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-rw-r--r--indra/newview/lltexturecache.cpp70
1 files changed, 58 insertions, 12 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index 08bc8220d9..df79725474 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -742,7 +742,7 @@ LLTextureCache::LLTextureCache(bool threaded)
mHeaderMutex(NULL),
mListMutex(NULL),
mHeaderAPRFile(NULL),
- mReadOnly(FALSE),
+ mReadOnly(TRUE), //do not allow to change the texture cache until setReadOnly() is called.
mTexturesSizeTotal(0),
mDoPurge(FALSE)
{
@@ -929,13 +929,16 @@ U32 LLTextureCache::sCacheMaxEntries = MAX_REASONABLE_FILE_SIZE / TEXTURE_CACHE_
S64 LLTextureCache::sCacheMaxTexturesSize = 0; // no limit
const char* entries_filename = "texture.entries";
const char* cache_filename = "texture.cache";
-const char* textures_dirname = "textures";
+const char* old_textures_dirname = "textures";
+//change the location of the texture cache to prevent from being deleted by old version viewers.
+const char* textures_dirname = "texturecache";
void LLTextureCache::setDirNames(ELLPath location)
{
std::string delem = gDirUtilp->getDirDelimiter();
- mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, entries_filename);
- mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, cache_filename);
+
+ mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, entries_filename);
+ mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, cache_filename);
mTexturesDirName = gDirUtilp->getExpandedFilename(location, textures_dirname);
}
@@ -947,16 +950,38 @@ void LLTextureCache::purgeCache(ELLPath location)
{
setDirNames(location);
llassert_always(mHeaderAPRFile == NULL);
- LLAPRFile::remove(mHeaderEntriesFileName, getLocalAPRFilePool());
- LLAPRFile::remove(mHeaderDataFileName, getLocalAPRFilePool());
+
+ //remove the legacy cache if exists
+ std::string texture_dir = mTexturesDirName ;
+ mTexturesDirName = gDirUtilp->getExpandedFilename(location, old_textures_dirname);
+ if(LLFile::isdir(mTexturesDirName))
+ {
+ std::string file_name = gDirUtilp->getExpandedFilename(location, entries_filename);
+ LLAPRFile::remove(file_name, getLocalAPRFilePool());
+
+ file_name = gDirUtilp->getExpandedFilename(location, cache_filename);
+ LLAPRFile::remove(file_name, getLocalAPRFilePool());
+
+ purgeAllTextures(true);
+ }
+ mTexturesDirName = texture_dir ;
}
+
+ //remove the current texture cache.
purgeAllTextures(true);
}
-S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL read_only)
+//is called in the main thread before initCache(...) is called.
+void LLTextureCache::setReadOnly(BOOL read_only)
{
- mReadOnly = read_only;
-
+ mReadOnly = read_only ;
+}
+
+//called in the main thread.
+S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL disable_texture_cache)
+{
+ llassert_always(getPending() == 0) ; //should not start accessing the texture cache before initialized.
+
S64 header_size = (max_size * 2) / 10;
S64 max_entries = header_size / TEXTURE_CACHE_ENTRY_SIZE;
sCacheMaxEntries = (S32)(llmin((S64)sCacheMaxEntries, max_entries));
@@ -968,6 +993,15 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL read_only)
sCacheMaxTexturesSize = max_size;
max_size -= sCacheMaxTexturesSize;
+ if(disable_texture_cache) //the texture cache is disabled
+ {
+ llinfos << "The texture cache is disabled!" << llendl ;
+ setReadOnly(TRUE) ;
+ purgeAllTextures(true);
+
+ return max_size ;
+ }
+
LL_INFOS("TextureCache") << "Headers: " << sCacheMaxEntries
<< " Textures size: " << sCacheMaxTexturesSize/(1024*1024) << " MB" << LL_ENDL;
@@ -976,6 +1010,7 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL read_only)
if (!mReadOnly)
{
LLFile::mkdir(mTexturesDirName);
+
const char* subdirs = "0123456789abcdef";
for (S32 i=0; i<16; i++)
{
@@ -986,6 +1021,8 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL read_only)
readHeaderCache();
purgeTextures(true); // calc mTexturesSize and make some room in the texture cache if we need it
+ llassert_always(getPending() == 0) ; //should not start accessing the texture cache before initialized.
+
return max_size; // unused cache space
}
@@ -1108,7 +1145,16 @@ S32 LLTextureCache::openAndReadEntry(const LLUUID& id, Entry& entry, bool create
{
readEntryFromHeaderImmediately(idx, entry) ;
}
- llassert_always(entry.mImageSize > entry.mBodySize);
+ if(entry.mImageSize <= entry.mBodySize)//it happens on 64-bit systems, do not know why
+ {
+ llwarns << "corrupted entry: " << id << " entry image size: " << entry.mImageSize << " entry body size: " << entry.mBodySize << llendl ;
+
+ //erase this entry and the cached texture from the cache.
+ std::string tex_filename = getTextureFileName(id);
+ removeEntry(idx, entry, tex_filename) ;
+ mUpdatedEntryMap.erase(idx) ;
+ idx = -1 ;
+ }
}
return idx;
}
@@ -1453,9 +1499,9 @@ void LLTextureCache::purgeAllTextures(bool purge_directories)
}
if (purge_directories)
{
- gDirUtilp->deleteFilesInDir(mTexturesDirName,mask);
+ gDirUtilp->deleteFilesInDir(mTexturesDirName, mask);
LLFile::rmdir(mTexturesDirName);
- }
+ }
}
mHeaderIDMap.clear();
mTexturesSizeMap.clear();