diff options
Diffstat (limited to 'indra/newview/llstartup.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llstartup.cpp | 1124 |
1 files changed, 710 insertions, 414 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 0eac7d5e2a..42fc300187 100644..100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -26,6 +26,7 @@ #include "llviewerprecompiledheaders.h" +#include "llappviewer.h" #include "llstartup.h" #if LL_WINDOWS @@ -37,8 +38,8 @@ #include "llviewermedia_streamingaudio.h" #include "llaudioengine.h" -#ifdef LL_FMOD -# include "llaudioengine_fmod.h" +#ifdef LL_FMODEX +# include "llaudioengine_fmodex.h" #endif #ifdef LL_OPENAL @@ -50,11 +51,12 @@ #include "lllandmark.h" #include "llcachename.h" #include "lldir.h" +#include "lldonotdisturbnotificationstorage.h" #include "llerrorcontrol.h" #include "llfloaterreg.h" #include "llfocusmgr.h" #include "llhttpsender.h" -#include "llimfloater.h" +#include "llfloaterimsession.h" #include "lllocationhistory.h" #include "llimageworker.h" @@ -63,23 +65,24 @@ #include "llmemorystream.h" #include "llmessageconfig.h" #include "llmoveview.h" -#include "llnearbychat.h" +#include "llfloaterimcontainer.h" +#include "llfloaterimnearbychat.h" #include "llnotifications.h" #include "llnotificationsutil.h" +#include "llpersistentnotificationstorage.h" #include "llteleporthistory.h" #include "llregionhandle.h" #include "llsd.h" #include "llsdserialize.h" #include "llsdutil_math.h" -#include "llsecondlifeurls.h" #include "llstring.h" #include "lluserrelations.h" #include "llversioninfo.h" #include "llviewercontrol.h" +#include "llviewerhelp.h" #include "llvfs.h" #include "llxorcipher.h" // saved password, MAC address #include "llwindow.h" -#include "imageids.h" #include "message.h" #include "v3math.h" @@ -93,6 +96,7 @@ #include "llcallingcard.h" #include "llconsole.h" #include "llcontainerview.h" +#include "llconversationlog.h" #include "lldebugview.h" #include "lldrawable.h" #include "lleventnotifier.h" @@ -125,11 +129,10 @@ #include "llpanelgroupnotices.h" #include "llpreview.h" #include "llpreviewscript.h" +#include "llproxy.h" #include "llproductinforequest.h" -#include "llsecondlifeurls.h" #include "llselectmgr.h" #include "llsky.h" -#include "llsidetray.h" #include "llstatview.h" #include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance #include "llsurface.h" @@ -163,7 +166,6 @@ #include "llviewerwindow.h" #include "llvoavatar.h" #include "llvoavatarself.h" -#include "llvoclouds.h" #include "llweb.h" #include "llworld.h" #include "llworldmapmessage.h" @@ -186,10 +188,12 @@ #include "llappearancemgr.h" #include "llavatariconctrl.h" #include "llvoicechannel.h" +#include "llpathfindingmanager.h" #include "lllogin.h" #include "llevents.h" #include "llstartuplistener.h" +#include "lltoolbarview.h" #if LL_WINDOWS #include "lldxhardware.h" @@ -236,9 +240,11 @@ static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f); static std::string gAgentStartLocation = "safe"; static bool mLoginStatePastUI = false; +const S32 DEFAULT_MAX_AGENT_GROUPS = 25; boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState")); boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener()); +boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap); // // local function declaration @@ -305,15 +311,18 @@ void update_texture_fetch() gTextureList.updateImages(0.10f); } +void set_flags_and_update_appearance() +{ + LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); + LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op); +} + // Returns false to skip other idle processing. Should only return // true when all initialization done. bool idle_startup() { - LLMemType mt1(LLMemType::MTYPE_STARTUP); - const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay"); static LLTimer timeout; - static S32 timeout_count = 0; static LLTimer login_time; @@ -329,7 +338,6 @@ bool idle_startup() // last location by default static S32 agent_location_id = START_LOCATION_ID_LAST; - static S32 location_which = START_LOCATION_ID_LAST; static bool show_connect_box = true; @@ -354,14 +362,20 @@ bool idle_startup() LLStringUtil::setLocale (LLTrans::getString(system)); - if (!gNoRender) - { - //note: Removing this line will cause incorrect button size in the login screen. -- bao. - gTextureList.updateImages(0.01f) ; - } + //note: Removing this line will cause incorrect button size in the login screen. -- bao. + gTextureList.updateImages(0.01f) ; if ( STATE_FIRST == LLStartUp::getStartupState() ) { + static bool first_call = true; + if (first_call) + { + // Other phases get handled when startup state changes, + // need to capture the initial state as well. + LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString()); + first_call = false; + } + gViewerWindow->showCursor(); gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT); @@ -369,7 +383,9 @@ bool idle_startup() // // Initialize stuff that doesn't need data from simulators // - + std::string lastGPU = gSavedSettings.getString("LastGPUString"); + std::string thisGPU = LLFeatureManager::getInstance()->getGPUString(); + if (LLFeatureManager::getInstance()->isSafe()) { LLNotificationsUtil::add("DisplaySetToSafe"); @@ -377,20 +393,30 @@ bool idle_startup() else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) && (gSavedSettings.getS32("LastFeatureVersion") != 0)) { - LLNotificationsUtil::add("DisplaySetToRecommended"); + LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange"); } - else if ((gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass()) && - (gSavedSettings.getS32("LastGPUClass") != -1)) + else if ( ! lastGPU.empty() && (lastGPU != thisGPU)) { - LLNotificationsUtil::add("DisplaySetToRecommended"); + LLSD subs; + subs["LAST_GPU"] = lastGPU; + subs["THIS_GPU"] = thisGPU; + LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs); } else if (!gViewerWindow->getInitAlert().empty()) { LLNotificationsUtil::add(gViewerWindow->getInitAlert()); } + //------------------------------------------------- + // Init the SOCKS 5 proxy if the user has configured + // one. We need to do this early in case the user + // is using SOCKS for HTTP so we get the login + // screen and HTTP tables via SOCKS. + //------------------------------------------------- + LLStartUp::startLLProxy(); + gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion()); - gSavedSettings.setS32("LastGPUClass", LLFeatureManager::getInstance()->getGPUClass()); + gSavedSettings.setString("LastGPUString", thisGPU); // load dynamic GPU/feature tables from website (S3) LLFeatureManager::getInstance()->fetchHTTPTables(); @@ -424,7 +450,7 @@ bool idle_startup() // // Load autopilot and stats stuff - gAgentPilot.load(gSavedSettings.getString("StatsPilotFile")); + gAgentPilot.load(); //gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps")); @@ -594,7 +620,7 @@ bool idle_startup() } LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL; - + //------------------------------------------------- // Init audio, which may be needed for prefs dialog // or audio cues in connection UI. @@ -602,34 +628,31 @@ bool idle_startup() if (FALSE == gSavedSettings.getBOOL("NoAudio")) { + delete gAudiop; gAudiop = NULL; -#ifdef LL_OPENAL - if (!gAudiop +#ifdef LL_FMODEX #if !LL_WINDOWS - && NULL == getenv("LL_BAD_OPENAL_DRIVER") + if (NULL == getenv("LL_BAD_FMODEX_DRIVER")) #endif // !LL_WINDOWS - ) { - gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL(); + gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("FMODExProfilerEnable")); } #endif -#ifdef LL_FMOD - if (!gAudiop +#ifdef LL_OPENAL #if !LL_WINDOWS - && NULL == getenv("LL_BAD_FMOD_DRIVER") + if (NULL == getenv("LL_BAD_OPENAL_DRIVER")) #endif // !LL_WINDOWS - ) { - gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD(); + gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL(); } #endif - + if (gAudiop) { #if LL_WINDOWS - // FMOD on Windows needs the window handle to stop playing audio + // FMOD Ex on Windows needs the window handle to stop playing audio // when window is minimized. JC void* window_handle = (HWND)gViewerWindow->getPlatformWindow(); #else @@ -673,6 +696,7 @@ bool idle_startup() { gUserCredential = gLoginHandler.initializeLoginInfo(); } + // Previous