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-rwxr-xr-x[-rw-r--r--]indra/newview/llstartup.cpp1124
1 files changed, 710 insertions, 414 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 0eac7d5e2a..42fc300187 100644..100755
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -26,6 +26,7 @@
#include "llviewerprecompiledheaders.h"
+#include "llappviewer.h"
#include "llstartup.h"
#if LL_WINDOWS
@@ -37,8 +38,8 @@
#include "llviewermedia_streamingaudio.h"
#include "llaudioengine.h"
-#ifdef LL_FMOD
-# include "llaudioengine_fmod.h"
+#ifdef LL_FMODEX
+# include "llaudioengine_fmodex.h"
#endif
#ifdef LL_OPENAL
@@ -50,11 +51,12 @@
#include "lllandmark.h"
#include "llcachename.h"
#include "lldir.h"
+#include "lldonotdisturbnotificationstorage.h"
#include "llerrorcontrol.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "llhttpsender.h"
-#include "llimfloater.h"
+#include "llfloaterimsession.h"
#include "lllocationhistory.h"
#include "llimageworker.h"
@@ -63,23 +65,24 @@
#include "llmemorystream.h"
#include "llmessageconfig.h"
#include "llmoveview.h"
-#include "llnearbychat.h"
+#include "llfloaterimcontainer.h"
+#include "llfloaterimnearbychat.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
+#include "llpersistentnotificationstorage.h"
#include "llteleporthistory.h"
#include "llregionhandle.h"
#include "llsd.h"
#include "llsdserialize.h"
#include "llsdutil_math.h"
-#include "llsecondlifeurls.h"
#include "llstring.h"
#include "lluserrelations.h"
#include "llversioninfo.h"
#include "llviewercontrol.h"
+#include "llviewerhelp.h"
#include "llvfs.h"
#include "llxorcipher.h" // saved password, MAC address
#include "llwindow.h"
-#include "imageids.h"
#include "message.h"
#include "v3math.h"
@@ -93,6 +96,7 @@
#include "llcallingcard.h"
#include "llconsole.h"
#include "llcontainerview.h"
+#include "llconversationlog.h"
#include "lldebugview.h"
#include "lldrawable.h"
#include "lleventnotifier.h"
@@ -125,11 +129,10 @@
#include "llpanelgroupnotices.h"
#include "llpreview.h"
#include "llpreviewscript.h"
+#include "llproxy.h"
#include "llproductinforequest.h"
-#include "llsecondlifeurls.h"
#include "llselectmgr.h"
#include "llsky.h"
-#include "llsidetray.h"
#include "llstatview.h"
#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance
#include "llsurface.h"
@@ -163,7 +166,6 @@
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
-#include "llvoclouds.h"
#include "llweb.h"
#include "llworld.h"
#include "llworldmapmessage.h"
@@ -186,10 +188,12 @@
#include "llappearancemgr.h"
#include "llavatariconctrl.h"
#include "llvoicechannel.h"
+#include "llpathfindingmanager.h"
#include "lllogin.h"
#include "llevents.h"
#include "llstartuplistener.h"
+#include "lltoolbarview.h"
#if LL_WINDOWS
#include "lldxhardware.h"
@@ -236,9 +240,11 @@ static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f);
static std::string gAgentStartLocation = "safe";
static bool mLoginStatePastUI = false;
+const S32 DEFAULT_MAX_AGENT_GROUPS = 25;
boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
+boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap);
//
// local function declaration
@@ -305,15 +311,18 @@ void update_texture_fetch()
gTextureList.updateImages(0.10f);
}
+void set_flags_and_update_appearance()
+{
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
+ LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op);
+}
+
// Returns false to skip other idle processing. Should only return
// true when all initialization done.
bool idle_startup()
{
- LLMemType mt1(LLMemType::MTYPE_STARTUP);
-
const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
static LLTimer timeout;
- static S32 timeout_count = 0;
static LLTimer login_time;
@@ -329,7 +338,6 @@ bool idle_startup()
// last location by default
static S32 agent_location_id = START_LOCATION_ID_LAST;
- static S32 location_which = START_LOCATION_ID_LAST;
static bool show_connect_box = true;
@@ -354,14 +362,20 @@ bool idle_startup()
LLStringUtil::setLocale (LLTrans::getString(system));
- if (!gNoRender)
- {
- //note: Removing this line will cause incorrect button size in the login screen. -- bao.
- gTextureList.updateImages(0.01f) ;
- }
+ //note: Removing this line will cause incorrect button size in the login screen. -- bao.
+ gTextureList.updateImages(0.01f) ;
if ( STATE_FIRST == LLStartUp::getStartupState() )
{
+ static bool first_call = true;
+ if (first_call)
+ {
+ // Other phases get handled when startup state changes,
+ // need to capture the initial state as well.
+ LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
+ first_call = false;
+ }
+
gViewerWindow->showCursor();
gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
@@ -369,7 +383,9 @@ bool idle_startup()
//
// Initialize stuff that doesn't need data from simulators
//
-
+ std::string lastGPU = gSavedSettings.getString("LastGPUString");
+ std::string thisGPU = LLFeatureManager::getInstance()->getGPUString();
+
if (LLFeatureManager::getInstance()->isSafe())
{
LLNotificationsUtil::add("DisplaySetToSafe");
@@ -377,20 +393,30 @@ bool idle_startup()
else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
(gSavedSettings.getS32("LastFeatureVersion") != 0))
{
- LLNotificationsUtil::add("DisplaySetToRecommended");
+ LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange");
}
- else if ((gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass()) &&
- (gSavedSettings.getS32("LastGPUClass") != -1))
+ else if ( ! lastGPU.empty() && (lastGPU != thisGPU))
{
- LLNotificationsUtil::add("DisplaySetToRecommended");
+ LLSD subs;
+ subs["LAST_GPU"] = lastGPU;
+ subs["THIS_GPU"] = thisGPU;
+ LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs);
}
else if (!gViewerWindow->getInitAlert().empty())
{
LLNotificationsUtil::add(gViewerWindow->getInitAlert());
}
+ //-------------------------------------------------
+ // Init the SOCKS 5 proxy if the user has configured
+ // one. We need to do this early in case the user
+ // is using SOCKS for HTTP so we get the login
+ // screen and HTTP tables via SOCKS.
+ //-------------------------------------------------
+ LLStartUp::startLLProxy();
+
gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());
- gSavedSettings.setS32("LastGPUClass", LLFeatureManager::getInstance()->getGPUClass());
+ gSavedSettings.setString("LastGPUString", thisGPU);
// load dynamic GPU/feature tables from website (S3)
LLFeatureManager::getInstance()->fetchHTTPTables();
@@ -424,7 +450,7 @@ bool idle_startup()
//
// Load autopilot and stats stuff
- gAgentPilot.load(gSavedSettings.getString("StatsPilotFile"));
+ gAgentPilot.load();
//gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));
@@ -594,7 +620,7 @@ bool idle_startup()
}
LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
-
+
//-------------------------------------------------
// Init audio, which may be needed for prefs dialog
// or audio cues in connection UI.
