diff options
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rw-r--r--[-rwxr-xr-x] | indra/newview/lltexturefetch.cpp | 449 |
1 files changed, 379 insertions, 70 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 422655879c..a2854dd6d8 100755..100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -886,7 +886,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mResourceWaitCount(0U) { mCanUseNET = mUrl.empty() ; - + calcWorkPriority(); mType = host.isOk() ? LLImageBase::TYPE_AVATAR_BAKE : LLImageBase::TYPE_NORMAL; // llinfos << "Create: " << mID << " mHost:" << host << " Discard=" << discard << llendl; @@ -1069,8 +1069,6 @@ void LLTextureFetchWorker::startWork(S32 param) // Threads: Ttf bool LLTextureFetchWorker::doWork(S32 param) { - static const F32 FETCHING_TIMEOUT = 120.f;//seconds - static const LLCore::HttpStatus http_not_found(HTTP_NOT_FOUND); // 404 static const LLCore::HttpStatus http_service_unavail(HTTP_SERVICE_UNAVAILABLE); // 503 static const LLCore::HttpStatus http_not_sat(HTTP_REQUESTED_RANGE_NOT_SATISFIABLE); // 416; @@ -1172,7 +1170,7 @@ bool LLTextureFetchWorker::doWork(S32 param) offset, size, responder); mCacheReadTimer.reset(); } - else if (mUrl.empty()) + else if (mUrl.empty() && mFetcher->canLoadFromCache()) { setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it @@ -1182,7 +1180,7 @@ bool LLTextureFetchWorker::doWork(S32 param) offset, size, responder); mCacheReadTimer.reset(); } - else if(mCanUseHTTP) + else if(!mUrl.empty() && mCanUseHTTP) { if (!(mUrl.compare(0, 7, "http://") == 0)) { @@ -1210,6 +1208,9 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + // + //This should never happen + // return false; } } @@ -1249,6 +1250,7 @@ bool LLTextureFetchWorker::doWork(S32 param) LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL; mState = LOAD_FROM_NETWORK; } + // fall through LLTextureFetch::sCacheHitRate.addValue(0.f); } @@ -1403,6 +1405,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { // We already have all the data, just decode it mLoadedDiscard = mFormattedImage->getDiscardLevel(); + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; releaseHttpSemaphore(); return false; @@ -1444,7 +1447,7 @@ bool LLTextureFetchWorker::doWork(S32 param) << " Bytes: " << mRequestedSize << " Bandwidth(kbps): " << mFetcher->getTextureBandwidth() << "/" << mFetcher->mMaxBandwidth << LL_ENDL; - + // Will call callbackHttpGet when curl request completes mHttpHandle = mFetcher->mHttpRequest->requestGetByteRange(mHttpPolicyClass, mWorkPriority, @@ -1497,6 +1500,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { mState = INIT; mCanUseHTTP = false; + mUrl.clear(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); releaseHttpSemaphore(); return false; @@ -1519,10 +1523,12 @@ bool LLTextureFetchWorker::doWork(S32 param) << llendl; } + mUrl.clear(); if (cur_size > 0) { // Use available data mLoadedDiscard = mFormattedImage->getDiscardLevel(); + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; releaseHttpSemaphore(); return false; @@ -1535,6 +1541,14 @@ bool LLTextureFetchWorker::doWork(S32 param) return true; // failed } + // Clear the url since we're done with the fetch + // Note: mUrl is used to check is fetching is required so failure to clear it will force an http fetch + // next time the texture is requested, even if the data have already been fetched. + if(mWriteToCacheState != NOT_WRITE) + { + mUrl.clear(); + } + if (! mHttpBufferArray || ! mHttpBufferArray->size()) { // no data received. @@ -1622,29 +1636,12 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { - if(FETCHING_TIMEOUT < mRequestedTimer.getElapsedTimeF32()) - { - //timeout, abort. - LL_WARNS("Texture") << "Fetch of texture " << mID << " timed out after " - << mRequestedTimer.getElapsedTimeF32() - << " seconds. Canceling request." << LL_ENDL; - - if (LLCORE_HTTP_HANDLE_INVALID != mHttpHandle) - { - // Issue cancel on any outstanding request. Asynchronous - // so cancel may not actually take effect if operation is - // complete & queued. Either way, notification will - // complete and the request can be