initializeLoginInfo may have generated user credentials. Re-check them. if (gUserCredential.isNull()) { show_connect_box = TRUE; @@ -708,77 +732,97 @@ bool idle_startup() if (STATE_LOGIN_SHOW == LLStartUp::getStartupState()) { - LL_DEBUGS("AppInit") << "Initializing Window" << LL_ENDL; + LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = " + << show_connect_box << LL_ENDL; // if we've gone backwards in the login state machine, to this state where we show the UI // AND the debug setting to exit in this case is true, then go ahead and bail quickly if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") ) { + LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL; // no requirement for notification here - just exit LLAppViewer::instance()->earlyExitNoNotify(); } gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); - timeout_count = 0; + // Login screen needs menus for preferences, but we can enter + // this startup phase more than once. + if (gLoginMenuBarView == NULL) + { + LL_DEBUGS("AppInit") << "initializing menu bar" << LL_ENDL; + display_startup(); + initialize_edit_menu(); + initialize_spellcheck_menu(); + display_startup(); + init_menus(); + display_startup(); + } if (show_connect_box) { + LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL; // Load all the name information out of the login view // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't // show the login view until login_show() is called below. if (gUserCredential.isNull()) - { + { + LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL; + display_startup(); gUserCredential = gLoginHandler.initializeLoginInfo(); + display_startup(); } - if (gNoRender) - { - LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL; - } // Make sure the process dialog doesn't hide things + display_startup(); gViewerWindow->setShowProgress(FALSE); - - initialize_edit_menu(); - + display_startup(); // Show the login dialog login_show(); + display_startup(); // connect dialog is already shown, so fill in the names - if (gUserCredential.notNull()) - { - LLPanelLogin::setFields( gUserCredential, gRememberPassword); - } + if (gUserCredential.notNull()) + { + LLPanelLogin::setFields( gUserCredential, gRememberPassword); + } + display_startup(); LLPanelLogin::giveFocus(); - gSavedSettings.setBOOL("FirstRunThisInstall", FALSE); + // MAINT-3231 Show first run dialog only for Desura viewer + if (gSavedSettings.getString("sourceid") == "1208_desura") + { + if (gSavedSettings.getBOOL("FirstLoginThisInstall")) + { + LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL; + show_first_run_dialog(); + } + else + { + LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL; + } + } LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input } else { + LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL; // skip directly to message template verification LLStartUp::setStartupState( STATE_LOGIN_CLEANUP ); } - // *NOTE: This is where LLViewerParcelMgr::getInstance() used to get allocated before becoming LLViewerParcelMgr::getInstance(). - - // *NOTE: This is where gHUDManager used to bet allocated before becoming LLHUDManager::getInstance(). - - // *NOTE: This is where gMuteList used to get allocated before becoming LLMuteList::getInstance(). - - // Login screen needs menus for preferences, but we can enter - // this startup phase more than once. - if (gLoginMenuBarView == NULL) - { - init_menus(); - } - + display_startup(); gViewerWindow->setNormalControlsVisible( FALSE ); + display_startup(); gLoginMenuBarView->setVisible( TRUE ); + display_startup(); gLoginMenuBarView->setEnabled( TRUE ); + display_startup(); + show_debug_menus(); + display_startup(); // Hide the splash screen LLSplashScreen::hide(); - + display_startup(); // Push our window frontmost gViewerWindow->getWindow()->show(); display_startup(); @@ -787,7 +831,9 @@ bool idle_startup() // first made visible. #ifdef _WIN32 MSG msg; - while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) ); + while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) ) + { } + display_startup(); #endif timeout.reset(); return FALSE; @@ -802,7 +848,7 @@ bool idle_startup() // Don't do anything. Wait for the login view to call the login_callback, // which will push us to the next state. - + display_startup(); // Sleep so we don't spin the CPU ms_sleep(1); return FALSE; @@ -810,7 +856,21 @@ bool idle_startup() if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState()) { - //reset the values that could have come in from a slurl + // Post login screen, we should see if any settings have changed that may + // require us to either start/stop or change the socks proxy. As various communications + // past this point may require the proxy to be up. + if (!LLStartUp::startLLProxy()) + { + // Proxy start up failed, we should now bail the state machine + // startLLProxy() will have reported an error to the user + // already, so we just go back to the login screen. The user + // could then change the preferences to fix the issue. + + LLStartUp::setStartupState(STATE_LOGIN_SHOW); + return FALSE; + } + + // reset the values that could have come in from a slurl // DEV-42215: Make sure they're not empty -- gUserCredential // might already have been set from gSavedSettings, and it's too bad // to overwrite valid values with empty strings. @@ -847,8 +907,11 @@ bool idle_startup() gDirUtilp->setLindenUserDir(userid); LLFile::mkdir(gDirUtilp->getLindenUserDir()); + // As soon as directories are ready initialize notification storages + LLPersistentNotificationStorage::getInstance()->initialize(); + LLDoNotDisturbNotificationStorage::getInstance()->initialize(); + // Set PerAccountSettingsFile to the default value. - std::string per_account_settings_file = LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount"); gSavedSettings.setString("PerAccountSettingsFile", gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount"))); @@ -858,6 +921,13 @@ bool idle_startup() // Overwrite default user settings with user settings LLAppViewer::instance()->loadSettingsFromDirectory("Account"); + // Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743). + LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages"); + if (logInstantMessagesControl.notNull()) + { + gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1); + } + // Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation // and startup time is close enough if we don't have a real value. if (gSavedPerAccountSettings.getU32("LastLogoff") == 0) @@ -900,7 +970,7 @@ bool idle_startup() if (show_connect_box) { LLSLURL slurl; - LLPanelLogin::closePanel(); + //LLPanelLogin::closePanel(); } @@ -927,29 +997,25 @@ bool idle_startup() { case LLSLURL::LOCATION: agent_location_id = START_LOCATION_ID_URL; - location_which = START_LOCATION_ID_LAST; break; case LLSLURL::LAST_LOCATION: agent_location_id = START_LOCATION_ID_LAST; - location_which = START_LOCATION_ID_LAST; break; default: agent_location_id = START_LOCATION_ID_HOME; - location_which = START_LOCATION_ID_HOME; break; } gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT); - if (!gNoRender) - { - init_start_screen(agent_location_id); - } + init_start_screen(agent_location_id); // Display the startup progress bar. gViewerWindow->setShowProgress(TRUE); gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit")); + gViewerWindow->revealIntroPanel(); + // Poke the VFS, which could potentially block for a while if // Windows XP is acting up set_startup_status(0.07f, LLTrans::getString("LoginVerifyingCache"), LLStringUtil::null); @@ -964,7 +1030,7 @@ bool idle_startup() if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState()) { - gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridLabel(); + gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId(); // Update progress status and the display loop. auth_desc = LLTrans::getString("LoginInProgress"); @@ -975,14 +1041,10 @@ bool idle_startup() // Setting initial values... LLLoginInstance* login = LLLoginInstance::getInstance(); login->setNotificationsInterface(LLNotifications::getInstance()); - if(gNoRender) - { - // HACK, skip optional updates if you're running