@@ -602,34 +628,31 @@ bool idle_startup()
if (FALSE == gSavedSettings.getBOOL("NoAudio"))
{
+ delete gAudiop;
gAudiop = NULL;
-#ifdef LL_OPENAL
- if (!gAudiop
+#ifdef LL_FMODEX
#if !LL_WINDOWS
- && NULL == getenv("LL_BAD_OPENAL_DRIVER")
+ if (NULL == getenv("LL_BAD_FMODEX_DRIVER"))
#endif // !LL_WINDOWS
- )
{
- gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("FMODExProfilerEnable"));
}
#endif
-#ifdef LL_FMOD
- if (!gAudiop
+#ifdef LL_OPENAL
#if !LL_WINDOWS
- && NULL == getenv("LL_BAD_FMOD_DRIVER")
+ if (NULL == getenv("LL_BAD_OPENAL_DRIVER"))
#endif // !LL_WINDOWS
- )
{
- gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD();
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
}
#endif
-
+
if (gAudiop)
{
#if LL_WINDOWS
- // FMOD on Windows needs the window handle to stop playing audio
+ // FMOD Ex on Windows needs the window handle to stop playing audio
// when window is minimized. JC
void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
#else
@@ -673,6 +696,7 @@ bool idle_startup()
{
gUserCredential = gLoginHandler.initializeLoginInfo();
}
+ // Previous initializeLoginInfo may have generated user credentials. Re-check them.
if (gUserCredential.isNull())
{
show_connect_box = TRUE;
@@ -708,77 +732,97 @@ bool idle_startup()
if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
{
- LL_DEBUGS("AppInit") << "Initializing Window" << LL_ENDL;
+ LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = "
+ << show_connect_box << LL_ENDL;
// if we've gone backwards in the login state machine, to this state where we show the UI
// AND the debug setting to exit in this case is true, then go ahead and bail quickly
if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") )
{
+ LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL;
// no requirement for notification here - just exit
LLAppViewer::instance()->earlyExitNoNotify();
}
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
- timeout_count = 0;
+ // Login screen needs menus for preferences, but we can enter
+ // this startup phase more than once.
+ if (gLoginMenuBarView == NULL)
+ {
+ LL_DEBUGS("AppInit") << "initializing menu bar" << LL_ENDL;
+ display_startup();
+ initialize_edit_menu();
+ initialize_spellcheck_menu();
+ display_startup();
+ init_menus();
+ display_startup();
+ }
if (show_connect_box)
{
+ LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL;
// Load all the name information out of the login view
// NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
// show the login view until login_show() is called below.
if (gUserCredential.isNull())
- {
+ {
+ LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL;
+ display_startup();
gUserCredential = gLoginHandler.initializeLoginInfo();
+ display_startup();
}
- if (gNoRender)
- {
- LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL;
- }
// Make sure the process dialog doesn't hide things
+ display_startup();
gViewerWindow->setShowProgress(FALSE);
-
- initialize_edit_menu();
-
+ display_startup();
// Show the login dialog
login_show();
+ display_startup();
// connect dialog is already shown, so fill in the names
- if (gUserCredential.notNull())
- {
- LLPanelLogin::setFields( gUserCredential, gRememberPassword);
- }
+ if (gUserCredential.notNull())
+ {
+ LLPanelLogin::setFields( gUserCredential, gRememberPassword);
+ }
+ display_startup();
LLPanelLogin::giveFocus();
- gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);
+ // MAINT-3231 Show first run dialog only for Desura viewer
+ if (gSavedSettings.getString("sourceid") == "1208_desura")
+ {
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL;
+ show_first_run_dialog();
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL;
+ }
+ }
LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
}
else
{
+ LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL;
// skip directly to message template verification
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
}
- // *NOTE: This is where LLViewerParcelMgr::getInstance() used to get allocated before becoming LLViewerParcelMgr::getInstance().
-
- // *NOTE: This is where gHUDManager used to bet allocated before becoming LLHUDManager::getInstance().
-
- // *NOTE: This is where gMuteList used to get allocated before becoming LLMuteList::getInstance().
-
- // Login screen needs menus for preferences, but we can enter
- // this startup phase more than once.
- if (gLoginMenuBarView == NULL)
- {
- init_menus();
- }
-
+ display_startup();
gViewerWindow->setNormalControlsVisible( FALSE );
+ display_startup();
gLoginMenuBarView->setVisible( TRUE );
+ display_startup();
gLoginMenuBarView->setEnabled( TRUE );
+ display_startup();
+ show_debug_menus();
+ display_startup();
// Hide the splash screen
LLSplashScreen::hide();
-
+ display_startup();
// Push our window frontmost
gViewerWindow->getWindow()->show();
display_startup();
@@ -787,7 +831,9 @@ bool idle_startup()
// first made visible.
#ifdef _WIN32
MSG msg;
- while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) );
+ while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) )
+ { }
+ display_startup();
#endif
timeout.reset();
return FALSE;
@@ -802,7 +848,7 @@ bool idle_startup()
// Don't do anything. Wait for the login view to call the login_callback,
// which will push us to the next state.
-
+ display_startup();
// Sleep so we don't spin the CPU
ms_sleep(1);
return FALSE;
@@ -810,7 +856,21 @@ bool idle_startup()
if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
{
- //reset the values that could have come in from a slurl
+ // Post login screen, we should see if any settings have changed that may
+ // require us to either start/stop or change the socks proxy. As various communications
+ // past this point may require the proxy to be up.
+ if (!LLStartUp::startLLProxy())
+ {
+ // Proxy start up failed, we should now bail the state machine
+ // startLLProxy() will have reported an error to the user
+ // already, so we just go back to the login screen. The user
+ // could then change the preferences to fix the issue.
+
+ LLStartUp::setStartupState(STATE_LOGIN_SHOW);
+ return FALSE;
+ }
+
+ // reset the values that could have come in from a slurl
// DEV-42215: Make sure they're not empty -- gUserCredential
// might already have been set from gSavedSettings, and it's too bad
// to overwrite valid values with empty strings.
@@ -847,8 +907,11 @@ bool idle_startup()
gDirUtilp->setLindenUserDir(userid);
LLFile::mkdir(gDirUtilp->getLindenUserDir());
+ // As soon as directories are ready initialize notification storages
+ LLPersistentNotificationStorage::getInstance()->initialize();
+ LLDoNotDisturbNotificationStorage::getInstance()->initialize();
+
// Set PerAccountSettingsFile to the default value.
- std::string per_account_settings_file = LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount");
gSavedSettings.setString("PerAccountSettingsFile",
gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,
LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount")));
@@ -858,6 +921,13 @@ bool idle_startup()
// Overwrite default user settings with user settings
LLAppViewer::instance()->loadSettingsFromDirectory("Account");
+ // Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743).
+ LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages");
+ if (logInstantMessagesControl.notNull())
+ {
+ gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1);
+ }
+
// Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation
// and startup time is close enough if we don't have a real value.
if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
@@ -900,7 +970,7 @@ bool idle_startup()
if (show_connect_box)
{
LLSLURL slurl;
- LLPanelLogin::closePanel();
+ //LLPanelLogin::closePanel();
}
@@ -927,29 +997,25 @@ bool idle_startup()
{
case LLSLURL::LOCATION:
agent_location_id = START_LOCATION_ID_URL;
- location_which = START_LOCATION_ID_LAST;
break;
case LLSLURL::LAST_LOCATION:
agent_location_id = START_LOCATION_ID_LAST;
- location_which = START_LOCATION_ID_LAST;
break;
default:
agent_location_id = START_LOCATION_ID_HOME;
- location_which = START_LOCATION_ID_HOME;
break;
}
gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
- if (!gNoRender)
- {
- init_start_screen(agent_location_id);
- }
+ init_start_screen(agent_location_id);
// Display the startup progress bar.
gViewerWindow->setShowProgress(TRUE);
gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit"));
+ gViewerWindow->revealIntroPanel();
+
// Poke the VFS, which could potentially block for a while if
// Windows XP is acting up
set_startup_status(0.07f, LLTrans::getString("LoginVerifyingCache"), LLStringUtil::null);
@@ -964,7 +1030,7 @@ bool idle_startup()
if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
{
- gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridLabel();
+ gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
// Update progress status and the display loop.
auth_desc = LLTrans::getString("LoginInProgress");
@@ -975,14 +1041,10 @@ bool idle_startup()
// Setting initial values...
