diff options
Diffstat (limited to 'indra/newview/llstartup.cpp')
-rw-r--r-- | indra/newview/llstartup.cpp | 1817 |
1 files changed, 678 insertions, 1139 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 8793d22646..b5a73a3143 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -56,24 +56,30 @@ #include "llcachename.h" #include "lldir.h" #include "llerrorcontrol.h" -#include "llfiltersd2xmlrpc.h" #include "llfloaterreg.h" #include "llfocusmgr.h" #include "llhttpsender.h" +#include "llimfloater.h" #include "lllocationhistory.h" +#include "llimageworker.h" + #include "llloginflags.h" #include "llmd5.h" #include "llmemorystream.h" #include "llmessageconfig.h" #include "llmoveview.h" +#include "llnearbychat.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" +#include "llteleporthistory.h" #include "llregionhandle.h" #include "llsd.h" #include "llsdserialize.h" -#include "llsdutil.h" +#include "llsdutil_math.h" #include "llsecondlifeurls.h" #include "llstring.h" #include "lluserrelations.h" -#include "llversionviewer.h" +#include "llversioninfo.h" #include "llviewercontrol.h" #include "llvfs.h" #include "llxorcipher.h" // saved password, MAC address @@ -83,6 +89,7 @@ #include "v3math.h" #include "llagent.h" +#include "llagentcamera.h" #include "llagentpicksinfo.h" #include "llagentwearables.h" #include "llagentpilot.h" @@ -96,14 +103,11 @@ #include "lleventnotifier.h" #include "llface.h" #include "llfeaturemanager.h" -#include "llfirstuse.h" -#include "llfloaterchat.h" -#include "llfloatergesture.h" +//#include "llfirstuse.h" #include "llfloaterhud.h" #include "llfloaterland.h" #include "llfloaterpreference.h" #include "llfloatertopobjects.h" -#include "llfloatertos.h" #include "llfloaterworldmap.h" #include "llgesturemgr.h" #include "llgroupmgr.h" @@ -113,15 +117,15 @@ #include "llimagebmp.h" #include "llinventorybridge.h" #include "llinventorymodel.h" +#include "llinventorymodelbackgroundfetch.h" #include "llfriendcard.h" #include "llkeyboard.h" #include "llloginhandler.h" // gLoginHandler, SLURL support +#include "lllogininstance.h" // Host the login module. #include "llpanellogin.h" #include "llmutelist.h" -#include "llnotify.h" -#include "llpanelavatar.h" #include "llavatarpropertiesprocessor.h" -#include "llpanelevent.h" +#include "llfloaterevent.h" #include "llpanelclassified.h" #include "llpanelpick.h" #include "llpanelplace.h" @@ -133,20 +137,19 @@ #include "llsecondlifeurls.h" #include "llselectmgr.h" #include "llsky.h" -#include "llsrv.h" +#include "llsidetray.h" #include "llstatview.h" -#include "lltrans.h" #include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance #include "llsurface.h" #include "lltexturecache.h" #include "lltexturefetch.h" #include "lltoolmgr.h" +#include "lltrans.h" #include "llui.h" #include "llurldispatcher.h" #include "llurlsimstring.h" #include "llurlhistory.h" #include "llurlwhitelist.h" -#include "lluserauth.h" #include "llvieweraudio.h" #include "llviewerassetstorage.h" #include "llviewercamera.h" @@ -170,7 +173,7 @@ #include "llvoclouds.h" #include "llweb.h" #include "llworld.h" -#include "llworldmap.h" +#include "llworldmapmessage.h" #include "llxfermanager.h" #include "pipeline.h" #include "llappviewer.h" @@ -190,25 +193,25 @@ #include "llappearancemgr.h" #include "llavatariconctrl.h" +#include "lllogin.h" +#include "llevents.h" +#include "llstartuplistener.h" + #if LL_WINDOWS #include "llwindebug.h" #include "lldxhardware.h" #endif -#if (LL_LINUX || LL_SOLARIS) && LL_GTK -#include <glib/gspawn.h> -#endif - // // exported globals // bool gAgentMovementCompleted = false; -std::string gInitialOutfit; -std::string gInitialOutfitGender; std::string SCREEN_HOME_FILENAME = "screen_home.bmp"; std::string SCREEN_LAST_FILENAME = "screen_last.bmp"; +LLPointer<LLViewerTexture> gStartTexture; + // // Imported globals // @@ -218,12 +221,6 @@ extern S32 gStartImageHeight; // // local globals // - -LLPointer<LLViewerTexture> gStartTexture; - -static LLHost gAgentSimHost; -static BOOL gSkipOptionalUpdate = FALSE; - static bool gGotUseCircuitCodeAck = false; static std::string sInitialOutfit; static std::string sInitialOutfitGender; // "male" or "female" @@ -232,6 +229,19 @@ static bool gUseCircuitCallbackCalled = false; EStartupState LLStartUp::gStartupState = STATE_FIRST; +// *NOTE:Mani - to reconcile with giab changes... +static std::string gFirstname; +static std::string gLastname; +static std::string gPassword; + +static U64 gFirstSimHandle = 0; +static LLHost gFirstSim; +static std::string gFirstSimSeedCap; +static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f); +static std::string gAgentStartLocation = "safe"; + +boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState")); +boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener()); // // local function declaration @@ -244,8 +254,6 @@ void show_first_run_dialog(); bool first_run_dialog_callback(const LLSD& notification, const LLSD& response); void set_startup_status(const F32 frac, const std::string& string, const std::string& msg); bool login_alert_status(const LLSD& notification, const LLSD& response); -void update_app(BOOL mandatory, const std::string& message); -bool update_dialog_callback(const LLSD& notification, const LLSD& response); void login_packet_failed(void**, S32 result); void use_circuit_callback(void**, S32 result); void register_viewer_callbacks(LLMessageSystem* msg); @@ -255,6 +263,8 @@ void init_start_screen(S32 location_id); void release_start_screen(); void reset_login(); void apply_udp_blacklist(const std::string& csv); +bool process_login_success_response(); +void transition_back_to_login_panel(const std::string& emsg); void callback_cache_name(const LLUUID& id, const std::string& firstname, const std::string& lastname, BOOL is_group) { @@ -289,23 +299,6 @@ namespace }; } -class LLGestureInventoryFetchObserver : public LLInventoryFetchObserver -{ -public: - LLGestureInventoryFetchObserver() {} - virtual void done() - { - // we've downloaded all the items, so repaint the dialog - LLFloaterGesture* floater = LLFloaterReg::findTypedInstance<LLFloaterGesture>("gestures"); - if (floater) - { - floater->refreshAll(); - } - gInventory.removeObserver(this); - delete this; - } -}; - void update_texture_fetch() { LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread @@ -314,62 +307,6 @@ void update_texture_fetch() gTextureList.updateImages(0.10f); } -static std::vector<std::string> sAuthUris; -static S32 sAuthUriNum = -1; - -//Copies landmarks from the "Library" to "My Favorites" -void populate_favorites_bar() -{ - //*TODO consider extending LLInventoryModel::findCategoryUUIDForType(...) to support both root's - LLInventoryModel::cat_array_t* lib_cats = NULL; - LLInventoryModel::item_array_t* lib_items = NULL; - gInventory.getDirectDescendentsOf(gInventory.getLibraryRootFolderID(), lib_cats, lib_items); - if (!lib_cats) return; - - LLUUID lib_landmarks(LLUUID::null); - S32 count = lib_cats->count(); - for(S32 i = 0; i < count; ++i) - { - if(lib_cats->get(i)->getPreferredType() == LLAssetType::AT_LANDMARK) - { - lib_landmarks = lib_cats->get(i)->getUUID(); - break; - } - } - if (lib_landmarks.isNull()) - { - llerror("Library inventory is missing Landmarks", 0); - return; - } - - LLInventoryModel::cat_array_t* lm_cats = NULL; - LLInventoryModel::item_array_t* lm_items = NULL; - gInventory.getDirectDescendentsOf(lib_landmarks, lm_cats, lm_items); - if (!lm_items) return; - - LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE); - if (favorites_id.isNull()) - { - llerror("My Inventory is missing My Favorites", 0); - return; - } - - S32 lm_count = lm_items->count(); - for (S32 i = 0; i < lm_count; ++i) - { - LLInventoryItem* item = lm_items->get(i); - if (item->getUUID().isNull()) continue; - - copy_inventory_item(gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - favorites_id, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } -} - - // Returns false to skip other idle processing. Should only return // true when all initialization done. bool idle_startup() @@ -377,8 +314,6 @@ bool idle_startup() LLMemType mt1(LLMemType::MTYPE_STARTUP); const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay"); - const F32 TIMEOUT_SECONDS = 5.f; - const S32 MAX_TIMEOUT_COUNT = 3; static LLTimer timeout; static S32 timeout_count = 0; @@ -388,23 +323,11 @@ bool idle_startup() // auth/transform loop will do. static F32 progress = 0.10f; - static std::string auth_method; static std::string auth_desc; static std::string auth_message; - static std::string firstname; - static std::string lastname; - static LLUUID web_login_key; - static std::string password; - static std::vector<const char*> requested_options; - - static U64 first_sim_handle = 0; - static LLHost first_sim; - static std::string first_sim_seed_cap; static LLVector3 initial_sun_direction(1.f, 0.f, 0.f); static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server - static LLVector3 agent_start_look_at(1.0f, 0.f, 0.f); - static std::string agent_start_location = "safe"; // last location by default static S32 agent_location_id = START_LOCATION_ID_LAST; @@ -412,7 +335,7 @@ bool idle_startup() static bool show_connect_box = true; - static bool stipend_since_login = false; + //static bool stipend_since_login = false; // HACK: These are things from the main loop that usually aren't done // until initialization is complete, but need to be done here for things @@ -433,12 +356,7 @@ bool idle_startup() LLStringUtil::setLocale (LLTrans::getString(system)); - if (gNoRender) - { - // HACK, skip optional updates if you're running drones - gSkipOptionalUpdate = TRUE; - } - else + if (!gNoRender) { //note: Removing this line will cause incorrect button size in the login screen. -- bao. gTextureList.updateImages(0.01f) ; @@ -456,16 +374,16 @@ bool idle_startup() if (LLFeatureManager::getInstance()->isSafe()) { - LLNotifications::instance().add("DisplaySetToSafe"); + LLNotificationsUtil::add("DisplaySetToSafe"); } else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) && (gSavedSettings.getS32("LastFeatureVersion") != 0)) { - LLNotifications::instance().add("DisplaySetToRecommended"); + LLNotificationsUtil::add("DisplaySetToRecommended"); } else if (!gViewerWindow->getInitAlert().empty()) { - LLNotifications::instance().add(gViewerWindow->getInitAlert()); + LLNotificationsUtil::add(gViewerWindow->getInitAlert()); } gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion()); @@ -510,7 +428,7 @@ bool idle_startup() { std::string diagnostic = "Could not start address resolution system"; LL_WARNS("AppInit") << diagnostic << LL_ENDL; - LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().insert("DIAGNOSTIC", diagnostic)); + LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic)); } // @@ -569,9 +487,9 @@ bool idle_startup() if(!start_messaging_system( message_template_path, port, - LL_VERSION_MAJOR, - LL_VERSION_MINOR, - LL_VERSION_PATCH, + LLVersionInfo::getMajor(), + LLVersionInfo::getMinor(), + LLVersionInfo::getPatch(), FALSE, std::string(), responder, @@ -581,7 +499,7 @@ bool idle_startup() { std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode()); LL_WARNS("AppInit") << diagnostic << LL_ENDL; - LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().insert("DIAGNOSTIC", diagnostic)); + LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic)); } #if LL_WINDOWS @@ -604,7 +522,7 @@ bool idle_startup() } else { - LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().insert("PATH", message_template_path)); + LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path)); } if(gMessageSystem && gMessageSystem->isOK()) @@ -751,27 +669,28 @@ bool idle_startup() } if (!gLoginHandler.getFirstName().empty() || !gLoginHandler.getLastName().empty() - || !gLoginHandler.getWebLoginKey().isNull() ) + /*|| !gLoginHandler.getWebLoginKey().isNull()*/ ) { // We have at least some login information on a SLURL - firstname = gLoginHandler.getFirstName(); - lastname = gLoginHandler.getLastName(); - web_login_key = gLoginHandler.getWebLoginKey(); + gFirstname = gLoginHandler.getFirstName(); + gLastname = gLoginHandler.getLastName(); + LL_DEBUGS("LLStartup") << "STATE_FIRST: setting gFirstname, gLastname from gLoginHandler: '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL; // Show the login screen if we don't have everything show_connect_box = - firstname.empty() || lastname.empty() || web_login_key.isNull(); + gFirstname.empty() || gLastname.empty(); } else if(gSavedSettings.getLLSD("UserLoginInfo").size() == 3) { LLSD cmd_line_login = gSavedSettings.getLLSD("UserLoginInfo"); - firstname = cmd_line_login[0].asString(); - lastname = cmd_line_login[1].asString(); + gFirstname = cmd_line_login[0].asString(); + gLastname = cmd_line_login[1].asString(); + LL_DEBUGS("LLStartup") << "Setting gFirstname, gLastname from gSavedSettings(\"UserLoginInfo\"): '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL; LLMD5 pass((unsigned char*)cmd_line_login[2].asString().c_str()); char md5pass[33]; /* Flawfinder: ignore */ pass.hex_digest(md5pass); - password = md5pass; + gPassword = md5pass; #ifdef USE_VIEWER_AUTH show_connect_box = true; @@ -782,9 +701,10 @@ bool idle_startup() } else if (gSavedSettings.getBOOL("AutoLogin")) { - firstname = gSavedSettings.getString("FirstName"); - lastname = gSavedSettings.getString("LastName"); - password = LLStartUp::loadPasswordFromDisk(); + gFirstname = gSavedSettings.getString("FirstName"); + gLastname = gSavedSettings.getString("LastName"); + LL_DEBUGS("LLStartup") << "AutoLogin: setting gFirstname, gLastname from gSavedSettings(\"First|LastName\"): '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL; + gPassword = LLStartUp::loadPasswordFromDisk(); gSavedSettings.setBOOL("RememberPassword", TRUE); #ifdef USE_VIEWER_AUTH @@ -797,9 +717,10 @@ bool idle_startup() { // if not automatically logging in, display login dialog // a valid grid is selected - firstname = gSavedSettings.getString("FirstName"); - lastname = gSavedSettings.getString("LastName"); - password = LLStartUp::loadPasswordFromDisk(); + gFirstname = gSavedSettings.getString("FirstName"); + gLastname = gSavedSettings.getString("LastName"); + LL_DEBUGS("LLStartup") << "normal login: setting gFirstname, gLastname from gSavedSettings(\"First|LastName\"): '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL; + gPassword = LLStartUp::loadPasswordFromDisk(); show_connect_box = true; } @@ -835,7 +756,7 @@ bool idle_startup() // Load all the name information out of the login view // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't // show the login view until login_show() is called below. - // LLPanelLogin::getFields(firstname, lastname, password); + // LLPanelLogin::getFields(gFirstname, gLastname, gPassword); if (gNoRender) { @@ -847,7 +768,7 @@ bool idle_startup() // Show the login dialog login_show(); // connect dialog is already shown, so fill in the names - LLPanelLogin::setFields( firstname, lastname, password); + LLPanelLogin::setFields( gFirstname, gLastname, gPassword); LLPanelLogin::giveFocus(); @@ -878,10 +799,16 @@ bool idle_startup() gLoginMenuBarView->setVisible( TRUE ); gLoginMenuBarView->setEnabled( TRUE ); + // Hide the splash screen + LLSplashScreen::hide(); + // Push our window frontmost gViewerWindow->getWindow()->show(); display_startup(); + //DEV-10530. do cleanup. remove at some later date. jan-2009 + LLFloaterPreference::cleanupBadSetting(); + // DEV-16927. The following code removes errant keystrokes that happen while the window is being // first made visible. #ifdef _WIN32 @@ -909,39 +836,42 @@ bool idle_startup() gViewerWindow->moveProgressViewToFront(); //reset the values that could have come in from a slurl - if (!gLoginHandler.getWebLoginKey().isNull()) + // DEV-42215: Make sure they're not empty -- gFirstname and gLastname + // might already have been set from gSavedSettings, and it's too bad + // to overwrite valid values with empty strings. + if (! gLoginHandler.getFirstName().empty() && ! gLoginHandler.getLastName().empty()) { - firstname = gLoginHandler.getFirstName(); - lastname = gLoginHandler.getLastName(); - web_login_key = gLoginHandler.getWebLoginKey(); + gFirstname = gLoginHandler.getFirstName(); + gLastname = gLoginHandler.getLastName(); + LL_DEBUGS("LLStartup") << "STATE_LOGIN_CLEANUP: setting gFirstname, gLastname from gLoginHandler: '" << gFirstname << "' '" << gLastname << "'" << LL_ENDL; } - + if (show_connect_box) { // TODO if not use viewer auth // Load all the name information out of the login view - LLPanelLogin::getFields(&firstname, &lastname, &password); + LLPanelLogin::getFields(&gFirstname, &gLastname, &gPassword); // end TODO // HACK: Try to make not jump on login gKeyboard->resetKeys(); } - if (!firstname.empty() && !lastname.empty()) + if (!gFirstname.empty() && !gLastname.empty()) { - gSavedSettings.setString("FirstName", firstname); - gSavedSettings.setString("LastName", lastname); + gSavedSettings.setString("FirstName", gFirstname); + gSavedSettings.setString("LastName", gLastname); - LL_INFOS("AppInit") << "Attempting login as: " << firstname << " " << lastname << LL_ENDL; - gDebugInfo["LoginName"] = firstname + " " + lastname; + LL_INFOS("AppInit") << "Attempting login as: " << gFirstname << " " << gLastname << LL_ENDL; + gDebugInfo["LoginName"] = gFirstname + " " + gLastname; } // create necessary directories // *FIX: these mkdir's should error check - gDirUtilp->setLindenUserDir(firstname, lastname); - LLFile::mkdir(gDirUtilp->getLindenUserDir()); - - // Set PerAccountSettingsFile to the default value. + gDirUtilp->setLindenUserDir(gFirstname, gLastname); + LLFile::mkdir(gDirUtilp->getLindenUserDir()); + + // Set PerAccountSettingsFile to the default value. gSavedSettings.setString("PerAccountSettingsFile", gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount"))); @@ -972,19 +902,13 @@ bool idle_startup() gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath")); } - gDirUtilp->setPerAccountChatLogsDir(firstname, lastname); + gDirUtilp->setPerAccountChatLogsDir(gFirstname, gLastname); LLFile::mkdir(gDirUtilp->getChatLogsDir()); LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir()); - // chat history must be loaded AFTER chat directories are defined. - if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory")) - { - LLFloaterChat::loadHistory(); - } - - - //good as place as any to create user windlight directories + + //good a place as any to create user windlight directories std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", "")); LLFile::mkdir(user_windlight_path_name.c_str()); @@ -1000,13 +924,6 @@ bool idle_startup() if (show_connect_box) { - if ( LLPanelLogin::isGridComboDirty() ) - { - // User picked a grid from the popup, so clear the - // stored uris and they will be reacquired from the grid choice. - sAuthUris.clear(); - } - std::string location; LLPanelLogin::getLocation( location ); LLURLSimString::setString( location ); @@ -1023,6 +940,9 @@ bool idle_startup() // Load Avatars icons cache LLAvatarIconIDCache::getInstance()->load(); + + // Load media plugin cookies + LLViewerMedia::loadCookieFile(); //------------------------------------------------- // Handle startup progress screen @@ -1038,7 +958,7 @@ bool idle_startup() agent_location_id = START_LOCATION_ID_URL; // doesn't really matter what location_which is, since - // agent_start_look_at will be overwritten when the + // gAgentStartLookAt will be overwritten when the // UserLoginLocationReply arrives location_which = START_LOCATION_ID_LAST; } @@ -1071,615 +991,139 @@ bool idle_startup() gVFS->pokeFiles(); - // skipping over STATE_UPDATE_CHECK because that just waits for input LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT ); return FALSE; } - if (STATE_UPDATE_CHECK == LLStartUp::getStartupState()) - { - // wait for user to give input via dialog box - return FALSE; - } - if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState()) { -//#define LL_MINIMIAL_REQUESTED_OPTIONS gDebugInfo["GridName"] = LLViewerLogin::getInstance()->getGridLabel(); - // *Note: this is where gUserAuth used to be created. - requested_options.clear(); - requested_options.push_back("inventory-root"); - requested_options.push_back("inventory-skeleton"); - //requested_options.push_back("inventory-meat"); - //requested_options.push_back("inventory-skel-targets"); -#if (!defined LL_MINIMIAL_REQUESTED_OPTIONS) - if(FALSE == gSavedSettings.getBOOL("NoInventoryLibrary")) - { - requested_options.push_back("inventory-lib-root"); - requested_options.push_back("inventory-lib-owner"); - requested_options.push_back("inventory-skel-lib"); - // requested_options.push_back("inventory-meat-lib"); - } - - requested_options.push_back("initial-outfit"); - requested_options.push_back("gestures"); - requested_options.push_back("event_categories"); - requested_options.push_back("event_notifications"); - requested_options.push_back("classified_categories"); - requested_options.push_back("adult_compliant"); - //requested_options.push_back("inventory-targets"); - requested_options.push_back("buddy-list"); - requested_options.push_back("ui-config"); -#endif - requested_options.push_back("tutorial_setting"); - requested_options.push_back("login-flags"); - requested_options.push_back("global-textures"); - if(gSavedSettings.getBOOL("ConnectAsGod")) - { - gSavedSettings.setBOOL("UseDebugMenus", TRUE); - requested_options.push_back("god-connect"); - } - std::vector<std::string> uris; - LLViewerLogin::getInstance()->getLoginURIs(uris); - std::vector<std::string>::const_iterator iter, end; - for (iter = uris.begin(), end = uris.end(); iter != end; ++iter) - { - std::vector<std::string> rewritten; - rewritten = LLSRV::rewriteURI(*iter); - sAuthUris.insert(sAuthUris.end(), - rewritten.begin(), rewritten.end()); - } - sAuthUriNum = 0; - auth_method = "login_to_simulator"; - + // Update progress status and the display loop. auth_desc = LLTrans::getString("LoginInProgress"); - LLStartUp::setStartupState( STATE_LOGIN_AUTHENTICATE ); - } - - if (STATE_LOGIN_AUTHENTICATE == LLStartUp::getStartupState()) - { - LL_DEBUGS("AppInit") << "STATE_LOGIN_AUTHENTICATE" << LL_ENDL; set_startup_status(progress, auth_desc, auth_message); progress += 0.02f; display_startup(); - - std::stringstream start; - if (LLURLSimString::parse()) + + // Setting initial values... + LLLoginInstance* login = LLLoginInstance::getInstance(); + login->setNotificationsInterface(LLNotifications::getInstance()); + if(gNoRender) { - // a startup URL was specified - std::stringstream unescaped_start; - unescaped_start << "uri:" - << LLURLSimString::sInstance.mSimName << "&" - << LLURLSimString::sInstance.mX << "&" - << LLURLSimString::sInstance.mY << "&" - << LLURLSimString::sInstance.mZ; - start << xml_escape_string(unescaped_start.str()); - + // HACK, skip optional updates if you're running drones + login->setSkipOptionalUpdate(true); } - else - { - start << gSavedSettings.getString("LoginLocation"); - } - - char hashed_mac_string[MD5HEX_STR_SIZE]; /* Flawfinder: ignore */ - LLMD5 hashed_mac; - hashed_mac.update( gMACAddress, MAC_ADDRESS_BYTES ); - hashed_mac.finalize(); - hashed_mac.hex_digest(hashed_mac_string); - - // TODO if statement here to use web_login_key - sAuthUriNum = llclamp(sAuthUriNum, 0, (S32)sAuthUris.size()-1); - LLUserAuth::getInstance()->authenticate( - sAuthUris[sAuthUriNum], - auth_method, - firstname, - lastname, - password, // web_login_key, - start.str(), - gSkipOptionalUpdate, - gAcceptTOS, - gAcceptCriticalMessage, - gLastExecEvent, - requested_options, - hashed_mac_string, - LLAppViewer::instance()->getSerialNumber()); - - // reset globals - gAcceptTOS = FALSE; - gAcceptCriticalMessage = FALSE; - LLStartUp::setStartupState( STATE_LOGIN_NO_DATA_YET ); + + login->setUserInteraction(show_connect_box); + login->setSerialNumber(LLAppViewer::instance()->getSerialNumber()); + login->setLastExecEvent(gLastExecEvent); + login->setUpdaterLauncher(boost::bind(&LLAppViewer::launchUpdater, LLAppViewer::instance())); + + // This call to LLLoginInstance::connect() starts the + // authentication process. + LLSD credentials; + credentials["first"] = gFirstname; + credentials["last"] = gLastname; + credentials["passwd"] = gPassword; + login->connect(credentials); + + LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK ); return FALSE; } - if(STATE_LOGIN_NO_DATA_YET == LLStartUp::getStartupState()) + if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState()) { - LL_DEBUGS("AppInit") << "STATE_LOGIN_NO_DATA_YET" << LL_ENDL; // If we get here we have gotten past the potential stall // in curl, so take "may appear frozen" out of progress bar. JC auth_desc = LLTrans::getString("LoginInProgressNoFrozen"); set_startup_status(progress, auth_desc, auth_message); - // Process messages to keep from dropping circuit. - LLMessageSystem* msg = gMessageSystem; - while (msg->checkAllMessages(gFrameCount, gServicePump)) - { - } - msg->processAcks(); - LLUserAuth::UserAuthcode error = LLUserAuth::getInstance()->authResponse(); - if(LLUserAuth::E_NO_RESPONSE_YET == error) - { - LL_DEBUGS("AppInit") << "waiting..." << LL_ENDL; - return FALSE; - } - LLStartUp::setStartupState( STATE_LOGIN_DOWNLOADING ); - progress += 0.01f; - set_startup_status(progress, auth_desc, auth_message); - return FALSE; - } - if(STATE_LOGIN_DOWNLOADING == LLStartUp::getStartupState()) - { - LL_DEBUGS("AppInit") << "STATE_LOGIN_DOWNLOADING" << LL_ENDL; - // Process messages to keep from dropping circuit. - LLMessageSystem* msg = gMessageSystem; - while (msg->checkAllMessages(gFrameCount, gServicePump)) - { - } - msg->processAcks(); - LLUserAuth::UserAuthcode error = LLUserAuth::getInstance()->authResponse(); - if(LLUserAuth::E_DOWNLOADING == error) - { - LL_DEBUGS("AppInit") << "downloading..." << LL_ENDL; - return FALSE; - } LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE ); - progress += 0.01f; - set_startup_status(progress, LLTrans::getString("LoginProcessingResponse"), auth_message); return FALSE; } - if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState()) + if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState()) { - LL_DEBUGS("AppInit") << "STATE_LOGIN_PROCESS_RESPONSE" << LL_ENDL; std::ostringstream emsg; - bool quit = false; - bool update = false; - std::string login_response; - std::string reason_response; - std::string message_response; - bool successful_login = false; - LLUserAuth::UserAuthcode error = LLUserAuth::getInstance()->authResponse(); - // reset globals - gAcceptTOS = FALSE; - gAcceptCriticalMessage = FALSE; - switch(error) - { - case LLUserAuth::E_OK: - login_response = LLUserAuth::getInstance()->getResponse("login"); - if(login_response == "true") - { - // Yay, login! - successful_login = true; - } - else if(login_response == "indeterminate") + emsg << LLTrans::getString("LoginFailed") << "\n"; + if(LLLoginInstance::getInstance()->authFailure()) + { + LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): " + << LLLoginInstance::getInstance()->getResponse() << LL_ENDL; + // Still have error conditions that may need some + // sort of handling. + std::string reason_response = LLLoginInstance::getInstance()->getResponse("reason"); + std::string message_response = LLLoginInstance::getInstance()->getResponse("message"); + + if(!message_response.empty()) { - LL_INFOS("AppInit") << "Indeterminate login..." << LL_ENDL; - sAuthUris = LLSRV::rewriteURI(LLUserAuth::getInstance()->getResponse("next_url")); - sAuthUriNum = 0; - auth_method = LLUserAuth::getInstance()->getResponse("next_method"); - auth_message = LLUserAuth::getInstance()->getResponse("message"); - if(auth_method.substr(0, 5) == "login") + // XUI: fix translation for strings returned during login + // We need a generic table for translations + std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ]; + if ( big_reason.size() == 0 ) { - auth_desc.assign(LLTrans::getString("LoginAuthenticating")); + emsg << message_response; } else { - auth_desc.assign(LLTrans::getString("LoginMaintenance")); - } - // ignoring the duration & options array for now. - // Go back to authenticate. - LLStartUp::setStartupState( STATE_LOGIN_AUTHENTICATE ); - return FALSE; - } - else - { - emsg << "Login failed.\n"; - reason_response = LLUserAuth::getInstance()->getResponse("reason"); - message_response = LLUserAuth::getInstance()->getResponse("message"); - - if (!message_response.empty()) - { - // XUI: fix translation for strings returned during login - // We need a generic table for translations - std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ]; - if ( big_reason.size() == 0 ) - { - emsg << message_response; - } - else - { - emsg << big_reason; - } - } - - if(reason_response == "tos") - { - if (show_connect_box) - { - LL_DEBUGS("AppInit") << "Need tos agreement" << LL_ENDL; - LLStartUp::setStartupState( STATE_UPDATE_CHECK ); - LLFloaterReg::showInstance("message_tos", LLSD(message_response)); - // LLFloaterTOS deletes itself. - return false; - } - else - { - quit = true; - } - } - if(reason_response == "critical") - { - if (show_connect_box) - { - LL_DEBUGS("AppInit") << "Need critical message" << LL_ENDL; - LLStartUp::setStartupState( STATE_UPDATE_CHECK ); - LLFloaterReg::showInstance("message_critical", LLSD(message_response)); - // LLFloaterTOS deletes itself. - return false; - } - else - { - quit = true; - } - } - if(reason_response == "key") - { - // Couldn't login because user/password is wrong - // Clear the password - password = ""; - } - if(reason_response == "update") - { - auth_message = LLUserAuth::getInstance()->getResponse("message"); - update = true; - } - if(reason_response == "optional") - { - LL_DEBUGS("AppInit") << "Login got optional update" << LL_ENDL; - auth_message = LLUserAuth::getInstance()->getResponse("message"); - if (show_connect_box) - { - update_app(FALSE, auth_message); - LLStartUp::setStartupState( STATE_UPDATE_CHECK ); - gSkipOptionalUpdate = TRUE; - return false; - } + emsg << big_reason; } } - break; - case LLUserAuth::E_COULDNT_RESOLVE_HOST: - case LLUserAuth::E_SSL_PEER_CERTIFICATE: - case LLUserAuth::E_UNHANDLED_ERROR: - case LLUserAuth::E_SSL_CACERT: - case LLUserAuth::E_SSL_CONNECT_ERROR: - default: - if (sAuthUriNum >= (int) sAuthUris.size() - 1) - { - emsg << "Unable to connect to " << LLAppViewer::instance()->getSecondLifeTitle() << ".