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-rwxr-xr-x[-rw-r--r--]indra/newview/llstartup.cpp2181
1 files changed, 1294 insertions, 887 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 3d0e25a734..42fc300187 100644..100755
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -2,36 +2,31 @@
* @file llstartup.cpp
* @brief startup routines.
*
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
+#include "llappviewer.h"
#include "llstartup.h"
#if LL_WINDOWS
@@ -43,8 +38,8 @@
#include "llviewermedia_streamingaudio.h"
#include "llaudioengine.h"
-#ifdef LL_FMOD
-# include "llaudioengine_fmod.h"
+#ifdef LL_FMODEX
+# include "llaudioengine_fmodex.h"
#endif
#ifdef LL_OPENAL
@@ -52,37 +47,48 @@
#endif
#include "llares.h"
+#include "llavatarnamecache.h"
#include "lllandmark.h"
#include "llcachename.h"
#include "lldir.h"
+#include "lldonotdisturbnotificationstorage.h"
#include "llerrorcontrol.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "llhttpsender.h"
+#include "llfloaterimsession.h"
#include "lllocationhistory.h"
+#include "llimageworker.h"
+
#include "llloginflags.h"
#include "llmd5.h"
#include "llmemorystream.h"
#include "llmessageconfig.h"
#include "llmoveview.h"
+#include "llfloaterimcontainer.h"
+#include "llfloaterimnearbychat.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llpersistentnotificationstorage.h"
#include "llteleporthistory.h"
#include "llregionhandle.h"
#include "llsd.h"
#include "llsdserialize.h"
#include "llsdutil_math.h"
-#include "llsecondlifeurls.h"
#include "llstring.h"
#include "lluserrelations.h"
-#include "llversionviewer.h"
+#include "llversioninfo.h"
#include "llviewercontrol.h"
+#include "llviewerhelp.h"
#include "llvfs.h"
#include "llxorcipher.h" // saved password, MAC address
#include "llwindow.h"
-#include "imageids.h"
#include "message.h"
#include "v3math.h"
#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentpicksinfo.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
#include "llfloateravatarpicker.h"
@@ -90,14 +96,13 @@
#include "llcallingcard.h"
#include "llconsole.h"
#include "llcontainerview.h"
+#include "llconversationlog.h"
#include "lldebugview.h"
#include "lldrawable.h"
#include "lleventnotifier.h"
#include "llface.h"
#include "llfeaturemanager.h"
-#include "llfirstuse.h"
-#include "llfloaterchat.h"
-#include "llfloatergesture.h"
+//#include "llfirstuse.h"
#include "llfloaterhud.h"
#include "llfloaterland.h"
#include "llfloaterpreference.h"
@@ -111,37 +116,34 @@
#include "llimagebmp.h"
#include "llinventorybridge.h"
#include "llinventorymodel.h"
-#include "llfriendcard.h"
+#include "llinventorymodelbackgroundfetch.h"
#include "llkeyboard.h"
#include "llloginhandler.h" // gLoginHandler, SLURL support
#include "lllogininstance.h" // Host the login module.
#include "llpanellogin.h"
#include "llmutelist.h"
-#include "llnotify.h"
-#include "llpanelavatar.h"
#include "llavatarpropertiesprocessor.h"
-#include "llpanelevent.h"
#include "llpanelclassified.h"
#include "llpanelpick.h"
-#include "llpanelplace.h"
#include "llpanelgrouplandmoney.h"
#include "llpanelgroupnotices.h"
#include "llpreview.h"
#include "llpreviewscript.h"
+#include "llproxy.h"
#include "llproductinforequest.h"
-#include "llsecondlifeurls.h"
#include "llselectmgr.h"
#include "llsky.h"
#include "llstatview.h"
-#include "lltrans.h"
#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance
#include "llsurface.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "lltoolmgr.h"
+#include "lltrans.h"
#include "llui.h"
#include "llurldispatcher.h"
-#include "llurlsimstring.h"
+#include "llurlentry.h"
+#include "llslurl.h"
#include "llurlhistory.h"
#include "llurlwhitelist.h"
#include "llvieweraudio.h"
@@ -164,10 +166,9 @@
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
-#include "llvoclouds.h"
#include "llweb.h"
#include "llworld.h"
-#include "llworldmap.h"
+#include "llworldmapmessage.h"
#include "llxfermanager.h"
#include "pipeline.h"
#include "llappviewer.h"
@@ -186,23 +187,23 @@
#include "llinventorybridge.h"
#include "llappearancemgr.h"
#include "llavatariconctrl.h"
+#include "llvoicechannel.h"
+#include "llpathfindingmanager.h"
#include "lllogin.h"
#include "llevents.h"
+#include "llstartuplistener.h"
+#include "lltoolbarview.h"
#if LL_WINDOWS
-#include "llwindebug.h"
#include "lldxhardware.h"
#endif
-#if (LL_LINUX || LL_SOLARIS) && LL_GTK
-#include <glib/gspawn.h>
-#endif
-
//
// exported globals
//
bool gAgentMovementCompleted = false;
+S32 gMaxAgentGroups;
std::string SCREEN_HOME_FILENAME = "screen_home.bmp";
std::string SCREEN_LAST_FILENAME = "screen_last.bmp";
@@ -221,23 +222,29 @@ extern S32 gStartImageHeight;
static bool gGotUseCircuitCodeAck = false;
static std::string sInitialOutfit;
static std::string sInitialOutfitGender; // "male" or "female"
+static boost::signals2::connection sWearablesLoadedCon;
static bool gUseCircuitCallbackCalled = false;
EStartupState LLStartUp::gStartupState = STATE_FIRST;
+LLSLURL LLStartUp::sStartSLURL;
-// *NOTE:Mani - to reconcile with giab changes...
-static std::string gFirstname;
-static std::string gLastname;
-static std::string gPassword;
+static LLPointer<LLCredential> gUserCredential;
+static std::string gDisplayName;
+static BOOL gRememberPassword = TRUE;
static U64 gFirstSimHandle = 0;
static LLHost gFirstSim;
static std::string gFirstSimSeedCap;
static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f);
static std::string gAgentStartLocation = "safe";
+static bool mLoginStatePastUI = false;
-static LLEventStream sStartupStateWatcher("StartupState");
+const S32 DEFAULT_MAX_AGENT_GROUPS = 25;
+
+boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
+boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
+boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap);
//
// local function declaration
@@ -245,7 +252,6 @@ static LLEventStream sStartupStateWatcher("StartupState");
void login_show();
void login_callback(S32 option, void* userdata);
-bool is_hex_string(U8* str, S32 len);
void show_first_run_dialog();
bool first_run_dialog_callback(const LLSD& notification, const LLSD& response);
void set_startup_status(const F32 frac, const std::string& string, const std::string& msg);
@@ -258,15 +264,17 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response);
void init_start_screen(S32 location_id);
void release_start_screen();
void reset_login();
+LLSD transform_cert_args(LLPointer<LLCertificate> cert);
+void general_cert_done(const LLSD& notification, const LLSD& response);
+void trust_cert_done(const LLSD& notification, const LLSD& response);
void apply_udp_blacklist(const std::string& csv);
bool process_login_success_response();
void transition_back_to_login_panel(const std::string& emsg);
-void callback_cache_name(const LLUUID& id, const std::string& firstname, const std::string& lastname, BOOL is_group)
+void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group)
{
- LLNameListCtrl::refreshAll(id, firstname, lastname, is_group);
- LLNameBox::refreshAll(id, firstname, lastname, is_group);
- LLNameEditor::refreshAll(id, firstname, lastname, is_group);
+ LLNameBox::refreshAll(id, full_name, is_group);
+ LLNameEditor::refreshAll(id, full_name, is_group);
// TODO: Actually be intelligent about the refresh.
// For now, just brute force refresh the dialogs.
@@ -295,23 +303,6 @@ namespace
};
}
-class LLGestureInventoryFetchObserver : public LLInventoryFetchObserver
-{
-public:
- LLGestureInventoryFetchObserver() {}
- virtual void done()
- {
- // we've downloaded all the items, so repaint the dialog
- LLFloaterGesture* floater = LLFloaterReg::findTypedInstance<LLFloaterGesture>("gestures");
- if (floater)
- {
- floater->refreshAll();
- }
- gInventory.removeObserver(this);
- delete this;
- }
-};
-
void update_texture_fetch()
{
LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
@@ -320,70 +311,18 @@ void update_texture_fetch()
gTextureList.updateImages(0.10f);
}
-//Copies landmarks from the "Library" to "My Favorites"
-void populate_favorites_bar()
+void set_flags_and_update_appearance()
{
- //*TODO consider extending LLInventoryModel::findCategoryUUIDForType(...) to support both root's
- LLInventoryModel::cat_array_t* lib_cats = NULL;
- LLInventoryModel::item_array_t* lib_items = NULL;
- gInventory.getDirectDescendentsOf(gInventory.getLibraryRootFolderID(), lib_cats, lib_items);
- if (!lib_cats) return;
-
- LLUUID lib_landmarks(LLUUID::null);
- S32 count = lib_cats->count();
- for(S32 i = 0; i < count; ++i)
- {
- if(lib_cats->get(i)->getPreferredType() == LLAssetType::AT_LANDMARK)
- {
- lib_landmarks = lib_cats->get(i)->getUUID();
- break;
- }
- }
- if (lib_landmarks.isNull())
- {
- llerror("Library inventory is missing Landmarks", 0);
- return;
- }
-
- LLInventoryModel::cat_array_t* lm_cats = NULL;
- LLInventoryModel::item_array_t* lm_items = NULL;
- gInventory.getDirectDescendentsOf(lib_landmarks, lm_cats, lm_items);
- if (!lm_items) return;
-
- LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
- if (favorites_id.isNull())
- {
- llerror("My Inventory is missing My Favorites", 0);
- return;
- }
-
- S32 lm_count = lm_items->count();
- for (S32 i = 0; i < lm_count; ++i)
- {
- LLInventoryItem* item = lm_items->get(i);
- if (item->getUUID().isNull()) continue;
-
- copy_inventory_item(gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- favorites_id,
- std::string(),
- LLPointer<LLInventoryCallback>(NULL));
- }
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
+ LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op);
}
-
// Returns false to skip other idle processing. Should only return
// true when all initialization done.
bool idle_startup()
{
- LLMemType mt1(LLMemType::MTYPE_STARTUP);
-
const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
- const F32 TIMEOUT_SECONDS = 5.f;
- const S32 MAX_TIMEOUT_COUNT = 3;
static LLTimer timeout;
- static S32 timeout_count = 0;
static LLTimer login_time;
@@ -399,7 +338,6 @@ bool idle_startup()
// last location by default
static S32 agent_location_id = START_LOCATION_ID_LAST;
- static S32 location_which = START_LOCATION_ID_LAST;
static bool show_connect_box = true;
@@ -424,38 +362,65 @@ bool idle_startup()
LLStringUtil::setLocale (LLTrans::getString(system));
- if (!gNoRender)
- {
- //note: Removing this line will cause incorrect button size in the login screen. -- bao.
- gTextureList.updateImages(0.01f) ;
- }
+ //note: Removing this line will cause incorrect button size in the login screen. -- bao.
+ gTextureList.updateImages(0.01f) ;
if ( STATE_FIRST == LLStartUp::getStartupState() )
{
- gViewerWindow->showCursor();
+ static bool first_call = true;
+ if (first_call)
+ {
+ // Other phases get handled when startup state changes,
+ // need to capture the initial state as well.
+ LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
+ first_call = false;
+ }
+
+ gViewerWindow->showCursor();
gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
/////////////////////////////////////////////////
//
// Initialize stuff that doesn't need data from simulators
//
-
+ std::string lastGPU = gSavedSettings.getString("LastGPUString");
+ std::string thisGPU = LLFeatureManager::getInstance()->getGPUString();
+
if (LLFeatureManager::getInstance()->isSafe())
{
- LLNotifications::instance().add("DisplaySetToSafe");
+ LLNotificationsUtil::add("DisplaySetToSafe");
}
else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
(gSavedSettings.getS32("LastFeatureVersion") != 0))
{
- LLNotifications::instance().add("DisplaySetToRecommended");
+ LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange");
+ }
+ else if ( ! lastGPU.empty() && (lastGPU != thisGPU))
+ {
+ LLSD subs;
+ subs["LAST_GPU"] = lastGPU;
+ subs["THIS_GPU"] = thisGPU;
+ LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs);
}
else if (!gViewerWindow->getInitAlert().empty())
{
- LLNotifications::instance().add(gViewerWindow->getInitAlert());
+ LLNotificationsUtil::add(gViewerWindow->getInitAlert());
}
+ //-------------------------------------------------
+ // Init the SOCKS 5 proxy if the user has configured
+ // one. We need to do this early in case the user
+ // is using SOCKS for HTTP so we get the login
+ // screen and HTTP tables via SOCKS.
