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-rw-r--r--indra/newview/lltexturectrl.cpp331
1 files changed, 209 insertions, 122 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 3c9290acea..1625b4bafd 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -3,31 +3,25 @@
* @author Richard Nelson, James Cook
* @brief LLTextureCtrl class implementation including related functions
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -37,17 +31,21 @@
#include "llrender.h"
#include "llagent.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llbutton.h"
#include "lldraghandle.h"
#include "llfocusmgr.h"
-#include "llviewerimage.h"
+#include "llviewertexture.h"
#include "llfolderview.h"
+#include "llfoldervieweventlistener.h"
#include "llinventory.h"
-#include "llinventorymodel.h"
-#include "llinventoryview.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodelbackgroundfetch.h"
+#include "llinventoryobserver.h"
+#include "llinventorypanel.h"
+#include "llfloaterinventory.h"
#include "lllineeditor.h"
#include "llui.h"
#include "llviewerinventory.h"
@@ -59,7 +57,7 @@
#include "llscrollcontainer.h"
#include "lltoolmgr.h"
#include "lltoolpipette.h"
-#include "llsearcheditor.h"
+#include "llfiltereditor.h"
#include "lltool.h"
#include "llviewerwindow.h"
@@ -96,21 +94,21 @@ public:
PermissionMask immediate_filter_perm_mask,
PermissionMask non_immediate_filter_perm_mask,
BOOL can_apply_immediately,
- const std::string& fallback_image_name);
+ LLUIImagePtr fallback_image_name);
virtual ~LLFloaterTexturePicker();
// LLView overrides
- virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
EAcceptance *accept,
std::string& tooltip_msg);
- virtual void draw();
- virtual BOOL handleKeyHere(KEY key, MASK mask);
+ /*virtual*/ void draw();
+ /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
// LLFloater overrides
- virtual void onClose(bool app_quitting);
- virtual BOOL postBuild();
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void onClose(bool app_settings);
// New functions
void setImageID( const LLUUID& image_asset_id);
@@ -129,7 +127,7 @@ public:
void updateFilterPermMask();
void commitIfImmediateSet();
- void onSearchEdit(const std::string& search_string );
+ void onFilterEdit(const std::string& search_string );
static void onBtnSetToDefault( void* userdata );
static void onBtnSelect( void* userdata );
@@ -145,11 +143,11 @@ public:
void onTextureSelect( const LLTextureEntry& te );
protected:
- LLPointer<LLViewerImage> mTexturep;
+ LLPointer<LLViewerTexture> mTexturep;
LLTextureCtrl* mOwner;
LLUUID mImageAssetID; // Currently selected texture
- std::string mFallbackImageName; // What to show if currently selected texture is null.
+ LLUIImagePtr mFallbackImage; // What to show if currently selected texture is null.
LLUUID mWhiteImageAssetID;
LLUUID mSpecialCurrentImageAssetID; // Used when the asset id has no corresponding texture in the user's inventory.
