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path: root/indra/newview/lltexturectrl.cpp
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-rw-r--r--indra/newview/lltexturectrl.cpp522
1 files changed, 172 insertions, 350 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index dc34c5ad37..3c9290acea 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -59,6 +59,7 @@
#include "llscrollcontainer.h"
#include "lltoolmgr.h"
#include "lltoolpipette.h"
+#include "llsearcheditor.h"
#include "lltool.h"
#include "llviewerwindow.h"
@@ -69,26 +70,9 @@
#include "lltrans.h"
-static const S32 CLOSE_BTN_WIDTH = 100;
-const S32 PIPETTE_BTN_WIDTH = 32;
static const S32 HPAD = 4;
static const S32 VPAD = 4;
static const S32 LINE = 16;
-static const S32 SMALL_BTN_WIDTH = 64;
-static const S32 TEX_PICKER_MIN_WIDTH =
- (HPAD +
- CLOSE_BTN_WIDTH +
- HPAD +
- CLOSE_BTN_WIDTH +
- HPAD +
- SMALL_BTN_WIDTH +
- HPAD +
- SMALL_BTN_WIDTH +
- HPAD +
- 30 +
- RESIZE_HANDLE_WIDTH * 2);
-static const S32 CLEAR_BTN_WIDTH = 50;
-static const S32 TEX_PICKER_MIN_HEIGHT = 290;
static const S32 FOOTER_HEIGHT = 100;
static const S32 BORDER_PAD = HPAD;
static const S32 TEXTURE_INVENTORY_PADDING = 30;
@@ -108,7 +92,6 @@ class LLFloaterTexturePicker : public LLFloater
public:
LLFloaterTexturePicker(
LLTextureCtrl* owner,
- const LLRect& rect,
const std::string& label,
PermissionMask immediate_filter_perm_mask,
PermissionMask non_immediate_filter_perm_mask,
@@ -136,8 +119,6 @@ public:
const LLUUID& findItemID(const LLUUID& asset_id, BOOL copyable_only);
void setCanApplyImmediately(BOOL b);
- void setDirty( BOOL b ) { mIsDirty = b; }
- BOOL isDirty() const { return mIsDirty; }
void setActive( BOOL active );
LLTextureCtrl* getOwner() const { return mOwner; }
@@ -147,20 +128,21 @@ public:
PermissionMask getFilterPermMask();
void updateFilterPermMask();
void commitIfImmediateSet();
-
+
+ void onSearchEdit(const std::string& search_string );
+
static void onBtnSetToDefault( void* userdata );
static void onBtnSelect( void* userdata );
static void onBtnCancel( void* userdata );
- static void onBtnPipette( void* userdata );
+ void onBtnPipette( );
//static void onBtnRevert( void* userdata );
static void onBtnWhite( void* userdata );
static void onBtnNone( void* userdata );
static void onBtnClear( void* userdata );
- static void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action, void* data);
+ void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
static void onShowFolders(LLUICtrl* ctrl, void* userdata);
static void onApplyImmediateCheck(LLUICtrl* ctrl, void* userdata);
- static void onSearchEdit(const std::string& search_string, void* user_data );
- static void onTextureSelect( const LLTextureEntry& te, void *data );
+ void onTextureSelect( const LLTextureEntry& te );
protected:
LLPointer<LLViewerImage> mTexturep;
@@ -179,7 +161,6 @@ protected:
LLTextBox* mResolutionLabel;
std::string mPendingName;
- BOOL mIsDirty;
BOOL mActive;
LLSearchEditor* mSearchEdit;
@@ -194,18 +175,12 @@ protected:
LLFloaterTexturePicker::LLFloaterTexturePicker(
LLTextureCtrl* owner,
- const LLRect& rect,
const std::string& label,
PermissionMask immediate_filter_perm_mask,
PermissionMask non_immediate_filter_perm_mask,
BOOL can_apply_immediately,
const std::string& fallback_image_name)
- :
- LLFloater( std::string("texture picker"),
- rect,
- std::string( "Pick: " ) + label,
- TRUE,
- TEX_PICKER_MIN_WIDTH, TEX_PICKER_MIN_HEIGHT ),
+: LLFloater(),
mOwner( owner ),
mImageAssetID( owner->getImageAssetID() ),
mFallbackImageName( fallback_image_name ),
@@ -214,78 +189,15 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mLabel(label),
mTentativeLabel(NULL),
mResolutionLabel(NULL),
- mIsDirty( FALSE ),
mActive( TRUE ),
mSearchEdit(NULL),
