diff options
Diffstat (limited to 'indra/newview/lltexlayer.cpp')
-rw-r--r-- | indra/newview/lltexlayer.cpp | 131 |
1 files changed, 56 insertions, 75 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 3012625122..158bae00b8 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -96,7 +96,6 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer( LLTexLayerSet* owner, S32 width, S32 h mNeedsUpload( FALSE ), mUploadPending( FALSE ), // Not used for any logic here, just to sync sending of updates mTexLayerSet( owner ), - mInitialized( FALSE ), mBumpTexName(0) { LLTexLayerSetBuffer::sGLByteCount += getSize(); @@ -106,11 +105,10 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer( LLTexLayerSet* owner, S32 width, S32 h LLGLSUIDefault gls_ui; glGenTextures(1, (GLuint*) &mBumpTexName); - LLImageGL::bindExternalTexture(mBumpTexName, 0, GL_TEXTURE_2D); + gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mBumpTexName); stop_glerror(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); @@ -118,7 +116,7 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer( LLTexLayerSet* owner, S32 width, S32 h glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); stop_glerror(); - LLImageGL::unbindTexture(0, GL_TEXTURE_2D); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLImageGL::sGlobalTextureMemory += mWidth * mHeight * 4; LLTexLayerSetBuffer::sGLBumpByteCount += mWidth * mHeight * 4; @@ -259,7 +257,7 @@ BOOL LLTexLayerSetBuffer::render() LLGLSUIDefault gls_ui; // read back into texture (this is done externally for the color data) - LLImageGL::bindExternalTexture( mBumpTexName, 0, GL_TEXTURE_2D ); + gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mBumpTexName); stop_glerror(); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mOrigin.mX, mOrigin.mY, mWidth, mHeight); @@ -299,12 +297,17 @@ BOOL LLTexLayerSetBuffer::render() gGL.setSceneBlendType(LLRender::BT_ALPHA); // we have valid texture data now - mInitialized = TRUE; + mTexture->setInitialized(true); mNeedsUpdate = FALSE; return success; } +bool LLTexLayerSetBuffer::isInitialized(void) const +{ + return mTexture->isInitialized(); +} + BOOL LLTexLayerSetBuffer::updateImmediate() { mNeedsUpdate = TRUE; @@ -551,24 +554,12 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, void* user delete baked_upload_data; } - -void LLTexLayerSetBuffer::bindTexture() -{ - if( mInitialized ) - { - LLDynamicTexture::bindTexture(); - } - else - { - gImageList.getImage(IMG_DEFAULT)->bind(); - } -} - void LLTexLayerSetBuffer::bindBumpTexture( U32 stage ) { if( mBumpTexName ) { - LLImageGL::bindExternalTexture(mBumpTexName, stage, GL_TEXTURE_2D); + gGL.getTexUnit(stage)->bindManual(LLTexUnit::TT_TEXTURE, mBumpTexName); + gGL.getTexUnit(0)->activate(); if( mLastBindTime != LLImageGL::sLastFrameTime ) { @@ -578,7 +569,8 @@ void LLTexLayerSetBuffer::bindBumpTexture( U32 stage ) } else { - LLImageGL::unbindTexture(stage, GL_TEXTURE_2D); + gGL.getTexUnit(stage)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(0)->activate(); } } @@ -786,7 +778,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) if( image_gl ) { LLGLSUIDefault gls_ui; - image_gl->bind(); + gGL.getTexUnit(0)->bind(image_gl); gl_rect_2d_simple_tex( width, height ); } else @@ -794,7 +786,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) success = FALSE; } } - LLImageGL::unbindTexture(0, GL_TEXTURE_2D); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.flush(); gGL.setColorMask(true, true); @@ -804,7 +796,8 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) if( getInfo()->mClearAlpha ) { // Set the alpha channel to one (clean up after previous blending) - LLGLSNoTextureNoAlphaTest gls_no_alpha; + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 1.f ); gGL.flush(); gGL.setColorMask(false, true); @@ -838,7 +831,8 @@ BOOL LLTexLayerSet::renderBump( S32 x, S32 y, S32 width, S32 height ) } // Set the alpha channel to one (clean up after previous blending) - LLGLSNoTextureNoAlphaTest gls_no_texture_no_alpha; + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, 1.f ); gGL.setColorMask(false, true); @@ -1358,13 +1352,13 @@ BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height ) BOOL old_clamps = image_gl->getClampS(); BOOL old_clampt = image_gl->getClampT(); - image_gl->bind(); + gGL.getTexUnit(0)->bind(image_gl); image_gl->setClamp(TRUE, TRUE); gl_rect_2d_simple_tex( width, height ); image_gl->setClamp(old_clamps, old_clampt); - image_gl->unbindTexture(0, GL_TEXTURE_2D); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } } else @@ -1380,9 +1374,9 @@ BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height ) LLImageGL* image_gl = gTexStaticImageList.getImageGL( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); if( image_gl ) { - image_gl->bind(); + gGL.getTexUnit(0)->bind(image_gl); gl_rect_2d_simple_tex( width, height ); - image_gl->unbindTexture(0, GL_TEXTURE_2D); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } else { @@ -1396,7 +1390,8 @@ BOOL LLTexLayer::render( S32 x, S32 y, S32 width, S32 height ) getInfo()->mStaticImageFileName.empty() && color_specified ) { - LLGLSNoTextureNoAlphaTest gls; + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4fv( net_color.mV); gl_rect_2d_simple( width, height ); } @@ -1518,7 +1513,8 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 // Note: if the first param is a mulitply, multiply against the current buffer's alpha if( !first_param || !first_param->getMultiplyBlend() ) { - LLGLSNoTextureNoAlphaTest gls_no_texture_no_alpha_test; + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // Clear the alpha gGL.flush(); @@ -1555,13 +1551,13 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 BOOL old_clamps = image_gl->getClampS(); BOOL old_clampt = image_gl->getClampT(); - image_gl->bind(); + gGL.getTexUnit(0)->bind(image_gl); image_gl->setClamp(TRUE, TRUE); gl_rect_2d_simple_tex( width, height ); image_gl->setClamp(old_clamps, old_clampt); - image_gl->unbindTexture(0, GL_TEXTURE_2D); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } } else @@ -1581,9 +1577,9 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 ( (image_gl->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) { LLGLSNoAlphaTest gls_no_alpha_test; - image_gl->bind(); + gGL.getTexUnit(0)->bind(image_gl); gl_rect_2d_simple_tex( width, height ); - image_gl->unbindTexture(0, GL_TEXTURE_2D); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } } else @@ -1597,7 +1593,8 @@ BOOL LLTexLayer::renderAlphaMasks( S32 x, S32 y, S32 width, S32 height, LLColor4 // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); if( colorp->mV[VW] != 1.f ) { - LLGLSNoTextureNoAlphaTest gls_no_texture_no_alpha_test; + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4fv( colorp->mV ); gl_rect_2d_simple( width, height ); } @@ -1700,7 +1697,7 @@ BOOL LLTexLayer::renderImageRaw( U8* in_data, S32 in_width, S32 in_height, S32 i glGenTextures(1, &name ); stop_glerror(); - LLImageGL::bindExternalTexture( name, 0, GL_TEXTURE_2D ); + gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, name); stop_glerror(); glTexImage2D( @@ -1712,12 +1709,11 @@ BOOL LLTexLayer::renderImageRaw( U8* in_data, S32 in_width, S32 in_height, S32 i glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); gl_rect_2d_simple_tex( width, height ); - LLImageGL::unbindTexture(0, GL_TEXTURE_2D); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); glDeleteTextures(1, &name ); stop_glerror(); @@ -1736,7 +1732,7 @@ BOOL LLTexLayer::renderImageRaw( U8* in_data, S32 in_width, S32 in_height, S32 i gl_rect_2d_simple_tex( width, height ); - LLImageGL::unbindTexture(0, GL_TEXTURE_2D); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } return TRUE; @@ -2039,40 +2035,24 @@ BOOL LLTexLayerParamAlpha::render( S32 x, S32 y, S32 width, S32 height ) if( mCachedProcessedImageGL ) { { - if (gGLManager.mHasPalettedTextures && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_PALETTE)) + // Create the GL texture, and then hang onto it for future use. + if( mNeedsCreateTexture ) { - if( mNeedsCreateTexture ) - { - mCachedProcessedImageGL->createGLTexture(0, mStaticImageRaw); - mNeedsCreateTexture = FALSE; - - mCachedProcessedImageGL->bind(); - mCachedProcessedImageGL->setClamp(TRUE, TRUE); - } - - LLGLSNoAlphaTest gls_no_alpha_test; - mCachedProcessedImageGL->bind(); - gGradientPaletteList.setHardwarePalette( getInfo()->mDomain, effective_weight ); - gl_rect_2d_simple_tex( width, height ); - mCachedProcessedImageGL->unbindTexture(0, GL_TEXTURE_2D); + mCachedProcessedImageGL->createGLTexture(0, mStaticImageRaw); + mNeedsCreateTexture = FALSE; + + gGL.getTexUnit(0)->bind(mCachedProcessedImageGL); + mCachedProcessedImageGL->setClamp(TRUE, TRUE); } - else - { - // Create the GL texture, and then hang onto it for future use. - if( mNeedsCreateTexture ) - { - mCachedProcessedImageGL->createGLTexture(0, mStaticImageRaw); - mNeedsCreateTexture = FALSE; - - mCachedProcessedImageGL->bind(); - mCachedProcessedImageGL->setClamp(TRUE, TRUE); - } - - LLGLSNoAlphaTest gls_no_alpha_test; - mCachedProcessedImageGL->bind(); - gl_rect_2d_simple_tex( width, height ); - mCachedProcessedImageGL->unbindTexture(0, GL_TEXTURE_2D); + + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.getTexUnit(0)->bind(mCachedProcessedImageGL); + if (gGLManager.mHasPalettedTextures && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_PALETTE)) + { + gGradientPaletteList.setHardwarePalette( getInfo()->mDomain, effective_weight ); } + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); stop_glerror(); } } @@ -2086,7 +2066,8 @@ BOOL LLTexLayerParamAlpha::render( S32 x, S32 y, S32 width, S32 height ) } else { - LLGLSNoTextureNoAlphaTest gls_no_texture_no_alpha_test; + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f( 0.f, 0.f, 0.f, effective_weight ); gl_rect_2d_simple( width, height ); } @@ -2519,7 +2500,7 @@ LLImageGL* LLTexStaticImageList::getImageGL(const std::string& file_name, BOOL i } image_gl->createGLTexture(0, image_raw); - image_gl->bind(); + gGL.getTexUnit(0)->bind(image_gl); image_gl->setClamp(TRUE, TRUE); mStaticImageListGL [ namekey ] = image_gl; |