diff options
Diffstat (limited to 'indra/newview/llstartup.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llstartup.cpp | 2181 |
1 files changed, 1294 insertions, 887 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 3d0e25a734..42fc300187 100644..100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -2,36 +2,31 @@ * @file llstartup.cpp * @brief startup routines. * - * $LicenseInfo:firstyear=2004&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" +#include "llappviewer.h" #include "llstartup.h" #if LL_WINDOWS @@ -43,8 +38,8 @@ #include "llviewermedia_streamingaudio.h" #include "llaudioengine.h" -#ifdef LL_FMOD -# include "llaudioengine_fmod.h" +#ifdef LL_FMODEX +# include "llaudioengine_fmodex.h" #endif #ifdef LL_OPENAL @@ -52,37 +47,48 @@ #endif #include "llares.h" +#include "llavatarnamecache.h" #include "lllandmark.h" #include "llcachename.h" #include "lldir.h" +#include "lldonotdisturbnotificationstorage.h" #include "llerrorcontrol.h" #include "llfloaterreg.h" #include "llfocusmgr.h" #include "llhttpsender.h" +#include "llfloaterimsession.h" #include "lllocationhistory.h" +#include "llimageworker.h" + #include "llloginflags.h" #include "llmd5.h" #include "llmemorystream.h" #include "llmessageconfig.h" #include "llmoveview.h" +#include "llfloaterimcontainer.h" +#include "llfloaterimnearbychat.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" +#include "llpersistentnotificationstorage.h" #include "llteleporthistory.h" #include "llregionhandle.h" #include "llsd.h" #include "llsdserialize.h" #include "llsdutil_math.h" -#include "llsecondlifeurls.h" #include "llstring.h" #include "lluserrelations.h" -#include "llversionviewer.h" +#include "llversioninfo.h" #include "llviewercontrol.h" +#include "llviewerhelp.h" #include "llvfs.h" #include "llxorcipher.h" // saved password, MAC address #include "llwindow.h" -#include "imageids.h" #include "message.h" #include "v3math.h" #include "llagent.h" +#include "llagentcamera.h" +#include "llagentpicksinfo.h" #include "llagentwearables.h" #include "llagentpilot.h" #include "llfloateravatarpicker.h" @@ -90,14 +96,13 @@ #include "llcallingcard.h" #include "llconsole.h" #include "llcontainerview.h" +#include "llconversationlog.h" #include "lldebugview.h" #include "lldrawable.h" #include "lleventnotifier.h" #include "llface.h" #include "llfeaturemanager.h" -#include "llfirstuse.h" -#include "llfloaterchat.h" -#include "llfloatergesture.h" +//#include "llfirstuse.h" #include "llfloaterhud.h" #include "llfloaterland.h" #include "llfloaterpreference.h" @@ -111,37 +116,34 @@ #include "llimagebmp.h" #include "llinventorybridge.h" #include "llinventorymodel.h" -#include "llfriendcard.h" +#include "llinventorymodelbackgroundfetch.h" #include "llkeyboard.h" #include "llloginhandler.h" // gLoginHandler, SLURL support #include "lllogininstance.h" // Host the login module. #include "llpanellogin.h" #include "llmutelist.h" -#include "llnotify.h" -#include "llpanelavatar.h" #include "llavatarpropertiesprocessor.h" -#include "llpanelevent.h" #include "llpanelclassified.h" #include "llpanelpick.h" -#include "llpanelplace.h" #include "llpanelgrouplandmoney.h" #include "llpanelgroupnotices.h" #include "llpreview.h" #include "llpreviewscript.h" +#include "llproxy.h" #include "llproductinforequest.h" -#include "llsecondlifeurls.h" #include "llselectmgr.h" #include "llsky.h" #include "llstatview.h" -#include "lltrans.h" #include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance #include "llsurface.h" #include "lltexturecache.h" #include "lltexturefetch.h" #include "lltoolmgr.h" +#include "lltrans.h" #include "llui.h" #include "llurldispatcher.h" -#include "llurlsimstring.h" +#include "llurlentry.h" +#include "llslurl.h" #include "llurlhistory.h" #include "llurlwhitelist.h" #include "llvieweraudio.h" @@ -164,10 +166,9 @@ #include "llviewerwindow.h" #include "llvoavatar.h" #include "llvoavatarself.h" -#include "llvoclouds.h" #include "llweb.h" #include "llworld.h" -#include "llworldmap.h" +#include "llworldmapmessage.h" #include "llxfermanager.h" #include "pipeline.h" #include "llappviewer.h" @@ -186,23 +187,23 @@ #include "llinventorybridge.h" #include "llappearancemgr.h" #include "llavatariconctrl.h" +#include "llvoicechannel.h" +#include "llpathfindingmanager.h" #include "lllogin.h" #include "llevents.h" +#include "llstartuplistener.h" +#include "lltoolbarview.h" #if LL_WINDOWS -#include "llwindebug.h" #include "lldxhardware.h" #endif -#if (LL_LINUX || LL_SOLARIS) && LL_GTK -#include <glib/gspawn.h> -#endif - // // exported globals // bool gAgentMovementCompleted = false; +S32 gMaxAgentGroups; std::string SCREEN_HOME_FILENAME = "screen_home.bmp"; std::string SCREEN_LAST_FILENAME = "screen_last.bmp"; @@ -221,23 +222,29 @@ extern S32 gStartImageHeight; static bool gGotUseCircuitCodeAck = false; static std::string sInitialOutfit; static std::string sInitialOutfitGender; // "male" or "female" +static boost::signals2::connection sWearablesLoadedCon; static bool gUseCircuitCallbackCalled = false; EStartupState LLStartUp::gStartupState = STATE_FIRST; +LLSLURL LLStartUp::sStartSLURL; -// *NOTE:Mani - to reconcile with giab changes... -static std::string gFirstname; -static std::string gLastname; -static std::string gPassword; +static LLPointer<LLCredential> gUserCredential; +static std::string gDisplayName; +static BOOL gRememberPassword = TRUE; static U64 gFirstSimHandle = 0; static LLHost gFirstSim; static std::string gFirstSimSeedCap; static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f); static std::string gAgentStartLocation = "safe"; +static bool mLoginStatePastUI = false; -static LLEventStream sStartupStateWatcher("StartupState"); +const S32 DEFAULT_MAX_AGENT_GROUPS = 25; + +boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState")); +boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener()); +boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap); // // local function declaration @@ -245,7 +252,6 @@ static LLEventStream sStartupStateWatcher("StartupState"); void login_show(); void login_callback(S32 option, void* userdata); -bool is_hex_string(U8* str, S32 len); void show_first_run_dialog(); bool first_run_dialog_callback(const LLSD& notification, const LLSD& response); void set_startup_status(const F32 frac, const std::string& string, const std::string& msg); @@ -258,15 +264,17 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response); void init_start_screen(S32 location_id); void release_start_screen(); void reset_login(); +LLSD transform_cert_args(LLPointer<LLCertificate> cert); +void general_cert_done(const LLSD& notification, const LLSD& response); +void trust_cert_done(const LLSD& notification, const LLSD& response); void apply_udp_blacklist(const std::string& csv); bool process_login_success_response(); void transition_back_to_login_panel(const std::string& emsg); -void callback_cache_name(const LLUUID& id, const std::string& firstname, const std::string& lastname, BOOL is_group) +void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group) { - LLNameListCtrl::refreshAll(id, firstname, lastname, is_group); - LLNameBox::refreshAll(id, firstname, lastname, is_group); - LLNameEditor::refreshAll(id, firstname, lastname, is_group); + LLNameBox::refreshAll(id, full_name, is_group); + LLNameEditor::refreshAll(id, full_name, is_group); // TODO: Actually be intelligent about the refresh. // For now, just brute force refresh the dialogs. @@ -295,23 +303,6 @@ namespace }; } -class LLGestureInventoryFetchObserver : public LLInventoryFetchObserver -{ -public: - LLGestureInventoryFetchObserver() {} - virtual void done() - { - // we've downloaded all the items, so repaint the dialog - LLFloaterGesture* floater = LLFloaterReg::findTypedInstance<LLFloaterGesture>("gestures"); - if (floater) - { - floater->refreshAll(); - } - gInventory.removeObserver(this); - delete this; - } -}; - void update_texture_fetch() { LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread @@ -320,70 +311,18 @@ void update_texture_fetch() gTextureList.updateImages(0.10f); } -//Copies landmarks from the "Library" to "My Favorites" -void populate_favorites_bar() +void set_flags_and_update_appearance() { - //*TODO consider extending LLInventoryModel::findCategoryUUIDForType(...) to support both root's - LLInventoryModel::cat_array_t* lib_cats = NULL; - LLInventoryModel::item_array_t* lib_items = NULL; - gInventory.getDirectDescendentsOf(gInventory.getLibraryRootFolderID(), lib_cats, lib_items); - if (!lib_cats) return; - - LLUUID lib_landmarks(LLUUID::null); - S32 count = lib_cats->count(); - for(S32 i = 0; i < count; ++i) - { - if(lib_cats->get(i)->getPreferredType() == LLAssetType::AT_LANDMARK) - { - lib_landmarks = lib_cats->get(i)->getUUID(); - break; - } - } - if (lib_landmarks.isNull()) - { - llerror("Library inventory is missing Landmarks", 0); - return; - } - - LLInventoryModel::cat_array_t* lm_cats = NULL; - LLInventoryModel::item_array_t* lm_items = NULL; - gInventory.getDirectDescendentsOf(lib_landmarks, lm_cats, lm_items); - if (!lm_items) return; - - LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE); - if (favorites_id.isNull()) - { - llerror("My Inventory is missing My Favorites", 0); - return; - } - - S32 lm_count = lm_items->count(); - for (S32 i = 0; i < lm_count; ++i) - { - LLInventoryItem* item = lm_items->get(i); - if (item->getUUID().isNull()) continue; - - copy_inventory_item(gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - favorites_id, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } + LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); + LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op); } - // Returns false to skip other idle processing. Should only return // true when all initialization done. bool idle_startup() { - LLMemType mt1(LLMemType::MTYPE_STARTUP); - const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay"); - const F32 TIMEOUT_SECONDS = 5.f; - const S32 MAX_TIMEOUT_COUNT = 3; static LLTimer timeout; - static S32 timeout_count = 0; static LLTimer login_time; @@ -399,7 +338,6 @@ bool idle_startup() // last location by default static S32 agent_location_id = START_LOCATION_ID_LAST; - static S32 location_which = START_LOCATION_ID_LAST; static bool show_connect_box = true; @@ -424,38 +362,65 @@ bool idle_startup() LLStringUtil::setLocale (LLTrans::getString(system)); - if (!gNoRender) - { - //note: Removing this line will cause incorrect button size in the login screen. -- bao. - gTextureList.updateImages(0.01f) ; - } + //note: Removing this line will cause incorrect button size in the login screen. -- bao. + gTextureList.updateImages(0.01f) ; if ( STATE_FIRST == LLStartUp::getStartupState() ) { - gViewerWindow->showCursor(); + static bool first_call = true; + if (first_call) + { + // Other phases get handled when startup state changes, + // need to capture the initial state as well. + LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString()); + first_call = false; + } + + gViewerWindow->showCursor(); gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT); ///////////////////////////////////////////////// // // Initialize stuff that doesn't need data from simulators // - + std::string lastGPU = gSavedSettings.getString("LastGPUString"); + std::string thisGPU = LLFeatureManager::getInstance()->getGPUString(); + if (LLFeatureManager::getInstance()->isSafe()) { - LLNotifications::instance().add("DisplaySetToSafe"); + LLNotificationsUtil::add("DisplaySetToSafe"); } else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) && (gSavedSettings.getS32("LastFeatureVersion") != 0)) { - LLNotifications::instance().add("DisplaySetToRecommended"); + LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange"); + } + else if ( ! lastGPU.empty() && (lastGPU != thisGPU)) + { + LLSD subs; + subs["LAST_GPU"] = lastGPU; + subs["THIS_GPU"] = thisGPU; + LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs); } else if (!gViewerWindow->getInitAlert().empty()) { - LLNotifications::instance().add(gViewerWindow->getInitAlert()); + LLNotificationsUtil::add(gViewerWindow->getInitAlert()); } + //------------------------------------------------- + // Init the SOCKS 5 proxy if the user has configured + // one. We need to do this early in case the user + // is using SOCKS for HTTP so we get the login + // screen and HTTP tables via SOCKS. + //------------------------------------------------- + LLStartUp::startLLProxy(); + gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion()); + gSavedSettings.setString("LastGPUString", thisGPU); + // load dynamic GPU/feature tables from website (S3) + LLFeatureManager::getInstance()->fetchHTTPTables(); + std::string xml_file = LLUI::locateSkin("xui_version.xml"); LLXMLNodePtr root; bool xml_ok = false; @@ -485,7 +450,7 @@ bool idle_startup() // // Load autopilot and stats stuff - gAgentPilot.load(gSavedSettings.getString("StatsPilotFile")); + gAgentPilot.load(); //gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps")); @@ -496,7 +461,7 @@ bool idle_startup() { std::string