LLLoginInstance* login = LLLoginInstance::getInstance();
login->setNotificationsInterface(LLNotifications::getInstance());
- if(gNoRender)
- {
- // HACK, skip optional updates if you're running drones
- login->setSkipOptionalUpdate(true);
- }
login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
login->setLastExecEvent(gLastExecEvent);
+ login->setLastExecDuration(gLastExecDuration);
login->setUpdaterLauncher(boost::bind(&LLAppViewer::launchUpdater, LLAppViewer::instance()));
// This call to LLLoginInstance::connect() starts the
@@ -1006,6 +1068,7 @@ bool idle_startup()
if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
{
+ // Generic failure message
std::ostringstream emsg;
emsg << LLTrans::getString("LoginFailed") << "\n";
if(LLLoginInstance::getInstance()->authFailure())
@@ -1014,25 +1077,33 @@ bool idle_startup()
<< LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
LLSD response = LLLoginInstance::getInstance()->getResponse();
// Still have error conditions that may need some
- // sort of handling.
+ // sort of handling - dig up specific message
std::string reason_response = response["reason"];
std::string message_response = response["message"];
-
- if(!message_response.empty())
+ std::string message_id = response["message_id"];
+ std::string message; // actual string to show the user
+
+ if(!message_id.empty() && LLTrans::findString(message, message_id, response["message_args"]))
{
- // XUI: fix translation for strings returned during login
- // We need a generic table for translations
- std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ];
- if ( big_reason.size() == 0 )
- {
- emsg << message_response;
- }
- else
- {
- emsg << big_reason;
- }
+ // message will be filled in with the template and arguments
+ }
+ else if(!message_response.empty())
+ {
+ // *HACK: "no_inventory_host" sent as the message itself.
+ // Remove this clause when server is sending message_id as well.
+ message = LLAgent::sTeleportErrorMessages[ message_response ];
+ }
+
+ if (message.empty())
+ {
+ // Fallback to server-supplied string; necessary since server
+ // may add strings that this viewer is not yet aware of
+ message = message_response;
}
+ emsg << message;
+
+
if(reason_response == "key")
{
// Couldn't login because user/password is wrong
@@ -1124,8 +1195,8 @@ bool idle_startup()
LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID);
// create the default proximal channel
LLVoiceChannel::initClass();
- LLGridManager::getInstance()->setFavorite();
LLStartUp::setStartupState( STATE_WORLD_INIT);
+ LLTrace::get_frame_recording().reset();
}
else
{
@@ -1153,39 +1224,54 @@ bool idle_startup()
// Finish agent initialization. (Requires gSavedSettings, builds camera)
gAgent.init();
+ display_startup();
gAgentCamera.init();
+ display_startup();
set_underclothes_menu_options();
+ display_startup();
// Since we connected, save off the settings so the user doesn't have to
// type the name/password again if we crash.
gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
LLUIColorTable::instance().saveUserSettings();
+ display_startup();
+
//
// Initialize classes w/graphics stuff.
//
gTextureList.doPrefetchImages();
+ display_startup();
+
LLSurface::initClasses();
+ display_startup();
+
LLFace::initClass();
+ display_startup();
LLDrawable::initClass();
+ display_startup();
// init the shader managers
LLPostProcess::initClass();
- LLWLParamManager::initClass();
- LLWaterParamManager::initClass();
+ display_startup();
+
+ LLAvatarAppearance::initClass();
+ display_startup();
LLViewerObject::initVOClasses();
+ display_startup();
// Initialize all our tools. Must be done after saved settings loaded.
// NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
LLToolMgr::getInstance()->initTools();
+ display_startup();
// Pre-load floaters, like the world map, that are slow to spawn
// due to XML complexity.
gViewerWindow->initWorldUI();
-
+
display_startup();
// This is where we used to initialize gWorldp. Original comment said:
@@ -1193,24 +1279,28 @@ bool idle_startup()
// User might have overridden far clip
LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
-
+ display_startup();
// Before we create the first region, we need to set the agent's mOriginGlobal
// This is necessary because creating objects before this is set will result in a
// bad mPositionAgent cache.
gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
+ display_startup();
LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
+ display_startup();
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
+ LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == "
+ << gFirstSimSeedCap << LL_ENDL;
regionp->setSeedCapability(gFirstSimSeedCap);
LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
-
+ display_startup();
// Set agent's initial region to be the one we just created.
gAgent.setRegion(regionp);
-
+ display_startup();
// Set agent's initial position, which will be read by LLVOAvatar when the avatar
// object is created. I think this must be done after setting the region. JC
gAgent.setPositionAgent(agent_start_position_region);
@@ -1218,6 +1308,8 @@ bool idle_startup()
display_startup();
LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
+ LLConversationLog::getInstance();
+
return FALSE;
}
@@ -1230,6 +1322,7 @@ bool idle_startup()
{
LLStartUp::multimediaInit();
LLStartUp::setStartupState( STATE_FONT_INIT );
+ display_startup();
return FALSE;
}
@@ -1238,6 +1331,7 @@ bool idle_startup()
{
LLStartUp::fontInit();
LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
+ display_startup();
return FALSE;
}
@@ -1246,6 +1340,26 @@ bool idle_startup()
//---------------------------------------------------------------------
if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
{
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
+ if (regionp->capabilitiesReceived())
+ {
+ LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
+ }
+ else
+ {
+ U32 num_retries = regionp->getNumSeedCapRetries();
+ if (num_retries > 0)
+ {
+ LLStringUtil::format_map_t args;
+ args["[NUMBER]"] = llformat("%d", num_retries + 1);
+ set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str());
+ }
+ else
+ {
+ set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str());
+ }
+ }
+ display_startup();
return FALSE;
}
@@ -1256,7 +1370,9 @@ bool idle_startup()
//---------------------------------------------------------------------
if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
{
+ display_startup();
update_texture_fetch();
+ display_startup();
if ( gViewerWindow != NULL)
{ // This isn't the first logon attempt, so show the UI
@@ -1264,15 +1380,15 @@ bool idle_startup()
}
gLoginMenuBarView->setVisible( FALSE );
gLoginMenuBarView->setEnabled( FALSE );
+ display_startup();
- if (!gNoRender)
- {
- // direct logging to the debug console's line buffer
- LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
-
- // set initial visibility of debug console
- gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
- }
+ // direct logging to the debug console's line buffer
+ LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
+ display_startup();
+
+ // set initial visibility of debug console
+ gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
+ display_startup();
//
// Set message handlers
@@ -1281,39 +1397,42 @@ bool idle_startup()
// register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
register_viewer_callbacks(gMessageSystem);
+ display_startup();
// Debugging info parameters
gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
+ display_startup();
#ifndef LL_RELEASE_FOR_DOWNLOAD
gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg
gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
#endif
+ display_startup();
gXferManager->registerCallbacks(gMessageSystem);
+ display_startup();
LLStartUp::initNameCache();
+ display_startup();
// update the voice settings *after* gCacheName initialization
// so that we can construct voice UI that relies on the name cache
LLVoiceClient::getInstance()->updateSettings();
+ display_startup();
- //gCacheName is required for nearby chat history loading
- //so I just moved nearby history loading a few states further
- if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory"))
- {
- LLNearbyChat* nearby_chat = LLNearbyChat::getInstance();
- if (nearby_chat) nearby_chat->loadHistory();
- }
+ // create a container's instance for start a controlling conversation windows
+ // by the voice's events
+ LLFloaterIMContainer::getInstance();
// *Note: this is where gWorldMap used to be initialized.
