diff options
Diffstat (limited to 'indra/newview/llstartup.cpp')
-rwxr-xr-x | indra/newview/llstartup.cpp | 140 |
1 files changed, 60 insertions, 80 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index d5f8a1e46e..a76b4bbe09 100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -75,7 +75,6 @@ #include "llsd.h" #include "llsdserialize.h" #include "llsdutil_math.h" -#include "llsecondlifeurls.h" #include "llstring.h" #include "lluserrelations.h" #include "llversioninfo.h" @@ -84,7 +83,6 @@ #include "llvfs.h" #include "llxorcipher.h" // saved password, MAC address #include "llwindow.h" -#include "imageids.h" #include "message.h" #include "v3math.h" @@ -133,7 +131,6 @@ #include "llpreviewscript.h" #include "llproxy.h" #include "llproductinforequest.h" -#include "llsecondlifeurls.h" #include "llselectmgr.h" #include "llsky.h" #include "llstatview.h" @@ -243,6 +240,7 @@ static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f); static std::string gAgentStartLocation = "safe"; static bool mLoginStatePastUI = false; +const S32 DEFAULT_MAX_AGENT_GROUPS = 25; boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState")); boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener()); @@ -624,30 +622,27 @@ bool idle_startup() if (FALSE == gSavedSettings.getBOOL("NoAudio")) { + delete gAudiop; gAudiop = NULL; #ifdef LL_FMODEX - if (!gAudiop #if !LL_WINDOWS - && NULL == getenv("LL_BAD_FMODEX_DRIVER") + if (NULL == getenv("LL_BAD_FMODEX_DRIVER")) #endif // !LL_WINDOWS - ) { gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("FMODExProfilerEnable")); } #endif #ifdef LL_OPENAL - if (!gAudiop #if !LL_WINDOWS - && NULL == getenv("LL_BAD_OPENAL_DRIVER") + if (NULL == getenv("LL_BAD_OPENAL_DRIVER")) #endif // !LL_WINDOWS - ) { gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL(); } #endif - + if (gAudiop) { #if LL_WINDOWS @@ -1195,6 +1190,7 @@ bool idle_startup() // create the default proximal channel LLVoiceChannel::initClass(); LLStartUp::setStartupState( STATE_WORLD_INIT); + LLTrace::get_frame_recording().reset(); } else { @@ -1440,8 +1436,8 @@ bool idle_startup() LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL; gFrameTime = totalTime(); - F32 last_time = gFrameTimeSeconds; - gFrameTimeSeconds = (S64)(gFrameTime - gStartTime)/SEC_TO_MICROSEC; + F32Seconds last_time = gFrameTimeSeconds; + gFrameTimeSeconds = (gFrameTime - gStartTime); gFrameIntervalSeconds = gFrameTimeSeconds - last_time; if (gFrameIntervalSeconds < 0.f) @@ -1518,7 +1514,7 @@ bool idle_startup() gFirstSim, gSavedSettings.getS32("UseCircuitCodeMaxRetries"), FALSE, - gSavedSettings.getF32("UseCircuitCodeTimeout"), + (F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"), use_circuit_callback, NULL); @@ -1686,7 +1682,7 @@ bool idle_startup() LLSD inv_basic = response["inventory-basic"]; if(inv_basic.isDefined()) { - llinfos << "Basic inventory root folder id is " << inv_basic["folder_id"] << llendl; + LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL; } LLSD buddy_list = response["buddy-list"]; @@ -1781,30 +1777,30 @@ bool idle_startup() gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true); // set up callbacks - llinfos << "Registering Callbacks" << llendl; + LL_INFOS() << "Registering Callbacks" << LL_ENDL; LLMessageSystem* msg = gMessageSystem; - llinfos << " Inventory" << llendl; + LL_INFOS() << " Inventory" << LL_ENDL; LLInventoryModel::registerCallbacks(msg); - llinfos << " AvatarTracker" << llendl; + LL_INFOS() << " AvatarTracker" << LL_ENDL; LLAvatarTracker::instance().registerCallbacks(msg); - llinfos << " Landmark" << llendl; + LL_INFOS() << " Landmark" << LL_ENDL; LLLandmark::registerCallbacks(msg); display_startup(); // request mute list - llinfos << "Requesting Mute List" << llendl; + LL_INFOS() << "Requesting Mute List" << LL_ENDL; LLMuteList::getInstance()->requestFromServer(gAgent.getID()); display_startup(); // Get L$ and ownership