summaryrefslogtreecommitdiff
path: root/indra/newview/lltexturefetch.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rwxr-xr-xindra/newview/lltexturefetch.cpp78
1 files changed, 41 insertions, 37 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 4b9db53bc8..a86cf1fd4b 100755
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -1326,6 +1326,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
std::string http_url = region->getHttpUrl() ;
if (!http_url.empty())
{
+ if (mFTType != FTT_DEFAULT)
+ {
+ llwarns << "trying to seek a non-default texture on the sim. Bad!" << llendl;
+ }
setUrl(http_url + "/?texture_id=" + mID.asString().c_str());
mWriteToCacheState = CAN_WRITE ; //because this texture has a fixed texture id.
}
@@ -1814,7 +1818,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mCachedSize > 0 && !mInLocalCache && mRetryAttempt == 0)
{
// Cache file should be deleted, try again
-// llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl;
+ llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl;
llassert_always(mDecodeHandle == 0);
mFormattedImage = NULL;
++mRetryAttempt;
@@ -2565,7 +2569,7 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
if (f_type == FTT_SERVER_BAKE)
{
- LL_DEBUGS("Avatar") << " requesting " << id << " " << w << "x" << h << " discard " << desired_discard << llendl;
+ LL_DEBUGS("Avatar") << " requesting " << id << " " << w << "x" << h << " discard " << desired_discard << " type " << f_type << llendl;
}
LLTextureFetchWorker* worker = getWorker(id) ;
if (worker)
@@ -4105,7 +4109,7 @@ LLTextureFetchDebugger::~LLTextureFetchDebugger()
void LLTextureFetchDebugger::init()
{
- mState = IDLE;
+ setDebuggerState(IDLE);
mCacheReadTime = -1.f;
mCacheWriteTime = -1.f;
@@ -4203,7 +4207,7 @@ void LLTextureFetchDebugger::startDebug()
//clear the current fetching queue
gTextureList.clearFetchingRequests();
- mState = START_DEBUG;
+ setDebuggerState(START_DEBUG);
}
bool LLTextureFetchDebugger::processStartDebug(F32 max_time)
@@ -4278,7 +4282,7 @@ void LLTextureFetchDebugger::tryToStopDebug()
//clear the current debug work
S32 size = mFetchingHistory.size();
- switch(mState)
+ switch(mDebuggerState)
{
case READ_CACHE:
for(S32 i = 0 ; i < size; i++)
@@ -4351,7 +4355,7 @@ void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker)
if(mFreezeHistory)
{
- if(mState == REFETCH_VIS_CACHE || mState == REFETCH_VIS_HTTP)
+ if(mDebuggerState == REFETCH_VIS_CACHE || mDebuggerState == REFETCH_VIS_HTTP)
{
mRefetchedVisPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
mRefetchedVisData += worker->mFormattedImage->getDataSize();
@@ -4396,9 +4400,9 @@ void LLTextureFetchDebugger::unlockCache()
void LLTextureFetchDebugger::debugCacheRead()
{
lockCache();
- llassert_always(mState == IDLE);
+ llassert_always(mDebuggerState == IDLE);
mTimer.reset();
- mState = READ_CACHE;
+ setDebuggerState(READ_CACHE);
mCacheReadTime = -1.f;
S32 size = mFetchingHistory.size();
@@ -4432,9 +4436,9 @@ void LLTextureFetchDebugger::debugCacheWrite()
clearCache();
lockCache();
- llassert_always(mState == IDLE);
+ llassert_always(mDebuggerState == IDLE);
mTimer.reset();
- mState = WRITE_CACHE;
+ setDebuggerState(WRITE_CACHE);
mCacheWriteTime = -1.f;
S32 size = mFetchingHistory.size();
@@ -4461,9 +4465,9 @@ void LLTextureFetchDebugger::unlockDecoder()
void LLTextureFetchDebugger::debugDecoder()
{
lockDecoder();
- llassert_always(mState == IDLE);
+ llassert_always(mDebuggerState == IDLE);
mTimer.reset();
- mState = DECODING;
+ setDebuggerState(DECODING);
mDecodingTime = -1.f;
S32 size = mFetchingHistory.size();
@@ -4482,7 +4486,7 @@ void LLTextureFetchDebugger::debugDecoder()
void LLTextureFetchDebugger::debugHTTP()
{
- llassert_always(mState == IDLE);
+ llassert_always(mDebuggerState == IDLE);
LLViewerRegion* region = gAgent.getRegion();
if (!region)
@@ -4499,7 +4503,7 @@ void LLTextureFetchDebugger::debugHTTP()
}
mTimer.reset();
- mState = HTTP_FETCHING;
+ setDebuggerState(HTTP_FETCHING);
mHTTPTime = -1.f;
