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-rw-r--r--indra/newview/lltexturectrl.cpp310
1 files changed, 219 insertions, 91 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 0ce82a1297..f4649a672b 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -41,12 +41,15 @@
#include "llfolderviewmodel.h"
#include "llinventory.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llinventoryobserver.h"
#include "llinventorypanel.h"
#include "lllineeditor.h"
+#include "llmaterialeditor.h"
#include "llui.h"
#include "llviewerinventory.h"
+#include "llviewermenufile.h" // LLFilePickerReplyThread
#include "llpermissions.h"
#include "llpreviewtexture.h"
#include "llsaleinfo.h"
@@ -70,19 +73,12 @@
#include "llradiogroup.h"
#include "llfloaterreg.h"
#include "lllocalbitmaps.h"
+#include "lllocalgltfmaterials.h"
#include "llerror.h"
#include "llavatarappearancedefines.h"
-static const S32 LOCAL_TRACKING_ID_COLUMN = 1;
-
-//static const char CURRENT_IMAGE_NAME[] = "Current Texture";
-//static const char WHITE_IMAGE_NAME[] = "Blank Texture";
-//static const char NO_IMAGE_NAME[] = "None";
-
-
-
//static
bool get_is_predefined_texture(LLUUID asset_id)
{
@@ -181,10 +177,11 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mOnFloaterCloseCallback(NULL),
mSetImageAssetIDCallback(NULL),
mOnUpdateImageStatsCallback(NULL),
- mBakeTextureEnabled(FALSE)
+ mBakeTextureEnabled(FALSE),
+ mInventoryPickType(LLTextureCtrl::PICK_TEXTURE)
{
- buildFromFile("floater_texture_ctrl.xml");
mCanApplyImmediately = can_apply_immediately;
+ buildFromFile("floater_texture_ctrl.xml");
setCanMinimize(FALSE);
}
@@ -255,10 +252,8 @@ void LLFloaterTexturePicker::setActive( BOOL active )
void LLFloaterTexturePicker::setCanApplyImmediately(BOOL b)
{
mCanApplyImmediately = b;
- if (!mCanApplyImmediately)
- {
- getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE);
- }
+
+ getChild<LLUICtrl>("apply_immediate_check")->setValue(mCanApplyImmediately);
updateFilterPermMask();
}
@@ -416,12 +411,8 @@ BOOL LLFloaterTexturePicker::postBuild()
childSetAction("None", LLFloaterTexturePicker::onBtnNone,this);
childSetAction("Blank", LLFloaterTexturePicker::onBtnBlank,this);
-
- childSetCommitCallback("show_folders_check", onShowFolders, this);
- getChildView("show_folders_check")->setVisible( FALSE);
-
- mFilterEdit = getChild<LLFilterEditor>("inventory search editor");
- mFilterEdit->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onFilterEdit, this, _2));
+ mFilterEdit = getChild<LLFilterEditor>("inventory search editor");
+ mFilterEdit->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onFilterEdit, this, _2));
mInventoryPanel = getChild<LLInventoryPanel>("inventory panel");
@@ -431,12 +422,12 @@ BOOL LLFloaterTexturePicker::postBuild()
if(mInventoryPanel)
{
- U32 filter_types = 0x0;
- filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
- filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
+ // to avoid having to make an assumption about which option is
+ // selected at startup, we call the same function that is triggered
+ // when a texture/materials/both choice is made and let it take care
+ // of setting the filters
+ refreshInventoryFilter();
- mInventoryPanel->setFilterTypes(filter_types);
- //mInventoryPanel->setFilterPermMask(getFilterPermMask()); //Commented out due to no-copy texture loss.
mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask);
mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2));
mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
@@ -469,17 +460,13 @@ BOOL LLFloaterTexturePicker::postBuild()
mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list");
mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this);
- LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ refreshLocalList();
mNoCopyTextureSelected = FALSE;
getChild<LLUICtrl>("apply_immediate_check")->setValue(gSavedSettings.getBOOL("TextureLivePreview"));
childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this);
-
- if (!mCanApplyImmediately)
- {
- getChildView("show_folders_check")->setEnabled(FALSE);
- }
+ getChildView("apply_immediate_check")->setEnabled(mCanApplyImmediately);
getChild<LLUICtrl>("Pipette")->setCommitCallback( boost::bind(&LLFloaterTexturePicker::onBtnPipette, this));
childSetAction("Cancel", LLFloaterTexturePicker::onBtnCancel,this);
@@ -507,7 +494,6 @@ void LLFloaterTexturePicker::draw()
updateImageStats();
// if we're inactive, gray out "apply immediate" checkbox
- getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected);
getChildView("Select")->setEnabled(mActive && mCanApply);
getChildView("Pipette")->setEnabled(mActive);
getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());
@@ -522,6 +508,8 @@ void LLFloaterTexturePicker::draw()
if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
+ // TODO: Fix this! Picker is not warrantied to be connected to a selection
+ // LLSelectMgr shouldn't be used in texture picker
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (obj)
{
@@ -545,7 +533,7 @@ void LLFloaterTexturePicker::draw()
}
getChildView("Default")->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative);
- getChildView("Blank")->setEnabled(mImageAssetID != mBlankImageAssetID || mTentative);
+ getChildView("Blank")->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID != mDefaultImageAssetID) || mTentative);
getChildView("None")->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative));
LLFloater::draw();
@@ -750,8 +738,18 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata)
{
if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty())
{
- LLUUID temp_id = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
- local_id = LLLocalBitmapMgr::getInstance()->getWorldID(temp_id);
+ LLSD data = self->mLocalScrollCtrl->getFirstSelected()->getValue();
+ LLUUID temp_id = data["id"];
+ S32 asset_type = data["type"].asInteger();
+
+ if (LLAssetType::AT_MATERIAL == asset_type)
+ {
+ local_id = LLLocalGLTFMaterialMgr::getInstance()->getWorldID(temp_id);
+ }
+ else
+ {
+ local_id = LLLocalBitmapMgr::getInstance()->getWorldID(temp_id);
+ }
}
}
@@ -827,9 +825,6 @@ void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
self->getChild<LLFilterEditor>("inventory search editor")->setVisible(index == 0 ? TRUE : FALSE);
self->getChild<LLInventoryPanel>("inventory panel")->setVisible(index == 0 ? TRUE : FALSE);
- /*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
- no idea under which conditions the above is even shown, needs testing. */
-
self->getChild<LLButton>("l_add_btn")->setVisible(index == 1 ? TRUE : FALSE);
self->getChild<LLButton>("l_rem_btn")->setVisible(index == 1 ? TRUE : FALSE);
self->getChild<LLButton>("l_upl_btn")->setVisible(index == 1 ? TRUE : FALSE);
@@ -898,11 +893,20 @@ void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
// static
void LLFloaterTexturePicker::onBtnAdd(void* userdata)
{
- if (LLLocalBitmapMgr::getInstance()->addUnit() == true)
- {
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
- }
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata;
+
+ if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL_TEXTURE, true);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_IMAGE, true);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL, true);
+ }
}
// static
@@ -913,22 +917,32 @@ void LLFloaterTexturePicker::onBtnRemove(void* userdata)
if (!selected_items.empty())
{
+
for(std::vector<LLScrollListItem*>::iterator iter = selected_items.begin();
iter != selected_items.end(); iter++)
{
LLScrollListItem* list_item = *iter;
if (list_item)
{
- LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
- LLLocalBitmapMgr::getInstance()->delUnit(tracking_id);
+ LLSD data = self->mLocalScrollCtrl->getFirstSelected()->getValue();
+ LLUUID tracking_id = data["id"];
+ S32 asset_type = data["type"].asInteger();
+
+ if (LLAssetType::AT_MATERIAL == asset_type)
+ {
+ LLLocalGLTFMaterialMgr::getInstance()->delUnit(tracking_id);
+ }
+ else
+ {
+ LLLocalBitmapMgr::getInstance()->delUnit(tracking_id);
+ }
}
}
self->getChild<LLButton>("l_rem_btn")->setEnabled(false);
self->getChild<LLButton>("l_upl_btn")->setEnabled(false);
- LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ self->refreshLocalList();
}
-
}
// static
@@ -944,15 +958,31 @@ void LLFloaterTexturePicker::onBtnUpload(void* userdata)
/* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!)
