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Diffstat (limited to 'indra/newview/lltexlayer.cpp')
-rw-r--r--indra/newview/lltexlayer.cpp46
1 files changed, 38 insertions, 8 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 1d74a7be8c..d001d692a3 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -165,6 +165,7 @@ void LLTexLayerSetBuffer::dumpTotalByteCount()
void LLTexLayerSetBuffer::requestUpdate()
{
+ conditionalRestartUploadTimer();
mNeedsUpdate = TRUE;
// If we're in the middle of uploading a baked texture, we don't care about it any more.
// When it's downloaded, ignore it.
@@ -173,17 +174,26 @@ void LLTexLayerSetBuffer::requestUpdate()
void LLTexLayerSetBuffer::requestUpload()
{
+ conditionalRestartUploadTimer();
+ mNeedsUpload = TRUE;
+ mNumLowresUploads = 0;
+ mUploadPending = TRUE;
+}
+
+void LLTexLayerSetBuffer::conditionalRestartUploadTimer()
+{
// If we requested a new upload but haven't even uploaded
// a low res version of our last upload request, then
// keep the timer ticking instead of resetting it.
if (mNeedsUpload && (mNumLowresUploads == 0))
{
+ mNeedsUploadTimer.unpause();
+ }
+ else
+ {
mNeedsUploadTimer.reset();
+ mNeedsUploadTimer.start();
}
- mNeedsUpload = TRUE;
- mNumLowresUploads = 0;
- mUploadPending = TRUE;
- mNeedsUploadTimer.unpause();
}
void LLTexLayerSetBuffer::cancelUpload()
@@ -307,11 +317,26 @@ BOOL LLTexLayerSetBuffer::render()
return success;
}
-bool LLTexLayerSetBuffer::isInitialized(void) const
+BOOL LLTexLayerSetBuffer::isInitialized(void) const
{
return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated();
}
+BOOL LLTexLayerSetBuffer::uploadPending() const
+{
+ return mUploadPending;
+}
+
+BOOL LLTexLayerSetBuffer::uploadNeeded() const
+{
+ return mNeedsUpload;
+}
+
+BOOL LLTexLayerSetBuffer::uploadInProgress() const
+{
+ return !mUploadID.isNull();
+}
+
BOOL LLTexLayerSetBuffer::isReadyToUpload() const
{
if (!mNeedsUpload) return FALSE; // Don't need to upload if we haven't requested one.
@@ -2277,10 +2302,15 @@ const std::string LLTexLayerSetBuffer::dumpTextureInfo() const
const BOOL is_high_res = !mNeedsUpload;
const U32 num_low_res = mNumLowresUploads;
const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
- const BOOL is_uploaded = !mUploadPending;
const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet);
- std::string text = llformat("[ HiRes:%d LoRes:%d Uploaded:%d ] [ Timer:%d ] %s",
- is_high_res, num_low_res, is_uploaded,
+
+ std::string status = "CREATING ";
+ if (!uploadNeeded()) status = "DONE ";
+ if (uploadInProgress()) status = "UPLOADING";
+
+ std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s",
+ status.c_str(),
+ is_high_res, num_low_res,
upload_time,
local_texture_info.c_str());
return text;