diff options
Diffstat (limited to 'indra/newview/lltexlayer.h')
-rw-r--r-- | indra/newview/lltexlayer.h | 114 |
1 files changed, 65 insertions, 49 deletions
diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h index cb2e1faaa6..2d710d2dce 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/newview/lltexlayer.h @@ -2,31 +2,25 @@ * @file lltexlayer.h * @brief Texture layer classes. Used for avatars. * - * $LicenseInfo:firstyear=2002&license=viewergpl$ - * - * Copyright (c) 2002-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -270,47 +264,69 @@ class LLTexLayerSetBuffer : public LLViewerDynamicTexture public: LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height); virtual ~LLTexLayerSetBuffer(); - /*virtual*/ S8 getType() const; - virtual void preRender(BOOL clear_depth); - virtual void postRender(BOOL success); - virtual BOOL render(); - BOOL updateImmediate(); +public: + /*virtual*/ S8 getType() const; BOOL isInitialized(void) const; - BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point - BOOL uploadNeeded() const; // We need to upload a new texture - BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result + static void dumpTotalByteCount(); + const std::string dumpTextureInfo() const; + virtual void restoreGLTexture(); + virtual void destroyGLTexture(); +protected: + void pushProjection() const; + void popProjection() const; +private: + LLTexLayerSet* const mTexLayerSet; + static S32 sGLByteCount; + //-------------------------------------------------------------------- + // Render + //-------------------------------------------------------------------- +public: /*virtual*/ BOOL needsRender(); - void requestUpdate(); +protected: + BOOL render(S32 x, S32 y, S32 width, S32 height); + virtual void preRender(BOOL clear_depth); + virtual void postRender(BOOL success); + virtual BOOL render(); + + //-------------------------------------------------------------------- + // Uploads + //-------------------------------------------------------------------- +public: void requestUpload(); void cancelUpload(); - BOOL render(S32 x, S32 y, S32 width, S32 height); - void readBackAndUpload(); + BOOL uploadNeeded() const; // We need to upload a new texture + BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result + BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point static void onTextureUploadComplete(const LLUUID& uuid, void* userdata, S32 result, LLExtStat ext_status); - static void dumpTotalByteCount(); - const std::string dumpTextureInfo() const; - virtual void restoreGLTexture(); - virtual void destroyGLTexture(); - - protected: - void pushProjection() const; - void popProjection() const; BOOL isReadyToUpload() const; + void doUpload(); // Does a read back and upload. void conditionalRestartUploadTimer(); - private: - LLTexLayerSet* const mTexLayerSet; - BOOL mNeedsUpdate; // whether we need to update our baked textures - BOOL mNeedsUpload; // whether we need to send our baked textures to the server - U32 mNumLowresUploads; // number of times we've sent a lowres version of our baked textures to the server - BOOL mUploadPending; // whether we have received back the new baked textures - LLUUID mUploadID; // the current upload process (null if none). Used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. - static S32 sGLByteCount; - LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested + BOOL mNeedsUpload; // Whether we need to send our baked textures to the server + U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server + BOOL mUploadPending; // Whether we have received back the new baked textures + LLUUID mUploadID; // The current upload process (null if none). + LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed. + + //-------------------------------------------------------------------- + // Updates + //-------------------------------------------------------------------- +public: + void requestUpdate(); + BOOL requestUpdateImmediate(); +protected: + BOOL isReadyToUpdate() const; + void doUpdate(); + void restartUpdateTimer(); +private: + BOOL mNeedsUpdate; // Whether we need to locally update our baked textures + U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures + LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed. }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |