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Diffstat (limited to 'indra/newview/lltexturecache.cpp')
-rw-r--r--indra/newview/lltexturecache.cpp61
1 files changed, 34 insertions, 27 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index 87b6304f9d..9e2aede3ef 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -176,7 +176,7 @@ private:
bool LLTextureCacheLocalFileWorker::doRead()
{
- S32 local_size = LLAPRFile::size(mFileName);
+ S32 local_size = LLAPRFile::size(mFileName, mCache->getLocalAPRFilePool());
if (local_size > 0 && mFileName.size() > 4)
{
@@ -250,7 +250,7 @@ bool LLTextureCacheLocalFileWorker::doRead()
}
mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize);
- S32 bytes_read = LLAPRFile::readEx(mFileName, mReadData, mOffset, mDataSize);
+ S32 bytes_read = LLAPRFile::readEx(mFileName, mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool());
if (bytes_read != mDataSize)
{
@@ -331,7 +331,7 @@ bool LLTextureCacheRemoteWorker::doRead()
// Is it a JPEG2000 file?
{
local_filename = filename + ".j2c";
- local_size = LLAPRFile::size(local_filename);
+ local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool());
if (local_size > 0)
{
mImageFormat = IMG_CODEC_J2C;
@@ -341,7 +341,7 @@ bool LLTextureCacheRemoteWorker::doRead()
if (local_size == 0)
{
local_filename = filename + ".jpg";
- local_size = LLAPRFile::size(local_filename);
+ local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool());
if (local_size > 0)
{
mImageFormat = IMG_CODEC_JPEG;
@@ -352,7 +352,7 @@ bool LLTextureCacheRemoteWorker::doRead()
if (local_size == 0)
{
local_filename = filename + ".tga";
- local_size = LLAPRFile::size(local_filename);
+ local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool());
if (local_size > 0)
{
mImageFormat = IMG_CODEC_TGA;
@@ -378,7 +378,8 @@ bool LLTextureCacheRemoteWorker::doRead()
}
// Allocate read buffer
mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize);
- S32 bytes_read = LLAPRFile::readEx(local_filename, mReadData, mOffset, mDataSize);
+ S32 bytes_read = LLAPRFile::readEx(local_filename,
+ mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool());
if (bytes_read != mDataSize)
{
llwarns << "Error reading file from local cache: " << local_filename
@@ -429,7 +430,8 @@ bool LLTextureCacheRemoteWorker::doRead()
size = llmin(size, mDataSize);
// Allocate the read buffer
mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), size);
- S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName, mReadData, offset, size);
+ S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName,
+ mReadData, offset, size, mCache->getLocalAPRFilePool());
if (bytes_read != size)
{
llwarns << "LLTextureCacheWorker: " << mID
@@ -455,7 +457,7 @@ bool LLTextureCacheRemoteWorker::doRead()
if (!done && (mState == BODY))
{
std::string filename = mCache->getTextureFileName(mID);
- S32 filesize = LLAPRFile::size(filename);
+ S32 filesize = LLAPRFile::size(filename, mCache->getLocalAPRFilePool());
if (filesize && (filesize + TEXTURE_CACHE_ENTRY_SIZE) > mOffset)
{
@@ -497,7 +499,8 @@ bool LLTextureCacheRemoteWorker::doRead()
// Read the data at last
S32 bytes_read = LLAPRFile::readEx(filename,
mReadData + data_offset,
- file_offset, file_size);
+ file_offset, file_size,
+ mCache->getLocalAPRFilePool());
if (bytes_read != file_size)
{
llwarns << "LLTextureCacheWorker: " << mID
@@ -598,13 +601,13 @@ bool LLTextureCacheRemoteWorker::doWrite()
U8* padBuffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), TEXTURE_CACHE_ENTRY_SIZE);
memset(padBuffer, 0, TEXTURE_CACHE_ENTRY_SIZE); // Init with zeros
memcpy(padBuffer, mWriteData, mDataSize); // Copy the write buffer
- bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size);
+ bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size, mCache->getLocalAPRFilePool());
FREE_MEM(LLImageBase::getPrivatePool(), padBuffer);
}
else
{
// Write the header record (== first TEXTURE_CACHE_ENTRY_SIZE bytes of the raw file) in the header file
- bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size);
+ bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size, mCache->getLocalAPRFilePool());
}
if (bytes_written <= 0)
@@ -639,7 +642,8 @@ bool LLTextureCacheRemoteWorker::doWrite()
// llinfos << "Writing Body: " << filename << " Bytes: " << file_offset+file_size << llendl;
S32 bytes_written = LLAPRFile::writeEx( filename,
mWriteData + TEXTURE_CACHE_ENTRY_SIZE,
- 0, file_size);
+ 0, file_size,
+ mCache->getLocalAPRFilePool());
if (bytes_written <= 0)
{
llwarns << "LLTextureCacheWorker: " << mID
@@ -736,6 +740,9 @@ void LLTextureCacheWorker::endWork(S32 param, bool aborted)
LLTextureCache::LLTextureCache(bool threaded)
: LLWorkerThread("TextureCache", threaded),
+ mWorkersMutex(NULL),
+ mHeaderMutex(NULL),
+ mListMutex(NULL),
mHeaderAPRFile(NULL),
mReadOnly(TRUE), //do not allow to change the texture cache until setReadOnly() is called.
mTexturesSizeTotal(0),
@@ -839,7 +846,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id)
// Is it a JPEG2000 file?