mImmediateFilterPermMask(immediate_filter_perm_mask),
mNonImmediateFilterPermMask(non_immediate_filter_perm_mask),
mContextConeOpacity(0.f)
{
- LLUICtrlFactory::getInstance()->buildFloater(this,"floater_texture_ctrl.xml");
-
- mTentativeLabel = getChild<LLTextBox>("Multiple");
-
- mResolutionLabel = getChild<LLTextBox>("unknown");
-
-
- childSetAction("Default",LLFloaterTexturePicker::onBtnSetToDefault,this);
- childSetAction("None", LLFloaterTexturePicker::onBtnNone,this);
- childSetAction("Blank", LLFloaterTexturePicker::onBtnWhite,this);
-
-
- childSetCommitCallback("show_folders_check", onShowFolders, this);
- childSetVisible("show_folders_check", FALSE);
-
- mSearchEdit = getChild<LLSearchEditor>("inventory search editor");
- mSearchEdit->setSearchCallback(onSearchEdit, this);
-
- mInventoryPanel = getChild<LLInventoryPanel>("inventory panel");
-
- if(mInventoryPanel)
- {
- U32 filter_types = 0x0;
- filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
- filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
-
- mInventoryPanel->setFilterTypes(filter_types);
- //mInventoryPanel->setFilterPermMask(getFilterPermMask()); //Commented out due to no-copy texture loss.
- mInventoryPanel->setFilterPermMask(immediate_filter_perm_mask);
- mInventoryPanel->setSelectCallback(onSelectionChange, this);
- mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
- mInventoryPanel->setAllowMultiSelect(FALSE);
-
- // store this filter as the default one
- mInventoryPanel->getRootFolder()->getFilter()->markDefault();
-
- // Commented out to stop opening all folders with textures
- // mInventoryPanel->openDefaultFolderForType(LLAssetType::AT_TEXTURE);
-
- // don't put keyboard focus on selected item, because the selection callback
- // will assume that this was user input
- mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
- }
-
mCanApplyImmediately = can_apply_immediately;
- mNoCopyTextureSelected = FALSE;
-
- childSetValue("apply_immediate_check", gSavedSettings.getBOOL("ApplyTextureImmediately"));
- childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this);
-
- if (!can_apply_immediately)
- {
- childSetEnabled("show_folders_check", FALSE);
- }
-
- childSetAction("Pipette", LLFloaterTexturePicker::onBtnPipette,this);
- childSetAction("Cancel", LLFloaterTexturePicker::onBtnCancel,this);
- childSetAction("Select", LLFloaterTexturePicker::onBtnSelect,this);
-
- // update permission filter once UI is fully initialized
- updateFilterPermMask();
-
+ LLUICtrlFactory::getInstance()->buildFloater(this,"floater_texture_ctrl.xml");
setCanMinimize(FALSE);
-
- mSavedFolderState.setApply(FALSE);
}
LLFloaterTexturePicker::~LLFloaterTexturePicker()
@@ -297,7 +209,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id)
if( mImageAssetID != image_id && mActive)
{
mNoCopyTextureSelected = FALSE;
- mIsDirty = TRUE;
+ mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
mImageAssetID = image_id;
LLUUID item_id = findItemID(mImageAssetID, FALSE);
if (item_id.isNull())
@@ -360,6 +272,10 @@ void LLFloaterTexturePicker::updateImageStats()
mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("[? x ?]"));
}
}
+ else
+ {
+ mResolutionLabel->setTextArg("[DIMENSIONS]", std::string(""));
+ }
}
// virtual
@@ -435,7 +351,7 @@ BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask)
root_folder->scrollToShowSelection();
// move focus to inventory proper
- root_folder->setFocus(TRUE);
+ mInventoryPanel->setFocus(TRUE);
// treat this as a user selection of the first filtered result
commitIfImmediateSet();
@@ -443,7 +359,7 @@ BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask)
return TRUE;
}
- if (root_folder->hasFocus() && key == KEY_UP)
+ if (mInventoryPanel->hasFocus() && key == KEY_UP)
{
mSearchEdit->focusFirstItem(TRUE);
}
