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-rw-r--r--indra/newview/llstartup.cpp5956
1 files changed, 2978 insertions, 2978 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index a8ba75ab5f..426b71ba67 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llstartup.cpp
* @brief startup routines.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -31,9 +31,9 @@
#include "llcallstack.h"
#if LL_WINDOWS
-# include <process.h> // _spawnl()
+# include <process.h> // _spawnl()
#else
-# include <sys/stat.h> // mkdir()
+# include <sys/stat.h> // mkdir()
#endif
#include <memory> // std::unique_ptr
@@ -84,7 +84,7 @@
#include "llversioninfo.h"
#include "llviewercontrol.h"
#include "llviewerhelp.h"
-#include "llxorcipher.h" // saved password, MAC address
+#include "llxorcipher.h" // saved password, MAC address
#include "llwindow.h"
#include "message.h"
#include "v3math.h"
@@ -121,7 +121,7 @@
#include "llinventorymodel.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llkeyboard.h"
-#include "llloginhandler.h" // gLoginHandler, SLURL support
+#include "llloginhandler.h" // gLoginHandler, SLURL support
#include "lllogininstance.h" // Host the login module.
#include "llpanellogin.h"
#include "llmutelist.h"
@@ -138,7 +138,7 @@
#include "llselectmgr.h"
#include "llsky.h"
#include "llstatview.h"
-#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance
+#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance
#include "llsurface.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
@@ -237,7 +237,7 @@ extern S32 gStartImageHeight;
//
static bool gGotUseCircuitCodeAck = false;
static std::string sInitialOutfit;
-static std::string sInitialOutfitGender; // "male" or "female"
+static std::string sInitialOutfitGender; // "male" or "female"
static bool gUseCircuitCallbackCalled = false;
@@ -291,12 +291,12 @@ void transition_back_to_login_panel(const std::string& emsg);
void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group)
{
- LLNameBox::refreshAll(id, full_name, is_group);
- LLNameEditor::refreshAll(id, full_name, is_group);
-
- // TODO: Actually be intelligent about the refresh.
- // For now, just brute force refresh the dialogs.
- dialog_refresh_all();
+ LLNameBox::refreshAll(id, full_name, is_group);
+ LLNameEditor::refreshAll(id, full_name, is_group);
+
+ // TODO: Actually be intelligent about the refresh.
+ // For now, just brute force refresh the dialogs.
+ dialog_refresh_all();
}
//
@@ -321,10 +321,10 @@ void pump_idle_startup_network(void)
//
void update_texture_fetch()
{
- LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
- LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
- LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
- gTextureList.updateImages(0.10f);
+ LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
+ LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ gTextureList.updateImages(0.10f);
if (LLImageGLThread::sEnabledTextures)
{
@@ -335,8 +335,8 @@ void update_texture_fetch()
void set_flags_and_update_appearance()
{
- LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
- LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op);
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
+ LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op);
LLInventoryModelBackgroundFetch::instance().start();
}
@@ -345,310 +345,310 @@ void set_flags_and_update_appearance()
// true when all initialization done.
bool idle_startup()
{
- if (gViewerWindow == NULL)
- {
- // We expect window to be initialized
- LL_WARNS_ONCE() << "gViewerWindow is not initialized" << LL_ENDL;
- return false; // No world yet
- }
-
- const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
- static LLTimer timeout;
-
- static LLTimer login_time;
-
- // until this is encapsulated, this little hack for the
- // auth/transform loop will do.
- static F32 progress = 0.10f;
-
- static std::string auth_desc;
- static std::string auth_message;
-
- static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server
-
- // last location by default
- static S32 agent_location_id = START_LOCATION_ID_LAST;
-
- static bool show_connect_box = true;
-
- //static bool stipend_since_login = false;
-
- // HACK: These are things from the main loop that usually aren't done
- // until initialization is complete, but need to be done here for things
- // to work.
- gIdleCallbacks.callFunctions();
- gViewerWindow->updateUI();
-
- LLMortician::updateClass();
-
- const std::string delims (" ");
- std::string system;
- int begIdx, endIdx;
- std::string osString = LLOSInfo::instance().getOSStringSimple();
-
- begIdx = osString.find_first_not_of (delims);
- endIdx = osString.find_first_of (delims, begIdx);
- system = osString.substr (begIdx, endIdx - begIdx);
- system += "Locale";
-
- LLStringUtil::setLocale (LLTrans::getString(system));
-
- //note: Removing this line will cause incorrect button size in the login screen. -- bao.
- gTextureList.updateImages(0.01f) ;
-
- if ( STATE_FIRST == LLStartUp::getStartupState() )
- {
- static bool first_call = true;
- if (first_call)
- {
- // Other phases get handled when startup state changes,
- // need to capture the initial state as well.
- LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
- first_call = false;
- }
-
- gViewerWindow->showCursor();
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
-
- /////////////////////////////////////////////////
- //
- // Initialize stuff that doesn't need data from simulators
- //
- std::string lastGPU = gSavedSettings.getString("LastGPUString");
- std::string thisGPU = LLFeatureManager::getInstance()->getGPUString();
-
- if (LLFeatureManager::getInstance()->isSafe())
- {
- LLNotificationsUtil::add("DisplaySetToSafe");
- }
- else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
- (gSavedSettings.getS32("LastFeatureVersion") != 0))
- {
- LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange");
- }
- else if ( ! lastGPU.empty() && (lastGPU != thisGPU))
- {
- LLSD subs;
- subs["LAST_GPU"] = lastGPU;
- subs["THIS_GPU"] = thisGPU;
- LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs);
- }
- else if (!gViewerWindow->getInitAlert().empty())
- {
- LLNotificationsUtil::add(gViewerWindow->getInitAlert());
- }
-
- //-------------------------------------------------
- // Init the SOCKS 5 proxy if the user has configured
- // one. We need to do this early in case the user
- // is using SOCKS for HTTP so we get the login
- // screen and HTTP tables via SOCKS.
- //-------------------------------------------------
- LLStartUp::startLLProxy();
-
- gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());
- gSavedSettings.setString("LastGPUString", thisGPU);
-
-
- std::string xml_file = LLUI::locateSkin("xui_version.xml");
- LLXMLNodePtr root;
- bool xml_ok = false;
- if (LLXMLNode::parseFile(xml_file, root, NULL))
- {
- if( (root->hasName("xui_version") ) )
- {
- std::string value = root->getValue();
- F32 version = 0.0f;
- LLStringUtil::convertToF32(value, version);
- if (version >= 1.0f)
- {
- xml_ok = true;
- }
- }
- }
- if (!xml_ok)
- {
- // If XML is bad, there's a good possibility that notifications.xml is ALSO bad.
- // If that's so, then we'll get a fatal error on attempting to load it,
- // which will display a nontranslatable error message that says so.
- // Otherwise, we'll display a reasonable error message that IS translatable.
