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-rw-r--r--indra/newview/lltexturecache.h298
1 files changed, 149 insertions, 149 deletions
diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h
index 3b16b26b4a..f9eb8cb177 100644
--- a/indra/newview/lltexturecache.h
+++ b/indra/newview/lltexturecache.h
@@ -1,149 +1,149 @@
-/**
- * @file lltexturecache.h
- * @brief Object for managing texture cachees.
- *
- * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc.
- * $License$
- */
-
-#ifndef LL_LLTEXTURECACHE_
-#define LL_LLTEXTURECACHE_H
-
-#include "lldir.h"
-#include "llstl.h"
-#include "llstring.h"
-#include "lluuid.h"
-
-#include "llworkerthread.h"
-
-class LLTextureCacheWorker;
-
-class LLTextureCache : public LLWorkerThread
-{
- friend class LLTextureCacheWorker;
-
-public:
-
- class Responder : public LLResponder
- {
- public:
- virtual void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal) = 0;
- };
-
- class ReadResponder : public Responder
- {
- public:
- ReadResponder();
- void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal);
- void setImage(LLImageFormatted* image) { mFormattedImage = image; }
- protected:
- LLPointer<LLImageFormatted> mFormattedImage;
- S32 mImageSize;
- BOOL mImageLocal;
- };
-
- class WriteResponder : public Responder
- {
- void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal)
- {
- // not used
- }
- };
-
- LLTextureCache(bool threaded);
- ~LLTextureCache();
-
- /*virtual*/ S32 update(U32 max_time_ms);
-
- void purgeCache(ELLPath location);
- S64 initCache(ELLPath location, S64 maxsize, BOOL read_only);
-
- handle_t readFromCache(const LLUUID& id, U32 priority, S32 offset, S32 size,
- ReadResponder* responder);
- bool readComplete(handle_t handle, bool abort);
- handle_t writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize,
- WriteResponder* responder);
- bool writeComplete(handle_t handle, bool abort = false);
- void prioritizeWrite(handle_t handle);
-
- void removeFromCache(const LLUUID& id);
-
- // For LLTextureCacheWorker::Responder
- LLTextureCacheWorker* getReader(handle_t handle);
- LLTextureCacheWorker* getWriter(handle_t handle);
- void lockWorkers() { mWorkersMutex.lock(); }
- void unlockWorkers() { mWorkersMutex.unlock(); }
-
- // debug
- S32 getNumReads() { return mReaders.size(); }
- S32 getNumWrites() { return mWriters.size(); }
-
-protected:
- // Accessed by LLTextureCacheWorker
- apr_pool_t* getFileAPRPool() { return mFileAPRPool; }
- bool appendToTextureEntryList(const LLUUID& id, S32 size);
- std::string getLocalFileName(const LLUUID& id);
- std::string getTextureFileName(const LLUUID& id);
-
-private:
- void setDirNames(ELLPath location);
- void readHeaderCache(apr_pool_t* poolp = NULL);
- void purgeAllTextures(bool purge_directories);
- void purgeTextures(bool validate);
- S32 getHeaderCacheEntry(const LLUUID& id, bool touch, S32* imagesize = NULL);
- bool removeHeaderCacheEntry(const LLUUID& id);
- void lockHeaders() { mHeaderMutex.lock(); }
- void unlockHeaders() { mHeaderMutex.unlock(); }
-
-private:
- // Internal
- LLMutex mWorkersMutex;
- LLMutex mHeaderMutex;
- apr_pool_t* mFileAPRPool;
-
- typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t;
- handle_map_t mReaders;
- handle_map_t mWriters;
- std::vector<handle_t> mPrioritizeWriteList;
-
- BOOL mReadOnly;
-
- // Entries
- struct EntriesInfo
- {
- F32 mVersion;
- U32 mEntries;
- };
- struct Entry
- {
- Entry() {}
- Entry(const LLUUID& id, S32 size, U32 time) : mID(id), mSize(size), mTime(time) {}
- LLUUID mID; // 128 bits
- S32 mSize; // total size of image if known (NOT size cached)
- U32 mTime; // seconds since 1/1/1970
- };
-
- // HEADERS (Include first mip)
- std::string mHeaderEntriesFileName;
- std::string mHeaderDataFileName;
- EntriesInfo mHeaderEntriesInfo;
- typedef std::map<S32,LLUUID> index_map_t;
- index_map_t mLRU; // index, id; stored as a map for fast removal
- typedef std::map<LLUUID,S32> id_map_t;
- id_map_t mHeaderIDMap;
-
- // BODIES (TEXTURES minus headers)
- std::string mTexturesDirName;
- std::string mTexturesDirEntriesFileName;
- typedef std::map<LLUUID,S32> size_map_t;
- size_map_t mTexturesSizeMap;
- S64 mTexturesSizeTotal;
- LLAtomic32<BOOL> mDoPurge;
-
- // Statics
- static F32 sHeaderCacheVersion;
- static U32 sCacheMaxEntries;
- static S64 sCacheMaxTexturesSize;
-};
-
-#endif // LL_LLTEXTURECACHE_H
+/**
+ * @file lltexturecache.h
+ * @brief Object for managing texture cachees.
