diff options
Diffstat (limited to 'indra/newview/lltexturecache.cpp')
| -rwxr-xr-x[-rw-r--r--] | indra/newview/lltexturecache.cpp | 87 |
1 files changed, 34 insertions, 53 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 612af0d147..be6c71ab86 100644..100755 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -180,8 +180,7 @@ private: bool LLTextureCacheLocalFileWorker::doRead() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - S32 local_size = LLAPRFile::size(mFileName, mCache->getLocalAPRFilePool()); - + S32 local_size = (S32)LLFile::size(mFileName); if (local_size > 0 && mFileName.size() > 4) { mDataSize = local_size; // Only a complete file is valid @@ -210,8 +209,7 @@ bool LLTextureCacheLocalFileWorker::doRead() } mReadData = (U8*)ll_aligned_malloc_16(mDataSize); - S32 bytes_read = LLAPRFile::readEx(mFileName, mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool()); - + S32 bytes_read = (S32)LLFile::read(mFileName, mReadData, mOffset, mDataSize); if (bytes_read != mDataSize) { // LL_WARNS() << "Error reading file from local cache: " << mFileName @@ -296,7 +294,7 @@ bool LLTextureCacheRemoteWorker::doRead() // Is it a JPEG2000 file? { local_filename = filename + ".j2c"; - local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + local_size = (S32)LLFile::size(local_filename); if (local_size > 0) { mImageFormat = IMG_CODEC_J2C; @@ -306,7 +304,7 @@ bool LLTextureCacheRemoteWorker::doRead() if (local_size == 0) { local_filename = filename + ".jpg"; - local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + local_size = (S32)LLFile::size(local_filename); if (local_size > 0) { mImageFormat = IMG_CODEC_JPEG; @@ -317,7 +315,7 @@ bool LLTextureCacheRemoteWorker::doRead() if (local_size == 0) { local_filename = filename + ".tga"; - local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + local_size = (S32)LLFile::size(local_filename); if (local_size > 0) { mImageFormat = IMG_CODEC_TGA; @@ -346,12 +344,10 @@ bool LLTextureCacheRemoteWorker::doRead() if (mReadData) { - S32 bytes_read = LLAPRFile::readEx( local_filename, - mReadData, - mOffset, - mDataSize, - mCache->getLocalAPRFilePool()); - + S32 bytes_read = (S32)LLFile::read(local_filename, + mReadData, + mOffset, + mDataSize); if (bytes_read != mDataSize) { LL_WARNS() << "Error reading file from local cache: " << local_filename @@ -410,8 +406,7 @@ bool LLTextureCacheRemoteWorker::doRead() mReadData = (U8*)ll_aligned_malloc_16(size); if (mReadData) { - S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName, - mReadData, offset, size, mCache->getLocalAPRFilePool()); + S32 bytes_read = (S32)LLFile::read(mCache->mHeaderDataFileName, mReadData, offset, size); if (bytes_read != size) { LL_WARNS() << "LLTextureCacheWorker: " << mID @@ -446,9 +441,9 @@ bool LLTextureCacheRemoteWorker::doRead() if (!done && (mState == BODY)) { std::string filename = mCache->getTextureFileName(mID); - S32 filesize = LLAPRFile::size(filename, mCache->getLocalAPRFilePool()); + S32 filesize = (S32)LLFile::size(filename); - if (filesize && (filesize + TEXTURE_CACHE_ENTRY_SIZE) > mOffset) + if (filesize > 0 && (filesize + TEXTURE_CACHE_ENTRY_SIZE) > mOffset) { S32 max_datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize - mOffset; mDataSize = llmin(max_datasize, mDataSize); @@ -487,10 +482,9 @@ bool LLTextureCacheRemoteWorker::doRead() mReadData = data; // Read the data at last - S32 bytes_read = LLAPRFile::readEx(filename, - mReadData + data_offset, - file_offset, file_size, - mCache->getLocalAPRFilePool()); + S32 