diff options
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/lltexturectrl.cpp | 161 |
1 files changed, 110 insertions, 51 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index ed9faa0706..4300cafb6b 100644..100755 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -39,7 +39,7 @@ #include "llfocusmgr.h" #include "llviewertexture.h" #include "llfolderview.h" -#include "llfoldervieweventlistener.h" +#include "llfolderviewmodel.h" #include "llinventory.h" #include "llinventoryfunctions.h" #include "llinventorymodelbackgroundfetch.h" @@ -58,6 +58,7 @@ #include "lltoolmgr.h" #include "lltoolpipette.h" #include "llfiltereditor.h" +#include "llwindow.h" #include "lltool.h" #include "llviewerwindow.h" @@ -97,6 +98,7 @@ public: LLTextureCtrl* owner, const std::string& label, PermissionMask immediate_filter_perm_mask, + PermissionMask dnd_filter_perm_mask, PermissionMask non_immediate_filter_perm_mask, BOOL can_apply_immediately, LLUIImagePtr fallback_image_name); @@ -131,15 +133,19 @@ public: PermissionMask getFilterPermMask(); void updateFilterPermMask(); void commitIfImmediateSet(); + void commitCancel(); void onFilterEdit(const std::string& search_string ); + void setCanApply(bool can_preview, bool can_apply); + void setTextureSelectedCallback(texture_selected_callback cb) {mTextureSelectedCallback = cb;} + static void onBtnSetToDefault( void* userdata ); static void onBtnSelect( void* userdata ); static void onBtnCancel( void* userdata ); void onBtnPipette( ); //static void onBtnRevert( void* userdata ); - static void onBtnWhite( void* userdata ); + static void onBtnBlank( void* userdata ); static void onBtnNone( void* userdata ); static void onBtnClear( void* userdata ); void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); @@ -160,7 +166,6 @@ protected: LLUUID mImageAssetID; // Currently selected texture LLUIImagePtr mFallbackImage; // What to show if currently selected texture is null. - LLUUID mWhiteImageAssetID; LLUUID mSpecialCurrentImageAssetID; // Used when the asset id has no corresponding texture in the user's inventory. LLUUID mOriginalImageAssetID; @@ -175,29 +180,35 @@ protected: LLFilterEditor* mFilterEdit; LLInventoryPanel* mInventoryPanel; PermissionMask mImmediateFilterPermMask; + PermissionMask mDnDFilterPermMask; PermissionMask mNonImmediateFilterPermMask; BOOL mCanApplyImmediately; BOOL mNoCopyTextureSelected; F32 mContextConeOpacity; LLSaveFolderState mSavedFolderState; BOOL mSelectedItemPinned; - + LLRadioGroup* mModeSelector; LLScrollListCtrl* mLocalScrollCtrl; + +private: + bool mCanApply; + bool mCanPreview; + texture_selected_callback mTextureSelectedCallback; }; LLFloaterTexturePicker::LLFloaterTexturePicker( LLTextureCtrl* owner, const std::string& label, PermissionMask immediate_filter_perm_mask, + PermissionMask dnd_filter_perm_mask, PermissionMask non_immediate_filter_perm_mask, BOOL can_apply_immediately, LLUIImagePtr fallback_image) : LLFloater(LLSD()), mOwner( owner ), mImageAssetID( owner->getImageAssetID() ), - mFallbackImage( fallback_image ), - mWhiteImageAssetID( gSavedSettings.getString( "UIImgWhiteUUID" ) ), + mFallbackImage( fallback_image ), mOriginalImageAssetID(owner->getImageAssetID()), mLabel(label), mTentativeLabel(NULL), @@ -205,9 +216,12 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mActive( TRUE ), mFilterEdit(NULL), mImmediateFilterPermMask(immediate_filter_perm_mask), + mDnDFilterPermMask(dnd_filter_perm_mask), mNonImmediateFilterPermMask(non_immediate_filter_perm_mask), mContextConeOpacity(0.f), - mSelectedItemPinned( FALSE ) + mSelectedItemPinned( FALSE ), + mCanApply(true), + mCanPreview(true) { buildFromFile("floater_texture_ctrl.xml"); mCanApplyImmediately = can_apply_immediately; @@ -319,7 +333,7 @@ BOOL LLFloaterTexturePicker::handleDragAndDrop( if (xfer) item_perm_mask |= PERM_TRANSFER; //PermissionMask filter_perm_mask = getFilterPermMask(); Commented out due to no-copy texture loss. - PermissionMask filter_perm_mask = mImmediateFilterPermMask; + PermissionMask filter_perm_mask = mDnDFilterPermMask; if ( (item_perm_mask & filter_perm_mask) == filter_perm_mask ) { if (drop) @@ -358,7 +372,7 @@ BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask) { if (!root_folder->getCurSelectedItem()) { - LLFolderViewItem* itemp = root_folder->getItemByID(gInventory.getRootFolderID()); + LLFolderViewItem* itemp = mInventoryPanel->getItemByID(gInventory.getRootFolderID()); if (itemp) { root_folder->setSelection(itemp, FALSE, FALSE); @@ -411,7 +425,7 @@ BOOL LLFloaterTexturePicker::postBuild() childSetAction("Default",LLFloaterTexturePicker::onBtnSetToDefault,this); childSetAction("None", LLFloaterTexturePicker::onBtnNone,this); - childSetAction("Blank", LLFloaterTexturePicker::onBtnWhite,this); + childSetAction("Blank", LLFloaterTexturePicker::onBtnBlank,this); childSetCommitCallback("show_folders_check", onShowFolders, this); @@ -440,7 +454,7 @@ BOOL LLFloaterTexturePicker::postBuild() // Commented out to scroll to currently selected texture. See EXT-5403. // // store this filter as the default one - // mInventoryPanel->getRootFolder()->getFilter()->markDefault(); + // mInventoryPanel->getRootFolder()->getFilter().markDefault(); // Commented out to stop opening all folders with textures // mInventoryPanel->openDefaultFolderForType(LLFolderType::FT_TEXTURE); @@ -464,7 +478,7 @@ BOOL LLFloaterTexturePicker::postBuild() mNoCopyTextureSelected = FALSE; - getChild<LLUICtrl>("apply_immediate_check")->setValue(gSavedSettings.getBOOL("ApplyTextureImmediately")); + getChild<LLUICtrl>("apply_immediate_check")->setValue(gSavedSettings.getBOOL("TextureLivePreview")); childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this); if (!mCanApplyImmediately) @@ -546,7 +560,7 @@ void LLFloaterTexturePicker::draw() // if we're inactive, gray out "apply immediate" checkbox getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected); - getChildView("Select")->setEnabled(mActive); + getChildView("Select")->setEnabled(mActive && mCanApply); getChildView("Pipette")->setEnabled(mActive); getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); @@ -556,8 +570,8 @@ void LLFloaterTexturePicker::draw() mTexturep = NULL; if(mImageAssetID.notNull()) { - mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID); + mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); } if (mTentativeLabel) @@ -566,7 +580,7 @@ void LLFloaterTexturePicker::draw() } getChildView("Default")->setEnabled(mImageAssetID != mOwner->getDefaultImageAssetID()); - getChildView("Blank")->setEnabled(mImageAssetID != mWhiteImageAssetID ); + getChildView("Blank")->setEnabled(mImageAssetID != mOwner->getBlankImageAssetID()); getChildView("None")->setEnabled(mOwner->getAllowNoTexture() && !mImageAssetID.isNull() ); LLFloater::draw(); @@ -623,11 +637,10 @@ void LLFloaterTexturePicker::draw() LLFolderView* folder_view = mInventoryPanel->getRootFolder(); if (!folder_view) return; - LLInventoryFilter* filter = folder_view->getFilter(); - if (!filter) return; + LLFolderViewFilter& filter = static_cast<LLFolderViewModelInventory*>(folder_view->getFolderViewModel())->getFilter(); - bool is_filter_active = folder_view->getCompletedFilterGeneration() < filter->getCurrentGeneration() && - filter->isNotDefault(); + bool is_filter_active = folder_view->getViewModelItem()->getLastFilterGeneration() < filter.getCurrentGeneration() && + filter.isNotDefault(); // After inventory panel filter is applied we have to update // constraint rect for the selected item because of folder view @@ -637,26 +650,12 @@ void LLFloaterTexturePicker::draw() if (!is_filter_active && !mSelectedItemPinned) { folder_view->setPinningSelectedItem(mSelectedItemPinned); - folder_view->dirtyFilter(); - folder_view->arrangeFromRoot(); - + folder_view->getViewModelItem()->dirtyFilter(); mSelectedItemPinned = TRUE; } } } -// static -/* -void LLFloaterTexturePicker::onSaveAnotherCopyDialog( S32 option, void* userdata ) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - if( 0 == option ) - { - self->copyToInventoryFinal(); - } -} -*/ - const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL copyable_only) { LLViewerInventoryCategory::cat_array_t cats; @@ -702,17 +701,25 @@ PermissionMask LLFloaterTexturePicker::getFilterPermMask() void LLFloaterTexturePicker::commitIfImmediateSet() { - bool apply_immediate = getChild<LLUICtrl>("apply_immediate_check")->getValue().asBoolean(); - if (!mNoCopyTextureSelected && apply_immediate && mOwner) + if (!mNoCopyTextureSelected && mOwner && mCanApply) { mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CHANGE); } } +void LLFloaterTexturePicker::commitCancel() +{ + if (!mNoCopyTextureSelected && mOwner && mCanApply) + { + mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CANCEL); + } +} + // static void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setCanApply(true, true); if (self->mOwner) { self->setImageID( self->mOwner->getDefaultImageAssetID() ); @@ -721,10 +728,11 @@ void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) } // static -void LLFloaterTexturePicker::onBtnWhite(void* userdata) +void LLFloaterTexturePicker::onBtnBlank(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setImageID( self->mWhiteImageAssetID ); + self->setCanApply(true, true); + self->setImageID( self->mOwner->getBlankImageAssetID() ); self->commitIfImmediateSet(); } @@ -734,7 +742,7 @@ void LLFloaterTexturePicker::onBtnNone(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setImageID( LLUUID::null ); - self->commitIfImmediateSet(); + self->commitCancel(); } /* @@ -800,17 +808,21 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem if (items.size()) { LLFolderViewItem* first_item = items.front(); - LLInventoryItem* itemp = gInventory.getItem(first_item->getListener()->getUUID()); + LLInventoryItem* itemp = gInventory.getItem(static_cast<LLFolderViewModelItemInventory*>(first_item->getViewModelItem())->getUUID()); mNoCopyTextureSelected = FALSE; if (itemp) { + if (!mTextureSelectedCallback.empty()) + { + mTextureSelectedCallback(itemp); + } if (!itemp->getPermissions().allowCopyBy(gAgent.getID())) { mNoCopyTextureSelected = TRUE; } mImageAssetID = itemp->getAssetUUID(); mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - if (user_action) + if (user_action && mCanPreview) { // only commit intentional selections, not implicit ones commitIfImmediateSet(); @@ -947,7 +959,7 @@ void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_da LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; - gSavedSettings.setBOOL("ApplyTextureImmediately", check_box->get()); + gSavedSettings.setBOOL("TextureLivePreview", check_box->get()); picker->updateFilterPermMask(); picker->commitIfImmediateSet(); @@ -958,6 +970,16 @@ void LLFloaterTexturePicker::updateFilterPermMask() //mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss. } +void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply) +{ + getChildRef<LLUICtrl>("Select").setEnabled(can_apply); + getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview); + getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview); + + mCanApply = can_apply; + mCanPreview = can_preview ? gSavedSettings.getBOOL("TextureLivePreview") : false; +} + void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string ) { std::string upper_case_search_string = search_string; @@ -982,7 +1004,7 @@ void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string ) else if (mInventoryPanel->getFilterSubString().empty()) { // first