@@ -163,7 +161,7 @@ protected:
std::string mPendingName;
BOOL mActive;
- LLSearchEditor* mSearchEdit;
+ LLFilterEditor* mFilterEdit;
LLInventoryPanel* mInventoryPanel;
PermissionMask mImmediateFilterPermMask;
PermissionMask mNonImmediateFilterPermMask;
@@ -171,6 +169,8 @@ protected:
BOOL mNoCopyTextureSelected;
F32 mContextConeOpacity;
LLSaveFolderState mSavedFolderState;
+
+ BOOL mSelectedItemPinned;
};
LLFloaterTexturePicker::LLFloaterTexturePicker(
@@ -179,24 +179,25 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
PermissionMask immediate_filter_perm_mask,
PermissionMask non_immediate_filter_perm_mask,
BOOL can_apply_immediately,
- const std::string& fallback_image_name)
-: LLFloater(),
+ LLUIImagePtr fallback_image)
+: LLFloater(LLSD()),
mOwner( owner ),
mImageAssetID( owner->getImageAssetID() ),
- mFallbackImageName( fallback_image_name ),
+ mFallbackImage( fallback_image ),
mWhiteImageAssetID( gSavedSettings.getString( "UIImgWhiteUUID" ) ),
mOriginalImageAssetID(owner->getImageAssetID()),
mLabel(label),
mTentativeLabel(NULL),
mResolutionLabel(NULL),
mActive( TRUE ),
- mSearchEdit(NULL),
+ mFilterEdit(NULL),
mImmediateFilterPermMask(immediate_filter_perm_mask),
mNonImmediateFilterPermMask(non_immediate_filter_perm_mask),
- mContextConeOpacity(0.f)
+ mContextConeOpacity(0.f),
+ mSelectedItemPinned( FALSE )
{
mCanApplyImmediately = can_apply_immediately;
- LLUICtrlFactory::getInstance()->buildFloater(this,"floater_texture_ctrl.xml");
+ LLUICtrlFactory::getInstance()->buildFloater(this,"floater_texture_ctrl.xml",NULL);
setCanMinimize(FALSE);
}
@@ -222,7 +223,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id)
if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
{
// no copy texture
- childSetValue("apply_immediate_check", FALSE);
+ getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE);
mNoCopyTextureSelected = TRUE;
}
mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
@@ -232,7 +233,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id)
void LLFloaterTexturePicker::setActive( BOOL active )
{
- if (!active && childGetValue("Pipette").asBoolean())
+ if (!active && getChild<LLUICtrl>("Pipette")->getValue().asBoolean())
{
stopUsingPipette();
}
@@ -244,7 +245,7 @@ void LLFloaterTexturePicker::setCanApplyImmediately(BOOL b)
mCanApplyImmediately = b;
if (!mCanApplyImmediately)
{
- childSetValue("apply_immediate_check", FALSE);
+ getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE);
}
updateFilterPermMask();
}
@@ -262,9 +263,9 @@ void LLFloaterTexturePicker::updateImageStats()
if (mTexturep.notNull())
{
//RN: have we received header data for this image?
- if (mTexturep->getWidth(0) > 0 && mTexturep->getHeight(0) > 0)
+ if (mTexturep->getFullWidth() > 0 && mTexturep->getFullHeight() > 0)
{
- std::string formatted_dims = llformat("%d x %d", mTexturep->getWidth(0),mTexturep->getHeight(0));
+ std::string formatted_dims = llformat("%d x %d", mTexturep->getFullWidth(),mTexturep->getFullHeight());
mResolutionLabel->setTextArg("[DIMENSIONS]", formatted_dims);
}
else
@@ -334,15 +335,15 @@ BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask)
{
LLFolderView* root_folder = mInventoryPanel->getRootFolder();
- if (root_folder && mSearchEdit)
+ if (root_folder && mFilterEdit)
{
- if (mSearchEdit->hasFocus()
+ if (mFilterEdit->hasFocus()
&& (key == KEY_RETURN || key == KEY_DOWN)
&& mask == MASK_NONE)
{
if (!root_folder->getCurSelectedItem())
{
- LLFolderViewItem* itemp = root_folder->getItemByID(gAgent.getInventoryRootID());
+ LLFolderViewItem* itemp = root_folder->getItemByID(gInventory.getRootFolderID());
if (itemp)
{
root_folder->setSelection(itemp, FALSE, FALSE);
@@ -361,14 +362,13 @@ BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask)
if (mInventoryPanel->hasFocus() && key == KEY_UP)
{
- mSearchEdit->focusFirstItem(TRUE);
+ mFilterEdit->focusFirstItem(TRUE);
}
}
return LLFloater::handleKeyHere(key, mask);
}
-// virtual
void LLFloaterTexturePicker::onClose(bool app_quitting)
{
if (mOwner)
@@ -376,7 +376,6 @@ void LLFloaterTexturePicker::onClose(bool app_quitting)
mOwner->onFloaterClose();
}
stopUsingPipette();
- destroy();
}
// virtual
@@ -401,10 +400,10 @@ BOOL LLFloaterTexturePicker::postBuild()
childSetCommitCallback("show_folders_check", onShowFolders, this);
- childSetVisible("show_folders_check", FALSE);
+ getChildView("show_folders_check")->setVisible( FALSE);
- mSearchEdit = getChild<LLSearchEditor>("inventory search editor");
- mSearchEdit->setSearchCallback(boost::bind(&LLFloaterTexturePicker::onSearchEdit, this, _1));
+ mFilterEdit = getChild<LLFilterEditor>("inventory search editor");
+ mFilterEdit->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onFilterEdit, this, _2));
mInventoryPanel = getChild<LLInventoryPanel>("inventory panel");
@@ -421,11 +420,16 @@ BOOL LLFloaterTexturePicker::postBuild()
mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
mInventoryPanel->setAllowMultiSelect(FALSE);
- // store this filter as the default one
- mInventoryPanel->getRootFolder()->getFilter()->markDefault();
+ // Disable auto selecting first filtered item because it takes away
+ // selection from the item set by LLTextureCtrl owning this floater.