+ *
+ * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#ifndef LL_LLTEXTURECACHE_
+#define LL_LLTEXTURECACHE_H
+
+#include "lldir.h"
+#include "llstl.h"
+#include "llstring.h"
+#include "lluuid.h"
+
+#include "llworkerthread.h"
+
+class LLTextureCacheWorker;
+
+class LLTextureCache : public LLWorkerThread
+{
+ friend class LLTextureCacheWorker;
+
+public:
+
+ class Responder : public LLResponder
+ {
+ public:
+ virtual void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal) = 0;
+ };
+
+ class ReadResponder : public Responder
+ {
+ public:
+ ReadResponder();
+ void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal);
+ void setImage(LLImageFormatted* image) { mFormattedImage = image; }
+ protected:
+ LLPointer<LLImageFormatted> mFormattedImage;
+ S32 mImageSize;
+ BOOL mImageLocal;
+ };
+
+ class WriteResponder : public Responder
+ {
+ void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal)
+ {
+ // not used
+ }
+ };
+
+ LLTextureCache(bool threaded);
+ ~LLTextureCache();
+
+ /*virtual*/ S32 update(U32 max_time_ms);
+
+ void purgeCache(ELLPath location);
+ S64 initCache(ELLPath location, S64 maxsize, BOOL read_only);
+
+ handle_t readFromCache(const LLUUID& id, U32 priority, S32 offset, S32 size,
+ ReadResponder* responder);
+ bool readComplete(handle_t handle, bool abort);
+ handle_t writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize,
+ WriteResponder* responder);
+ bool writeComplete(handle_t handle, bool abort = false);
+ void prioritizeWrite(handle_t handle);
+
+ void removeFromCache(const LLUUID& id);
+
+ // For LLTextureCacheWorker::Responder
+ LLTextureCacheWorker* getReader(handle_t handle);
+ LLTextureCacheWorker* getWriter(handle_t handle);
+ void lockWorkers() { mWorkersMutex.lock(); }
+ void unlockWorkers() { mWorkersMutex.unlock(); }
+
+ // debug
+ S32 getNumReads() { return mReaders.size(); }
+ S32 getNumWrites() { return mWriters.size(); }
+
+protected:
+ // Accessed by LLTextureCacheWorker
+ apr_pool_t* getFileAPRPool() { return mFileAPRPool; }
+ bool appendToTextureEntryList(const LLUUID& id, S32 size);
+ std::string getLocalFileName(const LLUUID& id);
+ std::string getTextureFileName(const LLUUID& id);
+
+private:
+ void setDirNames(ELLPath location);
+ void readHeaderCache(apr_pool_t* poolp = NULL);
+ void purgeAllTextures(bool purge_directories);
+ void purgeTextures(bool validate);
+ S32 getHeaderCacheEntry(const LLUUID& id, bool touch, S32* imagesize = NULL);
+ bool removeHeaderCacheEntry(const LLUUID& id);
+ void lockHeaders() { mHeaderMutex.lock(); }
+ void unlockHeaders() { mHeaderMutex.unlock(); }
+
+private:
+ // Internal
+ LLMutex mWorkersMutex;
+ LLMutex mHeaderMutex;
+ apr_pool_t* mFileAPRPool;
+
+ typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t;
+ handle_map_t mReaders;
+ handle_map_t mWriters;
+ std::vector<handle_t> mPrioritizeWriteList;
+
+ BOOL mReadOnly;
+
+ // Entries
+ struct EntriesInfo
+ {
+ F32 mVersion;
+ U32 mEntries;
+ };
+ struct Entry
+ {
+ Entry() {}
+ Entry(const LLUUID& id, S32 size, U32 time) : mID(id), mSize(size), mTime(time) {}
+ LLUUID mID; // 128 bits
+ S32 mSize; // total size of image if known (NOT size cached)
+ U32 mTime; // seconds since 1/1/1970
+ };
+
+ // HEADERS (Include first mip)
+ std::string mHeaderEntriesFileName;
+ std::string mHeaderDataFileName;
+ EntriesInfo mHeaderEntriesInfo;
+ typedef std::map<S32,LLUUID> index_map_t;
+ index_map_t mLRU; // index, id; stored as a map for fast removal
+ typedef std::map<LLUUID,S32> id_map_t;
+ id_map_t mHeaderIDMap;
+
+ // BODIES (TEXTURES minus headers)
+ std::string mTexturesDirName;
+ std::string mTexturesDirEntriesFileName;
+ typedef std::map<LLUUID,S32> size_map_t;
+ size_map_t mTexturesSizeMap;
+ S64 mTexturesSizeTotal;
+ LLAtomic32<BOOL> mDoPurge;
+
+ // Statics
+ static F32 sHeaderCacheVersion;
+ static U32 sCacheMaxEntries;
+ static S64 sCacheMaxTexturesSize;
+};
+
+#endif // LL_LLTEXTURECACHE_H