drones - login->setSkipOptionalUpdate(true); - } login->setSerialNumber(LLAppViewer::instance()->getSerialNumber()); login->setLastExecEvent(gLastExecEvent); + login->setLastExecDuration(gLastExecDuration); login->setUpdaterLauncher(boost::bind(&LLAppViewer::launchUpdater, LLAppViewer::instance())); // This call to LLLoginInstance::connect() starts the @@ -1006,6 +1068,7 @@ bool idle_startup() if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState()) { + // Generic failure message std::ostringstream emsg; emsg << LLTrans::getString("LoginFailed") << "\n"; if(LLLoginInstance::getInstance()->authFailure()) @@ -1014,25 +1077,33 @@ bool idle_startup() << LLLoginInstance::getInstance()->getResponse() << LL_ENDL; LLSD response = LLLoginInstance::getInstance()->getResponse(); // Still have error conditions that may need some - // sort of handling. + // sort of handling - dig up specific message std::string reason_response = response["reason"]; std::string message_response = response["message"]; - - if(!message_response.empty()) + std::string message_id = response["message_id"]; + std::string message; // actual string to show the user + + if(!message_id.empty() && LLTrans::findString(message, message_id, response["message_args"])) { - // XUI: fix translation for strings returned during login - // We need a generic table for translations - std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ]; - if ( big_reason.size() == 0 ) - { - emsg << message_response; - } - else - { - emsg << big_reason; - } + // message will be filled in with the template and arguments + } + else if(!message_response.empty()) + { + // *HACK: "no_inventory_host" sent as the message itself. + // Remove this clause when server is sending message_id as well. + message = LLAgent::sTeleportErrorMessages[ message_response ]; + } + + if (message.empty()) + { + // Fallback to server-supplied string; necessary since server + // may add strings that this viewer is not yet aware of + message = message_response; } + emsg << message; + + if(reason_response == "key") { // Couldn't login because user/password is wrong @@ -1124,8 +1195,8 @@ bool idle_startup() LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID); // create the default proximal channel LLVoiceChannel::initClass(); - LLGridManager::getInstance()->setFavorite(); LLStartUp::setStartupState( STATE_WORLD_INIT); + LLTrace::get_frame_recording().reset(); } else { @@ -1153,39 +1224,54 @@ bool idle_startup() // Finish agent initialization. (Requires gSavedSettings, builds camera) gAgent.init(); + display_startup(); gAgentCamera.init(); + display_startup(); set_underclothes_menu_options(); + display_startup(); // Since we connected, save off the settings so the user doesn't have to // type the name/password again if we crash. gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE); LLUIColorTable::instance().saveUserSettings(); + display_startup(); + // // Initialize classes w/graphics stuff. // gTextureList.doPrefetchImages(); + display_startup(); + LLSurface::initClasses(); + display_startup(); + LLFace::initClass(); + display_startup(); LLDrawable::initClass(); + display_startup(); // init the shader managers LLPostProcess::initClass(); - LLWLParamManager::initClass(); - LLWaterParamManager::initClass(); + display_startup(); + + LLAvatarAppearance::initClass(); + display_startup(); LLViewerObject::initVOClasses(); + display_startup(); // Initialize all our tools. Must be done after saved settings loaded. // NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton. LLToolMgr::getInstance()->initTools(); + display_startup(); // Pre-load floaters, like the world map, that are slow to spawn // due to XML complexity. gViewerWindow->initWorldUI(); - + display_startup(); // This is where we used to initialize gWorldp. Original comment said: @@ -1193,24 +1279,28 @@ bool idle_startup() // User might have overridden far clip LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance); - + display_startup(); // Before we create the first region, we need to set the agent's mOriginGlobal // This is necessary because creating objects before this is set will result in a // bad mPositionAgent cache. gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle)); + display_startup(); LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim); + display_startup(); LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle); LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL; + LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == " + << gFirstSimSeedCap << LL_ENDL; regionp->setSeedCapability(gFirstSimSeedCap); LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL; - + display_startup(); // Set agent's initial region to be the one we just created. gAgent.setRegion(regionp); - + display_startup(); // Set agent's initial position, which will be read by LLVOAvatar when the avatar // object is created. I think this must be done after setting the region. JC gAgent.setPositionAgent(agent_start_position_region); @@ -1218,6 +1308,8 @@ bool idle_startup() display_startup(); LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT ); + LLConversationLog::getInstance(); + return FALSE; } @@ -1230,6 +1322,7 @@ bool idle_startup() { LLStartUp::multimediaInit(); LLStartUp::setStartupState( STATE_FONT_INIT ); + display_startup(); return FALSE; } @@ -1238,6 +1331,7 @@ bool idle_startup() { LLStartUp::fontInit(); LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT ); + display_startup(); return FALSE; } @@ -1246,6 +1340,26 @@ bool idle_startup() //--------------------------------------------------------------------- if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState()) { + LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle); + if (regionp->capabilitiesReceived()) + { + LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED ); + } + else + { + U32 num_retries = regionp->getNumSeedCapRetries(); + if (num_retries > 0) + { + LLStringUtil::format_map_t args; + args["[NUMBER]"] = llformat("%d", num_retries + 1); + set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str()); + } + else + { + set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str()); + } + } + display_startup(); return FALSE; } @@ -1256,7 +1370,9 @@ bool idle_startup() //--------------------------------------------------------------------- if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState()) { + display_startup(); update_texture_fetch(); + display_startup(); if ( gViewerWindow != NULL) { // This isn't the first logon attempt, so show the UI @@ -1264,15 +1380,15 @@ bool idle_startup() } gLoginMenuBarView->setVisible( FALSE ); gLoginMenuBarView->setEnabled( FALSE ); + display_startup(); - if (!gNoRender) - { - // direct logging to the debug console's line buffer - LLError::logToFixedBuffer(gDebugView->mDebugConsolep); - - // set initial visibility of debug console - gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); - } + // direct logging to the debug console's line buffer + LLError::logToFixedBuffer(gDebugView->mDebugConsolep); + display_startup(); + + // set initial visibility of debug console + gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); + display_startup(); // // Set message handlers @@ -1281,39 +1397,42 @@ bool idle_startup() // register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted register_viewer_callbacks(gMessageSystem); + display_startup(); // Debugging info parameters gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms + display_startup(); #ifndef LL_RELEASE_FOR_DOWNLOAD gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode #endif + display_startup(); gXferManager->registerCallbacks(gMessageSystem); + display_startup(); LLStartUp::initNameCache(); + display_startup(); // update the voice settings *after* gCacheName initialization // so that we can construct voice UI that relies on the name cache LLVoiceClient::getInstance()->updateSettings(); + display_startup(); - //gCacheName is required for nearby chat history loading - //so I just moved nearby history loading a few states further - if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory")) - { - LLNearbyChat* nearby_chat = LLNearbyChat::getInstance(); - if (nearby_chat) nearby_chat->loadHistory(); - } + // create a container's instance for start a controlling conversation windows + // by the voice's events + LLFloaterIMContainer::getInstance(); // *Note: this is where gWorldMap used to be initialized. // register null callbacks for audio until the audio system is initialized gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL); gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL); + display_startup(); //reset statistics - LLViewerStats::getInstance()->resetStats(); + LLViewerStats::instance().resetStats(); display_startup(); // @@ -1325,8 +1444,8 @@ bool idle_startup() LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL; gFrameTime = totalTime(); - F32 last_time = gFrameTimeSeconds; - gFrameTimeSeconds = (S64)(gFrameTime - gStartTime)/SEC_TO_MICROSEC; + F32Seconds last_time = gFrameTimeSeconds; + gFrameTimeSeconds = (gFrameTime - gStartTime); gFrameIntervalSeconds = gFrameTimeSeconds - last_time; if (gFrameIntervalSeconds < 0.f) @@ -1340,6 +1459,7 @@ bool idle_startup() LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio()); // Initialize FOV LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle")); + display_startup(); // Move agent to starting location. The position handed to us by // the space server is in global coordinates, but the agent frame @@ -1350,20 +1470,20 @@ bool idle_startup() gAgent.resetAxes(gAgentStartLookAt); gAgentCamera.stopCameraAnimation(); gAgentCamera.resetCamera(); + display_startup(); // Initialize global class data needed for surfaces (i.e. textures) - if (!gNoRender) - { - LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; - // Initialize all of the viewer object classes for the first time (doing things like texture fetches. - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); + LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; + // Initialize all of the viewer object classes for the first time (doing things like texture fetches. + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); - gSky.init(initial_sun_direction); + gSky.init(initial_sun_direction); - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - } + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); + + display_startup(); LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL; // For all images pre-loaded into viewer cache, decode them. @@ -1378,6 +1498,8 @@ bool idle_startup() } LLStartUp::setStartupState( STATE_WORLD_WAIT ); + display_startup(); + // JC - Do this as late as possible to increase likelihood Purify // will run. LLMessageSystem* msg = gMessageSystem; @@ -1400,17 +1522,18 @@ bool idle_startup() gFirstSim, gSavedSettings.getS32("UseCircuitCodeMaxRetries"), FALSE, - gSavedSettings.getF32("UseCircuitCodeTimeout"), + (F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"), use_circuit_callback, NULL); timeout.reset(); + display_startup(); return FALSE; } //--------------------------------------------------------------------- - // Agent Send + // World Wait //--------------------------------------------------------------------- if(STATE_WORLD_WAIT == LLStartUp::getStartupState()) { @@ -1423,8 +1546,10 @@ bool idle_startup() LLMessageSystem* msg = gMessageSystem; while (msg->checkAllMessages(gFrameCount, gServicePump)) { + display_startup(); } msg->processAcks(); + display_startup(); return FALSE; } @@ -1435,6 +1560,7 @@ bool idle_startup() { LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL; set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD); + display_startup(); // register with the message system so it knows we're // expecting this message LLMessageSystem* msg = gMessageSystem; @@ -1450,6 +1576,7 @@ bool idle_startup() msg->newMessageFast(_PREHASH_EconomyDataRequest); gAgent.sendReliableMessage(); } + display_startup(); // Create login effect // But not on first login, because you can't see your avatar then @@ -1464,6 +1591,7 @@ bool idle_startup() LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT timeout.reset(); + display_startup(); return FALSE; } @@ -1488,14 +1616,17 @@ bool idle_startup() LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got " << msg->getMessageName() << LL_ENDL; } + display_startup(); } msg->processAcks(); + display_startup(); + if (gAgentMovementCompleted) { LLStartUp::setStartupState( STATE_INVENTORY_SEND ); } - + display_startup(); return FALSE; } @@ -1504,9 +1635,10 @@ bool idle_startup() //--------------------------------------------------------------------- if (STATE_INVENTORY_SEND == LLStartUp::getStartupState()) { + display_startup(); // Inform simulator of our language preference LLAgentLanguage::update(); - + display_startup(); // unpack thin inventory LLSD response = LLLoginInstance::getInstance()->getResponse(); //bool dump_buffer = false; @@ -1521,6 +1653,7 @@ bool idle_startup() gInventory.setLibraryRootFolderID(id.asUUID()); } } + display_startup(); LLSD inv_lib_owner = response["inventory-lib-owner"]; if(inv_lib_owner.isDefined()) @@ -1532,6 +1665,7 @@ bool idle_startup() gInventory.setLibraryOwnerID( LLUUID(id.asUUID())); } } + display_startup(); LLSD inv_skel_lib = response["inventory-skel-lib"]; if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull()) @@ -1541,6 +1675,7 @@ bool idle_startup() LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL; } } + display_startup(); LLSD inv_skeleton = response["inventory-skeleton"]; if(inv_skeleton.isDefined()) @@ -1550,6 +1685,13 @@ bool idle_startup() LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL; } } + display_startup(); + + LLSD inv_basic = response["inventory-basic"]; + if(inv_basic.isDefined()) + { + LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL; + } LLSD buddy_list = response["buddy-list"]; if(buddy_list.isDefined()) @@ -1581,6 +1723,7 @@ bool idle_startup() list[agent_id] = new LLRelationship(given_rights, has_rights, false); } LLAvatarTracker::instance().addBuddyList(list); + display_startup(); } bool show_hud = false; @@ -1608,6 +1751,8 @@ bool idle_startup() //} } } + display_startup(); + // Either we want to show tutorial because this is the first login // to a Linden Help Island or the user quit with the tutorial // visible. JC @@ -1615,53 +1760,68 @@ bool idle_startup() { LLFloaterReg::showInstance("hud", LLSD(), FALSE); } + display_startup(); LLSD event_notifications = response["event_notifications"]; if(event_notifications.isDefined()) { gEventNotifier.load(event_notifications); } + display_startup(); LLSD classified_categories = response["classified_categories"]; if(classified_categories.isDefined()) { LLClassifiedInfo::loadCategories(classified_categories); } + display_startup(); // This method MUST be called before gInventory.findCategoryUUIDForType because of // gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap. gInventory.buildParentChildMap(); + gInventory.createCommonSystemCategories(); + + // It's debatable whether this flag is a good idea - sets all + // bits, and in general it isn't true that inventory + // initialization generates all types of changes. Maybe add an + // INITIALIZE mask bit instead? + gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null); + gInventory.notifyObservers(); + + display_startup(); //all categories loaded. lets create "My Favorites" category gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true); // set up callbacks - llinfos << "Registering Callbacks" << llendl; + LL_INFOS() << "Registering Callbacks" << LL_ENDL; LLMessageSystem* msg = gMessageSystem; - llinfos << " Inventory" << llendl; + LL_INFOS() << " Inventory" << LL_ENDL; LLInventoryModel::registerCallbacks(msg); - llinfos << " AvatarTracker" << llendl; + LL_INFOS() << " AvatarTracker" << LL_ENDL; LLAvatarTracker::instance().registerCallbacks(msg); - llinfos << " Landmark" << llendl; + LL_INFOS() << " Landmark" << LL_ENDL; LLLandmark::registerCallbacks(msg); + display_startup(); // request mute list - llinfos << "Requesting Mute List" << llendl; + LL_INFOS() << "Requesting Mute List" << LL_ENDL; LLMuteList::getInstance()->requestFromServer(gAgent.getID()); - + display_startup(); // Get L$ and ownership credit information - llinfos << "Requesting Money