// register null callbacks for audio until the audio system is initialized
gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
+ display_startup();
//reset statistics
- LLViewerStats::getInstance()->resetStats();
+ LLViewerStats::instance().resetStats();
display_startup();
//
@@ -1325,8 +1444,8 @@ bool idle_startup()
LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
gFrameTime = totalTime();
- F32 last_time = gFrameTimeSeconds;
- gFrameTimeSeconds = (S64)(gFrameTime - gStartTime)/SEC_TO_MICROSEC;
+ F32Seconds last_time = gFrameTimeSeconds;
+ gFrameTimeSeconds = (gFrameTime - gStartTime);
gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
if (gFrameIntervalSeconds < 0.f)
@@ -1340,6 +1459,7 @@ bool idle_startup()
LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
// Initialize FOV
LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
+ display_startup();
// Move agent to starting location. The position handed to us by
// the space server is in global coordinates, but the agent frame
@@ -1350,20 +1470,20 @@ bool idle_startup()
gAgent.resetAxes(gAgentStartLookAt);
gAgentCamera.stopCameraAnimation();
gAgentCamera.resetCamera();
+ display_startup();
// Initialize global class data needed for surfaces (i.e. textures)
- if (!gNoRender)
- {
- LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
- // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
+ LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
+ // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
- gSky.init(initial_sun_direction);
+ gSky.init(initial_sun_direction);
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- }
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+
+ display_startup();
LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
// For all images pre-loaded into viewer cache, decode them.
@@ -1378,6 +1498,8 @@ bool idle_startup()
}
LLStartUp::setStartupState( STATE_WORLD_WAIT );
+ display_startup();
+
// JC - Do this as late as possible to increase likelihood Purify
// will run.
LLMessageSystem* msg = gMessageSystem;
@@ -1400,17 +1522,18 @@ bool idle_startup()
gFirstSim,
gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
FALSE,
- gSavedSettings.getF32("UseCircuitCodeTimeout"),
+ (F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"),
use_circuit_callback,
NULL);
timeout.reset();
+ display_startup();
return FALSE;
}
//---------------------------------------------------------------------
- // Agent Send
+ // World Wait
//---------------------------------------------------------------------
if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
{
@@ -1423,8 +1546,10 @@ bool idle_startup()
LLMessageSystem* msg = gMessageSystem;
while (msg->checkAllMessages(gFrameCount, gServicePump))
{
+ display_startup();
}
msg->processAcks();
+ display_startup();
return FALSE;
}
@@ -1435,6 +1560,7 @@ bool idle_startup()
{
LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
+ display_startup();
// register with the message system so it knows we're
// expecting this message
LLMessageSystem* msg = gMessageSystem;
@@ -1450,6 +1576,7 @@ bool idle_startup()
msg->newMessageFast(_PREHASH_EconomyDataRequest);
gAgent.sendReliableMessage();
}
+ display_startup();
// Create login effect
// But not on first login, because you can't see your avatar then
@@ -1464,6 +1591,7 @@ bool idle_startup()
LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
timeout.reset();
+ display_startup();
return FALSE;
}
@@ -1488,14 +1616,17 @@ bool idle_startup()
LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
<< msg->getMessageName() << LL_ENDL;
}
+ display_startup();
}
msg->processAcks();
+ display_startup();
+
if (gAgentMovementCompleted)
{
LLStartUp::setStartupState( STATE_INVENTORY_SEND );
}
-
+ display_startup();
return FALSE;
}
@@ -1504,9 +1635,10 @@ bool idle_startup()
//---------------------------------------------------------------------
if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
{
+ display_startup();
// Inform simulator of our language preference
LLAgentLanguage::update();
-
+ display_startup();
// unpack thin inventory
LLSD response = LLLoginInstance::getInstance()->getResponse();
//bool dump_buffer = false;
@@ -1521,6 +1653,7 @@ bool idle_startup()
gInventory.setLibraryRootFolderID(id.asUUID());
}
}
+ display_startup();
LLSD inv_lib_owner = response["inventory-lib-owner"];
if(inv_lib_owner.isDefined())
@@ -1532,6 +1665,7 @@ bool idle_startup()
gInventory.setLibraryOwnerID( LLUUID(id.asUUID()));
}
}
+ display_startup();
LLSD inv_skel_lib = response["inventory-skel-lib"];
if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
@@ -1541,6 +1675,7 @@ bool idle_startup()
LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
}
}
+ display_startup();
LLSD inv_skeleton = response["inventory-skeleton"];
if(inv_skeleton.isDefined())
@@ -1550,6 +1685,13 @@ bool idle_startup()
LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
}
}
+ display_startup();
+
+ LLSD inv_basic = response["inventory-basic"];
+ if(inv_basic.isDefined())
+ {
+ LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL;
+ }
LLSD buddy_list = response["buddy-list"];
if(buddy_list.isDefined())
@@ -1581,6 +1723,7 @@ bool idle_startup()
list[agent_id] = new LLRelationship(given_rights, has_rights, false);
}
LLAvatarTracker::instance().addBuddyList(list);
+ display_startup();
}
bool show_hud = false;
@@ -1608,6 +1751,8 @@ bool idle_startup()
//}
}
}
+ display_startup();
+
// Either we want to show tutorial because this is the first login
// to a Linden Help Island or the user quit with the tutorial
// visible. JC
@@ -1615,53 +1760,68 @@ bool idle_startup()
{
LLFloaterReg::showInstance("hud", LLSD(), FALSE);
}
+ display_startup();
LLSD event_notifications = response["event_notifications"];
if(event_notifications.isDefined())
{
gEventNotifier.load(event_notifications);
}
+ display_startup();
LLSD classified_categories = response["classified_categories"];
if(classified_categories.isDefined())
{
LLClassifiedInfo::loadCategories(classified_categories);
}
+ display_startup();
// This method MUST be called before gInventory.findCategoryUUIDForType because of
// gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
gInventory.buildParentChildMap();
+ gInventory.createCommonSystemCategories();
+
+ // It's debatable whether this flag is a good idea - sets all
+ // bits, and in general it isn't true that inventory
+ // initialization generates all types of changes. Maybe add an
+ // INITIALIZE mask bit instead?
+ gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
+ gInventory.notifyObservers();
+
+ display_startup();
//all categories loaded. lets create "My Favorites" category
gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true);
// set up callbacks
- llinfos << "Registering Callbacks" << llendl;
+ LL_INFOS() << "Registering Callbacks" << LL_ENDL;
LLMessageSystem* msg = gMessageSystem;
- llinfos << " Inventory" << llendl;
+ LL_INFOS() << " Inventory" << LL_ENDL;
LLInventoryModel::registerCallbacks(msg);
- llinfos << " AvatarTracker" << llendl;
+ LL_INFOS() << " AvatarTracker" << LL_ENDL;
LLAvatarTracker::instance().registerCallbacks(msg);
- llinfos << " Landmark" << llendl;
+ LL_INFOS() << " Landmark" << LL_ENDL;
LLLandmark::registerCallbacks(msg);
+ display_startup();
// request mute list
- llinfos << "Requesting Mute List" << llendl;
+ LL_INFOS() << "Requesting Mute List" << LL_ENDL;
LLMuteList::getInstance()->requestFromServer(gAgent.getID());
-
+ display_startup();
// Get L$ and ownership credit information
- llinfos << "Requesting Money Balance" << llendl;
+ LL_INFOS() << "Requesting Money Balance" << LL_ENDL;
LLStatusBar::sendMoneyBalanceRequest();
-
+ display_startup();
// request all group information
- llinfos << "Requesting Agent Data" << llendl;
+ LL_INFOS() << "Requesting Agent Data" << LL_ENDL;
gAgent.sendAgentDataUpdateRequest();
-
+ display_startup();
// Create the inventory views
- llinfos << "Creating Inventory Views" << llendl;
+ LL_INFOS() << "Creating Inventory Views" << LL_ENDL;
LLFloaterReg::getInstance("inventory");
-
+ display_startup();
LLStartUp::setStartupState( STATE_MISC );
+ display_startup();
return FALSE;
}
@@ -1700,74 +1860,79 @@ bool idle_startup()
gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
}
+ if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin"))
+ {
+ gSavedSettings.setBOOL("HelpFloaterOpen", TRUE);
+ }
+
// Set the show start location to true, now that the user has logged
// on with this install.
gSavedSettings.setBOOL("ShowStartLocation", TRUE);
-
- LLSideTray::getInstance()->showPanel("panel_home", LLSD());
+
+ // Open Conversation floater on first login.