- LLAppViewer::instance()->earlyExit("BadInstallation");
- }
- //
- // Statistics stuff
- //
-
- // Load autopilot and stats stuff
- gAgentPilot.load();
-
- //gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));
-
- // Load the throttle settings
- gViewerThrottle.load();
-
- //
- // Initialize messaging system
- //
- LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL;
-
- std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg");
-
- LLFILE* found_template = NULL;
- found_template = LLFile::fopen(message_template_path, "r"); /* Flawfinder: ignore */
-
- #if LL_WINDOWS
- // On the windows dev builds, unpackaged, the message_template.msg
- // file will be located in:
- // build-vc**/newview/<config>/app_settings
- if (!found_template)
- {
- message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg");
- found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
- }
- #elif LL_DARWIN
- // On Mac dev builds, message_template.msg lives in:
- // indra/build-*/newview/<config>/Second Life/Contents/Resources/app_settings
- if (!found_template)
- {
- message_template_path =
- gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,
- "message_template.msg");
- found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
- }
- #endif
-
- if (found_template)
- {
- fclose(found_template);
-
- U32 port = gSavedSettings.getU32("UserConnectionPort");
-
- if ((NET_USE_OS_ASSIGNED_PORT == port) && // if nothing specified on command line (-port)
- (gSavedSettings.getBOOL("ConnectionPortEnabled")))
- {
- port = gSavedSettings.getU32("ConnectionPort");
- }
-
- // TODO parameterize
- const F32 circuit_heartbeat_interval = 5;
- const F32 circuit_timeout = 100;
-
- const LLUseCircuitCodeResponder* responder = NULL;
- bool failure_is_fatal = true;
-
- if(!start_messaging_system(
- message_template_path,
- port,
- LLVersionInfo::instance().getMajor(),
- LLVersionInfo::instance().getMinor(),
- LLVersionInfo::instance().getPatch(),
- FALSE,
- std::string(),
- responder,
- failure_is_fatal,
- circuit_heartbeat_interval,
- circuit_timeout))
- {
- std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
- LL_WARNS("AppInit") << diagnostic << LL_ENDL;
- LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
- }
-
- #if LL_WINDOWS
- // On the windows dev builds, unpackaged, the message.xml file will
- // be located in indra/build-vc**/newview/<config>/app_settings.
- std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
-
- if (!LLFile::isfile(message_path.c_str()))
- {
- LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", ""));
- }
- else
- {
- LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
- }
- #else
- LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
- #endif
-
- }
- else
- {
- LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
- }
-
- if(gMessageSystem && gMessageSystem->isOK())
- {
- // Initialize all of the callbacks in case of bad message
- // system data
- LLMessageSystem* msg = gMessageSystem;
- msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE,
- invalid_message_callback,
- NULL);
- msg->setExceptionFunc(MX_PACKET_TOO_SHORT,
- invalid_message_callback,
- NULL);
-
- // running off end of a packet is now valid in the case
- // when a reader has a newer message template than
- // the sender
- /*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET,
- invalid_message_callback,
- NULL);*/
- msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE,
- invalid_message_callback,
- NULL);
-
- if (gSavedSettings.getBOOL("LogMessages"))
- {
- LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL;
- msg->startLogging();
- }
-
- // start the xfer system. by default, choke the downloads
- // a lot...
- const S32 VIEWER_MAX_XFER = 3;
- start_xfer_manager();
- gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER);
- F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle");
- if (xfer_throttle_bps > 1.f)
- {
- gXferManager->setUseAckThrottling(TRUE);
- gXferManager->setAckThrottleBPS(xfer_throttle_bps);
- }
- gAssetStorage = new LLViewerAssetStorage(msg, gXferManager);
-
-
- F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
- msg->mPacketRing.setDropPercentage(dropPercent);
-
- F32 inBandwidth = gSavedSettings.getF32("InBandwidth");
- F32 outBandwidth = gSavedSettings.getF32("OutBandwidth");
- if (inBandwidth != 0.f)
- {
- LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL;
- msg->mPacketRing.setUseInThrottle(TRUE);
- msg->mPacketRing.setInBandwidth(inBandwidth);
- }
- if (outBandwidth != 0.f)
- {
- LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL;
- msg->mPacketRing.setUseOutThrottle(TRUE);
- msg->mPacketRing.setOutBandwidth(outBandwidth);
- }
- }
-
- LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
-
- //-------------------------------------------------
- // Init audio, which may be needed for prefs dialog
- // or audio cues in connection UI.
- //-------------------------------------------------
-
- if (FALSE == gSavedSettings.getBOOL("NoAudio"))
- {
- delete gAudiop;
- gAudiop = NULL;
+ if (gViewerWindow == NULL)
+ {
+ // We expect window to be initialized
+ LL_WARNS_ONCE() << "gViewerWindow is not initialized" << LL_ENDL;
+ return false; // No world yet
+ }
+
+ const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
+ static LLTimer timeout;
+
+ static LLTimer login_time;
+
+ // until this is encapsulated, this little hack for the
+ // auth/transform loop will do.
+ static F32 progress = 0.10f;
+
+ static std::string auth_desc;
+ static std::string auth_message;
+
+ static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server
+
+ // last location by default
+ static S32 agent_location_id = START_LOCATION_ID_LAST;
+
+ static bool show_connect_box = true;
+
+ //static bool stipend_since_login = false;
+
+ // HACK: These are things from the main loop that usually aren't done
+ // until initialization is complete, but need to be done here for things
+ // to work.
+ gIdleCallbacks.callFunctions();
+ gViewerWindow->updateUI();
+
+ LLMortician::updateClass();
+
+ const std::string delims (" ");
+ std::string system;
+ int begIdx, endIdx;
+ std::string osString = LLOSInfo::instance().getOSStringSimple();
+
+ begIdx = osString.find_first_not_of (delims);
+ endIdx = osString.find_first_of (delims, begIdx);
+ system = osString.substr (begIdx, endIdx - begIdx);
+ system += "Locale";
+
+ LLStringUtil::setLocale (LLTrans::getString(system));
+
+ //note: Removing this line will cause incorrect button size in the login screen. -- bao.
+ gTextureList.updateImages(0.01f) ;
+
+ if ( STATE_FIRST == LLStartUp::getStartupState() )
+ {
+ static bool first_call = true;
+ if (first_call)
+ {
+ // Other phases get handled when startup state changes,
+ // need to capture the initial state as well.
+ LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
+ first_call = false;
+ }
+
+ gViewerWindow->showCursor();
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
+
+ /////////////////////////////////////////////////
+ //
+ // Initialize stuff that doesn't need data from simulators
+ //
+ std::string lastGPU = gSavedSettings.getString("LastGPUString");
+ std::string thisGPU = LLFeatureManager::getInstance()->getGPUString();
+
+ if (LLFeatureManager::getInstance()->isSafe())
+ {
+ LLNotificationsUtil::add("DisplaySetToSafe");
+ }
+ else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
+ (gSavedSettings.getS32("LastFeatureVersion") != 0))
+ {
+ LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange");
+ }
+ else if ( ! lastGPU.empty() && (lastGPU != thisGPU))
+ {
+ LLSD subs;
+ subs["LAST_GPU"] = lastGPU;
+ subs["THIS_GPU"] = thisGPU;
+ LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs);
+ }
+ else if (!gViewerWindow->getInitAlert().empty())
+ {
+ LLNotificationsUtil::add(gViewerWindow->getInitAlert());
+ }
+
+ //-------------------------------------------------
+ // Init the SOCKS 5 proxy if the user has configured
+ // one. We need to do this early in case the user
+ // is using SOCKS for HTTP so we get the login
+ // screen and HTTP tables via SOCKS.