@@ -474,13 +390,76 @@ BOOL LLFloaterTexturePicker::postBuild()
setTitle(pick + mLabel);
}
+ mTentativeLabel = getChild<LLTextBox>("Multiple");
+
+ mResolutionLabel = getChild<LLTextBox>("unknown");
+
+
+ childSetAction("Default",LLFloaterTexturePicker::onBtnSetToDefault,this);
+ childSetAction("None", LLFloaterTexturePicker::onBtnNone,this);
+ childSetAction("Blank", LLFloaterTexturePicker::onBtnWhite,this);
+
+
+ childSetCommitCallback("show_folders_check", onShowFolders, this);
+ childSetVisible("show_folders_check", FALSE);
+
+ mSearchEdit = getChild<LLSearchEditor>("inventory search editor");
+ mSearchEdit->setSearchCallback(boost::bind(&LLFloaterTexturePicker::onSearchEdit, this, _1));
+
+ mInventoryPanel = getChild<LLInventoryPanel>("inventory panel");
+
+ if(mInventoryPanel)
+ {
+ U32 filter_types = 0x0;
+ filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
+ filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
+
+ mInventoryPanel->setFilterTypes(filter_types);
+ //mInventoryPanel->setFilterPermMask(getFilterPermMask()); //Commented out due to no-copy texture loss.
+ mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask);
+ mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2));
+ mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ mInventoryPanel->setAllowMultiSelect(FALSE);
+
+ // store this filter as the default one
+ mInventoryPanel->getRootFolder()->getFilter()->markDefault();
+
+ // Commented out to stop opening all folders with textures
+ // mInventoryPanel->openDefaultFolderForType(LLAssetType::AT_TEXTURE);
+
+ // don't put keyboard focus on selected item, because the selection callback
+ // will assume that this was user input
+ mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
+ }
+
+
+ mNoCopyTextureSelected = FALSE;
+
+ childSetValue("apply_immediate_check", gSavedSettings.getBOOL("ApplyTextureImmediately"));
+ childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this);
+
+ if (!mCanApplyImmediately)
+ {
+ childSetEnabled("show_folders_check", FALSE);
+ }
+
+ getChild<LLUICtrl>("Pipette")->setCommitCallback( boost::bind(&LLFloaterTexturePicker::onBtnPipette, this));
+ childSetAction("Cancel", LLFloaterTexturePicker::onBtnCancel,this);
+ childSetAction("Select", LLFloaterTexturePicker::onBtnSelect,this);
+ // update permission filter once UI is fully initialized
+ updateFilterPermMask();
+ mSavedFolderState.setApply(FALSE);
+
+ LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1));
+
return TRUE;
}
// virtual
void LLFloaterTexturePicker::draw()
{
+ static LLUICachedControl<S32> floater_header_size ("UIFloaterHeaderSize", 0);
if (mOwner)
{
// draw cone of context pointing back to texture swatch
@@ -579,9 +558,9 @@ void LLFloaterTexturePicker::draw()
// Border
LLRect border( BORDER_PAD,
- getRect().getHeight() - LLFLOATER_HEADER_SIZE - BORDER_PAD,
- ((TEX_PICKER_MIN_WIDTH / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD,
- BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - TEX_PICKER_MIN_HEIGHT));
+ getRect().getHeight() - floater_header_size - BORDER_PAD,
+ ((getMinWidth() / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD,
+ BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - getMinHeight()));
gl_rect_2d( border, LLColor4::black, FALSE );
@@ -602,7 +581,7 @@ void LLFloaterTexturePicker::draw()
mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) );
// Draw Tentative Label over the image
- if( mOwner->getTentative() && !mIsDirty )
+ if( mOwner->getTentative() && !mViewModel->isDirty() )
{
mTentativeLabel->setVisible( TRUE );
drawChild(mTentativeLabel);
@@ -719,7 +698,7 @@ void LLFloaterTexturePicker::onBtnRevert(void* userdata)
// TODO: Change this to tell the owner to cancel. It needs to be
// smart enough to restore multi-texture selections.