+ mInventoryPanel->getRootFolder()->setAutoSelectOverride(TRUE);
+
+ // Commented out to scroll to currently selected texture. See EXT-5403.
+ // // store this filter as the default one
+ // mInventoryPanel->getRootFolder()->getFilter()->markDefault();
// Commented out to stop opening all folders with textures
- // mInventoryPanel->openDefaultFolderForType(LLAssetType::AT_TEXTURE);
+ // mInventoryPanel->openDefaultFolderForType(LLFolderType::FT_TEXTURE);
// don't put keyboard focus on selected item, because the selection callback
// will assume that this was user input
@@ -435,12 +439,12 @@ BOOL LLFloaterTexturePicker::postBuild()
mNoCopyTextureSelected = FALSE;
- childSetValue("apply_immediate_check", gSavedSettings.getBOOL("ApplyTextureImmediately"));
+ getChild<LLUICtrl>("apply_immediate_check")->setValue(gSavedSettings.getBOOL("ApplyTextureImmediately"));
childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this);
if (!mCanApplyImmediately)
{
- childSetEnabled("show_folders_check", FALSE);
+ getChildView("show_folders_check")->setEnabled(FALSE);
}
getChild<LLUICtrl>("Pipette")->setCommitCallback( boost::bind(&LLFloaterTexturePicker::onBtnPipette, this));
@@ -459,7 +463,7 @@ BOOL LLFloaterTexturePicker::postBuild()
// virtual
void LLFloaterTexturePicker::draw()
{
- static LLUICachedControl<S32> floater_header_size ("UIFloaterHeaderSize", 0);
+ S32 floater_header_size = getHeaderHeight();
if (mOwner)
{
// draw cone of context pointing back to texture swatch
@@ -517,13 +521,10 @@ void LLFloaterTexturePicker::draw()
updateImageStats();
// if we're inactive, gray out "apply immediate" checkbox
- childSetEnabled("show_folders_check", mActive && mCanApplyImmediately && !mNoCopyTextureSelected);
- childSetEnabled("Select", mActive);
- childSetEnabled("Pipette", mActive);
- childSetValue("Pipette", LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());
-
- //RN: reset search bar to reflect actual search query (all caps, for example)
- mSearchEdit->setText(mInventoryPanel->getFilterSubString());
+ getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected);
+ getChildView("Select")->setEnabled(mActive);
+ getChildView("Pipette")->setEnabled(mActive);
+ getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());
//BOOL allow_copy = FALSE;
if( mOwner )
@@ -531,13 +532,8 @@ void LLFloaterTexturePicker::draw()
mTexturep = NULL;
if(mImageAssetID.notNull())
{
- mTexturep = gImageList.getImage(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO);
- mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW);
- }
- else if (!mFallbackImageName.empty())
- {
- mTexturep = gImageList.getImageFromFile(mFallbackImageName);
- mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW);
+ mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES);
+ mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
}
if (mTentativeLabel)
@@ -545,9 +541,9 @@ void LLFloaterTexturePicker::draw()
mTentativeLabel->setVisible( FALSE );
}
- childSetEnabled("Default", mImageAssetID != mOwner->getDefaultImageAssetID());
- childSetEnabled("Blank", mImageAssetID != mWhiteImageAssetID );