\n"; - emsg << LLUserAuth::getInstance()->errorMessage(); - } else { - sAuthUriNum++; - std::ostringstream s; - LLStringUtil::format_map_t args; - args["[NUMBER]"] = llformat("%d", sAuthUriNum + 1); - auth_desc = LLTrans::getString("LoginAttempt", args); - LLStartUp::setStartupState( STATE_LOGIN_AUTHENTICATE ); - return FALSE; - } - break; - } - - if (update || gSavedSettings.getBOOL("ForceMandatoryUpdate")) - { - gSavedSettings.setBOOL("ForceMandatoryUpdate", FALSE); - update_app(TRUE, auth_message); - LLStartUp::setStartupState( STATE_UPDATE_CHECK ); - return false; - } - - // Version update and we're not showing the dialog - if(quit) - { - LLUserAuth::getInstance()->reset(); - LLAppViewer::instance()->forceQuit(); - return false; - } - - if(successful_login) - { - std::string text; - text = LLUserAuth::getInstance()->getResponse("udp_blacklist"); - if(!text.empty()) - { - apply_udp_blacklist(text); - } - // unpack login data needed by the application - text = LLUserAuth::getInstance()->getResponse("agent_id"); - if(!text.empty()) gAgentID.set(text); - gDebugInfo["AgentID"] = text; - - text = LLUserAuth::getInstance()->getResponse("session_id"); - if(!text.empty()) gAgentSessionID.set(text); - gDebugInfo["SessionID"] = text; - - text = LLUserAuth::getInstance()->getResponse("secure_session_id"); - if(!text.empty()) gAgent.mSecureSessionID.set(text); - - text = LLUserAuth::getInstance()->getResponse("first_name"); - if(!text.empty()) + if(reason_response == "key") { - // Remove quotes from string. Login.cgi sends these to force - // names that look like numbers into strings. - firstname.assign(text); - LLStringUtil::replaceChar(firstname, '"', ' '); - LLStringUtil::trim(firstname); + // Couldn't login because user/password is wrong + // Clear the password + gPassword = ""; } - text = LLUserAuth::getInstance()->getResponse("last_name"); - if(!text.empty()) lastname.assign(text); - gSavedSettings.setString("FirstName", firstname); - gSavedSettings.setString("LastName", lastname); - if (gSavedSettings.getBOOL("RememberPassword")) + if(reason_response == "update" + || reason_response == "optional") { - // Successful login means the password is valid, so save it. - LLStartUp::savePasswordToDisk(password); + // In the case of a needed update, quit. + // Its either downloading or declined. + // If optional was skipped this case shouldn't + // be reached. + LLLoginInstance::getInstance()->disconnect(); + LLAppViewer::instance()->forceQuit(); } else { - // Don't leave password from previous session sitting around - // during this login session. - LLStartUp::deletePasswordFromDisk(); - } - - // this is the base used to construct help URLs - text = LLUserAuth::getInstance()->getResponse("help_url_format"); - if (!text.empty()) - { - // replace the default help URL format - gSavedSettings.setString("HelpURLFormat",text); - - // don't fall back to Nebraska's pre-connection static help - gSavedSettings.setBOOL("HelpUseLocal", false); - } - - // this is their actual ability to access content - text = LLUserAuth::getInstance()->getResponse("agent_access_max"); - if (!text.empty()) - { - // agent_access can be 'A', 'M', and 'PG'. - gAgent.setMaturity(text[0]); - } - - // this is the value of their preference setting for that content - // which will always be <= agent_access_max - text = LLUserAuth::getInstance()->getResponse("agent_region_access"); - if (!text.empty()) - { - int preferredMaturity = LLAgent::convertTextToMaturity(text[0]); - gSavedSettings.setU32("PreferredMaturity", preferredMaturity); - } - // During the AO transition, this flag will be true. Then the flag will - // go away. After the AO transition, this code and all the code that - // uses it can be deleted. - text = LLUserAuth::getInstance()->getResponse("ao_transition"); - if (!text.empty()) - { - if (text == "1") + // Don't pop up a notification in the TOS case because + // LLFloaterTOS::onCancel() already scolded the user. + if (reason_response != "tos") { - gAgent.setAOTransition(); - } - } - - text = LLUserAuth::getInstance()->getResponse("start_location"); - if(!text.empty()) agent_start_location.assign(text); - text = LLUserAuth::getInstance()->getResponse("circuit_code"); - if(!text.empty()) - { - gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10); - } - std::string sim_ip_str = LLUserAuth::getInstance()->getResponse("sim_ip"); - std::string sim_port_str = LLUserAuth::getInstance()->getResponse("sim_port"); - if(!sim_ip_str.empty() && !sim_port_str.empty()) - { - U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10); - first_sim.set(sim_ip_str, sim_port); - if (first_sim.isOk()) - { - gMessageSystem->enableCircuit(first_sim, TRUE); - } - } - std::string region_x_str = LLUserAuth::getInstance()->getResponse("region_x"); - std::string region_y_str = LLUserAuth::getInstance()->getResponse("region_y"); - if(!region_x_str.empty() && !region_y_str.empty()) - { - U32 region_x = strtoul(region_x_str.c_str(), NULL, 10); - U32 region_y = strtoul(region_y_str.c_str(), NULL, 10); - first_sim_handle = to_region_handle(region_x, region_y); - } - - const std::string look_at_str = LLUserAuth::getInstance()->getResponse("look_at"); - if (!look_at_str.empty()) - { - size_t len = look_at_str.size(); - LLMemoryStream mstr((U8*)look_at_str.c_str(), len); - LLSD sd = LLSDSerialize::fromNotation(mstr, len); - agent_start_look_at = ll_vector3_from_sd(sd); - } - - text = LLUserAuth::getInstance()->getResponse("seed_capability"); - if (!text.empty()) first_sim_seed_cap = text; - - text = LLUserAuth::getInstance()->getResponse("seconds_since_epoch"); - if(!text.empty()) - { - U32 server_utc_time = strtoul(text.c_str(), NULL, 10); - if(server_utc_time) - { - time_t now = time(NULL); - gUTCOffset = (server_utc_time - now); - } - } - - std::string home_location = LLUserAuth::getInstance()->getResponse("home"); - if(!home_location.empty()) - { - size_t len = home_location.size(); - LLMemoryStream mstr((U8*)home_location.c_str(), len); - LLSD sd = LLSDSerialize::fromNotation(mstr, len); - S32 region_x = sd["region_handle"][0].asInteger(); - S32 region_y = sd["region_handle"][1].asInteger(); - U64 region_handle = to_region_handle(region_x, region_y); - LLVector3 position = ll_vector3_from_sd(sd["position"]); - gAgent.setHomePosRegion(region_handle, position); - } - - gAgent.mMOTD.assign(LLUserAuth::getInstance()->getResponse("message")); - LLUserAuth::options_t options; - if(LLUserAuth::getInstance()->getOptions("inventory-root", options)) - { - LLUserAuth::response_t::iterator it; - it = options[0].find("folder_id"); - if(it != options[0].end()) - { - gInventory.setRootFolderID( LLUUID( (*it).second ) ); - } - } - - options.clear(); - if(LLUserAuth::getInstance()->getOptions("login-flags", options)) - { - LLUserAuth::response_t::iterator it; - LLUserAuth::response_t::iterator no_flag = options[0].end(); - it = options[0].find("ever_logged_in"); - if(it != no_flag) - { - if((*it).second == "N") gAgent.setFirstLogin(TRUE); - else gAgent.setFirstLogin(FALSE); - } - it = options[0].find("stipend_since_login"); - if(it != no_flag) - { - if((*it).second == "Y") stipend_since_login = true; - } - it = options[0].find("gendered"); - if(it != no_flag) - { - if((*it).second == "Y") gAgent.setGenderChosen(TRUE); - } - it = options[0].find("daylight_savings"); - if(it != no_flag) - { - if((*it).second == "Y") gPacificDaylightTime = TRUE; - else gPacificDaylightTime = FALSE; + LLSD args; + args["ERROR_MESSAGE"] = emsg.str(); + LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL; + LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done); } //setup map of datetime strings to codes and slt & local time offset from utc - LLStringOps::setupDatetimeInfo (gPacificDaylightTime); - } - options.clear(); - if (LLUserAuth::getInstance()->getOptions("initial-outfit", options) - && !options.empty()) - { - LLUserAuth::response_t::iterator it; - LLUserAuth::response_t::iterator it_end = options[0].end(); - it = options[0].find("folder_name"); - if(it != it_end) - { - // Initial outfit is a folder in your inventory, - // must be an exact folder-name match. - sInitialOutfit = (*it).second; - } - it = options[0].find("gender"); - if (it != it_end) - { - sInitialOutfitGender = (*it).second; - } - } - - options.clear(); - if(LLUserAuth::getInstance()->getOptions("global-textures", options)) - { - // Extract sun and moon texture IDs. These are used - // in the LLVOSky constructor, but I can't figure out - // how to pass them in. JC - LLUserAuth::response_t::iterator it; - LLUserAuth::response_t::iterator no_texture = options[0].end(); - it = options[0].find("sun_texture_id"); - if(it != no_texture) - { - gSunTextureID.set((*it).second); - } - it = options[0].find("moon_texture_id"); - if(it != no_texture) - { - gMoonTextureID.set((*it).second); - } - it = options[0].find("cloud_texture_id"); - if(it != no_texture) - { - gCloudTextureID.set((*it).second); - } + // *TODO: Does this need to be here? + LLStringOps::setupDatetimeInfo (false); + transition_back_to_login_panel(emsg.str()); + show_connect_box = true; } - - - // JC: gesture loading done below, when we have an asset system - // in place. Don't delete/clear user_credentials until then. - - if(gAgentID.notNull() - && gAgentSessionID.notNull() - && gMessageSystem->mOurCircuitCode - && first_sim.isOk() - && gInventory.getRootFolderID().notNull()) + } + else if(LLLoginInstance::getInstance()->authSuccess()) + { + if(process_login_success_response()) { - LLStartUp::setStartupState( STATE_WORLD_INIT ); + // Pass the user information to the voice chat server interface. + gVoiceClient->userAuthorized(gFirstname, gLastname, gAgentID); + LLStartUp::setStartupState( STATE_WORLD_INIT); } else { - if (gNoRender) - { - LL_WARNS("AppInit") << "Bad login - missing return values" << LL_ENDL; - LL_WARNS("AppInit") << emsg << LL_ENDL; - exit(0); - } - // Bounce back to the login screen. LLSD args; args["ERROR_MESSAGE"] = emsg.str(); - LLNotifications::instance().add("ErrorMessage", args, LLSD(), login_alert_done); - reset_login(); - gSavedSettings.setBOOL("AutoLogin", FALSE); + LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL; + LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done); + transition_back_to_login_panel(emsg.str()); show_connect_box = true; } - - // Pass the user information to the voice chat server interface. - gVoiceClient->userAuthorized(firstname, lastname, gAgentID); - } - else // if(successful_login) - { - if (gNoRender) - { - LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL; - LL_WARNS("AppInit") << emsg << LL_ENDL; - exit(0); - } - // Bounce back to the login screen. - LLSD args; - args["ERROR_MESSAGE"] = emsg.str(); - LLNotifications::instance().add("ErrorMessage", args, LLSD(), login_alert_done); - reset_login(); - gSavedSettings.setBOOL("AutoLogin", FALSE); - show_connect_box = true; } return FALSE; } @@ -1696,6 +1140,7 @@ bool idle_startup() // Finish agent initialization. (Requires gSavedSettings, builds camera) gAgent.init(); + gAgentCamera.init(); set_underclothes_menu_options(); // Since