summaryrefslogtreecommitdiff
path: root/indra/newview/lltexturectrl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp353
1 files changed, 322 insertions, 31 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 25c481cdf5..801d0f0893 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -32,6 +32,7 @@
#include "llrender.h"
#include "llagent.h"
#include "llviewertexturelist.h"
+#include "llselectmgr.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llbutton.h"
@@ -70,6 +71,8 @@
#include "lllocalbitmaps.h"
#include "llerror.h"
+#include "llavatarappearancedefines.h"
+
static const S32 LOCAL_TRACKING_ID_COLUMN = 1;
//static const char CURRENT_IMAGE_NAME[] = "Current Texture";
@@ -114,7 +117,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mOnFloaterCommitCallback(NULL),
mOnFloaterCloseCallback(NULL),
mSetImageAssetIDCallback(NULL),
- mOnUpdateImageStatsCallback(NULL)
+ mOnUpdateImageStatsCallback(NULL),
+ mBakeTextureEnabled(FALSE)
{
buildFromFile("floater_texture_ctrl.xml");
mCanApplyImmediately = can_apply_immediately;
@@ -132,26 +136,47 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
mNoCopyTextureSelected = FALSE;
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
mImageAssetID = image_id;
- LLUUID item_id = findItemID(mImageAssetID, FALSE);
- if (item_id.isNull())
+
+ if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
- mInventoryPanel->getRootFolder()->clearSelection();
+ if ( mBakeTextureEnabled && mModeSelector->getSelectedIndex() != 2)
+ {
+ mModeSelector->setSelectedIndex(2, 0);
+ onModeSelect(0,this);
+ }
}
else
{
- LLInventoryItem* itemp = gInventory.getItem(image_id);
- if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ if (mModeSelector->getSelectedIndex() == 2)
{
- // no copy texture
- getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE);
- mNoCopyTextureSelected = TRUE;
+ mModeSelector->setSelectedIndex(0, 0);
+ onModeSelect(0,this);
+ }
+
+ LLUUID item_id = findItemID(mImageAssetID, FALSE);
+ if (item_id.isNull())
+ {
+ mInventoryPanel->getRootFolder()->clearSelection();
+ }
+ else
+ {
+ LLInventoryItem* itemp = gInventory.getItem(image_id);
+ if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ // no copy texture
+ getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE);
+ mNoCopyTextureSelected = TRUE;
+ }
}
- }
- if (set_selection)
- {
- mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
+ if (set_selection)
+ {
+ mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
+ }
}
+
+
+
}
}
@@ -337,6 +362,10 @@ BOOL LLFloaterTexturePicker::postBuild()
mInventoryPanel = getChild<LLInventoryPanel>("inventory panel");
+ mModeSelector = getChild<LLRadioGroup>("mode_selection");
+ mModeSelector->setCommitCallback(onModeSelect, this);
+ mModeSelector->setSelectedIndex(0, 0);
+
if(mInventoryPanel)
{
U32 filter_types = 0x0;
@@ -368,10 +397,6 @@ BOOL LLFloaterTexturePicker::postBuild()
}
}
- mModeSelector = getChild<LLRadioGroup>("mode_selection");
- mModeSelector->setCommitCallback(onModeSelect, this);
- mModeSelector->setSelectedIndex(0, 0);
-
childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this);
childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this);
childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this);
@@ -400,14 +425,72 @@ BOOL LLFloaterTexturePicker::postBuild()
LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1));
+ getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this);
+ getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setCommitCallback(onHideBaseMeshRegionCheck, this);
+
+ setBakeTextureEnabled(FALSE);
return TRUE;
}
// virtual
void LLFloaterTexturePicker::draw()
{
- static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
- drawConeToOwner(mContextConeOpacity, max_opacity, mOwner);
+ if (mOwner)
+ {
+ static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
+ drawConeToOwner(mContextConeOpacity, max_opacity, mOwner);
+
+ // draw cone of context pointing back to texture swatch
+ LLRect owner_rect;
+ mOwner->localRectToOtherView(mOwner->getLocalRect(), &owner_rect, this);
+ LLRect local_rect = getLocalRect();
+ if (gFocusMgr.childHasKeyboardFocus(this) && mOwner->isInVisibleChain() && mContextConeOpacity > 0.001f)
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLGLEnable(GL_CULL_FACE);
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
+ gGL.vertex2i(local_rect.mRight, local_rect.mTop);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
+
+ gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
+
+ gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
+ gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
