diff options
Diffstat (limited to 'indra/newview/llstartup.cpp')
-rw-r--r-- | indra/newview/llstartup.cpp | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index c178f27db7..adfa1b0c10 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -35,6 +35,7 @@ #else # include <sys/stat.h> // mkdir() #endif +#include <memory> // std::unique_ptr #include "llviewermedia_streamingaudio.h" #include "llaudioengine.h" @@ -205,6 +206,9 @@ #include "llstacktrace.h" +#include "threadpool.h" + + #if LL_WINDOWS #include "lldxhardware.h" #endif @@ -252,9 +256,10 @@ static bool mBenefitsSuccessfullyInit = false; const F32 STATE_AGENT_WAIT_TIMEOUT = 240; //seconds -boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState")); -boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener()); -boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap); +std::unique_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState")); +std::unique_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener()); +std::unique_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap); +std::unique_ptr<LL::ThreadPool> gGeneralThreadPool; // // local function declaration @@ -1489,6 +1494,17 @@ bool idle_startup() gAgentCamera.resetCamera(); display_startup(); + // start up the ThreadPool we'll use for textures et al. + LLSD poolSizes{ gSavedSettings.getLLSD("ThreadPoolSizes") }; + LLSD sizeSpec{ poolSizes["General"] }; + LLSD::Integer poolSize{ sizeSpec.isInteger()? sizeSpec.asInteger() : 3 }; + LL_DEBUGS("ThreadPool") << "Instantiating General pool with " + << poolSize << " threads" << LL_ENDL; + // We don't want anyone, especially the main thread, to have to block + // due to this ThreadPool being full. + gGeneralThreadPool.reset(new LL::ThreadPool("General", poolSize, 1024*1024)); + gGeneralThreadPool->start(); + // Initialize global class data needed for surfaces (i.e. textures) LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; // Initialize all of the viewer object classes for the first time (doing things like texture fetches. |