+ //-------------------------------------------------
+ LLStartUp::startLLProxy();
+
gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());
+ gSavedSettings.setString("LastGPUString", thisGPU);
+ // load dynamic GPU/feature tables from website (S3)
+ LLFeatureManager::getInstance()->fetchHTTPTables();
+
std::string xml_file = LLUI::locateSkin("xui_version.xml");
LLXMLNodePtr root;
bool xml_ok = false;
@@ -485,7 +450,7 @@ bool idle_startup()
//
// Load autopilot and stats stuff
- gAgentPilot.load(gSavedSettings.getString("StatsPilotFile"));
+ gAgentPilot.load();
//gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));
@@ -496,7 +461,7 @@ bool idle_startup()
{
std::string diagnostic = "Could not start address resolution system";
LL_WARNS("AppInit") << diagnostic << LL_ENDL;
- LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().insert("DIAGNOSTIC", diagnostic));
+ LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
}
//
@@ -555,9 +520,9 @@ bool idle_startup()
if(!start_messaging_system(
message_template_path,
port,
- LL_VERSION_MAJOR,
- LL_VERSION_MINOR,
- LL_VERSION_PATCH,
+ LLVersionInfo::getMajor(),
+ LLVersionInfo::getMinor(),
+ LLVersionInfo::getPatch(),
FALSE,
std::string(),
responder,
@@ -567,7 +532,7 @@ bool idle_startup()
{
std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
LL_WARNS("AppInit") << diagnostic << LL_ENDL;
- LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().insert("DIAGNOSTIC", diagnostic));
+ LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
}
#if LL_WINDOWS
@@ -590,7 +555,7 @@ bool idle_startup()
}
else
{
- LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().insert("PATH", message_template_path));
+ LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
}
if(gMessageSystem && gMessageSystem->isOK())
@@ -632,7 +597,7 @@ bool idle_startup()
gXferManager->setUseAckThrottling(TRUE);
gXferManager->setAckThrottleBPS(xfer_throttle_bps);
}
- gAssetStorage = new LLViewerAssetStorage(msg, gXferManager, gVFS);
+ gAssetStorage = new LLViewerAssetStorage(msg, gXferManager, gVFS, gStaticVFS);
F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
@@ -655,7 +620,7 @@ bool idle_startup()
}
LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
-
+
//-------------------------------------------------
// Init audio, which may be needed for prefs dialog
// or audio cues in connection UI.
@@ -663,34 +628,31 @@ bool idle_startup()
if (FALSE == gSavedSettings.getBOOL("NoAudio"))
{
+ delete gAudiop;
gAudiop = NULL;
-#ifdef LL_OPENAL
- if (!gAudiop
+#ifdef LL_FMODEX
#if !LL_WINDOWS
- && NULL == getenv("LL_BAD_OPENAL_DRIVER")
+ if (NULL == getenv("LL_BAD_FMODEX_DRIVER"))
#endif // !LL_WINDOWS
- )
{
- gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("FMODExProfilerEnable"));
}
#endif
-#ifdef LL_FMOD
- if (!gAudiop
+#ifdef LL_OPENAL
#if !LL_WINDOWS
- && NULL == getenv("LL_BAD_FMOD_DRIVER")
+ if (NULL == getenv("LL_BAD_OPENAL_DRIVER"))
#endif // !LL_WINDOWS
- )
{
- gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD();
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
}
#endif
-
+
if (gAudiop)
{
#if LL_WINDOWS
- // FMOD on Windows needs the window handle to stop playing audio
+ // FMOD Ex on Windows needs the window handle to stop playing audio
// when window is minimized. JC
void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
#else
@@ -730,65 +692,26 @@ bool idle_startup()
//
// Log on to system
//
- if (!LLStartUp::sSLURLCommand.empty())
+ if (gUserCredential.isNull())
{
- // this might be a secondlife:///app/login URL
- gLoginHandler.parseDirectLogin(LLStartUp::sSLURLCommand);
+ gUserCredential = gLoginHandler.initializeLoginInfo();
}
- if (!gLoginHandler.getFirstName().empty()
- || !gLoginHandler.getLastName().empty()
- || !gLoginHandler.getWebLoginKey().isNull() )
+ // Previous initializeLoginInfo may have generated user credentials. Re-check them.
+ if (gUserCredential.isNull())
{
- // We have at least some login information on a SLURL
- gFirstname = gLoginHandler.getFirstName();
- gLastname = gLoginHandler.getLastName();
-
- // Show the login screen if we don't have everything
- show_connect_box =
- gFirstname.empty() || gLastname.empty();
+ show_connect_box = TRUE;
}
- else if(gSavedSettings.getLLSD("UserLoginInfo").size() == 3)
- {
- LLSD cmd_line_login = gSavedSettings.getLLSD("UserLoginInfo");
- gFirstname = cmd_line_login[0].asString();
- gLastname = cmd_line_login[1].asString();
-
- LLMD5 pass((unsigned char*)cmd_line_login[2].asString().c_str());
- char md5pass[33]; /* Flawfinder: ignore */
- pass.hex_digest(md5pass);
- gPassword = md5pass;
-
-#ifdef USE_VIEWER_AUTH
- show_connect_box = true;
-#else
- show_connect_box = false;
-#endif
- gSavedSettings.setBOOL("AutoLogin", TRUE);
- }
- else if (gSavedSettings.getBOOL("AutoLogin"))
- {
- gFirstname = gSavedSettings.getString("FirstName");
- gLastname = gSavedSettings.getString("LastName");
- gPassword = LLStartUp::loadPasswordFromDisk();
- gSavedSettings.setBOOL("RememberPassword", TRUE);
-
-#ifdef USE_VIEWER_AUTH
- show_connect_box = true;
-#else
- show_connect_box = false;
-#endif
+ else if (gSavedSettings.getBOOL("AutoLogin"))
+ {
+ gRememberPassword = TRUE;
+ gSavedSettings.setBOOL("RememberPassword", TRUE);
+ show_connect_box = false;
}
- else
+ else
{
- // if not automatically logging in, display login dialog
- // a valid grid is selected
- gFirstname = gSavedSettings.getString("FirstName");
- gLastname = gSavedSettings.getString("LastName");
- gPassword = LLStartUp::loadPasswordFromDisk();
- show_connect_box = true;
+ gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
+ show_connect_box = TRUE;
}
-
-
// Go to the next startup state
LLStartUp::setStartupState( STATE_BROWSER_INIT );
return FALSE;
@@ -809,60 +732,97 @@ bool idle_startup()
if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
{
- LL_DEBUGS("AppInit") << "Initializing Window" << LL_ENDL;
-
+ LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = "
+ << show_connect_box << LL_ENDL;
+
+ // if we've gone backwards in the login state machine, to this state where we show the UI
+ // AND the debug setting to exit in this case is true, then go ahead and bail quickly
+ if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") )
+ {
+ LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL;
+ // no requirement for notification here - just exit
+ LLAppViewer::instance()->earlyExitNoNotify();
+ }
+
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
- timeout_count = 0;
+ // Login screen needs menus for preferences, but we can enter
+ // this startup phase more than once.
+ if (gLoginMenuBarView == NULL)
+ {
+ LL_DEBUGS("AppInit") << "initializing menu bar" << LL_ENDL;
+ display_startup();
+ initialize_edit_menu();
+ initialize_spellcheck_menu();
+ display_startup();
+ init_menus();
+ display_startup();
+ }
if (show_connect_box)
{
+ LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL;
// Load all the name information out of the login view
// NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
// show the login view until login_show() is called below.
- // LLPanelLogin::getFields(gFirstname, gLastname, gPassword);
-
- if (gNoRender)
- {
- LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL;
- }
+ if (gUserCredential.isNull())
+ {
+ LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL;
+ display_startup();
+ gUserCredential = gLoginHandler.initializeLoginInfo();
+ display_startup();
+ }
// Make sure the process dialog doesn't hide things
+ display_startup();
gViewerWindow->setShowProgress(FALSE);
-
+ display_startup();
// Show the login dialog
login_show();
+ display_startup();
// connect dialog is already shown, so fill in the names
- LLPanelLogin::setFields( gFirstname, gLastname, gPassword);
-
+ if (gUserCredential.notNull())
+ {
+ LLPanelLogin::setFields( gUserCredential, gRememberPassword);
+ }
+ display_startup();
LLPanelLogin::giveFocus();
- gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);
+ // MAINT-3231 Show first run dialog only for Desura viewer
+ if (gSavedSettings.getString("sourceid") == "1208_desura")
+ {
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL;
+ show_first_run_dialog();
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL;
+ }
+ }
LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
}
else
{
+ LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL;
// skip directly to message template verification
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
}
- // *NOTE: This is where LLViewerParcelMgr::getInstance() used to get allocated before becoming LLViewerParcelMgr::getInstance().
-
- // *NOTE: This is where gHUDManager used to bet allocated before becoming LLHUDManager::getInstance().
-
- // *NOTE: This is where gMuteList used to get allocated before becoming LLMuteList::getInstance().
-
- // Login screen needs menus for preferences, but we can enter
- // this startup phase more than once.
- if (gLoginMenuBarView == NULL)
- {
- init_menus();
- }
-
+ display_startup();
gViewerWindow->setNormalControlsVisible( FALSE );
+ display_startup();
gLoginMenuBarView->setVisible( TRUE );
+ display_startup();
gLoginMenuBarView->setEnabled( TRUE );
+ display_startup();
+ show_debug_menus();
+ display_startup();
+ // Hide the splash screen
+ LLSplashScreen::hide();
+ display_startup();
// Push our window frontmost
gViewerWindow->getWindow()->show();
display_startup();
@@ -871,7 +831,9 @@ bool idle_startup()
// first made visible.
#ifdef _WIN32
MSG msg;
- while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) );
+ while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) )
+ { }
+ display_startup();
#endif
timeout.reset();
return FALSE;
@@ -879,9 +841,14 @@ bool idle_startup()
if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
{
+ // when we get to this state, we've already been past the login UI
+ // (possiblely automatically) - flag this so we can test in the
+ // STATE_LOGIN_SHOW state if we've gone backwards
+ mLoginStatePastUI = true;
+
// Don't do anything. Wait for the login view to call the login_callback,
// which will push us to the next state.
-
+ display_startup();
// Sleep so we don't spin the CPU
ms_sleep(1);
return FALSE;
@@ -889,44 +856,62 @@ bool idle_startup()
if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
{
- // Move the progress view in front of the UI immediately when login is performed
- // this allows not to see main menu after Alt+Tab was pressed while login. EXT-744.
- gViewerWindow->moveProgressViewToFront();
-
- //reset the values that could have come in from a slurl
- if (!gLoginHandler.getWebLoginKey().isNull())
+ // Post login screen, we should see if any settings have changed that may
+ // require us to either start/stop or change the socks proxy. As various communications
+ // past this point may require the proxy to be up.
+ if (!LLStartUp::startLLProxy())
{
- gFirstname = gLoginHandler.getFirstName();
- gLastname = gLoginHandler.getLastName();
-// gWebLoginKey = gLoginHandler.getWebLoginKey();
+ // Proxy start up failed, we should now bail the state machine
+ // startLLProxy() will have reported an error to the user
+ // already, so we just go back to the login screen. The user
+ // could then change the preferences to fix the issue.
+
+ LLStartUp::setStartupState(STATE_LOGIN_SHOW);
+ return FALSE;
}
-
+
+ // reset the values that could have come in from a slurl
+ // DEV-42215: Make sure they're not empty -- gUserCredential
+ // might already have been set from gSavedSettings, and it's too bad
+ // to overwrite valid values with empty strings.
+
if (show_connect_box)
{
// TODO if not use viewer auth
// Load all the name information out of the login view
- LLPanelLogin::getFields(&gFirstname, &gLastname, &gPassword);
+ LLPanelLogin::getFields(gUserCredential, gRememberPassword);
// end TODO
// HACK: Try to make not jump on login
gKeyboard->resetKeys();
}
- if (!gFirstname.empty() && !gLastname.empty())
- {
- gSavedSettings.setString("FirstName", gFirstname);
- gSavedSettings.setString("LastName", gLastname);
+ // when we get to this state, we've already been past the login UI
+ // (possiblely automatically) - flag this so we can test in the
+ // STATE_LOGIN_SHOW state if we've gone backwards
+ mLoginStatePastUI = true;
- LL_INFOS("AppInit") << "Attempting login as: " << gFirstname << " " << gLastname << LL_ENDL;
- gDebugInfo["LoginName"] = gFirstname + " " + gLastname;
+ // save the credentials
+ std::string userid = "unknown";
+ if(gUserCredential.notNull())
+ {
+ userid = gUserCredential->userID();
+ gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword);
}
-
+ gSavedSettings.setBOOL("RememberPassword", gRememberPassword);
+ LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL;
+ gDebugInfo["LoginName"] = userid;
+
// create necessary directories
// *FIX: these mkdir's should error check
- gDirUtilp->setLindenUserDir(gFirstname, gLastname);
- LLFile::mkdir(gDirUtilp->getLindenUserDir());
+ gDirUtilp->setLindenUserDir(userid);
+ LLFile::mkdir(gDirUtilp->getLindenUserDir());
+
+ // As soon as directories are ready initialize notification storages
+ LLPersistentNotificationStorage::getInstance()->initialize();
+ LLDoNotDisturbNotificationStorage::getInstance()->initialize();
- // Set PerAccountSettingsFile to the default value.