+ LLFloaterReg::toggleInstanceOrBringToFront("im_container");
}
+ display_startup();
+
+ if (gSavedSettings.getBOOL("HelpFloaterOpen"))
+ {
+ // show default topic
+ LLViewerHelp::instance().showTopic("");
+ }
+
+ display_startup();
+
// We're successfully logged in.
gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
LLFloaterReg::showInitialVisibleInstances();
- // based on the comments, we've successfully logged in so we can delete the 'forced'
- // URL that the updater set in settings.ini (in a mostly paranoid fashion)
- std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
- if ( nextLoginLocation.length() )
- {
- // clear it
- gSavedSettings.setString( "NextLoginLocation", "" );
-
- // and make sure it's saved
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
- LLUIColorTable::instance().saveUserSettings();
- };
+ display_startup();
- if (!gNoRender)
- {
- // JC: Initializing audio requests many sounds for download.
- init_audio();
+ display_startup();
+ // JC: Initializing audio requests many sounds for download.
+ init_audio();
+ display_startup();
- // JC: Initialize "active" gestures. This may also trigger
- // many gesture downloads, if this is the user's first
- // time on this machine or -purge has been run.
- LLSD gesture_options
- = LLLoginInstance::getInstance()->getResponse("gestures");
- if (gesture_options.isDefined())
+ // JC: Initialize "active" gestures. This may also trigger
+ // many gesture downloads, if this is the user's first
+ // time on this machine or -purge has been run.
+ LLSD gesture_options
+ = LLLoginInstance::getInstance()->getResponse("gestures");
+ if (gesture_options.isDefined())
+ {
+ LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
+ << LL_ENDL;
+ uuid_vec_t item_ids;
+ for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
+ end = gesture_options.endArray(); resp_it != end; ++resp_it)
{
- LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
- << LL_ENDL;
- uuid_vec_t item_ids;
- for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
- end = gesture_options.endArray(); resp_it != end; ++resp_it)
- {
- // If the id is not specifed in the LLSD,
- // the LLSD operator[]() will return a null LLUUID.
- LLUUID item_id = (*resp_it)["item_id"];
- LLUUID asset_id = (*resp_it)["asset_id"];
+ // If the id is not specifed in the LLSD,
+ // the LLSD operator[]() will return a null LLUUID.
+ LLUUID item_id = (*resp_it)["item_id"];
+ LLUUID asset_id = (*resp_it)["asset_id"];
- if (item_id.notNull() && asset_id.notNull())
- {
- // Could schedule and delay these for later.
- const BOOL no_inform_server = FALSE;
- const BOOL no_deactivate_similar = FALSE;
- LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
- no_inform_server,
- no_deactivate_similar);
- // We need to fetch the inventory items for these gestures
- // so we have the names to populate the UI.
- item_ids.push_back(item_id);
- }
+ if (item_id.notNull() && asset_id.notNull())
+ {
+ // Could schedule and delay these for later.
+ const BOOL no_inform_server = FALSE;
+ const BOOL no_deactivate_similar = FALSE;
+ LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
+ no_inform_server,
+ no_deactivate_similar);
+ // We need to fetch the inventory items for these gestures
+ // so we have the names to populate the UI.
+ item_ids.push_back(item_id);
}
- // no need to add gesture to inventory observer, it's already made in constructor
- LLGestureMgr::instance().setFetchIDs(item_ids);
- LLGestureMgr::instance().startFetch();
}
+ // no need to add gesture to inventory observer, it's already made in constructor
+ LLGestureMgr::instance().setFetchIDs(item_ids);
+ LLGestureMgr::instance().startFetch();
}
gDisplaySwapBuffers = TRUE;
+ display_startup();
LLMessageSystem* msg = gMessageSystem;
msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
@@ -1777,6 +1942,7 @@ bool idle_startup()
LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
+ LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL;
gRenderStartTime.reset();
gForegroundTime.reset();
@@ -1786,13 +1952,6 @@ bool idle_startup()
// JC - 7/20/2002
gViewerWindow->sendShapeToSim();
-
- // Ignore stipend information for now. Money history is on the web site.
- // if needed, show the L$ history window
- //if (stipend_since_login && !gNoRender)
- //{
- //}
-
// The reason we show the alert is because we want to
// reduce confusion for when you log in and your provided
// location is not your expected location. So, if this is
@@ -1800,17 +1959,17 @@ bool idle_startup()
// thus, do not show this alert.
if (!gAgent.isFirstLogin())
{
- llinfos << "gAgentStartLocation : " << gAgentStartLocation << llendl;
+ LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL;
LLSLURL start_slurl = LLStartUp::getStartSLURL();
+ LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL;
if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
{
- // Start location is OK
- // Disabled code to restore camera location and focus if logging in to default location
- static bool samename = false;
- if (samename)
+ if (start_slurl.getType() == LLSLURL::LAST_LOCATION
+ && gAgentStartLocation == "last"
+ && gSavedSettings.getBOOL("RestoreCameraPosOnLogin"))
{
// restore old camera pos
gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
@@ -1849,8 +2008,10 @@ bool idle_startup()
}
}
+ display_startup();
//DEV-17797. get null folder. Any items found here moved to Lost and Found
LLInventoryModelBackgroundFetch::instance().findLostItems();
+ display_startup();
LLStartUp::setStartupState( STATE_PRECACHE );
timeout.reset();
@@ -1859,8 +2020,9 @@ bool idle_startup()
if (STATE_PRECACHE == LLStartUp::getStartupState())
{
+ display_startup();
F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
-
+
// We now have an inventory skeleton, so if this is a user's first
// login, we can start setting up their clothing and avatar
// appearance. This helps to avoid the generic "Ruth" avatar in
@@ -1869,30 +2031,47 @@ bool idle_startup()
&& !sInitialOutfit.empty() // registration set up an outfit
&& !sInitialOutfitGender.empty() // and a gender
&& isAgentAvatarValid() // can't wear clothes without object
- && !gAgent.isGenderChosen() ) // nothing already loading
+ && !gAgent.isOutfitChosen()) // nothing already loading
{
// Start loading the wearables, textures, gestures
LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
}
+ // If not first login, we need to fetch COF contents and
+ // compute appearance from that.
+ if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen())
+ {
+ gAgentWearables.notifyLoadingStarted();
+ gAgent.setOutfitChosen(TRUE);
+ gAgentWearables.sendDummyAgentWearablesUpdate();
+ callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(), set_flags_and_update_appearance);
+ }
+
+ display_startup();
// wait precache-delay and for agent's avatar or a lot longer.
- if(((timeout_frac > 1.f) && isAgentAvatarValid())
- || (timeout_frac > 3.f))
+ if ((timeout_frac > 1.f) && isAgentAvatarValid())
{
LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
}
+ else if (timeout_frac > 10.f)
+ {
+ // If we exceed the wait above while isAgentAvatarValid is
+ // not true yet, we will change startup state and
+ // eventually (once avatar does get created) wind up at
+ // the gender chooser. This should occur only in very
+ // unusual circumstances, so set the timeout fairly high
+ // to minimize mistaken hits here.