self->mOwner->onFloaterCommit();
- self->mIsDirty = FALSE;
+ self->mViewModel->resetDirty();
}*/
// static
@@ -731,8 +710,8 @@ void LLFloaterTexturePicker::onBtnCancel(void* userdata)
{
self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CANCEL);
}
- self->mIsDirty = FALSE;
- self->close();
+ self->mViewModel->resetDirty();
+ self->closeFloater();
}
// static
@@ -743,52 +722,42 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata)
{
self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT);
}
- self->close();
+ self->closeFloater();
}
-// static
-void LLFloaterTexturePicker::onBtnPipette( void* userdata )
+void LLFloaterTexturePicker::onBtnPipette()
{
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
-
- if ( self)
+ BOOL pipette_active = childGetValue("Pipette").asBoolean();
+ pipette_active = !pipette_active;
+ if (pipette_active)
{
- BOOL pipette_active = self->childGetValue("Pipette").asBoolean();
- pipette_active = !pipette_active;
- if (pipette_active)
- {
- LLToolPipette::getInstance()->setSelectCallback(onTextureSelect, self);
- LLToolMgr::getInstance()->setTransientTool(LLToolPipette::getInstance());
- }
- else
- {
- LLToolMgr::getInstance()->clearTransientTool();
- }
+ LLToolMgr::getInstance()->setTransientTool(LLToolPipette::getInstance());
+ }
+ else
+ {
+ LLToolMgr::getInstance()->clearTransientTool();
}
-
}
-// static
-void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action, void* data)
+void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action)
{
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)data;
if (items.size())
{
LLFolderViewItem* first_item = items.front();
LLInventoryItem* itemp = gInventory.getItem(first_item->getListener()->getUUID());
- self->mNoCopyTextureSelected = FALSE;
+ mNoCopyTextureSelected = FALSE;
if (itemp)
{
if (!itemp->getPermissions().allowCopyBy(gAgent.getID()))
{
- self->mNoCopyTextureSelected = TRUE;
+ mNoCopyTextureSelected = TRUE;
}
- self->mImageAssetID = itemp->getAssetUUID();
- self->mIsDirty = TRUE;
+ mImageAssetID = itemp->getAssetUUID();
+ mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
if (user_action)
{
// only commit intentional selections, not implicit ones
- self->commitIfImmediateSet();
+ commitIfImmediateSet();
}
}
}
@@ -827,107 +796,97 @@ void LLFloaterTexturePicker::updateFilterPermMask()
//mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss.