+ // Set PerAccountSettingsFile to the default value.
gSavedSettings.setString("PerAccountSettingsFile",
gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,
LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount")));
@@ -936,6 +921,13 @@ bool idle_startup()
// Overwrite default user settings with user settings
LLAppViewer::instance()->loadSettingsFromDirectory("Account");
+ // Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743).
+ LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages");
+ if (logInstantMessagesControl.notNull())
+ {
+ gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1);
+ }
+
// Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation
// and startup time is close enough if we don't have a real value.
if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
@@ -944,32 +936,24 @@ bool idle_startup()
}
//Default the path if one isn't set.
- if (gSavedPerAccountSettings.getString("InstantMessageLogFolder").empty())
+ // *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was
+ // provided in pre 2.0 viewer. See EXT-6661
+ if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty())
{
gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
- std::string chat_log_dir = gDirUtilp->getChatLogsDir();
- std::string chat_log_top_folder=gDirUtilp->getBaseFileName(chat_log_dir);
- gSavedPerAccountSettings.setString("InstantMessageLogPath",chat_log_dir);
- gSavedPerAccountSettings.setString("InstantMessageLogFolder",chat_log_top_folder);
+ gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir());
}
else
{
gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
}
+ gDirUtilp->setPerAccountChatLogsDir(userid);
- gDirUtilp->setPerAccountChatLogsDir(gFirstname, gLastname);
-
LLFile::mkdir(gDirUtilp->getChatLogsDir());
LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
- // chat history must be loaded AFTER chat directories are defined.
- if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory"))
- {
- LLFloaterChat::loadHistory();
- }
-
-
- //good as place as any to create user windlight directories
+
+ //good a place as any to create user windlight directories
std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", ""));
LLFile::mkdir(user_windlight_path_name.c_str());
@@ -985,12 +969,8 @@ bool idle_startup()
if (show_connect_box)
{
- std::string location;
- LLPanelLogin::getLocation( location );
- LLURLSimString::setString( location );
-
- // END TODO
- LLPanelLogin::closePanel();
+ LLSLURL slurl;
+ //LLPanelLogin::closePanel();
}
@@ -1001,6 +981,9 @@ bool idle_startup()
// Load Avatars icons cache
LLAvatarIconIDCache::getInstance()->load();
+
+ // Load media plugin cookies
+ LLViewerMedia::loadCookieFile();
//-------------------------------------------------
// Handle startup progress screen
@@ -1010,38 +993,29 @@ bool idle_startup()
// their last location, or some URL "-url //sim/x/y[/z]"
// All accounts have both a home and a last location, and we don't support
// more locations than that. Choose the appropriate one. JC
- if (LLURLSimString::parse())
- {
- // a startup URL was specified
- agent_location_id = START_LOCATION_ID_URL;
-
- // doesn't really matter what location_which is, since
- // gAgentStartLookAt will be overwritten when the
- // UserLoginLocationReply arrives
- location_which = START_LOCATION_ID_LAST;
- }
- else if (gSavedSettings.getString("LoginLocation") == "last" )
- {
- agent_location_id = START_LOCATION_ID_LAST; // last location
- location_which = START_LOCATION_ID_LAST;
- }
- else
- {
- agent_location_id = START_LOCATION_ID_HOME; // home
- location_which = START_LOCATION_ID_HOME;
- }
+ switch (LLStartUp::getStartSLURL().getType())
+ {
+ case LLSLURL::LOCATION:
+ agent_location_id = START_LOCATION_ID_URL;
+ break;
+ case LLSLURL::LAST_LOCATION:
+ agent_location_id = START_LOCATION_ID_LAST;
+ break;
+ default:
+ agent_location_id = START_LOCATION_ID_HOME;
+ break;
+ }
gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
- if (!gNoRender)
- {
- init_start_screen(agent_location_id);
- }
+ init_start_screen(agent_location_id);
// Display the startup progress bar.
gViewerWindow->setShowProgress(TRUE);
gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit"));
+ gViewerWindow->revealIntroPanel();
+
// Poke the VFS, which could potentially block for a while if
// Windows XP is acting up
set_startup_status(0.07f, LLTrans::getString("LoginVerifyingCache"), LLStringUtil::null);
@@ -1056,7 +1030,7 @@ bool idle_startup()
if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
{
- gDebugInfo["GridName"] = LLViewerLogin::getInstance()->getGridLabel();
+ gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
// Update progress status and the display loop.
auth_desc = LLTrans::getString("LoginInProgress");
@@ -1067,24 +1041,26 @@ bool idle_startup()
// Setting initial values...
LLLoginInstance* login = LLLoginInstance::getInstance();
login->setNotificationsInterface(LLNotifications::getInstance());
- if(gNoRender)
- {
- // HACK, skip optional updates if you're running drones
- login->setSkipOptionalUpdate(true);
- }
- login->setUserInteraction(show_connect_box);
login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
login->setLastExecEvent(gLastExecEvent);
+ login->setLastExecDuration(gLastExecDuration);
login->setUpdaterLauncher(boost::bind(&LLAppViewer::launchUpdater, LLAppViewer::instance()));
// This call to LLLoginInstance::connect() starts the
// authentication process.
- LLSD credentials;
- credentials["first"] = gFirstname;
- credentials["last"] = gLastname;
- credentials["passwd"] = gPassword;
- login->connect(credentials);
+ login->connect(gUserCredential);
+
+ LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK );
+ return FALSE;
+ }
+
+ if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState())
+ {
+ // If we get here we have gotten past the potential stall
+ // in curl, so take "may appear frozen" out of progress bar. JC
+ auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
+ set_startup_status(progress, auth_desc, auth_message);
LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
return FALSE;
@@ -1092,37 +1068,47 @@ bool idle_startup()
if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
{
+ // Generic failure message
std::ostringstream emsg;
- emsg << "Login failed.\n";
+ emsg << LLTrans::getString("LoginFailed") << "\n";
if(LLLoginInstance::getInstance()->authFailure())
{
LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): "
<< LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
// Still have error conditions that may need some
- // sort of handling.
- std::string reason_response = LLLoginInstance::getInstance()->getResponse("reason");
- std::string message_response = LLLoginInstance::getInstance()->getResponse("message");
-
- if(!message_response.empty())
+ // sort of handling - dig up specific message
+ std::string reason_response = response["reason"];
+ std::string message_response = response["message"];
+ std::string message_id = response["message_id"];
+ std::string message; // actual string to show the user
+
+ if(!message_id.empty() && LLTrans::findString(message, message_id, response["message_args"]))
{
- // XUI: fix translation for strings returned during login
- // We need a generic table for translations
- std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ];
- if ( big_reason.size() == 0 )
- {
- emsg << message_response;
- }
- else
- {
- emsg << big_reason;
- }
+ // message will be filled in with the template and arguments
+ }
+ else if(!message_response.empty())
+ {
+ // *HACK: "no_inventory_host" sent as the message itself.
+ // Remove this clause when server is sending message_id as well.
+ message = LLAgent::sTeleportErrorMessages[ message_response ];
}
+ if (message.empty())
+ {
+ // Fallback to server-supplied string; necessary since server
+ // may add strings that this viewer is not yet aware of
+ message = message_response;
+ }
+
+ emsg << message;
+
+
if(reason_response == "key")
{
// Couldn't login because user/password is wrong
- // Clear the password
- gPassword = "";
+ // Clear the credential
+ gUserCredential->clearAuthenticator();
}
if(reason_response == "update"
@@ -1135,20 +1121,68 @@ bool idle_startup()
LLLoginInstance::getInstance()->disconnect();
LLAppViewer::instance()->forceQuit();
}
- else
+ else
{
- // Don't pop up a notification in the TOS case because
- // LLFloaterTOS::onCancel() already scolded the user.
- if (reason_response != "tos")
+ if (reason_response != "tos")
{
- LLSD args;
- args["ERROR_MESSAGE"] = emsg.str();
- LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
- LLNotifications::instance().add("ErrorMessage", args, LLSD(), login_alert_done);
+ // Don't pop up a notification in the TOS case because
+ // LLFloaterTOS::onCancel() already scolded the user.
+ std::string error_code;
+ if(response.has("errorcode"))
+ {
+ error_code = response["errorcode"].asString();
+ }
+ if ((reason_response == "CURLError") &&
+ (error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") &&
+ response.has("certificate"))
+ {
+ // This was a certificate error, so grab the certificate
+ // and throw up the appropriate dialog.
+ LLPointer<LLCertificate> certificate = gSecAPIHandler->getCertificate(response["certificate"]);
+ if(certificate)
+ {
+ LLSD args = transform_cert_args(certificate);
+
+ if(error_code == "SSL_CACERT")
+ {
+ // if we are handling an untrusted CA, throw up the dialog
+ // with the 'trust this CA' button.
+ LLNotificationsUtil::add("TrustCertificateError", args, response,
+ trust_cert_done);
+
+ show_connect_box = true;
+ }
+ else
+ {
+ // the certificate exception returns a unique string for each type of exception.
+ // we grab this string via the LLUserAuth object, and use that to grab the localized
+ // string.
+ args["REASON"] = LLTrans::getString(message_response);
+
+ LLNotificationsUtil::add("GeneralCertificateError", args, response,
+ general_cert_done);
+
+ reset_login();
+ gSavedSettings.setBOOL("AutoLogin", FALSE);
+ show_connect_box = true;
+
+ }
+
+ }
+ }
+ else
+ {
+ // This wasn't a certificate error, so throw up the normal
+ // notificatioin message.
+ LLSD args;
+ args["ERROR_MESSAGE"] = emsg.str();
+ LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
+ }
}
-
//setup map of datetime strings to codes and slt & local time offset from utc
- LLStringOps::setupDatetimeInfo (gPacificDaylightTime);
+ // *TODO: Does this need to be here?
+ LLStringOps::setupDatetimeInfo (false);
transition_back_to_login_panel(emsg.str());
show_connect_box = true;
}
@@ -1158,29 +1192,23 @@ bool idle_startup()
if(process_login_success_response())
{
// Pass the user information to the voice chat server interface.
- gVoiceClient->userAuthorized(gFirstname, gLastname, gAgentID);
+ LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID);
+ // create the default proximal channel
+ LLVoiceChannel::initClass();
LLStartUp::setStartupState( STATE_WORLD_INIT);
+ LLTrace::get_frame_recording().reset();
}
else
{
LLSD args;
args["ERROR_MESSAGE"] = emsg.str();
LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
- LLNotifications::instance().add("ErrorMessage", args, LLSD(), login_alert_done);
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
transition_back_to_login_panel(emsg.str());
show_connect_box = true;
+ return FALSE;
}
}
- else
- {
- // Still waiting for response.
- // *TODO:Mani - Actually check for login progress.
- // If we get here we have gotten past the potential stall
- // in curl, so take "may appear frozen" out of progress bar. JC
- auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
- set_startup_status(progress, auth_desc, auth_message);
- }
-
return FALSE;
}
@@ -1196,69 +1224,92 @@ bool idle_startup()
// Finish agent initialization. (Requires gSavedSettings, builds camera)
gAgent.init();
+ display_startup();
+ gAgentCamera.init();
+ display_startup();
set_underclothes_menu_options();
+ display_startup();
// Since we connected, save off the settings so the user doesn't have to
// type the name/password again if we crash.
gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
LLUIColorTable::instance().saveUserSettings();
+ display_startup();
+
//
// Initialize classes w/graphics stuff.
//
gTextureList.doPrefetchImages();
+ display_startup();
+
LLSurface::initClasses();
+ display_startup();
+
LLFace::initClass();
+ display_startup();
LLDrawable::initClass();
+ display_startup();
// init the shader managers
LLPostProcess::initClass();
- LLWLParamManager::initClass();
- LLWaterParamManager::initClass();
+ display_startup();
+
+ LLAvatarAppearance::initClass();
+ display_startup();
LLViewerObject::initVOClasses();
+ display_startup();
// Initialize all our tools. Must be done after saved settings loaded.
// NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
LLToolMgr::getInstance()->initTools();
+ display_startup();
// Pre-load floaters, like the world map, that are slow to spawn
// due to XML complexity.
gViewerWindow->initWorldUI();
-
+
display_startup();
// This is where we used to initialize gWorldp. Original comment said:
// World initialization must be done after above window init
// User might have overridden far clip
- LLWorld::getInstance()->setLandFarClip( gAgent.mDrawDistance );
-
+ LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
+ display_startup();
// Before we create the first region, we need to set the agent's mOriginGlobal
// This is necessary because creating objects before this is set will result in a
// bad mPositionAgent cache.
gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
+ display_startup();
LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
+ display_startup();
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
+ LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == "
+ << gFirstSimSeedCap << LL_ENDL;
regionp->setSeedCapability(gFirstSimSeedCap);
LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
-
+ display_startup();
// Set agent's initial region to be the one we just created.
gAgent.setRegion(regionp);
-
+ display_startup();
// Set agent's initial position, which will be read by LLVOAvatar when the avatar
// object is created. I think this must be done after setting the region. JC
gAgent.setPositionAgent(agent_start_position_region);
display_startup();
LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
+
+ LLConversationLog::getInstance();
+
return FALSE;
}
@@ -1271,6 +1322,7 @@ bool idle_startup()
{
LLStartUp::multimediaInit();
LLStartUp::setStartupState( STATE_FONT_INIT );
+ display_startup();
return FALSE;
}
@@ -1279,6 +1331,7 @@ bool idle_startup()
{
LLStartUp::fontInit();
LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
+ display_startup();
return FALSE;
}
@@ -1287,6 +1340,26 @@ bool idle_startup()
//---------------------------------------------------------------------
if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
{
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
+ if (regionp->capabilitiesReceived())
+ {
+ LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
+ }
+ else
+ {
+ U32 num_retries = regionp->getNumSeedCapRetries();
+ if (num_retries > 0)
+ {
+ LLStringUtil::format_map_t args;
+ args["[NUMBER]"] = llformat("%d", num_retries + 1);
+ set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str());
+ }
+ else
+ {
+ set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str());
+ }
+ }
+ display_startup();
return FALSE;
}
@@ -1297,7 +1370,9 @@ bool idle_startup()
//---------------------------------------------------------------------
if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
{
+ display_startup();
update_texture_fetch();
+ display_startup();
if ( gViewerWindow != NULL)
{ // This isn't the first logon attempt, so show the UI
@@ -1305,16 +1380,15 @@ bool idle_startup()
}
gLoginMenuBarView->setVisible( FALSE );
gLoginMenuBarView->setEnabled( FALSE );
+ display_startup();
- if (!gNoRender)
- {
- // Move the progress view in front of the UI
- gViewerWindow->moveProgressViewToFront();
-
- LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
- // set initial visibility of debug console
- gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
- }
+ // direct logging to the debug console's line buffer
+ LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
+ display_startup();
+
+ // set initial visibility of debug console
+ gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
+ display_startup();
//
// Set message handlers
@@ -1323,36 +1397,42 @@ bool idle_startup()
// register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
register_viewer_callbacks(gMessageSystem);
+ display_startup();
// Debugging info parameters
gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
+ display_startup();
#ifndef LL_RELEASE_FOR_DOWNLOAD
gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg
gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
#endif
+ display_startup();
gXferManager->registerCallbacks(gMessageSystem);
+ display_startup();
- if ( gCacheName == NULL )
- {
- gCacheName = new LLCacheName(gMessageSystem);
- gCacheName->addObserver(&callback_cache_name);
- gCacheName->LocalizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
- gCacheName->LocalizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
- gCacheName->LocalizeCacheName("none", LLTrans::getString("GroupNameNone"));
- // Load stored cache if possible
- LLAppViewer::instance()->loadNameCache();
- }
+ LLStartUp::initNameCache();
+ display_startup();
+
+ // update the voice settings *after* gCacheName initialization
+ // so that we can construct voice UI that relies on the name cache
+ LLVoiceClient::getInstance()->updateSettings();
+ display_startup();
+
+ // create a container's instance for start a controlling conversation windows
+ // by the voice's events
+ LLFloaterIMContainer::getInstance();
// *Note: this is where gWorldMap used to be initialized.
// register null callbacks for audio until the audio system is initialized
gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
+ display_startup();
//reset statistics
- LLViewerStats::getInstance()->resetStats();
+ LLViewerStats::instance().resetStats();
display_startup();
//
@@ -1364,8 +1444,8 @@ bool idle_startup()
LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
gFrameTime = totalTime();
- F32 last_time = gFrameTimeSeconds;
- gFrameTimeSeconds = (S64)(gFrameTime - gStartTime)/SEC_TO_MICROSEC;
+ F32Seconds last_time = gFrameTimeSeconds;
+ gFrameTimeSeconds = (gFrameTime - gStartTime);
gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
if (gFrameIntervalSeconds < 0.f)
@@ -1375,10 +1455,11 @@ bool idle_startup()
// Make sure agent knows correct aspect ratio
// FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
- LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeight());
+ LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
// Initialize FOV
LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
+ display_startup();
// Move agent to starting location. The position handed to us by
// the space server is in global coordinates, but the agent frame
@@ -1387,22 +1468,22 @@ bool idle_startup()
gAgent.setPositionAgent(agent_start_position_region);
gAgent.resetAxes(gAgentStartLookAt);
- gAgent.stopCameraAnimation();
- gAgent.resetCamera();
+ gAgentCamera.stopCameraAnimation();
+ gAgentCamera.resetCamera();
+ display_startup();
// Initialize global class data needed for surfaces (i.e. textures)
- if (!gNoRender)
- {
- LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
- // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
+ LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
+ // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
- gSky.init(initial_sun_direction);
+ gSky.init(initial_sun_direction);
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- }
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+
+ display_startup();
LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
// For all images pre-loaded into viewer cache, decode them.
@@ -1417,6 +1498,8 @@ bool idle_startup()
}
LLStartUp::setStartupState( STATE_WORLD_WAIT );
+ display_startup();
+
// JC - Do this as late as possible to increase likelihood Purify
// will run.
LLMessageSystem* msg = gMessageSystem;
@@ -1437,19 +1520,20 @@ bool idle_startup()
msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
msg->sendReliable(
gFirstSim,
- MAX_TIMEOUT_COUNT,
+ gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
FALSE,
- TIMEOUT_SECONDS,
+ (F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"),
use_circuit_callback,
NULL);
timeout.reset();
+ display_startup();
return FALSE;
}
//---------------------------------------------------------------------
- // Agent Send
+ // World Wait
//---------------------------------------------------------------------
if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
{
@@ -1462,8 +1546,10 @@ bool idle_startup()
LLMessageSystem* msg = gMessageSystem;
while (msg->checkAllMessages(gFrameCount, gServicePump))
{
+ display_startup();
}
msg->processAcks();
+ display_startup();
return FALSE;
}
@@ -1474,6 +1560,7 @@ bool idle_startup()
{
LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
+ display_startup();
// register with the message system so it knows we're
// expecting this message
LLMessageSystem* msg = gMessageSystem;
@@ -1489,6 +1576,7 @@ bool idle_startup()
msg->newMessageFast(_PREHASH_EconomyDataRequest);
gAgent.sendReliableMessage();
}
+ display_startup();
// Create login effect
// But not on first login, because you can't see your avatar then
@@ -1503,6 +1591,7 @@ bool idle_startup()
LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
timeout.reset();
+ display_startup();
return FALSE;
}
@@ -1527,14 +1616,17 @@ bool idle_startup()
LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
<< msg->getMessageName() << LL_ENDL;
}
+ display_startup();
}
msg->processAcks();
+ display_startup();
+
if (gAgentMovementCompleted)
{
LLStartUp::setStartupState( STATE_INVENTORY_SEND );
}
-
+ display_startup();
return FALSE;
}
@@ -1543,9 +1635,10 @@ bool idle_startup()
//---------------------------------------------------------------------
if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
{
+ display_startup();
// Inform simulator of our language preference
LLAgentLanguage::update();
-
+ display_startup();
// unpack thin inventory
LLSD response = LLLoginInstance::getInstance()->getResponse();
//bool dump_buffer = false;
@@ -1560,6 +1653,7 @@ bool idle_startup()
gInventory.setLibraryRootFolderID(id.asUUID());
}
}
+ display_startup();
LLSD inv_lib_owner = response["inventory-lib-owner"];
if(inv_lib_owner.isDefined())
@@ -1571,6 +1665,7 @@ bool idle_startup()
gInventory.setLibraryOwnerID( LLUUID(id.asUUID()));
}
}
+ display_startup();
LLSD inv_skel_lib = response["inventory-skel-lib"];
if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
@@ -1580,6 +1675,7 @@ bool idle_startup()
LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
}
}
+ display_startup();
LLSD inv_skeleton = response["inventory-skeleton"];
if(inv_skeleton.isDefined())
@@ -1589,6 +1685,13 @@ bool idle_startup()
LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
}
}
+ display_startup();
+
+ LLSD inv_basic = response["inventory-basic"];
+ if(inv_basic.isDefined())
+ {
+ LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL;
+ }
LLSD buddy_list = response["buddy-list"];
if(buddy_list.isDefined())
@@ -1620,6 +1723,7 @@ bool idle_startup()
list[agent_id] = new LLRelationship(given_rights, has_rights, false);
}
LLAvatarTracker::instance().addBuddyList(list);
+ display_startup();
}
bool show_hud = false;
@@ -1636,13 +1740,19 @@ bool idle_startup()
gSavedSettings.setString("TutorialURL", tutorial_url.asString());
}
- LLSD use_tutorial = (*it)["use_tutorial"];
- if(use_tutorial.asString() == "true")
- {
- show_hud = true;
- }
+ // For Viewer 2.0 we are not using the web-based tutorial
+ // If we reverse that decision, put this code back and use
+ // login.cgi to send a different URL with content that matches
+ // the Viewer 2.0 UI.
+ //LLSD use_tutorial = (*it)["use_tutorial"];
+ //if(use_tutorial.asString() == "true")
+ //{
+ // show_hud = true;
+ //}
}
}
+ display_startup();
+
// Either we want to show tutorial because this is the first login
// to a Linden Help Island or the user quit with the tutorial
// visible. JC
@@ -1650,69 +1760,68 @@ bool idle_startup()
{
LLFloaterReg::showInstance("hud", LLSD(), FALSE);
}
-
- LLSD event_categories = response["event_categories"];
- if(event_categories.isDefined())
- {
- LLEventInfo::loadCategories(event_categories);
- }
+ display_startup();
LLSD event_notifications = response["event_notifications"];
if(event_notifications.isDefined())
{
gEventNotifier.load(event_notifications);
}
+ display_startup();
LLSD classified_categories = response["classified_categories"];
if(classified_categories.isDefined())
{
LLClassifiedInfo::loadCategories(classified_categories);
}
-
+ display_startup();
// This method MUST be called before gInventory.findCategoryUUIDForType because of
// gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
gInventory.buildParentChildMap();
+ gInventory.createCommonSystemCategories();
+
+ // It's debatable whether this flag is a good idea - sets all
+ // bits, and in general it isn't true that inventory
+ // initialization generates all types of changes. Maybe add an
+ // INITIALIZE mask bit instead?
+ gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
+ gInventory.notifyObservers();
+
+ display_startup();
//all categories loaded. lets create "My Favorites" category
- gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE,true);
-
- // lets create "Friends" and "Friends/All" in the Inventory "Calling Cards" and fill it with buddies
- LLFriendCardsManager::instance().syncFriendsFolder();
+ gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true);
// set up callbacks
- llinfos << "Registering Callbacks" << llendl;
+ LL_INFOS() << "Registering Callbacks" << LL_ENDL;
LLMessageSystem* msg = gMessageSystem;
- llinfos << " Inventory" << llendl;
+ LL_INFOS() << " Inventory" << LL_ENDL;
LLInventoryModel::registerCallbacks(msg);
- llinfos << " AvatarTracker" << llendl;
+ LL_INFOS() << " AvatarTracker" << LL_ENDL;
LLAvatarTracker::instance().registerCallbacks(msg);
- llinfos << " Landmark" << llendl;
+ LL_INFOS() << " Landmark" << LL_ENDL;
LLLandmark::registerCallbacks(msg);
+ display_startup();
// request mute list
- llinfos << "Requesting Mute List" << llendl;
+ LL_INFOS() << "Requesting Mute List" << LL_ENDL;
LLMuteList::getInstance()->requestFromServer(gAgent.getID());
-
+ display_startup();
// Get L$ and ownership credit information
- llinfos << "Requesting Money Balance" << llendl;
+ LL_INFOS() << "Requesting Money Balance" << LL_ENDL;
LLStatusBar::sendMoneyBalanceRequest();
-
+ display_startup();
// request all group information
- llinfos << "Requesting Agent Data" << llendl;
+ LL_INFOS() << "Requesting Agent Data" << LL_ENDL;
gAgent.sendAgentDataUpdateRequest();
-
+ display_startup();
// Create the inventory views
- llinfos << "Creating Inventory Views" << llendl;
+ LL_INFOS() << "Creating Inventory Views" << LL_ENDL;
LLFloaterReg::getInstance("inventory");
-
- //default initial content for Favorites Bar
- if (gAgent.isFirstLogin())
- {
- populate_favorites_bar();
- }
-
+ display_startup();
LLStartUp::setStartupState( STATE_MISC );
+ display_startup();
return FALSE;
}
@@ -1750,70 +1859,80 @@ bool idle_startup()
<< " kbps" << LL_ENDL;
gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
}
+
+ if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin"))
+ {
+ gSavedSettings.setBOOL("HelpFloaterOpen", TRUE);
+ }
+
+ // Set the show start location to true, now that the user has logged
+ // on with this install.