+ gGL.vertex2i(local_rect.mRight, local_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
+
+
+ gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
+ gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
+ }
+ gGL.end();
+ }
+ }
+
+ if (gFocusMgr.childHasMouseCapture(getDragHandle()))
+ {
+ mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME));
+ }
+ else
+ {
+ mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME));
+ }
updateImageStats();
@@ -423,7 +506,24 @@ void LLFloaterTexturePicker::draw()
mTexturep = NULL;
if(mImageAssetID.notNull())
{
- mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID);
+ LLPointer<LLViewerFetchedTexture> texture = NULL;
+
+ if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
+ {
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
+ if (obj)
+ {
+ LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID);
+ texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
+ }
+ }
+
+ if (texture.isNull())
+ {
+ texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID);
+ }
+
+ mTexturep = texture;
mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
}
@@ -717,10 +817,69 @@ void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
/*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
no idea under which conditions the above is even shown, needs testing. */
- self->getChild<LLButton>("l_add_btn")->setVisible(!mode);
- self->getChild<LLButton>("l_rem_btn")->setVisible(!mode);
- self->getChild<LLButton>("l_upl_btn")->setVisible(!mode);
- self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(!mode);
+ self->getChild<LLButton>("l_add_btn")->setVisible(mode == 1);
+ self->getChild<LLButton>("l_rem_btn")->setVisible(mode == 1);
+ self->getChild<LLButton>("l_upl_btn")->setVisible(mode == 1);
+ self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(mode == 1);
+
+ self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(mode == 2);
+ self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(false);// mode == 2);
+
+ if (mode == 2)
+ {
+ self->stopUsingPipette();
+
+ S8 val = -1;
+
+ LLUUID imageID = self->mImageAssetID;
+ if (imageID == IMG_USE_BAKED_HEAD)
+ {
+ val = 0;
+ }
+ else if (imageID == IMG_USE_BAKED_UPPER)
+ {
+ val = 1;
+ }
+ else if (imageID == IMG_USE_BAKED_LOWER)
+ {
+ val = 2;
+ }
+ else if (imageID == IMG_USE_BAKED_EYES)
+ {
+ val = 3;
+ }
+ else if (imageID == IMG_USE_BAKED_SKIRT)
+ {
+ val = 4;
+ }
+ else if (imageID == IMG_USE_BAKED_HAIR)
+ {
+ val = 5;
+ }
+ else if (imageID == IMG_USE_BAKED_LEFTARM)
+ {
+ val = 6;
+ }
+ else if (imageID == IMG_USE_BAKED_LEFTLEG)
+ {
+ val = 7;
+ }
+ else if (imageID == IMG_USE_BAKED_AUX1)
+ {
+ val = 8;
+ }
+ else if (imageID == IMG_USE_BAKED_AUX2)
+ {
+ val = 9;
+ }
+ else if (imageID == IMG_USE_BAKED_AUX3)
+ {
+ val = 10;
+ }
+
+
+ self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setSelectedByValue(val, TRUE);
+ }
}
// static
@@ -841,6 +1000,86 @@ void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_da
picker->commitIfImmediateSet();
}
+//static
+void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)user_data;
+ LLComboBox* combo_box = (LLComboBox*)ctrl;
+
+ S8 type = combo_box->getValue().asInteger();
+
+ LLUUID imageID = self->mDefaultImageAssetID;
+ if (type == 0)
+ {
+ imageID = IMG_USE_BAKED_HEAD;
+ }
+ else if (type == 1)
+ {
+ imageID = IMG_USE_BAKED_UPPER;
+ }
+ else if (type == 2)
+ {
+ imageID = IMG_USE_BAKED_LOWER;
+ }
+ else if (type == 3)
+ {
+ imageID = IMG_USE_BAKED_EYES;
+ }
+ else if (type == 4)
+ {
+ imageID = IMG_USE_BAKED_SKIRT;
+ }
+ else if (type == 5)
+ {
+ imageID = IMG_USE_BAKED_HAIR;
+ }
+ else if (type == 6)
+ {
+ imageID = IMG_USE_BAKED_LEFTARM;
+ }
+ else if (type == 7)
+ {
+ imageID = IMG_USE_BAKED_LEFTLEG;
+ }
+ else if (type == 8)
+ {
+ imageID = IMG_USE_BAKED_AUX1;
+ }
+ else if (type == 9)
+ {
+ imageID = IMG_USE_BAKED_AUX2;
+ }
+ else if (type == 10)
+ {
+ imageID = IMG_USE_BAKED_AUX3;
+ }
+
+ self->setImageID(imageID);
+ self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
+
+ if (!self->mPreviewSettingChanged)
+ {
+ self->mCanPreview = gSavedSettings.getBOOL("TextureLivePreview");
+ }
+ else
+ {
+ self->mPreviewSettingChanged = false;
+ }
+
+ if (self->mCanPreview)
+ {
+ // only commit intentional selections, not implicit ones
+ self->commitIfImmediateSet();
+ }
+}
+
+//static
+void LLFloaterTexturePicker::onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *user_data)
+{
+ //LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;
+ //LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
+}
+
void LLFloaterTexturePicker::updateFilterPermMask()
{
//mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss.
