diff options
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rw-r--r-- | indra/newview/lltexturefetch.cpp | 28 |
1 files changed, 25 insertions, 3 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 6c35464a51..b1b3ae473c 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -431,11 +431,11 @@ LLTextureFetchWorker::~LLTextureFetchWorker() // << " Desired=" << mDesiredDiscard << llendl; llassert_always(!haveWork()); lockWorkMutex(); - if (mCacheReadHandle != LLTextureCache::nullHandle()) + if (mCacheReadHandle != LLTextureCache::nullHandle() && mFetcher->mTextureCache) { mFetcher->mTextureCache->readComplete(mCacheReadHandle, true); } - if (mCacheWriteHandle != LLTextureCache::nullHandle()) + if (mCacheWriteHandle != LLTextureCache::nullHandle() && mFetcher->mTextureCache) { mFetcher->mTextureCache->writeComplete(mCacheWriteHandle, true); } @@ -491,7 +491,7 @@ U32 LLTextureFetchWorker::calcWorkPriority() //llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerFetchedTexture::maxDecodePriority()); static const F32 PRIORITY_SCALE = (F32)LLWorkerThread::PRIORITY_LOWBITS / LLViewerFetchedTexture::maxDecodePriority(); - mWorkPriority = (U32)(mImagePriority * PRIORITY_SCALE); + mWorkPriority = llmin((U32)LLWorkerThread::PRIORITY_LOWBITS, (U32)(mImagePriority * PRIORITY_SCALE)); return mWorkPriority; } @@ -1429,6 +1429,8 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image LLTextureFetch::~LLTextureFetch() { + clearDeleteList() ; + // ~LLQueuedThread() called here } @@ -1737,6 +1739,26 @@ S32 LLTextureFetch::update(U32 max_time_ms) return res; } +//called in the MAIN thread after the TextureCacheThread shuts down. +void LLTextureFetch::shutDownTextureCacheThread() +{ + if(mTextureCache) + { + llassert_always(mTextureCache->isQuitting() || mTextureCache->isStopped()) ; + mTextureCache = NULL ; + } +} + +//called in the MAIN thread after the ImageDecodeThread shuts down. +void LLTextureFetch::shutDownImageDecodeThread() +{ + if(mImageDecodeThread) + { + llassert_always(mImageDecodeThread->isQuitting() || mImageDecodeThread->isStopped()) ; + mImageDecodeThread = NULL ; + } +} + // WORKER THREAD void LLTextureFetch::startThread() { |