bytes_read = (S32)LLFile::read(filename, + mReadData + data_offset, + file_offset, file_size); if (bytes_read != file_size) { LL_WARNS() << "LLTextureCacheWorker: " << mID @@ -636,13 +630,13 @@ bool LLTextureCacheRemoteWorker::doWrite() U8* padBuffer = (U8*)ll_aligned_malloc_16(TEXTURE_CACHE_ENTRY_SIZE); memset(padBuffer, 0, TEXTURE_CACHE_ENTRY_SIZE); // Init with zeros memcpy(padBuffer, mWriteData, mDataSize); // Copy the write buffer - bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size, mCache->getLocalAPRFilePool()); + bytes_written = (S32)LLFile::write(mCache->mHeaderDataFileName, padBuffer, offset, size); ll_aligned_free_16(padBuffer); } else { // Write the header record (== first TEXTURE_CACHE_ENTRY_SIZE bytes of the raw file) in the header file - bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size, mCache->getLocalAPRFilePool()); + bytes_written = (S32)LLFile::write(mCache->mHeaderDataFileName, mWriteData, offset, size); } if (bytes_written <= 0) @@ -678,15 +672,11 @@ bool LLTextureCacheRemoteWorker::doWrite() else { S32 file_size = mDataSize - TEXTURE_CACHE_ENTRY_SIZE; - { // build the cache file name from the UUID std::string filename = mCache->getTextureFileName(mID); // LL_INFOS() << "Writing Body: " << filename << " Bytes: " << file_offset+file_size << LL_ENDL; - S32 bytes_written = LLAPRFile::writeEx(filename, - mWriteData + TEXTURE_CACHE_ENTRY_SIZE, - 0, file_size, - mCache->getLocalAPRFilePool()); + S32 bytes_written = (S32)LLFile::write(filename, mWriteData + TEXTURE_CACHE_ENTRY_SIZE, 0, file_size); if (bytes_written <= 0) { LL_WARNS() << "LLTextureCacheWorker: " << mID @@ -891,7 +881,7 @@ bool LLTextureCache::isInLocal(const LLUUID& id) // Is it a JPEG2000 file? { local_filename = filename + ".j2c"; - local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + local_size = (S32)LLFile::size(local_filename); if (local_size > 0) { return true ; @@ -901,7 +891,7 @@ bool LLTextureCache::isInLocal(const LLUUID& id) // If not, is it a jpeg file? { local_filename = filename + ".jpg"; - local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + local_size = (S32)LLFile::size(local_filename); if (local_size > 0) { return true ; @@ -911,7 +901,7 @@ bool LLTextureCache::isInLocal(const LLUUID& id) // Hmm... What about a targa file? (used for UI texture mostly) { local_filename = filename + ".tga"; - local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + local_size = (S32)LLFile::size(local_filename); if (local_size > 0) { return true ; @@ -964,11 +954,10 @@ void LLTextureCache::purgeCache(ELLPath location, bool remove_dir) if(LLFile::isdir(mTexturesDirName)) { std::string file_name = gDirUtilp->getExpandedFilename(location, entries_filename); - // mHeaderAPRFilePoolp because we are under header mutex, and can be in main thread - LLAPRFile::remove(file_name, mHeaderAPRFilePoolp); + LLFile::remove(file_name); file_name = gDirUtilp->getExpandedFilename(location, cache_filename); - LLAPRFile::remove(file_name, mHeaderAPRFilePoolp); + LLFile::remove(file_name); purgeAllTextures(true); } @@ -1069,10 +1058,9 @@ void LLTextureCache::readEntriesHeader() { // mHeaderEntriesInfo initializes to default values so safe not to read it llassert_always(mHeaderAPRFile == NULL); - if (LLAPRFile::isExist(mHeaderEntriesFileName, mHeaderAPRFilePoolp)) + if (LLFile::isfile(mHeaderEntriesFileName)) { - LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - mHeaderAPRFilePoolp); + LLFile::read(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo)); } else //create an empty entries header. { @@ -1088,7 +1076,7 @@ void LLTextureCache::setEntriesHeader() // For simplicity we use predefined size of header, so if version string // doesn't fit, either getEngineInfo() returned malformed string or // sHeaderEncoderStringSize need to be increased. - // Also take into accout that c_str() returns additional null character + // Also take into account that c_str() returns additional null character LL_ERRS() << "Version string doesn't fit in header" << LL_ENDL; } @@ -1103,8 +1091,7 @@ void LLTextureCache::writeEntriesHeader() llassert_always(mHeaderAPRFile == NULL); if (!mReadOnly) { - LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - mHeaderAPRFilePoolp); + LLFile::write(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo)); } } @@ -1208,8 +1195,7 @@ void LLTextureCache::writeEntryToHeaderImmediately(S32& idx, Entry& entry, bool idx = -1 ;//mark the idx invalid. return ; } - - mHeaderAPRFile->seek(APR_SET, offset); + aprfile->seek(APR_SET, offset); } else { @@ -1618,7 +1604,7 @@ void LLTextureCache::purgeAllTextures(bool purge_directories) gDirUtilp->deleteFilesInDir(mTexturesDirName, mask); // headers, fast cache if (purge_directories) { - LLFile::rmdir(mTexturesDirName); + LLFile::remove(mTexturesDirName); } } mHeaderIDMap.clear(); @@ -1798,8 +1784,7 @@ void LLTextureCache::purgeTextures(bool validate) { std::string filename = getTextureFileName(entries[idx].mID); LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL; - // mHeaderAPRFilePoolp because this is under header mutex in main thread - S32 bodysize = LLAPRFile::size(filename, mHeaderAPRFilePoolp); + S32 bodysize = (S32)LLFile::size(filename); if (bodysize != entries[idx].mBodySize) { LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mBodySize << filename << LL_ENDL; @@ -2150,7 +2135,7 @@ void LLTextureCache::openFastCache(bool first_time) mFastCachePadBuffer = (U8*)ll_aligned_malloc_16(TEXTURE_FAST_CACHE_ENTRY_SIZE); } mFastCachePoolp = new LLVolatileAPRPool(); // is_local= true by default, so not thread safe by default - if (LLAPRFile::isExist(mFastCacheFileName, mFastCachePoolp)) + if (LLFile::isfile(mFastCacheFileName)) { mFastCachep = new LLAPRFile(mFastCacheFileName, APR_READ|APR_WRITE|APR_BINARY, mFastCachePoolp) ; } @@ -2233,9 +2218,7 @@ void LLTextureCache::removeCachedTexture(const LLUUID& id) mTexturesSizeMap.erase(id); } mHeaderIDMap.erase(id); - // We are inside header's mutex so mHeaderAPRFilePoolp is safe to use, - // but getLocalAPRFilePool() is not safe, it might be in use by worker - LLAPRFile::remove(getTextureFileName(id), mHeaderAPRFilePoolp); + LLFile::remove(getTextureFileName(id)); } //called after mHeaderMutex is locked. @@ -2248,9 +2231,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename) if (entry.mBodySize == 0) // Always attempt to remove when mBodySize > 0. { // Sanity check. Shouldn't exist when body size is 0. - // We are inside header's mutex so mHeaderAPRFilePoolp is safe to use, - // but getLocalAPRFilePool() is not safe, it might be in use by worker - if (LLAPRFile::isExist(filename, mHeaderAPRFilePoolp)) + if (LLFile::isfile(filename)) { LL_WARNS("TextureCache") << "Entry has body size of zero but file " << filename << " exists. Deleting this file, too." << LL_ENDL; } @@ -2270,7 +2251,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename) if (file_maybe_exists) { - LLAPRFile::remove(filename, mHeaderAPRFilePoolp); + LLFile::remove(filename); } } |
