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Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rw-r--r--indra/newview/lltexturefetch.cpp129
1 files changed, 34 insertions, 95 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 846cba4a3b..f4899d0d5d 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -54,6 +54,7 @@
#include "llviewertexturelist.h"
#include "llviewertexture.h"
#include "llviewerregion.h"
+#include "llviewerstats.h"
#include "llworld.h"
//////////////////////////////////////////////////////////////////////////////
@@ -150,7 +151,7 @@ public:
~LLTextureFetchWorker();
void relese() { --mActiveCount; }
- void callbackHttpGet(const LLChannelDescriptors& channels,
+ S32 callbackHttpGet(const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer,
bool partial, bool success);
void callbackCacheRead(bool success, LLImageFormatted* image,
@@ -335,8 +336,9 @@ public:
worker->setGetStatus(status, reason);
// llwarns << "CURL GET FAILED, status:" << status << " reason:" << reason << llendl;
}
- mFetcher->removeFromHTTPQueue(mID);
- worker->callbackHttpGet(channels, buffer, partial, success);
+
+ S32 data_size = worker->callbackHttpGet(channels, buffer, partial, success);
+ mFetcher->removeFromHTTPQueue(mID, data_size);
}
else
{
@@ -850,19 +852,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
if(mCanUseHTTP)
{
- // *TODO: Integrate this with llviewerthrottle
- // Note: LLViewerThrottle uses dynamic throttling which makes sense for UDP,
- // but probably not for Textures.
- // Set the throttle to the entire bandwidth, assuming UDP packets will get priority
- // when they are needed
- //F32 max_bandwidth = mFetcher->mMaxBandwidth;
- if (mFetcher->isHTTPThrottled(mDesiredSize))// ||
- //mFetcher->getTextureBandwidth() > max_bandwidth)
- {
- // Make normal priority and return (i.e. wait until there is room in the queue)
- setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority);
- return false;
- }
+ //NOTE:
+ //it seems ok to let sim control the UDP traffic
+ //so there is no throttle for http here.
+ //
mFetcher->removeFromNetworkQueue(this, false);
@@ -979,6 +972,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
else
{
resetFormattedData();
+ mState = DONE;
return true; // failed
}
}
@@ -1271,8 +1265,7 @@ bool LLTextureFetchWorker::deleteOK()
if ((haveWork() &&
// not ok to delete from these states
- ((mState == WAIT_HTTP_REQ) ||
- (mState >= WRITE_TO_CACHE && mState <= WAIT_ON_WRITE))))
+ ((mState >= WRITE_TO_CACHE && mState <= WAIT_ON_WRITE))))
{
delete_ok = false;
}
@@ -1351,29 +1344,29 @@ bool LLTextureFetchWorker::processSimulatorPackets()
//////////////////////////////////////////////////////////////////////////////
-void LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels,
+S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer,
bool partial, bool success)
{
+ S32 data_size = 0 ;
+
LLMutexLock lock(&mWorkMutex);
if (mState != WAIT_HTTP_REQ)
{
llwarns << "callbackHttpGet for unrequested fetch worker: " << mID
<< " req=" << mSentRequest << " state= " << mState << llendl;
- return;
+ return data_size;
}
if (mLoaded)
{
llwarns << "Duplicate callback for " << mID.asString() << llendl;
- return; // ignore duplicate callback
+ return data_size ; // ignore duplicate callback
}
if (success)
{
// get length of stream:
- S32 data_size = buffer->countAfter(channels.in(), NULL);
-
- gTextureList.sTextureBits += data_size * 8; // Approximate - does not include header bits
+ data_size = buffer->countAfter(channels.in(), NULL);
LL_DEBUGS("Texture") << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << LL_ENDL;
if (data_size > 0)
@@ -1410,6 +1403,8 @@ void LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels,
}
mLoaded = TRUE;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
+
+ return data_size ;
}
//////////////////////////////////////////////////////////////////////////////
@@ -1528,15 +1523,11 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image
mTextureCache(cache),
mImageDecodeThread(imagedecodethread),
mTextureBandwidth(0),
+ mHTTPTextureBits(0),
mCurlGetRequest(NULL)
{
mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold"));
-
- for(S32 i = 0 ; i < TOTAL_TEXTURE_TYPES; i++)
- {
- mHTTPThrottleFlag[i] = FALSE ;
- }
}
LLTextureFetch::~LLTextureFetch()
@@ -1678,69 +1669,11 @@ void LLTextureFetch::addToHTTPQueue(const LLUUID& id)
mHTTPTextureQueue.insert(id);
}
-void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id)
+void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id, S32 received_size)
{
LLMutexLock lock(&mNetworkQueueMutex);
mHTTPTextureQueue.erase(id);
-}
-
-void LLTextureFetch::clearHTTPThrottleFlag()
-{
- static const F32 WAIT_TIME = 0.3f ; //seconds.