letter in search term, save existing folder open state - if (!mInventoryPanel->getRootFolder()->isFilterModified()) + if (!mInventoryPanel->getFilter().isNotDefault()) { mSavedFolderState.setApply(FALSE); mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState); @@ -1027,6 +1049,7 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p) mDragCallback(NULL), mDropCallback(NULL), mOnCancelCallback(NULL), + mOnCloseCallback(NULL), mOnSelectCallback(NULL), mBorderColor( p.border_color() ), mAllowNoTexture( FALSE ), @@ -1041,6 +1064,12 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p) mDefaultImageName(p.default_image_name), mFallbackImage(p.fallback_image) { + + // Default of defaults is white image for diff tex + // + LLUUID whiteImage( gSavedSettings.getString( "UIImgWhiteUUID" ) ); + setBlankImageAssetID( whiteImage ); + setAllowNoTexture(p.allow_no_texture); setCanApplyImmediately(p.can_apply_immediately); mCommitOnSelection = !p.no_commit_on_selection; @@ -1108,6 +1137,15 @@ void LLTextureCtrl::setCanApplyImmediately(BOOL b) } } +void LLTextureCtrl::setCanApply(bool can_preview, bool can_apply) +{ + LLFloaterTexturePicker* floaterp = dynamic_cast<LLFloaterTexturePicker*>(mFloaterHandle.get()); + if( floaterp ) + { + floaterp->setCanApply(can_preview, can_apply); + } +} + void LLTextureCtrl::setVisible( BOOL visible ) { if( !visible ) @@ -1188,12 +1226,19 @@ void LLTextureCtrl::showPicker(BOOL take_focus) this, mLabel, mImmediateFilterPermMask, + mDnDFilterPermMask, mNonImmediateFilterPermMask, mCanApplyImmediately, mFallbackImage); mFloaterHandle = floaterp->getHandle(); + LLFloaterTexturePicker* texture_floaterp = dynamic_cast<LLFloaterTexturePicker*>(floaterp); + if (texture_floaterp && mOnTextureSelectedCallback) + { + texture_floaterp->setTextureSelectedCallback(mOnTextureSelectedCallback); + } + LLFloater* root_floater = gFloaterView->getParentFloater(this); if (root_floater) root_floater->addDependentFloater(floaterp); @@ -1261,6 +1306,10 @@ void LLTextureCtrl::onFloaterClose() if (floaterp) { + if (mOnCloseCallback) + { + mOnCloseCallback(this,LLSD()); + } floaterp->setOwner(NULL); } @@ -1280,7 +1329,7 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id) // (i.e. op == TEXTURE_SELECT) or texture changes via DnD. else if (mCommitOnSelection || op == TEXTURE_SELECT) mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - + if(floaterp->isDirty() || id.notNull()) // mModelView->setDirty does not work. { setTentative( FALSE ); @@ -1292,10 +1341,10 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id) } else { - mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE); - lldebugs << "mImageItemID: " << mImageItemID << llendl; - mImageAssetID = floaterp->getAssetID(); - lldebugs << "mImageAssetID: " << mImageAssetID << llendl; + mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE); + lldebugs << "mImageItemID: " << mImageItemID << llendl; + mImageAssetID = floaterp->getAssetID(); + lldebugs << "mImageAssetID: " << mImageAssetID << llendl; } if (op == TEXTURE_SELECT && mOnSelectCallback) @@ -1318,6 +1367,16 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id) } } +void LLTextureCtrl::setOnTextureSelectedCallback(texture_selected_callback cb) +{ + mOnTextureSelectedCallback = cb; + LLFloaterTexturePicker* floaterp = dynamic_cast<LLFloaterTexturePicker*>(mFloaterHandle.get()); + if (floaterp) + { + floaterp->setTextureSelectedCallback(cb); + } +} + void LLTextureCtrl::setImageAssetName(const std::string& name) { LLPointer<LLUIImage> imagep = LLUI::getUIImage(name); @@ -1401,9 +1460,9 @@ void LLTextureCtrl::draw() } else if (!mImageAssetID.isNull()) { - LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - texture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW); texture->forceToSaveRawImage(0) ; mTexturep = texture; |