Balance" << llendl; + LL_INFOS() << "Requesting Money Balance" << LL_ENDL; LLStatusBar::sendMoneyBalanceRequest(); - + display_startup(); // request all group information - llinfos << "Requesting Agent Data" << llendl; + LL_INFOS() << "Requesting Agent Data" << LL_ENDL; gAgent.sendAgentDataUpdateRequest(); - + display_startup(); // Create the inventory views - llinfos << "Creating Inventory Views" << llendl; + LL_INFOS() << "Creating Inventory Views" << LL_ENDL; LLFloaterReg::getInstance("inventory"); - + display_startup(); LLStartUp::setStartupState( STATE_MISC ); + display_startup(); return FALSE; } @@ -1700,74 +1860,79 @@ bool idle_startup() gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f); } + if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin")) + { + gSavedSettings.setBOOL("HelpFloaterOpen", TRUE); + } + // Set the show start location to true, now that the user has logged // on with this install. gSavedSettings.setBOOL("ShowStartLocation", TRUE); - - LLSideTray::getInstance()->showPanel("panel_home", LLSD()); + + // Open Conversation floater on first login. + LLFloaterReg::toggleInstanceOrBringToFront("im_container"); } + display_startup(); + + if (gSavedSettings.getBOOL("HelpFloaterOpen")) + { + // show default topic + LLViewerHelp::instance().showTopic(""); + } + + display_startup(); + // We're successfully logged in. gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE); LLFloaterReg::showInitialVisibleInstances(); - // based on the comments, we've successfully logged in so we can delete the 'forced' - // URL that the updater set in settings.ini (in a mostly paranoid fashion) - std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" ); - if ( nextLoginLocation.length() ) - { - // clear it - gSavedSettings.setString( "NextLoginLocation", "" ); - - // and make sure it's saved - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE ); - LLUIColorTable::instance().saveUserSettings(); - }; + display_startup(); - if (!gNoRender) - { - // JC: Initializing audio requests many sounds for download. - init_audio(); + display_startup(); + // JC: Initializing audio requests many sounds for download. + init_audio(); + display_startup(); - // JC: Initialize "active" gestures. This may also trigger - // many gesture downloads, if this is the user's first - // time on this machine or -purge has been run. - LLSD gesture_options - = LLLoginInstance::getInstance()->getResponse("gestures"); - if (gesture_options.isDefined()) + // JC: Initialize "active" gestures. This may also trigger + // many gesture downloads, if this is the user's first + // time on this machine or -purge has been run. + LLSD gesture_options + = LLLoginInstance::getInstance()->getResponse("gestures"); + if (gesture_options.isDefined()) + { + LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size() + << LL_ENDL; + uuid_vec_t item_ids; + for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(), + end = gesture_options.endArray(); resp_it != end; ++resp_it) { - LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size() - << LL_ENDL; - uuid_vec_t item_ids; - for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(), - end = gesture_options.endArray(); resp_it != end; ++resp_it) - { - // If the id is not specifed in the LLSD, - // the LLSD operator[]() will return a null LLUUID. - LLUUID item_id = (*resp_it)["item_id"]; - LLUUID asset_id = (*resp_it)["asset_id"]; + // If the id is not specifed in the LLSD, + // the LLSD operator[]() will return a null LLUUID. + LLUUID item_id = (*resp_it)["item_id"]; + LLUUID asset_id = (*resp_it)["asset_id"]; - if (item_id.notNull() && asset_id.notNull()) - { - // Could schedule and delay these for later. - const BOOL no_inform_server = FALSE; - const BOOL no_deactivate_similar = FALSE; - LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id, - no_inform_server, - no_deactivate_similar); - // We need to fetch the inventory items for these gestures - // so we have the names to populate the UI. - item_ids.push_back(item_id); - } + if (item_id.notNull() && asset_id.notNull()) + { + // Could schedule and delay these for later. + const BOOL no_inform_server = FALSE; + const BOOL no_deactivate_similar = FALSE; + LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id, + no_inform_server, + no_deactivate_similar); + // We need to fetch the inventory items for these gestures + // so we have the names to populate the UI. + item_ids.push_back(item_id); } - // no need to add gesture to inventory observer, it's already made in constructor - LLGestureMgr::instance().setFetchIDs(item_ids); - LLGestureMgr::instance().startFetch(); } + // no need to add gesture to inventory observer, it's already made in constructor + LLGestureMgr::instance().setFetchIDs(item_ids); + LLGestureMgr::instance().startFetch(); } gDisplaySwapBuffers = TRUE; + display_startup(); LLMessageSystem* msg = gMessageSystem; msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger); @@ -1777,6 +1942,7 @@ bool idle_startup() LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL; + LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL; gRenderStartTime.reset(); gForegroundTime.reset(); @@ -1786,13 +1952,6 @@ bool idle_startup() // JC - 7/20/2002 gViewerWindow->sendShapeToSim(); - - // Ignore stipend information for now. Money history is on the web site. - // if needed, show the L$ history window - //if (stipend_since_login && !gNoRender) - //{ - //} - // The reason we show the alert is because we want to // reduce confusion for when you log in and your provided // location is not your expected location. So, if this is @@ -1800,17 +1959,17 @@ bool idle_startup() // thus, do not show this alert. if (!gAgent.isFirstLogin()) { - llinfos << "gAgentStartLocation : " << gAgentStartLocation << llendl; + LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL; LLSLURL start_slurl = LLStartUp::getStartSLURL(); + LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL; if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) || ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) || ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home"))) { - // Start location is OK - // Disabled code to restore camera location and focus if logging in to default location - static bool samename = false; - if (samename) + if (start_slurl.getType() == LLSLURL::LAST_LOCATION + && gAgentStartLocation == "last" + && gSavedSettings.getBOOL("RestoreCameraPosOnLogin")) { // restore old camera pos gAgentCamera.setFocusOnAvatar(FALSE, FALSE); @@ -1849,8 +2008,10 @@ bool idle_startup() } } + display_startup(); //DEV-17797. get null folder. Any items found here moved to Lost and Found LLInventoryModelBackgroundFetch::instance().findLostItems(); + display_startup(); LLStartUp::setStartupState( STATE_PRECACHE ); timeout.reset(); @@ -1859,8 +2020,9 @@ bool idle_startup() if (STATE_PRECACHE == LLStartUp::getStartupState()) { + display_startup(); F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY; - + // We now have an inventory skeleton, so if this is a user's first // login, we can start setting up their clothing and avatar // appearance. This helps to avoid the generic "Ruth" avatar in @@ -1869,30 +2031,47 @@ bool idle_startup() && !sInitialOutfit.empty() // registration set up an outfit && !sInitialOutfitGender.empty() // and a gender && isAgentAvatarValid() // can't wear clothes without object - && !gAgent.isGenderChosen() ) // nothing already loading + && !gAgent.isOutfitChosen()) // nothing already loading { // Start loading the wearables, textures, gestures LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender ); } + // If not first login, we need to fetch COF contents and + // compute appearance from that. + if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen()) + { + gAgentWearables.notifyLoadingStarted(); + gAgent.setOutfitChosen(TRUE); + gAgentWearables.sendDummyAgentWearablesUpdate(); + callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(), set_flags_and_update_appearance); + } + + display_startup(); // wait precache-delay and for agent's avatar or a lot longer. - if(((timeout_frac > 1.f) && isAgentAvatarValid()) - || (timeout_frac > 3.f)) + if ((timeout_frac > 