+ //-------------------------------------------------
+ LLStartUp::startLLProxy();
+
+ gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());
+ gSavedSettings.setString("LastGPUString", thisGPU);
+
+
+ std::string xml_file = LLUI::locateSkin("xui_version.xml");
+ LLXMLNodePtr root;
+ bool xml_ok = false;
+ if (LLXMLNode::parseFile(xml_file, root, NULL))
+ {
+ if( (root->hasName("xui_version") ) )
+ {
+ std::string value = root->getValue();
+ F32 version = 0.0f;
+ LLStringUtil::convertToF32(value, version);
+ if (version >= 1.0f)
+ {
+ xml_ok = true;
+ }
+ }
+ }
+ if (!xml_ok)
+ {
+ // If XML is bad, there's a good possibility that notifications.xml is ALSO bad.
+ // If that's so, then we'll get a fatal error on attempting to load it,
+ // which will display a nontranslatable error message that says so.
+ // Otherwise, we'll display a reasonable error message that IS translatable.
+ LLAppViewer::instance()->earlyExit("BadInstallation");
+ }
+ //
+ // Statistics stuff
+ //
+
+ // Load autopilot and stats stuff
+ gAgentPilot.load();
+
+ //gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));
+
+ // Load the throttle settings
+ gViewerThrottle.load();
+
+ //
+ // Initialize messaging system
+ //
+ LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL;
+
+ std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg");
+
+ LLFILE* found_template = NULL;
+ found_template = LLFile::fopen(message_template_path, "r"); /* Flawfinder: ignore */
+
+ #if LL_WINDOWS
+ // On the windows dev builds, unpackaged, the message_template.msg
+ // file will be located in:
+ // build-vc**/newview/<config>/app_settings
+ if (!found_template)
+ {
+ message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg");
+ found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
+ }
+ #elif LL_DARWIN
+ // On Mac dev builds, message_template.msg lives in:
+ // indra/build-*/newview/<config>/Second Life/Contents/Resources/app_settings
+ if (!found_template)
+ {
+ message_template_path =
+ gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,
+ "message_template.msg");
+ found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
+ }
+ #endif
+
+ if (found_template)
+ {
+ fclose(found_template);
+
+ U32 port = gSavedSettings.getU32("UserConnectionPort");
+
+ if ((NET_USE_OS_ASSIGNED_PORT == port) && // if nothing specified on command line (-port)
+ (gSavedSettings.getBOOL("ConnectionPortEnabled")))
+ {
+ port = gSavedSettings.getU32("ConnectionPort");
+ }
+
+ // TODO parameterize
+ const F32 circuit_heartbeat_interval = 5;
+ const F32 circuit_timeout = 100;
+
+ const LLUseCircuitCodeResponder* responder = NULL;
+ bool failure_is_fatal = true;
+
+ if(!start_messaging_system(
+ message_template_path,
+ port,
+ LLVersionInfo::instance().getMajor(),
+ LLVersionInfo::instance().getMinor(),
+ LLVersionInfo::instance().getPatch(),
+ FALSE,
+ std::string(),
+ responder,
+ failure_is_fatal,
+ circuit_heartbeat_interval,
+ circuit_timeout))
+ {
+ std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
+ LL_WARNS("AppInit") << diagnostic << LL_ENDL;
+ LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
+ }
+
+ #if LL_WINDOWS
+ // On the windows dev builds, unpackaged, the message.xml file will
+ // be located in indra/build-vc**/newview/<config>/app_settings.
+ std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
+
+ if (!LLFile::isfile(message_path.c_str()))
+ {
+ LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", ""));
+ }
+ else
+ {
+ LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ }
+ #else
+ LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ #endif
+
+ }
+ else
+ {
+ LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
+ }
+
+ if(gMessageSystem && gMessageSystem->isOK())
+ {
+ // Initialize all of the callbacks in case of bad message
+ // system data
+ LLMessageSystem* msg = gMessageSystem;
+ msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE,
+ invalid_message_callback,
+ NULL);
+ msg->setExceptionFunc(MX_PACKET_TOO_SHORT,
+ invalid_message_callback,
+ NULL);
+
+ // running off end of a packet is now valid in the case
+ // when a reader has a newer message template than
+ // the sender
+ /*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET,
+ invalid_message_callback,
+ NULL);*/
+ msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE,
+ invalid_message_callback,
+ NULL);
+
+ if (gSavedSettings.getBOOL("LogMessages"))
+ {
+ LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL;
+ msg->startLogging();
+ }
+
+ // start the xfer system. by default, choke the downloads
+ // a lot...
+ const S32 VIEWER_MAX_XFER = 3;
+ start_xfer_manager();
+ gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER);
+ F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle");
+ if (xfer_throttle_bps > 1.f)
+ {
+ gXferManager->setUseAckThrottling(TRUE);
+ gXferManager->setAckThrottleBPS(xfer_throttle_bps);
+ }
+ gAssetStorage = new LLViewerAssetStorage(msg, gXferManager);
+
+
+ F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
+ msg->mPacketRing.setDropPercentage(dropPercent);
+
+ F32 inBandwidth = gSavedSettings.getF32("InBandwidth");
+ F32 outBandwidth = gSavedSettings.getF32("OutBandwidth");
+ if (inBandwidth != 0.f)
+ {
+ LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL;
+ msg->mPacketRing.setUseInThrottle(TRUE);
+ msg->mPacketRing.setInBandwidth(inBandwidth);
+ }
+ if (outBandwidth != 0.f)
+ {
+ LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL;
+ msg->mPacketRing.setUseOutThrottle(TRUE);
+ msg->mPacketRing.setOutBandwidth(outBandwidth);
+ }
+ }
+
+ LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
+
+ //-------------------------------------------------
+ // Init audio, which may be needed for prefs dialog
+ // or audio cues in connection UI.
+ //-------------------------------------------------
+
+ if (FALSE == gSavedSettings.getBOOL("NoAudio"))
+ {
+ delete gAudiop;
+ gAudiop = NULL;
#ifdef LL_FMODSTUDIO
#if !LL_WINDOWS
@@ -661,262 +661,262 @@ bool idle_startup()
#ifdef LL_OPENAL
#if !LL_WINDOWS
- if (NULL == getenv("LL_BAD_OPENAL_DRIVER"))
+ if (NULL == getenv("LL_BAD_OPENAL_DRIVER"))
#endif // !LL_WINDOWS
- {
- gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
- }
+ {
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
+ }
#endif
-
- if (gAudiop)
- {
+
+ if (gAudiop)
+ {
#if LL_WINDOWS
- // FMOD Ex on Windows needs the window handle to stop playing audio
- // when window is minimized. JC
- void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
+ // FMOD Ex on Windows needs the window handle to stop playing audio
+ // when window is minimized. JC
+ void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
#else
- void* window_handle = NULL;
+ void* window_handle = NULL;
#endif
- if (gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle()))
- {
- if (FALSE == gSavedSettings.getBOOL("UseMediaPluginsForStreamingAudio"))
- {
- LL_INFOS("AppInit") << "Using default impl to render streaming audio" << LL_ENDL;
- gAudiop->setStreamingAudioImpl(gAudiop->createDefaultStreamingAudioImpl());
- }
-
- // if the audio engine hasn't set up its own preferred handler for streaming audio
- // then set up the generic streaming audio implementation which uses media plugins
- if (NULL == gAudiop->getStreamingAudioImpl())
- {
- LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
- gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
- }
-
- gAudiop->setMuted(TRUE);
- }
- else
- {
- LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL;
- delete gAudiop;
- gAudiop = NULL;
- }
- }
- }
-
- LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL;
-
- if (LLTimer::knownBadTimer())
- {
- LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
- }
-
- //
- // Log on to system
- //
- if (gUserCredential.isNull())
- {
- gUserCredential = gLoginHandler.initializeLoginInfo();
- }
- // Previous initializeLoginInfo may have generated user credentials. Re-check them.