transitioned. - mFetcher->mHttpRequest->requestCancel(mHttpHandle, NULL); - } - else - { - // Shouldn't happen but if it does, cancel quickly. - mState = DONE; - releaseHttpSemaphore(); - return true; - } - } + // *HISTORY: There was a texture timeout test here originally that + // would cancel a request that was over 120 seconds old. That's + // probably not a good idea. Particularly rich regions can take + // an enormous amount of time to load textures. We'll revisit the + // various possible timeout components (total request time, connection + // time, I/O time, with and without retries, etc.) in the future. setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; @@ -1776,7 +1773,7 @@ bool LLTextureFetchWorker::doWork(S32 param) CacheWriteResponder* responder = new CacheWriteResponder(mFetcher, mID); mCacheWriteHandle = mFetcher->mTextureCache->writeToCache(mID, cache_priority, mFormattedImage->getData(), datasize, - mFileSize, responder); + mFileSize, mRawImage, mDecodedDiscard, responder); // fall through } @@ -2161,6 +2158,7 @@ S32 LLTextureFetchWorker::callbackHttpGet(LLCore::HttpResponse * response, { mRequestedSize = -1; // error } + mLoaded = TRUE; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); @@ -2331,6 +2329,8 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image mTotalCacheWriteCount(0U), mTotalResourceWaitCount(0U), mFetchDebugger(NULL), + mFetchSource(LLTextureFetch::FROM_ALL), + mOriginFetchSource(LLTextureFetch::FROM_ALL), mFetcherLocked(FALSE) { mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); @@ -2340,6 +2340,13 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image if(LLTextureFetchDebugger::isEnabled()) { mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ; + mFetchSource = (e_tex_source)gSavedSettings.getS32("TextureFetchSource"); + if(mFetchSource < 0 && mFetchSource >= INVALID_SOURCE) + { + mFetchSource = LLTextureFetch::FROM_ALL; + gSavedSettings.setS32("TextureFetchSource", 0); + } + mOriginFetchSource = mFetchSource; } mHttpRequest = new LLCore::HttpRequest; @@ -2441,6 +2448,8 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con } else { + // If the requester knows nothing about the file, we fetch the smallest + // amount of data at the lowest resolution (highest discard level) possible. desired_size = TEXTURE_CACHE_ENTRY_SIZE; desired_discard = MAX_DISCARD_LEVEL; } @@ -2574,6 +2583,11 @@ void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) // Threads: T* void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) { + if(!worker) + { + return; + } + lockQueue(); // +Mfq size_t erased_1 = mRequestMap.erase(worker->mID); unlockQueue(); // -Mfq @@ -2585,6 +2599,24 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) worker->scheduleDelete(); } +void LLTextureFetch::deleteAllRequests() +{ + while(1) + { + lockQueue(); + if(mRequestMap.empty()) + { + unlockQueue() ; + break; + } + + LLTextureFetchWorker* worker = mRequestMap.begin()->second; + unlockQueue() ; + + removeRequest(worker, true); + } +} + // Threads: T* S32 LLTextureFetch::getNumRequests() { @@ -2809,7 +2841,7 @@ S32 LLTextureFetch::update(F32 max_time_ms) // won't work so don't bother trying if (LLStartUp::getStartupState() > STATE_AGENT_SEND) { - sendRequestListToSimulators(); + sendRequestListToSimulators(); } } @@ -2818,6 +2850,11 @@ S32 LLTextureFetch::update(F32 max_time_ms) commonUpdate(); } + if (mFetchDebugger) + { + mFetchDebugger->tryToStopDebug(); //check if need to stop debugger. + } + return res; } @@ -3859,7 +3896,8 @@ LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextur LLTextureFetchDebugger::~LLTextureFetchDebugger() { mFetchingHistory.clear(); - stopDebug(); + mStopDebug = TRUE; + tryToStopDebug(); if (mHttpHeaders) { mHttpHeaders->release(); @@ -3879,6 +3917,8 @@ void LLTextureFetchDebugger::init() mTotalFetchingTime = 0.f; mRefetchVisCacheTime = -1.f; mRefetchVisHTTPTime = -1.f; + mRefetchAllCacheTime = -1.f; + mRefetchAllHTTPTime = -1.f; mNumFetchedTextures = 0; mNumCacheHits = 0; @@ -3892,10 +3932,14 @@ void LLTextureFetchDebugger::init() mRenderedDecodedData = 0; mFetchedPixels = 0; mRenderedPixels = 0; - mRefetchedData = 0; - mRefetchedPixels = 0; + mRefetchedVisData = 0; + mRefetchedVisPixels = 0; + mRefetchedAllData = 0; + mRefetchedAllPixels = 0; mFreezeHistory = FALSE; + mStopDebug = FALSE; + mClearHistory = FALSE; if (! mHttpHeaders) { @@ -3904,15 +3948,65 @@ void LLTextureFetchDebugger::init() } } +void LLTextureFetchDebugger::startWork(e_debug_state state) +{ + switch(state) + { + case IDLE: + break; + case START_DEBUG: + startDebug(); + break; + case READ_CACHE: + debugCacheRead(); + break; + case WRITE_CACHE: + debugCacheWrite(); + break; + case DECODING: + debugDecoder(); + break; + case HTTP_FETCHING: + debugHTTP(); + break; + case GL_TEX: + debugGLTextureCreation(); + break; + case REFETCH_VIS_CACHE: + debugRefetchVisibleFromCache(); + break; + case REFETCH_VIS_HTTP: + debugRefetchVisibleFromHTTP(); + break; + case REFETCH_ALL_CACHE: + debugRefetchAllFromCache(); + break; + case REFETCH_ALL_HTTP: + debugRefetchAllFromHTTP(); + break; + default: + break; + } + return; +} + void LLTextureFetchDebugger::startDebug() { //lock the fetcher mFetcher->lockFetcher(true); mFreezeHistory = TRUE; + mFetcher->resetLoadSource(); //clear the current fetching queue gTextureList.clearFetchingRequests(); + mState = START_DEBUG; +} + +bool LLTextureFetchDebugger::processStartDebug(F32 max_time) +{ + mTimer.reset(); + //wait for all works to be done while(1) { @@ -3924,6 +4018,11 @@ void LLTextureFetchDebugger::startDebug() { break; } + + if(mTimer.getElapsedTimeF32() > max_time) + { + return false; + } } //collect statistics @@ -3962,10 +4061,17 @@ void LLTextureFetchDebugger::startDebug() } mNumFetchedTextures = fetched_textures.size(); + + return true; } -void LLTextureFetchDebugger::stopDebug() +void LLTextureFetchDebugger::tryToStopDebug() { + if(!mStopDebug) + { + return; + } + //clear the current debug work S32 size = mFetchingHistory.size(); switch(mState) @@ -3994,38 +4100,72 @@ void LLTextureFetchDebugger::stopDebug() break; case GL_TEX: break; + case REFETCH_VIS_CACHE: + break; + case REFETCH_VIS_HTTP: + break; + case REFETCH_ALL_CACHE: + mRefetchList.clear(); + break; + case REFETCH_ALL_HTTP: + mRefetchList.clear(); + break; default: break; } - while(1) + if(update(0.005f)) { - if(update()) + //unlock the fetcher + mFetcher->lockFetcher(false); + mFetcher->resetLoadSource(); + mFreezeHistory = FALSE; + mStopDebug = FALSE; + + if(mClearHistory) { - break; + mFetchingHistory.clear(); + mHandleToFetchIndex.clear(); + init(); + mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset } } - - //unlock the fetcher - mFetcher->lockFetcher(false); - mFreezeHistory = FALSE; - mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset } //called in the main thread and when the fetching queue is empty void LLTextureFetchDebugger::clearHistory() { - mFetchingHistory.clear(); - mHandleToFetchIndex.clear(); - init(); + mClearHistory = TRUE; } void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) { + if(worker->mRawImage.isNull() || worker->mFormattedImage.isNull()) + { + return; + } + if(mFreezeHistory) { - mRefetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); - mRefetchedData += worker->mFormattedImage->getDataSize(); + if(mState == REFETCH_VIS_CACHE || mState == REFETCH_VIS_HTTP) + { + mRefetchedVisPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + mRefetchedVisData += worker->mFormattedImage->getDataSize(); + } + else + { + mRefetchedAllPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + mRefetchedAllData += worker->mFormattedImage->getDataSize(); + + LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(worker->mID); + if(tex && mRefetchList[tex].begin() != mRefetchList[tex].end()) + { + if(worker->mDecodedDiscard == mFetchingHistory[mRefetchList[tex][0]].mDecodedLevel) + { + mRefetchList[tex].erase(mRefetchList[tex].begin()); + } + } + } return; } @@ -4037,9 +4177,8 @@ void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) mDecodedData += worker->mRawImage->getDataSize(); mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); - mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); - //mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mHaveAllData ? 