}
-void LLFloaterTexturePicker::onSearchEdit(const std::string& search_string, void* user_data )
+void LLFloaterTexturePicker::onSearchEdit(const std::string& search_string )
{
- LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;
-
std::string upper_case_search_string = search_string;
LLStringUtil::toUpper(upper_case_search_string);
if (upper_case_search_string.empty())
{
- if (picker->mInventoryPanel->getFilterSubString().empty())
+ if (mInventoryPanel->getFilterSubString().empty())
{
// current filter and new filter empty, do nothing
return;
}
- picker->mSavedFolderState.setApply(TRUE);
- picker->mInventoryPanel->getRootFolder()->applyFunctorRecursively(picker->mSavedFolderState);
+ mSavedFolderState.setApply(TRUE);
+ mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState);
// add folder with current item to list of previously opened folders
LLOpenFoldersWithSelection opener;
- picker->mInventoryPanel->getRootFolder()->applyFunctorRecursively(opener);
- picker->mInventoryPanel->getRootFolder()->scrollToShowSelection();
+ mInventoryPanel->getRootFolder()->applyFunctorRecursively(opener);
+ mInventoryPanel->getRootFolder()->scrollToShowSelection();
}
- else if (picker->mInventoryPanel->getFilterSubString().empty())
+ else if (mInventoryPanel->getFilterSubString().empty())
{
// first letter in search term, save existing folder open state
- if (!picker->mInventoryPanel->getRootFolder()->isFilterModified())
+ if (!mInventoryPanel->getRootFolder()->isFilterModified())
{
- picker->mSavedFolderState.setApply(FALSE);
- picker->mInventoryPanel->getRootFolder()->applyFunctorRecursively(picker->mSavedFolderState);
+ mSavedFolderState.setApply(FALSE);
+ mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState);
}
}
- picker->mInventoryPanel->setFilterSubString(upper_case_search_string);
+ mInventoryPanel->setFilterSubString(upper_case_search_string);
}
-//static
-void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te, void *data )
+void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
{
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)data;
-
- LLUUID inventory_item_id = self->findItemID(te.getID(), TRUE);
- if (self && inventory_item_id.notNull())
+ LLUUID inventory_item_id = findItemID(te.getID(), TRUE);
+ if (inventory_item_id.notNull())
{
LLToolPipette::getInstance()->setResult(TRUE, "");
- self->setImageID(te.getID());
+ setImageID(te.getID());
- self->mNoCopyTextureSelected = FALSE;
+ mNoCopyTextureSelected = FALSE;
LLInventoryItem* itemp = gInventory.getItem(inventory_item_id);
if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
{
// no copy texture
- self->mNoCopyTextureSelected = TRUE;
+ mNoCopyTextureSelected = TRUE;
}
- self->commitIfImmediateSet();
+ commitIfImmediateSet();
}
else
{
- LLToolPipette::getInstance()->setResult(FALSE, "You do not have a copy this \nof texture in your inventory");
+ LLToolPipette::getInstance()->setResult(FALSE, LLTrans::getString("InventoryNoTexture"));
}
}
///////////////////////////////////////////////////////////////////////
// LLTextureCtrl
-static LLRegisterWidget<LLTextureCtrl> r("texture_picker");
+static LLDefaultWidgetRegistry::Register<LLTextureCtrl> r("texture_picker");
-LLTextureCtrl::LLTextureCtrl(
- const std::string& name,
- const LLRect &rect,
- const std::string& label,
- const LLUUID &image_id,
- const LLUUID &default_image_id,
- const std::string& default_image_name )
- :
- LLUICtrl(name, rect, TRUE, NULL, NULL, FOLLOWS_LEFT | FOLLOWS_TOP),
+LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
+: LLUICtrl(p),
mDragCallback(NULL),
mDropCallback(NULL),
mOnCancelCallback(NULL),
mOnSelectCallback(NULL),
- mBorderColor( gColors.getColor("DefaultHighlightLight") ),
- mImageAssetID( image_id ),
- mDefaultImageAssetID( default_image_id ),
- mDefaultImageName( default_image_name ),
- mLabel( label ),
+ mBorderColor( p.border_color() ),
mAllowNoTexture( FALSE ),
mImmediateFilterPermMask( PERM_NONE ),
mNonImmediateFilterPermMask( PERM_NONE ),
mCanApplyImmediately( FALSE ),
mNeedsRawImageData( FALSE ),
mValid( TRUE ),
- mDirty( FALSE ),
- mShowLoadingPlaceholder( TRUE )
+ mShowLoadingPlaceholder( TRUE ),
+ mImageAssetID(p.image_id),
+ mDefaultImageAssetID(p.default_image_id),
+ mDefaultImageName(p.default_image_name)
{