in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */
-
- LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN);
- std::string filename = LLLocalBitmapMgr::getInstance()->getFilename(tracking_id);
- if (!filename.empty())
- {
- LLFloaterReg::showInstance("upload_image", LLSD(filename));
- }
+ LLSD data = self->mLocalScrollCtrl->getFirstSelected()->getValue();
+ LLUUID tracking_id = data["id"];
+ S32 asset_type = data["type"].asInteger();
+ if (LLAssetType::AT_MATERIAL == asset_type)
+ {
+ std::string filename = LLLocalGLTFMaterialMgr::getInstance()->getFilename(tracking_id);
+ if (!filename.empty())
+ {
+ LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor");
+ if (me)
+ {
+ me->loadMaterialFromFile(filename);
+ }
+ }
+ }
+ else
+ {
+ std::string filename = LLLocalBitmapMgr::getInstance()->getFilename(tracking_id);
+ if (!filename.empty())
+ {
+ LLFloaterReg::showInstance("upload_image", LLSD(filename));
+ }
+ }
}
//static
@@ -968,8 +998,20 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
if (has_selection)
{
- LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN);
- LLUUID inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id);
+ LLSD data = self->mLocalScrollCtrl->getFirstSelected()->getValue();
+ LLUUID tracking_id = data["id"];
+ S32 asset_type = data["type"].asInteger();
+ LLUUID inworld_id;
+
+ if (LLAssetType::AT_MATERIAL == asset_type)
+ {
+ inworld_id = LLLocalGLTFMaterialMgr::getInstance()->getWorldID(tracking_id);
+ }
+ else
+ {
+ inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id);
+ }
+
if (self->mSetImageAssetIDCallback)
{
self->mSetImageAssetIDCallback(inworld_id);
@@ -986,22 +1028,6 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
}
// static
-void LLFloaterTexturePicker::onShowFolders(LLUICtrl* ctrl, void *user_data)
-{
- LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
- LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;
-
- if (check_box->get())
- {
- picker->mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
- }
- else
- {
- picker->mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NO_FOLDERS);
- }
-}
-
-// static
void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_data)
{
LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;
@@ -1143,6 +1169,48 @@ void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string )
mInventoryPanel->setFilterSubString(search_string);
}
+void LLFloaterTexturePicker::refreshLocalList()
+{
+ mLocalScrollCtrl->clearRows();
+
+ if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+}
+
+void LLFloaterTexturePicker::refreshInventoryFilter()
+{
+ U32 filter_types = 0x0;
+
+ if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
+ filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
+ filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
+ filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
+ }
+
+ mInventoryPanel->setFilterTypes(filter_types);
+}
+
void LLFloaterTexturePicker::setLocalTextureEnabled(BOOL enabled)
{
mModeSelector->setEnabledByValue(1, enabled);
@@ -1170,6 +1238,55 @@ void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled)
onModeSelect(0, this);
}
+void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryType type)
+{
+ mInventoryPickType = type;
+ refreshLocalList();
+ refreshInventoryFilter();
+}
+
+void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle)
+{
+ std::vector<std::string>::const_iterator iter = filenames.begin();
+ while (iter != filenames.end())
+ {
+ if (!iter->empty())
+ {
+ std::string temp_exten = gDirUtilp->getExtension(*iter);
+ if (temp_exten == "gltf" || temp_exten == "glb")
+ {
+ LLLocalGLTFMaterialMgr::getInstance()->addUnit(*iter);
+ }
+ else
+ {
+ LLLocalBitmapMgr::getInstance()->addUnit(*iter);
+ }
+ }
+ iter++;
+ }
+
+ // Todo: this should referesh all pickers, not just a current one
+ if (!handle.isDead())
+ {