- if (gUserCredential.isNull())
- {
- show_connect_box = TRUE;
- }
- else if (gSavedSettings.getBOOL("AutoLogin"))
- {
- // Log into last account
- gRememberPassword = true;
- gRememberUser = true;
- gSavedSettings.setBOOL("RememberPassword", TRUE);
- gSavedSettings.setBOOL("RememberUser", TRUE);
- show_connect_box = false;
- }
- else if (gSavedSettings.getLLSD("UserLoginInfo").size() == 3)
- {
- // Console provided login&password
- gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
- gRememberUser = gSavedSettings.getBOOL("RememberUser");
- show_connect_box = false;
- }
- else
- {
- gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
- gRememberUser = gSavedSettings.getBOOL("RememberUser");
- show_connect_box = TRUE;
- }
-
- //setup map of datetime strings to codes and slt & local time offset from utc
- // *TODO: Does this need to be here?
- LLStringOps::setupDatetimeInfo(false);
-
- // Go to the next startup state
- LLStartUp::setStartupState( STATE_BROWSER_INIT );
- return FALSE;
- }
-
-
- if (STATE_BROWSER_INIT == LLStartUp::getStartupState())
- {
- LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL;
- std::string msg = LLTrans::getString("LoginInitializingBrowser");
- set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str());
- display_startup();
- // LLViewerMedia::initBrowser();
- LLStartUp::setStartupState( STATE_LOGIN_SHOW );
- return FALSE;
- }
-
-
- if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
- {
- LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = "
- << show_connect_box << LL_ENDL;
-
- // if we've gone backwards in the login state machine, to this state where we show the UI
- // AND the debug setting to exit in this case is true, then go ahead and bail quickly
- if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") )
- {
- LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL;
- // no requirement for notification here - just exit
- LLAppViewer::instance()->earlyExitNoNotify();
- }
-
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
-
- // Login screen needs menus for preferences, but we can enter
- // this startup phase more than once.
- if (gLoginMenuBarView == NULL)
- {
- LL_DEBUGS("AppInit") << "initializing menu bar" << LL_ENDL;
- initialize_spellcheck_menu();
- init_menus();
- }
- show_release_notes_if_required();
-
- if (show_connect_box)
- {
- LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL;
- // Load all the name information out of the login view
- // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
- // show the login view until login_show() is called below.
- if (gUserCredential.isNull())
- {
- LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL;
- gUserCredential = gLoginHandler.initializeLoginInfo();
- }
- // Make sure the process dialog doesn't hide things
- gViewerWindow->setShowProgress(FALSE);
- // Show the login dialog
- login_show();
- // connect dialog is already shown, so fill in the names
- LLPanelLogin::populateFields( gUserCredential, gRememberUser, gRememberPassword);
- LLPanelLogin::giveFocus();
-
- // MAINT-3231 Show first run dialog only for Desura viewer
- if (gSavedSettings.getString("sourceid") == "1208_desura")
- {
- if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
- {
- LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL;
- show_first_run_dialog();
- }
- else
- {
- LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL;
- }
- }
- display_startup();
- LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
- }
- else
- {
- LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL;
- // skip directly to message template verification
- LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
- }
-
- gViewerWindow->setNormalControlsVisible( FALSE );
- gLoginMenuBarView->setVisible( TRUE );
- gLoginMenuBarView->setEnabled( TRUE );
- show_debug_menus();
-
- // Hide the splash screen
- LL_DEBUGS("AppInit") << "Hide the splash screen and show window" << LL_ENDL;
- LLSplashScreen::hide();
- // Push our window frontmost
- gViewerWindow->getWindow()->show();
-
- // DEV-16927. The following code removes errant keystrokes that happen while the window is being
- // first made visible.
+ if (gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle()))
+ {
+ if (FALSE == gSavedSettings.getBOOL("UseMediaPluginsForStreamingAudio"))
+ {
+ LL_INFOS("AppInit") << "Using default impl to render streaming audio" << LL_ENDL;
+ gAudiop->setStreamingAudioImpl(gAudiop->createDefaultStreamingAudioImpl());
+ }
+
+ // if the audio engine hasn't set up its own preferred handler for streaming audio
+ // then set up the generic streaming audio implementation which uses media plugins
+ if (NULL == gAudiop->getStreamingAudioImpl())
+ {
+ LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
+ gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
+ }
+
+ gAudiop->setMuted(TRUE);
+ }
+ else
+ {
+ LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL;
+ delete gAudiop;
+ gAudiop = NULL;
+ }
+ }
+ }
+
+ LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL;
+
+ if (LLTimer::knownBadTimer())
+ {
+ LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
+ }
+
+ //
+ // Log on to system
+ //
+ if (gUserCredential.isNull())
+ {
+ gUserCredential = gLoginHandler.initializeLoginInfo();
+ }
+ // Previous initializeLoginInfo may have generated user credentials. Re-check them.
+ if (gUserCredential.isNull())
+ {
+ show_connect_box = TRUE;
+ }
+ else if (gSavedSettings.getBOOL("AutoLogin"))
+ {
+ // Log into last account
+ gRememberPassword = true;
+ gRememberUser = true;
+ gSavedSettings.setBOOL("RememberPassword", TRUE);
+ gSavedSettings.setBOOL("RememberUser", TRUE);
+ show_connect_box = false;
+ }
+ else if (gSavedSettings.getLLSD("UserLoginInfo").size() == 3)
+ {
+ // Console provided login&password
+ gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
+ gRememberUser = gSavedSettings.getBOOL("RememberUser");
+ show_connect_box = false;
+ }
+ else
+ {
+ gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
+ gRememberUser = gSavedSettings.getBOOL("RememberUser");
+ show_connect_box = TRUE;
+ }
+
+ //setup map of datetime strings to codes and slt & local time offset from utc
+ // *TODO: Does this need to be here?
+ LLStringOps::setupDatetimeInfo(false);
+
+ // Go to the next startup state
+ LLStartUp::setStartupState( STATE_BROWSER_INIT );
+ return FALSE;
+ }
+
+
+ if (STATE_BROWSER_INIT == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL;
+ std::string msg = LLTrans::getString("LoginInitializingBrowser");
+ set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str());
+ display_startup();
+ // LLViewerMedia::initBrowser();
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ return FALSE;
+ }
+
+
+ if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = "
+ << show_connect_box << LL_ENDL;
+
+ // if we've gone backwards in the login state machine, to this state where we show the UI
+ // AND the debug setting to exit in this case is true, then go ahead and bail quickly
+ if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") )
+ {
+ LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL;
+ // no requirement for notification here - just exit
+ LLAppViewer::instance()->earlyExitNoNotify();
+ }
+
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
+
+ // Login screen needs menus for preferences, but we can enter
+ // this startup phase more than once.
+ if (gLoginMenuBarView == NULL)
+ {
+ LL_DEBUGS("AppInit") << "initializing menu bar" << LL_ENDL;
+ initialize_spellcheck_menu();
+ init_menus();
+ }
+ show_release_notes_if_required();
+
+ if (show_connect_box)
+ {
+ LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL;
+ // Load all the name information out of the login view
+ // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
+ // show the login view until login_show() is called below.
