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-rw-r--r--indra/newview/lltexturecache.cpp126
1 files changed, 110 insertions, 16 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index c02105f82c..2e52414d71 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -53,6 +53,7 @@ const F32 TEXTURE_CACHE_PURGE_AMOUNT = .20f; // % amount to reduce the cache by
const F32 TEXTURE_CACHE_LRU_SIZE = .10f; // % amount for LRU list (low overhead to regenerate)
const S32 TEXTURE_FAST_CACHE_ENTRY_OVERHEAD = sizeof(S32) * 4; //w, h, c, level
const S32 TEXTURE_FAST_CACHE_ENTRY_SIZE = 16 * 16 * 4 + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD;
+const F32 TEXTURE_LAZY_PURGE_TIME_LIMIT = .004f; // 4ms. Would be better to autoadjust, but there is a major cache rework in progress.
class LLTextureCacheWorker : public LLWorkerClass
{
@@ -837,6 +838,7 @@ LLTextureCache::LLTextureCache(bool threaded)
mFastCachePoolp(NULL),
mFastCachePadBuffer(NULL)
{
+ mHeaderAPRFilePoolp = new LLVolatileAPRPool(); // is_local = true, because this pool is for headers, headers are under own mutex
}
LLTextureCache::~LLTextureCache()
@@ -845,6 +847,7 @@ LLTextureCache::~LLTextureCache()
writeUpdatedEntries() ;
delete mFastCachep;
delete mFastCachePoolp;
+ delete mHeaderAPRFilePoolp;
ll_aligned_free_16(mFastCachePadBuffer);
}
@@ -1013,10 +1016,11 @@ void LLTextureCache::purgeCache(ELLPath location, bool remove_dir)
if(LLFile::isdir(mTexturesDirName))
{
std::string file_name = gDirUtilp->getExpandedFilename(location, entries_filename);
- LLAPRFile::remove(file_name, getLocalAPRFilePool());
+ // mHeaderAPRFilePoolp because we are under header mutex, and can be in main thread
+ LLAPRFile::remove(file_name, mHeaderAPRFilePoolp);
file_name = gDirUtilp->getExpandedFilename(location, cache_filename);
- LLAPRFile::remove(file_name, getLocalAPRFilePool());
+ LLAPRFile::remove(file_name, mHeaderAPRFilePoolp);
purgeAllTextures(true);
}
@@ -1093,7 +1097,7 @@ LLAPRFile* LLTextureCache::openHeaderEntriesFile(bool readonly, S32 offset)
{
llassert_always(mHeaderAPRFile == NULL);
apr_int32_t flags = readonly ? APR_READ|APR_BINARY : APR_READ|APR_WRITE|APR_BINARY;
- mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags, getLocalAPRFilePool());
+ mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags, mHeaderAPRFilePoolp);
if(offset > 0)
{
mHeaderAPRFile->seek(APR_SET, offset);
@@ -1116,10 +1120,10 @@ void LLTextureCache::readEntriesHeader()
{
// mHeaderEntriesInfo initializes to default values so safe not to read it
llassert_always(mHeaderAPRFile == NULL);
- if (LLAPRFile::isExist(mHeaderEntriesFileName, getLocalAPRFilePool()))
+ if (LLAPRFile::isExist(mHeaderEntriesFileName, mHeaderAPRFilePoolp))
{
LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo),
- getLocalAPRFilePool());
+ mHeaderAPRFilePoolp);
}
else //create an empty entries header.
{
@@ -1151,7 +1155,7 @@ void LLTextureCache::writeEntriesHeader()
if (!mReadOnly)
{
LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo),
- getLocalAPRFilePool());
+ mHeaderAPRFilePoolp);
}
}
@@ -1669,6 +1673,91 @@ void LLTextureCache::purgeAllTextures(bool purge_directories)
LL_INFOS() << "The entire texture cache is cleared." << LL_ENDL ;
}
+void LLTextureCache::purgeTexturesLazy(F32 time_limit_sec)
+{
+ if (mReadOnly)
+ {
+ return;
+ }
+
+ if (!mThreaded)
+ {
+ LLAppViewer::instance()->pauseMainloopTimeout();
+ }
+
+ // time_limit doesn't account for lock time
+ LLMutexLock lock(&mHeaderMutex);
+
+ if (mPurgeEntryList.empty())
+ {
+ // Read the entries list and form list of textures to purge
+ std::vector<Entry> entries;
+ U32 num_entries = openAndReadEntries(entries);
+ if (!num_entries)
+ {
+ return; // nothing to purge
+ }
+
+ // Use mTexturesSizeMap to collect UUIDs of textures with bodies
+ typedef std::set<std::pair<U32, S32> > time_idx_set_t;
+ std::set<std::pair<U32, S32> > time_idx_set;
+ for (size_map_t::iterator iter1 = mTexturesSizeMap.begin();
+ iter1 != mTexturesSizeMap.end(); ++iter1)
+ {
+ if (iter1->second > 0)
+ {
+ id_map_t::iterator iter2 = mHeaderIDMap.find(iter1->first);
+ if (iter2 != mHeaderIDMap.end())
+ {
+ S32 idx = iter2->second;
+ time_idx_set.insert(std::make_pair(entries[idx].mTime, idx));
