diff options
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rwxr-xr-x | indra/newview/lltexturefetch.cpp | 78 |
1 files changed, 41 insertions, 37 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 4b9db53bc8..a86cf1fd4b 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -1326,6 +1326,10 @@ bool LLTextureFetchWorker::doWork(S32 param) std::string http_url = region->getHttpUrl() ; if (!http_url.empty()) { + if (mFTType != FTT_DEFAULT) + { + llwarns << "trying to seek a non-default texture on the sim. Bad!" << llendl; + } setUrl(http_url + "/?texture_id=" + mID.asString().c_str()); mWriteToCacheState = CAN_WRITE ; //because this texture has a fixed texture id. } @@ -1814,7 +1818,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mCachedSize > 0 && !mInLocalCache && mRetryAttempt == 0) { // Cache file should be deleted, try again -// llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl; + llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl; llassert_always(mDecodeHandle == 0); mFormattedImage = NULL; ++mRetryAttempt; @@ -2565,7 +2569,7 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const if (f_type == FTT_SERVER_BAKE) { - LL_DEBUGS("Avatar") << " requesting " << id << " " << w << "x" << h << " discard " << desired_discard << llendl; + LL_DEBUGS("Avatar") << " requesting " << id << " " << w << "x" << h << " discard " << desired_discard << " type " << f_type << llendl; } LLTextureFetchWorker* worker = getWorker(id) ; if (worker) @@ -4105,7 +4109,7 @@ LLTextureFetchDebugger::~LLTextureFetchDebugger() void LLTextureFetchDebugger::init() { - mState = IDLE; + setDebuggerState(IDLE); mCacheReadTime = -1.f; mCacheWriteTime = -1.f; @@ -4203,7 +4207,7 @@ void LLTextureFetchDebugger::startDebug() //clear the current fetching queue gTextureList.clearFetchingRequests(); - mState = START_DEBUG; + setDebuggerState(START_DEBUG); } bool LLTextureFetchDebugger::processStartDebug(F32 max_time) @@ -4278,7 +4282,7 @@ void LLTextureFetchDebugger::tryToStopDebug() //clear the current debug work S32 size = mFetchingHistory.size(); - switch(mState) + switch(mDebuggerState) { case READ_CACHE: for(S32 i = 0 ; i < size; i++) @@ -4351,7 +4355,7 @@ void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) if(mFreezeHistory) { - if(mState == REFETCH_VIS_CACHE || mState == REFETCH_VIS_HTTP) + if(mDebuggerState == REFETCH_VIS_CACHE || mDebuggerState == REFETCH_VIS_HTTP) { mRefetchedVisPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); mRefetchedVisData += worker->mFormattedImage->getDataSize(); @@ -4396,9 +4400,9 @@ void LLTextureFetchDebugger::unlockCache() void LLTextureFetchDebugger::debugCacheRead() { lockCache(); - llassert_always(mState == IDLE); + llassert_always(mDebuggerState == IDLE); mTimer.reset(); - mState = READ_CACHE; + setDebuggerState(READ_CACHE); mCacheReadTime = -1.f; S32 size = mFetchingHistory.size(); @@ -4432,9 +4436,9 @@ void LLTextureFetchDebugger::debugCacheWrite() clearCache(); lockCache(); - llassert_always(mState == IDLE); + llassert_always(mDebuggerState == IDLE); mTimer.reset(); - mState = WRITE_CACHE; + setDebuggerState(WRITE_CACHE); mCacheWriteTime = -1.f; S32 size = mFetchingHistory.size(); @@ -4461,9 +4465,9 @@ void LLTextureFetchDebugger::unlockDecoder() void LLTextureFetchDebugger::debugDecoder() { lockDecoder(); - llassert_always(mState == IDLE); + llassert_always(mDebuggerState == IDLE); mTimer.reset(); - mState = DECODING; + setDebuggerState(DECODING); mDecodingTime = -1.f; S32 size = mFetchingHistory.size(); @@ -4482,7 +4486,7 @@ void LLTextureFetchDebugger::debugDecoder() void LLTextureFetchDebugger::debugHTTP() { - llassert_always(mState == IDLE); + llassert_always(mDebuggerState == IDLE); LLViewerRegion* region = gAgent.getRegion(); if (!region) @@ -4499,7 +4503,7 @@ void LLTextureFetchDebugger::debugHTTP() } mTimer.reset(); - mState = HTTP_FETCHING; + setDebuggerState(HTTP_FETCHING); mHTTPTime = -1.f; S32 size = mFetchingHistory.size(); @@ -4579,8 +4583,8 @@ S32 LLTextureFetchDebugger::fillCurlQueue() void LLTextureFetchDebugger::debugGLTextureCreation() { - llassert_always(mState == IDLE); - mState = GL_TEX; + llassert_always(mDebuggerState == IDLE); + setDebuggerState(GL_TEX); mTempTexList.clear(); S32 size = mFetchingHistory.size(); @@ -4701,8 +4705,8 @@ void LLTextureFetchDebugger::scanRefetchList() void LLTextureFetchDebugger::debugRefetchVisibleFromCache() { - llassert_always(mState == IDLE); - mState = REFETCH_VIS_CACHE; + llassert_always(mDebuggerState == IDLE); + setDebuggerState(REFETCH_VIS_CACHE); clearTextures(); mFetcher->setLoadSource(LLTextureFetch::FROM_ALL); @@ -4716,8 +4720,8 @@ void LLTextureFetchDebugger::debugRefetchVisibleFromCache() void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() { - llassert_always(mState == IDLE); - mState = REFETCH_VIS_HTTP; + llassert_always(mDebuggerState == IDLE); + setDebuggerState(REFETCH_VIS_HTTP); clearTextures(); mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY); @@ -4731,8 +4735,8 @@ void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() void LLTextureFetchDebugger::debugRefetchAllFromCache() { - llassert_always(mState == IDLE); - mState = REFETCH_ALL_CACHE; + llassert_always(mDebuggerState == IDLE); + setDebuggerState(REFETCH_ALL_CACHE); clearTextures(); makeRefetchList(); @@ -4748,8 +4752,8 @@ void LLTextureFetchDebugger::debugRefetchAllFromCache() void LLTextureFetchDebugger::debugRefetchAllFromHTTP() { - llassert_always(mState == IDLE); - mState = REFETCH_ALL_HTTP; + llassert_always(mDebuggerState == IDLE); + setDebuggerState(REFETCH_ALL_HTTP); clearTextures(); makeRefetchList(); @@ -4765,19 +4769,19 @@ void LLTextureFetchDebugger::debugRefetchAllFromHTTP() bool LLTextureFetchDebugger::update(F32 max_time) { - switch(mState) + switch(mDebuggerState) { case START_DEBUG: if(processStartDebug(max_time)) { - mState = IDLE; + setDebuggerState(IDLE); } break; case READ_CACHE: if(!mTextureCache->update(1)) { mCacheReadTime = mTimer.getElapsedTimeF32() ; - mState = IDLE; + setDebuggerState(IDLE); unlockCache(); } break; @@ -4785,7 +4789,7 @@ bool LLTextureFetchDebugger::update(F32 max_time) if(!mTextureCache->update(1)) { mCacheWriteTime = mTimer.getElapsedTimeF32() ; - mState = IDLE; + setDebuggerState(IDLE); unlockCache(); } break; @@ -4793,7 +4797,7 @@ bool LLTextureFetchDebugger::update(F32 max_time) if(!mImageDecodeThread->update(1)) { mDecodingTime = mTimer.getElapsedTimeF32() ; - mState = IDLE; + setDebuggerState(IDLE); unlockDecoder(); } break; @@ -4803,13 +4807,13 @@ bool LLTextureFetchDebugger::update(F32 max_time) if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size()) { mHTTPTime = mTimer.getElapsedTimeF32() ; - mState = IDLE; + setDebuggerState(IDLE); } break; case GL_TEX: if(processGLCreation(max_time)) { - mState = IDLE; + setDebuggerState(IDLE); mTempTexList.clear(); } break; @@ -4817,7 +4821,7 @@ bool LLTextureFetchDebugger::update(F32 max_time) if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { mRefetchVisCacheTime = mTimer.getElapsedTimeF32() ; - mState = IDLE; + setDebuggerState(IDLE); mFetcher->lockFetcher(true); mFetcher->resetLoadSource(); } @@ -4826,7 +4830,7 @@ bool LLTextureFetchDebugger::update(F32 max_time) if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { mRefetchVisHTTPTime = mTimer.getElapsedTimeF32() ; - mState = IDLE; + setDebuggerState(IDLE); mFetcher->lockFetcher(true); mFetcher->resetLoadSource(); } @@ -4843,7 +4847,7 @@ bool LLTextureFetchDebugger::update(F32 max_time) } mRefetchAllCacheTime = mTimer.getElapsedTimeF32() ; - mState = IDLE; + setDebuggerState(IDLE); mFetcher->lockFetcher(true); mFetcher->resetLoadSource(); mRefetchList.clear(); @@ -4855,7 +4859,7 @@ bool LLTextureFetchDebugger::update(F32 max_time) if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { mRefetchAllHTTPTime = mTimer.getElapsedTimeF32() ; - mState = IDLE; + setDebuggerState(IDLE); mFetcher->lockFetcher(true); mFetcher->resetLoadSource(); mRefetchList.clear(); @@ -4863,11 +4867,11 @@ bool LLTextureFetchDebugger::update(F32 max_time) } break; default: - mState = IDLE; + setDebuggerState(IDLE); break; } - return mState == IDLE; + return mDebuggerState == IDLE; } void LLTextureFetchDebugger::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response) |