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)handle.get();
+ self->mLocalScrollCtrl->clearRows();
+
+ if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ }
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
+ }
+ }
+}
+
void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
{
LLUUID inventory_item_id = findItemID(te.getID(), TRUE);
@@ -1208,7 +1325,7 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mOnCloseCallback(NULL),
mOnSelectCallback(NULL),
mBorderColor( p.border_color() ),
- mAllowNoTexture( FALSE ),
+ mAllowNoTexture( p.allow_no_texture ),
mAllowLocalTexture( TRUE ),
mImmediateFilterPermMask( PERM_NONE ),
mNonImmediateFilterPermMask( PERM_NONE ),
@@ -1217,6 +1334,8 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mValid( TRUE ),
mShowLoadingPlaceholder( TRUE ),
mOpenTexPreview(false),
+ mBakeTextureEnabled(true),
+ mInventoryPickType(PICK_TEXTURE),
mImageAssetID(p.image_id),
mDefaultImageAssetID(p.default_image_id),
mDefaultImageName(p.default_image_name),
@@ -1406,14 +1525,10 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
if (texture_floaterp)
{
texture_floaterp->setOnFloaterCommitCallback(boost::bind(&LLTextureCtrl::onFloaterCommit, this, _1, _2));
- }
- if (texture_floaterp)
- {
texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1));
- }
- if (texture_floaterp)
- {
- texture_floaterp->setBakeTextureEnabled(TRUE);
+
+ texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled);
+ texture_floaterp->setInventoryPickType(mInventoryPickType);
}
LLFloater* root_floater = gFloaterView->getParentFloater(this);
@@ -1521,9 +1636,9 @@ void LLTextureCtrl::onFloaterClose()
void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id)
{
- LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
+ LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
- if( floaterp && getEnabled())
+ if( floaterp && getEnabled())
{
if (op == TEXTURE_CANCEL)
mViewModel->resetDirty();
@@ -1544,15 +1659,15 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id)
}
else
{
- mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
- LL_DEBUGS() << "mImageItemID: " << mImageItemID << LL_ENDL;
- mImageAssetID = floaterp->getAssetID();
- LL_DEBUGS() << "mImageAssetID: " << mImageAssetID << LL_ENDL;
+ mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
+ LL_DEBUGS() << "mImageItemID: " << mImageItemID << LL_ENDL;
+ mImageAssetID = floaterp->getAssetID();
+ LL_DEBUGS() << "mImageAssetID: " << mImageAssetID << LL_ENDL;
}
if (op == TEXTURE_SELECT && mOnSelectCallback)
{
- mOnSelectCallback( this, LLSD() );
+ mOnSelectCallback(this, LLSD());
}
else if (op == TEXTURE_CANCEL && mOnCancelCallback)
{
@@ -1563,8 +1678,10 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id)
// If the "no_commit_on_selection" parameter is set
// we commit only when user presses OK in the picker
// (i.e. op == TEXTURE_SELECT) or texture changes via DnD.
- if (mCommitOnSelection || op == TEXTURE_SELECT)
- onCommit();
+ if (mCommitOnSelection || op == TEXTURE_SELECT)
+ {
+ onCommit();
+ }
}
}
}
@@ -1609,8 +1726,9 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id )
}
}
-void LLTextureCtrl::setBakeTextureEnabled(BOOL enabled)
+void LLTextureCtrl::setBakeTextureEnabled(bool enabled)
{
+ mBakeTextureEnabled = enabled;
LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
if (floaterp)
{
@@ -1618,6 +1736,16 @@ void LLTextureCtrl::setBakeTextureEnabled(BOOL enabled)
}
}
+void LLTextureCtrl::setInventoryPickType(EPickInventoryType type)
+{
+ mInventoryPickType = type;
+ LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
+ if (floaterp)
+ {
+ floaterp->setInventoryPickType(type);
+ }
+}
+
BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
EAcceptance *accept,
@@ -1697,7 +1825,7 @@ void LLTextureCtrl::draw()
}
else//mImageAssetID == LLUUID::null
{
- mTexturep = NULL;
+ mTexturep = NULL;
}
// Border