+ }
+ else
+ {
+ LL_ERRS("TextureCache") << "mTexturesSizeMap / mHeaderIDMap corrupted." << LL_ENDL;
+ }
+ }
+ }
+
+ S64 cache_size = mTexturesSizeTotal;
+ S64 purged_cache_size = (sCacheMaxTexturesSize * (S64)((1.f - TEXTURE_CACHE_PURGE_AMOUNT) * 100)) / 100;
+ for (time_idx_set_t::iterator iter = time_idx_set.begin();
+ iter != time_idx_set.end(); ++iter)
+ {
+ S32 idx = iter->second;
+ if (cache_size >= purged_cache_size)
+ {
+ cache_size -= entries[idx].mBodySize;
+ mPurgeEntryList.push_back(std::pair<S32, Entry>(idx, entries[idx]));
+ }
+ else
+ {
+ break;
+ }
+ }
+ LL_DEBUGS("TextureCache") << "Formed Purge list of " << mPurgeEntryList.size() << " entries" << LL_ENDL;
+ }
+ else
+ {
+ // Remove collected entried
+ LLTimer timer;
+ while (!mPurgeEntryList.empty() && timer.getElapsedTimeF32() < time_limit_sec)
+ {
+ S32 idx = mPurgeEntryList.back().first;
+ Entry entry = mPurgeEntryList.back().second;
+ mPurgeEntryList.pop_back();
+ // make sure record is still valid
+ id_map_t::iterator iter_header = mHeaderIDMap.find(entry.mID);
+ if (iter_header != mHeaderIDMap.end() && iter_header->second == idx)
+ {
+ std::string tex_filename = getTextureFileName(entry.mID);
+ removeEntry(idx, entry, tex_filename);
+ writeEntryToHeaderImmediately(idx, entry);
+ }
+ }
+ }
+}
+
void LLTextureCache::purgeTextures(bool validate)
{
if (mReadOnly)
@@ -1742,7 +1831,8 @@ void LLTextureCache::purgeTextures(bool validate)
{
std::string filename = getTextureFileName(entries[idx].mID);
LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL;
- S32 bodysize = LLAPRFile::size(filename, getLocalAPRFilePool());
+ // mHeaderAPRFilePoolp because this is under header mutex in main thread
+ S32 bodysize = LLAPRFile::size(filename, mHeaderAPRFilePoolp);
if (bodysize != entries[idx].mBodySize)
{
LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mBodySize << filename << LL_ENDL;
@@ -1928,11 +2018,10 @@ LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 prio
}
if (mDoPurge)
{
- // NOTE: This may cause an occasional hiccup,
- // but it really needs to be done on the control thread
- // (i.e. here)
- purgeTextures(false);
- mDoPurge = FALSE;
+ // NOTE: Needs to be done on the control thread
+ // (i.e. here)
+ purgeTexturesLazy(TEXTURE_LAZY_PURGE_TIME_LIMIT);
+ mDoPurge = !mPurgeEntryList.empty();
}
LLMutexLock lock(&mWorkersMutex);
LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id,
@@ -2146,7 +2235,7 @@ void LLTextureCache::openFastCache(bool first_time)
{
mFastCachePadBuffer = (U8*)ll_aligned_malloc_16(TEXTURE_FAST_CACHE_ENTRY_SIZE);
}
- mFastCachePoolp = new LLVolatileAPRPool();
+ mFastCachePoolp = new LLVolatileAPRPool(); // is_local= true by default, so not thread safe by default
if (LLAPRFile::isExist(mFastCacheFileName, mFastCachePoolp))
{
mFastCachep = new LLAPRFile(mFastCacheFileName, APR_READ|APR_WRITE|APR_BINARY, mFastCachePoolp) ;
@@ -2230,7 +2319,9 @@ void LLTextureCache::removeCachedTexture(const LLUUID& id)
mTexturesSizeMap.erase(id);
}
mHeaderIDMap.erase(id);
- LLAPRFile::remove(getTextureFileName(id), getLocalAPRFilePool());
+ // We are inside header's mutex so mHeaderAPRFilePoolp is safe to use,
+ // but getLocalAPRFilePool() is not safe, it might be in use by worker
+ LLAPRFile::remove(getTextureFileName(id), mHeaderAPRFilePoolp);
}
//called after mHeaderMutex is locked.
@@ -2242,7 +2333,10 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename)
{
if (entry.mBodySize == 0) // Always attempt to remove when mBodySize > 0.
{
- if (LLAPRFile::isExist(filename, getLocalAPRFilePool())) // Sanity check. Shouldn't exist when body size is 0.
+ // Sanity check. Shouldn't exist when body size is 0.
+ // We are inside header's mutex so mHeaderAPRFilePoolp is safe to use,
+ // but getLocalAPRFilePool() is not safe, it might be in use by worker
+ if (LLAPRFile::isExist(filename, mHeaderAPRFilePoolp))
{
LL_WARNS("TextureCache") << "Entry has body size of zero but file " << filename << " exists. Deleting this file, too." << LL_ENDL;
}
@@ -2262,7 +2356,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename)
if (file_maybe_exists)
{
- LLAPRFile::remove(filename, getLocalAPRFilePool());
+ LLAPRFile::remove(filename, mHeaderAPRFilePoolp);
}
}