credit information - llinfos << "Requesting Money Balance" << llendl; + LL_INFOS() << "Requesting Money Balance" << LL_ENDL; LLStatusBar::sendMoneyBalanceRequest(); display_startup(); // request all group information - llinfos << "Requesting Agent Data" << llendl; + LL_INFOS() << "Requesting Agent Data" << LL_ENDL; gAgent.sendAgentDataUpdateRequest(); display_startup(); // Create the inventory views - llinfos << "Creating Inventory Views" << llendl; + LL_INFOS() << "Creating Inventory Views" << LL_ENDL; LLFloaterReg::getInstance("inventory"); display_startup(); LLStartUp::setStartupState( STATE_MISC ); @@ -1942,6 +1938,7 @@ bool idle_startup() LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL; + LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL; gRenderStartTime.reset(); gForegroundTime.reset(); @@ -1958,7 +1955,7 @@ bool idle_startup() // thus, do not show this alert. if (!gAgent.isFirstLogin()) { - llinfos << "gAgentStartLocation : " << gAgentStartLocation << llendl; + LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL; LLSLURL start_slurl = LLStartUp::getStartSLURL(); LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL; @@ -1966,10 +1963,9 @@ bool idle_startup() ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) || ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home"))) { - // Start location is OK - // Disabled code to restore camera location and focus if logging in to default location - static bool samename = false; - if (samename) + if (start_slurl.getType() == LLSLURL::LAST_LOCATION + && gAgentStartLocation == "last" + && gSavedSettings.getBOOL("RestoreCameraPosOnLogin")) { // restore old camera pos gAgentCamera.setFocusOnAvatar(FALSE, FALSE); @@ -2062,8 +2058,9 @@ bool idle_startup() static LLFrameTimer wearables_timer; const F32 wearables_time = wearables_timer.getElapsedTimeF32(); - const F32 MAX_WEARABLES_TIME = 10.f; + static LLCachedControl<F32> max_wearables_time(gSavedSettings, "ClothingLoadingDelay"); + display_startup(); if (!gAgent.isGenderChosen() && isAgentAvatarValid()) { // No point in waiting for clothing, we don't even @@ -2077,50 +2074,39 @@ bool idle_startup() LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(), callback_choose_gender); LLStartUp::setStartupState( STATE_CLEANUP ); - return TRUE; } - - display_startup(); - - if (wearables_time > MAX_WEARABLES_TIME) + else if (wearables_time >= max_wearables_time()) { LLNotificationsUtil::add("ClothingLoading"); - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG); + record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time); LLStartUp::setStartupState( STATE_CLEANUP ); - return TRUE; } - - if (gAgent.isFirstLogin()) + else if (gAgent.isFirstLogin() + && isAgentAvatarValid() + && gAgentAvatarp->isFullyLoaded()) { // wait for avatar to be completely loaded - if (isAgentAvatarValid() - && gAgentAvatarp->isFullyLoaded()) - { - //llinfos << "avatar fully loaded" << llendl; - LLStartUp::setStartupState( STATE_CLEANUP ); - return TRUE; - } + //LL_INFOS() << "avatar fully loaded" << LL_ENDL; + LLStartUp::setStartupState( STATE_CLEANUP ); + } + // OK to just get the wearables + else if (!gAgent.isFirstLogin() && gAgentWearables.areWearablesLoaded() ) + { + // We have our clothing, proceed. + //LL_INFOS() << "wearables loaded" << LL_ENDL; + LLStartUp::setStartupState( STATE_CLEANUP ); } else { - // OK to just get the wearables - if ( gAgentWearables.areWearablesLoaded() ) - { - // We have our clothing, proceed. - //llinfos << "wearables loaded" << llendl; - LLStartUp::setStartupState( STATE_CLEANUP ); - return TRUE; - } + display_startup(); + update_texture_fetch(); + display_startup(); + set_startup_status(0.9f + 0.1f * wearables_time / max_wearables_time(), + LLTrans::getString("LoginDownloadingClothing").c_str(), + gAgent.mMOTD.c_str()); + display_startup(); } - - display_startup(); - update_texture_fetch(); - display_startup(); - set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME, - LLTrans::getString("LoginDownloadingClothing").c_str(), - gAgent.mMOTD.c_str()); - display_startup(); - return