+ if (gUserCredential.isNull())
+ {
+ LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL;
+ gUserCredential = gLoginHandler.initializeLoginInfo();
+ }
+ // Make sure the process dialog doesn't hide things
+ gViewerWindow->setShowProgress(FALSE);
+ // Show the login dialog
+ login_show();
+ // connect dialog is already shown, so fill in the names
+ LLPanelLogin::populateFields( gUserCredential, gRememberUser, gRememberPassword);
+ LLPanelLogin::giveFocus();
+
+ // MAINT-3231 Show first run dialog only for Desura viewer
+ if (gSavedSettings.getString("sourceid") == "1208_desura")
+ {
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL;
+ show_first_run_dialog();
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL;
+ }
+ }
+ display_startup();
+ LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL;
+ // skip directly to message template verification
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ }
+
+ gViewerWindow->setNormalControlsVisible( FALSE );
+ gLoginMenuBarView->setVisible( TRUE );
+ gLoginMenuBarView->setEnabled( TRUE );
+ show_debug_menus();
+
+ // Hide the splash screen
+ LL_DEBUGS("AppInit") << "Hide the splash screen and show window" << LL_ENDL;
+ LLSplashScreen::hide();
+ // Push our window frontmost
+ gViewerWindow->getWindow()->show();
+
+ // DEV-16927. The following code removes errant keystrokes that happen while the window is being
+ // first made visible.
#ifdef _WIN32
LL_DEBUGS("AppInit") << "Processing PeekMessage" << LL_ENDL;
- MSG msg;
- while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) )
+ MSG msg;
+ while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) )
{
}
LL_DEBUGS("AppInit") << "PeekMessage processed" << LL_ENDL;
#endif
display_startup();
timeout.reset();
- return FALSE;
- }
-
- if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
- {
- // when we get to this state, we've already been past the login UI
- // (possiblely automatically) - flag this so we can test in the
- // STATE_LOGIN_SHOW state if we've gone backwards
- mLoginStatePastUI = true;
-
- // Don't do anything. Wait for the login view to call the login_callback,
- // which will push us to the next state.
-
- // display() function will be the one to run display_startup()
- // Sleep so we don't spin the CPU
- ms_sleep(1);
- return FALSE;
- }
-
- if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
- {
- // Post login screen, we should see if any settings have changed that may
- // require us to either start/stop or change the socks proxy. As various communications
- // past this point may require the proxy to be up.
- if (!LLStartUp::startLLProxy())
- {
- // Proxy start up failed, we should now bail the state machine
- // startLLProxy() will have reported an error to the user
- // already, so we just go back to the login screen. The user
- // could then change the preferences to fix the issue.
-
- LLStartUp::setStartupState(STATE_LOGIN_SHOW);
- return FALSE;
- }
-
- // reset the values that could have come in from a slurl
- // DEV-42215: Make sure they're not empty -- gUserCredential
- // might already have been set from gSavedSettings, and it's too bad
- // to overwrite valid values with empty strings.
-
- if (show_connect_box)
- {
- // TODO if not use viewer auth
- // Load all the name information out of the login view
- LLPanelLogin::getFields(gUserCredential, gRememberUser, gRememberPassword);
- // end TODO
-
- // HACK: Try to make not jump on login
- gKeyboard->resetKeys();
- }
-
- // when we get to this state, we've already been past the login UI
- // (possiblely automatically) - flag this so we can test in the
- // STATE_LOGIN_SHOW state if we've gone backwards
- mLoginStatePastUI = true;
-
- // save the credentials
- std::string userid = "unknown";
+ return FALSE;
+ }
+
+ if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
+ {
+ // when we get to this state, we've already been past the login UI
+ // (possiblely automatically) - flag this so we can test in the
+ // STATE_LOGIN_SHOW state if we've gone backwards
+ mLoginStatePastUI = true;
+
+ // Don't do anything. Wait for the login view to call the login_callback,
+ // which will push us to the next state.
+
+ // display() function will be the one to run display_startup()
+ // Sleep so we don't spin the CPU
+ ms_sleep(1);
+ return FALSE;
+ }
+
+ if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
+ {
+ // Post login screen, we should see if any settings have changed that may
+ // require us to either start/stop or change the socks proxy. As various communications
+ // past this point may require the proxy to be up.
+ if (!LLStartUp::startLLProxy())
+ {
+ // Proxy start up failed, we should now bail the state machine
+ // startLLProxy() will have reported an error to the user
+ // already, so we just go back to the login screen. The user
+ // could then change the preferences to fix the issue.
+
+ LLStartUp::setStartupState(STATE_LOGIN_SHOW);
+ return FALSE;
+ }
+
+ // reset the values that could have come in from a slurl
+ // DEV-42215: Make sure they're not empty -- gUserCredential
+ // might already have been set from gSavedSettings, and it's too bad
+ // to overwrite valid values with empty strings.
+
+ if (show_connect_box)
+ {
+ // TODO if not use viewer auth
+ // Load all the name information out of the login view
+ LLPanelLogin::getFields(gUserCredential, gRememberUser, gRememberPassword);
+ // end TODO
+
+ // HACK: Try to make not jump on login
+ gKeyboard->resetKeys();
+ }
+
+ // when we get to this state, we've already been past the login UI
+ // (possiblely automatically) - flag this so we can test in the
+ // STATE_LOGIN_SHOW state if we've gone backwards
+ mLoginStatePastUI = true;
+
+ // save the credentials
+ std::string userid = "unknown";
if (gUserCredential.notNull())
{
userid = gUserCredential->userID();
@@ -928,24 +928,24 @@ bool idle_startup()
gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword);
}
}
- gSavedSettings.setBOOL("RememberPassword", gRememberPassword);
- gSavedSettings.setBOOL("RememberUser", gRememberUser);
- LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL;
- gDebugInfo["LoginName"] = userid;
-
- // create necessary directories
- // *FIX: these mkdir's should error check
- gDirUtilp->setLindenUserDir(userid);
- LLFile::mkdir(gDirUtilp->getLindenUserDir());
-
- // As soon as directories are ready initialize notification storages
- if (!LLPersistentNotificationStorage::instanceExists())
- {
- // check existance since this part of code can be reached
- // twice due to login failures
- LLPersistentNotificationStorage::initParamSingleton();
- LLDoNotDisturbNotificationStorage::initParamSingleton();
- }
+ gSavedSettings.setBOOL("RememberPassword", gRememberPassword);
+ gSavedSettings.setBOOL("RememberUser", gRememberUser);
+ LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL;
+ gDebugInfo["LoginName"] = userid;
+
+ // create necessary directories
+ // *FIX: these mkdir's should error check
+ gDirUtilp->setLindenUserDir(userid);
+ LLFile::mkdir(gDirUtilp->getLindenUserDir());
+
+ // As soon as directories are ready initialize notification storages
+ if (!LLPersistentNotificationStorage::instanceExists())
+ {
+ // check existance since this part of code can be reached
+ // twice due to login failures
+ LLPersistentNotificationStorage::initParamSingleton();
+ LLDoNotDisturbNotificationStorage::initParamSingleton();
+ }
else
{
// reinitialize paths in case user switched grids or accounts
@@ -953,152 +953,152 @@ bool idle_startup()
LLDoNotDisturbNotificationStorage::getInstance()->reset();
}
- // Set PerAccountSettingsFile to the default value.