we connected, save off the settings so the user doesn't have to @@ -1734,20 +1179,20 @@ bool idle_startup() // World initialization must be done after above window init // User might have overridden far clip - LLWorld::getInstance()->setLandFarClip( gAgent.mDrawDistance ); + LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance); // Before we create the first region, we need to set the agent's mOriginGlobal // This is necessary because creating objects before this is set will result in a // bad mPositionAgent cache. - gAgent.initOriginGlobal(from_region_handle(first_sim_handle)); + gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle)); - LLWorld::getInstance()->addRegion(first_sim_handle, first_sim); + LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim); - LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(first_sim_handle); + LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle); LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL; - regionp->setSeedCapability(first_sim_seed_cap); + regionp->setSeedCapability(gFirstSimSeedCap); LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL; // Set agent's initial region to be the one we just created. @@ -1759,6 +1204,7 @@ bool idle_startup() display_startup(); LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT ); + return FALSE; } @@ -1811,7 +1257,9 @@ bool idle_startup() // Move the progress view in front of the UI gViewerWindow->moveProgressViewToFront(); + // direct logging to the debug console's line buffer LLError::logToFixedBuffer(gDebugView->mDebugConsolep); + // set initial visibility of debug console gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); } @@ -1845,6 +1293,14 @@ bool idle_startup() LLAppViewer::instance()->loadNameCache(); } + //gCacheName is required for nearby chat history loading + //so I just moved nearby history loading a few states further + if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory")) + { + LLNearbyChat* nearby_chat = LLNearbyChat::getInstance(); + if (nearby_chat) nearby_chat->loadHistory(); + } + // *Note: this is where gWorldMap used to be initialized. // register null callbacks for audio until the audio system is initialized @@ -1875,7 +1331,7 @@ bool idle_startup() // Make sure agent knows correct aspect ratio // FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below - LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeight()); + LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw()); LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio()); // Initialize FOV LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle")); @@ -1886,9 +1342,9 @@ bool idle_startup() // the coordinates handed to us to fit in the local region. gAgent.setPositionAgent(agent_start_position_region); - gAgent.resetAxes(agent_start_look_at); - gAgent.stopCameraAnimation(); - gAgent.resetCamera(); + gAgent.resetAxes(gAgentStartLookAt); + gAgentCamera.stopCameraAnimation(); + gAgentCamera.resetCamera(); // Initialize global class data needed for surfaces (i.e. textures) if (!gNoRender) @@ -1925,21 +1381,21 @@ bool idle_startup() LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL; } - gUseCircuitCallbackCalled = FALSE; + gUseCircuitCallbackCalled = false; - msg->enableCircuit(first_sim, TRUE); + msg->enableCircuit(gFirstSim, TRUE); // now, use the circuit info to tell simulator about us! - LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << first_sim << " with code " << msg->mOurCircuitCode << LL_ENDL; + LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL; msg->newMessageFast(_PREHASH_UseCircuitCode); msg->nextBlockFast(_PREHASH_CircuitCode); msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addUUIDFast(_PREHASH_ID, gAgent.getID()); msg->sendReliable( - first_sim, - MAX_TIMEOUT_COUNT, + gFirstSim, + gSavedSettings.getS32("UseCircuitCodeMaxRetries"), FALSE, - TIMEOUT_SECONDS, + gSavedSettings.getF32("UseCircuitCodeTimeout"), use_circuit_callback, NULL); @@ -2047,106 +1503,104 @@ bool idle_startup() LLAgentLanguage::update(); // unpack thin inventory - LLUserAuth::options_t options; - options.clear(); + LLSD response = LLLoginInstance::getInstance()->getResponse(); //bool dump_buffer = false; - - if(LLUserAuth::getInstance()->getOptions("inventory-lib-root", options) - && !options.empty()) + + LLSD inv_lib_root = response["inventory-lib-root"]; + if(inv_lib_root.isDefined()) { // should only be one - LLUserAuth::response_t::iterator it; - it = options[0].find("folder_id"); - if(it != options[0].end()) + LLSD id = inv_lib_root[0]["folder_id"]; + if(id.isDefined()) { - gInventory.setLibraryRootFolderID( LLUUID( (*it).second ) ); + gInventory.setLibraryRootFolderID(id.asUUID()); } } - options.clear(); - if(LLUserAuth::getInstance()->getOptions("inventory-lib-owner", options) - && !options.empty()) + + LLSD inv_lib_owner = response["inventory-lib-owner"]; + if(inv_lib_owner.isDefined()) { // should only be one - LLUserAuth::response_t::iterator it; - it = options[0].find("agent_id"); - if(it != options[0].end()) + LLSD id = inv_lib_owner[0]["agent_id"]; + if(id.isDefined()) { - gInventory.setLibraryOwnerID( LLUUID( (*it).second ) ); + gInventory.setLibraryOwnerID( LLUUID(id.asUUID())); } } - options.clear(); - if(LLUserAuth::getInstance()->getOptions("inventory-skel-lib", options) - && gInventory.getLibraryOwnerID().notNull()) + + LLSD inv_skel_lib = response["inventory-skel-lib"]; + if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull()) { - if(!gInventory.loadSkeleton(options, gInventory.getLibraryOwnerID())) + if(!gInventory.loadSkeleton(inv_skel_lib, gInventory.getLibraryOwnerID())) { LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL; } } - options.clear(); - if(LLUserAuth::getInstance()->getOptions("inventory-skeleton", options)) + + LLSD inv_skeleton = response["inventory-skeleton"]; + if(inv_skeleton.isDefined()) { - if(!gInventory.loadSkeleton(options, gAgent.getID())) + if(!gInventory.loadSkeleton(inv_skeleton, gAgent.getID())) { LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL; } } - options.clear(); - if(LLUserAuth::getInstance()->getOptions("buddy-list", options)) + LLSD buddy_list = response["buddy-list"]; + if(buddy_list.isDefined()) { - LLUserAuth::options_t::iterator it = options.begin(); - LLUserAuth::options_t::iterator end = options.end(); LLAvatarTracker::buddy_map_t list; LLUUID agent_id; S32 has_rights = 0, given_rights = 0; - for (; it != end; ++it) + for(LLSD::array_const_iterator it = buddy_list.beginArray(), + end = buddy_list.endArray(); it != end; ++it) { - LLUserAuth::response_t::const_iterator option_it; - option_it = (*it).find("buddy_id"); - if(option_it != (*it).end()) + LLSD buddy_id = (*it)["buddy_id"]; + if(buddy_id.isDefined()) { - agent_id.set((*option_it).second); + agent_id = buddy_id.asUUID(); } - option_it = (*it).find("buddy_rights_has"); - if(option_it != (*it).end()) + + LLSD buddy_rights_has = (*it)["buddy_rights_has"]; + if(buddy_rights_has.isDefined()) { - has_rights = atoi((*option_it).second.c_str()); + has_rights = buddy_rights_has.asInteger(); } - option_it = (*it).find("buddy_rights_given"); - if(option_it != (*it).end()) + + LLSD buddy_rights_given = (*it)["buddy_rights_given"]; + if(buddy_rights_given.isDefined()) { - given_rights = atoi((*option_it).second.c_str()); + given_rights = buddy_rights_given.asInteger(); } + list[agent_id] = new LLRelationship(given_rights, has_rights, false); } LLAvatarTracker::instance().addBuddyList(list); } - options.clear(); - bool show_hud = false; - if(LLUserAuth::getInstance()->getOptions("tutorial_setting", options)) + LLSD tutorial_setting = response["tutorial_setting"]; + if(tutorial_setting.isDefined()) { - LLUserAuth::options_t::iterator it = options.begin(); - LLUserAuth::options_t::iterator end = options.end(); - for (; it != end; ++it) + for(LLSD::array_const_iterator it = tutorial_setting.beginArray(), + end = tutorial_setting.endArray(); it != end; ++it) { - LLUserAuth::response_t::const_iterator option_it; - option_it = (*it).find("tutorial_url"); - if(option_it != (*it).end()) + LLSD tutorial_url = (*it)["tutorial_url"]; + if(tutorial_url.isDefined()) { // Tutorial floater will append language code - gSavedSettings.setString("TutorialURL", option_it->second); - } - option_it = (*it).find("use_tutorial"); - if(option_it != (*it).end()) - { - if (option_it->second == "true") - { - show_hud = true; - } + gSavedSettings.setString("TutorialURL", tutorial_url.asString()); } + + // For Viewer 2.0 we are not using the web-based tutorial + // If we reverse that decision, put this code back and use + // login.cgi to send a different URL with content that matches + // the Viewer 2.0 UI. + //LLSD use_tutorial = (*it)["use_tutorial"]; + //if(use_tutorial.asString() == "true") + //{ + // show_hud = true; + //} } } // Either we want to show tutorial because this is the first login @@ -2157,19 +1611,22 @@ bool idle_startup() LLFloaterReg::showInstance("hud", LLSD(), FALSE); } - options.clear(); - if(LLUserAuth::getInstance()->getOptions("event_categories", options)) + LLSD event_categories = response["event_categories"]; + if(event_categories.isDefined()) { - LLEventInfo::loadCategories(options); + LLEventInfo::loadCategories(event_categories); } - if(LLUserAuth::getInstance()->getOptions("event_notifications", options)) + + LLSD event_notifications = response["event_notifications"]; + if(event_notifications.isDefined()) { - gEventNotifier.load(options); + gEventNotifier.load(event_notifications); } - options.clear(); - if(LLUserAuth::getInstance()->getOptions("classified_categories", options)) + + LLSD classified_categories = response["classified_categories"]; + if(classified_categories.isDefined()) { - LLClassifiedInfo::loadCategories(options); + LLClassifiedInfo::loadCategories(classified_categories); } @@ -2178,10 +1635,13 @@ bool idle_startup() gInventory.buildParentChildMap(); //all categories loaded. lets create "My Favorites" category - gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE,true); + gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true); + + // Checks whether "Friends" and "Friends/All" folders exist in "Calling Cards" folder, + // fetches their contents if needed and synchronizes it with buddies list. + // If the folders are not found they are