+ LL_WARNS() << "Wait for valid avatar state exceeded "
+ << timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL;
+ LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
+ }
else
{
update_texture_fetch();
set_startup_status(0.60f + 0.30f * timeout_frac,
LLTrans::getString("LoginPrecaching"),
- gAgent.mMOTD);
+ gAgent.mMOTD.c_str());
display_startup();
- if (!LLViewerShaderMgr::sInitialized)
- {
- LLViewerShaderMgr::sInitialized = TRUE;
- LLViewerShaderMgr::instance()->setShaders();
- }
}
return TRUE;
@@ -1903,13 +2082,13 @@ bool idle_startup()
static LLFrameTimer wearables_timer;
const F32 wearables_time = wearables_timer.getElapsedTimeF32();
- const F32 MAX_WEARABLES_TIME = 10.f;
+ static LLCachedControl<F32> max_wearables_time(gSavedSettings, "ClothingLoadingDelay");
- if (!gAgent.isGenderChosen())
+ if (!gAgent.isOutfitChosen() && isAgentAvatarValid())
{
- // No point in waiting for clothing, we don't even
- // know what gender we are. Pop a dialog to ask and
- // proceed to draw the world. JC
+ // No point in waiting for clothing, we don't even know
+ // what outfit we want. Pop up a gender chooser dialog to
+ // ask and proceed to draw the world. JC
//
// *NOTE: We might hit this case even if we have an
// initial outfit, but if the load hasn't started
@@ -1918,24 +2097,25 @@ bool idle_startup()
LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
callback_choose_gender);
LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
}
- if (wearables_time > MAX_WEARABLES_TIME)
+ display_startup();
+
+ if (gAgent.isOutfitChosen() && (wearables_time > max_wearables_time))
{
LLNotificationsUtil::add("ClothingLoading");
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG);
+ record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time);
LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
}
-
- if (gAgent.isFirstLogin())
+ else if (gAgent.isFirstLogin()
+ && isAgentAvatarValid()
+ && gAgentAvatarp->isFullyLoaded())
{
// wait for avatar to be completely loaded
if (isAgentAvatarValid()
&& gAgentAvatarp->isFullyLoaded())
{
- //llinfos << "avatar fully loaded" << llendl;
+ LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL;
LLStartUp::setStartupState( STATE_CLEANUP );
return TRUE;
}
@@ -1946,22 +2126,18 @@ bool idle_startup()
if ( gAgentWearables.areWearablesLoaded() )
{
// We have our clothing, proceed.
- //llinfos << "wearables loaded" << llendl;
+ LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL;
LLStartUp::setStartupState( STATE_CLEANUP );
return TRUE;
}
}
-
- update_texture_fetch();
- set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME,
- LLTrans::getString("LoginDownloadingClothing").c_str(),
- gAgent.mMOTD.c_str());
- return TRUE;
+ //fall through this frame to STATE_CLEANUP
}
if (STATE_CLEANUP == LLStartUp::getStartupState())
{
set_startup_status(1.0, "", "");
+ display_startup();
// Let the map know about the inventory.
LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
@@ -1974,8 +2150,10 @@ bool idle_startup()
gViewerWindow->getWindow()->resetBusyCount();
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
- gViewerWindow->setShowProgress(FALSE);
+ //gViewerWindow->revealIntroPanel();
+ gViewerWindow->setStartupComplete();
gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ display_startup();
// We're not away from keyboard, even though login might have taken
// a while. JC
@@ -1989,9 +2167,8 @@ bool idle_startup()
}
// Start automatic replay if the flag is set.
- if (gSavedSettings.getBOOL("StatsAutoRun") || LLAgentPilot::sReplaySession)
+ if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession())
{
- LLUUID id;
LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
gAgentPilot.startPlayback();
}
@@ -1999,7 +2176,7 @@ bool idle_startup()
show_debug_menus(); // Debug menu visiblity and First Use trigger
// If we've got a startup URL, dispatch it
- LLStartUp::dispatchURL();
+ //LLStartUp::dispatchURL();
// Retrieve information about the land data
// (just accessing this the first time will fetch it,
@@ -2012,11 +2189,11 @@ bool idle_startup()
// LLUserAuth::getInstance()->reset();
LLStartUp::setStartupState( STATE_STARTED );
+ display_startup();
// Unmute audio if desired and setup volumes.
- // Unmute audio if desired and setup volumes.
// This is a not-uncommon crash site, so surround it with
- // llinfos output to aid diagnosis.
+ // LL_INFOS() output to aid diagnosis.
LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
audio_update_volume();
LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
@@ -2024,23 +2201,20 @@ bool idle_startup()
// reset keyboard focus to sane state of pointing at world
gFocusMgr.setKeyboardFocus(NULL);
-#if 0 // sjb: enable for auto-enabling timer display
- gDebugView->mFastTimerView->setVisible(TRUE);
-#endif
-
LLAppViewer::instance()->handleLoginComplete();
- // reset timers now that we are running "logged in" logic
- LLFastTimer::reset();
-
LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
- LLIMFloater::initIMFloater();
+ display_startup();
+
+ llassert(LLPathfindingManager::getInstance() != NULL);
+ LLPathfindingManager::getInstance()->initSystem();
+
+ gAgentAvatarp->sendHoverHeight();
return TRUE;
}
- LL_WARNS("AppInit") << "Reached end of idle_startup for state " << LLStartUp::getStartupState() << LL_ENDL;
return TRUE;
}
@@ -2052,16 +2226,13 @@ void login_show()
{
LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;
-#ifdef LL_RELEASE_FOR_DOWNLOAD
- BOOL bUseDebugLogin = gSavedSettings.getBOOL("UseDebugLogin");
-#else
- BOOL bUseDebugLogin = TRUE;
-#endif
-
- LLPanelLogin::show( gViewerWindow->getWindowRectScaled(),
- bUseDebugLogin || gSavedSettings.getBOOL("SecondLifeEnterprise"),
- login_callback, NULL );
-
+ // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region
+ if (gToolBarView)
+ {
+ gToolBarView->setVisible(FALSE);
+ }
+
+ LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL );
}
// Callback for when login screen is closed. Option 0 = connect, option 1 = quit.
@@ -2206,8 +2377,6 @@ void register_viewer_callbacks(LLMessageSystem* msg)
msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
- msg->setHandlerFunc("AgentCachedTextureResponse", LLAgent::processAgentCachedTextureResponse);
- msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures);
msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties);
@@ -2281,9 +2450,6 @@ void register_viewer_callbacks(LLMessageSystem* msg)
// msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
// LLFloaterRate::processReputationIndividualReply);
- msg->setHandlerFuncFast(_PREHASH_AgentWearablesUpdate,
- LLAgentWearables::processAgentInitialWearablesUpdate );
-
msg->setHandlerFunc("ScriptControlChange",
LLAgent::processScriptControlChange );
@@ -2356,13 +2522,6 @@ void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S3
// nothing
}
-// *HACK: Must match name in Library or agent inventory
-const std::string ROOT_GESTURES_FOLDER = "Gestures";
-const std::string COMMON_GESTURES_FOLDER = "Common Gestures";
-const std::string MALE_GESTURES_FOLDER = "Male Gestures";
-const std::string FEMALE_GESTURES_FOLDER = "Female Gestures";
-const std::string SPEECH_GESTURES_FOLDER = "Speech Gestures";
-const std::string OTHER_GESTURES_FOLDER = "Other Gestures";
const S32 OPT_CLOSED_WINDOW = -1;
const S32 OPT_MALE = 0;
const S32 OPT_FEMALE = 1;
@@ -2391,84 +2550,36 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response)
return false;
}
-void LLStartUp::copyLibraryGestures(const std::string& same_gender_gestures)
-{
- llinfos << "Copying library gestures" << llendl;
-
- // Copy gestures
- LLUUID lib_gesture_cat_id =
- gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE,false,true);
- if (lib_gesture_cat_id.isNull())
- {
- llwarns << "Unable to copy gestures, source category not found" << llendl;
- }
- LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
-
- std::vector<std::string> gesture_folders_to_copy;
- gesture_folders_to_copy.push_back(MALE_GESTURES_FOLDER);
- gesture_folders_to_copy.push_back(FEMALE_GESTURES_FOLDER);
- gesture_folders_to_copy.push_back(COMMON_GESTURES_FOLDER);
- gesture_folders_to_copy.push_back(SPEECH_GESTURES_FOLDER);
- gesture_folders_to_copy.push_back(OTHER_GESTURES_FOLDER);
-
- for(std::vector<std::string>::iterator it = gesture_folders_to_copy.begin();
- it != gesture_folders_to_copy.end();
- ++it)
- {
- std::string& folder_name = *it;
-
- LLPointer<LLInventoryCallback> cb(NULL);
-
- if (folder_name == same_gender_gestures ||
- folder_name == COMMON_GESTURES_FOLDER ||
- folder_name == OTHER_GESTURES_FOLDER)
- {
- cb = new ActivateGestureCallback;
- }
-
-
- LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name);
- if (cat_id.isNull())
- {
- llwarns << "failed to find gesture folder for " << folder_name << llendl;
- }
- else
- {
- llinfos << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << llendl;
- LLAppearanceMgr* app_mgr = LLAppearanceMgr::getInstance();
- callAfterCategoryFetch(cat_id,
- boost::bind(&LLAppearanceMgr::shallowCopyCategory,
- app_mgr,
- cat_id,
- dst_id,
- cb));
- }
- }
-}
-
void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
const std::string& gender_name )
{
- llinfos << "starting" << llendl;
+ LL_DEBUGS() << "starting" << LL_ENDL;
// Not going through the processAgentInitialWearables path, so need to set this here.
LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
// Initiate creation of COF, since we're also bypassing that.
gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
- S32 gender = 0;
- std::string same_gender_gestures;
+ ESex gender;
if (gender_name == "male")
{
- gender = OPT_MALE;
- same_gender_gestures = MALE_GESTURES_FOLDER;
+ LL_DEBUGS() << "male" << LL_ENDL;
+ gender = SEX_MALE;
}
else
{
- gender = OPT_FEMALE;
- same_gender_gestures = FEMALE_GESTURES_FOLDER;
+ LL_DEBUGS() << "female" << LL_ENDL;
+ gender = SEX_FEMALE;
}
+ if (!isAgentAvatarValid())
+ {
+ LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL;
+ return;
+ }
+
+ gAgentAvatarp->setSex(gender);
+
// try to find the outfit - if not there, create some default
// wearables.
LLUUID cat_id = findDescendentCategoryIDByName(
@@ -2476,36 +2587,43 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
outfit_folder_name);
if (cat_id.isNull())
{
- gAgentWearables.createStandardWearables(gender);
+ LL_DEBUGS() << "standard wearables" << LL_ENDL;
+ gAgentWearables.createStandardWearables();
}
else
{
+ // FIXME SH-3860 - this creates a race condition, where COF
+ // changes (base outfit link added) after appearance update
+ // request has been submitted.
sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit);
bool do_copy = true;
bool do_append = false;
LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
- LLAppearanceMgr::instance().wearInventoryCategory(cat, do_copy, do_append);
+ // Need to fetch cof contents before we can wear.
+ callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(),
+ boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
+ LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL;
}
- // Copy gestures
- copyLibraryGestures(same_gender_gestures);
-
- // This is really misnamed -- it means we have started loading
- // an outfit/shape that will give the avatar a gender eventually. JC
- gAgent.setGenderChosen(TRUE);
-
+ gAgent.setOutfitChosen(TRUE);
+ gAgentWearables.sendDummyAgentWearablesUpdate();
}
//static
void LLStartUp::saveInitialOutfit()
{
- if (sInitialOutfit.empty()) return;
+ if (sInitialOutfit.empty()) {
+ LL_DEBUGS() << "sInitialOutfit is empty" << LL_ENDL;
+ return;
+ }
if (sWearablesLoadedCon.connected())
{
+ LL_DEBUGS("Avatar") << "sWearablesLoadedCon is connected, disconnecting" << LL_ENDL;
sWearablesLoadedCon.disconnect();
}
+ LL_DEBUGS("Avatar") << "calling makeNewOutfitLinks( \"" << sInitialOutfit << "\" )" << LL_ENDL;
LLAppearanceMgr::getInstance()->makeNewOutfitLinks(sInitialOutfit,false);
}
@@ -2548,22 +2666,32 @@ void init_start_screen(S32 location_id)
else if(!start_image_bmp->load(temp_str) )
{
LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL;
- return;
+ gStartTexture = NULL;
}
+ else
+ {
+ gStartImageWidth = start_image_bmp->getWidth();
+ gStartImageHeight = start_image_bmp->getHeight();
- gStartImageWidth = start_image_bmp->getWidth();
- gStartImageHeight = start_image_bmp->getHeight();
+ LLPointer<LLImageRaw> raw = new LLImageRaw;
+ if (!start_image_bmp->decode(raw, 0.0f))
+ {
+ LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
+ gStartTexture = NULL;
+ }
+ else
+ {
+ raw->expandToPowerOfTwo();
+ gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
+ }
+ }
- LLPointer<LLImageRaw> raw = new LLImageRaw;
- if (!start_image_bmp->decode(raw, 0.0f))
+ if(gStartTexture.isNull())
{
- LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
- gStartTexture = NULL;
- return;
+ gStartTexture = LLViewerTexture::sBlackImagep ;
+ gStartImageWidth = gStartTexture->getWidth() ;
+ gStartImageHeight = gStartTexture->getHeight() ;
}
-
- raw->expandToPowerOfTwo();
- gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
}
@@ -2614,7 +2742,11 @@ void LLStartUp::setStartupState( EStartupState state )
LL_INFOS("AppInit") << "Startup state changing from " <<
getStartupStateString() << " to " <<
startupStateToString(state) << LL_ENDL;
+
+ getPhases().stopPhase(getStartupStateString());
gStartupState = state;
+ getPhases().startPhase(getStartupStateString());
+
postStartupState();
}
@@ -2687,8 +2819,9 @@ void LLStartUp::initNameCache()
// Start cache in not-running state until we figure out if we have
// capabilities for display name lookup
- LLAvatarNameCache::initClass(false);
+ LLAvatarNameCache::initClass(false,gSavedSettings.getBOOL("UsePeopleAPI"));
LLAvatarNameCache::setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames"));
+ LLAvatarNameCache::setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames"));
}
void LLStartUp::cleanupNameCache()
@@ -2702,12 +2835,12 @@ void LLStartUp::cleanupNameCache()
bool LLStartUp::dispatchURL()
{
// ok, if we've gotten this far and have a startup URL
- if (!getStartSLURL().isValid())
+ if (!getStartSLURL().isValid())
{
return false;
}
- if(getStartSLURL().getType() != LLSLURL::APP)
- {
+ if(getStartSLURL().getType() != LLSLURL::APP)
+ {
// If we started with a location, but we're already
// at that location, don't pop dialogs open.
@@ -2721,7 +2854,7 @@ bool LLStartUp::dispatchURL()
|| (dx*dx > SLOP*SLOP)
|| (dy*dy > SLOP*SLOP) )
{
- LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(),
+ LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), "clicked",
NULL, false);
}
return true;
@@ -2731,23 +2864,196 @@ bool LLStartUp::dispatchURL()
void LLStartUp::setStartSLURL(const LLSLURL& slurl)
{
- sStartSLURL = slurl;
- switch(slurl.getType())
- {
- case LLSLURL::HOME_LOCATION:
- {
- gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_HOME);
- break;
- }
- case LLSLURL::LAST_LOCATION:
- {
- gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_LAST);
- break;
- }
- default:
- LLGridManager::getInstance()->setGridChoice(slurl.getGrid());
- break;
- }
+ LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL;
+
+ if ( slurl.isSpatial() )
+ {
+ std::string new_start = slurl.getSLURLString();
+ LL_DEBUGS("AppInit")<<new_start<<LL_ENDL;
+ sStartSLURL = slurl;
+ LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed
+
+ // remember that this is where we wanted to log in...if the login fails,
+ // the next attempt will default to the same place.
+ gSavedSettings.setString("NextLoginLocation", new_start);
+ // following a successful login, this is cleared
+ // and the default reverts to LoginLocation
+ }
+ else
+ {
+ LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL;
+ }
+}
+
+// static
+LLSLURL& LLStartUp::getStartSLURL()
+{
+ return sStartSLURL;
+}
+
+/**
+ * Read all proxy configuration settings and set up both the HTTP proxy and
+ * SOCKS proxy as needed.
