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-rw-r--r--indra/newview/lltexturecache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index a3966ed666..1b249d75d1 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -946,7 +946,7 @@ std::string LLTextureCache::getLocalFileName(const LLUUID& id)
// Does not include extension
std::string idstr = id.asString();
// TODO: should we be storing cached textures in skin directory?
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "default", "textures", idstr);
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_LOCAL_ASSETS, idstr);
return filename;
}