diff options
Diffstat (limited to 'indra/newview/llstartup.cpp')
-rw-r--r-- | indra/newview/llstartup.cpp | 110 |
1 files changed, 81 insertions, 29 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 6b816f8786..d1b91df6e9 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -67,6 +67,7 @@ #include "llmemorystream.h" #include "llmessageconfig.h" #include "llmoveview.h" +#include "llnearbychat.h" #include "llnotifications.h" #include "llnotificationsutil.h" #include "llteleporthistory.h" @@ -134,13 +135,14 @@ #include "llsecondlifeurls.h" #include "llselectmgr.h" #include "llsky.h" +#include "llsidetray.h" #include "llstatview.h" -#include "lltrans.h" #include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance #include "llsurface.h" #include "lltexturecache.h" #include "lltexturefetch.h" #include "lltoolmgr.h" +#include "lltrans.h" #include "llui.h" #include "llurldispatcher.h" #include "llurlsimstring.h" @@ -799,6 +801,9 @@ bool idle_startup() gLoginMenuBarView->setVisible( TRUE ); gLoginMenuBarView->setEnabled( TRUE ); + // Hide the splash screen + LLSplashScreen::hide(); + // Push our window frontmost gViewerWindow->getWindow()->show(); display_startup(); @@ -904,7 +909,8 @@ bool idle_startup() LLFile::mkdir(gDirUtilp->getChatLogsDir()); LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir()); - //good as place as any to create user windlight directories + + //good a place as any to create user windlight directories std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", "")); LLFile::mkdir(user_windlight_path_name.c_str()); @@ -1196,6 +1202,7 @@ bool idle_startup() display_startup(); LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT ); + return FALSE; } @@ -1284,6 +1291,14 @@ bool idle_startup() LLAppViewer::instance()->loadNameCache(); } + //gCacheName is required for nearby chat history loading + //so I just moved nearby history loading a few states further + if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory")) + { + LLNearbyChat* nearby_chat = LLNearbyChat::getInstance(); + if (nearby_chat) nearby_chat->loadHistory(); + } + // *Note: this is where gWorldMap used to be initialized. // register null callbacks for audio until the audio system is initialized @@ -1690,6 +1705,13 @@ bool idle_startup() << " kbps" << LL_ENDL; gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f); } + + // Set the show start location to true, now that the user has logged + // on with this install. + gSavedSettings.setBOOL("ShowStartLocation", TRUE); + + LLSideTray::getInstance()->showPanel("panel_home", LLSD()); + } // We're successfully logged in. @@ -1849,21 +1871,6 @@ bool idle_startup() LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender ); } - - // We now have an inventory skeleton, so if this is a user's first - // login, we can start setting up their clothing and avatar - // appearance. This helps to avoid the generic "Ruth" avatar in - // the orientation island tutorial experience. JC - if (gAgent.isFirstLogin() - && !sInitialOutfit.empty() // registration set up an outfit - && !sInitialOutfitGender.empty() // and a gender - && gAgent.getAvatarObject() // can't wear clothes without object - && !gAgent.isGenderChosen() ) // nothing already loading - { - // Start loading the wearables, textures, gestures - LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender ); - } - // wait precache-delay and for agent's avatar or a lot longer. if(((timeout_frac > 1.f) && gAgent.getAvatarObject()) || (timeout_frac > 3.f)) @@ -1883,6 +1890,17 @@ bool idle_startup() LLViewerShaderMgr::instance()->setShaders(); } } + + // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account) + // then auto-populate outfits from the library into the My Outfits folder. + static bool check_populate_my_outfits = true; + if (check_populate_my_outfits && + (LLInventoryModel::getIsFirstTimeInViewer2() + || gSavedSettings.getBOOL("MyOutfitsAutofill"))) + { + gAgentWearables.populateMyOutfitsFolder(); + } + check_populate_my_outfits = false; return TRUE; } @@ -2526,6 +2544,11 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response) void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, const std::string& gender_name ) { + // Not going through the processAgentInitialWearables path, so need to set this here. + LLAppearanceManager::instance().setAttachmentInvLinkEnable(true); + // Initiate creation of COF, since we're also bypassing that. + gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); + S32 gender = 0; std::string gestures; if (gender_name == "male") @@ -2541,24 +2564,53 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, // try to find the outfit - if not there, create some default // wearables. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLNameCategoryCollector has_name(outfit_folder_name); - gInventory.collectDescendentsIf(LLUUID::null, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - has_name); - if (0 == cat_array.count()) + LLUUID cat_id = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + outfit_folder_name); + if (cat_id.isNull()) { gAgentWearables.createStandardWearables(gender); } else { - LLAppearanceManager::instance().wearOutfitByName(outfit_folder_name); + bool do_copy = true; + bool do_append = false; + LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); + LLAppearanceManager::instance().wearInventoryCategory(cat, do_copy, do_append); + } + + // Copy gestures + LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); + LLPointer<LLInventoryCallback> cb(NULL); + LLAppearanceManager *app_mgr = &(LLAppearanceManager::instance()); + + // - Copy gender-specific gestures. + LLUUID gestures_cat_id = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + gestures); + if (gestures_cat_id.notNull()) + { + callAfterCategoryFetch(gestures_cat_id, + boost::bind(&LLAppearanceManager::shallowCopyCategory, + app_mgr, + gestures_cat_id, + dst_id, + cb)); + } + + // - Copy common gestures. + LLUUID common_gestures_cat_id = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + COMMON_GESTURES_FOLDER); + if (common_gestures_cat_id.notNull()) + { + callAfterCategoryFetch(common_gestures_cat_id, + boost::bind(&LLAppearanceManager::shallowCopyCategory, + app_mgr, + common_gestures_cat_id, + dst_id, + cb)); } - LLAppearanceManager::instance().wearOutfitByName(gestures); - LLAppearanceManager::instance().wearOutfitByName(COMMON_GESTURES_FOLDER); // This is really misnamed -- it means we have started loading // an outfit/shape that will give the avatar a gender eventually. JC |