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-rw-r--r--indra/newview/lltexturecache.cpp115
1 files changed, 100 insertions, 15 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index f0c28041d1..1000377718 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -53,6 +53,7 @@ const F32 TEXTURE_CACHE_PURGE_AMOUNT = .20f; // % amount to reduce the cache by
const F32 TEXTURE_CACHE_LRU_SIZE = .10f; // % amount for LRU list (low overhead to regenerate)
const S32 TEXTURE_FAST_CACHE_ENTRY_OVERHEAD = sizeof(S32) * 4; //w, h, c, level
const S32 TEXTURE_FAST_CACHE_ENTRY_SIZE = 16 * 16 * 4 + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD;
+const F32 TEXTURE_LAZY_PURGE_TIME_LIMIT = .01f; // 10ms
class LLTextureCacheWorker : public LLWorkerClass
{
@@ -550,9 +551,11 @@ bool LLTextureCacheRemoteWorker::doWrite()
{
if ((mOffset != 0) // We currently do not support write offsets
|| (mDataSize <= 0) // Things will go badly wrong if mDataSize is nul or negative...
- || (mImageSize < mDataSize))
+ || (mImageSize < mDataSize)
+ || (mRawDiscardLevel < 0)
+ || (mRawImage->isBufferInvalid())) // decode failed or malfunctioned, don't write
{
- LL_WARNS() << "INIT state check failed" << LL_ENDL;
+ LL_WARNS() << "INIT state check failed for image: " << mID << " Size: " << mImageSize << " DataSize: " << mDataSize << " Discard:" << mRawDiscardLevel << LL_ENDL;
mDataSize = -1; // failed
done = true;
}
@@ -577,15 +580,12 @@ bool LLTextureCacheRemoteWorker::doWrite()
idx = mCache->setHeaderCacheEntry(mID, entry, mImageSize, mDataSize); // create the new entry.
if(idx >= 0)
{
- // (almost always) write to the fast cache.
- if (mRawImage->getDataSize())
+ // write to the fast cache.
+ if(!mCache->writeToFastCache(idx, mRawImage, mRawDiscardLevel))
{
- if(!mCache->writeToFastCache(idx, mRawImage, mRawDiscardLevel))
- {
- LL_WARNS() << "writeToFastCache failed" << LL_ENDL;
- mDataSize = -1; // failed
- done = true;
- }
+ LL_WARNS() << "writeToFastCache failed" << LL_ENDL;
+ mDataSize = -1; // failed
+ done = true;
}
}
}
@@ -1635,6 +1635,92 @@ void LLTextureCache::purgeAllTextures(bool purge_directories)
LL_INFOS() << "The entire texture cache is cleared." << LL_ENDL ;
}
+void LLTextureCache::purgeTexturesLazy(F32 time_limit)
+{
+ if (mReadOnly)
+ {
+ return;
+ }
+
+ if (!mThreaded)
+ {
+ // *FIX:Mani - watchdog off.
+ LLAppViewer::instance()->pauseMainloopTimeout();
+ }
+
+ // time_limit doesn't account for lock time
+ LLMutexLock lock(&mHeaderMutex);
+
+ if (mPurgeEntryList.empty())
+ {
+ // Read the entries list and form list of textures to purge
+ std::vector<Entry> entries;
+ U32 num_entries = openAndReadEntries(entries);
+ if (!num_entries)
+ {
+ return; // nothing to purge
+ }
+
+ // Use mTexturesSizeMap to collect UUIDs of textures with bodies
+ typedef std::set<std::pair<U32, S32> > time_idx_set_t;
+ std::set<std::pair<U32, S32> > time_idx_set;
+ for (size_map_t::iterator iter1 = mTexturesSizeMap.begin();
+ iter1 != mTexturesSizeMap.end(); ++iter1)
+ {
+ if (iter1->second > 0)
+ {
+ id_map_t::iterator iter2 = mHeaderIDMap.find(iter1->first);
+ if (iter2 != mHeaderIDMap.end())
+ {
+ S32 idx = iter2->second;
+ time_idx_set.insert(std::make_pair(entries[idx].mTime, idx));
+ }
+ else
+ {
+ LL_ERRS() << "mTexturesSizeMap / mHeaderIDMap corrupted." << LL_ENDL;
+ }
+ }
+ }
+
+ S64 cache_size = mTexturesSizeTotal;
+ S64 purged_cache_size = (sCacheMaxTexturesSize * (S64)((1.f - TEXTURE_CACHE_PURGE_AMOUNT) * 100)) / 100;
+ for (time_idx_set_t::iterator iter = time_idx_set.begin();
+ iter != time_idx_set.end(); ++iter)
+ {
+ S32 idx = iter->second;
+ if (cache_size >= purged_cache_size)
+ {
+ cache_size -= entries[idx].mBodySize;
+ mPurgeEntryList.push_back(std::pair<S32, Entry>(idx, entries[idx]));
+ }
+ else
+ {
+ break;
+ }
+ }
+ LL_DEBUGS() << "Formed Purge list of " << mPurgeEntryList.size() << " entries" << LL_ENDL;
+ }
+ else
+ {
+ // Remove collected entried
+ LLTimer timer;
+ while (!mPurgeEntryList.empty() && timer.getElapsedTimeF32() < time_limit)
+ {
+ S32 idx = mPurgeEntryList.back().first;
+ Entry entry = mPurgeEntryList.back().second;
+ mPurgeEntryList.pop_back();
+ // make sure record is still valid
+ id_map_t::iterator iter_header = mHeaderIDMap.find(entry.mID);
+ if (iter_header != mHeaderIDMap.end() && iter_header->second == idx)
+ {
+ std::string tex_filename = getTextureFileName(entry.mID);
+ removeEntry(idx, entry, tex_filename);
+ writeEntryToHeaderImmediately(idx, entry);
+ }
+ }
+ }
+}
+
void LLTextureCache::purgeTextures(bool validate)
{
if (mReadOnly)
@@ -1888,11 +1974,10 @@ LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 prio
}
if (mDoPurge)
{
- // NOTE: This may cause an occasional hiccup,
- // but it really needs to be done on the control thread
- // (i.e. here)
- purgeTextures(false);
- mDoPurge = FALSE;
+ // NOTE: Needs to be done on the control thread
+ // (i.e. here)
+ purgeTexturesLazy(TEXTURE_LAZY_PURGE_TIME_LIMIT);
+ mDoPurge = !mPurgeEntryList.empty();
}
LLMutexLock lock(&mWorkersMutex);
LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id,