- mCaption = new LLTextBox( label,
- LLRect( 0, BTN_HEIGHT_SMALL, getRect().getWidth(), 0 ),
- label,
- LLFontGL::getFontSansSerifSmall() );
- mCaption->setFollows( FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM );
+ setAllowNoTexture(p.allow_no_texture);
+ setCanApplyImmediately(p.can_apply_immediately);
+
+ LLTextBox::Params params(p.caption_text);
+ params.name(p.label);
+ params.rect(LLRect( 0, BTN_HEIGHT_SMALL, getRect().getWidth(), 0 ));
+ params.text(p.label);
+ params.follows.flags(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM);
+ mCaption = LLUICtrlFactory::create<LLTextBox> (params);
addChild( mCaption );
S32 image_top = getRect().getHeight();
@@ -935,92 +894,27 @@ LLTextureCtrl::LLTextureCtrl(
S32 image_middle = (image_top + image_bottom) / 2;
S32 line_height = llround(LLFontGL::getFontSansSerifSmall()->getLineHeight());
- mTentativeLabel = new LLTextBox( std::string("Multiple"),
- LLRect(
- 0, image_middle + line_height / 2,
- getRect().getWidth(), image_middle - line_height / 2 ),
- std::string("Multiple"),
- LLFontGL::getFontSansSerifSmall() );
- mTentativeLabel->setHAlign( LLFontGL::HCENTER );
- mTentativeLabel->setFollowsAll();
+ LLTextBox::Params tentative_label_p(p.multiselect_text);
+ tentative_label_p.name("Multiple");
+ tentative_label_p.rect(LLRect (0, image_middle + line_height / 2, getRect().getWidth(), image_middle - line_height / 2 ));
+ tentative_label_p.follows.flags(FOLLOWS_ALL);
+ mTentativeLabel = LLUICtrlFactory::create<LLTextBox> (tentative_label_p);
addChild( mTentativeLabel );
- LLRect border_rect(0, getRect().getHeight(), getRect().getWidth(), 0);
+ LLRect border_rect = getLocalRect();
border_rect.mBottom += BTN_HEIGHT_SMALL;
- mBorder = new LLViewBorder(std::string("border"), border_rect, LLViewBorder::BEVEL_IN);
- mBorder->setFollowsAll();
+ LLViewBorder::Params vbparams(p.border);
+ vbparams.name("border");
+ vbparams.rect(border_rect);
+ mBorder = LLUICtrlFactory::create<LLViewBorder> (vbparams);
addChild(mBorder);
- setEnabled(TRUE); // for the tooltip
mLoadingPlaceholderString = LLTrans::getString("texture_loading");
}
-
LLTextureCtrl::~LLTextureCtrl()
{
- closeFloater();
-}
-
-// virtual
-LLXMLNodePtr LLTextureCtrl::getXML(bool save_children) const
-{
- LLXMLNodePtr node = LLUICtrl::getXML();
-
- node->createChild("label", TRUE)->setStringValue(getLabel());
-
- node->createChild("default_image_name", TRUE)->setStringValue(getDefaultImageName());
-
- node->createChild("allow_no_texture", TRUE)->setBoolValue(mAllowNoTexture);
-
- node->createChild("can_apply_immediately", TRUE)->setBoolValue(mCanApplyImmediately );
-
- return node;
-}
-
-LLView* LLTextureCtrl::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
-{
- std::string name("texture_picker");
- node->getAttributeString("name", name);
-
- LLRect rect;
- createRect(node, rect, parent);
-
- std::string label;
- node->getAttributeString("label", label);
-
- std::string image_id("");
- node->getAttributeString("image", image_id);
-
- std::string default_image_id("");
- node->getAttributeString("default_image", default_image_id);
-
- std::string default_image_name("Default");
- node->getAttributeString("default_image_name", default_image_name);
-
- BOOL allow_no_texture = FALSE;
- node->getAttributeBOOL("allow_no_texture", allow_no_texture);
-
- BOOL can_apply_immediately = FALSE;
- node->getAttributeBOOL("can_apply_immediately", can_apply_immediately);
-
- if (label.empty())
- {
- label.assign(node->getValue());
- }
-
- LLTextureCtrl* texture_picker = new LLTextureCtrl(
- name,
- rect,
- label,
- LLUUID(image_id),
- LLUUID(default_image_id),
- default_image_name );
- texture_picker->setAllowNoTexture(allow_no_texture);
- texture_picker->setCanApplyImmediately(can_apply_immediately);
-
- texture_picker->initFromXML(node, parent);
-
- return texture_picker;
+ closeDependentFloater();
}
void LLTextureCtrl::setShowLoadingPlaceholder(BOOL showLoadingPlaceholder)
@@ -1047,7 +941,7 @@ void LLTextureCtrl::setVisible( BOOL visible )
{
if( !visible )
{
- closeFloater();
+ closeDependentFloater();
}
LLUICtrl::setVisible( visible );
}
@@ -1066,7 +960,7 @@ void LLTextureCtrl::setEnabled( BOOL enabled )
setToolTip( std::string() );
// *TODO: would be better to keep floater open and show
// disabled state.