diagnostic = "Could not start address resolution system"; LL_WARNS("AppInit") << diagnostic << LL_ENDL; - LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().insert("DIAGNOSTIC", diagnostic)); + LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic)); } // @@ -555,9 +520,9 @@ bool idle_startup() if(!start_messaging_system( message_template_path, port, - LL_VERSION_MAJOR, - LL_VERSION_MINOR, - LL_VERSION_PATCH, + LLVersionInfo::getMajor(), + LLVersionInfo::getMinor(), + LLVersionInfo::getPatch(), FALSE, std::string(), responder, @@ -567,7 +532,7 @@ bool idle_startup() { std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode()); LL_WARNS("AppInit") << diagnostic << LL_ENDL; - LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().insert("DIAGNOSTIC", diagnostic)); + LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic)); } #if LL_WINDOWS @@ -590,7 +555,7 @@ bool idle_startup() } else { - LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().insert("PATH", message_template_path)); + LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path)); } if(gMessageSystem && gMessageSystem->isOK()) @@ -632,7 +597,7 @@ bool idle_startup() gXferManager->setUseAckThrottling(TRUE); gXferManager->setAckThrottleBPS(xfer_throttle_bps); } - gAssetStorage = new LLViewerAssetStorage(msg, gXferManager, gVFS); + gAssetStorage = new LLViewerAssetStorage(msg, gXferManager, gVFS, gStaticVFS); F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage"); @@ -655,7 +620,7 @@ bool idle_startup() } LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL; - + //------------------------------------------------- // Init audio, which may be needed for prefs dialog // or audio cues in connection UI. @@ -663,34 +628,31 @@ bool idle_startup() if (FALSE == gSavedSettings.getBOOL("NoAudio")) { + delete gAudiop; gAudiop = NULL; -#ifdef LL_OPENAL - if (!gAudiop +#ifdef LL_FMODEX #if !LL_WINDOWS - && NULL == getenv("LL_BAD_OPENAL_DRIVER") + if (NULL == getenv("LL_BAD_FMODEX_DRIVER")) #endif // !LL_WINDOWS - ) { - gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL(); + gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("FMODExProfilerEnable")); } #endif -#ifdef LL_FMOD - if (!gAudiop +#ifdef LL_OPENAL #if !LL_WINDOWS - && NULL == getenv("LL_BAD_FMOD_DRIVER") + if (NULL == getenv("LL_BAD_OPENAL_DRIVER")) #endif // !LL_WINDOWS - ) { - gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD(); + gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL(); } #endif - + if (gAudiop) { #if LL_WINDOWS - // FMOD on Windows needs the window handle to stop playing audio + // FMOD Ex on Windows needs the window handle to stop playing audio // when window is minimized. JC void* window_handle = (HWND)gViewerWindow->getPlatformWindow(); #else @@ -730,65 +692,26 @@ bool idle_startup() // // Log on to system // - if (!LLStartUp::sSLURLCommand.empty()) + if (gUserCredential.isNull()) { - // this might be a secondlife:///app/login URL - gLoginHandler.parseDirectLogin(LLStartUp::sSLURLCommand); + gUserCredential = gLoginHandler.initializeLoginInfo(); } - if (!gLoginHandler.getFirstName().empty() - || !gLoginHandler.getLastName().empty() - || !gLoginHandler.getWebLoginKey().isNull() ) + // Previous initializeLoginInfo may have generated user credentials. Re-check them. + if (gUserCredential.isNull()) { - // We have at least some login information on a SLURL - gFirstname = gLoginHandler.getFirstName(); - gLastname = gLoginHandler.getLastName(); - - // Show the login screen if we don't have everything - show_connect_box = - gFirstname.empty() || gLastname.empty(); + show_connect_box = TRUE; } - else if(gSavedSettings.getLLSD("UserLoginInfo").size() == 3) - { - LLSD cmd_line_login = gSavedSettings.getLLSD("UserLoginInfo"); - gFirstname = cmd_line_login[0].asString(); - gLastname = cmd_line_login[1].asString(); - - LLMD5 pass((unsigned char*)cmd_line_login[2].asString().c_str()); - char md5pass[33]; /* Flawfinder: ignore */ - pass.hex_digest(md5pass); - gPassword = md5pass; - -#ifdef USE_VIEWER_AUTH - show_connect_box = true; -#else - show_connect_box = false; -#endif - gSavedSettings.setBOOL("AutoLogin", TRUE); - } - else if (gSavedSettings.getBOOL("AutoLogin")) - { - gFirstname = gSavedSettings.getString("FirstName"); - gLastname = gSavedSettings.getString("LastName"); - gPassword = LLStartUp::loadPasswordFromDisk(); - gSavedSettings.setBOOL("RememberPassword", TRUE); - -#ifdef USE_VIEWER_AUTH - show_connect_box = true; -#else - show_connect_box = false; -#endif + else if (gSavedSettings.getBOOL("AutoLogin")) + { + gRememberPassword = TRUE; + gSavedSettings.setBOOL("RememberPassword", TRUE); + show_connect_box = false; } - else + else { - // if not automatically logging in, display login dialog - // a valid grid is selected - gFirstname = gSavedSettings.getString("FirstName"); - gLastname = gSavedSettings.getString("LastName"); - gPassword = LLStartUp::loadPasswordFromDisk(); - show_connect_box = true; + gRememberPassword = gSavedSettings.getBOOL("RememberPassword"); + show_connect_box = TRUE; } - - // Go to the next startup state LLStartUp::setStartupState( STATE_BROWSER_INIT ); return FALSE; @@ -809,60 +732,97 @@ bool idle_startup() if (STATE_LOGIN_SHOW == LLStartUp::getStartupState()) { - LL_DEBUGS("AppInit") << "Initializing Window" << LL_ENDL; - + LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = " + << show_connect_box << LL_ENDL; + + // if we've gone backwards in the login state machine, to this state where we show the UI + // AND the debug setting to exit in this case is true, then go ahead and bail quickly + if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") ) + { + LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL; + // no requirement for notification here - just exit + LLAppViewer::instance()->earlyExitNoNotify(); + } + gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); - timeout_count = 0; + // Login screen needs menus for preferences, but we can enter + // this startup phase more than once. + if (gLoginMenuBarView == NULL) + { + LL_DEBUGS("AppInit") << "initializing menu bar" << LL_ENDL; + display_startup(); + initialize_edit_menu(); + initialize_spellcheck_menu(); + display_startup(); + init_menus(); + display_startup(); + } if (show_connect_box) { + LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL; // Load all the name information out of the login view // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't // show the login view until login_show() is called below. - // LLPanelLogin::getFields(gFirstname, gLastname, gPassword); - - if (gNoRender) - { - LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL; - } + if (gUserCredential.isNull()) + { + LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL; + display_startup(); + gUserCredential = gLoginHandler.initializeLoginInfo(); + display_startup(); + } // Make sure the process dialog doesn't hide things + display_startup(); gViewerWindow->setShowProgress(FALSE); - + display_startup(); // Show the login dialog login_show(); + display_startup(); // connect dialog is already shown, so fill in the names - LLPanelLogin::setFields( gFirstname, gLastname, gPassword); - + if (gUserCredential.notNull()) + { + LLPanelLogin::setFields( gUserCredential, gRememberPassword); + } + display_startup(); LLPanelLogin::giveFocus(); - gSavedSettings.setBOOL("FirstRunThisInstall", FALSE); + // MAINT-3231 Show first run dialog only for Desura viewer + if (gSavedSettings.getString("sourceid") == "1208_desura") + { + if (gSavedSettings.getBOOL("FirstLoginThisInstall")) + { + LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL; + show_first_run_dialog(); + } + else + { + LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL; + } + } LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input } else { + LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL; // skip directly to message template verification LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); } - // *NOTE: This is where LLViewerParcelMgr::getInstance() used to get allocated before becoming LLViewerParcelMgr::getInstance(). - - // *NOTE: This is where gHUDManager used to bet allocated before becoming LLHUDManager::getInstance(). - - // *NOTE: This is where gMuteList used to get allocated before becoming LLMuteList::getInstance(). - - // Login screen needs menus for preferences, but we can enter - // this startup phase more than once. - if (gLoginMenuBarView == NULL) - { - init_menus(); - } - + display_startup(); gViewerWindow->setNormalControlsVisible( FALSE ); + display_startup(); gLoginMenuBarView->setVisible( TRUE ); + display_startup(); gLoginMenuBarView->setEnabled( TRUE ); + display_startup(); + show_debug_menus(); + display_startup(); + // Hide the splash screen + LLSplashScreen::hide(); + display_startup(); // Push our window frontmost gViewerWindow->getWindow()->show(); display_startup(); @@ -871,7 +831,9 @@ bool idle_startup() // first made visible. #ifdef _WIN32 MSG msg; - while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) ); + while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) ) + { } + display_startup(); #endif timeout.reset(); return FALSE; @@ -879,9 +841,14 @@ bool idle_startup() if (STATE_LOGIN_WAIT == LLStartUp::getStartupState()) { + // when we get to this state, we've already been past the login UI + // (possiblely automatically) - flag this so we can test in the + // STATE_LOGIN_SHOW state if we've gone backwards + mLoginStatePastUI = true; + // Don't do anything. Wait for the login view to call the login_callback, // which will push us to the next state. - + display_startup(); // Sleep so we don't spin the CPU ms_sleep(1); return FALSE; @@ -889,44 +856,62 @@ bool idle_startup() if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState()) { - // Move the progress view in front of the UI immediately when login is performed - // this allows not to see main menu after Alt+Tab was pressed while login. EXT-744. - gViewerWindow->moveProgressViewToFront(); - - //reset the values that could have come in from a slurl - if (!gLoginHandler.getWebLoginKey().isNull()) + // Post login screen, we should see if any settings have changed that may + // require us to either start/stop or change the socks proxy. As various communications + // past this point may require the proxy to be up. + if (!LLStartUp::startLLProxy()) { - gFirstname = gLoginHandler.getFirstName(); - gLastname = gLoginHandler.getLastName(); -// gWebLoginKey = gLoginHandler.getWebLoginKey(); + // Proxy start up failed, we should now bail the state machine + // startLLProxy() will have reported an error to the user + // already, so we just go back to the login screen. The user + // could then change the preferences to fix the issue. + + LLStartUp::setStartupState(STATE_LOGIN_SHOW); + return FALSE; } - + + // reset the values that could have come in from a slurl + // DEV-42215: Make sure they're not empty -- gUserCredential + // might already have been set from gSavedSettings, and it's too bad + // to overwrite valid values with empty strings. + if (show_connect_box) { // TODO if not use viewer auth // Load all the name information out of the login view - LLPanelLogin::getFields(&gFirstname, &gLastname, &gPassword); + LLPanelLogin::getFields(gUserCredential, gRememberPassword); // end TODO // HACK: Try to make not jump on login gKeyboard->resetKeys(); } - if (!gFirstname.empty() && !gLastname.empty()) - { - gSavedSettings.setString("FirstName", gFirstname); - gSavedSettings.setString("LastName", gLastname); + // when we get to this state, we've already been past the login UI + // (possiblely automatically) - flag this so we can test in the + // STATE_LOGIN_SHOW state if we've gone backwards + mLoginStatePastUI = true; - LL_INFOS("AppInit") << "Attempting login as: " << gFirstname << " " << gLastname << LL_ENDL; - gDebugInfo["LoginName"] = gFirstname + " " + gLastname; + // save the credentials + std::string userid = "unknown"; + if(gUserCredential.notNull()) + { + userid = gUserCredential->userID(); + gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword); } - + gSavedSettings.setBOOL("RememberPassword", gRememberPassword); + LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL; + gDebugInfo["LoginName"] = userid; + // create necessary directories // *FIX: these mkdir's should error check - gDirUtilp->setLindenUserDir(gFirstname, gLastname); - LLFile::mkdir(gDirUtilp->getLindenUserDir()); + gDirUtilp->setLindenUserDir(userid); + LLFile::mkdir(gDirUtilp->getLindenUserDir()); + + // As soon as directories are ready initialize notification storages + LLPersistentNotificationStorage::getInstance()->initialize(); + LLDoNotDisturbNotificationStorage::getInstance()->initialize(); - // Set PerAccountSettingsFile to the default value. + // Set PerAccountSettingsFile to the default value. gSavedSettings.setString("PerAccountSettingsFile", gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount"))); @@ -936,6 +921,13 @@ bool idle_startup() // Overwrite default user settings with user