+ *
+ * Any errors that are encountered will result in showing the user a notification.
+ * When an error is encountered,
+ *
+ * @return Returns true if setup was successful, false if an error was encountered.
+ */
+bool LLStartUp::startLLProxy()
+{
+ bool proxy_ok = true;
+ std::string httpProxyType = gSavedSettings.getString("HttpProxyType");
+
+ // Set up SOCKS proxy (if needed)
+ if (gSavedSettings.getBOOL("Socks5ProxyEnabled"))
+ {
+ // Determine and update LLProxy with the saved authentication system
+ std::string auth_type = gSavedSettings.getString("Socks5AuthType");
+
+ if (auth_type.compare("UserPass") == 0)
+ {
+ LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5");
+ std::string socks_user = socks_cred->getIdentifier()["username"].asString();
+ std::string socks_password = socks_cred->getAuthenticator()["creds"].asString();
+
+ bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password);
+
+ if (!ok)
+ {
+ LLNotificationsUtil::add("SOCKS_BAD_CREDS");
+ proxy_ok = false;
+ }
+ }
+ else if (auth_type.compare("None") == 0)
+ {
+ LLProxy::getInstance()->setAuthNone();
+ }
+ else
+ {
+ LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL;
+
+ // Unknown or missing setting.
+ gSavedSettings.setString("Socks5AuthType", "None");
+
+ // Clear the SOCKS credentials.
+ LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5");
+ gSecAPIHandler->deleteCredential(socks_cred);
+
+ LLProxy::getInstance()->setAuthNone();
+ }
+
+ if (proxy_ok)
+ {
+ // Start the proxy and check for errors
+ // If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns.
+ LLHost socks_host;
+ socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
+ socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
+ int status = LLProxy::getInstance()->startSOCKSProxy(socks_host);
+
+ if (status != SOCKS_OK)
+ {
+ LLSD subs;
+ subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost");
+ subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort");
+
+ std::string error_string;
+
+ switch(status)
+ {
+ case SOCKS_CONNECT_ERROR: // TCP Fail
+ error_string = "SOCKS_CONNECT_ERROR";
+ break;
+
+ case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection
+ error_string = "SOCKS_NOT_PERMITTED";
+ break;
+
+ case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server
+ error_string = "SOCKS_NOT_ACCEPTABLE";
+ break;
+
+ case SOCKS_AUTH_FAIL: // Authentication failed
+ error_string = "SOCKS_AUTH_FAIL";
+ break;
+
+ case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed
+ error_string = "SOCKS_UDP_FWD_NOT_GRANTED";
+ break;
+
+ case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server
+ error_string = "SOCKS_HOST_CONNECT_FAILED";
+ break;
+
+ case SOCKS_INVALID_HOST: // Improperly formatted host address or port.
+ error_string = "SOCKS_INVALID_HOST";
+ break;
+
+ default:
+ error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened,
+ LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL;
+ break;
+ }
+
+ LLNotificationsUtil::add(error_string, subs);
+ proxy_ok = false;
+ }
+ }
+ }
+ else
+ {
+ LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up
+ }
+
+ if (proxy_ok)
+ {
+ // Determine the HTTP proxy type (if any)
+ if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled"))
+ {
+ LLHost http_host;
+ http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress"));
+ http_host.setPort(gSavedSettings.getS32("BrowserProxyPort"));
+ if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP))
+ {
+ LLSD subs;
+ subs["HOST"] = http_host.getIPString();
+ subs["PORT"] = (S32)http_host.getPort();
+ LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs);
+ proxy_ok = false;
+ }
+ }
+ else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled"))
+ {
+ LLHost socks_host;
+ socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
+ socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
+ if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS))
+ {
+ LLSD subs;
+ subs["HOST"] = socks_host.getIPString();
+ subs["PORT"] = (S32)socks_host.getPort();
+ LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs);
+ proxy_ok = false;
+ }
+ }
+ else if (httpProxyType.compare("None") == 0)
+ {
+ LLProxy::getInstance()->disableHTTPProxy();
+ }
+ else
+ {
+ LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration."<< LL_ENDL;
+
+ // Set the missing or wrong configuration back to something valid.
+ gSavedSettings.setString("HttpProxyType", "None");
+ LLProxy::getInstance()->disableHTTPProxy();
+
+ // Leave proxy_ok alone, since this isn't necessarily fatal.
+ }
+ }
+
+ return proxy_ok;
}
bool login_alert_done(const LLSD& notification, const LLSD& response)
@@ -2857,7 +3163,7 @@ void apply_udp_blacklist(const std::string& csv)
}
std::string item(csv, start, comma-start);
- lldebugs << "udp_blacklist " << item << llendl;
+ LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL;
gMessageSystem->banUdpMessage(item);
start = comma + 1;
@@ -2955,17 +3261,6 @@ bool process_login_success_response()
gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
}
- // During the AO transition, this flag will be true. Then the flag will
- // go away. After the AO transition, this code and all the code that
- // uses it can be deleted.
- text = response["ao_transition"].asString();
- if (!text.empty())
- {
- if (text == "1")
- {
- gAgent.setAOTransition();
- }
- }
text = response["start_location"].asString();
if(!text.empty())
@@ -3027,11 +3322,8 @@ bool process_login_success_response()
{
// replace the default help URL format
gSavedSettings.setString("HelpURLFormat",text);
-
- // don't fall back to Standalone's pre-connection static help
- gSavedSettings.setBOOL("HelpUseLocal", false);
}
-
+
std::string home_location = response["home"];
if(!home_location.empty())
{
@@ -3077,7 +3369,11 @@ bool process_login_success_response()
flag = login_flags["gendered"].asString();
if(flag == "Y")
{
- gAgent.setGenderChosen(TRUE);
+ // We don't care about this flag anymore; now base whether
+ // outfit is chosen on COF contents, initial outfit
+ // requested and available, etc.
+
+ //gAgent.setGenderChosen(TRUE);
}
bool pacific_daylight_time = false;
@@ -3100,6 +3396,11 @@ bool process_login_success_response()
}
// Request the map server url
+ // Non-agni grids have a different default location.
+ if (!LLGridManager::getInstance()->isInProductionGrid())
+ {
+ gSavedSettings.setString("MapServerURL", "http://test.map.secondlife.com.s3.amazonaws.com/");
+ }
std::string map_server_url = response["map-server-url"];
if(!map_server_url.empty())
{
@@ -3129,8 +3430,6 @@ bool process_login_success_response()
}
// Initial outfit for the user.
- // QUESTION: Why can't we simply simply set the users outfit directly
- // from a web page into the user info on the server? - Roxie
LLSD initial_outfit = response["initial-outfit"][0];
if(initial_outfit.size())
{
@@ -3167,11 +3466,14 @@ bool process_login_success_response()
gMoonTextureID = id;
}
- id = global_textures["cloud_texture_id"];
- if(id.notNull())
- {
- gCloudTextureID = id;
- }
+ }
+
+ // set the location of the Agent Appearance service, from which we can request
+ // avatar baked textures if they are supported by the current region
+ std::string agent_appearance_url = response["agent_appearance_service"];
+ if (!agent_appearance_url.empty())
+ {
+ LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url);
}
// Set the location of the snapshot sharing config endpoint
@@ -3212,19 +3514,13 @@ bool process_login_success_response()
{
success = true;
}
-
+ LLAppViewer* pApp = LLAppViewer::instance();
+ pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc.
return success;
}
void transition_back_to_login_panel(const std::string& emsg)
{
- if (gNoRender)
- {
- LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL;
- LL_WARNS("AppInit") << emsg << LL_ENDL;
- exit(0);
- }
-
// Bounce back to the login screen.
reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
gSavedSettings.setBOOL("AutoLogin", FALSE);