- closeFloater();
+ closeDependentFloater();
}
if( floaterp )
@@ -1092,18 +986,6 @@ void LLTextureCtrl::setValid(BOOL valid )
}
}
-// virtual
-BOOL LLTextureCtrl::isDirty() const
-{
- return mDirty;
-}
-
-// virtual
-void LLTextureCtrl::resetDirty()
-{
- mDirty = FALSE;
-}
-
// virtual
void LLTextureCtrl::clear()
@@ -1119,25 +1001,20 @@ void LLTextureCtrl::setLabel(const std::string& label)
void LLTextureCtrl::showPicker(BOOL take_focus)
{
+ // show hourglass cursor when loading inventory window
+ // because inventory construction is slooow
+ getWindow()->setCursor(UI_CURSOR_WAIT);
LLFloater* floaterp = mFloaterHandle.get();
// Show the dialog
if( floaterp )
{
- floaterp->open( ); /* Flawfinder: ignore */
+ floaterp->openFloater();
}
else
{
- if( !mLastFloaterLeftTop.mX && !mLastFloaterLeftTop.mY )
- {
- gFloaterView->getNewFloaterPosition(&mLastFloaterLeftTop.mX, &mLastFloaterLeftTop.mY);
- }
- LLRect rect = gSavedSettings.getRect("TexturePickerRect");
- rect.translate( mLastFloaterLeftTop.mX - rect.mLeft, mLastFloaterLeftTop.mY - rect.mTop );
-
floaterp = new LLFloaterTexturePicker(
this,
- rect,
mLabel,
mImmediateFilterPermMask,
mNonImmediateFilterPermMask,
@@ -1146,8 +1023,10 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
mFloaterHandle = floaterp->getHandle();
- gFloaterView->getParentFloater(this)->addDependentFloater(floaterp);
- floaterp->open(); /* Flawfinder: ignore */
+ LLFloater* root_floater = gFloaterView->getParentFloater(this);
+ if (root_floater)
+ root_floater->addDependentFloater(floaterp);
+ floaterp->openFloater();
}
if (take_focus)
@@ -1157,13 +1036,13 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
}
-void LLTextureCtrl::closeFloater()
+void LLTextureCtrl::closeDependentFloater()
{
LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
if( floaterp )
{
floaterp->setOwner(NULL);
- floaterp->close();
+ floaterp->closeFloater();
}
}
@@ -1210,7 +1089,6 @@ void LLTextureCtrl::onFloaterClose()
if (floaterp)
{
floaterp->setOwner(NULL);
- mLastFloaterLeftTop.set( floaterp->getRect().mLeft, floaterp->getRect().mTop );
}
mFloaterHandle.markDead();
@@ -1222,7 +1100,11 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
if( floaterp && getEnabled())
{
- mDirty = (op != TEXTURE_CANCEL);
+ if (op == TEXTURE_CANCEL)
+ mViewModel->resetDirty();
+ else
+ mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
+
if( floaterp->isDirty() )
{
setTentative( FALSE );
@@ -1232,11 +1114,11 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
lldebugs << "mImageAssetID: " << mImageAssetID << llendl;
if (op == TEXTURE_SELECT && mOnSelectCallback)
{
- mOnSelectCallback(this, mCallbackUserData);
+ mOnSelectCallback( this, LLSD() );
}
else if (op == TEXTURE_CANCEL && mOnCancelCallback)
{
- mOnCancelCallback(this, mCallbackUserData);
