diff options
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r-- | indra/newview/lltexturectrl.cpp | 50 |
1 files changed, 29 insertions, 21 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index ff01e537ee..2027e958d5 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -88,7 +88,8 @@ bool get_is_predefined_texture(LLUUID asset_id) || asset_id == DEFAULT_OBJECT_NORMAL || asset_id == BLANK_OBJECT_NORMAL || asset_id == IMG_WHITE - || asset_id == LLUUID(SCULPT_DEFAULT_TEXTURE)) + || asset_id == LLUUID(SCULPT_DEFAULT_TEXTURE) + || asset_id == BLANK_MATERIAL_ASSET_ID) { return true; } @@ -163,7 +164,6 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mFallbackImage(fallback_image), mDefaultImageAssetID(default_image_asset_id), mBlankImageAssetID(blank_image_asset_id), - mTentative(tentative), mAllowNoTexture(allow_no_texture), mLabel(label), mTentativeLabel(NULL), @@ -188,6 +188,7 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mLocalTextureEnabled(false), mInventoryPickType(pick_type) { + setTentative(tentative); mCanApplyImmediately = can_apply_immediately; buildFromFile("floater_texture_ctrl.xml"); setCanMinimize(false); @@ -199,7 +200,7 @@ LLFloaterTexturePicker::~LLFloaterTexturePicker() void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selection /*=true*/) { - if( ((mImageAssetID != image_id) || mTentative) && mActive) + if( ((mImageAssetID != image_id) || getTentative()) && mActive) { mNoCopyTextureSelected = false; mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? @@ -277,6 +278,7 @@ void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bo asset_id = BLANK_MATERIAL_ASSET_ID; } setImageID(asset_id, set_selection); + setTentative(false); } void LLFloaterTexturePicker::setActive( bool active ) @@ -657,7 +659,7 @@ void LLFloaterTexturePicker::draw() bool valid_dims = updateImageStats(); // if we're inactive, gray out "apply immediate" checkbox - mSelectBtn->setEnabled(mActive && mCanApply && valid_dims); + mSelectBtn->setEnabled(mActive && mCanApply && valid_dims && !getTentative()); mPipetteBtn->setEnabled(mActive); mPipetteBtn->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); @@ -722,9 +724,9 @@ void LLFloaterTexturePicker::draw() mTentativeLabel->setVisible( false ); } - mDefaultBtn->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative); - mBlankBtn->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || mTentative); - mNoneBtn->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative)); + mDefaultBtn->setEnabled(mImageAssetID != mDefaultImageAssetID || getTentative()); + mBlankBtn->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || getTentative()); + mNoneBtn->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || getTentative())); LLFloater::draw(); @@ -777,7 +779,7 @@ void LLFloaterTexturePicker::draw() } // Draw Tentative Label over the image - if( mTentative && !mViewModel->isDirty() ) + if( getTentative() && !mViewModel->isDirty() ) { mTentativeLabel->setVisible( true ); drawChild(mTentativeLabel); @@ -980,6 +982,7 @@ void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) if (self->mOwner) { self->setImageID( self->getDefaultImageAssetID() ); + self->setTentative(false); } self->commitIfImmediateSet(); } @@ -990,6 +993,7 @@ void LLFloaterTexturePicker::onBtnBlank(void* userdata) LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setCanApply(true, true); self->setImageID( self->getBlankImageAssetID() ); + self->setTentative(false); self->commitIfImmediateSet(); } @@ -1000,21 +1004,10 @@ void LLFloaterTexturePicker::onBtnNone(void* userdata) LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setCanApply(true, true); self->setImageID( LLUUID::null ); + self->setTentative(false); self->commitIfImmediateSet(); } -/* -// static -void LLFloaterTexturePicker::onBtnRevert(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setImageID( self->mOriginalImageAssetID ); - // TODO: Change this to tell the owner to cancel. It needs to be - // smart enough to restore multi-texture selections. - self->mOwner->onFloaterCommit(); - self->mViewModel->resetDirty(); -}*/ - // static void LLFloaterTexturePicker::onBtnCancel(void* userdata) { @@ -1221,6 +1214,7 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata) if (self->mSetImageAssetIDCallback) { self->mSetImageAssetIDCallback(inworld_id); + self->setTentative(false); } if (self->childGetValue("apply_immediate_check").asBoolean()) @@ -1299,6 +1293,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data } self->setImageID(imageID); + self->setTentative(false); self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? if (!self->mPreviewSettingChanged) @@ -1319,7 +1314,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply, bool inworld_image) { - mSelectBtn->setEnabled(can_apply); + mSelectBtn->setEnabled(can_apply && !getTentative()); // will be updated on draw getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview && inworld_image); getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview); @@ -1626,6 +1621,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) else { setImageID(te.getID()); + setTentative(false); } mNoCopyTextureSelected = false; @@ -1839,6 +1835,17 @@ void LLTextureCtrl::clear() setImageAssetID(LLUUID::null); } +void LLTextureCtrl::setTentative(bool tentative) +{ + LLFloater* floaterp = mFloaterHandle.get(); + + if (floaterp) + { + floaterp->setTentative(tentative); + } + LLUICtrl::setTentative(tentative); +} + void LLTextureCtrl::setLabel(const std::string& label) { mLabel = label; @@ -2112,6 +2119,7 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id ) if( floaterp && getEnabled() ) { floaterp->setImageID( asset_id ); + floaterp->setTentative(getTentative()); floaterp->resetDirty(); } } |