1.f) && isAgentAvatarValid()) { LLStartUp::setStartupState( STATE_WEARABLES_WAIT ); } + else if (timeout_frac > 10.f) + { + // If we exceed the wait above while isAgentAvatarValid is + // not true yet, we will change startup state and + // eventually (once avatar does get created) wind up at + // the gender chooser. This should occur only in very + // unusual circumstances, so set the timeout fairly high + // to minimize mistaken hits here. + LL_WARNS() << "Wait for valid avatar state exceeded " + << timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL; + LLStartUp::setStartupState( STATE_WEARABLES_WAIT ); + } else { update_texture_fetch(); set_startup_status(0.60f + 0.30f * timeout_frac, LLTrans::getString("LoginPrecaching"), - gAgent.mMOTD); + gAgent.mMOTD.c_str()); display_startup(); - if (!LLViewerShaderMgr::sInitialized) - { - LLViewerShaderMgr::sInitialized = TRUE; - LLViewerShaderMgr::instance()->setShaders(); - } } return TRUE; @@ -1903,13 +2082,13 @@ bool idle_startup() static LLFrameTimer wearables_timer; const F32 wearables_time = wearables_timer.getElapsedTimeF32(); - const F32 MAX_WEARABLES_TIME = 10.f; + static LLCachedControl<F32> max_wearables_time(gSavedSettings, "ClothingLoadingDelay"); - if (!gAgent.isGenderChosen()) + if (!gAgent.isOutfitChosen() && isAgentAvatarValid()) { - // No point in waiting for clothing, we don't even - // know what gender we are. Pop a dialog to ask and - // proceed to draw the world. JC + // No point in waiting for clothing, we don't even know + // what outfit we want. Pop up a gender chooser dialog to + // ask and proceed to draw the world. JC // // *NOTE: We might hit this case even if we have an // initial outfit, but if the load hasn't started @@ -1918,24 +2097,25 @@ bool idle_startup() LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(), callback_choose_gender); LLStartUp::setStartupState( STATE_CLEANUP ); - return TRUE; } - if (wearables_time > MAX_WEARABLES_TIME) + display_startup(); + + if (gAgent.isOutfitChosen() && (wearables_time > max_wearables_time)) { LLNotificationsUtil::add("ClothingLoading"); - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG); + record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time); LLStartUp::setStartupState( STATE_CLEANUP ); - return TRUE; } - - if (gAgent.isFirstLogin()) + else if (gAgent.isFirstLogin() + && isAgentAvatarValid() + && gAgentAvatarp->isFullyLoaded()) { // wait for avatar to be completely loaded if (isAgentAvatarValid() && gAgentAvatarp->isFullyLoaded()) { - //llinfos << "avatar fully loaded" << llendl; + LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL; LLStartUp::setStartupState( STATE_CLEANUP ); return TRUE; } @@ -1946,22 +2126,18 @@ bool idle_startup() if ( gAgentWearables.areWearablesLoaded() ) { // We have our clothing, proceed. - //llinfos << "wearables loaded" << llendl; + LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL; LLStartUp::setStartupState( STATE_CLEANUP ); return TRUE; } } - - update_texture_fetch(); - set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME, - LLTrans::getString("LoginDownloadingClothing").c_str(), - gAgent.mMOTD.c_str()); - return TRUE; + //fall through this frame to STATE_CLEANUP } if (STATE_CLEANUP == LLStartUp::getStartupState()) { set_startup_status(1.0, "", ""); + display_startup(); // Let the map know about the inventory. LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); @@ -1974,8 +2150,10 @@ bool idle_startup() gViewerWindow->getWindow()->resetBusyCount(); gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL; - gViewerWindow->setShowProgress(FALSE); + //gViewerWindow->revealIntroPanel(); + gViewerWindow->setStartupComplete(); gViewerWindow->setProgressCancelButtonVisible(FALSE); + display_startup(); // We're not away from keyboard, even though login might have taken // a while. JC @@ -1989,9 +2167,8 @@ bool idle_startup() } // Start automatic replay if the flag is set. - if (gSavedSettings.getBOOL("StatsAutoRun") || LLAgentPilot::sReplaySession) + if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession()) { - LLUUID id; LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL; gAgentPilot.startPlayback(); } @@ -1999,7 +2176,7 @@ bool idle_startup() show_debug_menus(); // Debug menu visiblity and First Use trigger // If we've got a startup URL, dispatch it - LLStartUp::dispatchURL(); + //LLStartUp::dispatchURL(); // Retrieve information about the land data // (just accessing this the first time will fetch it, @@ -2012,11 +2189,11 @@ bool idle_startup() // LLUserAuth::getInstance()->reset(); LLStartUp::setStartupState( STATE_STARTED ); + display_startup(); // Unmute audio if desired and setup volumes. - // Unmute audio if desired and setup volumes. // This is a not-uncommon crash site, so surround it with - // llinfos output to aid diagnosis. + // LL_INFOS() output to aid diagnosis. LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL; audio_update_volume(); LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL; @@ -2024,23 +2201,20 @@ bool idle_startup() // reset keyboard focus to sane state of pointing at world gFocusMgr.setKeyboardFocus(NULL); -#if 0 // sjb: enable for auto-enabling timer display - gDebugView->mFastTimerView->setVisible(TRUE); -#endif - LLAppViewer::instance()->handleLoginComplete(); - // reset timers now that we are running "logged in" logic - LLFastTimer::reset(); - LLAgentPicksInfo::getInstance()->requestNumberOfPicks(); - LLIMFloater::initIMFloater(); + display_startup(); + + llassert(LLPathfindingManager::getInstance() != NULL); + LLPathfindingManager::getInstance()->initSystem(); + + gAgentAvatarp->sendHoverHeight(); return TRUE; } - LL_WARNS("AppInit") << "Reached end of idle_startup for state " << LLStartUp::getStartupState() << LL_ENDL; return TRUE; } @@ -2052,16 +2226,13 @@ void login_show() { LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL; -#ifdef LL_RELEASE_FOR_DOWNLOAD - BOOL bUseDebugLogin = gSavedSettings.getBOOL("UseDebugLogin"); -#else - BOOL bUseDebugLogin = TRUE; -#endif - - LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), - bUseDebugLogin || gSavedSettings.getBOOL("SecondLifeEnterprise"), - login_callback, NULL ); - + // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region + if (gToolBarView) + { + gToolBarView->setVisible(FALSE); + } + + LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL ); } // Callback for when login screen is closed. Option 0 = connect, option 1 = quit. @@ -2206,8 +2377,6 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value); msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation); msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance); - msg->setHandlerFunc("AgentCachedTextureResponse", LLAgent::processAgentCachedTextureResponse); - msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures); msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint); msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response); msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties); @@ -2281,9 +2450,6 @@ void register_viewer_callbacks(LLMessageSystem* msg) // msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply, // LLFloaterRate::processReputationIndividualReply); - msg->setHandlerFuncFast(_PREHASH_AgentWearablesUpdate, - LLAgentWearables::processAgentInitialWearablesUpdate ); - msg->setHandlerFunc("ScriptControlChange", LLAgent::processScriptControlChange ); @@ -2356,13 +2522,6 @@ void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S3 // nothing } -// *HACK: Must match name in Library or agent inventory -const std::string ROOT_GESTURES_FOLDER = "Gestures"; -const std::string COMMON_GESTURES_FOLDER = "Common Gestures"; -const std::string MALE_GESTURES_FOLDER = "Male Gestures"; -const std::string FEMALE_GESTURES_FOLDER = "Female Gestures"; -const std::string SPEECH_GESTURES_FOLDER = "Speech Gestures"; -const std::string OTHER_GESTURES_FOLDER = "Other Gestures"; const S32 OPT_CLOSED_WINDOW = -1; const S32 OPT_MALE = 0; const S32 OPT_FEMALE = 1; @@ -2391,84 +2550,36 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response) return false; } -void LLStartUp::copyLibraryGestures(const std::string& same_gender_gestures) -{ - llinfos << "Copying library gestures" << llendl; - - // Copy gestures - LLUUID lib_gesture_cat_id = - gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE,false,true); - if (lib_gesture_cat_id.isNull()) - { - llwarns << "Unable to copy gestures, source category not found" << llendl; - } - LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); - - std::vector<std::string> gesture_folders_to_copy; - gesture_folders_to_copy.push_back(MALE_GESTURES_FOLDER); - gesture_folders_to_copy.push_back(FEMALE_GESTURES_FOLDER); - gesture_folders_to_copy.push_back(COMMON_GESTURES_FOLDER); - gesture_folders_to_copy.push_back(SPEECH_GESTURES_FOLDER); - gesture_folders_to_copy.push_back(OTHER_GESTURES_FOLDER); - - for(std::vector<std::string>::iterator it = gesture_folders_to_copy.begin(); - it != gesture_folders_to_copy.end(); - ++it) - { - std::string& folder_name = *it; - - LLPointer<LLInventoryCallback> cb(NULL); - - if (folder_name == same_gender_gestures || - folder_name == COMMON_GESTURES_FOLDER || - folder_name == OTHER_GESTURES_FOLDER) - { - cb = new ActivateGestureCallback; - } - - - LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name); - if (cat_id.isNull()) - { - llwarns << "failed to find gesture folder for " << folder_name << llendl; - } - else - { - llinfos << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << llendl; - LLAppearanceMgr* app_mgr = LLAppearanceMgr::getInstance(); - callAfterCategoryFetch(cat_id, - boost::bind(&LLAppearanceMgr::shallowCopyCategory, - app_mgr, - cat_id, - dst_id, - cb)); - } - } -} - void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, const std::string& gender_name ) { - llinfos << "starting" << llendl; + LL_DEBUGS() << "starting" << LL_ENDL; // Not going through the processAgentInitialWearables path, so need to set this here. LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); // Initiate creation of COF, since we're also bypassing that. gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - S32 gender = 0; - std::string same_gender_gestures; + ESex gender; if (gender_name == "male") { - gender = OPT_MALE; - same_gender_gestures = MALE_GESTURES_FOLDER; + LL_DEBUGS() << "male" << LL_ENDL; + gender = SEX_MALE; } else { - gender = OPT_FEMALE; - same_gender_gestures = FEMALE_GESTURES_FOLDER; + LL_DEBUGS() << "female" << LL_ENDL; + gender = SEX_FEMALE; } + if (!isAgentAvatarValid()) + { + LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL; + return; + } + + gAgentAvatarp->setSex(gender); + // try to find the outfit - if not there, create some default // wearables. LLUUID cat_id = findDescendentCategoryIDByName( @@ -2476,36 +2587,43 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, outfit_folder_name); if (cat_id.isNull()) { - gAgentWearables.createStandardWearables(gender); + LL_DEBUGS() << "standard wearables" << LL_ENDL; + gAgentWearables.createStandardWearables(); } else { + // FIXME SH-3860 - this creates a race condition, where COF + // changes (base outfit link added) after appearance update + // request has been submitted. sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit); bool do_copy = true; bool do_append = false; LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); - LLAppearanceMgr::instance().wearInventoryCategory(cat, do_copy, do_append); + // Need to fetch cof contents before we can wear. + callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(), + boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append)); + LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL; } - // Copy gestures - copyLibraryGestures(same_gender_gestures); - - // This is really misnamed -- it means we have started loading - // an outfit/shape that will give the avatar a gender eventually. JC - gAgent.setGenderChosen(TRUE); - + gAgent.setOutfitChosen(TRUE); + gAgentWearables.sendDummyAgentWearablesUpdate(); } //static void LLStartUp::saveInitialOutfit() { - if (sInitialOutfit.empty()) return; + if (sInitialOutfit.empty()) { + LL_DEBUGS() << "sInitialOutfit is empty" << LL_ENDL; + return; + } if (sWearablesLoadedCon.connected()) { + LL_DEBUGS("Avatar") << "sWearablesLoadedCon is connected, disconnecting" << LL_ENDL; sWearablesLoadedCon.disconnect(); } + LL_DEBUGS("Avatar") << "calling makeNewOutfitLinks( \"" << sInitialOutfit << "\" )" << LL_ENDL; LLAppearanceMgr::getInstance()->makeNewOutfitLinks(sInitialOutfit,false); } @@ -2548,22 +2666,32 @@ void init_start_screen(S32 location_id) else if(!start_image_bmp->load(temp_str) ) { LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL; - return; + gStartTexture = NULL; } + else + { + gStartImageWidth = start_image_bmp->getWidth(); + gStartImageHeight = start_image_bmp->getHeight(); - gStartImageWidth = start_image_bmp->getWidth(); - gStartImageHeight = start_image_bmp->getHeight(); + LLPointer<LLImageRaw> raw = new LLImageRaw; + if (!start_image_bmp->decode(raw, 0.0f)) + { + LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL; + gStartTexture = NULL; + } + else + { + raw->expandToPowerOfTwo(); + gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ; + } + } - LLPointer<LLImageRaw> raw = new LLImageRaw; - if (!start_image_bmp->decode(raw, 0.0f)) + if(gStartTexture.isNull()) { - LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL; - gStartTexture = NULL; - return; + gStartTexture = LLViewerTexture::sBlackImagep ; + gStartImageWidth = gStartTexture->getWidth() ; + gStartImageHeight = gStartTexture->getHeight() ; } - - raw->expandToPowerOfTwo(); - gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ; } @@ -2614,7 +2742,11 @@ void LLStartUp::setStartupState( EStartupState state ) LL_INFOS("AppInit") << "Startup state changing from " << getStartupStateString() << " to " << startupStateToString(state) << LL_ENDL; + + getPhases().stopPhase(getStartupStateString()); gStartupState = state; + getPhases().startPhase(getStartupStateString()); + postStartupState(); } @@ -2687,8 +2819,9 @@ void LLStartUp::initNameCache() // Start cache in not-running state until we figure out if we have // capabilities for display name lookup - LLAvatarNameCache::initClass(false); + LLAvatarNameCache::initClass(false,gSavedSettings.getBOOL("UsePeopleAPI")); LLAvatarNameCache::setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames")); + LLAvatarNameCache::setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames")); } void LLStartUp::cleanupNameCache() @@ -2702,12 +2835,12 @@ void LLStartUp::cleanupNameCache() bool LLStartUp::dispatchURL() { // ok, if we've gotten this far and have a startup URL - if (!getStartSLURL().isValid()) + if (!getStartSLURL().isValid()) { return false; } - if(getStartSLURL().getType() != LLSLURL::APP) - { + if(getStartSLURL().getType() != LLSLURL::APP) + { // If we started with a location, but we're already // at that location, don't pop dialogs open. @@ -2721,7 +2854,7 @@ bool LLStartUp::dispatchURL() || (dx*dx > SLOP*SLOP) || (dy*dy > SLOP*SLOP) ) { - LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), + LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), "clicked", NULL, false); } return true; @@ -2731,23 +2864,196 @@ bool LLStartUp::dispatchURL() void LLStartUp::setStartSLURL(const LLSLURL& slurl) { - sStartSLURL = slurl; - switch(slurl.getType()) - { - case LLSLURL::HOME_LOCATION: - { - gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_HOME); - break; - } - case LLSLURL::LAST_LOCATION: - { - gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_LAST); - break; - } - default: - LLGridManager::getInstance()->setGridChoice(slurl.getGrid()); - break; - } + LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL; + + if ( slurl.isSpatial() ) + { + std::string new_start = slurl.getSLURLString(); + LL_DEBUGS("AppInit")<<new_start<<LL_ENDL; + sStartSLURL = slurl; + LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed + + // remember that this is where we wanted to log in...if the login fails, + // the next attempt will default to the same place. + gSavedSettings.setString("NextLoginLocation", new_start); + // following a successful login, this is cleared + // and the default reverts to LoginLocation + } + else + { + LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL; + } +} + +// static +LLSLURL& LLStartUp::getStartSLURL() +{ + return sStartSLURL; +} + +/** + * Read all proxy configuration settings and set up both the HTTP proxy and + * SOCKS proxy as needed. + * + * Any errors that are encountered will result in showing the user a notification. + * When an error is encountered, + * + * @return Returns true if setup was successful, false if an error was encountered. + */ +bool LLStartUp::startLLProxy() +{ + bool proxy_ok = true; + std::string httpProxyType = gSavedSettings.getString("HttpProxyType"); + + // Set up SOCKS proxy (if needed) + if (gSavedSettings.getBOOL("Socks5ProxyEnabled")) + { + // Determine and update LLProxy with the saved authentication system + std::string auth_type = gSavedSettings.getString("Socks5AuthType"); + + if (auth_type.compare("UserPass") == 0) + { + LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5"); + std::string socks_user = socks_cred->getIdentifier()["username"].asString(); + std::string socks_password = socks_cred->getAuthenticator()["creds"].asString(); + + bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password); + + if (!ok) + { + LLNotificationsUtil::add("SOCKS_BAD_CREDS"); + proxy_ok = false; + } + } + else if (auth_type.compare("None") == 0) + { + LLProxy::getInstance()->setAuthNone(); + } + else + { + LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL; + + // Unknown or missing setting. + gSavedSettings.setString("Socks5AuthType", "None"); + + // Clear the SOCKS credentials. + LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5"); + gSecAPIHandler->deleteCredential(socks_cred); + + LLProxy::getInstance()->setAuthNone(); + } + + if (proxy_ok) + { + // Start the proxy and check for errors + // If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns. + LLHost socks_host; + socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost")); + socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort")); + int status = LLProxy::getInstance()->startSOCKSProxy(socks_host); + + if (status != SOCKS_OK) + { + LLSD subs; + subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost"); + subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort"); + + std::string error_string; + + switch(status) + { + case SOCKS_CONNECT_ERROR: // TCP Fail + error_string = "SOCKS_CONNECT_ERROR"; + break; + + case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection + error_string = "SOCKS_NOT_PERMITTED"; + break; + + case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server + error_string = "SOCKS_NOT_ACCEPTABLE"; + break; + + case SOCKS_AUTH_FAIL: // Authentication failed + error_string = "SOCKS_AUTH_FAIL"; + break; + + case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed + error_string = "SOCKS_UDP_FWD_NOT_GRANTED"; + break; + + case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server + error_string = "SOCKS_HOST_CONNECT_FAILED"; + break; + + case SOCKS_INVALID_HOST: // Improperly formatted host address or port. + error_string = "SOCKS_INVALID_HOST"; + break; + + default: + error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened, + LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL; + break; + } + + LLNotificationsUtil::add(error_string, subs); + proxy_ok = false; + } + } + } + else + { + LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up + } + + if (proxy_ok) + { + // Determine the HTTP proxy type (if any) + if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled")) + { + LLHost http_host; + http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress")); + http_host.setPort(gSavedSettings.getS32("BrowserProxyPort")); + if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP)) + { + LLSD subs; + subs["HOST"] = http_host.getIPString(); + subs["PORT"] = (S32)http_host.getPort(); + LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs); + proxy_ok = false; + } + } + else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled")) + { + LLHost socks_host; + socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost")); + socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort")); + if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS)) + { + LLSD subs; + subs["HOST"] = socks_host.getIPString(); + subs["PORT"] = (S32)socks_host.getPort(); + LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs); + proxy_ok = false; + } + } + else if (httpProxyType.compare("None") == 0) + { + LLProxy::getInstance()->disableHTTPProxy(); + } + else + { + LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration."<< LL_ENDL; + + // Set the missing or wrong configuration back to something valid. + gSavedSettings.setString("HttpProxyType", "None"); + LLProxy::getInstance()->disableHTTPProxy(); + + // Leave proxy_ok alone, since this isn't necessarily fatal. + } + } + + return proxy_ok; } bool login_alert_done(const LLSD& notification, const LLSD& response) @@ -2857,7 +3163,7 @@ void apply_udp_blacklist(const std::string& csv) } std::string item(csv, start, comma-start); - lldebugs << "udp_blacklist " << item << llendl; + LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL; gMessageSystem->banUdpMessage(item); start = comma + 1; @@ -2955,17 +3261,6 @@ bool process_login_success_response() gSavedSettings.setU32("PreferredMaturity", preferredMaturity); } - // During the AO transition, this flag will be true. Then the flag will - // go away. After the AO transition, this code and all the code that - // uses it can be deleted. - text = response["ao_transition"].asString(); - if (!text.empty()) - { - if (text == "1") - { - gAgent.setAOTransition(); - } - } text = response["start_location"].asString(); if(!text.empty()) @@ -3027,11 +3322,8 @@ bool process_login_success_response() { // replace the default help URL format gSavedSettings.setString("HelpURLFormat",text); - - // don't fall back to Standalone's pre-connection static help - gSavedSettings.setBOOL("HelpUseLocal", false); } - + std::string home_location = response["home"]; if(!home_location.empty()) { @@ -3077,7 +3369,11 @@ bool process_login_success_response() flag = login_flags["gendered"].asString(); if(flag == "Y") { - gAgent.setGenderChosen(TRUE); + // We don't care about this flag anymore; now base whether + // outfit is chosen on COF contents, initial outfit + // requested and available, etc. + + //gAgent.setGenderChosen(TRUE); } bool pacific_daylight_time = false; @@ -3100,6 +3396,11 @@ bool process_login_success_response() } // Request the map server url + // Non-agni grids have a different default location. + if (!LLGridManager::getInstance()->isInProductionGrid()) + { + gSavedSettings.setString("MapServerURL", "http://test.map.secondlife.com.s3.amazonaws.com/"); + } std::string map_server_url = response["map-server-url"]; if(!map_server_url.empty()) { @@ -3129,8 +3430,6 @@ bool process_login_success_response() } // Initial outfit for the user. - // QUESTION: Why can't we simply simply set the users outfit directly - // from a web page into the user info on the server? - Roxie LLSD initial_outfit = response["initial-outfit"][0]; if(initial_outfit.size()) { @@ -3167,11 +3466,14 @@ bool process_login_success_response() gMoonTextureID = id; } - id = global_textures["cloud_texture_id"]; - if(id.notNull()) - { - gCloudTextureID = id; - } + } + + // set the location of the Agent Appearance service, from which we can request + // avatar baked textures if they are supported by the current region + std::string agent_appearance_url = response["agent_appearance_service"]; + if (!agent_appearance_url.empty()) + { + LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url); } // Set the location of the snapshot sharing config endpoint @@ -3212,19 +3514,13 @@ bool process_login_success_response() { success = true; } - + LLAppViewer* pApp = LLAppViewer::instance(); + pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc. return success; } void transition_back_to_login_panel(const std::string& emsg) { - if (gNoRender) - { - LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL; - LL_WARNS("AppInit") << emsg << LL_ENDL; - exit(0); - } - // Bounce back to the login screen. reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW ); gSavedSettings.setBOOL("AutoLogin", FALSE); |