settings LLAppViewer::instance()->loadSettingsFromDirectory("Account"); + // Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743). + LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages"); + if (logInstantMessagesControl.notNull()) + { + gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1); + } + // Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation // and startup time is close enough if we don't have a real value. if (gSavedPerAccountSettings.getU32("LastLogoff") == 0) @@ -944,32 +936,24 @@ bool idle_startup() } //Default the path if one isn't set. - if (gSavedPerAccountSettings.getString("InstantMessageLogFolder").empty()) + // *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was + // provided in pre 2.0 viewer. See EXT-6661 + if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty()) { gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir()); - std::string chat_log_dir = gDirUtilp->getChatLogsDir(); - std::string chat_log_top_folder=gDirUtilp->getBaseFileName(chat_log_dir); - gSavedPerAccountSettings.setString("InstantMessageLogPath",chat_log_dir); - gSavedPerAccountSettings.setString("InstantMessageLogFolder",chat_log_top_folder); + gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir()); } else { gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath")); } + gDirUtilp->setPerAccountChatLogsDir(userid); - gDirUtilp->setPerAccountChatLogsDir(gFirstname, gLastname); - LLFile::mkdir(gDirUtilp->getChatLogsDir()); LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir()); - // chat history must be loaded AFTER chat directories are defined. - if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory")) - { - LLFloaterChat::loadHistory(); - } - - - //good as place as any to create user windlight directories + + //good a place as any to create user windlight directories std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", "")); LLFile::mkdir(user_windlight_path_name.c_str()); @@ -985,12 +969,8 @@ bool idle_startup() if (show_connect_box) { - std::string location; - LLPanelLogin::getLocation( location ); - LLURLSimString::setString( location ); - - // END TODO - LLPanelLogin::closePanel(); + LLSLURL slurl; + //LLPanelLogin::closePanel(); } @@ -1001,6 +981,9 @@ bool idle_startup() // Load Avatars icons cache LLAvatarIconIDCache::getInstance()->load(); + + // Load media plugin cookies + LLViewerMedia::loadCookieFile(); //------------------------------------------------- // Handle startup progress screen @@ -1010,38 +993,29 @@ bool idle_startup() // their last location, or some URL "-url //sim/x/y[/z]" // All accounts have both a home and a last location, and we don't support // more locations than that. Choose the appropriate one. JC - if (LLURLSimString::parse()) - { - // a startup URL was specified - agent_location_id = START_LOCATION_ID_URL; - - // doesn't really matter what location_which is, since - // gAgentStartLookAt will be overwritten when the - // UserLoginLocationReply arrives - location_which = START_LOCATION_ID_LAST; - } - else if (gSavedSettings.getString("LoginLocation") == "last" ) - { - agent_location_id = START_LOCATION_ID_LAST; // last location - location_which = START_LOCATION_ID_LAST; - } - else - { - agent_location_id = START_LOCATION_ID_HOME; // home - location_which = START_LOCATION_ID_HOME; - } + switch (LLStartUp::getStartSLURL().getType()) + { + case LLSLURL::LOCATION: + agent_location_id = START_LOCATION_ID_URL; + break; + case LLSLURL::LAST_LOCATION: + agent_location_id = START_LOCATION_ID_LAST; + break; + default: + agent_location_id = START_LOCATION_ID_HOME; + break; + } gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT); - if (!gNoRender) - { - init_start_screen(agent_location_id); - } + init_start_screen(agent_location_id); // Display the startup progress bar. gViewerWindow->setShowProgress(TRUE); gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit")); + gViewerWindow->revealIntroPanel(); + // Poke the VFS, which could potentially block for a while if // Windows XP is acting up set_startup_status(0.07f, LLTrans::getString("LoginVerifyingCache"), LLStringUtil::null); @@ -1056,7 +1030,7 @@ bool idle_startup() if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState()) { - gDebugInfo["GridName"] = LLViewerLogin::getInstance()->getGridLabel(); + gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId(); // Update progress status and the display loop. auth_desc = LLTrans::getString("LoginInProgress"); @@ -1067,24 +1041,26 @@ bool idle_startup() // Setting initial values... LLLoginInstance* login = LLLoginInstance::getInstance(); login->setNotificationsInterface(LLNotifications::getInstance()); - if(gNoRender) - { - // HACK, skip optional updates if you're running drones - login->setSkipOptionalUpdate(true); - } - login->setUserInteraction(show_connect_box); login->setSerialNumber(LLAppViewer::instance()->getSerialNumber()); login->setLastExecEvent(gLastExecEvent); + login->setLastExecDuration(gLastExecDuration); login->setUpdaterLauncher(boost::bind(&LLAppViewer::launchUpdater, LLAppViewer::instance())); // This call to LLLoginInstance::connect() starts the // authentication process. - LLSD credentials; - credentials["first"] = gFirstname; - credentials["last"] = gLastname; - credentials["passwd"] = gPassword; - login->connect(credentials); + login->connect(gUserCredential); + + LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK ); + return FALSE; + } + + if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState()) + { + // If we get here we have gotten past the potential stall + // in curl, so take "may appear frozen" out of progress bar. JC + auth_desc = LLTrans::getString("LoginInProgressNoFrozen"); + set_startup_status(progress, auth_desc, auth_message); LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE ); return FALSE; @@ -1092,37 +1068,47 @@ bool idle_startup() if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState()) { + // Generic failure message std::ostringstream emsg; - emsg << "Login failed.\n"; + emsg << LLTrans::getString("LoginFailed") << "\n"; if(LLLoginInstance::getInstance()->authFailure()) { LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): " << LLLoginInstance::getInstance()->getResponse() << LL_ENDL; + LLSD response = LLLoginInstance::getInstance()->getResponse(); // Still have error conditions that may need some - // sort of handling. - std::string reason_response = LLLoginInstance::getInstance()->getResponse("reason"); - std::string message_response = LLLoginInstance::getInstance()->getResponse("message"); - - if(!message_response.empty()) + // sort of handling - dig up specific message + std::string reason_response = response["reason"]; + std::string message_response = response["message"]; + std::string message_id = response["message_id"]; + std::string message; // actual string to show the user + + if(!message_id.empty() && LLTrans::findString(message, message_id, response["message_args"])) { - // XUI: fix translation for strings returned during login - // We need a generic table for translations - std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ]; - if ( big_reason.size() == 0 ) - { - emsg << message_response; - } - else - { - emsg << big_reason; - } + // message will be filled in with the template and arguments + } + else if(!message_response.empty()) + { + // *HACK: "no_inventory_host" sent as the message itself. + // Remove this clause when server is sending message_id as well. + message = LLAgent::sTeleportErrorMessages[ message_response ]; } + if (message.empty()) + { + // Fallback to server-supplied string; necessary since server + // may add strings that this viewer is not yet aware of + message = message_response; + } + + emsg << message; + + if(reason_response == "key") { // Couldn't login because user/password is wrong - // Clear the password - gPassword = ""; + // Clear the credential + gUserCredential->clearAuthenticator(); } if(reason_response == "update" @@ -1135,20 +1121,68 @@ bool idle_startup() LLLoginInstance::getInstance()->disconnect(); LLAppViewer::instance()->forceQuit(); } - else + else { - // Don't pop up a notification in the TOS case because - // LLFloaterTOS::onCancel() already scolded the user. - if (reason_response != "tos") + if (reason_response != "tos") { - LLSD args; - args["ERROR_MESSAGE"] = emsg.str(); - LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL; - LLNotifications::instance().add("ErrorMessage", args, LLSD(), login_alert_done); + // Don't pop up a notification in the TOS case because + // LLFloaterTOS::onCancel() already scolded the user. + std::string error_code; + if(response.has("errorcode")) + { + error_code = response["errorcode"].asString(); + } + if ((reason_response == "CURLError") && + (error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") && + response.has("certificate")) + { + // This was a certificate error, so grab the certificate + // and throw up the appropriate dialog. + LLPointer<LLCertificate> certificate = gSecAPIHandler->getCertificate(response["certificate"]); + if(certificate) + { + LLSD args = transform_cert_args(certificate); + + if(error_code == "SSL_CACERT") + { + // if we are handling an untrusted CA, throw up the dialog + // with the 'trust this CA' button. + LLNotificationsUtil::add("TrustCertificateError", args, response, + trust_cert_done); + + show_connect_box = true; + } + else + { + // the certificate exception returns a unique string for each type of exception. + // we grab this string via the LLUserAuth object, and use that to grab the localized + // string. + args["REASON"] = LLTrans::getString(message_response); + + LLNotificationsUtil::add("GeneralCertificateError", args, response, + general_cert_done); + + reset_login(); + gSavedSettings.setBOOL("AutoLogin", FALSE); + show_connect_box = true; + + } + + } + } + else + { + // This wasn't a certificate error, so throw up the normal + // notificatioin message. + LLSD args; + args["ERROR_MESSAGE"] = emsg.str(); + LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL; + LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done); + } } - //setup map of datetime strings to codes and slt & local time offset from utc - LLStringOps::setupDatetimeInfo (gPacificDaylightTime); + // *TODO: Does this need to be here? + LLStringOps::setupDatetimeInfo (false); transition_back_to_login_panel(emsg.str()); show_connect_box = true; } @@ -1158,29 +1192,23 @@ bool idle_startup() if(process_login_success_response()) { // Pass the user information to the voice chat server interface. - gVoiceClient->userAuthorized(gFirstname, gLastname, gAgentID); + LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID); + // create the default proximal channel + LLVoiceChannel::initClass(); LLStartUp::setStartupState( STATE_WORLD_INIT); + LLTrace::get_frame_recording().reset(); } else { LLSD args; args["ERROR_MESSAGE"] = emsg.str(); LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL; - LLNotifications::instance().add("ErrorMessage", args, LLSD(), login_alert_done); + LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done); transition_back_to_login_panel(emsg.str()); show_connect_box = true; + return FALSE; } } - else - { - // Still waiting for response. - // *TODO:Mani - Actually check for login progress. - // If we get here we have gotten past the potential stall - // in curl, so take "may appear frozen" out of progress bar. JC - auth_desc = LLTrans::getString("LoginInProgressNoFrozen"); - set_startup_status(progress, auth_desc, auth_message); - } - return FALSE; } @@ -1196,69 +1224,92 @@ bool idle_startup() // Finish agent initialization. (Requires gSavedSettings, builds camera) gAgent.init(); + display_startup(); + gAgentCamera.init(); + display_startup(); set_underclothes_menu_options(); + display_startup(); // Since we connected, save off the settings so the user doesn't have to // type the name/password again if we crash. gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE); LLUIColorTable::instance().saveUserSettings(); + display_startup(); + // // Initialize classes w/graphics stuff. // gTextureList.doPrefetchImages(); + display_startup(); + LLSurface::initClasses(); + display_startup(); + LLFace::initClass(); + display_startup(); LLDrawable::initClass(); + display_startup(); // init the shader managers LLPostProcess::initClass(); - LLWLParamManager::initClass(); - LLWaterParamManager::initClass(); + display_startup(); + + LLAvatarAppearance::initClass(); + display_startup(); LLViewerObject::initVOClasses(); + display_startup(); // Initialize all our tools. Must be done after saved settings loaded. // NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton. LLToolMgr::getInstance()->initTools(); + display_startup(); // Pre-load floaters, like the world map, that are slow to spawn // due to XML complexity. gViewerWindow->initWorldUI(); - + display_startup(); // This is where we used to initialize gWorldp. Original comment said: // World initialization must be done after above window init // User might have overridden