diff options
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r-- | indra/newview/lltexturectrl.cpp | 36 |
1 files changed, 28 insertions, 8 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 3988bceb4e..f302426a43 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -719,17 +719,27 @@ void LLFloaterTexturePicker::draw() // If the floater is focused, don't apply its alpha to the texture (STORM-677). const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); - if( mTexturep ) + LLViewerTexture* texture = nullptr; + if (mGLTFMaterial) + { + texture = mGLTFMaterial->getUITexture(); + } + else + { + texture = mTexturep.get(); + } + + if( texture ) { - if( mTexturep->getComponents() == 4 ) + if( texture->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior, alpha ); } - gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep, UI_VERTEX_COLOR % alpha ); + gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), texture, UI_VERTEX_COLOR % alpha ); // Pump the priority - mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); + texture->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); } else if (!mFallbackImage.isNull()) { @@ -2140,11 +2150,21 @@ void LLTextureCtrl::draw() if (texture.isNull()) { - texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + { + LLPointer<LLFetchedGLTFMaterial> material = gGLTFMaterialList.getMaterial(mImageAssetID); + if (material) + { + texture = material->getUITexture(); + } + } + else + { + texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW); + texture->forceToSaveRawImage(0); + } } - - texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW); - texture->forceToSaveRawImage(0) ; mTexturep = texture; } |