- std::string settings_per_account = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount"));
- gSavedSettings.setString("PerAccountSettingsFile", settings_per_account);
- gDebugInfo["PerAccountSettingsFilename"] = settings_per_account;
-
- // Note: can't store warnings files per account because some come up before login
-
- // Overwrite default user settings with user settings
- LLAppViewer::instance()->loadSettingsFromDirectory("Account");
-
- // Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743).
- LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages");
- if (logInstantMessagesControl.notNull())
- {
- gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1);
- }
-
- // Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation
- // and startup time is close enough if we don't have a real value.
- if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
- {
- gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
- }
-
- //Default the path if one isn't set.
- // *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was
- // provided in pre 2.0 viewer. See EXT-6661
- if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty())
- {
- gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
- gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir());
- }
- else
- {
- gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
- }
- gDirUtilp->setPerAccountChatLogsDir(userid);
-
- LLFile::mkdir(gDirUtilp->getChatLogsDir());
- LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
-
- if (show_connect_box)
- {
- LLSLURL slurl;
- //LLPanelLogin::closePanel();
- }
-
-
- // Load URL History File
- LLURLHistory::loadFile("url_history.xml");
- // Load location history
- LLLocationHistory::getInstance()->load();
-
- // Load Avatars icons cache
- LLAvatarIconIDCache::getInstance()->load();
-
- LLRenderMuteList::getInstance()->loadFromFile();
-
- //-------------------------------------------------
- // Handle startup progress screen
- //-------------------------------------------------
-
- // on startup the user can request to go to their home,
- // their last location, or some URL "-url //sim/x/y[/z]"
- // All accounts have both a home and a last location, and we don't support
- // more locations than that. Choose the appropriate one. JC
- switch (LLStartUp::getStartSLURL().getType())
- {
- case LLSLURL::LOCATION:
- agent_location_id = START_LOCATION_ID_URL;
- break;
- case LLSLURL::LAST_LOCATION:
- agent_location_id = START_LOCATION_ID_LAST;
- break;
- default:
- agent_location_id = START_LOCATION_ID_HOME;
- break;
- }
-
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
-
- // Display the startup progress bar.
- gViewerWindow->initTextures(agent_location_id);
- gViewerWindow->setShowProgress(TRUE);
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit"));
-
- gViewerWindow->revealIntroPanel();
-
- LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );
-
- return FALSE;
- }
-
- if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
- {
- gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
-
- // Update progress status and the display loop.
- auth_desc = LLTrans::getString("LoginInProgress");
- set_startup_status(progress, auth_desc, auth_message);
- progress += 0.02f;
- display_startup();
-
- // Setting initial values...
- LLLoginInstance* login = LLLoginInstance::getInstance();
- login->setNotificationsInterface(LLNotifications::getInstance());
-
- login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
- login->setLastExecEvent(gLastExecEvent);
- login->setLastExecDuration(gLastExecDuration);
-
- // This call to LLLoginInstance::connect() starts the
- // authentication process.
- login->connect(gUserCredential);
-
- LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK );
- return FALSE;
- }
-
- if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState())
- {
- // If we get here we have gotten past the potential stall
- // in curl, so take "may appear frozen" out of progress bar. JC
- auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
- set_startup_status(progress, auth_desc, auth_message);
-
- LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
- return FALSE;
- }
-
- if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
- {
- // Generic failure message
- std::ostringstream emsg;
- emsg << LLTrans::getString("LoginFailedHeader") << "\n";
- if(LLLoginInstance::getInstance()->authFailure())
- {
- LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): "
- << LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
- LLSD response = LLLoginInstance::getInstance()->getResponse();
- // Still have error conditions that may need some
- // sort of handling - dig up specific message
- std::string reason_response = response["reason"];
- std::string message_response = response["message"];
- std::string message_id = response["message_id"];
- std::string message; // actual string to show the user
+ // Set PerAccountSettingsFile to the default value.
+ std::string settings_per_account = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount"));
+ gSavedSettings.setString("PerAccountSettingsFile", settings_per_account);
+ gDebugInfo["PerAccountSettingsFilename"] = settings_per_account;
+
+ // Note: can't store warnings files per account because some come up before login
+
+ // Overwrite default user settings with user settings
+ LLAppViewer::instance()->loadSettingsFromDirectory("Account");
+
+ // Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743).
+ LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages");
+ if (logInstantMessagesControl.notNull())
+ {
+ gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1);
+ }
+
+ // Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation
+ // and startup time is close enough if we don't have a real value.
+ if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
+ {
+ gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
+ }
+
+ //Default the path if one isn't set.
+ // *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was
+ // provided in pre 2.0 viewer. See EXT-6661
+ if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty())
+ {
+ gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
+ gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir());
+ }
+ else
+ {
+ gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
+ }
+ gDirUtilp->setPerAccountChatLogsDir(userid);
+
+ LLFile::mkdir(gDirUtilp->getChatLogsDir());
+ LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
+
+ if (show_connect_box)
+ {
+ LLSLURL slurl;
+ //LLPanelLogin::closePanel();
+ }
+
+
+ // Load URL History File
+ LLURLHistory::loadFile("url_history.xml");
+ // Load location history
+ LLLocationHistory::getInstance()->load();
+
+ // Load Avatars icons cache
+ LLAvatarIconIDCache::getInstance()->load();
+
+ LLRenderMuteList::getInstance()->loadFromFile();
+
+ //-------------------------------------------------
+ // Handle startup progress screen
+ //-------------------------------------------------
+
+ // on startup the user can request to go to their home,
+ // their last location, or some URL "-url //sim/x/y[/z]"
+ // All accounts have both a home and a last location, and we don't support
+ // more locations than that. Choose the appropriate one. JC
+ switch (LLStartUp::getStartSLURL().getType())
+ {
+ case LLSLURL::LOCATION:
+ agent_location_id = START_LOCATION_ID_URL;
+ break;
+ case LLSLURL::LAST_LOCATION:
+ agent_location_id = START_LOCATION_ID_LAST;
+ break;
+ default:
+ agent_location_id = START_LOCATION_ID_HOME;
+ break;
+ }
+
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
+
+ // Display the startup progress bar.
+ gViewerWindow->initTextures(agent_location_id);
+ gViewerWindow->setShowProgress(TRUE);
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit"));
+
+ gViewerWindow->revealIntroPanel();
+
+ LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );
+
+ return FALSE;
+ }
+
+ if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
+ {
+ gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
+
+ // Update progress status and the display loop.
+ auth_desc = LLTrans::getString("LoginInProgress");
+ set_startup_status(progress, auth_desc, auth_message);
+ progress += 0.02f;
+ display_startup();
+
+ // Setting initial values...
+ LLLoginInstance* login = LLLoginInstance::getInstance();
+ login->setNotificationsInterface(LLNotifications::getInstance());
+
+ login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
+ login->setLastExecEvent(gLastExecEvent);
+ login->setLastExecDuration(gLastExecDuration);
+
+ // This call to LLLoginInstance::connect() starts the
+ // authentication process.
