diff options
Diffstat (limited to 'indra/newview/lltexlayer.cpp')
-rw-r--r-- | indra/newview/lltexlayer.cpp | 156 |
1 files changed, 114 insertions, 42 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 7290849fca..d001d692a3 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -57,17 +57,52 @@ using namespace LLVOAvatarDefines; +class LLTexLayerInfo +{ + friend class LLTexLayer; + friend class LLTexLayerTemplate; + friend class LLTexLayerInterface; +public: + LLTexLayerInfo(); + ~LLTexLayerInfo(); + + BOOL parseXml(LLXmlTreeNode* node); + BOOL createVisualParams(LLVOAvatar *avatar); + BOOL isUserSettable() { return mLocalTexture != -1; } + S32 getLocalTexture() const { return mLocalTexture; } + BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } + std::string getName() const { return mName; } + +private: + std::string mName; + + BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer, + LLTexLayerInterface::ERenderPass mRenderPass; + + std::string mGlobalColor; + LLColor4 mFixedColor; + + S32 mLocalTexture; + std::string mStaticImageFileName; + BOOL mStaticImageIsMask; + BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask + BOOL mIsVisibilityMask; + + typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t; + morph_name_list_t mMorphNameList; + param_color_info_list_t mParamColorInfoList; + param_alpha_info_list_t mParamAlphaInfoList; +}; + //----------------------------------------------------------------------------- // LLBakedUploadData() //----------------------------------------------------------------------------- LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, LLTexLayerSet* layerset, - const LLUUID& id, - BOOL highest_lod) : + const LLUUID& id) : mAvatar(avatar), mTexLayerSet(layerset), mID(id), - mHighestLOD(highest_lod), mStartTime(LLFrameTimer::getTotalTime()) // Record starting time { } @@ -87,7 +122,7 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner, mNeedsUpdate(TRUE), mNeedsUpload(FALSE), mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates - mNeedsLowResUpload(TRUE), + mNumLowresUploads(0), mTexLayerSet(owner) { LLTexLayerSetBuffer::sGLByteCount += getSize(); @@ -130,6 +165,7 @@ void LLTexLayerSetBuffer::dumpTotalByteCount() void LLTexLayerSetBuffer::requestUpdate() { + conditionalRestartUploadTimer(); mNeedsUpdate = TRUE; // If we're in the middle of uploading a baked texture, we don't care about it any more. // When it's downloaded, ignore it. @@ -138,17 +174,26 @@ void LLTexLayerSetBuffer::requestUpdate() void LLTexLayerSetBuffer::requestUpload() { + conditionalRestartUploadTimer(); + mNeedsUpload = TRUE; + mNumLowresUploads = 0; + mUploadPending = TRUE; +} + +void LLTexLayerSetBuffer::conditionalRestartUploadTimer() +{ // If we requested a new upload but haven't even uploaded // a low res version of our last upload request, then // keep the timer ticking instead of resetting it. - if (mNeedsUpload && mNeedsLowResUpload) + if (mNeedsUpload && (mNumLowresUploads == 0)) + { + mNeedsUploadTimer.unpause(); + } + else { mNeedsUploadTimer.reset(); + mNeedsUploadTimer.start(); } - mNeedsUpload = TRUE; - mNeedsLowResUpload = TRUE; - mUploadPending = TRUE; - mNeedsUploadTimer.unpause(); } void LLTexLayerSetBuffer::cancelUpload() @@ -272,11 +317,26 @@ BOOL LLTexLayerSetBuffer::render() return success; } -bool LLTexLayerSetBuffer::isInitialized(void) const +BOOL LLTexLayerSetBuffer::isInitialized(void) const { return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated(); } +BOOL LLTexLayerSetBuffer::uploadPending() const +{ + return mUploadPending; +} + +BOOL LLTexLayerSetBuffer::uploadNeeded() const +{ + return mNeedsUpload; +} + +BOOL LLTexLayerSetBuffer::uploadInProgress() const +{ + return !mUploadID.isNull(); +} + BOOL LLTexLayerSetBuffer::isReadyToUpload() const { if (!mNeedsUpload) return FALSE; // Don't need to upload if we haven't requested one. @@ -289,10 +349,14 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureTimeout"); if (texture_timeout) { + // The timeout period increases exponentially between every lowres upload in order to prevent + // spamming the server with frequent uploads. + const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads); + // If we hit our timeout and have textures available at even lower resolution, then upload. - const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout; + const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); - if (has_lower_lod && is_upload_textures_timeout && mNeedsLowResUpload) return TRUE; + if (has_lower_lod && is_upload_textures_timeout) return TRUE; } return FALSE; } @@ -387,14 +451,13 @@ void LLTexLayerSetBuffer::readBackAndUpload() if( valid ) { - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); // baked_upload_data is owned by the responder and deleted after the request completes LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, this->mTexLayerSet, - asset_id, - highest_lod); + asset_id); mUploadID = asset_id; - + const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + // upload the image std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture"); @@ -431,15 +494,21 @@ void LLTexLayerSetBuffer::readBackAndUpload() LLNotificationsUtil::add("AvatarRezSelfBakeNotification",args); llinfos << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl; } - + if (highest_lod) { + // Sending the final LOD for the baked texture. + // All done, pause the upload timer so we know how long it took. mNeedsUpload = FALSE; mNeedsUploadTimer.pause(); } else { - mNeedsLowResUpload = FALSE; + // Sending a lower level LOD for the baked texture. + // Restart the upload timer. + mNumLowresUploads++; + mNeedsUploadTimer.unpause(); + mNeedsUploadTimer.reset(); } } else @@ -967,11 +1036,11 @@ void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_ mAvatar->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); } -BOOL LLTexLayerSet::isMorphValid() +BOOL LLTexLayerSet::isMorphValid() const { - for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + for(layer_list_t::const_iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { - LLTexLayerInterface* layer = *iter; + const LLTexLayerInterface* layer = *iter; if (layer && !layer->isMorphValid()) { return FALSE; @@ -1187,7 +1256,6 @@ BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar) LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set): mTexLayerSet( layer_set ), mMorphMasksValid( FALSE ), - mStaticImageInvalid( FALSE ), mInfo(NULL), mHasMorph(FALSE) { @@ -1301,17 +1369,17 @@ void LLTexLayerInterface::invalidateMorphMasks() mMorphMasksValid = FALSE; } -LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) +LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const { LLViewerVisualParam *result = NULL; - for (param_color_list_t::iterator color_iter = mParamColorList.begin(); color_iter != mParamColorList.end() && !result; ++color_iter) + for (param_color_list_t::const_iterator color_iter = mParamColorList.begin(); color_iter != mParamColorList.end() && !result; ++color_iter) { if ((*color_iter)->getID() == index) { result = *color_iter; } } - for (param_alpha_list_t::iterator alpha_iter = mParamAlphaList.begin(); alpha_iter != mParamAlphaList.end() && !result; ++alpha_iter) + for (param_alpha_list_t::const_iterator alpha_iter = mParamAlphaList.begin(); alpha_iter != mParamAlphaList.end() && !result; ++alpha_iter) { if ((*alpha_iter)->getID() == index) { @@ -1565,7 +1633,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) return success; } -U8* LLTexLayer::getAlphaData() +const U8* LLTexLayer::getAlphaData() const { LLCRC alpha_mask_crc; const LLUUID& uuid = getUUID(); @@ -1581,7 +1649,7 @@ U8* LLTexLayer::getAlphaData() U32 cache_index = alpha_mask_crc.getCRC(); - alpha_cache_t::iterator iter2 = mAlphaCache.find(cache_index); + alpha_cache_t::const_iterator iter2 = mAlphaCache.find(cache_index); return (iter2 == mAlphaCache.end()) ? 0 : iter2->second; } @@ -1804,7 +1872,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height) { S32 size = width * height; - U8* alphaData = getAlphaData(); + const U8* alphaData = getAlphaData(); if (!alphaData && hasAlphaParams()) { LLColor4 net_color; @@ -1827,7 +1895,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 } } -/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() +/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() const { if (mLocalTextureObject) { @@ -1840,8 +1908,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 return FALSE; } -// private helper function -LLUUID LLTexLayer::getUUID() +LLUUID LLTexLayer::getUUID() const { LLUUID uuid; if( getInfo()->mLocalTexture != -1 ) @@ -1900,7 +1967,7 @@ LLTexLayerTemplate::~LLTexLayerTemplate() return LLTexLayerInterface::setInfo(info, wearable); } -U32 LLTexLayerTemplate::updateWearableCache() +U32 LLTexLayerTemplate::updateWearableCache() const { mWearableCache.clear(); @@ -1925,7 +1992,7 @@ U32 LLTexLayerTemplate::updateWearableCache() } return added; } -LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) +LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const { if (mWearableCache.size() <= i) { @@ -2034,7 +2101,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) } } -/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() +/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() const { U32 num_wearables = updateWearableCache(); for (U32 i = 0; i < num_wearables; i++) @@ -2058,19 +2125,17 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) //----------------------------------------------------------------------------- LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name) { - for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + for (layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { LLTexLayerInterface* layer = *iter; - if (layer->getName() == name) { return layer; } } - for( layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ ) + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ ) { LLTexLayerInterface* layer = *iter; - if (layer->getName() == name) { return layer; @@ -2115,7 +2180,7 @@ LLTexLayerStaticImageList::~LLTexLayerStaticImageList() deleteCachedImages(); } -void LLTexLayerStaticImageList::dumpByteCount() +void LLTexLayerStaticImageList::dumpByteCount() const { llinfos << "Avatar Static Textures " << "KB GL:" << (mGLBytes / 1024) << @@ -2235,11 +2300,18 @@ const std::string LLTexLayerSetBuffer::dumpTextureInfo() const if (!isAgentAvatarValid()) return ""; const BOOL is_high_res = !mNeedsUpload; - const BOOL is_low_res = !mNeedsLowResUpload; + const U32 num_low_res = mNumLowresUploads; const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet); - std::string text = llformat("[ HiRes:%d LoRes:%d Timer:%d ] %s", - is_high_res, is_low_res, upload_time, + + std::string status = "CREATING "; + if (!uploadNeeded()) status = "DONE "; + if (uploadInProgress()) status = "UPLOADING"; + + std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s", + status.c_str(), + is_high_res, num_low_res, + upload_time, local_texture_info.c_str()); return text; } |