- childSetEnabled("None", mOwner->getAllowNoTexture() && !mImageAssetID.isNull() );
+ getChildView("Default")->setEnabled(mImageAssetID != mOwner->getDefaultImageAssetID());
+ getChildView("Blank")->setEnabled(mImageAssetID != mWhiteImageAssetID );
+ getChildView("None")->setEnabled(mOwner->getAllowNoTexture() && !mImageAssetID.isNull() );
LLFloater::draw();
@@ -579,13 +575,10 @@ void LLFloaterTexturePicker::draw()
// Pump the priority
mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );
-
- // Draw Tentative Label over the image
- if( mOwner->getTentative() && !mViewModel->isDirty() )
- {
- mTentativeLabel->setVisible( TRUE );
- drawChild(mTentativeLabel);
- }
+ }
+ else if (!mFallbackImage.isNull())
+ {
+ mFallbackImage->draw(interior);
}
else
{
@@ -594,6 +587,38 @@ void LLFloaterTexturePicker::draw()
// Draw X
gl_draw_x(interior, LLColor4::black );
}
+
+ // Draw Tentative Label over the image
+ if( mOwner->getTentative() && !mViewModel->isDirty() )
+ {
+ mTentativeLabel->setVisible( TRUE );
+ drawChild(mTentativeLabel);
+ }
+
+ if (mSelectedItemPinned) return;
+
+ LLFolderView* folder_view = mInventoryPanel->getRootFolder();
+ if (!folder_view) return;
+
+ LLInventoryFilter* filter = folder_view->getFilter();
+ if (!filter) return;
+
+ bool is_filter_active = folder_view->getCompletedFilterGeneration() < filter->getCurrentGeneration() &&
+ filter->isNotDefault();
+
+ // After inventory panel filter is applied we have to update
+ // constraint rect for the selected item because of folder view
+ // AutoSelectOverride set to TRUE. We force PinningSelectedItem
+ // flag to FALSE state and setting filter "dirty" to update
+ // scroll container to show selected item (see LLFolderView::doIdle()).
+ if (!is_filter_active && !mSelectedItemPinned)
+ {
+ folder_view->setPinningSelectedItem(mSelectedItemPinned);
+ folder_view->dirtyFilter();
+ folder_view->arrangeFromRoot();
+
+ mSelectedItemPinned = TRUE;
+ }
}
}
@@ -648,13 +673,13 @@ const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL co
PermissionMask LLFloaterTexturePicker::getFilterPermMask()
{
- bool apply_immediate = childGetValue("apply_immediate_check").asBoolean();
+ bool apply_immediate = getChild<LLUICtrl>("apply_immediate_check")->getValue().asBoolean();
return apply_immediate ? mImmediateFilterPermMask : mNonImmediateFilterPermMask;
}
void LLFloaterTexturePicker::commitIfImmediateSet()
{
- bool apply_immediate = childGetValue("apply_immediate_check").asBoolean();
+ bool apply_immediate = getChild<LLUICtrl>("apply_immediate_check")->getValue().asBoolean();
if (!mNoCopyTextureSelected && apply_immediate && mOwner)
{
mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CHANGE);
@@ -727,7 +752,7 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata)
void LLFloaterTexturePicker::onBtnPipette()
{
- BOOL pipette_active = childGetValue("Pipette").asBoolean();
+ BOOL pipette_active = getChild<LLUICtrl>("Pipette")->getValue().asBoolean();
pipette_active = !pipette_active;
if (pipette_active)
{
@@ -796,7 +821,7 @@ void LLFloaterTexturePicker::updateFilterPermMask()
//mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss.