S32 size = mFetchingHistory.size();
@@ -4579,8 +4583,8 @@ S32 LLTextureFetchDebugger::fillCurlQueue()
void LLTextureFetchDebugger::debugGLTextureCreation()
{
- llassert_always(mState == IDLE);
- mState = GL_TEX;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(GL_TEX);
mTempTexList.clear();
S32 size = mFetchingHistory.size();
@@ -4701,8 +4705,8 @@ void LLTextureFetchDebugger::scanRefetchList()
void LLTextureFetchDebugger::debugRefetchVisibleFromCache()
{
- llassert_always(mState == IDLE);
- mState = REFETCH_VIS_CACHE;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(REFETCH_VIS_CACHE);
clearTextures();
mFetcher->setLoadSource(LLTextureFetch::FROM_ALL);
@@ -4716,8 +4720,8 @@ void LLTextureFetchDebugger::debugRefetchVisibleFromCache()
void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP()
{
- llassert_always(mState == IDLE);
- mState = REFETCH_VIS_HTTP;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(REFETCH_VIS_HTTP);
clearTextures();
mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY);
@@ -4731,8 +4735,8 @@ void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP()
void LLTextureFetchDebugger::debugRefetchAllFromCache()
{
- llassert_always(mState == IDLE);
- mState = REFETCH_ALL_CACHE;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(REFETCH_ALL_CACHE);
clearTextures();
makeRefetchList();
@@ -4748,8 +4752,8 @@ void LLTextureFetchDebugger::debugRefetchAllFromCache()
void LLTextureFetchDebugger::debugRefetchAllFromHTTP()
{
- llassert_always(mState == IDLE);
- mState = REFETCH_ALL_HTTP;
+ llassert_always(mDebuggerState == IDLE);
+ setDebuggerState(REFETCH_ALL_HTTP);
clearTextures();
makeRefetchList();
@@ -4765,19 +4769,19 @@ void LLTextureFetchDebugger::debugRefetchAllFromHTTP()
bool LLTextureFetchDebugger::update(F32 max_time)
{
- switch(mState)
+ switch(mDebuggerState)
{
case START_DEBUG:
if(processStartDebug(max_time))
{
- mState = IDLE;
+ setDebuggerState(IDLE);
}
break;
case READ_CACHE:
if(!mTextureCache->update(1))
{
mCacheReadTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
unlockCache();
}
break;
@@ -4785,7 +4789,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if(!mTextureCache->update(1))
{
mCacheWriteTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
unlockCache();
}
break;
@@ -4793,7 +4797,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if(!mImageDecodeThread->update(1))
{
mDecodingTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
unlockDecoder();
}
break;
@@ -4803,13 +4807,13 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size())
{
mHTTPTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
}
break;
case GL_TEX:
if(processGLCreation(max_time))
{
- mState = IDLE;
+ setDebuggerState(IDLE);
mTempTexList.clear();
}
break;
@@ -4817,7 +4821,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
mRefetchVisCacheTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
mFetcher->lockFetcher(true);
mFetcher->resetLoadSource();
}
@@ -4826,7 +4830,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
mRefetchVisHTTPTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
mFetcher->lockFetcher(true);
mFetcher->resetLoadSource();
}
@@ -4843,7 +4847,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
}
mRefetchAllCacheTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
mFetcher->lockFetcher(true);
mFetcher->resetLoadSource();
mRefetchList.clear();
@@ -4855,7 +4859,7 @@ bool LLTextureFetchDebugger::update(F32 max_time)
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
mRefetchAllHTTPTime = mTimer.getElapsedTimeF32() ;
- mState = IDLE;
+ setDebuggerState(IDLE);
mFetcher->lockFetcher(true);
mFetcher->resetLoadSource();
mRefetchList.clear();
@@ -4863,11 +4867,11 @@ bool LLTextureFetchDebugger::update(F32 max_time)
}
break;
default:
- mState = IDLE;
+ setDebuggerState(IDLE);
break;
}
- return mState == IDLE;
+ return mDebuggerState == IDLE;
}
void LLTextureFetchDebugger::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response)