diff options
Diffstat (limited to 'indra/newview/llsurface.h')
-rw-r--r-- | indra/newview/llsurface.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h index b7b47d2a1c..264080078c 100644 --- a/indra/newview/llsurface.h +++ b/indra/newview/llsurface.h @@ -84,7 +84,7 @@ public: void disconnectNeighbor(LLSurface *neighborp); void disconnectAllNeighbors(); - virtual void decompressDCTPatch(LLBitPack &bitpack, LLGroupHeader *gopp, BOOL b_large_patch); + virtual void decompressDCTPatch(LLBitPack &bitpack, LLGroupHeader *gopp, bool b_large_patch); virtual void updatePatchVisibilities(LLAgent &agent); inline F32 getZ(const U32 k) const { return mSurfaceZ[k]; } @@ -115,7 +115,7 @@ public: template<bool PBR> bool idleUpdate(F32 max_update_time); - BOOL containsPosition(const LLVector3 &position); + bool containsPosition(const LLVector3 &position); void moveZ(const S32 x, const S32 y, const F32 delta); @@ -129,7 +129,7 @@ public: LLViewerTexture *getSTexture(); LLViewerTexture *getWaterTexture(); - BOOL hasZData() const { return mHasZData; } + bool hasZData() const { return mHasZData; } void dirtyAllPatches(); // Use this to dirty all patches when changing terrain parameters @@ -179,7 +179,7 @@ protected: void createPatchData(); // Allocates memory for patches. void destroyPatchData(); // Deallocates memory for patches. - BOOL generateWaterTexture(const F32 x, const F32 y, + bool generateWaterTexture(const F32 x, const F32 y, const F32 width, const F32 height); // Generate texture from composition values. //F32 updateTexture(LLSurfacePatch *ppatch); @@ -214,7 +214,7 @@ protected: LLPatchVertexArray mPVArray; - BOOL mHasZData; // We've received any patch data for this surface. + bool mHasZData; // We've received any patch data for this surface. F32 mMinZ; // min z for this region (during the session) F32 mMaxZ; // max z for this region (during the session) |