created. + LLFriendCardsManager::instance().syncFriendCardsFolders(); - // lets create "Friends" and "Friends/All" in the Inventory "Calling Cards" and fill it with buddies - LLFriendCardsManager::instance().syncFriendsFolder(); // set up callbacks llinfos << "Registering Callbacks" << llendl; @@ -2209,12 +1669,6 @@ bool idle_startup() llinfos << "Creating Inventory Views" << llendl; LLFloaterReg::getInstance("inventory"); - //default initial content for Favorites Bar - if (gAgent.isFirstLogin()) - { - populate_favorites_bar(); - } - LLStartUp::setStartupState( STATE_MISC ); return FALSE; } @@ -2233,7 +1687,7 @@ bool idle_startup() // This is actually a pessimistic computation, because TCP may not have enough // time to ramp up on the (small) default inventory file to truly measure max // bandwidth. JC - F64 rate_bps = LLUserAuth::getInstance()->getLastTransferRateBPS(); + F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS(); const F32 FAST_RATE_BPS = 600.f * 1024.f; const F32 FASTER_RATE_BPS = 750.f * 1024.f; F32 max_bandwidth = gViewerThrottle.getMaxBandwidth(); @@ -2253,6 +1707,13 @@ bool idle_startup() << " kbps" << LL_ENDL; gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f); } + + // Set the show start location to true, now that the user has logged + // on with this install. + gSavedSettings.setBOOL("ShowStartLocation", TRUE); + + LLSideTray::getInstance()->showPanel("panel_home", LLSD()); + } // We're successfully logged in. @@ -2281,41 +1742,27 @@ bool idle_startup() // JC: Initialize "active" gestures. This may also trigger // many gesture downloads, if this is the user's first // time on this machine or -purge has been run. - LLUserAuth::options_t gesture_options; - if (LLUserAuth::getInstance()->getOptions("gestures", gesture_options)) + LLSD gesture_options + = LLLoginInstance::getInstance()->getResponse("gestures"); + if (gesture_options.isDefined()) { LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size() << LL_ENDL; - std::vector<LLUUID> item_ids; - LLUserAuth::options_t::iterator resp_it; - for (resp_it = gesture_options.begin(); - resp_it != gesture_options.end(); - ++resp_it) + uuid_vec_t item_ids; + for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(), + end = gesture_options.endArray(); resp_it != end; ++resp_it) { - const LLUserAuth::response_t& response = *resp_it; - LLUUID item_id; - LLUUID asset_id; - LLUserAuth::response_t::const_iterator option_it; - - option_it = response.find("item_id"); - if (option_it != response.end()) - { - const std::string& uuid_string = (*option_it).second; - item_id.set(uuid_string); - } - option_it = response.find("asset_id"); - if (option_it != response.end()) - { - const std::string& uuid_string = (*option_it).second; - asset_id.set(uuid_string); - } + // If the id is not specifed in the LLSD, + // the LLSD operator[]() will return a null LLUUID. + LLUUID item_id = (*resp_it)["item_id"]; + LLUUID asset_id = (*resp_it)["asset_id"]; if (item_id.notNull() && asset_id.notNull()) { // Could schedule and delay these for later. const BOOL no_inform_server = FALSE; const BOOL no_deactivate_similar = FALSE; - LLGestureManager::instance().activateGestureWithAsset(item_id, asset_id, + LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id, no_inform_server, no_deactivate_similar); // We need to fetch the inventory items for these gestures @@ -2323,11 +1770,8 @@ bool idle_startup() item_ids.push_back(item_id); } } - - LLGestureInventoryFetchObserver* fetch = new LLGestureInventoryFetchObserver(); - fetch->fetchItems(item_ids); - // deletes itself when done - gInventory.addObserver(fetch); + // no need to add gesture to inventory observer, it's already made in constructor + LLGestureMgr::instance().fetchItems(item_ids); } } gDisplaySwapBuffers = TRUE; @@ -2364,8 +1808,8 @@ bool idle_startup() if (!gAgent.isFirstLogin()) { bool url_ok = LLURLSimString::sInstance.parse(); - if ((url_ok && agent_start_location == "url") || - (!url_ok && ((agent_start_location == gSavedSettings.getString("LoginLocation"))))) + if ((url_ok && gAgentStartLocation == "url") || + (!url_ok && ((gAgentStartLocation == gSavedSettings.getString("LoginLocation"))))) { // Start location is OK // Disabled code to restore camera location and focus if logging in to default location @@ -2373,15 +1817,15 @@ bool idle_startup() if (samename) { // restore old camera pos - gAgent.setFocusOnAvatar(FALSE, FALSE); - gAgent.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null); + gAgentCamera.setFocusOnAvatar(FALSE, FALSE); + gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null); BOOL limit_hit = FALSE; - gAgent.calcCameraPositionTargetGlobal(&limit_hit); + gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit); if (limit_hit) { - gAgent.setFocusOnAvatar(TRUE, FALSE); + gAgentCamera.setFocusOnAvatar(TRUE, FALSE); } - gAgent.stopCameraAnimation(); + gAgentCamera.stopCameraAnimation(); } } else @@ -2399,15 +1843,12 @@ bool idle_startup() { msg = "AvatarMovedLast"; } - LLNotifications::instance().add(msg); + LLNotificationsUtil::add(msg); } } //DEV-17797. get null folder. Any items found here moved to Lost and Found - LLInventoryModel::findLostItems(); - - //DEV-10530. do cleanup. remove at some later date. jan-2009 - LLFloaterPreference::cleanupBadSetting(); + LLInventoryModelBackgroundFetch::instance().findLostItems(); LLStartUp::setStartupState( STATE_PRECACHE ); timeout.reset(); @@ -2425,22 +1866,7 @@ bool idle_startup() if (gAgent.isFirstLogin() && !sInitialOutfit.empty() // registration set up an outfit && !sInitialOutfitGender.empty() // and a gender - && gAgent.getAvatarObject() // can't wear clothes without object - && !gAgent.isGenderChosen() ) // nothing already loading - { - // Start loading the wearables, textures, gestures - LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender ); - } - - - // We now have an inventory skeleton, so if this is a user's first - // login, we can start setting up their clothing and avatar - // appearance. This helps to avoid the generic "Ruth" avatar in - // the orientation island tutorial experience. JC - if (gAgent.isFirstLogin() - && !sInitialOutfit.empty() // registration set up an outfit - && !sInitialOutfitGender.empty() // and a gender - && gAgent.getAvatarObject() // can't wear clothes without object + && isAgentAvatarValid() // can't wear clothes without object && !gAgent.isGenderChosen() ) // nothing already loading { // Start loading the wearables, textures, gestures @@ -2448,7 +1874,7 @@ bool idle_startup() } // wait precache-delay and for agent's avatar or a lot longer. - if(((timeout_frac > 1.f) && gAgent.getAvatarObject()) + if(((timeout_frac > 1.f) && isAgentAvatarValid()) || (timeout_frac > 3.f)) { LLStartUp::setStartupState( STATE_WEARABLES_WAIT ); @@ -2466,7 +1892,7 @@ bool idle_startup() LLViewerShaderMgr::instance()->setShaders(); } } - + return TRUE; } @@ -2487,7 +1913,7 @@ bool idle_startup() // initial outfit, but if the load hasn't started // already then something is wrong so fall back // to generic outfits. JC - LLNotifications::instance().add("WelcomeChooseSex", LLSD(), LLSD(), + LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(), callback_choose_gender); LLStartUp::setStartupState( STATE_CLEANUP ); return TRUE; @@ -2495,7 +1921,7 @@ bool idle_startup() if (wearables_time > MAX_WEARABLES_TIME) { - LLNotifications::instance().add("ClothingLoading"); + LLNotificationsUtil::add("ClothingLoading"); LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG); LLStartUp::setStartupState( STATE_CLEANUP ); return TRUE; @@ -2504,8 +1930,8 @@ bool idle_startup() if (gAgent.isFirstLogin()) { // wait for avatar to be completely loaded - if (gAgent.getAvatarObject() - && gAgent.getAvatarObject()->isFullyLoaded()) + if (isAgentAvatarValid() + && gAgentAvatarp->isFullyLoaded()) { //llinfos << "avatar fully loaded" << llendl; LLStartUp::setStartupState( STATE_CLEANUP ); @@ -2578,8 +2004,10 @@ bool idle_startup() // then the data is cached for the viewer's lifetime) LLProductInfoRequestManager::instance(); + // *FIX:Mani - What do I do here? + // Need we really clear the Auth response data? // Clean up the userauth stuff. - LLUserAuth::getInstance()->reset(); + // LLUserAuth::getInstance()->reset(); LLStartUp::setStartupState( STATE_STARTED ); @@ -2605,6 +2033,8 @@ bool idle_startup() LLAgentPicksInfo::getInstance()->requestNumberOfPicks(); + LLIMFloater::initIMFloater(); + return TRUE; } @@ -2626,7 +2056,7 @@ void login_show() BOOL bUseDebugLogin = TRUE; #endif - LLPanelLogin::show( gViewerWindow->getVirtualWindowRect(), + LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), bUseDebugLogin, login_callback, NULL ); @@ -2654,7 +2084,7 @@ void login_callback(S32 option, void *userdata) LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); return; } - else if (QUIT_OPTION == option) + else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION { // Make sure we don't save the password if the user is trying to clear it. std::string first, last, password; @@ -2819,12 +2249,12 @@ bool is_hex_string(U8* str, S32 len) void show_first_run_dialog() { - LLNotifications::instance().add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback); + LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback); } bool first_run_dialog_callback(const LLSD& notification, const LLSD& response) { - S32 option = LLNotification::getSelectedOption(notification, response); + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL; @@ -2847,7 +2277,7 @@ void set_startup_status(const F32 frac, const std::string& string, const std::st bool login_alert_status(const LLSD& notification, const LLSD& response) { - S32 option = LLNotification::getSelectedOption(notification, response); + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); // Buttons switch( option ) { @@ -2869,230 +2299,6 @@ bool login_alert_status(const LLSD& notification, const LLSD& response) return false; } -void update_app(BOOL mandatory, const std::string& auth_msg) -{ - // store off config state, as we might quit soon - gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE); - LLUIColorTable::instance().saveUserSettings(); - std::ostringstream message; - - std::string msg; - if (!auth_msg.empty()) - { - msg = "("+ auth_msg + ") \n"; - } - - LLSD args; - args["MESSAGE"] = msg; - - LLSD payload; - payload["mandatory"] = mandatory; - -/* - We're