far clip - LLWorld::getInstance()->setLandFarClip( gAgent.mDrawDistance ); - + LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance); + display_startup(); // Before we create the first region, we need to set the agent's mOriginGlobal // This is necessary because creating objects before this is set will result in a // bad mPositionAgent cache. gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle)); + display_startup(); LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim); + display_startup(); LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle); LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL; + LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == " + << gFirstSimSeedCap << LL_ENDL; regionp->setSeedCapability(gFirstSimSeedCap); LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL; - + display_startup(); // Set agent's initial region to be the one we just created. gAgent.setRegion(regionp); - + display_startup(); // Set agent's initial position, which will be read by LLVOAvatar when the avatar // object is created. I think this must be done after setting the region. JC gAgent.setPositionAgent(agent_start_position_region); display_startup(); LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT ); + + LLConversationLog::getInstance(); + return FALSE; } @@ -1271,6 +1322,7 @@ bool idle_startup() { LLStartUp::multimediaInit(); LLStartUp::setStartupState( STATE_FONT_INIT ); + display_startup(); return FALSE; } @@ -1279,6 +1331,7 @@ bool idle_startup() { LLStartUp::fontInit(); LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT ); + display_startup(); return FALSE; } @@ -1287,6 +1340,26 @@ bool idle_startup() //--------------------------------------------------------------------- if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState()) { + LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle); + if (regionp->capabilitiesReceived()) + { + LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED ); + } + else + { + U32 num_retries = regionp->getNumSeedCapRetries(); + if (num_retries > 0) + { + LLStringUtil::format_map_t args; + args["[NUMBER]"] = llformat("%d", num_retries + 1); + set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str()); + } + else + { + set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str()); + } + } + display_startup(); return FALSE; } @@ -1297,7 +1370,9 @@ bool idle_startup() //--------------------------------------------------------------------- if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState()) { + display_startup(); update_texture_fetch(); + display_startup(); if ( gViewerWindow != NULL) { // This isn't the first logon attempt, so show the UI @@ -1305,16 +1380,15 @@ bool idle_startup() } gLoginMenuBarView->setVisible( FALSE ); gLoginMenuBarView->setEnabled( FALSE ); + display_startup(); - if (!gNoRender) - { - // Move the progress view in front of the UI - gViewerWindow->moveProgressViewToFront(); - - LLError::logToFixedBuffer(gDebugView->mDebugConsolep); - // set initial visibility of debug console - gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); - } + // direct logging to the debug console's line buffer + LLError::logToFixedBuffer(gDebugView->mDebugConsolep); + display_startup(); + + // set initial visibility of debug console + gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); + display_startup(); // // Set message handlers @@ -1323,36 +1397,42 @@ bool idle_startup() // register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted register_viewer_callbacks(gMessageSystem); + display_startup(); // Debugging info parameters gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms + display_startup(); #ifndef LL_RELEASE_FOR_DOWNLOAD gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode #endif + display_startup(); gXferManager->registerCallbacks(gMessageSystem); + display_startup(); - if ( gCacheName == NULL ) - { - gCacheName = new LLCacheName(gMessageSystem); - gCacheName->addObserver(&callback_cache_name); - gCacheName->LocalizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting")); - gCacheName->LocalizeCacheName("nobody", LLTrans::getString("AvatarNameNobody")); - gCacheName->LocalizeCacheName("none", LLTrans::getString("GroupNameNone")); - // Load stored cache if possible - LLAppViewer::instance()->loadNameCache(); - } + LLStartUp::initNameCache(); + display_startup(); + + // update the voice settings *after* gCacheName initialization + // so that we can construct voice UI that relies on the name cache + LLVoiceClient::getInstance()->updateSettings(); + display_startup(); + + // create a container's instance for start a controlling conversation windows + // by the voice's events + LLFloaterIMContainer::getInstance(); // *Note: this is where gWorldMap used to be initialized. // register null callbacks for audio until the audio system is initialized gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL); gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL); + display_startup(); //reset statistics - LLViewerStats::getInstance()->resetStats(); + LLViewerStats::instance().resetStats(); display_startup(); // @@ -1364,8 +1444,8 @@ bool idle_startup() LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL; gFrameTime = totalTime(); - F32 last_time = gFrameTimeSeconds; - gFrameTimeSeconds = (S64)(gFrameTime - gStartTime)/SEC_TO_MICROSEC; + F32Seconds last_time = gFrameTimeSeconds; + gFrameTimeSeconds = (gFrameTime - gStartTime); gFrameIntervalSeconds = gFrameTimeSeconds - last_time; if (gFrameIntervalSeconds < 0.f) @@ -1375,10 +1455,11 @@ bool idle_startup() // Make sure agent knows correct aspect ratio // FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below - LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeight()); + LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw()); LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio()); // Initialize FOV LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle")); + display_startup(); // Move agent to starting location. The position handed to us by // the space server is in global coordinates, but the agent frame @@ -1387,22 +1468,22 @@ bool idle_startup() gAgent.setPositionAgent(agent_start_position_region); gAgent.resetAxes(gAgentStartLookAt); - gAgent.stopCameraAnimation(); - gAgent.resetCamera(); + gAgentCamera.stopCameraAnimation(); + gAgentCamera.resetCamera(); + display_startup(); // Initialize global class data needed for surfaces (i.e. textures) - if (!gNoRender) - { - LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; - // Initialize all of the viewer object classes for the first time (doing things like texture fetches. - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); + LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; + // Initialize all of the viewer object classes for the first time (doing things like texture fetches. + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); - gSky.init(initial_sun_direction); + gSky.init(initial_sun_direction); - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - } + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); + + display_startup(); LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL; // For all images pre-loaded into viewer cache, decode them. @@ -1417,6 +1498,8 @@ bool idle_startup() } LLStartUp::setStartupState( STATE_WORLD_WAIT ); + display_startup(); + // JC - Do this as late as possible to increase likelihood Purify // will run. LLMessageSystem* msg = gMessageSystem; @@ -1437,19 +1520,20 @@ bool idle_startup() msg->addUUIDFast(_PREHASH_ID, gAgent.getID()); msg->sendReliable( gFirstSim, - MAX_TIMEOUT_COUNT, + gSavedSettings.getS32("UseCircuitCodeMaxRetries"), FALSE, - TIMEOUT_SECONDS, + (F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"), use_circuit_callback, NULL); timeout.reset(); + display_startup(); return FALSE; } //--------------------------------------------------------------------- - // Agent Send + // World Wait //--------------------------------------------------------------------- if(STATE_WORLD_WAIT == LLStartUp::getStartupState()) { @@ -1462,8 +1546,10 @@ bool idle_startup() LLMessageSystem* msg = gMessageSystem; while (msg->checkAllMessages(gFrameCount, gServicePump)) { + display_startup(); } msg->processAcks(); + display_startup(); return FALSE; } @@ -1474,6 +1560,7 @@ bool idle_startup() { LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL; set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD); + display_startup(); // register with the message system so it knows we're // expecting this message LLMessageSystem* msg = gMessageSystem; @@ -1489,6 +1576,7 @@ bool idle_startup() msg->newMessageFast(_PREHASH_EconomyDataRequest); gAgent.sendReliableMessage(); } + display_startup(); // Create login effect // But not on first login, because you can't see your avatar then @@ -1503,6 +1591,7 @@ bool idle_startup() LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT timeout.reset(); + display_startup(); return FALSE; } @@ -1527,14 +1616,17 @@ bool idle_startup() LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got " << msg->getMessageName() << LL_ENDL; } + display_startup(); } msg->processAcks(); + display_startup(); + if (gAgentMovementCompleted) { LLStartUp::setStartupState( STATE_INVENTORY_SEND ); } - + display_startup(); return FALSE; } @@ -1543,9 +1635,10 @@ bool idle_startup() //--------------------------------------------------------------------- if (STATE_INVENTORY_SEND == LLStartUp::getStartupState()) { + display_startup(); // Inform simulator of our language preference LLAgentLanguage::update(); - + display_startup(); // unpack thin inventory LLSD response = LLLoginInstance::getInstance()->getResponse(); //bool dump_buffer = false; @@ -1560,6 +1653,7 @@ bool idle_startup() gInventory.setLibraryRootFolderID(id.asUUID()); } } + display_startup(); LLSD inv_lib_owner = response["inventory-lib-owner"]; if(inv_lib_owner.isDefined()) @@ -1571,6 +1665,7 @@ bool idle_startup() gInventory.setLibraryOwnerID( LLUUID(id.asUUID())); } } + display_startup(); LLSD inv_skel_lib = response["inventory-skel-lib"]; if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull()) @@ -1580,6 +1675,7 @@ bool idle_startup() LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL; } } + display_startup(); LLSD inv_skeleton = response["inventory-skeleton"]; if(inv_skeleton.isDefined()) @@ -1589,6 +1685,13 @@ bool idle_startup() LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL; } } + display_startup(); + + LLSD inv_basic = response["inventory-basic"]; + if(inv_basic.isDefined()) + { + LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL; + } LLSD buddy_list = response["buddy-list"]; if(buddy_list.isDefined()) @@ -1620,6 +1723,7 @@ bool idle_startup() list[agent_id] = new LLRelationship(given_rights, has_rights, false); } LLAvatarTracker::instance().addBuddyList(list); + display_startup(); } bool show_hud = false; @@ -1636,13 +1740,19 @@ bool idle_startup() gSavedSettings.setString("TutorialURL", tutorial_url.asString()); } - LLSD use_tutorial = (*it)["use_tutorial"]; - if(use_tutorial.asString() == "true") - { - show_hud = true; - } + // For Viewer 2.0 we are not using the web-based tutorial + // If we reverse that decision, put this code back and use + // login.cgi to send a different URL with content that matches + // the Viewer 2.0 UI. + //LLSD use_tutorial = (*it)["use_tutorial"]; + //if(use_tutorial.asString() == "true") + //{ + // show_hud = true; + //} } } + display_startup(); + // Either we want to show tutorial because this is the first login // to a Linden Help Island or the user quit with the tutorial // visible. JC @@ -1650,69 +1760,68 @@ bool idle_startup() { LLFloaterReg::showInstance("hud", LLSD(), FALSE); } - - LLSD event_categories = response["event_categories"]; - if(event_categories.isDefined()) - { - LLEventInfo::loadCategories(event_categories); - } + display_startup(); LLSD event_notifications = response["event_notifications"]; if(event_notifications.isDefined()) { gEventNotifier.load(event_notifications); } + display_startup(); LLSD classified_categories = response["classified_categories"]; if(classified_categories.isDefined()) { LLClassifiedInfo::loadCategories(classified_categories); } - + display_startup(); // This method MUST be called before gInventory.findCategoryUUIDForType because of // gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap. gInventory.buildParentChildMap(); + gInventory.createCommonSystemCategories(); + + // It's debatable whether this flag is a good idea - sets all + // bits, and in general it isn't true that inventory + // initialization generates all types of changes. Maybe add an + // INITIALIZE mask bit instead? + gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null); + gInventory.notifyObservers(); + + display_startup(); //all categories loaded. lets create "My Favorites" category - gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE,true); - - // lets create "Friends" and "Friends/All" in the Inventory "Calling Cards" and fill it with buddies - LLFriendCardsManager::instance().syncFriendsFolder(); + gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true); // set up callbacks - llinfos << "Registering Callbacks" << llendl; + LL_INFOS() << "Registering Callbacks" << LL_ENDL; LLMessageSystem* msg = gMessageSystem; - llinfos << " Inventory" << llendl; + LL_INFOS() << " Inventory" << LL_ENDL; LLInventoryModel::registerCallbacks(msg); - llinfos << " AvatarTracker" << llendl; + LL_INFOS() << " AvatarTracker" << LL_ENDL; LLAvatarTracker::instance().registerCallbacks(msg); - llinfos << " Landmark" << llendl; + LL_INFOS() << " Landmark" << LL_ENDL; LLLandmark::registerCallbacks(msg); + display_startup(); // request mute list - llinfos << "Requesting Mute List" << llendl; + LL_INFOS() << "Requesting Mute List" << LL_ENDL; LLMuteList::getInstance()->requestFromServer(gAgent.getID()); - + display_startup(); // Get L$ and ownership credit information - llinfos << "Requesting Money Balance" << llendl; + LL_INFOS() << "Requesting Money Balance" << LL_ENDL; LLStatusBar::sendMoneyBalanceRequest(); - + display_startup(); // request all group information - llinfos << "Requesting Agent Data" << llendl; + LL_INFOS() << "Requesting Agent Data" << LL_ENDL; gAgent.sendAgentDataUpdateRequest(); - + display_startup(); // Create the inventory views - llinfos << "Creating Inventory Views" << llendl; + LL_INFOS() << "Creating Inventory Views" << LL_ENDL; LLFloaterReg::getInstance("inventory"); - - //default initial content for Favorites Bar - if (gAgent.isFirstLogin()) - { - populate_favorites_bar(); - } - + display_startup(); LLStartUp::setStartupState( STATE_MISC ); + display_startup(); return FALSE; } @@ -1750,70 +1859,80 @@ bool idle_startup() << " kbps" << LL_ENDL; gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f); } + + if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin")) + { + gSavedSettings.setBOOL("HelpFloaterOpen", TRUE); + } + + // Set the show start location to true, now that the user has logged + // on with this install. + gSavedSettings.setBOOL("ShowStartLocation", TRUE); + + // Open Conversation floater on first login. + LLFloaterReg::toggleInstanceOrBringToFront("im_container"); + + } + + display_startup(); + + if (gSavedSettings.getBOOL("HelpFloaterOpen")) + { + // show default topic + LLViewerHelp::instance().showTopic(""); } + display_startup(); + // We're successfully logged in. gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE); LLFloaterReg::showInitialVisibleInstances(); - // based on the comments, we've successfully logged in so we can delete the 'forced' - // URL that the updater set in settings.ini (in a mostly paranoid fashion) - std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" ); - if ( nextLoginLocation.length() ) - { - // clear it - gSavedSettings.setString( "NextLoginLocation", "" ); - - // and make sure it's saved - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE ); - LLUIColorTable::instance().saveUserSettings(); - }; + display_startup(); - if (!gNoRender) - { - // JC: Initializing audio requests many sounds for download. - init_audio(); + display_startup(); + // JC: Initializing audio requests many sounds for download. + init_audio(); + display_startup(); - // JC: Initialize "active" gestures. This may also trigger - // many gesture downloads, if this is the user's first - // time on this machine or -purge has been run. - LLSD gesture_options - = LLLoginInstance::getInstance()->getResponse("gestures"); - if (gesture_options.isDefined()) + // JC: Initialize "active" gestures. This may also trigger + // many gesture downloads, if this is the user's first + // time on this machine or -purge has been run. + LLSD gesture_options + = LLLoginInstance::getInstance()->getResponse("gestures"); + if (gesture_options.isDefined()) + { + LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size() + << LL_ENDL; + uuid_vec_t item_ids; + for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(), + end = gesture_options.endArray(); resp_it != end; ++resp_it) { - LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size() - << LL_ENDL; - std::vector<LLUUID> item_ids; - for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(), - end = gesture_options.endArray(); resp_it != end; ++resp_it) - { - // If the id is not specifed in the LLSD, - // the LLSD operator[]() will return a null LLUUID. - LLUUID item_id = (*resp_it)["item_id"]; - LLUUID asset_id = (*resp_it)["asset_id"]; + // If the id is not specifed in the LLSD, + // the LLSD operator[]() will return a null LLUUID. + LLUUID item_id = (*resp_it)["item_id"]; + LLUUID asset_id = (*resp_it)["asset_id"]; - if (item_id.notNull() && asset_id.notNull()) - { - // Could schedule and delay these for later. - const BOOL no_inform_server = FALSE; - const BOOL no_deactivate_similar = FALSE; - LLGestureManager::instance().activateGestureWithAsset(item_id, asset_id, - no_inform_server, - no_deactivate_similar); - // We need to fetch the inventory items for these gestures - // so we have the names to populate the UI. - item_ids.push_back(item_id); - } + if (item_id.notNull() && asset_id.notNull()) + { + // Could schedule and delay these for later. + const BOOL no_inform_server = FALSE; + const BOOL no_deactivate_similar = FALSE; + LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id, + no_inform_server, + no_deactivate_similar); + // We need to fetch the inventory items for these gestures + // so we have the names to populate the UI. + item_ids.push_back(item_id); } - - LLGestureInventoryFetchObserver* fetch = new LLGestureInventoryFetchObserver(); - fetch->fetchItems(item_ids); - // deletes itself when done - gInventory.addObserver(fetch); } + // no need to add gesture to inventory observer, it's already made in constructor + LLGestureMgr::instance().setFetchIDs(item_ids); + LLGestureMgr::instance().startFetch(); } gDisplaySwapBuffers = TRUE; + display_startup(); LLMessageSystem* msg = gMessageSystem; msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger); @@ -1823,6 +1942,7 @@ bool idle_startup() LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL; + LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL; gRenderStartTime.reset(); gForegroundTime.reset(); @@ -1832,13 +1952,6 @@ bool idle_startup() // JC - 7/20/2002 gViewerWindow->sendShapeToSim(); - - // Ignore stipend information for now. Money history is on the web site. - // if needed, show the L$ history window - //if (stipend_since_login && !gNoRender) - //{ - //} - // The reason we show the alert is because we want to // reduce confusion for when you log in and your provided // location is not your expected location. So, if this is @@ -1846,51 +1959,59 @@ bool idle_startup() // thus, do not show this alert. if (!gAgent.isFirstLogin()) { - bool url_ok = LLURLSimString::sInstance.parse(); - if ((url_ok && gAgentStartLocation == "url") || - (!url_ok && ((gAgentStartLocation == gSavedSettings.getString("LoginLocation"))))) + LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL; + LLSLURL start_slurl = LLStartUp::getStartSLURL(); + LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL; + + if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) || + ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) || + ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home"))) { - // Start location is OK - // Disabled code to restore camera location and focus if logging in to default location - static bool samename = false; - if (samename) + if (start_slurl.getType() == LLSLURL::LAST_LOCATION + && gAgentStartLocation == "last" + && gSavedSettings.getBOOL("RestoreCameraPosOnLogin")) { // restore old camera pos - gAgent.setFocusOnAvatar(FALSE, FALSE); - gAgent.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null); + gAgentCamera.setFocusOnAvatar(FALSE, FALSE); + gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null); BOOL limit_hit = FALSE; - gAgent.calcCameraPositionTargetGlobal(&limit_hit); + gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit); if (limit_hit) { - gAgent.setFocusOnAvatar(TRUE, FALSE); + gAgentCamera.setFocusOnAvatar(TRUE, FALSE); } - gAgent.stopCameraAnimation(); + gAgentCamera.stopCameraAnimation(); } } else { std::string msg; - if (url_ok) - { - msg = "AvatarMovedDesired"; - } - else if (gSavedSettings.getString("LoginLocation") == "home") - { - msg = "AvatarMovedHome"; - } - else + switch(start_slurl.getType()) { - msg = "AvatarMovedLast"; + case LLSLURL::LOCATION: + { + + msg = "AvatarMovedDesired"; + break; + } + case LLSLURL::HOME_LOCATION: + { + msg = "AvatarMovedHome"; + break; + } + default: + { + msg = "AvatarMovedLast"; + } } - LLNotifications::instance().add(msg); + LLNotificationsUtil::add(msg); } } + display_startup(); //DEV-17797. get null folder. Any items found here moved to Lost and Found - LLInventoryModel::findLostItems(); - - //DEV-10530. do cleanup. remove at some later date. jan-2009 - LLFloaterPreference::cleanupBadSetting(); + LLInventoryModelBackgroundFetch::instance().findLostItems(); + display_startup(); LLStartUp::setStartupState( STATE_PRECACHE ); timeout.reset(); @@ -1899,8 +2020,9 @@ bool idle_startup() if (STATE_PRECACHE == LLStartUp::getStartupState()) { + display_startup(); F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY; - + // We now have an inventory skeleton, so if this is a user's first // login, we can start setting up their clothing and avatar // appearance. This helps to avoid the generic "Ruth" avatar in @@ -1908,32 +2030,39 @@ bool idle_startup() if (gAgent.isFirstLogin() && !sInitialOutfit.empty() // registration set up an outfit && !sInitialOutfitGender.empty() // and a gender - && gAgent.getAvatarObject() // can't wear clothes without object - && !gAgent.isGenderChosen() ) // nothing already loading + && isAgentAvatarValid() // can't wear clothes without object + && !gAgent.isOutfitChosen()) // nothing already loading { // Start loading the wearables, textures, gestures LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender ); } - - - // We now have an inventory skeleton, so if this is a user's first - // login, we can start setting up their clothing and avatar - // appearance. This helps to avoid the generic "Ruth" avatar in - // the orientation island tutorial experience. JC - if (gAgent.isFirstLogin() - && !sInitialOutfit.empty() // registration set up an outfit - && !sInitialOutfitGender.empty() // and a gender - && gAgent.getAvatarObject() // can't wear clothes without object - && !gAgent.isGenderChosen() ) // nothing already loading + // If not first login, we need to fetch COF contents and + // compute appearance from that. + if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen()) { - // Start loading the wearables, textures, gestures - LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender ); + gAgentWearables.notifyLoadingStarted(); + gAgent.setOutfitChosen(TRUE); + gAgentWearables.sendDummyAgentWearablesUpdate(); + callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(), set_flags_and_update_appearance); } + display_startup(); + // wait precache-delay and for agent's avatar or a lot longer. - if(((timeout_frac > 1.f) && gAgent.getAvatarObject()) - || (timeout_frac > 3.f)) + if ((timeout_frac > 1.f) && isAgentAvatarValid()) + { + LLStartUp::setStartupState( STATE_WEARABLES_WAIT ); + } + else if (timeout_frac > 10.f) { + // If we exceed the wait above while isAgentAvatarValid is + // not true yet, we will change startup state and + // eventually (once avatar does get created) wind up at + // the gender chooser. This should occur only in very + // unusual circumstances, so set the timeout fairly high + // to minimize mistaken hits here. + LL_WARNS() << "Wait for valid avatar state exceeded " + << timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL; LLStartUp::setStartupState( STATE_WEARABLES_WAIT ); } else @@ -1941,15 +2070,10 @@ bool idle_startup() update_texture_fetch(); set_startup_status(0.60f + 0.30f * timeout_frac, LLTrans::getString("LoginPrecaching"), - gAgent.mMOTD); + gAgent.mMOTD.c_str()); display_startup(); - if (!LLViewerShaderMgr::sInitialized) - { - LLViewerShaderMgr::sInitialized = TRUE; - LLViewerShaderMgr::instance()->setShaders(); - } } - + return TRUE; } @@ -1958,39 +2082,40 @@ bool idle_startup() static LLFrameTimer wearables_timer; const F32 wearables_time = wearables_timer.getElapsedTimeF32(); - const F32 MAX_WEARABLES_TIME = 10.f; + static LLCachedControl<F32> max_wearables_time(gSavedSettings, "ClothingLoadingDelay"); - if (!gAgent.isGenderChosen()) + if (!gAgent.isOutfitChosen() && isAgentAvatarValid()) { - // No point in waiting for clothing, we don't even - // know what gender we are. Pop a dialog to ask and - // proceed to draw the world. JC + // No point in waiting for clothing, we don't even know + // what outfit we want. Pop up a gender chooser dialog to + // ask and proceed to draw the world. JC // // *NOTE: We might hit this case even if we have an // initial outfit, but if the load hasn't started // already then something is wrong so fall back // to