- static LLFrameTimer timer ;
-
- if(timer.getElapsedTimeF32() < WAIT_TIME) //wait for WAIT_TIME
- {
- return ;
- }
- timer.reset() ;
-
- LLMutexLock lock(&mNetworkQueueMutex);
- for(S32 i = 0 ; i < TOTAL_TEXTURE_TYPES; i++)//reset the http throttle flags.
- {
- mHTTPThrottleFlag[i] = FALSE ;
- }
-}
-
-//check if need to throttle this fetching request.
-//rule: if a request can not be inserted into the http queue due to a full queue,
-// block all future insertions of requests with larger fetching size requirement.
-//because:
-// later insertions are usually at lower priorities; and
-// small textures need chance to be fetched.
-bool LLTextureFetch::isHTTPThrottled(S32 requested_size)
-{
- static const S32 SMALL_TEXTURE_MAX_SIZE = 64 * 64 * 4 ;
- static const S32 MEDIUM_TEXTURE_MAX_SIZE = 256 * 256 * 4 ;
- static const U32 MAX_HTTP_QUEUE_SIZE = 8 ;
-
- //determine the class of the texture: SMALL, MEDIUM, or LARGE.
- S32 type = LARGE_TEXTURE ;
- if(requested_size <= SMALL_TEXTURE_MAX_SIZE)
- {
- type = SMALL_TEXTURE ;
- }
- else if(requested_size <= MEDIUM_TEXTURE_MAX_SIZE)
- {
- type = MEDIUM_TEXTURE ;
- }
-
- LLMutexLock lock(&mNetworkQueueMutex);
-
- if(mHTTPTextureQueue.size() >= MAX_HTTP_QUEUE_SIZE)//if the http queue is full.
- {
- if(!mHTTPThrottleFlag[type + 1])
- {
- for(S32 i = type + 1 ; i < TOTAL_TEXTURE_TYPES; i++) //block all requests with fetching size larger than this request.
- {
- mHTTPThrottleFlag[i] = TRUE ;
- }
- }
-
- return true ;
- }
-
- return mHTTPThrottleFlag[type] ; //true if this request can not be inserted to the http queue.
+ mHTTPTextureBits += received_size * 8; // Approximate - does not include header bits
}
void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel)
@@ -1888,12 +1821,19 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority)
//virtual
S32 LLTextureFetch::update(U32 max_time_ms)
{
- S32 res;
-
static LLCachedControl<F32> band_width(gSavedSettings,"ThrottleBandwidthKBPS");
- mMaxBandwidth = band_width ;
-
- res = LLWorkerThread::update(max_time_ms);
+
+ {
+ mNetworkQueueMutex.lock() ;
+ mMaxBandwidth = band_width ;
+
+ gTextureList.sTextureBits += mHTTPTextureBits ;
+ mHTTPTextureBits = 0 ;
+
+ mNetworkQueueMutex.unlock() ;
+ }
+
+ S32 res = LLWorkerThread::update(max_time_ms);
if (!mDebugPause)
{
@@ -1909,7 +1849,6 @@ S32 LLTextureFetch::update(U32 max_time_ms)
lldebugs << "processed: " << processed << " messages." << llendl;
}
}
- clearHTTPThrottleFlag();
return res;
}