+ gSavedSettings.setBOOL("ShowStartLocation", TRUE);
+
+ // Open Conversation floater on first login.
+ LLFloaterReg::toggleInstanceOrBringToFront("im_container");
+
+ }
+
+ display_startup();
+
+ if (gSavedSettings.getBOOL("HelpFloaterOpen"))
+ {
+ // show default topic
+ LLViewerHelp::instance().showTopic("");
}
+ display_startup();
+
// We're successfully logged in.
gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
LLFloaterReg::showInitialVisibleInstances();
- // based on the comments, we've successfully logged in so we can delete the 'forced'
- // URL that the updater set in settings.ini (in a mostly paranoid fashion)
- std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
- if ( nextLoginLocation.length() )
- {
- // clear it
- gSavedSettings.setString( "NextLoginLocation", "" );
-
- // and make sure it's saved
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
- LLUIColorTable::instance().saveUserSettings();
- };
+ display_startup();
- if (!gNoRender)
- {
- // JC: Initializing audio requests many sounds for download.
- init_audio();
+ display_startup();
+ // JC: Initializing audio requests many sounds for download.
+ init_audio();
+ display_startup();
- // JC: Initialize "active" gestures. This may also trigger
- // many gesture downloads, if this is the user's first
- // time on this machine or -purge has been run.
- LLSD gesture_options
- = LLLoginInstance::getInstance()->getResponse("gestures");
- if (gesture_options.isDefined())
+ // JC: Initialize "active" gestures. This may also trigger
+ // many gesture downloads, if this is the user's first
+ // time on this machine or -purge has been run.
+ LLSD gesture_options
+ = LLLoginInstance::getInstance()->getResponse("gestures");
+ if (gesture_options.isDefined())
+ {
+ LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
+ << LL_ENDL;
+ uuid_vec_t item_ids;
+ for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
+ end = gesture_options.endArray(); resp_it != end; ++resp_it)
{
- LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
- << LL_ENDL;
- std::vector<LLUUID> item_ids;
- for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
- end = gesture_options.endArray(); resp_it != end; ++resp_it)
- {
- // If the id is not specifed in the LLSD,
- // the LLSD operator[]() will return a null LLUUID.
- LLUUID item_id = (*resp_it)["item_id"];
- LLUUID asset_id = (*resp_it)["asset_id"];
+ // If the id is not specifed in the LLSD,
+ // the LLSD operator[]() will return a null LLUUID.
+ LLUUID item_id = (*resp_it)["item_id"];
+ LLUUID asset_id = (*resp_it)["asset_id"];
- if (item_id.notNull() && asset_id.notNull())
- {
- // Could schedule and delay these for later.
- const BOOL no_inform_server = FALSE;
- const BOOL no_deactivate_similar = FALSE;
- LLGestureManager::instance().activateGestureWithAsset(item_id, asset_id,
- no_inform_server,
- no_deactivate_similar);
- // We need to fetch the inventory items for these gestures
- // so we have the names to populate the UI.
- item_ids.push_back(item_id);
- }
+ if (item_id.notNull() && asset_id.notNull())
+ {
+ // Could schedule and delay these for later.
+ const BOOL no_inform_server = FALSE;
+ const BOOL no_deactivate_similar = FALSE;
+ LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
+ no_inform_server,
+ no_deactivate_similar);
+ // We need to fetch the inventory items for these gestures
+ // so we have the names to populate the UI.
+ item_ids.push_back(item_id);
}
-
- LLGestureInventoryFetchObserver* fetch = new LLGestureInventoryFetchObserver();
- fetch->fetchItems(item_ids);
- // deletes itself when done
- gInventory.addObserver(fetch);
}
+ // no need to add gesture to inventory observer, it's already made in constructor
+ LLGestureMgr::instance().setFetchIDs(item_ids);
+ LLGestureMgr::instance().startFetch();
}
gDisplaySwapBuffers = TRUE;
+ display_startup();
LLMessageSystem* msg = gMessageSystem;
msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
@@ -1823,6 +1942,7 @@ bool idle_startup()
LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
+ LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL;
gRenderStartTime.reset();
gForegroundTime.reset();
@@ -1832,13 +1952,6 @@ bool idle_startup()
// JC - 7/20/2002
gViewerWindow->sendShapeToSim();
-
- // Ignore stipend information for now. Money history is on the web site.
- // if needed, show the L$ history window
- //if (stipend_since_login && !gNoRender)
- //{
- //}
-
// The reason we show the alert is because we want to
// reduce confusion for when you log in and your provided
// location is not your expected location. So, if this is
@@ -1846,51 +1959,59 @@ bool idle_startup()
// thus, do not show this alert.
if (!gAgent.isFirstLogin())
{
- bool url_ok = LLURLSimString::sInstance.parse();
- if ((url_ok && gAgentStartLocation == "url") ||
- (!url_ok && ((gAgentStartLocation == gSavedSettings.getString("LoginLocation")))))
+ LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL;
+ LLSLURL start_slurl = LLStartUp::getStartSLURL();
+ LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL;
+
+ if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
+ ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
+ ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
{
- // Start location is OK
- // Disabled code to restore camera location and focus if logging in to default location
- static bool samename = false;
- if (samename)
+ if (start_slurl.getType() == LLSLURL::LAST_LOCATION
+ && gAgentStartLocation == "last"
+ && gSavedSettings.getBOOL("RestoreCameraPosOnLogin"))
{
// restore old camera pos
- gAgent.setFocusOnAvatar(FALSE, FALSE);
- gAgent.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
+ gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
+ gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
BOOL limit_hit = FALSE;
- gAgent.calcCameraPositionTargetGlobal(&limit_hit);
+ gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
if (limit_hit)
{
- gAgent.setFocusOnAvatar(TRUE, FALSE);
+ gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
}
- gAgent.stopCameraAnimation();
+ gAgentCamera.stopCameraAnimation();
}
}
else
{
std::string msg;
- if (url_ok)
- {
- msg = "AvatarMovedDesired";
- }
- else if (gSavedSettings.getString("LoginLocation") == "home")
- {
- msg = "AvatarMovedHome";
- }
- else
+ switch(start_slurl.getType())
{
- msg = "AvatarMovedLast";
+ case LLSLURL::LOCATION:
+ {
+
+ msg = "AvatarMovedDesired";
+ break;
+ }
+ case LLSLURL::HOME_LOCATION:
+ {
+ msg = "AvatarMovedHome";
+ break;
+ }
+ default:
+ {
+ msg = "AvatarMovedLast";
+ }
}
- LLNotifications::instance().add(msg);
+ LLNotificationsUtil::add(msg);
}
}
+ display_startup();
//DEV-17797. get null folder. Any items found here moved to Lost and Found
- LLInventoryModel::findLostItems();
-
- //DEV-10530. do cleanup. remove at some later date. jan-2009
- LLFloaterPreference::cleanupBadSetting();
+ LLInventoryModelBackgroundFetch::instance().findLostItems();
+ display_startup();
LLStartUp::setStartupState( STATE_PRECACHE );
timeout.reset();
@@ -1899,8 +2020,9 @@ bool idle_startup()
if (STATE_PRECACHE == LLStartUp::getStartupState())
{
+ display_startup();
F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
-
+
// We now have an inventory skeleton, so if this is a user's first
// login, we can start setting up their clothing and avatar
// appearance. This helps to avoid the generic "Ruth" avatar in
@@ -1908,32 +2030,39 @@ bool idle_startup()
if (gAgent.isFirstLogin()
&& !sInitialOutfit.empty() // registration set up an outfit
&& !sInitialOutfitGender.empty() // and a gender
- && gAgent.getAvatarObject() // can't wear clothes without object
- && !gAgent.isGenderChosen() ) // nothing already loading
+ && isAgentAvatarValid() // can't wear clothes without object
+ && !gAgent.isOutfitChosen()) // nothing already loading
{
// Start loading the wearables, textures, gestures
LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
}
-
-
- // We now have an inventory skeleton, so if this is a user's first
- // login, we can start setting up their clothing and avatar
- // appearance. This helps to avoid the generic "Ruth" avatar in
- // the orientation island tutorial experience. JC
- if (gAgent.isFirstLogin()
- && !sInitialOutfit.empty() // registration set up an outfit
- && !sInitialOutfitGender.empty() // and a gender
- && gAgent.getAvatarObject() // can't wear clothes without object
- && !gAgent.isGenderChosen() ) // nothing already loading
+ // If not first login, we need to fetch COF contents and
+ // compute appearance from that.
+ if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen())
{
- // Start loading the wearables, textures, gestures
- LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
+ gAgentWearables.notifyLoadingStarted();
+ gAgent.setOutfitChosen(TRUE);
+ gAgentWearables.sendDummyAgentWearablesUpdate();
+ callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(), set_flags_and_update_appearance);
}
+ display_startup();
+
// wait precache-delay and for agent's avatar or a lot longer.
- if(((timeout_frac > 1.f) && gAgent.getAvatarObject())
- || (timeout_frac > 3.f))
+ if ((timeout_frac > 1.f) && isAgentAvatarValid())
+ {
+ LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
+ }
+ else if (timeout_frac > 10.f)
{
+ // If we exceed the wait above while isAgentAvatarValid is
+ // not true yet, we will change startup state and
+ // eventually (once avatar does get created) wind up at
+ // the gender chooser. This should occur only in very
+ // unusual circumstances, so set the timeout fairly high
+ // to minimize mistaken hits here.
+ LL_WARNS() << "Wait for valid avatar state exceeded "
+ << timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL;
LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
}
else
@@ -1941,15 +2070,10 @@ bool idle_startup()
update_texture_fetch();
set_startup_status(0.60f + 0.30f * timeout_frac,
LLTrans::getString("LoginPrecaching"),
- gAgent.mMOTD);
+ gAgent.mMOTD.c_str());
display_startup();
- if (!LLViewerShaderMgr::sInitialized)
- {
- LLViewerShaderMgr::sInitialized = TRUE;
- LLViewerShaderMgr::instance()->setShaders();
- }
}
-
+
return TRUE;
}
@@ -1958,39 +2082,40 @@ bool idle_startup()
static LLFrameTimer wearables_timer;
const F32 wearables_time = wearables_timer.getElapsedTimeF32();
- const F32 MAX_WEARABLES_TIME = 10.f;
+ static LLCachedControl<F32> max_wearables_time(gSavedSettings, "ClothingLoadingDelay");
- if (!gAgent.isGenderChosen())
+ if (!gAgent.isOutfitChosen() && isAgentAvatarValid())
{
- // No point in waiting for clothing, we don't even
- // know what gender we are. Pop a dialog to ask and
- // proceed to draw the world. JC
+ // No point in waiting for clothing, we don't even know
+ // what outfit we want. Pop up a gender chooser dialog to
+ // ask and proceed to draw the world. JC
//
// *NOTE: We might hit this case even if we have an
// initial outfit, but if the load hasn't started
// already then something is wrong so fall back
// to generic outfits. JC
- LLNotifications::instance().add("WelcomeChooseSex", LLSD(), LLSD(),
+ LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
callback_choose_gender);
LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
}
- if (wearables_time > MAX_WEARABLES_TIME)
+ display_startup();
+
+ if (gAgent.isOutfitChosen() && (wearables_time > max_wearables_time))
{
- LLNotifications::instance().add("ClothingLoading");
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG);
+ LLNotificationsUtil::add("ClothingLoading");
+ record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time);
LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
}
-
- if (gAgent.isFirstLogin())
+ else if (gAgent.isFirstLogin()
+ && isAgentAvatarValid()
+ && gAgentAvatarp->isFullyLoaded())
{
// wait for avatar to be completely loaded
- if (gAgent.getAvatarObject()
- && gAgent.getAvatarObject()->isFullyLoaded())
+ if (isAgentAvatarValid()
+ && gAgentAvatarp->isFullyLoaded())
{
- //llinfos << "avatar fully loaded" << llendl;
+ LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL;
LLStartUp::setStartupState( STATE_CLEANUP );
return TRUE;
}
@@ -2001,22 +2126,18 @@ bool idle_startup()
if ( gAgentWearables.areWearablesLoaded() )
{
// We have our clothing, proceed.
