::FROM_ALL); + + mTimer.reset(); + mFetcher->lockFetcher(false); + mRefetchVisCacheTime = -1.f; + mRefetchedVisData = 0; + mRefetchedVisPixels = 0; +} + +void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() +{ + llassert_always(mState == IDLE); + mState = REFETCH_VIS_HTTP; + + clearTextures(); + mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY); + + mTimer.reset(); + mFetcher->lockFetcher(false); + mRefetchVisHTTPTime = -1.f; + mRefetchedVisData = 0; + mRefetchedVisPixels = 0; +} + +void LLTextureFetchDebugger::debugRefetchAllFromCache() +{ + llassert_always(mState == IDLE); + mState = REFETCH_ALL_CACHE; + + clearTextures(); + makeRefetchList(); + mFetcher->setLoadSource(LLTextureFetch::FROM_ALL); + + mTimer.reset(); + mFetcher->lockFetcher(false); + mRefetchAllCacheTime = -1.f; + mRefetchedAllData = 0; + mRefetchedAllPixels = 0; + mRefetchNonVis = FALSE; +} + +void LLTextureFetchDebugger::debugRefetchAllFromHTTP() +{ + llassert_always(mState == IDLE); + mState = REFETCH_ALL_HTTP; + + clearTextures(); + makeRefetchList(); + mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY); + + mTimer.reset(); + mFetcher->lockFetcher(false); + mRefetchAllHTTPTime = -1.f; + mRefetchedAllData = 0; + mRefetchedAllPixels = 0; + mRefetchNonVis = TRUE; +} + +bool LLTextureFetchDebugger::update(F32 max_time) +{ + switch(mState) + { + case START_DEBUG: + if(processStartDebug(max_time)) + { + mState = IDLE; + } + break; + case READ_CACHE: + if(!mTextureCache->update(1)) + { + mCacheReadTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockCache(); + } + break; + case WRITE_CACHE: + if(!mTextureCache->update(1)) + { + mCacheWriteTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockCache(); + } + break; + case DECODING: + if(!mImageDecodeThread->update(1)) + { + mDecodingTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockDecoder(); + } + break; + case HTTP_FETCHING: + mCurlGetRequest->process(); + mCurlGetRequest->nextRequests(); + LLCurl::getCurlThread()->update(1); + if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size()) + { + mHTTPTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + } + break; + case GL_TEX: + if(processGLCreation(max_time)) + { + mState = IDLE; + mTempTexList.clear(); + } + break; + case REFETCH_VIS_CACHE: + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + mRefetchVisCacheTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + } + break; + case REFETCH_VIS_HTTP: + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + mRefetchVisHTTPTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + } + break; + case REFETCH_ALL_CACHE: + scanRefetchList(); + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + if(!mRefetchNonVis) + { + mRefetchNonVis = TRUE; //start to fetch non-vis + scanRefetchList(); + break; + } + + mRefetchAllCacheTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + mRefetchList.clear(); + mRefetchNonVis = FALSE; + } + break; + case REFETCH_ALL_HTTP: + scanRefetchList(); + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + mRefetchAllHTTPTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + mRefetchList.clear(); + mRefetchNonVis = FALSE; + } + break; + default: + mState = IDLE; + break; + } + + return mState == IDLE; +} + +void LLTextureFetchDebugger::callbackCacheRead(S32 id, bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal) +{ + if (success) + { + mFetchingHistory[id].mFormattedImage = image; + } + mTextureCache->readComplete(mFetchingHistory[id].mCacheHandle, false); + mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle(); +} + +void LLTextureFetchDebugger::callbackCacheWrite(S32 id, bool success) +{ + mTextureCache->writeComplete(mFetchingHistory[id].mCacheHandle); + mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle(); +} + +void LLTextureFetchDebugger::callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux) +{ + if (success) + { + llassert_always(raw); + mFetchingHistory[id].mRawImage = raw; + } +} + +void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool partial, bool success) +{ + if (success) + { + mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE; + mNbCurlCompleted++; + + S32 data_size = buffer->countAfter(channels.in(), NULL); + mFetchingHistory[id].mCurlReceivedSize += data_size; + //llinfos << "Fetch Debugger : got results for " << id << ", data_size = " << data_size << ", received = " << mFetchingHistory[id].mCurlReceivedSize << ", requested = " << mFetchingHistory[id].mRequestedSize << ", partial = " << partial << llendl; + if ((mFetchingHistory[id].mCurlReceivedSize >= mFetchingHistory[id].mRequestedSize) || !partial || (mFetchingHistory[id].mRequestedSize == 600)) + { + U8* d_buffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size); + buffer->readAfter(channels.in(), NULL, d_buffer, data_size); + + mFetchingHistory[id].mFormattedImage = NULL; + { + // For now, create formatted image based on extension + std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[id].mID.asString().c_str(); + std::string extension = gDirUtilp->getExtension(texture_url); + mFetchingHistory[id].mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension)); + if (mFetchingHistory[id].mFormattedImage.isNull()) + { + mFetchingHistory[id].mFormattedImage = new LLImageJ2C; // default + } + } + + mFetchingHistory[id].mFormattedImage->setData(d_buffer, data_size); + } + } + else //failed + { + mFetchingHistory[id].mHTTPFailCount++; + if(mFetchingHistory[id].mHTTPFailCount < 5) + { + // Fetch will have to be redone + mFetchingHistory[id].mCurlState = FetchEntry::CURL_NOT_DONE; + mNbCurlRequests--; + } + else //skip + { + mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE; + mNbCurlCompleted++; + } + } +} + + +//--------------------- +/////////////////////////////////////////////////////////////////////////////////////////// +//End LLTextureFetchDebugger +/////////////////////////////////////////////////////////////////////////////////////////// |