{
local_filename = filename + ".j2c";
- local_size = LLAPRFile::size(local_filename);
+ local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool());
if (local_size > 0)
{
return TRUE ;
@@ -849,7 +856,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id)
// If not, is it a jpeg file?
{
local_filename = filename + ".jpg";
- local_size = LLAPRFile::size(local_filename);
+ local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool());
if (local_size > 0)
{
return TRUE ;
@@ -859,7 +866,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id)
// Hmm... What about a targa file? (used for UI texture mostly)
{
local_filename = filename + ".tga";
- local_size = LLAPRFile::size(local_filename);
+ local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool());
if (local_size > 0)
{
return TRUE ;
@@ -905,10 +912,10 @@ void LLTextureCache::purgeCache(ELLPath location)
if(LLFile::isdir(mTexturesDirName))
{
std::string file_name = gDirUtilp->getExpandedFilename(location, entries_filename);
- LLAPRFile::remove(file_name);
+ LLAPRFile::remove(file_name, getLocalAPRFilePool());
file_name = gDirUtilp->getExpandedFilename(location, cache_filename);
- LLAPRFile::remove(file_name);
+ LLAPRFile::remove(file_name, getLocalAPRFilePool());
purgeAllTextures(true);
}
@@ -984,9 +991,7 @@ LLAPRFile* LLTextureCache::openHeaderEntriesFile(bool readonly, S32 offset)
{
llassert_always(mHeaderAPRFile == NULL);
apr_int32_t flags = readonly ? APR_READ|APR_BINARY : APR_READ|APR_WRITE|APR_BINARY;
- // All code calling openHeaderEntriesFile, immediately calls closeHeaderEntriesFile,
- // so this file is very short-lived.
- mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags);
+ mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags, getLocalAPRFilePool());
if(offset > 0)
{
mHeaderAPRFile->seek(APR_SET, offset);
@@ -1009,9 +1014,10 @@ void LLTextureCache::readEntriesHeader()
{
// mHeaderEntriesInfo initializes to default values so safe not to read it
llassert_always(mHeaderAPRFile == NULL);
- if (LLAPRFile::isExist(mHeaderEntriesFileName))
+ if (LLAPRFile::isExist(mHeaderEntriesFileName, getLocalAPRFilePool()))
{
- LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo));
+ LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo),
+ getLocalAPRFilePool());
}
else //create an empty entries header.
{
@@ -1026,7 +1032,8 @@ void LLTextureCache::writeEntriesHeader()
llassert_always(mHeaderAPRFile == NULL);
if (!mReadOnly)
{
- LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo));
+ LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo),
+ getLocalAPRFilePool());
}
}
@@ -1615,7 +1622,7 @@ void LLTextureCache::purgeTextures(bool validate)
if (uuididx == validate_idx)
{
LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL;
- S32 bodysize = LLAPRFile::size(filename);
+ S32 bodysize = LLAPRFile::size(filename, getLocalAPRFilePool());
if (bodysize != entries[idx].mBodySize)
{
LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mBodySize
@@ -1850,7 +1857,7 @@ void LLTextureCache::removeCachedTexture(const LLUUID& id)
mTexturesSizeMap.erase(id);
}
mHeaderIDMap.erase(id);
- LLAPRFile::remove(getTextureFileName(id));
+ LLAPRFile::remove(getTextureFileName(id), getLocalAPRFilePool());
}
//called after mHeaderMutex is locked.
@@ -1862,7 +1869,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename)
{
if (entry.mBodySize == 0) // Always attempt to remove when mBodySize > 0.
{
- if (LLAPRFile::isExist(filename)) // Sanity check. Shouldn't exist when body size is 0.
+ if (LLAPRFile::isExist(filename, getLocalAPRFilePool())) // Sanity check. Shouldn't exist when body size is 0.
{
LL_WARNS("TextureCache") << "Entry has body size of zero but file " << filename << " exists. Deleting this file, too." << LL_ENDL;
}
@@ -1883,7 +1890,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename)
if (file_maybe_exists)
{
- LLAPRFile::remove(filename);
+ LLAPRFile::remove(filename, getLocalAPRFilePool());
}
}