- //llinfos << "wearables loaded" << llendl;
+ LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL;
LLStartUp::setStartupState( STATE_CLEANUP );
return TRUE;
}
}
-
- update_texture_fetch();
- set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME,
- LLTrans::getString("LoginDownloadingClothing").c_str(),
- gAgent.mMOTD.c_str());
- return TRUE;
+ //fall through this frame to STATE_CLEANUP
}
if (STATE_CLEANUP == LLStartUp::getStartupState())
{
set_startup_status(1.0, "", "");
+ display_startup();
// Let the map know about the inventory.
LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
@@ -2029,8 +2150,10 @@ bool idle_startup()
gViewerWindow->getWindow()->resetBusyCount();
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
- gViewerWindow->setShowProgress(FALSE);
+ //gViewerWindow->revealIntroPanel();
+ gViewerWindow->setStartupComplete();
gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ display_startup();
// We're not away from keyboard, even though login might have taken
// a while. JC
@@ -2044,9 +2167,8 @@ bool idle_startup()
}
// Start automatic replay if the flag is set.
- if (gSavedSettings.getBOOL("StatsAutoRun") || LLAgentPilot::sReplaySession)
+ if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession())
{
- LLUUID id;
LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
gAgentPilot.startPlayback();
}
@@ -2054,7 +2176,7 @@ bool idle_startup()
show_debug_menus(); // Debug menu visiblity and First Use trigger
// If we've got a startup URL, dispatch it
- LLStartUp::dispatchURL();
+ //LLStartUp::dispatchURL();
// Retrieve information about the land data
// (just accessing this the first time will fetch it,
@@ -2067,11 +2189,11 @@ bool idle_startup()
// LLUserAuth::getInstance()->reset();
LLStartUp::setStartupState( STATE_STARTED );
+ display_startup();
// Unmute audio if desired and setup volumes.
- // Unmute audio if desired and setup volumes.
// This is a not-uncommon crash site, so surround it with
- // llinfos output to aid diagnosis.
+ // LL_INFOS() output to aid diagnosis.
LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
audio_update_volume();
LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
@@ -2079,21 +2201,20 @@ bool idle_startup()
// reset keyboard focus to sane state of pointing at world
gFocusMgr.setKeyboardFocus(NULL);
-#if 0 // sjb: enable for auto-enabling timer display
- gDebugView->mFastTimerView->setVisible(TRUE);
-#endif
-
LLAppViewer::instance()->handleLoginComplete();
- // reset timers now that we are running "logged in" logic
- LLFastTimer::reset();
+ LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
-
+ display_startup();
+
+ llassert(LLPathfindingManager::getInstance() != NULL);
+ LLPathfindingManager::getInstance()->initSystem();
+
+ gAgentAvatarp->sendHoverHeight();
return TRUE;
}
- LL_WARNS("AppInit") << "Reached end of idle_startup for state " << LLStartUp::getStartupState() << LL_ENDL;
return TRUE;
}
@@ -2105,27 +2226,13 @@ void login_show()
{
LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;
-#ifdef LL_RELEASE_FOR_DOWNLOAD
- BOOL bUseDebugLogin = gSavedSettings.getBOOL("UseDebugLogin");
-#else
- BOOL bUseDebugLogin = TRUE;
-#endif
-
- LLPanelLogin::show( gViewerWindow->getVirtualWindowRect(),
- bUseDebugLogin,
- login_callback, NULL );
-
- // UI textures have been previously loaded in doPreloadImages()
-
- LL_DEBUGS("AppInit") << "Setting Servers" << LL_ENDL;
-
- LLPanelLogin::addServer(LLViewerLogin::getInstance()->getGridLabel(), LLViewerLogin::getInstance()->getGridChoice());
-
- LLViewerLogin* vl = LLViewerLogin::getInstance();
- for(int grid_index = GRID_INFO_ADITI; grid_index < GRID_INFO_OTHER; ++grid_index)
+ // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region
+ if (gToolBarView)
{
- LLPanelLogin::addServer(vl->getKnownGridLabel((EGridInfo)grid_index), grid_index);
+ gToolBarView->setVisible(FALSE);
}
+
+ LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL );
}
// Callback for when login screen is closed. Option 0 = connect, option 1 = quit.
@@ -2139,11 +2246,8 @@ void login_callback(S32 option, void *userdata)
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
return;
}
- else if (QUIT_OPTION == option)
+ else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION
{
- // Make sure we don't save the password if the user is trying to clear it.
- std::string first, last, password;
- LLPanelLogin::getFields(&first, &last, &password);
if (!gSavedSettings.getBOOL("RememberPassword"))
{
// turn off the setting and write out to disk
@@ -2166,150 +2270,14 @@ void login_callback(S32 option, void *userdata)
}
}
-
-// static
-std::string LLStartUp::loadPasswordFromDisk()
-{
- // Only load password if we also intend to save it (otherwise the user
- // wonders what we're doing behind his back). JC
- BOOL remember_password = gSavedSettings.getBOOL("RememberPassword");
- if (!remember_password)
- {
- return std::string("");
- }
-
- std::string hashed_password("");
-
- // Look for legacy "marker" password from settings.ini
- hashed_password = gSavedSettings.getString("Marker");
- if (!hashed_password.empty())
- {
- // Stomp the Marker entry.
- gSavedSettings.setString("Marker", "");
-
- // Return that password.
- return hashed_password;
- }
-
- std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
- "password.dat");
- LLFILE* fp = LLFile::fopen(filepath, "rb"); /* Flawfinder: ignore */
- if (!fp)
- {
- return hashed_password;
- }
-
- // UUID is 16 bytes, written into ASCII is 32 characters
- // without trailing \0
- const S32 HASHED_LENGTH = 32;
- U8 buffer[HASHED_LENGTH+1];
-
- if (1 != fread(buffer, HASHED_LENGTH, 1, fp))
- {
- return hashed_password;
- }
-
- fclose(fp);
-
- // Decipher with MAC address
- LLXORCipher cipher(gMACAddress, 6);
- cipher.decrypt(buffer, HASHED_LENGTH);
-
- buffer[HASHED_LENGTH] = '\0';
-
- // Check to see if the mac address generated a bad hashed
- // password. It should be a hex-string or else the mac adress has
- // changed. This is a security feature to make sure that if you
- // get someone's password.dat file, you cannot hack their account.
- if(is_hex_string(buffer, HASHED_LENGTH))
- {
- hashed_password.assign((char*)buffer);
- }
-
- return hashed_password;
-}
-
-
-// static
-void LLStartUp::savePasswordToDisk(const std::string& hashed_password)
-{
- std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
- "password.dat");
- LLFILE* fp = LLFile::fopen(filepath, "wb"); /* Flawfinder: ignore */
- if (!fp)
- {
- return;
- }
-
- // Encipher with MAC address
- const S32 HASHED_LENGTH = 32;
- U8 buffer[HASHED_LENGTH+1];
-
- LLStringUtil::copy((char*)buffer, hashed_password.c_str(), HASHED_LENGTH+1);
-
- LLXORCipher cipher(gMACAddress, 6);
- cipher.encrypt(buffer, HASHED_LENGTH);
-
- if (fwrite(buffer, HASHED_LENGTH, 1, fp) != 1)
- {
- LL_WARNS("AppInit") << "Short write" << LL_ENDL;
- }
-
- fclose(fp);
-}
-
-
-// static
-void LLStartUp::deletePasswordFromDisk()
-{
- std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
- "password.dat");
- LLFile::remove(filepath);
-}
-
-
-bool is_hex_string(U8* str, S32 len)
-{
- bool rv = true;
- U8* c = str;
- while(rv && len--)
- {
- switch(*c)
- {
- case '0':
- case '1':
- case '2':
- case '3':
- case '4':
- case '5':
- case '6':
- case '7':
- case '8':
- case '9':
- case 'a':
- case 'b':
- case 'c':
- case 'd':
- case 'e':
- case 'f':
- ++c;
- break;
- default:
- rv = false;
- break;
- }
- }
- return rv;
-}
-
void show_first_run_dialog()
{
- LLNotifications::instance().add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
+ LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
}
bool first_run_dialog_callback(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotification::getSelectedOption(notification, response);
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
@@ -2332,7 +2300,7 @@ void set_startup_status(const F32 frac, const std::string& string, const std::st
bool login_alert_status(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotification::getSelectedOption(notification, response);
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
// Buttons
switch( option )
{
@@ -2343,7 +2311,7 @@ bool login_alert_status(const LLSD& notification, const LLSD& response)
// break;
case 2: // Teleport
// Restart the login process, starting at our home locaton
- LLURLSimString::setString("home");
+ LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
break;
default:
@@ -2366,7 +2334,7 @@ void use_circuit_callback(void**, S32 result)
{
// Make sure user knows something bad happened. JC
LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
- LLNotifications::instance().add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
+ LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
reset_login();
}
else
@@ -2409,8 +2377,6 @@ void register_viewer_callbacks(LLMessageSystem* msg)
msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
- msg->setHandlerFunc("AgentCachedTextureResponse", LLAgent::processAgentCachedTextureResponse);
- msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures);
msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties);
@@ -2467,7 +2433,7 @@ void register_viewer_callbacks(LLMessageSystem* msg)
msg->setHandlerFunc("AvatarPicksReply",
&LLAvatarPropertiesProcessor::processAvatarPicksReply);
msg->setHandlerFunc("AvatarClassifiedReply",
- &LLAvatarPropertiesProcessor::processAvatarClassifiedReply);
+ &LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);
msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
LLGroupMgr::processCreateGroupReply);
@@ -2484,9 +2450,6 @@ void register_viewer_callbacks(LLMessageSystem* msg)
// msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
// LLFloaterRate::processReputationIndividualReply);
- msg->setHandlerFuncFast(_PREHASH_AgentWearablesUpdate,
- LLAgentWearables::processAgentInitialWearablesUpdate );
-
msg->setHandlerFunc("ScriptControlChange",
LLAgent::processScriptControlChange );
@@ -2527,13 +2490,13 @@ void register_viewer_callbacks(LLMessageSystem* msg)
msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);
- msg->setHandlerFunc("MapLayerReply", LLWorldMap::processMapLayerReply);
- msg->setHandlerFunc("MapBlockReply", LLWorldMap::processMapBlockReply);
- msg->setHandlerFunc("MapItemReply", LLWorldMap::processMapItemReply);
-
- msg->setHandlerFunc("EventInfoReply", LLPanelEvent::processEventInfoReply);
+ msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
+ msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);
+ msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply);
+
msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
- msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply);
+// msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply);
+ msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
msg->setHandlerFunc("ScriptDialog", process_script_dialog);
msg->setHandlerFunc("LoadURL", process_load_url);
@@ -2559,30 +2522,30 @@ void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S3
// nothing
}
-// *HACK: Must match name in Library or agent inventory
-const std::string COMMON_GESTURES_FOLDER = "Common Gestures";
-const std::string MALE_GESTURES_FOLDER = "Male Gestures";
-const std::string FEMALE_GESTURES_FOLDER = "Female Gestures";
-const std::string MALE_OUTFIT_FOLDER = "Male Shape & Outfit";
-const std::string FEMALE_OUTFIT_FOLDER = "Female Shape & Outfit";
const S32 OPT_CLOSED_WINDOW = -1;
const S32 OPT_MALE = 0;
const S32 OPT_FEMALE = 1;
-
+const S32 OPT_TRUST_CERT = 0;
+const S32 OPT_CANCEL_TRUST = 1;
+
bool callback_choose_gender(const LLSD& notification, const LLSD& response)
-{
+{
+
+ // These defaults are returned from the server on login. They are set in login.xml.
+ // If no default is returned from the server, they are retrieved from settings.xml.
+
S32 option = LLNotification::getSelectedOption(notification, response);
switch(option)
{
- case OPT_MALE:
- LLStartUp::loadInitialOutfit( MALE_OUTFIT_FOLDER, "male" );
- break;
-
- case OPT_FEMALE:
- case OPT_CLOSED_WINDOW:
- default:
- LLStartUp::loadInitialOutfit( FEMALE_OUTFIT_FOLDER, "female" );
- break;
+ case OPT_MALE:
+ LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" );
+ break;
+
+ case OPT_FEMALE:
+ case OPT_CLOSED_WINDOW:
+ default:
+ LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" );
+ break;
}
return false;
}
@@ -2590,44 +2553,83 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response)
void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
const std::string& gender_name )
{
- S32 gender = 0;
- std::string gestures;
+ LL_DEBUGS() << "starting" << LL_ENDL;
+
+ // Not going through the processAgentInitialWearables path, so need to set this here.
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
+ // Initiate creation of COF, since we're also bypassing that.
+ gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+
+ ESex gender;
if (gender_name == "male")
{
- gender = OPT_MALE;
- gestures = MALE_GESTURES_FOLDER;
+ LL_DEBUGS() << "male" << LL_ENDL;
+ gender = SEX_MALE;
}
else
{
- gender = OPT_FEMALE;
- gestures = FEMALE_GESTURES_FOLDER;
+ LL_DEBUGS() << "female" << LL_ENDL;
+ gender = SEX_FEMALE;
+ }
+
+ if (!isAgentAvatarValid())
+ {
+ LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL;
+ return;
}
+ gAgentAvatarp->setSex(gender);
+
// try to find the outfit - if not there, create some default
// wearables.
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- LLNameCategoryCollector has_name(outfit_folder_name);
- gInventory.collectDescendentsIf(LLUUID::null,
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- has_name);
- if (0 == cat_array.count())
- {
- gAgentWearables.createStandardWearables(gender);
+ LLUUID cat_id = findDescendentCategoryIDByName(
+ gInventory.getLibraryRootFolderID(),
+ outfit_folder_name);
+ if (cat_id.isNull())
+ {
+ LL_DEBUGS() << "standard wearables" << LL_ENDL;
+ gAgentWearables.createStandardWearables();
}
else
{
- LLAppearanceManager::wearOutfitByName(outfit_folder_name);
+ // FIXME SH-3860 - this creates a race condition, where COF
+ // changes (base outfit link added) after appearance update
+ // request has been submitted.
+ sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit);
+
+ bool do_copy = true;
+ bool do_append = false;
+ LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
+ // Need to fetch cof contents before we can wear.
+ callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(),
+ boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
+ LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL;
}
- LLAppearanceManager::wearOutfitByName(gestures);
- LLAppearanceManager::wearOutfitByName(COMMON_GESTURES_FOLDER);
- // This is really misnamed -- it means we have started loading
- // an outfit/shape that will give the avatar a gender eventually. JC
- gAgent.setGenderChosen(TRUE);
+ gAgent.setOutfitChosen(TRUE);
+ gAgentWearables.sendDummyAgentWearablesUpdate();
+}
+//static
+void LLStartUp::saveInitialOutfit()
+{
+ if (sInitialOutfit.empty()) {
+ LL_DEBUGS() << "sInitialOutfit is empty" << LL_ENDL;
+ return;
+ }
+
+ if (sWearablesLoadedCon.connected())
+ {
+ LL_DEBUGS("Avatar") << "sWearablesLoadedCon is connected, disconnecting" << LL_ENDL;
+ sWearablesLoadedCon.disconnect();
+ }
+ LL_DEBUGS("Avatar") << "calling makeNewOutfitLinks( \"" << sInitialOutfit << "\" )" << LL_ENDL;
+ LLAppearanceMgr::getInstance()->makeNewOutfitLinks(sInitialOutfit,false);
+}
+
+std::string& LLStartUp::getInitialOutfitName()
+{
+ return sInitialOutfit;
}
// Loads a bitmap to display during load
@@ -2664,22 +2666,32 @@ void init_start_screen(S32 location_id)
else if(!start_image_bmp->load(temp_str) )
{
LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL;
- return;
+ gStartTexture = NULL;
}
+ else
+ {
+ gStartImageWidth = start_image_bmp->getWidth();
+ gStartImageHeight = start_image_bmp->getHeight();
- gStartImageWidth = start_image_bmp->getWidth();
- gStartImageHeight = start_image_bmp->getHeight();
+ LLPointer<LLImageRaw> raw = new LLImageRaw;
+ if (!start_image_bmp->decode(raw, 0.0f))
+ {
+ LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
+ gStartTexture = NULL;
+ }
+ else
+ {
+ raw->expandToPowerOfTwo();
+ gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
+ }
+ }
- LLPointer<LLImageRaw> raw = new LLImageRaw;
- if (!start_image_bmp->decode(raw, 0.0f))
+ if(gStartTexture.isNull())
{
- LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
- gStartTexture = NULL;
- return;
+ gStartTexture = LLViewerTexture::sBlackImagep ;
+ gStartImageWidth = gStartTexture->getWidth() ;
+ gStartImageHeight = gStartTexture->getHeight() ;
}
-
- raw->expandToPowerOfTwo();
- gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
}
@@ -2697,12 +2709,16 @@ std::string LLStartUp::startupStateToString(EStartupState state)
#define RTNENUM(E) case E: return #E
switch(state){
RTNENUM( STATE_FIRST );
+ RTNENUM( STATE_BROWSER_INIT );
RTNENUM( STATE_LOGIN_SHOW );
RTNENUM( STATE_LOGIN_WAIT );
RTNENUM( STATE_LOGIN_CLEANUP );
RTNENUM( STATE_LOGIN_AUTH_INIT );
+ RTNENUM( STATE_LOGIN_CURL_UNSTUCK );
RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
RTNENUM( STATE_WORLD_INIT );
+ RTNENUM( STATE_MULTIMEDIA_INIT );
+ RTNENUM( STATE_FONT_INIT );
RTNENUM( STATE_SEED_GRANTED_WAIT );
RTNENUM( STATE_SEED_CAP_GRANTED );
RTNENUM( STATE_WORLD_WAIT );
@@ -2726,16 +2742,30 @@ void LLStartUp::setStartupState( EStartupState state )
LL_INFOS("AppInit") << "Startup state changing from " <<
getStartupStateString() << " to " <<
startupStateToString(state) << LL_ENDL;
+
+ getPhases().stopPhase(getStartupStateString());
gStartupState = state;
+ getPhases().startPhase(getStartupStateString());
+
+ postStartupState();
+}
+
+void LLStartUp::postStartupState()
+{
LLSD stateInfo;
stateInfo["str"] = getStartupStateString();
- stateInfo["enum"] = state;
- sStartupStateWatcher.post(stateInfo);
+ stateInfo["enum"] = gStartupState;
+ sStateWatcher->post(stateInfo);
}
void reset_login()
{
+ gAgentWearables.cleanup();
+ gAgentCamera.cleanup();
+ gAgent.cleanup();
+ LLWorld::getInstance()->destroyClass();
+
LLStartUp::setStartupState( STATE_LOGIN_SHOW );
if ( gViewerWindow )
@@ -2751,13 +2781,6 @@ void reset_login()
//---------------------------------------------------------------------------
-std::string LLStartUp::sSLURLCommand;
-
-bool LLStartUp::canGoFullscreen()
-{
- return gStartupState >= STATE_WORLD_INIT;
-}
-
// Initialize all plug-ins except the web browser (which was initialized
// early, before the login screen). JC
void LLStartUp::multimediaInit()
@@ -2781,44 +2804,350 @@ void LLStartUp::fontInit()
LLFontGL::loadDefaultFonts();
}
+void LLStartUp::initNameCache()
+{
+ // Can be called multiple times
+ if ( gCacheName ) return;
+
+ gCacheName = new LLCacheName(gMessageSystem);
+ gCacheName->addObserver(&callback_cache_name);
+ gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
+ gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
+ gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone"));
+ // Load stored cache if possible
+ LLAppViewer::instance()->loadNameCache();
+
+ // Start cache in not-running state until we figure out if we have
+ // capabilities for display name lookup
+ LLAvatarNameCache::initClass(false,gSavedSettings.getBOOL("UsePeopleAPI"));
+ LLAvatarNameCache::setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames"));
+ LLAvatarNameCache::setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames"));
+}
+
+void LLStartUp::cleanupNameCache()
+{
+ LLAvatarNameCache::cleanupClass();
+
+ delete gCacheName;
+ gCacheName = NULL;
+}
+
bool LLStartUp::dispatchURL()
{
// ok, if we've gotten this far and have a startup URL
- if (!sSLURLCommand.empty())
+ if (!getStartSLURL().isValid())
{
- LLMediaCtrl* web = NULL;
- const bool trusted_browser = false;
- LLURLDispatcher::dispatch(sSLURLCommand, web, trusted_browser);
+ return false;
}
- else if (LLURLSimString::parse())
+ if(getStartSLURL().getType() != LLSLURL::APP)
{
+
// If we started with a location, but we're already
// at that location, don't pop dialogs open.
LLVector3 pos = gAgent.getPositionAgent();
- F32 dx = pos.mV[VX] - (F32)LLURLSimString::sInstance.mX;
- F32 dy = pos.mV[VY] - (F32)LLURLSimString::sInstance.mY;
+ LLVector3 slurlpos = getStartSLURL().getPosition();
+ F32 dx = pos.mV[VX] - slurlpos.mV[VX];
+ F32 dy = pos.mV[VY] - slurlpos.mV[VY];
const F32 SLOP = 2.f; // meters
- if( LLURLSimString::sInstance.mSimName != gAgent.getRegion()->getName()
+ if( getStartSLURL().getRegion() != gAgent.getRegion()->getName()
|| (dx*dx > SLOP*SLOP)
|| (dy*dy > SLOP*SLOP) )
{
- std::string url = LLURLSimString::getURL();
- LLMediaCtrl* web = NULL;
- const bool trusted_browser = false;
- LLURLDispatcher::dispatch(url, web, trusted_browser);
+ LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), "clicked",
+ NULL, false);
}
return true;
}
return false;
}
+void LLStartUp::setStartSLURL(const LLSLURL& slurl)
+{
+ LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL;
+
+ if ( slurl.isSpatial() )
+ {
+ std::string new_start = slurl.getSLURLString();
+ LL_DEBUGS("AppInit")<<new_start<<LL_ENDL;
+ sStartSLURL = slurl;
+ LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed
+
+ // remember that this is where we wanted to log in...if the login fails,
+ // the next attempt will default to the same place.
+ gSavedSettings.setString("NextLoginLocation", new_start);
+ // following a successful login, this is cleared
+ // and the default reverts to LoginLocation
+ }
+ else
+ {
+ LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL;
+ }
+}
+
+// static
+LLSLURL& LLStartUp::getStartSLURL()
+{
+ return sStartSLURL;
+}
+
+/**
+ * Read all proxy configuration settings and set up both the HTTP proxy and
+ * SOCKS proxy as needed.
+ *
+ * Any errors that are encountered will result in showing the user a notification.
+ * When an error is encountered,
+ *
+ * @return Returns true if setup was successful, false if an error was encountered.
+ */
+bool LLStartUp::startLLProxy()
+{
+ bool proxy_ok = true;
+ std::string httpProxyType = gSavedSettings.getString("HttpProxyType");
+
+ // Set up SOCKS proxy (if needed)
+ if (gSavedSettings.getBOOL("Socks5ProxyEnabled"))
+ {
+ // Determine and update LLProxy with the saved authentication system
+ std::string auth_type = gSavedSettings.getString("Socks5AuthType");
+
+ if (auth_type.compare("UserPass") == 0)
+ {
+ LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5");
+ std::string socks_user = socks_cred->getIdentifier()["username"].asString();
+ std::string socks_password = socks_cred->getAuthenticator()["creds"].asString();
+
+ bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password);
+
+ if (!ok)
+ {
+ LLNotificationsUtil::add("SOCKS_BAD_CREDS");
+ proxy_ok = false;
+ }
+ }
+ else if (auth_type.compare("None") == 0)
+ {
+ LLProxy::getInstance()->setAuthNone();
+ }
+ else
+ {
+ LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL;
+
+ // Unknown or missing setting.
+ gSavedSettings.setString("Socks5AuthType", "None");
+
+ // Clear the SOCKS credentials.
+ LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5");
+ gSecAPIHandler->deleteCredential(socks_cred);
+
+ LLProxy::getInstance()->setAuthNone();
+ }
+
+ if (proxy_ok)
+ {
+ // Start the proxy and check for errors
+ // If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns.
+ LLHost socks_host;
+ socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
+ socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
+ int status = LLProxy::getInstance()->startSOCKSProxy(socks_host);
+
+ if (status != SOCKS_OK)
+ {
+ LLSD subs;
+ subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost");
+ subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort");
+
+ std::string error_string;
+
+ switch(status)
+ {
+ case SOCKS_CONNECT_ERROR: // TCP Fail
+ error_string = "SOCKS_CONNECT_ERROR";
+ break;
+
+ case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection
+ error_string = "SOCKS_NOT_PERMITTED";
+ break;
+
+ case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server
+ error_string = "SOCKS_NOT_ACCEPTABLE";
+ break;
+
+ case SOCKS_AUTH_FAIL: // Authentication failed
+ error_string = "SOCKS_AUTH_FAIL";
+ break;
+
+ case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed
+ error_string = "SOCKS_UDP_FWD_NOT_GRANTED";
+ break;
+
+ case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server
+ error_string = "SOCKS_HOST_CONNECT_FAILED";
+ break;
+
+ case SOCKS_INVALID_HOST: // Improperly formatted host address or port.