0 : worker->mLoadedDiscard, worker->mFormattedImage->getComponents(), - //worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); + mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, + worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); } void LLTextureFetchDebugger::lockCache() @@ -4056,6 +4195,7 @@ void LLTextureFetchDebugger::debugCacheRead() llassert_always(mState == IDLE); mTimer.reset(); mState = READ_CACHE; + mCacheReadTime = -1.f; S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -4091,6 +4231,7 @@ void LLTextureFetchDebugger::debugCacheWrite() llassert_always(mState == IDLE); mTimer.reset(); mState = WRITE_CACHE; + mCacheWriteTime = -1.f; S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -4100,7 +4241,7 @@ void LLTextureFetchDebugger::debugCacheWrite() mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize, mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1, - new LLDebuggerCacheWriteResponder(this, i)); + NULL, 0, new LLDebuggerCacheWriteResponder(this, i)); } } } @@ -4119,6 +4260,7 @@ void LLTextureFetchDebugger::debugDecoder() llassert_always(mState == IDLE); mTimer.reset(); mState = DECODING; + mDecodingTime = -1.f; S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -4154,6 +4296,7 @@ void LLTextureFetchDebugger::debugHTTP() mTimer.reset(); mState = HTTP_FETCHING; + mHTTPTime = -1.f; S32 size = mFetchingHistory.size(); for (S32 i = 0 ; i < size ; i++) @@ -4171,14 +4314,25 @@ void LLTextureFetchDebugger::debugHTTP() S32 LLTextureFetchDebugger::fillCurlQueue() { - if (mNbCurlRequests > 20) + if(mStopDebug) //stop + { + mNbCurlCompleted = mFetchingHistory.size(); + return 0; + } + if (mNbCurlRequests > HTTP_REQUESTS_IN_QUEUE_LOW_WATER) + { return mNbCurlRequests; + } S32 size = mFetchingHistory.size(); for (S32 i = 0 ; i < size ; i++) { + mNbCurlRequests++; + if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE) + { continue; + } std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str(); S32 requestedSize = mFetchingHistory[i].mRequestedSize; // We request the whole file if the size was not set. @@ -4202,7 +4356,9 @@ S32 LLTextureFetchDebugger::fillCurlQueue() mNbCurlRequests++; // Hack if (mNbCurlRequests == HTTP_REQUESTS_IN_QUEUE_HIGH_WATER) // emulate normal pipeline + { break; + } } else { @@ -4217,7 +4373,7 @@ void LLTextureFetchDebugger::debugGLTextureCreation() { llassert_always(mState == IDLE); mState = GL_TEX; - std::vector<LLViewerFetchedTexture*> tex_list; + mTempTexList.clear(); S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -4228,28 +4384,54 @@ void LLTextureFetchDebugger::debugGLTextureCreation() if(tex && !tex->isForSculptOnly()) { tex->destroyGLTexture() ; - tex_list.push_back(tex); + mTempTexList.push_back(tex); } } } + + mGLCreationTime = -1.f; + mTempIndex = 0; + mHistoryListIndex = 0; + + return; +} +bool LLTextureFetchDebugger::processGLCreation(F32 max_time) +{ mTimer.reset(); - S32 j = 0 ; - S32 size1 = tex_list.size(); - for(S32 i = 0 ; i < size && j < size1; i++) + + bool done = true; + S32 size = mFetchingHistory.size(); + S32 size1 = mTempTexList.size(); + for(; mHistoryListIndex < size && mTempIndex < size1; mHistoryListIndex++) { - if(mFetchingHistory[i].mRawImage.notNull()) + if(mFetchingHistory[mHistoryListIndex].mRawImage.notNull()) { - if(mFetchingHistory[i].mID == tex_list[j]->getID()) + if(mFetchingHistory[mHistoryListIndex].mID == mTempTexList[mTempIndex]->getID()) { - tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel()); - j++; + mTempTexList[mTempIndex]->createGLTexture(mFetchingHistory[mHistoryListIndex].mDecodedLevel, + mFetchingHistory[mHistoryListIndex].mRawImage, 0, TRUE, mTempTexList[mTempIndex]->getBoostLevel()); + mTempIndex++; } } + + if(mTimer.getElapsedTimeF32() > max_time) + { + done = false; + break; + } } - mGLCreationTime = mTimer.getElapsedTimeF32() ; - return; + if(mGLCreationTime < 0.f) + { + mGLCreationTime = mTimer.getElapsedTimeF32() ; + } + else + { + mGLCreationTime += mTimer.getElapsedTimeF32() ; + } + + return done; } //clear fetching results of all textures. @@ -4266,15 +4448,62 @@ void LLTextureFetchDebugger::clearTextures() } } +void