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path: root/indra/newview/lltexturectrl.cpp
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Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 916c0194c2..0439b0b115 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -83,9 +83,11 @@
//static
bool get_is_predefined_texture(LLUUID asset_id)
{
- if (asset_id == LLUUID(gSavedSettings.getString("DefaultObjectTexture"))
- || asset_id == LLUUID(gSavedSettings.getString("UIImgWhiteUUID"))
- || asset_id == LLUUID(gSavedSettings.getString("UIImgInvisibleUUID"))
+ if (asset_id == DEFAULT_OBJECT_TEXTURE
+ || asset_id == DEFAULT_OBJECT_SPECULAR
+ || asset_id == DEFAULT_OBJECT_NORMAL
+ || asset_id == BLANK_OBJECT_NORMAL
+ || asset_id == IMG_WHITE
|| asset_id == LLUUID(SCULPT_DEFAULT_TEXTURE))
{
return true;
@@ -666,7 +668,7 @@ void LLFloaterTexturePicker::draw()
{
mGLTFMaterial = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mImageAssetID);
llassert(mGLTFMaterial == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mImageAssetID)) != nullptr);
- if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (*old_material.get() != *mGLTFMaterial.get())))
+ if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (old_material.get() != mGLTFMaterial.get())))
{
// Only update the preview if needed, since gGLTFMaterialPreviewMgr does not cache the preview.
if (mGLTFMaterial.isNull())
@@ -1663,8 +1665,7 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
// Default of defaults is white image for diff tex
//
- LLUUID whiteImage( gSavedSettings.getString( "UIImgWhiteUUID" ) );
- setBlankImageAssetID( whiteImage );
+ setBlankImageAssetID(IMG_WHITE);
setAllowNoTexture(p.allow_no_texture);
setCanApplyImmediately(p.can_apply_immediately);
@@ -2206,7 +2207,7 @@ void LLTextureCtrl::draw()
if (mInventoryPickType == PICK_MATERIAL)
{
mGLTFMaterial = gGLTFMaterialList.getMaterial(mImageAssetID);
- if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (*old_material.get() != *mGLTFMaterial.get())))
+ if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (old_material.get() != mGLTFMaterial.get())))
{
// Only update the preview if needed, since gGLTFMaterialPreviewMgr does not cache the preview.
if (mGLTFMaterial.isNull())