diff options
Diffstat (limited to 'indra/newview/lltexturecache.cpp')
-rw-r--r-- | indra/newview/lltexturecache.cpp | 62 |
1 files changed, 35 insertions, 27 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 87b6304f9d..70b0a31308 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -36,6 +36,7 @@ // Included to allow LLTextureCache::purgeTextures() to pause watchdog timeout #include "llappviewer.h" +#include "llmemory.h" // Cache organization: // cache/texture.entries @@ -176,7 +177,7 @@ private: bool LLTextureCacheLocalFileWorker::doRead() { - S32 local_size = LLAPRFile::size(mFileName); + S32 local_size = LLAPRFile::size(mFileName, mCache->getLocalAPRFilePool()); if (local_size > 0 && mFileName.size() > 4) { @@ -250,7 +251,7 @@ bool LLTextureCacheLocalFileWorker::doRead() } mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize); - S32 bytes_read = LLAPRFile::readEx(mFileName, mReadData, mOffset, mDataSize); + S32 bytes_read = LLAPRFile::readEx(mFileName, mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool()); if (bytes_read != mDataSize) { @@ -331,7 +332,7 @@ bool LLTextureCacheRemoteWorker::doRead() // Is it a JPEG2000 file? { local_filename = filename + ".j2c"; - local_size = LLAPRFile::size(local_filename); + local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); if (local_size > 0) { mImageFormat = IMG_CODEC_J2C; @@ -341,7 +342,7 @@ bool LLTextureCacheRemoteWorker::doRead() if (local_size == 0) { local_filename = filename + ".jpg"; - local_size = LLAPRFile::size(local_filename); + local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); if (local_size > 0) { mImageFormat = IMG_CODEC_JPEG; @@ -352,7 +353,7 @@ bool LLTextureCacheRemoteWorker::doRead() if (local_size == 0) { local_filename = filename + ".tga"; - local_size = LLAPRFile::size(local_filename); + local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); if (local_size > 0) { mImageFormat = IMG_CODEC_TGA; @@ -378,7 +379,8 @@ bool LLTextureCacheRemoteWorker::doRead() } // Allocate read buffer mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize); - S32 bytes_read = LLAPRFile::readEx(local_filename, mReadData, mOffset, mDataSize); + S32 bytes_read = LLAPRFile::readEx(local_filename, + mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool()); if (bytes_read != mDataSize) { llwarns << "Error reading file from local cache: " << local_filename @@ -429,7 +431,8 @@ bool LLTextureCacheRemoteWorker::doRead() size = llmin(size, mDataSize); // Allocate the read buffer mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), size); - S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName, mReadData, offset, size); + S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName, + mReadData, offset, size, mCache->getLocalAPRFilePool()); if (bytes_read != size) { llwarns << "LLTextureCacheWorker: " << mID @@ -455,7 +458,7 @@ bool LLTextureCacheRemoteWorker::doRead() if (!done && (mState == BODY)) { std::string filename = mCache->getTextureFileName(mID); - S32 filesize = LLAPRFile::size(filename); + S32 filesize = LLAPRFile::size(filename, mCache->getLocalAPRFilePool()); if (filesize && (filesize + TEXTURE_CACHE_ENTRY_SIZE) > mOffset) { @@ -497,7 +500,8 @@ bool LLTextureCacheRemoteWorker::doRead() // Read the data at last S32 bytes_read = LLAPRFile::readEx(filename, mReadData + data_offset, - file_offset, file_size); + file_offset, file_size, + mCache->getLocalAPRFilePool()); if (bytes_read != file_size) { llwarns << "LLTextureCacheWorker: " << mID @@ -598,13 +602,13 @@ bool LLTextureCacheRemoteWorker::doWrite() U8* padBuffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), TEXTURE_CACHE_ENTRY_SIZE); memset(padBuffer, 0, TEXTURE_CACHE_ENTRY_SIZE); // Init with zeros memcpy(padBuffer, mWriteData, mDataSize); // Copy the write buffer - bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size); + bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size, mCache->getLocalAPRFilePool()); FREE_MEM(LLImageBase::getPrivatePool(), padBuffer); } else { // Write the header record (== first TEXTURE_CACHE_ENTRY_SIZE bytes of the raw file) in the header file - bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size); + bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size, mCache->getLocalAPRFilePool()); } if (bytes_written <= 0) @@ -639,7 +643,8 @@ bool LLTextureCacheRemoteWorker::doWrite() // llinfos << "Writing Body: " << filename << " Bytes: " << file_offset+file_size << llendl; S32 bytes_written = LLAPRFile::writeEx( filename, mWriteData + TEXTURE_CACHE_ENTRY_SIZE, - 