+ error_string = "SOCKS_INVALID_HOST";
+ break;
+
+ default:
+ error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened,
+ LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL;
+ break;
+ }
+
+ LLNotificationsUtil::add(error_string, subs);
+ proxy_ok = false;
+ }
+ }
+ }
+ else
+ {
+ LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up
+ }
+
+ if (proxy_ok)
+ {
+ // Determine the HTTP proxy type (if any)
+ if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled"))
+ {
+ LLHost http_host;
+ http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress"));
+ http_host.setPort(gSavedSettings.getS32("BrowserProxyPort"));
+ if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP))
+ {
+ LLSD subs;
+ subs["HOST"] = http_host.getIPString();
+ subs["PORT"] = (S32)http_host.getPort();
+ LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs);
+ proxy_ok = false;
+ }
+ }
+ else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled"))
+ {
+ LLHost socks_host;
+ socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
+ socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
+ if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS))
+ {
+ LLSD subs;
+ subs["HOST"] = socks_host.getIPString();
+ subs["PORT"] = (S32)socks_host.getPort();
+ LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs);
+ proxy_ok = false;
+ }
+ }
+ else if (httpProxyType.compare("None") == 0)
+ {
+ LLProxy::getInstance()->disableHTTPProxy();
+ }
+ else
+ {
+ LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration."<< LL_ENDL;
+
+ // Set the missing or wrong configuration back to something valid.
+ gSavedSettings.setString("HttpProxyType", "None");
+ LLProxy::getInstance()->disableHTTPProxy();
+
+ // Leave proxy_ok alone, since this isn't necessarily fatal.
+ }
+ }
+
+ return proxy_ok;
+}
+
bool login_alert_done(const LLSD& notification, const LLSD& response)
{
LLPanelLogin::giveFocus();
return false;
}
+// parse the certificate information into args for the
+// certificate notifications
+LLSD transform_cert_args(LLPointer<LLCertificate> cert)
+{
+ LLSD args = LLSD::emptyMap();
+ std::string value;
+ LLSD cert_info;
+ cert->getLLSD(cert_info);
+ // convert all of the elements in the cert into
+ // args for the xml dialog, so we have flexability to
+ // display various parts of the cert by only modifying
+ // the cert alert dialog xml.
+ for(LLSD::map_iterator iter = cert_info.beginMap();
+ iter != cert_info.endMap();
+ iter++)
+ {
+ // key usage and extended key usage
+ // are actually arrays, and we want to format them as comma separated
+ // strings, so special case those.
+ LLSDSerialize::toXML(cert_info[iter->first], std::cout);
+ if((iter->first== std::string(CERT_KEY_USAGE)) |
+ (iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
+ {
+ value = "";
+ LLSD usage = cert_info[iter->first];
+ for (LLSD::array_iterator usage_iter = usage.beginArray();
+ usage_iter != usage.endArray();
+ usage_iter++)
+ {
+
+ if(usage_iter != usage.beginArray())
+ {
+ value += ", ";
+ }
+
+ value += (*usage_iter).asString();
+ }
+
+ }
+ else
+ {
+ value = iter->second.asString();
+ }
+
+ std::string name = iter->first;
+ std::transform(name.begin(), name.end(), name.begin(),
+ (int(*)(int))toupper);
+ args[name.c_str()] = value;
+ }
+ return args;
+}
+
+
+// when we handle a cert error, give focus back to the login panel
+void general_cert_done(const LLSD& notification, const LLSD& response)
+{
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ LLPanelLogin::giveFocus();
+}
+
+// check to see if the user wants to trust the cert.
+// if they do, add it to the cert store and
+void trust_cert_done(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ switch(option)
+ {
+ case OPT_TRUST_CERT:
+ {
+ LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]);
+ LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore"));
+ store->add(cert);
+ store->save();
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ break;
+ }
+ case OPT_CANCEL_TRUST:
+ reset_login();
+ gSavedSettings.setBOOL("AutoLogin", FALSE);
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ default:
+ LLPanelLogin::giveFocus();
+ break;
+ }
+
+}
void apply_udp_blacklist(const std::string& csv)
{
@@ -2834,7 +3163,7 @@ void apply_udp_blacklist(const std::string& csv)
}
std::string item(csv, start, comma-start);
- lldebugs << "udp_blacklist " << item << llendl;
+ LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL;
gMessageSystem->banUdpMessage(item);
start = comma + 1;
@@ -2859,40 +3188,60 @@ bool process_login_success_response()
if(!text.empty()) gAgentID.set(text);
gDebugInfo["AgentID"] = text;
+ // Agent id needed for parcel info request in LLUrlEntryParcel
+ // to resolve parcel name.
+ LLUrlEntryParcel::setAgentID(gAgentID);
+
text = response["session_id"].asString();
if(!text.empty()) gAgentSessionID.set(text);
gDebugInfo["SessionID"] = text;
+
+ // Session id needed for parcel info request in LLUrlEntryParcel
+ // to resolve parcel name.
+ LLUrlEntryParcel::setSessionID(gAgentSessionID);
text = response["secure_session_id"].asString();
if(!text.empty()) gAgent.mSecureSessionID.set(text);
- text = response["first_name"].asString();
- if(!text.empty())
+ // if the response contains a display name, use that,
+ // otherwise if the response contains a first and/or last name,
+ // use those. Otherwise use the credential identifier
+
+ gDisplayName = "";
+ if (response.has("display_name"))
{
- // Remove quotes from string. Login.cgi sends these to force
- // names that look like numbers into strings.
- gFirstname.assign(text);
- LLStringUtil::replaceChar(gFirstname, '"', ' ');
- LLStringUtil::trim(gFirstname);
+ gDisplayName.assign(response["display_name"].asString());
+ if(!gDisplayName.empty())
+ {
+ // Remove quotes from string. Login.cgi sends these to force
+ // names that look like numbers into strings.
+ LLStringUtil::replaceChar(gDisplayName, '"', ' ');
+ LLStringUtil::trim(gDisplayName);
+ }
}
- text = response["last_name"].asString();
- if(!text.empty())
+ if(gDisplayName.empty())
{
- gLastname.assign(text);
- }
- gSavedSettings.setString("FirstName", gFirstname);
- gSavedSettings.setString("LastName", gLastname);
-
- if (gSavedSettings.getBOOL("RememberPassword"))
- {
- // Successful login means the password is valid, so save it.
- LLStartUp::savePasswordToDisk(gPassword);
+ if(response.has("first_name"))
+ {
+ gDisplayName.assign(response["first_name"].asString());
+ LLStringUtil::replaceChar(gDisplayName, '"', ' ');
+ LLStringUtil::trim(gDisplayName);
+ }
+ if(response.has("last_name"))
+ {
+ text.assign(response["last_name"].asString());
+ LLStringUtil::replaceChar(text, '"', ' ');
+ LLStringUtil::trim(text);
+ if(!gDisplayName.empty())
+ {
+ gDisplayName += " ";
+ }
+ gDisplayName += text;
+ }
}
- else
+ if(gDisplayName.empty())
{
- // Don't leave password from previous session sitting around
- // during this login session.
- LLStartUp::deletePasswordFromDisk();
+ gDisplayName.assign(gUserCredential->asString());
}
// this is their actual ability to access content
@@ -2908,20 +3257,10 @@ bool process_login_success_response()
text = response["agent_region_access"].asString();
if (!text.empty())
{
- int preferredMaturity = LLAgent::convertTextToMaturity(text[0]);
+ U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);
+
gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
}
- // During the AO transition, this flag will be true. Then the flag will
- // go away. After the AO transition, this code and all the code that
- // uses it can be deleted.
- text = response["ao_transition"].asString();
- if (!text.empty())
- {
- if (text == "1")
- {
- gAgent.setAOTransition();
- }
- }
text = response["start_location"].asString();
if(!text.empty())
@@ -2983,11 +3322,8 @@ bool process_login_success_response()
{
// replace the default help URL format
gSavedSettings.setString("HelpURLFormat",text);
-
- // don't fall back to Nebraska's pre-connection static help
- gSavedSettings.setBOOL("HelpUseLocal", false);
}
-
+
std::string home_location = response["home"];
if(!home_location.empty())
{
@@ -3033,19 +3369,67 @@ bool process_login_success_response()
flag = login_flags["gendered"].asString();
if(flag == "Y")
{
- gAgent.setGenderChosen(TRUE);
+ // We don't care about this flag anymore; now base whether
+ // outfit is chosen on COF contents, initial outfit
+ // requested and available, etc.
+
+ //gAgent.setGenderChosen(TRUE);
}
+ bool pacific_daylight_time = false;
flag = login_flags["daylight_savings"].asString();
if(flag == "Y")
{
- gPacificDaylightTime = (flag == "Y") ? TRUE : FALSE;
+ pacific_daylight_time = (flag == "Y");
}
//setup map of datetime strings to codes and slt & local time offset from utc
- LLStringOps::setupDatetimeInfo (gPacificDaylightTime);
+ LLStringOps::setupDatetimeInfo(pacific_daylight_time);
+ }
+
+ // set up the voice configuration. Ultimately, we should pass this up as part of each voice
+ // channel if we need to move to multiple voice servers per grid.
+ LLSD voice_config_info = response["voice-config"];
+ if(voice_config_info.has("VoiceServerType"))
+ {
+ gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString());
}
+ // Request the map server url
+ // Non-agni grids have a different default location.
+ if (!LLGridManager::getInstance()->isInProductionGrid())
+ {
+ gSavedSettings.setString("MapServerURL", "http://test.map.secondlife.com.s3.amazonaws.com/");
+ }
+ std::string map_server_url = response["map-server-url"];
+ if(!map_server_url.empty())
+ {
+ // We got an answer from the grid -> use that for map for the current session
+ gSavedSettings.setString("CurrentMapServerURL", map_server_url);
+ LL_INFOS("LLStartup") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL;
+ }
+ else
+ {
+ // No answer from the grid -> use the default setting for current session
+ map_server_url = gSavedSettings.getString("MapServerURL");
+ gSavedSettings.setString("CurrentMapServerURL", map_server_url);
+ LL_INFOS("LLStartup") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL;
+ }
+
+ // Default male and female avatars allowing the user to choose their avatar on first login.
+ // These may be passed up by SLE to allow choice of enterprise avatars instead of the standard
+ // "new ruth." Not to be confused with 'initial-outfit' below
+ LLSD newuser_config = response["newuser-config"][0];
+ if(newuser_config.has("DefaultFemaleAvatar"))
+ {
+ gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString());
+ }
+ if(newuser_config.has("DefaultMaleAvatar"))
+ {
+ gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString());
+ }
+
+ // Initial outfit for the user.
LLSD initial_outfit = response["initial-outfit"][0];
if(initial_outfit.size())
{
@@ -3082,17 +3466,46 @@ bool process_login_success_response()
gMoonTextureID = id;
}
- id = global_textures["cloud_texture_id"];
- if(id.notNull())
- {
- gCloudTextureID = id;
- }
}
+ // set the location of the Agent Appearance service, from which we can request
+ // avatar baked textures if they are supported by the current region
+ std::string agent_appearance_url = response["agent_appearance_service"];
+ if (!agent_appearance_url.empty())
+ {
+ LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url);
+ }
+
+ // Set the location of the snapshot sharing config endpoint
+ std::string snapshot_config_url = response["snapshot_config_url"];
+ if(!snapshot_config_url.empty())
+ {
+ gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url);
+ }
+ // Start the process of fetching the OpenID session cookie for this user login
+ std::string openid_url = response["openid_url"];
+ if(!openid_url.empty())
+ {
+ std::string openid_token = response["openid_token"];
+ LLViewerMedia::openIDSetup(openid_url, openid_token);
+ }
+
+ if(response.has("max-agent-groups")) {
+ std::string max_agent_groups(response["max-agent-groups"]);
+ gMaxAgentGroups = atoi(max_agent_groups.c_str());
+ LL_INFOS("LLStartup") << "gMaxAgentGroups read from login.cgi: "
+ << gMaxAgentGroups << LL_ENDL;
+ }
+ else {
+ gMaxAgentGroups = DEFAULT_MAX_AGENT_GROUPS;
+ LL_INFOS("LLStartup") << "using gMaxAgentGroups default: "
+ << gMaxAgentGroups << LL_ENDL;
+ }
+
bool success = false;
// JC: gesture loading done below, when we have an asset system
- // in place. Don't delete/clear user_credentials until then.
+ // in place. Don't delete/clear gUserCredentials until then.
if(gAgentID.notNull()
&& gAgentSessionID.notNull()
&& gMessageSystem->mOurCircuitCode
@@ -3101,19 +3514,13 @@ bool process_login_success_response()
{
success = true;
}
-
+ LLAppViewer* pApp = LLAppViewer::instance();
+ pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc.
return success;
}
void transition_back_to_login_panel(const std::string& emsg)
{
- if (gNoRender)
- {
- LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL;
- LL_WARNS("AppInit") << emsg << LL_ENDL;
- exit(0);
- }
-
// Bounce back to the login screen.
reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
gSavedSettings.setBOOL("AutoLogin", FALSE);