@@ -896,6 +1135,28 @@ void LLFloaterTexturePicker::setLocalTextureEnabled(BOOL enabled)
mModeSelector->setIndexEnabled(1,enabled);
}
+void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled)
+{
+ BOOL changed = (enabled != mBakeTextureEnabled);
+
+ mBakeTextureEnabled = enabled;
+ mModeSelector->setIndexEnabled(2, enabled);
+
+ if (!mBakeTextureEnabled && (mModeSelector->getSelectedIndex() == 2))
+ {
+ mModeSelector->setSelectedIndex(0, 0);
+ }
+
+ if (changed && mBakeTextureEnabled && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
+ {
+ if (mModeSelector->getSelectedIndex() != 2)
+ {
+ mModeSelector->setSelectedIndex(2, 0);
+ }
+ }
+ onModeSelect(0, this);
+}
+
void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
{
LLUUID inventory_item_id = findItemID(te.getID(), TRUE);
@@ -945,7 +1206,8 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mImageAssetID(p.image_id),
mDefaultImageAssetID(p.default_image_id),
mDefaultImageName(p.default_image_name),
- mFallbackImage(p.fallback_image)
+ mFallbackImage(p.fallback_image),
+ mBakeTextureEnabled(FALSE)
{
// Default of defaults is white image for diff tex
@@ -1041,6 +1303,10 @@ void LLTextureCtrl::setVisible( BOOL visible )
void LLTextureCtrl::setEnabled( BOOL enabled )
{
LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
+ if( floaterp )
+ {
+ floaterp->setActive(enabled);
+ }
if( enabled )
{
std::string tooltip;
@@ -1055,11 +1321,6 @@ void LLTextureCtrl::setEnabled( BOOL enabled )
closeDependentFloater();
}
- if( floaterp )
- {
- floaterp->setActive(enabled);
- }
-
mCaption->setEnabled( enabled );
LLView::setEnabled( enabled );
@@ -1137,6 +1398,10 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
{
texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1));
}
+ if (texture_floaterp)
+ {
+ texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled);
+ }
LLFloater* root_floater = gFloaterView->getParentFloater(this);
if (root_floater)
@@ -1312,6 +1577,16 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id )
}
}
+void LLTextureCtrl::setBakeTextureEnabled(BOOL enabled)
+{
+ mBakeTextureEnabled = enabled;
+ LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
+ if (floaterp)
+ {
+ floaterp->setBakeTextureEnabled(enabled);
+ }
+}
+
BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
EAcceptance *accept,
@@ -1366,7 +1641,23 @@ void LLTextureCtrl::draw()
}
else if (!mImageAssetID.isNull())
{
- LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLPointer<LLViewerFetchedTexture> texture = NULL;
+
+ if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
+ {
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
+ if (obj)
+ {
+ LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID);
+ texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
+ }
+
+ }
+
+ if (texture.isNull())
+ {
+ texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ }
texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
texture->forceToSaveRawImage(0) ;