0, file_size); + 0, file_size, + mCache->getLocalAPRFilePool()); if (bytes_written <= 0) { llwarns << "LLTextureCacheWorker: " << mID @@ -736,6 +741,9 @@ void LLTextureCacheWorker::endWork(S32 param, bool aborted) LLTextureCache::LLTextureCache(bool threaded) : LLWorkerThread("TextureCache", threaded), + mWorkersMutex(NULL), + mHeaderMutex(NULL), + mListMutex(NULL), mHeaderAPRFile(NULL), mReadOnly(TRUE), //do not allow to change the texture cache until setReadOnly() is called. mTexturesSizeTotal(0), @@ -839,7 +847,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id) // Is it a JPEG2000 file? { local_filename = filename + ".j2c"; - local_size = LLAPRFile::size(local_filename); + local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); if (local_size > 0) { return TRUE ; @@ -849,7 +857,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id) // If not, is it a jpeg file? { local_filename = filename + ".jpg"; - local_size = LLAPRFile::size(local_filename); + local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); if (local_size > 0) { return TRUE ; @@ -859,7 +867,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id) // Hmm... What about a targa file? (used for UI texture mostly) { local_filename = filename + ".tga"; - local_size = LLAPRFile::size(local_filename); + local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); if (local_size > 0) { return TRUE ; @@ -905,10 +913,10 @@ void LLTextureCache::purgeCache(ELLPath location) if(LLFile::isdir(mTexturesDirName)) { std::string file_name = gDirUtilp->getExpandedFilename(location, entries_filename); - LLAPRFile::remove(file_name); + LLAPRFile::remove(file_name, getLocalAPRFilePool()); file_name = gDirUtilp->getExpandedFilename(location, cache_filename); - LLAPRFile::remove(file_name); + LLAPRFile::remove(file_name, getLocalAPRFilePool()); purgeAllTextures(true); } @@ -984,9 +992,7 @@ LLAPRFile* LLTextureCache::openHeaderEntriesFile(bool readonly, S32 offset) { llassert_always(mHeaderAPRFile == NULL); apr_int32_t flags = readonly ? APR_READ|APR_BINARY : APR_READ|APR_WRITE|APR_BINARY; - // All code calling openHeaderEntriesFile, immediately calls closeHeaderEntriesFile, - // so this file is very short-lived. - mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags); + mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags, getLocalAPRFilePool()); if(offset > 0) { mHeaderAPRFile->seek(APR_SET, offset); @@ -1009,9 +1015,10 @@ void LLTextureCache::readEntriesHeader() { // mHeaderEntriesInfo initializes to default values so safe not to read it llassert_always(mHeaderAPRFile == NULL); - if (LLAPRFile::isExist(mHeaderEntriesFileName)) + if (LLAPRFile::isExist(mHeaderEntriesFileName, getLocalAPRFilePool())) { - LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo)); + LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), + getLocalAPRFilePool()); } else //create an empty entries header. { @@ -1026,7 +1033,8 @@ void LLTextureCache::writeEntriesHeader() llassert_always(mHeaderAPRFile == NULL); if (!mReadOnly) { - LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo)); + LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), + getLocalAPRFilePool()); } } @@ -1615,7 +1623,7 @@ void LLTextureCache::purgeTextures(bool validate) if (uuididx == validate_idx) { LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL; - S32 bodysize = LLAPRFile::size(filename); + S32 bodysize = LLAPRFile::size(filename, getLocalAPRFilePool()); if (bodysize != entries[idx].mBodySize) { LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mBodySize @@ -1850,7 +1858,7 @@ void LLTextureCache::removeCachedTexture(const LLUUID& id) mTexturesSizeMap.erase(id); } mHeaderIDMap.erase(id); - LLAPRFile::remove(getTextureFileName(id)); + LLAPRFile::remove(getTextureFileName(id), getLocalAPRFilePool()); } //called after mHeaderMutex is locked. @@ -1862,7 +1870,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename) { if (entry.mBodySize == 0) // Always attempt to remove when mBodySize > 0. { - if (LLAPRFile::isExist(filename)) // Sanity check. Shouldn't exist when body size is 0. + if (LLAPRFile::isExist(filename, getLocalAPRFilePool())) // Sanity check. Shouldn't exist when body size is 0. { LL_WARNS("TextureCache") << "Entry has body size of zero but file " << filename << " exists. Deleting this file, too." << LL_ENDL; } @@ -1883,7 +1891,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename) if (file_maybe_exists) { - LLAPRFile::remove(filename); + LLAPRFile::remove(filename, getLocalAPRFilePool()); } } |