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path: root/indra/newview/lltexturectrl.cpp
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Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 34bd8412f5..fd7d8bcc6c 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -1353,19 +1353,19 @@ void LLFloaterTexturePicker::changeMode()
{
int index = mModeSelector->getValue().asInteger();
- mDefaultBtn->setVisible(index == PICKER_INVENTORY ? true : false);
- mBlankBtn->setVisible(index == PICKER_INVENTORY ? true : false);
- mNoneBtn->setVisible(index == PICKER_INVENTORY ? true : false);
- mFilterEdit->setVisible(index == PICKER_INVENTORY ? true : false);
- mInventoryPanel->setVisible(index == PICKER_INVENTORY ? true : false);
+ mDefaultBtn->setVisible(index == PICKER_INVENTORY);
+ mBlankBtn->setVisible(index == PICKER_INVENTORY);
+ mNoneBtn->setVisible(index == PICKER_INVENTORY);
+ mFilterEdit->setVisible(index == PICKER_INVENTORY);
+ mInventoryPanel->setVisible(index == PICKER_INVENTORY);
- getChild<LLButton>("l_add_btn")->setVisible(index == PICKER_LOCAL ? true : false);
- getChild<LLButton>("l_rem_btn")->setVisible(index == PICKER_LOCAL ? true : false);
- getChild<LLButton>("l_upl_btn")->setVisible(index == PICKER_LOCAL ? true : false);
- getChild<LLScrollListCtrl>("l_name_list")->setVisible(index == PICKER_LOCAL ? true : false);
+ getChild<LLButton>("l_add_btn")->setVisible(index == PICKER_LOCAL);
+ getChild<LLButton>("l_rem_btn")->setVisible(index == PICKER_LOCAL);
+ getChild<LLButton>("l_upl_btn")->setVisible(index == PICKER_LOCAL);
+ getChild<LLScrollListCtrl>("l_name_list")->setVisible(index == PICKER_LOCAL);
- getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(index == PICKER_BAKE ? true : false);
- getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(false);// index == 2 ? true : false);
+ getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(index == PICKER_BAKE);
+ getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(false);// index == 2);
bool pipette_visible = (index == PICKER_INVENTORY)
&& (mInventoryPickType != PICK_MATERIAL);
@@ -2239,8 +2239,8 @@ void LLTextureCtrl::draw()
// Using the discard level, do not show the string if the texture is almost but not
// fully loaded.
if (mTexturep.notNull() &&
- (!mTexturep->isFullyLoaded()) &&
- (mShowLoadingPlaceholder == true))
+ !mTexturep->isFullyLoaded() &&
+ mShowLoadingPlaceholder)
{
U32 v_offset = 25;
LLFontGL* font = LLFontGL::getFontSansSerif();