}
-void LLFloaterTexturePicker::onSearchEdit(const std::string& search_string )
+void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string )
{
std::string upper_case_search_string = search_string;
LLStringUtil::toUpper(upper_case_search_string);
@@ -827,7 +852,7 @@ void LLFloaterTexturePicker::onSearchEdit(const std::string& search_string )
}
}
- mInventoryPanel->setFilterSubString(upper_case_search_string);
+ mInventoryPanel->setFilterSubString(search_string);
}
void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
@@ -858,7 +883,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
///////////////////////////////////////////////////////////////////////
// LLTextureCtrl
-static LLDefaultWidgetRegistry::Register<LLTextureCtrl> r("texture_picker");
+static LLDefaultChildRegistry::Register<LLTextureCtrl> r("texture_picker");
LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
: LLUICtrl(p),
@@ -876,15 +901,17 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mShowLoadingPlaceholder( TRUE ),
mImageAssetID(p.image_id),
mDefaultImageAssetID(p.default_image_id),
- mDefaultImageName(p.default_image_name)
+ mDefaultImageName(p.default_image_name),
+ mFallbackImage(p.fallback_image)
{
setAllowNoTexture(p.allow_no_texture);
setCanApplyImmediately(p.can_apply_immediately);
+ mCommitOnSelection = !p.no_commit_on_selection;
LLTextBox::Params params(p.caption_text);
params.name(p.label);
params.rect(LLRect( 0, BTN_HEIGHT_SMALL, getRect().getWidth(), 0 ));
- params.text(p.label);
+ params.initial_value(p.label());
params.follows.flags(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM);
mCaption = LLUICtrlFactory::create<LLTextBox> (params);
addChild( mCaption );
@@ -1019,7 +1046,7 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
mImmediateFilterPermMask,
mNonImmediateFilterPermMask,
mCanApplyImmediately,
- mFallbackImageName);
+ mFallbackImage);
mFloaterHandle = floaterp->getHandle();
@@ -1054,7 +1081,7 @@ public:
{
// We need to find textures in all folders, so get the main
// background download going.
- gInventory.startBackgroundFetch();
+ LLInventoryModelBackgroundFetch::instance().start();
gInventory.removeObserver(this);
delete this;
}
@@ -1070,15 +1097,17 @@ BOOL LLTextureCtrl::handleHover(S32 x, S32 y, MASK mask)
BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
{
BOOL handled = LLUICtrl::handleMouseDown( x, y , mask );
- if( handled )
+
+ if( !handled )
{
showPicker(FALSE);
-
//grab textures first...
- gInventory.startBackgroundFetch(gInventory.findCategoryUUIDForType(LLAssetType::AT_TEXTURE));
+ LLInventoryModelBackgroundFetch::instance().start(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE));
//...then start full inventory fetch.
- gInventory.startBackgroundFetch();
+ LLInventoryModelBackgroundFetch::instance().start();
+ handled = TRUE;
}
+
return handled;
}
@@ -1102,7 +1131,10 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
{
if (op == TEXTURE_CANCEL)
mViewModel->resetDirty();
- else
+ // If the "no_commit_on_selection" parameter is set
+ // we get dirty only when user presses OK in the picker
+ // (i.e. op == TEXTURE_SELECT) or texture changes via DnD.
+ else if (mCommitOnSelection || op == TEXTURE_SELECT)
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
if( floaterp->isDirty() )
@@ -1122,12 +1154,30 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
}
else
{
- onCommit();
+ // If the "no_commit_on_selection" parameter is set
+ // we commit only when user presses OK in the picker
+ // (i.e. op == TEXTURE_SELECT) or texture changes via DnD.
