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-rw-r--r--indra/newview/llstartup.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 6b816f8786..ce5da8bb24 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -67,6 +67,7 @@
#include "llmemorystream.h"
#include "llmessageconfig.h"
#include "llmoveview.h"
+#include "llnearbychat.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llteleporthistory.h"
@@ -904,6 +905,7 @@ bool idle_startup()
LLFile::mkdir(gDirUtilp->getChatLogsDir());
LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
+
//good as place as any to create user windlight directories
std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", ""));
LLFile::mkdir(user_windlight_path_name.c_str());
@@ -1284,6 +1286,14 @@ bool idle_startup()
LLAppViewer::instance()->loadNameCache();
}
+ //gCacheName is required for nearby chat history loading
+ //so I just moved nearby history loading a few states further
+ if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory"))
+ {
+ LLNearbyChat* nearby_chat = LLNearbyChat::getInstance();
+ if (nearby_chat) nearby_chat->loadHistory();
+ }
+
// *Note: this is where gWorldMap used to be initialized.
// register null callbacks for audio until the audio system is initialized