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Diffstat (limited to 'indra/newview/lltexlayer.cpp')
-rw-r--r--indra/newview/lltexlayer.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 6461ec8221..3f4dab4fea 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -350,7 +350,7 @@ void LLTexLayerSetBuffer::readBackAndUpload()
{
// baked_upload_data is owned by the responder and deleted after the request completes
LLBakedUploadData* baked_upload_data =
- new LLBakedUploadData(gAgentAvatar, this->mTexLayerSet, asset_id);
+ new LLBakedUploadData(gAgentAvatarp, this->mTexLayerSet, asset_id);
mUploadID = asset_id;
// upload the image
@@ -409,8 +409,8 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
if (0 == result &&
isAgentAvatarValid() &&
- !gAgentAvatar->isDead() &&
- baked_upload_data->mAvatar == gAgentAvatar && // Sanity check: only the user's avatar should be uploading textures.
+ !gAgentAvatarp->isDead() &&
+ baked_upload_data->mAvatar == gAgentAvatarp && // Sanity check: only the user's avatar should be uploading textures.
baked_upload_data->mTexLayerSet->hasComposite()
)
{
@@ -435,11 +435,11 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
if (result >= 0)
{
- LLVOAvatarDefines::ETextureIndex baked_te = gAgentAvatar->getBakedTE(layerset_buffer->mTexLayerSet);
+ LLVOAvatarDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet);
// Update baked texture info with the new UUID
U64 now = LLFrameTimer::getTotalTime(); // Record starting time
llinfos << "Baked texture upload took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl;
- gAgentAvatar->setNewBakedTexture(baked_te, uuid);
+ gAgentAvatarp->setNewBakedTexture(baked_te, uuid);
}
else
{
@@ -453,7 +453,7 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
llinfos << "Received baked texture out of date, ignored." << llendl;
}
- gAgentAvatar->dirtyMesh();
+ gAgentAvatarp->dirtyMesh();
}
else
{