+ mOnCancelCallback( this, LLSD() );
}
else
{
@@ -1256,7 +1138,7 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id )
if( floaterp && getEnabled() )
{
floaterp->setImageID( asset_id );
- floaterp->setDirty( FALSE );
+ floaterp->resetDirty();
}
}
}
@@ -1320,7 +1202,7 @@ void LLTextureCtrl::draw()
// Border
LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL );
- gl_rect_2d( border, mBorderColor, FALSE );
+ gl_rect_2d( border, mBorderColor.get(), FALSE );
// Interior
LLRect interior = border;
@@ -1388,7 +1270,7 @@ BOOL LLTextureCtrl::allowDrop(LLInventoryItem* item)
{
if(mDragCallback)
{
- return mDragCallback(this, item, mCallbackUserData);
+ return mDragCallback(this, item);
}
else
{
@@ -1408,7 +1290,7 @@ BOOL LLTextureCtrl::doDrop(LLInventoryItem* item)
{
// if it returns TRUE, we return TRUE, and therefore the
// commit is called above.
- return mDropCallback(this, item, mCallbackUserData);
+ return mDropCallback(this, item);
}
// no callback installed, so just set the image ids and carry on.
@@ -1438,66 +1320,6 @@ LLSD LLTextureCtrl::getValue() const
}
-/////////////////////////////////////////////////////////////////////////////////
-// LLToolTexEyedropper
-
-class LLToolTexEyedropper : public LLTool
-{
-public:
- LLToolTexEyedropper( void (*callback)(const LLUUID& obj_id, const LLUUID& image_id, void* userdata ), void* userdata );
- virtual ~LLToolTexEyedropper();
- virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
- virtual BOOL handleHover(S32 x, S32 y, MASK mask);
-
-protected:
- void (*mCallback)(const LLUUID& obj_id, const LLUUID& image_id, void* userdata );
- void* mCallbackUserData;
-};
-
-
-LLToolTexEyedropper::LLToolTexEyedropper(
- void (*callback)(const LLUUID& obj_id, const LLUUID& image_id, void* userdata ),
- void* userdata )
- : LLTool(std::string("texeyedropper")),
- mCallback( callback ),
- mCallbackUserData( userdata )
-{
-}
-
-LLToolTexEyedropper::~LLToolTexEyedropper()
-{
-}
-
-
-BOOL LLToolTexEyedropper::handleMouseDown(S32 x, S32 y, MASK mask)
-{
- // this will affect framerate on mouse down
- const LLPickInfo& pick = gViewerWindow->pickImmediate(x, y, FALSE);
- LLViewerObject* hit_obj = pick.getObject();
- if (hit_obj &&
- !hit_obj->isAvatar())
- {
- if( (0 <= pick.mObjectFace) && (pick.mObjectFace < hit_obj->getNumTEs()) )
- {
- LLViewerImage* image = hit_obj->getTEImage( pick.mObjectFace );
- if( image )
- {
- if( mCallback )
- {
- mCallback( hit_obj->getID(), image->getID(), mCallbackUserData );
- }
- }
- }
- }
- return TRUE;
-}
-
-BOOL LLToolTexEyedropper::handleHover(S32 x, S32 y, MASK mask)
-{
- lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolTexEyedropper" << llendl;
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_CROSS); // TODO: better cursor
- return TRUE;
-}