LLTextureFetchDebugger::makeRefetchList() +{ + mRefetchList.clear(); + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size; i++) + { + LLViewerFetchedTexture* tex = LLViewerTextureManager::getFetchedTexture(mFetchingHistory[i].mID); + if(tex && tex->isJustBound()) //visible + { + continue; //the texture fetch pipeline will take care of visible textures. + } + + mRefetchList[tex].push_back(i); + } +} + +void LLTextureFetchDebugger::scanRefetchList() +{ + if(mStopDebug) + { + return; + } + if(!mRefetchNonVis) + { + return; + } + + for(std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> >::iterator iter = mRefetchList.begin(); + iter != mRefetchList.end(); ) + { + if(iter->second.empty()) + { + gTextureList.setDebugFetching(iter->first, -1); + mRefetchList.erase(iter++); // This is the correct method to "erase and move on" in an std::map + } + else + { + gTextureList.setDebugFetching(iter->first, mFetchingHistory[iter->second[0]].mDecodedLevel); + ++iter; + } + } +} + void LLTextureFetchDebugger::debugRefetchVisibleFromCache() { llassert_always(mState == IDLE); mState = REFETCH_VIS_CACHE; clearTextures(); - + mFetcher->setLoadSource(LLTextureFetch::FROM_ALL); + mTimer.reset(); mFetcher->lockFetcher(false); + mRefetchVisCacheTime = -1.f; + mRefetchedVisData = 0; + mRefetchedVisPixels = 0; } void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() @@ -4282,17 +4511,60 @@ void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() llassert_always(mState == IDLE); mState = REFETCH_VIS_HTTP; - clearCache(); clearTextures(); + mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY); mTimer.reset(); mFetcher->lockFetcher(false); + mRefetchVisHTTPTime = -1.f; + mRefetchedVisData = 0; + mRefetchedVisPixels = 0; } -bool LLTextureFetchDebugger::update() +void LLTextureFetchDebugger::debugRefetchAllFromCache() +{ + llassert_always(mState == IDLE); + mState = REFETCH_ALL_CACHE; + + clearTextures(); + makeRefetchList(); + mFetcher->setLoadSource(LLTextureFetch::FROM_ALL); + + mTimer.reset(); + mFetcher->lockFetcher(false); + mRefetchAllCacheTime = -1.f; + mRefetchedAllData = 0; + mRefetchedAllPixels = 0; + mRefetchNonVis = FALSE; +} + +void LLTextureFetchDebugger::debugRefetchAllFromHTTP() +{ + llassert_always(mState == IDLE); + mState = REFETCH_ALL_HTTP; + + clearTextures(); + makeRefetchList(); + mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY); + + mTimer.reset(); + mFetcher->lockFetcher(false); + mRefetchAllHTTPTime = -1.f; + mRefetchedAllData = 0; + mRefetchedAllPixels = 0; + mRefetchNonVis = TRUE; +} + +bool LLTextureFetchDebugger::update(F32 max_time) { switch(mState) { + case START_DEBUG: + if(processStartDebug(max_time)) + { + mState = IDLE; + } + break; case READ_CACHE: if(!mTextureCache->update(1)) { @@ -4327,22 +4599,59 @@ bool LLTextureFetchDebugger::update() } break; case GL_TEX: - mState = IDLE; + if(processGLCreation(max_time)) + { + mState = IDLE; + mTempTexList.clear(); + } break; case REFETCH_VIS_CACHE: if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { - mRefetchVisCacheTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + mRefetchVisCacheTime = mTimer.getElapsedTimeF32() ; mState = IDLE; mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); } break; case REFETCH_VIS_HTTP: if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { - mRefetchVisHTTPTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + mRefetchVisHTTPTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + } + break; + case REFETCH_ALL_CACHE: + scanRefetchList(); + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + if(!mRefetchNonVis) + { + mRefetchNonVis = TRUE; //start to fetch non-vis + scanRefetchList(); + break; + } + + mRefetchAllCacheTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + mRefetchList.clear(); + mRefetchNonVis = FALSE; + } + break; + case REFETCH_ALL_HTTP: + scanRefetchList(); + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + mRefetchAllHTTPTime = mTimer.getElapsedTimeF32() ; mState = IDLE; mFetcher->lockFetcher(true); + mFetcher->resetLoadSource(); + mRefetchList.clear(); + mRefetchNonVis = FALSE; } break; default: |