generic outfits. JC - LLNotifications::instance().add("WelcomeChooseSex", LLSD(), LLSD(), + LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(), callback_choose_gender); LLStartUp::setStartupState( STATE_CLEANUP ); - return TRUE; } - if (wearables_time > MAX_WEARABLES_TIME) + display_startup(); + + if (gAgent.isOutfitChosen() && (wearables_time > max_wearables_time)) { - LLNotifications::instance().add("ClothingLoading"); - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG); + LLNotificationsUtil::add("ClothingLoading"); + record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time); LLStartUp::setStartupState( STATE_CLEANUP ); - return TRUE; } - - if (gAgent.isFirstLogin()) + else if (gAgent.isFirstLogin() + && isAgentAvatarValid() + && gAgentAvatarp->isFullyLoaded()) { // wait for avatar to be completely loaded - if (gAgent.getAvatarObject() - && gAgent.getAvatarObject()->isFullyLoaded()) + if (isAgentAvatarValid() + && gAgentAvatarp->isFullyLoaded()) { - //llinfos << "avatar fully loaded" << llendl; + LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL; LLStartUp::setStartupState( STATE_CLEANUP ); return TRUE; } @@ -2001,22 +2126,18 @@ bool idle_startup() if ( gAgentWearables.areWearablesLoaded() ) { // We have our clothing, proceed. - //llinfos << "wearables loaded" << llendl; + LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL; LLStartUp::setStartupState( STATE_CLEANUP ); return TRUE; } } - - update_texture_fetch(); - set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME, - LLTrans::getString("LoginDownloadingClothing").c_str(), - gAgent.mMOTD.c_str()); - return TRUE; + //fall through this frame to STATE_CLEANUP } if (STATE_CLEANUP == LLStartUp::getStartupState()) { set_startup_status(1.0, "", ""); + display_startup(); // Let the map know about the inventory. LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); @@ -2029,8 +2150,10 @@ bool idle_startup() gViewerWindow->getWindow()->resetBusyCount(); gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL; - gViewerWindow->setShowProgress(FALSE); + //gViewerWindow->revealIntroPanel(); + gViewerWindow->setStartupComplete(); gViewerWindow->setProgressCancelButtonVisible(FALSE); + display_startup(); // We're not away from keyboard, even though login might have taken // a while. JC @@ -2044,9 +2167,8 @@ bool idle_startup() } // Start automatic replay if the flag is set. - if (gSavedSettings.getBOOL("StatsAutoRun") || LLAgentPilot::sReplaySession) + if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession()) { - LLUUID id; LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL; gAgentPilot.startPlayback(); } @@ -2054,7 +2176,7 @@ bool idle_startup() show_debug_menus(); // Debug menu visiblity and First Use trigger // If we've got a startup URL, dispatch it - LLStartUp::dispatchURL(); + //LLStartUp::dispatchURL(); // Retrieve information about the land data // (just accessing this the first time will fetch it, @@ -2067,11 +2189,11 @@ bool idle_startup() // LLUserAuth::getInstance()->reset(); LLStartUp::setStartupState( STATE_STARTED ); + display_startup(); // Unmute audio if desired and setup volumes. - // Unmute audio if desired and setup volumes. // This is a not-uncommon crash site, so surround it with - // llinfos output to aid diagnosis. + // LL_INFOS() output to aid diagnosis. LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL; audio_update_volume(); LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL; @@ -2079,21 +2201,20 @@ bool idle_startup() // reset keyboard focus to sane state of pointing at world gFocusMgr.setKeyboardFocus(NULL); -#if 0 // sjb: enable for auto-enabling timer display - gDebugView->mFastTimerView->setVisible(TRUE); -#endif - LLAppViewer::instance()->handleLoginComplete(); - // reset timers now that we are running "logged in" logic - LLFastTimer::reset(); + LLAgentPicksInfo::getInstance()->requestNumberOfPicks(); - + display_startup(); + + llassert(LLPathfindingManager::getInstance() != NULL); + LLPathfindingManager::getInstance()->initSystem(); + + gAgentAvatarp->sendHoverHeight(); return TRUE; } - LL_WARNS("AppInit") << "Reached end of idle_startup for state " << LLStartUp::getStartupState() << LL_ENDL; return TRUE; } @@ -2105,27 +2226,13 @@ void login_show() { LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL; -#ifdef LL_RELEASE_FOR_DOWNLOAD - BOOL bUseDebugLogin = gSavedSettings.getBOOL("UseDebugLogin"); -#else - BOOL bUseDebugLogin = TRUE; -#endif - - LLPanelLogin::show( gViewerWindow->getVirtualWindowRect(), - bUseDebugLogin, - login_callback, NULL ); - - // UI textures have been previously loaded in doPreloadImages() - - LL_DEBUGS("AppInit") << "Setting Servers" << LL_ENDL; - - LLPanelLogin::addServer(LLViewerLogin::getInstance()->getGridLabel(), LLViewerLogin::getInstance()->getGridChoice()); - - LLViewerLogin* vl = LLViewerLogin::getInstance(); - for(int grid_index = GRID_INFO_ADITI; grid_index < GRID_INFO_OTHER; ++grid_index) + // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region + if (gToolBarView) { - LLPanelLogin::addServer(vl->getKnownGridLabel((EGridInfo)grid_index), grid_index); + gToolBarView->setVisible(FALSE); } + + LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL ); } // Callback for when login screen is closed. Option 0 = connect, option 1 = quit. @@ -2139,11 +2246,8 @@ void login_callback(S32 option, void *userdata) LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); return; } - else if (QUIT_OPTION == option) + else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION { - // Make sure we don't save the password if the user is trying to clear it. - std::string first, last, password; - LLPanelLogin::getFields(&first, &last, &password); if (!gSavedSettings.getBOOL("RememberPassword")) { // turn off the setting and write out to disk @@ -2166,150 +2270,14 @@ void login_callback(S32 option, void *userdata) } } - -// static -std::string LLStartUp::loadPasswordFromDisk() -{ - // Only load password if we also intend to save it (otherwise the user - // wonders what we're doing behind his back). JC - BOOL remember_password = gSavedSettings.getBOOL("RememberPassword"); - if (!remember_password) - { - return std::string(""); - } - - std::string hashed_password(""); - - // Look for legacy "marker" password from settings.ini - hashed_password = gSavedSettings.getString("Marker"); - if (!hashed_password.empty()) - { - // Stomp the Marker entry. - gSavedSettings.setString("Marker", ""); - - // Return that password. - return hashed_password; - } - - std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, - "password.dat"); - LLFILE* fp = LLFile::fopen(filepath, "rb"); /* Flawfinder: ignore */ - if (!fp) - { - return hashed_password; - } - - // UUID is 16 bytes, written into ASCII is 32 characters - // without trailing \0 - const S32 HASHED_LENGTH = 32; - U8 buffer[HASHED_LENGTH+1]; - - if (1 != fread(buffer, HASHED_LENGTH, 1, fp)) - { - return hashed_password; - } - - fclose(fp); - - // Decipher with MAC address - LLXORCipher cipher(gMACAddress, 6); - cipher.decrypt(buffer, HASHED_LENGTH); - - buffer[HASHED_LENGTH] = '\0'; - - // Check to see if the mac address generated a bad hashed - // password. It should be a hex-string or else the mac adress has - // changed. This is a security feature to make sure that if you - // get someone's password.dat file, you cannot hack their account. - if(is_hex_string(buffer, HASHED_LENGTH)) - { - hashed_password.assign((char*)buffer); - } - - return hashed_password; -} - - -// static -void LLStartUp::savePasswordToDisk(const std::string& hashed_password) -{ - std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, - "password.dat"); - LLFILE* fp = LLFile::fopen(filepath, "wb"); /* Flawfinder: ignore */ - if (!fp) - { - return; - } - - // Encipher with MAC address - const S32 HASHED_LENGTH = 32; - U8 buffer[HASHED_LENGTH+1]; - - LLStringUtil::copy((char*)buffer, hashed_password.c_str(), HASHED_LENGTH+1); - - LLXORCipher cipher(gMACAddress, 6); - cipher.encrypt(buffer, HASHED_LENGTH); - - if (fwrite(buffer, HASHED_LENGTH, 1, fp) != 1) - { - LL_WARNS("AppInit") << "Short write" << LL_ENDL; - } - - fclose(fp); -} - - -// static -void LLStartUp::deletePasswordFromDisk() -{ - std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, - "password.dat"); - LLFile::remove(filepath); -} - - -bool is_hex_string(U8* str, S32 len) -{ - bool rv = true; - U8* c = str; - while(rv && len--) - { - switch(*c) - { - case '0': - case '1': - case '2': - case '3': - case '4': - case '5': - case '6': - case '7': - case '8': - case '9': - case 'a': - case 'b': - case 'c': - case 'd': - case 'e': - case 'f': - ++c; - break; - default: - rv = false; - break; - } - } - return rv; -} - void show_first_run_dialog() { - LLNotifications::instance().add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback); + LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback); } bool first_run_dialog_callback(const LLSD& notification, const LLSD& response) { - S32 option = LLNotification::getSelectedOption(notification, response); + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL; @@ -2332,7 +2300,7 @@ void set_startup_status(const F32 frac, const std::string& string, const std::st bool login_alert_status(const LLSD& notification, const LLSD& response) { - S32 option = LLNotification::getSelectedOption(notification, response); + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); // Buttons switch( option ) { @@ -2343,7 +2311,7 @@ bool login_alert_status(const LLSD& notification, const LLSD& response) // break; case 2: // Teleport // Restart the login process, starting at our home locaton - LLURLSimString::setString("home"); + LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME)); LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); break; default: @@ -2366,7 +2334,7 @@ void use_circuit_callback(void**, S32 result) { // Make sure user knows something bad happened. JC LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL; - LLNotifications::instance().add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status); + LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status); reset_login(); } else @@ -2409,8 +2377,6 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value); msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation); msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance); - msg->setHandlerFunc("AgentCachedTextureResponse", LLAgent::processAgentCachedTextureResponse); - msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures); msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint); msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response); msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties); @@ -2467,7 +2433,7 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFunc("AvatarPicksReply", &LLAvatarPropertiesProcessor::processAvatarPicksReply); msg->setHandlerFunc("AvatarClassifiedReply", - &LLAvatarPropertiesProcessor::processAvatarClassifiedReply); + &LLAvatarPropertiesProcessor::processAvatarClassifiedsReply); msg->setHandlerFuncFast(_PREHASH_CreateGroupReply, LLGroupMgr::processCreateGroupReply); @@ -2484,9 +2450,6 @@ void register_viewer_callbacks(LLMessageSystem* msg) // msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply, // LLFloaterRate::processReputationIndividualReply); - msg->setHandlerFuncFast(_PREHASH_AgentWearablesUpdate, - LLAgentWearables::processAgentInitialWearablesUpdate ); - msg->setHandlerFunc("ScriptControlChange", LLAgent::processScriptControlChange ); @@ -2527,13 +2490,13 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply); - msg->setHandlerFunc("MapLayerReply", LLWorldMap::processMapLayerReply); - msg->setHandlerFunc("MapBlockReply", LLWorldMap::processMapBlockReply); - msg->setHandlerFunc("MapItemReply", LLWorldMap::processMapItemReply); - - msg->setHandlerFunc("EventInfoReply", LLPanelEvent::processEventInfoReply); + msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply); + msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply); + msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply); + msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply); - msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply); +// msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply); + msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply); msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply); msg->setHandlerFunc("ScriptDialog", process_script_dialog); msg->setHandlerFunc("LoadURL", process_load_url); @@ -2559,30 +2522,30 @@ void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S3 // nothing } -// *HACK: Must match name in Library or agent inventory -const std::string COMMON_GESTURES_FOLDER = "Common Gestures"; -const std::string MALE_GESTURES_FOLDER = "Male Gestures"; -const std::string FEMALE_GESTURES_FOLDER = "Female Gestures"; -const std::string MALE_OUTFIT_FOLDER = "Male Shape & Outfit"; -const std::string FEMALE_OUTFIT_FOLDER = "Female Shape & Outfit"; const S32 OPT_CLOSED_WINDOW = -1; const S32 OPT_MALE = 0; const S32 OPT_FEMALE = 1; - +const S32 OPT_TRUST_CERT = 0; +const S32 OPT_CANCEL_TRUST = 1; + bool callback_choose_gender(const LLSD& notification, const LLSD& response) -{ +{ + + // These defaults are returned from the server on login. They are set in login.xml. + // If no default is returned from the server, they are retrieved from settings.xml. + S32 option = LLNotification::getSelectedOption(notification, response); switch(option) { - case OPT_MALE: - LLStartUp::loadInitialOutfit( MALE_OUTFIT_FOLDER, "male" ); - break; - - case OPT_FEMALE: - case OPT_CLOSED_WINDOW: - default: - LLStartUp::loadInitialOutfit( FEMALE_OUTFIT_FOLDER, "female" ); - break; + case OPT_MALE: + LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" ); + break; + + case OPT_FEMALE: + case OPT_CLOSED_WINDOW: + default: + LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" ); + break; } return false; } @@ -2590,44 +2553,83 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response) void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, const std::string& gender_name ) { - S32 gender = 0; - std::string gestures; + LL_DEBUGS() << "starting" << LL_ENDL; + + // Not going through the processAgentInitialWearables path, so need to set this here. + LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); + // Initiate creation of COF, since we're also bypassing that. + gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); + + ESex gender; if (gender_name == "male") { - gender = OPT_MALE; - gestures = MALE_GESTURES_FOLDER; + LL_DEBUGS() << "male" << LL_ENDL; + gender = SEX_MALE; } else { - gender = OPT_FEMALE; - gestures = FEMALE_GESTURES_FOLDER; + LL_DEBUGS() << "female" << LL_ENDL; + gender = SEX_FEMALE; + } + + if (!isAgentAvatarValid()) + { + LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL; + return; } + gAgentAvatarp->setSex(gender); + // try to find the outfit - if not there, create some default // wearables. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLNameCategoryCollector has_name(outfit_folder_name); - gInventory.collectDescendentsIf(LLUUID::null, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - has_name); - if (0 == cat_array.count()) - { - gAgentWearables.createStandardWearables(gender); + LLUUID cat_id = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + outfit_folder_name); + if (cat_id.isNull()) + { + LL_DEBUGS() << "standard wearables" << LL_ENDL; + gAgentWearables.createStandardWearables(); } else { - LLAppearanceManager::wearOutfitByName(outfit_folder_name); + // FIXME SH-3860 - this creates a race condition, where COF + // changes (base outfit link added) after appearance update + // request has been submitted. + sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit); + + bool do_copy = true; + bool do_append = false; + LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); + // Need to fetch cof contents before we can wear. + callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(), + boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append)); + LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL; } - LLAppearanceManager::wearOutfitByName(gestures); - LLAppearanceManager::wearOutfitByName(COMMON_GESTURES_FOLDER); - // This is really misnamed -- it means we have started loading - // an outfit/shape that will give the avatar a gender eventually. JC - gAgent.setGenderChosen(TRUE); + gAgent.setOutfitChosen(TRUE); + gAgentWearables.sendDummyAgentWearablesUpdate(); +} +//static +void LLStartUp::saveInitialOutfit() +{ + if (sInitialOutfit.empty()) { + LL_DEBUGS() << "sInitialOutfit is empty" << LL_ENDL; + return; + } + + if (sWearablesLoadedCon.connected()) + { + LL_DEBUGS("Avatar") << "sWearablesLoadedCon is connected, disconnecting" << LL_ENDL; + sWearablesLoadedCon.disconnect(); + } + LL_DEBUGS("Avatar") << "calling makeNewOutfitLinks( \"" << sInitialOutfit << "\" )" << LL_ENDL; + LLAppearanceMgr::getInstance()->makeNewOutfitLinks(sInitialOutfit,false); +} + +std::string& LLStartUp::getInitialOutfitName() +{ + return sInitialOutfit; } // Loads a bitmap to display during load @@ -2664,22 +2666,32 @@ void init_start_screen(S32 location_id) else if(!start_image_bmp->load(temp_str) ) { LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL; - return; + gStartTexture = NULL; } + else + { + gStartImageWidth = start_image_bmp->getWidth(); + gStartImageHeight = start_image_bmp->getHeight(); - gStartImageWidth = start_image_bmp->getWidth(); - gStartImageHeight = start_image_bmp->getHeight(); + LLPointer<LLImageRaw> raw = new LLImageRaw; + if (!start_image_bmp->decode(raw, 0.0f)) + { + LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL; + gStartTexture = NULL; + } + else + { + raw->expandToPowerOfTwo(); + gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ; + } + } - LLPointer<LLImageRaw> raw = new LLImageRaw; - if (!start_image_bmp->decode(raw, 0.0f)) + if(gStartTexture.isNull()) { - LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL; - gStartTexture = NULL; - return; + gStartTexture = LLViewerTexture::sBlackImagep ; + gStartImageWidth = gStartTexture->getWidth() ; + gStartImageHeight = gStartTexture->getHeight() ; } - - raw->expandToPowerOfTwo(); - gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ; } @@ -2697,12 +2709,16 @@ std::string LLStartUp::startupStateToString(EStartupState state) #define RTNENUM(E) case E: return #E switch(state){ RTNENUM( STATE_FIRST ); + RTNENUM( STATE_BROWSER_INIT ); RTNENUM( STATE_LOGIN_SHOW ); RTNENUM( STATE_LOGIN_WAIT ); RTNENUM( STATE_LOGIN_CLEANUP ); RTNENUM( STATE_LOGIN_AUTH_INIT ); + RTNENUM( STATE_LOGIN_CURL_UNSTUCK ); RTNENUM( STATE_LOGIN_PROCESS_RESPONSE ); RTNENUM( STATE_WORLD_INIT ); + RTNENUM( STATE_MULTIMEDIA_INIT ); + RTNENUM( STATE_FONT_INIT ); RTNENUM( STATE_SEED_GRANTED_WAIT ); RTNENUM( STATE_SEED_CAP_GRANTED ); RTNENUM( STATE_WORLD_WAIT ); @@ -2726,16 +2742,30 @@ void LLStartUp::setStartupState( EStartupState state ) LL_INFOS("AppInit") << "Startup state changing from " << getStartupStateString() << " to " << startupStateToString(state) << LL_ENDL; + + getPhases().stopPhase(getStartupStateString()); gStartupState = state; + getPhases().startPhase(getStartupStateString()); + + postStartupState(); +} + +void LLStartUp::postStartupState() +{ LLSD stateInfo; stateInfo["str"] = getStartupStateString(); - stateInfo["enum"] = state; - sStartupStateWatcher.post(stateInfo); + stateInfo["enum"] = gStartupState; + sStateWatcher->post(stateInfo); } void reset_login() { + gAgentWearables.cleanup(); + gAgentCamera.cleanup(); + gAgent.cleanup(); + LLWorld::getInstance()->destroyClass(); + LLStartUp::setStartupState( STATE_LOGIN_SHOW ); if ( gViewerWindow ) @@ -2751,13 +2781,6 @@ void reset_login() //--------------------------------------------------------------------------- -std::string LLStartUp::sSLURLCommand; - -bool LLStartUp::canGoFullscreen() -{ - return gStartupState >= STATE_WORLD_INIT; -} - // Initialize all plug-ins except the web browser (which was initialized // early, before the login screen). JC void LLStartUp::multimediaInit() @@ -2781,44 +2804,350 @@ void LLStartUp::fontInit() LLFontGL::loadDefaultFonts(); } +void LLStartUp::initNameCache() +{ + // Can be called multiple times + if ( gCacheName ) return; + + gCacheName = new LLCacheName(gMessageSystem); + gCacheName->addObserver(&callback_cache_name); + gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting")); + gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody")); + gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone")); + // Load stored cache if possible + LLAppViewer::instance()->loadNameCache(); + + // Start cache in not-running state until we figure out if we have + // capabilities for display name lookup + LLAvatarNameCache::initClass(false,gSavedSettings.getBOOL("UsePeopleAPI")); + LLAvatarNameCache::setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames")); + LLAvatarNameCache::setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames")); +} + +void LLStartUp::cleanupNameCache() +{ + LLAvatarNameCache::cleanupClass(); + + delete gCacheName; + gCacheName = NULL; +} + bool LLStartUp::dispatchURL() { // ok, if we've gotten this far and have a startup URL - if (!sSLURLCommand.empty()) + if (!getStartSLURL().isValid()) { - LLMediaCtrl* web = NULL; - const bool trusted_browser = false; - LLURLDispatcher::dispatch(sSLURLCommand, web, trusted_browser); + return false; } - else if (LLURLSimString::parse()) + if(getStartSLURL().getType() != LLSLURL::APP) { + // If we started with a location, but we're already // at that location, don't pop dialogs open. LLVector3 pos = gAgent.getPositionAgent(); - F32 dx = pos.mV[VX] - (F32)LLURLSimString::sInstance.mX; - F32 dy = pos.mV[VY] - (F32)LLURLSimString::sInstance.mY; + LLVector3 slurlpos = getStartSLURL().getPosition(); + F32 dx = pos.mV[VX] - slurlpos.mV[VX]; + F32 dy = pos.mV[VY] - slurlpos.mV[VY]; const F32 SLOP = 2.f; // meters - if( LLURLSimString::sInstance.mSimName != gAgent.getRegion()->getName() + if( getStartSLURL().getRegion() != gAgent.getRegion()->getName() || (dx*dx > SLOP*SLOP) || (dy*dy > SLOP*SLOP) ) { - std::string url = LLURLSimString::getURL(); - LLMediaCtrl* web = NULL; - const bool trusted_browser = false; - LLURLDispatcher::dispatch(url, web, trusted_browser); + LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), "clicked", + NULL, false); } return true; } return false; } +void LLStartUp::setStartSLURL(const LLSLURL& slurl) +{ + LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL; + + if ( slurl.isSpatial() ) + { + std::string new_start = slurl.getSLURLString(); + LL_DEBUGS("AppInit")<<new_start<<LL_ENDL; + sStartSLURL = slurl; + LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed + + // remember that this is where we wanted to log in...if the login fails, + // the next attempt will default to the same place. + gSavedSettings.setString("NextLoginLocation", new_start); + // following a successful login, this is cleared + // and the default reverts to LoginLocation + } + else + { + LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL; + } +} + +// static +LLSLURL& LLStartUp::getStartSLURL() +{ + return sStartSLURL; +} + +/** + * Read all proxy configuration settings and set up both the HTTP proxy and + * SOCKS proxy as needed. + * + * Any errors that are encountered will result in showing the user a notification. + * When an error is encountered, + * + * @return Returns true if setup was successful, false if an error was encountered. + */ +bool LLStartUp::startLLProxy() +{ + bool proxy_ok = true; + std::string httpProxyType = gSavedSettings.getString("HttpProxyType"); + + // Set up SOCKS proxy (if needed) + if (gSavedSettings.getBOOL("Socks5ProxyEnabled")) + { + // Determine and update LLProxy with the saved authentication system + std::string auth_type = gSavedSettings.getString("Socks5AuthType"); + + if (auth_type.compare("UserPass") == 0) + { + LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5"); + std::string socks_user = socks_cred->getIdentifier()["username"].asString(); + std::string socks_password = socks_cred->getAuthenticator()["creds"].asString(); + + bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password); + + if (!ok) + { + LLNotificationsUtil::add("SOCKS_BAD_CREDS"); + proxy_ok = false; + } + } + else if (auth_type.compare("None") == 0) + { + LLProxy::getInstance()->setAuthNone(); + } + else + { + LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL; + + // Unknown or missing setting. + gSavedSettings.setString("Socks5AuthType", "None"); + + // Clear the SOCKS credentials. + LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5"); + gSecAPIHandler->deleteCredential(socks_cred); + + LLProxy::getInstance()->setAuthNone(); + } + + if (proxy_ok) + { + // Start the proxy and check for errors + // If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns. + LLHost socks_host; + socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost")); + socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort")); + int status = LLProxy::getInstance()->startSOCKSProxy(socks_host); + + if (status != SOCKS_OK) + { + LLSD subs; + subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost"); + subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort"); + + std::string error_string; + + switch(status) + { + case SOCKS_CONNECT_ERROR: // TCP Fail + error_string = "SOCKS_CONNECT_ERROR"; + break; + + case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection + error_string = "SOCKS_NOT_PERMITTED"; + break; + + case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server + error_string = "SOCKS_NOT_ACCEPTABLE"; + break; + + case SOCKS_AUTH_FAIL: // Authentication failed + error_string = "SOCKS_AUTH_FAIL"; + break; + + case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed + error_string = "SOCKS_UDP_FWD_NOT_GRANTED"; + break; + + case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server + error_string = "SOCKS_HOST_CONNECT_FAILED"; + break; + + case SOCKS_INVALID_HOST: // Improperly formatted host address or port. + error_string = "SOCKS_INVALID_HOST"; + break; + + default: + error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened, + LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL; + break; + } + + LLNotificationsUtil::add(error_string, subs); + proxy_ok = false; + } + } + } + else + { + LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up + } + + if (proxy_ok) + { + // Determine the HTTP proxy type (if any) + if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled")) + { + LLHost http_host; + http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress")); + http_host.setPort(gSavedSettings.getS32("BrowserProxyPort")); + if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP)) + { + LLSD subs; + subs["HOST"] = http_host.getIPString(); + subs["PORT"] = (S32)http_host.getPort(); + LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs); + proxy_ok = false; + } + } + else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled")) + { + LLHost socks_host; + socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost")); + socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort")); + if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS)) + { + LLSD subs; + subs["HOST"] = socks_host.getIPString(); + subs["PORT"] = (S32)socks_host.getPort(); + LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs); + proxy_ok = false; + } + } + else if (httpProxyType.compare("None") == 0) + { + LLProxy::getInstance()->disableHTTPProxy(); + } + else + { + LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration."<< LL_ENDL; + + // Set the missing or wrong configuration back to something valid. + gSavedSettings.setString("HttpProxyType", "None"); + LLProxy::getInstance()->disableHTTPProxy(); + + // Leave proxy_ok alone, since this isn't necessarily fatal. + } + } + + return proxy_ok; +} + bool login_alert_done(const LLSD& notification, const LLSD& response) { LLPanelLogin::giveFocus(); return false; } +// parse the certificate information into args for the +// certificate notifications +LLSD transform_cert_args(LLPointer<LLCertificate> cert) +{ + LLSD args = LLSD::emptyMap(); + std::string value; + LLSD cert_info; + cert->getLLSD(cert_info); + // convert all of the elements in the cert into + // args for the xml dialog, so we have flexability to + // display various parts of the cert by only modifying + // the cert alert dialog xml. + for(LLSD::map_iterator iter = cert_info.beginMap(); + iter != cert_info.endMap(); + iter++) + { + // key usage and extended key usage + // are actually arrays, and we want to format them as comma separated + // strings, so special case those. + LLSDSerialize::toXML(cert_info[iter->first], std::cout); + if((iter->first== std::string(CERT_KEY_USAGE)) | + (iter->first == std::string(CERT_EXTENDED_KEY_USAGE))) + { + value = ""; + LLSD usage = cert_info[iter->first]; + for (LLSD::array_iterator usage_iter = usage.beginArray(); + usage_iter != usage.endArray(); + usage_iter++) + { + + if(usage_iter != usage.beginArray()) + { + value += ", "; + } + + value += (*usage_iter).asString(); + } + + } + else + { + value = iter->second.asString(); + } + + std::string name = iter->first; + std::transform(name.begin(), name.end(), name.begin(), + (int(*)(int))toupper); + args[name.c_str()] = value; + } + return args; +} + + +// when we handle a cert error, give focus back to the login panel +void general_cert_done(const LLSD& notification, const LLSD& response) +{ + LLStartUp::setStartupState( STATE_LOGIN_SHOW ); + LLPanelLogin::giveFocus(); +} + +// check to see if the user wants to trust the cert. +// if they do, add it to the cert store and +void trust_cert_done(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + switch(option) + { + case OPT_TRUST_CERT: + { + LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]); + LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore")); + store->add(cert); + store->save(); + LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); + break; + } + case OPT_CANCEL_TRUST: + reset_login(); + gSavedSettings.setBOOL("AutoLogin", FALSE); + LLStartUp::setStartupState( STATE_LOGIN_SHOW ); + default: + LLPanelLogin::giveFocus(); + break; + } + +} void apply_udp_blacklist(const std::string& csv) { @@ -2834,7 +3163,7 @@ void apply_udp_blacklist(const std::string& csv) } std::string item(csv, start, comma-start); - lldebugs << "udp_blacklist " << item << llendl; + LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL; gMessageSystem->banUdpMessage(item); start = comma + 1; @@ -2859,40 +3188,60 @@ bool process_login_success_response() if(!text.empty()) gAgentID.set(text); gDebugInfo["AgentID"] = text; + // Agent id needed for parcel info request in LLUrlEntryParcel + // to resolve parcel name. + LLUrlEntryParcel::setAgentID(gAgentID); + text = response["session_id"].asString(); if(!text.empty()) gAgentSessionID.set(text); gDebugInfo["SessionID"] = text; + + // Session id needed for parcel info request in LLUrlEntryParcel + // to resolve parcel name. + LLUrlEntryParcel::setSessionID(gAgentSessionID); text = response["secure_session_id"].asString(); if(!text.empty()) gAgent.mSecureSessionID.set(text); - text = response["first_name"].asString(); - if(!text.empty()) + // if the response contains a display name, use that, + // otherwise if the response contains a first and/or last name, + // use those. Otherwise use the credential identifier + + gDisplayName = ""; + if (response.has("display_name")) { - // Remove quotes from string. Login.cgi sends these to force - // names that look like numbers into strings. - gFirstname.assign(text); - LLStringUtil::replaceChar(gFirstname, '"', ' '); - LLStringUtil::trim(gFirstname); + gDisplayName.assign(response["display_name"].asString()); + if(!gDisplayName.empty()) + { + // Remove quotes from string. Login.cgi sends these to force + // names that look like numbers into strings. + LLStringUtil::replaceChar(gDisplayName, '"', ' '); + LLStringUtil::trim(gDisplayName); + } } - text = response["last_name"].asString(); - if(!text.empty()) + if(gDisplayName.empty()) { - gLastname.assign(text); - } - gSavedSettings.setString("FirstName", gFirstname); - gSavedSettings.setString("LastName", gLastname); - - if (gSavedSettings.getBOOL("RememberPassword")) - { - // Successful login means the password is valid, so save it. - LLStartUp::savePasswordToDisk(gPassword); + if(response.has("first_name")) + { + gDisplayName.assign(response["first_name"].asString()); + LLStringUtil::replaceChar(gDisplayName, '"', ' '); + LLStringUtil::trim(gDisplayName); + } + if(response.has("last_name")) + { + text.assign(response["last_name"].asString()); + LLStringUtil::replaceChar(text, '"', ' '); + LLStringUtil::trim(text); + if(!gDisplayName.empty()) + { + gDisplayName += " "; + } + gDisplayName += text; + } } - else + if(gDisplayName.empty()) { - // Don't leave password from previous session sitting around - // during this login session. - LLStartUp::deletePasswordFromDisk(); + gDisplayName.assign(gUserCredential->asString()); } // this is their actual ability to access content @@ -2908,20 +3257,10 @@ bool process_login_success_response() text = response["agent_region_access"].asString(); if (!text.empty()) { - int preferredMaturity = LLAgent::convertTextToMaturity(text[0]); + U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]); + gSavedSettings.setU32("PreferredMaturity", preferredMaturity); } - // During the AO transition, this flag will be true. Then the flag will - // go away. After the AO transition, this code and all the code that - // uses it can be deleted. - text = response["ao_transition"].asString(); - if (!text.empty()) - { - if (text == "1") - { - gAgent.setAOTransition(); - } - } text = response["start_location"].asString(); if(!text.empty()) @@ -2983,11 +3322,8 @@ bool process_login_success_response() { // replace the default help URL format gSavedSettings.setString("HelpURLFormat",text); - - // don't fall back to Nebraska's pre-connection static help - gSavedSettings.setBOOL("HelpUseLocal", false); } - + std::string home_location = response["home"]; if(!home_location.empty()) { @@ -3033,19 +3369,67 @@ bool process_login_success_response() flag = login_flags["gendered"].asString(); if(flag == "Y") { - gAgent.setGenderChosen(TRUE); + // We don't care about this flag anymore; now base whether + // outfit is chosen on COF contents, initial outfit + // requested and available, etc. + + //gAgent.setGenderChosen(TRUE); } + bool pacific_daylight_time = false; flag = login_flags["daylight_savings"].asString(); if(flag == "Y") { - gPacificDaylightTime = (flag == "Y") ? TRUE : FALSE; + pacific_daylight_time = (flag == "Y"); } //setup map of datetime strings to codes and slt & local time offset from utc - LLStringOps::setupDatetimeInfo (gPacificDaylightTime); + LLStringOps::setupDatetimeInfo(pacific_daylight_time); + } + + // set up the voice configuration. Ultimately, we should pass this up as part of each voice + // channel if we need to move to multiple voice servers per grid. + LLSD voice_config_info = response["voice-config"]; + if(voice_config_info.has("VoiceServerType")) + { + gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString()); } + // Request the map server url + // Non-agni grids have a different default location. + if (!LLGridManager::getInstance()->isInProductionGrid()) + { + gSavedSettings.setString("MapServerURL", "http://test.map.secondlife.com.s3.amazonaws.com/"); + } + std::string map_server_url = response["map-server-url"]; + if(!map_server_url.empty()) + { + // We got an answer from the grid -> use that for map for the current session + gSavedSettings.setString("CurrentMapServerURL", map_server_url); + LL_INFOS("LLStartup") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL; + } + else + { + // No answer from the grid -> use the default setting for current session + map_server_url = gSavedSettings.getString("MapServerURL"); + gSavedSettings.setString("CurrentMapServerURL", map_server_url); + LL_INFOS("LLStartup") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL; + } + + // Default male and female avatars allowing the user to choose their avatar on first login. + // These may be passed up by SLE to allow choice of enterprise avatars instead of the standard + // "new ruth." Not to be confused with 'initial-outfit' below + LLSD newuser_config = response["newuser-config"][0]; + if(newuser_config.has("DefaultFemaleAvatar")) + { + gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString()); + } + if(newuser_config.has("DefaultMaleAvatar")) + { + gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString()); + } + + // Initial outfit for the user. LLSD initial_outfit = response["initial-outfit"][0]; if(initial_outfit.size()) { @@ -3082,17 +3466,46 @@ bool process_login_success_response() gMoonTextureID = id; } - id = global_textures["cloud_texture_id"]; - if(id.notNull()) - { - gCloudTextureID = id; - } } + // set the location of the Agent Appearance service, from which we can request + // avatar baked textures if they are supported by the current region + std::string agent_appearance_url = response["agent_appearance_service"]; + if (!agent_appearance_url.empty()) + { + LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url); + } + + // Set the location of the snapshot sharing config endpoint + std::string snapshot_config_url = response["snapshot_config_url"]; + if(!snapshot_config_url.empty()) + { + gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url); + } + // Start the process of fetching the OpenID session cookie for this user login + std::string openid_url = response["openid_url"]; + if(!openid_url.empty()) + { + std::string openid_token = response["openid_token"]; + LLViewerMedia::openIDSetup(openid_url, openid_token); + } + + if(response.has("max-agent-groups")) { + std::string max_agent_groups(response["max-agent-groups"]); + gMaxAgentGroups = atoi(max_agent_groups.c_str()); + LL_INFOS("LLStartup") << "gMaxAgentGroups read from login.cgi: " + << gMaxAgentGroups << LL_ENDL; + } + else { + gMaxAgentGroups = DEFAULT_MAX_AGENT_GROUPS; + LL_INFOS("LLStartup") << "using gMaxAgentGroups default: " + << gMaxAgentGroups << LL_ENDL; + } + bool success = false; // JC: gesture loading done below, when we have an asset system - // in place. Don't delete/clear user_credentials until then. + // in place. Don't delete/clear gUserCredentials until then. if(gAgentID.notNull() && gAgentSessionID.notNull() && gMessageSystem->mOurCircuitCode @@ -3101,19 +3514,13 @@ bool process_login_success_response() { success = true; } - + LLAppViewer* pApp = LLAppViewer::instance(); + pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc. return success; } void transition_back_to_login_panel(const std::string& emsg) { - if (gNoRender) - { - LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL; - LL_WARNS("AppInit") << emsg << LL_ENDL; - exit(0); - } - // Bounce back to the login screen. reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW ); gSavedSettings.setBOOL("AutoLogin", FALSE); |