TRUE; + //fall through this frame to STATE_CLEANUP } if (STATE_CLEANUP == LLStartUp::getStartupState()) @@ -2182,7 +2168,7 @@ bool idle_startup() // Unmute audio if desired and setup volumes. // This is a not-uncommon crash site, so surround it with - // llinfos output to aid diagnosis. + // LL_INFOS() output to aid diagnosis. LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL; audio_update_volume(); LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL; @@ -2190,15 +2176,8 @@ bool idle_startup() // reset keyboard focus to sane state of pointing at world gFocusMgr.setKeyboardFocus(NULL); -#if 0 // sjb: enable for auto-enabling timer display - gDebugView->mFastTimerView->setVisible(TRUE); -#endif - LLAppViewer::instance()->handleLoginComplete(); - // reset timers now that we are running "logged in" logic - LLFastTimer::reset(); - LLAgentPicksInfo::getInstance()->requestNumberOfPicks(); display_startup(); @@ -2553,7 +2532,7 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response) void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, const std::string& gender_name ) { - lldebugs << "starting" << llendl; + LL_DEBUGS() << "starting" << LL_ENDL; // Not going through the processAgentInitialWearables path, so need to set this here. LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); @@ -2563,18 +2542,18 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, ESex gender; if (gender_name == "male") { - lldebugs << "male" << llendl; + LL_DEBUGS() << "male" << LL_ENDL; gender = SEX_MALE; } else { - lldebugs << "female" << llendl; + LL_DEBUGS() << "female" << LL_ENDL; gender = SEX_FEMALE; } if (!isAgentAvatarValid()) { - llwarns << "Trying to load an initial outfit for an invalid agent avatar" << llendl; + LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL; return; } @@ -2587,7 +2566,7 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, outfit_folder_name); if (cat_id.isNull()) { - lldebugs << "standard wearables" << llendl; + LL_DEBUGS() << "standard wearables" << LL_ENDL; gAgentWearables.createStandardWearables(); } else @@ -2603,7 +2582,7 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, // Need to fetch cof contents before we can wear. callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(), boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append)); - lldebugs << "initial outfit category id: " << cat_id << llendl; + LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL; } // This is really misnamed -- it means we have started loading @@ -2615,16 +2594,16 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, void LLStartUp::saveInitialOutfit() { if (sInitialOutfit.empty()) { - lldebugs << "sInitialOutfit is empty" << llendl; + LL_DEBUGS() << "sInitialOutfit is empty" << LL_ENDL; return; } if (sWearablesLoadedCon.connected()) { - lldebugs << "sWearablesLoadedCon is connected, disconnecting" << llendl; + LL_DEBUGS() << "sWearablesLoadedCon is connected, disconnecting" << LL_ENDL; sWearablesLoadedCon.disconnect(); } - lldebugs << "calling makeNewOutfitLinks( \"" << sInitialOutfit << "\" )" << llendl; + LL_DEBUGS() << "calling makeNewOutfitLinks( \"" << sInitialOutfit << "\" )" << LL_ENDL; LLAppearanceMgr::getInstance()->makeNewOutfitLinks(sInitialOutfit,false); } @@ -3163,7 +3142,7 @@ void apply_udp_blacklist(const std::string& csv) } std::string item(csv, start, comma-start); - lldebugs << "udp_blacklist " << item << llendl; + LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL; gMessageSystem->banUdpMessage(item); start = comma + 1; @@ -3510,7 +3489,8 @@ bool process_login_success_response() { success = true; } - + LLAppViewer* pApp = LLAppViewer::instance(); + pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc. return success; } |