diff options
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r-- | indra/newview/lltexturectrl.cpp | 133 |
1 files changed, 115 insertions, 18 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 1d3c61c21e..a9a8d84ab5 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -41,12 +41,15 @@ #include "llfolderviewmodel.h" #include "llinventory.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodelbackgroundfetch.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" #include "lllineeditor.h" +#include "llmaterialeditor.h" #include "llui.h" #include "llviewerinventory.h" +#include "llviewermenufile.h" // LLFilePickerReplyThread #include "llpermissions.h" #include "llsaleinfo.h" #include "llassetstorage.h" @@ -69,12 +72,14 @@ #include "llradiogroup.h" #include "llfloaterreg.h" #include "lllocalbitmaps.h" +#include "lllocalgltfmaterials.h" #include "llerror.h" #include "llavatarappearancedefines.h" -static const S32 LOCAL_TRACKING_ID_COLUMN = 1; +static const S32 LOCAL_ICON_ID_COLUMN = 0; +static const S32 LOCAL_TRACKING_ID_COLUMN = 2; //static const char CURRENT_IMAGE_NAME[] = "Current Texture"; //static const char WHITE_IMAGE_NAME[] = "Blank Texture"; @@ -472,7 +477,9 @@ BOOL LLFloaterTexturePicker::postBuild() mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list"); mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this); + mLocalScrollCtrl->clearRows(); LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl); + LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl); mNoCopyTextureSelected = FALSE; @@ -749,8 +756,21 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata) { if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty()) { + std::string icon_name = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_ICON_ID_COLUMN)->getValue().asString(); LLUUID temp_id = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID(); - local_id = LLLocalBitmapMgr::getInstance()->getWorldID(temp_id); + + std::string mat_icon_name = LLInventoryIcon::getIconName( + LLAssetType::AT_MATERIAL, + LLInventoryType::IT_NONE); + + if (mat_icon_name == icon_name) + { + local_id = LLLocalGLTFMaterialMgr::getInstance()->getWorldID(temp_id); + } + else + { + local_id = LLLocalBitmapMgr::getInstance()->getWorldID(temp_id); + } } } @@ -898,11 +918,9 @@ void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata) // static void LLFloaterTexturePicker::onBtnAdd(void* userdata) { - if (LLLocalBitmapMgr::getInstance()->addUnit() == true) - { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); - } + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata; + + LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_ALL, true); } // static @@ -913,22 +931,37 @@ void LLFloaterTexturePicker::onBtnRemove(void* userdata) if (!selected_items.empty()) { + std::string mat_icon_name = LLInventoryIcon::getIconName( + LLAssetType::AT_MATERIAL, + LLInventoryType::IT_NONE); + for(std::vector<LLScrollListItem*>::iterator iter = selected_items.begin(); iter != selected_items.end(); iter++) { LLScrollListItem* list_item = *iter; if (list_item) { - LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID(); - LLLocalBitmapMgr::getInstance()->delUnit(tracking_id); + std::string icon_name = list_item->getColumn(LOCAL_ICON_ID_COLUMN)->getValue().asString(); + LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID(); + + // todo: works, but need a better way to distinguish material from texture + if (icon_name == mat_icon_name) + { + LLLocalGLTFMaterialMgr::getInstance()->delUnit(tracking_id); + } + else + { + LLLocalBitmapMgr::getInstance()->delUnit(tracking_id); + } } } self->getChild<LLButton>("l_rem_btn")->setEnabled(false); self->getChild<LLButton>("l_upl_btn")->setEnabled(false); + self->mLocalScrollCtrl->clearRows(); LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); + LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); } - } // static @@ -944,15 +977,34 @@ void LLFloaterTexturePicker::onBtnUpload(void* userdata) /* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!) in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */ - + + std::string icon_name = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_ICON_ID_COLUMN)->getValue().asString(); LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); - std::string filename = LLLocalBitmapMgr::getInstance()->getFilename(tracking_id); - if (!filename.empty()) - { - LLFloaterReg::showInstance("upload_image", LLSD(filename)); - } + std::string mat_icon_name = LLInventoryIcon::getIconName( + LLAssetType::AT_MATERIAL, + LLInventoryType::IT_NONE); + if (mat_icon_name == icon_name) + { + std::string filename = LLLocalGLTFMaterialMgr::getInstance()->getFilename(tracking_id); + if (!filename.empty()) + { + LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor"); + if (me) + { + me->loadMaterialFromFile(filename); + } + } + } + else + { + std::string filename = LLLocalBitmapMgr::getInstance()->getFilename(tracking_id); + if (!filename.empty()) + { + LLFloaterReg::showInstance("upload_image", LLSD(filename)); + } + } } //static @@ -968,8 +1020,23 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata) if (has_selection) { - LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); - LLUUID inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id); + std::string icon_name = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_ICON_ID_COLUMN)->getValue().asString(); + LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); + LLUUID inworld_id; + + std::string mat_icon_name = LLInventoryIcon::getIconName( + LLAssetType::AT_MATERIAL, + LLInventoryType::IT_NONE); + + if (icon_name == mat_icon_name) + { + inworld_id = LLLocalGLTFMaterialMgr::getInstance()->getWorldID(tracking_id); + } + else + { + inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id); + } + if (self->mSetImageAssetIDCallback) { self->mSetImageAssetIDCallback(inworld_id); @@ -1202,6 +1269,36 @@ void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled) onModeSelect(0, this); } +void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle) +{ + std::vector<std::string>::const_iterator iter = filenames.begin(); + while (iter != filenames.end()) + { + if (!iter->empty()) + { + std::string temp_exten = gDirUtilp->getExtension(*iter); + if (temp_exten == "gltf" || temp_exten == "glb") + { + LLLocalGLTFMaterialMgr::getInstance()->addUnit(*iter); + } + else + { + LLLocalBitmapMgr::getInstance()->addUnit(*iter); + } + } + iter++; + } + + // Todo: this should referesh all pickers, not just a current one + if (!handle.isDead()) + { + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)handle.get(); + self->mLocalScrollCtrl->clearRows(); + LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); + LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); + } +} + void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) { LLUUID inventory_item_id = findItemID(te.getID(), TRUE); |