+ if (mCommitOnSelection || op == TEXTURE_SELECT)
+ onCommit();
}
}
}
}
+void LLTextureCtrl::setImageAssetName(const std::string& name)
+{
+ LLPointer<LLUIImage> imagep = LLUI::getUIImage(name);
+ if(imagep)
+ {
+ LLViewerFetchedTexture* pTexture = dynamic_cast<LLViewerFetchedTexture*>(imagep->getImage().get());
+ if(pTexture)
+ {
+ LLUUID id = pTexture->getID();
+ setImageAssetID(id);
+ }
+ }
+}
+
void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id )
{
if( mImageAssetID != asset_id )
@@ -1160,6 +1210,9 @@ BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
{
if(doDrop(item))
{
+ if (!mCommitOnSelection)
+ mViewModel->setDirty();
+
// This removes the 'Multiple' overlay, since
// there is now only one texture selected.
setTentative( FALSE );
@@ -1190,14 +1243,16 @@ void LLTextureCtrl::draw()
}
else if (!mImageAssetID.isNull())
{
- mTexturep = gImageList.getImage(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO);
- mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW);
+ LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+
+ texture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
+ texture->forceToSaveRawImage(0) ;
+
+ mTexturep = texture;
}
- else if (!mFallbackImageName.empty())
+ else//mImageAssetID == LLUUID::null
{
- // Show fallback image.
- mTexturep = gImageList.getImageFromFile(mFallbackImageName);
- mTexturep->setBoostLevel(LLViewerImage::BOOST_PREVIEW);
+ mTexturep = NULL;
}
// Border
@@ -1218,6 +1273,10 @@ void LLTextureCtrl::draw()
gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep);
mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );
}
+ else if (!mFallbackImage.isNull())
+ {
+ mFallbackImage->draw(interior);
+ }
else
{
gl_rect_2d( interior, LLColor4::grey, TRUE );
@@ -1228,24 +1287,52 @@ void LLTextureCtrl::draw()
mTentativeLabel->setVisible( !mTexturep.isNull() && getTentative() );
-
// Show "Loading..." string on the top left corner while this texture is loading.
// Using the discard level, do not show the string if the texture is almost but not
// fully loaded.
- if ( mTexturep.notNull() &&
- (mShowLoadingPlaceholder == TRUE) &&
- (mTexturep->getDiscardLevel() != 1) &&
- (mTexturep->getDiscardLevel() != 0))
+ if (mTexturep.notNull() &&
+ (!mTexturep->isFullyLoaded()) &&
+ (mShowLoadingPlaceholder == TRUE))
{
- LLFontGL* font = LLFontGL::getFontSansSerifBig();
- font->renderUTF8(
- mLoadingPlaceholderString, 0,
- llfloor(interior.mLeft+10),
- llfloor(interior.mTop-20),
- LLColor4::white,
- LLFontGL::LEFT,
- LLFontGL::BASELINE,
- LLFontGL::DROP_SHADOW);
+ U32 v_offset = 25;
+ LLFontGL* font = LLFontGL::getFontSansSerif();
+
+ // Don't show as loaded if the texture is almost fully loaded (i.e. discard1) unless god
+ if ((mTexturep->getDiscardLevel() > 1) || gAgent.isGodlike())
+ {
+ font->renderUTF8(
+ mLoadingPlaceholderString,
+ 0,
+ llfloor(interior.mLeft+3),
+ llfloor(interior.mTop-v_offset),
+ LLColor4::white,
+ LLFontGL::LEFT,
+ LLFontGL::BASELINE,
+ LLFontGL::DROP_SHADOW);
+ }
+
+ // Optionally show more detailed information.
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ LLFontGL* font = LLFontGL::getFontSansSerif();
+ std::string tdesc;
+ // Show what % the texture has loaded (0 to 100%, 100 is highest), and what level of detail (5 to 0, 0 is best).
+
+ v_offset += 12;
+ tdesc = llformat(" PK : %d%%", U32(mTexturep->getDownloadProgress()*100.0));
+ font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset),
+ LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW);
+
+ v_offset += 12;
+ tdesc = llformat(" LVL: %d", mTexturep->getDiscardLevel());
+ font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset),
+ LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW);
+
+ v_offset += 12;
+ tdesc = llformat(" ID : %s...", (mImageAssetID.asString().substr(0,7)).c_str());
+ font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset),
+ LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW);
+ }
}
LLUICtrl::draw();