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Diffstat (limited to 'indra/newview/llsurfacepatch.cpp')
-rw-r--r-- | indra/newview/llsurfacepatch.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llsurfacepatch.cpp b/indra/newview/llsurfacepatch.cpp index 81fb4cf0cd..449d3d95c8 100644 --- a/indra/newview/llsurfacepatch.cpp +++ b/indra/newview/llsurfacepatch.cpp @@ -209,7 +209,6 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 } llassert_always(vertex && normal && tex0 && tex1); - // TODO: I think this is off by 1. Should use 1 less (which iirc is captured in another field member. See LLSurface::create). Do some hack to fix repeats for PBR only, while keeping legacy texture the same? U32 surface_stride = mSurfacep->getGridsPerEdge(); U32 point_offset = x + y*surface_stride; |