constructing one of the following 6 strings here: - "DownloadWindowsMandatory" - "DownloadWindowsReleaseForDownload" - "DownloadWindows" - "DownloadMacMandatory" - "DownloadMacReleaseForDownload" - "DownloadMac" - - I've called them out explicitly in this comment so that they can be grepped for. - - Also, we assume that if we're not Windows we're Mac. If we ever intend to support - Linux with autoupdate, this should be an explicit #elif LL_DARWIN, but - we'd rather deliver the wrong message than no message, so until Linux is supported - we'll leave it alone. - */ - std::string notification_name = "Download"; - -#if LL_WINDOWS - notification_name += "Windows"; -#elif LL_DARWIN - notification_name += "Mac"; -#else - notification_name += "Linux"; -#endif - - if (mandatory) - { - notification_name += "Mandatory"; - } - else - { -#if LL_RELEASE_FOR_DOWNLOAD - notification_name += "ReleaseForDownload"; -#endif - } - - LLNotifications::instance().add(notification_name, args, payload, update_dialog_callback); -} - -bool update_dialog_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - std::string update_exe_path; - bool mandatory = notification["payload"]["mandatory"].asBoolean(); - -#if !LL_RELEASE_FOR_DOWNLOAD - if (option == 2) - { - LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT ); - return false; - } -#endif - - if (option == 1) - { - // ...user doesn't want to do it - if (mandatory) - { - LLAppViewer::instance()->forceQuit(); - // Bump them back to the login screen. - //reset_login(); - } - else - { - LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT ); - } - return false; - } - - // if a sim name was passed in via command line parameter (typically through a SLURL) - if ( LLURLSimString::sInstance.mSimString.length() ) - { - // record the location to start at next time - gSavedSettings.setString("NextLoginLocation", LLURLSimString::sInstance.mSimString); - } - - LLSD query_map = LLSD::emptyMap(); - // *TODO place os string in a global constant -#if LL_WINDOWS - query_map["os"] = "win"; -#elif LL_DARWIN - query_map["os"] = "mac"; -#elif LL_LINUX - query_map["os"] = "lnx"; -#elif LL_SOLARIS - query_map["os"] = "sol"; -#endif - // *TODO change userserver to be grid on both viewer and sim, since - // userserver no longer exists. - query_map["userserver"] = LLViewerLogin::getInstance()->getGridLabel(); - query_map["channel"] = gSavedSettings.getString("VersionChannelName"); - // *TODO constantize this guy - // *NOTE: This URL is also used in win_setup/lldownloader.cpp - LLURI update_url = LLURI::buildHTTP("secondlife.com", 80, "update.php", query_map); - - if(LLAppViewer::sUpdaterInfo) - { - delete LLAppViewer::sUpdaterInfo ; - } - LLAppViewer::sUpdaterInfo = new LLAppViewer::LLUpdaterInfo() ; - -#if LL_WINDOWS - LLAppViewer::sUpdaterInfo->mUpdateExePath = gDirUtilp->getTempFilename(); - if (LLAppViewer::sUpdaterInfo->mUpdateExePath.empty()) - { - delete LLAppViewer::sUpdaterInfo ; - LLAppViewer::sUpdaterInfo = NULL ; - - // We're hosed, bail - LL_WARNS("AppInit") << "LLDir::getTempFilename() failed" << LL_ENDL; - LLAppViewer::instance()->forceQuit(); - return false; - } - - LLAppViewer::sUpdaterInfo->mUpdateExePath += ".exe"; - - std::string updater_source = gDirUtilp->getAppRODataDir(); - updater_source += gDirUtilp->getDirDelimiter(); - updater_source += "updater.exe"; - - LL_DEBUGS("AppInit") << "Calling CopyFile source: " << updater_source - << " dest: " << LLAppViewer::sUpdaterInfo->mUpdateExePath - << LL_ENDL; - - - if (!CopyFileA(updater_source.c_str(), LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str(), FALSE)) - { - delete LLAppViewer::sUpdaterInfo ; - LLAppViewer::sUpdaterInfo = NULL ; - - LL_WARNS("AppInit") << "Unable to copy the updater!" << LL_ENDL; - LLAppViewer::instance()->forceQuit(); - return false; - } - - LLAppViewer::sUpdaterInfo->mParams << "-url \"" << update_url.asString() << "\""; - - LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << " " << LLAppViewer::sUpdaterInfo->mParams.str() << LL_ENDL; - - //Explicitly remove the marker file, otherwise we pass the lock onto the child process and things get weird. - LLAppViewer::instance()->removeMarkerFile(); // In case updater fails - -#elif LL_DARWIN - LLAppViewer::sUpdaterInfo->mUpdateExePath = "'"; - LLAppViewer::sUpdaterInfo->mUpdateExePath += gDirUtilp->getAppRODataDir(); - LLAppViewer::sUpdaterInfo->mUpdateExePath += "/mac-updater.app/Contents/MacOS/mac-updater' -url \""; - LLAppViewer::sUpdaterInfo->mUpdateExePath += update_url.asString(); - LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -name \""; - LLAppViewer::sUpdaterInfo->mUpdateExePath += LLAppViewer::instance()->getSecondLifeTitle(); - LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" &"; - - LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL; - - // Run the auto-updater. - system(LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str()); /* Flawfinder: ignore */ - -#elif (LL_LINUX || LL_SOLARIS) && LL_GTK - // we tell the updater where to find the xml containing string - // translations which it can use for its own UI - std::string xml_strings_file = "strings.xml"; - std::vector<std::string> xui_path_vec = LLUI::getXUIPaths(); - std::string xml_search_paths; - std::vector<std::string>::const_iterator iter; - // build comma-delimited list of xml paths to pass to updater - for (iter = xui_path_vec.begin(); iter != xui_path_vec.end(); ) - { - std::string this_skin_dir = gDirUtilp->getDefaultSkinDir() - + gDirUtilp->getDirDelimiter() - + (*iter); - llinfos << "Got a XUI path: " << this_skin_dir << llendl; - xml_search_paths.append(this_skin_dir); - ++iter; - if (iter != xui_path_vec.end()) - xml_search_paths.append(","); // comma-delimit - } - // build the overall command-line to run the updater correctly - update_exe_path = - gDirUtilp->getExecutableDir() + "/" + "linux-updater.bin" + - " --url \"" + update_url.asString() + "\"" + - " --name \"" + LLAppViewer::instance()->getSecondLifeTitle() + "\"" + - " --dest \"" + gDirUtilp->getAppRODataDir() + "\"" + - " --stringsdir \"" + xml_search_paths + "\"" + - " --stringsfile \"" + xml_strings_file + "\""; - - LL_INFOS("AppInit") << "Calling updater: " - << update_exe_path << LL_ENDL; - - // *TODO: we could use the gdk equivilant to ensure the updater - // gets started on the same screen. - GError *error = NULL; - if (!g_spawn_command_line_async(update_exe_path.c_str(), &error)) - { - llerrs << "Failed to launch updater: " - << error->message - << llendl; - } - if (error) - g_error_free(error); -#else - OSMessageBox(LLTrans::getString("MBNoAutoUpdate"), LLStringUtil::null, OSMB_OK); -#endif - LLAppViewer::instance()->forceQuit(); - return false; -} void use_circuit_callback(void**, S32 result) { @@ -3105,7 +2311,7 @@ void use_circuit_callback(void**, S32 result) { // Make sure user knows something bad happened. JC LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL; - LLNotifications::instance().add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status); + LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status); reset_login(); } else @@ -3206,7 +2412,7 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFunc("AvatarPicksReply", &LLAvatarPropertiesProcessor::processAvatarPicksReply); msg->setHandlerFunc("AvatarClassifiedReply", - &LLAvatarPropertiesProcessor::processAvatarClassifiedReply); + &LLAvatarPropertiesProcessor::processAvatarClassifiedsReply); msg->setHandlerFuncFast(_PREHASH_CreateGroupReply, LLGroupMgr::processCreateGroupReply); @@ -3266,13 +2472,13 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply); - msg->setHandlerFunc("MapLayerReply", LLWorldMap::processMapLayerReply); - msg->setHandlerFunc("MapBlockReply", LLWorldMap::processMapBlockReply); - msg->setHandlerFunc("MapItemReply", LLWorldMap::processMapItemReply); + msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply); + msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply); - msg->setHandlerFunc("EventInfoReply", LLPanelEvent::processEventInfoReply); + msg->setHandlerFunc("EventInfoReply", LLFloaterEvent::processEventInfoReply); msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply); - msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply); +// msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply); + msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply); msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply); msg->setHandlerFunc("ScriptDialog", process_script_dialog); msg->setHandlerFunc("LoadURL", process_load_url); @@ -3310,7 +2516,7 @@ const S32 OPT_FEMALE = 1; bool callback_choose_gender(const LLSD& notification, const LLSD& response) { - S32 option = LLNotification::getSelectedOption(notification, response); + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); switch(option) { case OPT_MALE: @@ -3329,6 +2535,13 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response) void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, const std::string& gender_name ) { + llinfos << "starting" << llendl; + + // Not going through the processAgentInitialWearables path, so need to set this here. + LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); + // Initiate creation of COF, since we're also bypassing that. + gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); + S32 gender = 0; std::string gestures; if (gender_name == "male") @@ -3344,24 +2557,53 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, // try to find the outfit - if not there, create some default // wearables. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLNameCategoryCollector has_name(outfit_folder_name); - gInventory.collectDescendentsIf(LLUUID::null, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - has_name); - if (0 == cat_array.count()) + LLUUID cat_id = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + outfit_folder_name); + if (cat_id.isNull()) { gAgentWearables.createStandardWearables(gender); } else { - LLAppearanceManager::wearOutfitByName(outfit_folder_name); + bool do_copy = true; + bool do_append = false; + LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); + LLAppearanceMgr::instance().wearInventoryCategory(cat, do_copy, do_append); + } + + // Copy gestures + LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); + LLPointer<LLInventoryCallback> cb(NULL); + LLAppearanceMgr *app_mgr = &(LLAppearanceMgr::instance()); + + // - Copy gender-specific gestures. + LLUUID gestures_cat_id = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + gestures); + if (gestures_cat_id.notNull()) + { + callAfterCategoryFetch(gestures_cat_id, + boost::bind(&LLAppearanceMgr::shallowCopyCategory, + app_mgr, + gestures_cat_id, + dst_id, + cb)); + } + + // - Copy common gestures. + LLUUID common_gestures_cat_id = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + COMMON_GESTURES_FOLDER); + if (common_gestures_cat_id.notNull()) + { + callAfterCategoryFetch(common_gestures_cat_id, + boost::bind(&LLAppearanceMgr::shallowCopyCategory, + app_mgr, + common_gestures_cat_id, + dst_id, + cb)); } - LLAppearanceManager::wearOutfitByName(gestures); - LLAppearanceManager::wearOutfitByName(COMMON_GESTURES_FOLDER); // This is really misnamed -- it means we have started loading // an outfit/shape that will give the avatar a gender eventually. JC @@ -3436,16 +2678,16 @@ std::string LLStartUp::startupStateToString(EStartupState state) #define RTNENUM(E) case E: return #E switch(state){ RTNENUM( STATE_FIRST ); + RTNENUM( STATE_BROWSER_INIT ); RTNENUM( STATE_LOGIN_SHOW ); RTNENUM( STATE_LOGIN_WAIT ); RTNENUM( STATE_LOGIN_CLEANUP ); - RTNENUM( STATE_UPDATE_CHECK ); RTNENUM( STATE_LOGIN_AUTH_INIT ); - RTNENUM( STATE_LOGIN_AUTHENTICATE ); - RTNENUM( STATE_LOGIN_NO_DATA_YET ); - RTNENUM( STATE_LOGIN_DOWNLOADING ); + RTNENUM( STATE_LOGIN_CURL_UNSTUCK ); RTNENUM( STATE_LOGIN_PROCESS_RESPONSE ); RTNENUM( STATE_WORLD_INIT ); + RTNENUM( STATE_MULTIMEDIA_INIT ); + RTNENUM( STATE_FONT_INIT ); RTNENUM( STATE_SEED_GRANTED_WAIT ); RTNENUM( STATE_SEED_CAP_GRANTED ); RTNENUM( STATE_WORLD_WAIT ); @@ -3463,19 +2705,32 @@ std::string LLStartUp::startupStateToString(EStartupState state) #undef RTNENUM } - // static void LLStartUp::setStartupState( EStartupState state ) { LL_INFOS("AppInit") << "Startup state changing from " << - startupStateToString(gStartupState) << " to " << + getStartupStateString() << " to " << startupStateToString(state) << LL_ENDL; gStartupState = state; + postStartupState(); +} + +void LLStartUp::postStartupState() +{ + LLSD stateInfo; + stateInfo["str"] = getStartupStateString(); + stateInfo["enum"] = gStartupState; + sStateWatcher->post(stateInfo); } void reset_login() { + gAgentWearables.cleanup(); + gAgentCamera.cleanup(); + gAgent.cleanup(); + LLWorld::getInstance()->destroyClass(); + LLStartUp::setStartupState( STATE_LOGIN_SHOW ); if ( gViewerWindow ) @@ -3584,3 +2839,287 @@ void apply_udp_blacklist(const std::string& csv) } +bool process_login_success_response() +{ + LLSD response = LLLoginInstance::getInstance()->getResponse(); + + std::string text(response["udp_blacklist"]); + if(!text.empty()) + { + apply_udp_blacklist(text); + } + + // unpack login data needed by the application + text = response["agent_id"].asString(); + if(!text.empty()) gAgentID.set(text); + gDebugInfo["AgentID"] = text; + + text = response["session_id"].asString(); + if(!text.empty()) gAgentSessionID.set(text); + gDebugInfo["SessionID"] = text; + + text = response["secure_session_id"].asString(); + if(!text.empty()) gAgent.mSecureSessionID.set(text); + + text = response["first_name"].asString(); + if(!text.empty()) + { + // Remove quotes from string. Login.cgi sends these to force + // names that look like numbers into strings. + gFirstname.assign(text); + LLStringUtil::replaceChar(gFirstname, '"', ' '); + LLStringUtil::trim(gFirstname); + } + text = response["last_name"].asString(); + if(!text.empty()) + { + gLastname.assign(text); + } + gSavedSettings.setString("FirstName", gFirstname); + gSavedSettings.setString("LastName", gLastname); + + if (gSavedSettings.getBOOL("RememberPassword")) + { + // Successful login means the password is valid, so save it. + LLStartUp::savePasswordToDisk(gPassword); + } + else + { + // Don't leave password from previous session sitting around + // during this login session. + LLStartUp::deletePasswordFromDisk(); + } + + // this is their actual ability to access content + text = response["agent_access_max"].asString(); + if (!text.empty()) + { + // agent_access can be 'A', 'M', and 'PG'. + gAgent.setMaturity(text[0]); + } + + // this is the value of their preference setting for that content + // which will always be <= agent_access_max + text = response["agent_region_access"].asString(); + if (!text.empty()) + { + U32 preferredMaturity = + llmin((U32)LLAgent::convertTextToMaturity(text[0]), + gSavedSettings.getU32("PreferredMaturity")); + gSavedSettings.setU32("PreferredMaturity", preferredMaturity); + } + // During the AO transition, this flag will be true. Then the flag will + // go away. After the AO transition, this code and all the code that + // uses it can be deleted. + text = response["ao_transition"].asString(); + if (!text.empty()) + { + if (text == "1") + { + gAgent.setAOTransition(); + } + } + + text = response["start_location"].asString(); + if(!text.empty()) + { + gAgentStartLocation.assign(text); + } + + text = response["circuit_code"].asString(); + if(!text.empty()) + { + gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10); + } + std::string sim_ip_str = response["sim_ip"]; + std::string sim_port_str = response["sim_port"]; + if(!sim_ip_str.empty() && !sim_port_str.empty()) + { + U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10); + gFirstSim.set(sim_ip_str, sim_port); + if (gFirstSim.isOk()) + { + gMessageSystem->enableCircuit(gFirstSim, TRUE); + } + } + std::string region_x_str = response["region_x"]; + std::string region_y_str = response["region_y"]; + if(!region_x_str.empty() && !region_y_str.empty()) + { + U32 region_x = strtoul(region_x_str.c_str(), NULL, 10); + U32 region_y = strtoul(region_y_str.c_str(), NULL, 10); + gFirstSimHandle = to_region_handle(region_x, region_y); + } + + const std::string look_at_str = response["look_at"]; + if (!look_at_str.empty()) + { + size_t len = look_at_str.size(); + LLMemoryStream mstr((U8*)look_at_str.c_str(), len); + LLSD sd = LLSDSerialize::fromNotation(mstr, len); + gAgentStartLookAt = ll_vector3_from_sd(sd); + } + + text = response["seed_capability"].asString(); + if (!text.empty()) gFirstSimSeedCap = text; + + text = response["seconds_since_epoch"].asString(); + if(!text.empty()) + { + U32 server_utc_time = strtoul(text.c_str(), NULL, 10); + if(server_utc_time) + { + time_t now = time(NULL); + gUTCOffset = (server_utc_time - now); + } + } + + // this is the base used to construct help URLs + text = response["help_url_format"].asString(); + if (!text.empty()) + { + // replace the default help URL format + gSavedSettings.setString("HelpURLFormat",text); + + // don't fall back to Nebraska's pre-connection static help + gSavedSettings.setBOOL("HelpUseLocal", false); + } + + std::string home_location = response["home"]; + if(!home_location.empty()) + { + size_t len = home_location.size(); + LLMemoryStream mstr((U8*)home_location.c_str(), len); + LLSD sd = LLSDSerialize::fromNotation(mstr, len); + S32 region_x = sd["region_handle"][0].asInteger(); + S32 region_y = sd["region_handle"][1].asInteger(); + U64 region_handle = to_region_handle(region_x, region_y); + LLVector3 position = ll_vector3_from_sd(sd["position"]); + gAgent.setHomePosRegion(region_handle, position); + } + + gAgent.mMOTD.assign(response["message"]); + + // Options... + // Each 'option' is an array of submaps. + // It appears that we only ever use the first element of the array. + LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"]; + if(inv_root_folder_id.notNull()) + { + gInventory.setRootFolderID(inv_root_folder_id); + //gInventory.mock(gAgent.getInventoryRootID()); + } + + LLSD login_flags = response["login-flags"][0]; + if(login_flags.size()) + { + std::string flag = login_flags["ever_logged_in"]; + if(!flag.empty()) + { + gAgent.setFirstLogin((flag == "N") ? TRUE : FALSE); + } + + /* Flag is currently ignored by the viewer. + flag = login_flags["stipend_since_login"]; + if(flag == "Y") + { + stipend_since_login = true; + } + */ + + flag = login_flags["gendered"].asString(); + if(flag == "Y") + { + gAgent.setGenderChosen(TRUE); + } + + bool pacific_daylight_time = false; + flag = login_flags["daylight_savings"].asString(); + if(flag == "Y") + { + pacific_daylight_time = (flag == "Y"); + } + + //setup map of datetime strings to codes and slt & local time offset from utc + LLStringOps::setupDatetimeInfo(pacific_daylight_time); + } + + LLSD initial_outfit = response["initial-outfit"][0]; + if(initial_outfit.size()) + { + std::string flag = initial_outfit["folder_name"]; + if(!flag.empty()) + { + // Initial outfit is a folder in your inventory, + // must be an exact folder-name match. + sInitialOutfit = flag; + } + + flag = initial_outfit["gender"].asString(); + if(!flag.empty()) + { + sInitialOutfitGender = flag; + } + } + + LLSD global_textures = response["global-textures"][0]; + if(global_textures.size()) + { + // Extract sun and moon texture IDs. These are used + // in the LLVOSky constructor, but I can't figure out + // how to pass them in. JC + LLUUID id = global_textures["sun_texture_id"]; + if(id.notNull()) + { + gSunTextureID = id; + } + + id = global_textures["moon_texture_id"]; + if(id.notNull()) + { + gMoonTextureID = id; + } + + id = global_textures["cloud_texture_id"]; + if(id.notNull()) + { + gCloudTextureID = id; + } + } + + // Start the process of fetching the OpenID session cookie for this user login + std::string openid_url = response["openid_url"]; + if(!openid_url.empty()) + { + std::string openid_token = response["openid_token"]; + LLViewerMedia::openIDSetup(openid_url, openid_token); + } + + bool success = false; + // JC: gesture loading done below, when we have an asset system + // in place. Don't delete/clear user_credentials until then. + if(gAgentID.notNull() + && gAgentSessionID.notNull() + && gMessageSystem->mOurCircuitCode + && gFirstSim.isOk() + && gInventory.getRootFolderID().notNull()) + { + success = true; + } + + return success; +} + +void transition_back_to_login_panel(const std::string& emsg) +{ + if (gNoRender) + { + LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL; + LL_WARNS("AppInit") << emsg << LL_ENDL; + exit(0); + } + + // Bounce back to the login screen. + reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW ); + gSavedSettings.setBOOL("AutoLogin", FALSE); +} |