+ login->connect(gUserCredential);
+
+ LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK );
+ return FALSE;
+ }
+
+ if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState())
+ {
+ // If we get here we have gotten past the potential stall
+ // in curl, so take "may appear frozen" out of progress bar. JC
+ auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
+ set_startup_status(progress, auth_desc, auth_message);
+
+ LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
+ return FALSE;
+ }
+
+ if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
+ {
+ // Generic failure message
+ std::ostringstream emsg;
+ emsg << LLTrans::getString("LoginFailedHeader") << "\n";
+ if(LLLoginInstance::getInstance()->authFailure())
+ {
+ LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): "
+ << LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+ // Still have error conditions that may need some
+ // sort of handling - dig up specific message
+ std::string reason_response = response["reason"];
+ std::string message_response = response["message"];
+ std::string message_id = response["message_id"];
+ std::string message; // actual string to show the user
bool localized_by_id = false;
if(!message_id.empty())
@@ -1131,58 +1131,58 @@ bool idle_startup()
}
if(!localized_by_id && !message_response.empty())
- {
- // *HACK: "no_inventory_host" sent as the message itself.
- // Remove this clause when server is sending message_id as well.
- message = LLAgent::sTeleportErrorMessages[ message_response ];
- }
-
- if (message.empty())
- {
- // Fallback to server-supplied string; necessary since server
- // may add strings that this viewer is not yet aware of
- message = message_response;
- }
-
- emsg << message;
-
-
- if(reason_response == "key")
- {
- // Couldn't login because user/password is wrong
- // Clear the credential
- gUserCredential->clearAuthenticator();
- }
-
- if(reason_response == "update"
- || reason_response == "optional")
- {
- // In the case of a needed update, quit.
- // Its either downloading or declined.
- // If optional was skipped this case shouldn't
- // be reached.
-
- LL_INFOS("LLStartup") << "Forcing a quit due to update." << LL_ENDL;
- LLLoginInstance::getInstance()->disconnect();
- LLAppViewer::instance()->forceQuit();
- }
- else
- {
- if (reason_response != "tos" && reason_response != "mfa_challenge")
- {
- // Don't pop up a notification in the TOS or MFA cases because
- // the specialized floater has already scolded the user.
- std::string error_code;
- if(response.has("errorcode"))
- {
- error_code = response["errorcode"].asString();
- }
- if ((reason_response == "CURLError") &&
- (error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") &&
- response.has("certificate"))
- {
- // This was a certificate error, so grab the certificate
- // and throw up the appropriate dialog.
+ {
+ // *HACK: "no_inventory_host" sent as the message itself.
+ // Remove this clause when server is sending message_id as well.
+ message = LLAgent::sTeleportErrorMessages[ message_response ];
+ }
+
+ if (message.empty())
+ {
+ // Fallback to server-supplied string; necessary since server
+ // may add strings that this viewer is not yet aware of
+ message = message_response;
+ }
+
+ emsg << message;
+
+
+ if(reason_response == "key")
+ {
+ // Couldn't login because user/password is wrong
+ // Clear the credential
+ gUserCredential->clearAuthenticator();
+ }
+
+ if(reason_response == "update"
+ || reason_response == "optional")
+ {
+ // In the case of a needed update, quit.
+ // Its either downloading or declined.
+ // If optional was skipped this case shouldn't
+ // be reached.
+
+ LL_INFOS("LLStartup") << "Forcing a quit due to update." << LL_ENDL;
+ LLLoginInstance::getInstance()->disconnect();
+ LLAppViewer::instance()->forceQuit();
+ }
+ else
+ {
+ if (reason_response != "tos" && reason_response != "mfa_challenge")
+ {
+ // Don't pop up a notification in the TOS or MFA cases because
+ // the specialized floater has already scolded the user.
+ std::string error_code;
+ if(response.has("errorcode"))
+ {
+ error_code = response["errorcode"].asString();
+ }
+ if ((reason_response == "CURLError") &&
+ (error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") &&
+ response.has("certificate"))
+ {
+ // This was a certificate error, so grab the certificate
+ // and throw up the appropriate dialog.
LLPointer<LLCertificate> certificate;
try
{
@@ -1201,215 +1201,215 @@ bool idle_startup()
gSavedSettings.setBOOL("AutoLogin", FALSE);
show_connect_box = true;
}
- if(certificate)
- {
- LLSD args = transform_cert_args(certificate);
-
- if(error_code == "SSL_CACERT")
- {
- // if we are handling an untrusted CA, throw up the dialog
- // with the 'trust this CA' button.
- LLNotificationsUtil::add("TrustCertificateError", args, response,
- trust_cert_done);
-
- show_connect_box = true;
- }
- else
- {
- // the certificate exception returns a unique string for each type of exception.
- // we grab this string via the LLUserAuth object, and use that to grab the localized
- // string.
- args["REASON"] = LLTrans::getString(message_response);
-
- LLNotificationsUtil::add("GeneralCertificateError", args, response,
- general_cert_done);
-
- reset_login();
- gSavedSettings.setBOOL("AutoLogin", FALSE);
- show_connect_box = true;
-
- }
-
- }
- }
+ if(certificate)
+ {
+ LLSD args = transform_cert_args(certificate);
+
+ if(error_code == "SSL_CACERT")
+ {
+ // if we are handling an untrusted CA, throw up the dialog
+ // with the 'trust this CA' button.
+ LLNotificationsUtil::add("TrustCertificateError", args, response,
+ trust_cert_done);
+
+ show_connect_box = true;
+ }
+ else
+ {
+ // the certificate exception returns a unique string for each type of exception.
+ // we grab this string via the LLUserAuth object, and use that to grab the localized
+ // string.
+ args["REASON"] = LLTrans::getString(message_response);
+
+ LLNotificationsUtil::add("GeneralCertificateError", args, response,
+ general_cert_done);
+
+ reset_login();
+ gSavedSettings.setBOOL("AutoLogin", FALSE);
+ show_connect_box = true;
+
+ }
+
+ }
+ }
else if (reason_response == "BadType")
{
LLNotificationsUtil::add("LoginFailedToParse", LLSD(), LLSD(), login_alert_done);
}
- else if (!message.empty())
- {
- // This wasn't a certificate error, so throw up the normal
- // notificatioin message.
- LLSD args;
- args["ERROR_MESSAGE"] = emsg.str();
- LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
- LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
- }
- }
- transition_back_to_login_panel(emsg.str());
- show_connect_box = true;
- }
- }
- else if(LLLoginInstance::getInstance()->authSuccess())
- {
- if(process_login_success_response())
- {
- // Pass the user information to the voice chat server interface.
- LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID);
- // create the default proximal channel
- LLVoiceChannel::initClass();
- LLStartUp::setStartupState( STATE_WORLD_INIT);
- LLTrace::get_frame_recording().reset();
- }
- else
- {
- LLSD args;
- args["ERROR_MESSAGE"] = emsg.str();
- LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
- LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
- transition_back_to_login_panel(emsg.str());
- show_connect_box = true;
- return FALSE;
- }
- }
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // World Init
- //---------------------------------------------------------------------
- if (STATE_WORLD_INIT == LLStartUp::getStartupState())
- {
- set_startup_status(0.30f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD);
- display_startup();
- // We should have an agent id by this point.
- llassert(!(gAgentID == LLUUID::null));
-
- // Finish agent initialization. (Requires gSavedSettings, builds camera)
- gAgent.init();
- display_startup();
- gAgentCamera.init();
- display_startup();
- display_startup();
-
- // Since we connected, save off the settings so the user doesn't have to
- // type the name/password again if we crash.
- gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
- LLUIColorTable::instance().saveUserSettings();
-
- display_startup();
-
- //
- // Initialize classes w/graphics stuff.
- //
- LLViewerStatsRecorder::instance(); // Since textures work in threads
- LLSurface::initClasses();
- display_startup();
-
- display_startup();
-
- LLDrawable::initClass();
- display_startup();
-
- // init the shader managers
- LLPostProcess::initClass();
- display_startup();
+ else if (!message.empty())
+ {
+ // This wasn't a certificate error, so throw up the normal
+ // notificatioin message.
+ LLSD args;
+ args["ERROR_MESSAGE"] = emsg.str();
+ LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
+ }
+ }
+ transition_back_to_login_panel(emsg.str());
+ show_connect_box = true;
+ }
+ }
+ else if(LLLoginInstance::getInstance()->authSuccess())
+ {
+ if(process_login_success_response())
+ {
+ // Pass the user information to the voice chat server interface.
+ LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID);
+ // create the default proximal channel
+ LLVoiceChannel::initClass();
+ LLStartUp::setStartupState( STATE_WORLD_INIT);
+ LLTrace::get_frame_recording().reset();
+ }
+ else
+ {
+ LLSD args;
+ args["ERROR_MESSAGE"] = emsg.str();
+ LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
+ transition_back_to_login_panel(emsg.str());
+ show_connect_box = true;
+ return FALSE;
+ }
+ }
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // World Init
+ //---------------------------------------------------------------------
+ if (STATE_WORLD_INIT == LLStartUp::getStartupState())
+ {
+ set_startup_status(0.30f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD);
+ display_startup();
+ // We should have an agent id by this point.
+ llassert(!(gAgentID == LLUUID::null));
+
+ // Finish agent initialization. (Requires gSavedSettings, builds camera)
+ gAgent.init();
+ display_startup();
+ gAgentCamera.init();
+ display_startup();
+ display_startup();
+
+ // Since we connected, save off the settings so the user doesn't have to
+ // type the name/password again if we crash.
+ gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
+ LLUIColorTable::instance().saveUserSettings();
+
+ display_startup();
+
+ //
+ // Initialize classes w/graphics stuff.
+ //
+ LLViewerStatsRecorder::instance(); // Since textures work in threads
+ LLSurface::initClasses();
+ display_startup();
+
+ display_startup();
+
+ LLDrawable::initClass();
+ display_startup();
+
+ // init the shader managers
+ LLPostProcess::initClass();
+ display_startup();
LLAvatarAppearance::initClass("avatar_lad.xml","avatar_skeleton.xml");
- display_startup();
-
- LLViewerObject::initVOClasses();
- display_startup();
-
- // Initialize all our tools. Must be done after saved settings loaded.
- // NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
- LLToolMgr::getInstance()->initTools();
- display_startup();
-
- // Pre-load floaters, like the world map, that are slow to spawn
- // due to XML complexity.
- gViewerWindow->initWorldUI();
-
- display_startup();
-
- // This is where we used to initialize gWorldp. Original comment said:
- // World initialization must be done after above window init
-
- // User might have overridden far clip
- LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
- display_startup();
- // Before we create the first region, we need to set the agent's mOriginGlobal
- // This is necessary because creating objects before this is set will result in a
- // bad mPositionAgent cache.
-
- gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
- display_startup();
-
- LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
- display_startup();
-
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
- LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
-
- LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == "
- << gFirstSimSeedCap << LL_ENDL;
- regionp->setSeedCapability(gFirstSimSeedCap);
- LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
- display_startup();
- // Set agent's initial region to be the one we just created.
- gAgent.setRegion(regionp);
- display_startup();
- // Set agent's initial position, which will be read by LLVOAvatar when the avatar
- // object is created. I think this must be done after setting the region. JC
- gAgent.setPositionAgent(agent_start_position_region);
-
- display_startup();
- LLStartUp::initExperiences();
-
- display_startup();
-
- // If logging should be enebled, turns it on and loads history from disk
- // Note: does not happen on init of singleton because preferences can use
- // this instance without logging in
- LLConversationLog::getInstance()->initLoggingState();
-
- LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
-
- return FALSE;
- }
-
-
- //---------------------------------------------------------------------
- // Load QuickTime/GStreamer and other multimedia engines, can be slow.
- // Do it while we're waiting on the network for our seed capability. JC
- //---------------------------------------------------------------------
- if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState())
- {
- LLStartUp::multimediaInit();
- LLStartUp::setStartupState( STATE_FONT_INIT );
- display_startup();
- return FALSE;
- }
-
- // Loading fonts takes several seconds
- if (STATE_FONT_INIT == LLStartUp::getStartupState())
- {
- LLStartUp::fontInit();
- LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
- display_startup();
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // Wait for Seed Cap Grant
- //---------------------------------------------------------------------
- if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
- {
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
- if (regionp->capabilitiesReceived())
- {
- LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
- }
+ display_startup();
+
+ LLViewerObject::initVOClasses();
+ display_startup();
+
+ // Initialize all our tools. Must be done after saved settings loaded.
+ // NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
+ LLToolMgr::getInstance()->initTools();
+ display_startup();
+
+ // Pre-load floaters, like the world map, that are slow to spawn
+ // due to XML complexity.
+ gViewerWindow->initWorldUI();
+
+ display_startup();
+
+ // This is where we used to initialize gWorldp. Original comment said:
+ // World initialization must be done after above window init
+
+ // User might have overridden far clip
+ LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
+ display_startup();
+ // Before we create the first region, we need to set the agent's mOriginGlobal
+ // This is necessary because creating objects before this is set will result in a
+ // bad mPositionAgent cache.
+
+ gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
+ display_startup();
+
+ LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
+ display_startup();
+
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
+ LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
+
+ LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == "
+ << gFirstSimSeedCap << LL_ENDL;
+ regionp->setSeedCapability(gFirstSimSeedCap);
+ LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
+ display_startup();
+ // Set agent's initial region to be the one we just created.
+ gAgent.setRegion(regionp);
+ display_startup();
+ // Set agent's initial position, which will be read by LLVOAvatar when the avatar
+ // object is created. I think this must be done after setting the region. JC
+ gAgent.setPositionAgent(agent_start_position_region);
+
+ display_startup();
+ LLStartUp::initExperiences();
+
+ display_startup();
+
+ // If logging should be enebled, turns it on and loads history from disk
+ // Note: does not happen on init of singleton because preferences can use
+ // this instance without logging in
+ LLConversationLog::getInstance()->initLoggingState();
+
+ LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
+
+ return FALSE;
+ }
+
+
+ //---------------------------------------------------------------------
+ // Load QuickTime/GStreamer and other multimedia engines, can be slow.
+ // Do it while we're waiting on the network for our seed capability. JC
+ //---------------------------------------------------------------------
+ if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState())
+ {
+ LLStartUp::multimediaInit();
+ LLStartUp::setStartupState( STATE_FONT_INIT );
+ display_startup();
+ return FALSE;
+ }
+
+ // Loading fonts takes several seconds
+ if (STATE_FONT_INIT == LLStartUp::getStartupState())
+ {
+ LLStartUp::fontInit();
+ LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
+ display_startup();
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // Wait for Seed Cap Grant
+ //---------------------------------------------------------------------
+ if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
+ {
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
+ if (regionp->capabilitiesReceived())
+ {
+ LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
+ }
else if (regionp->capabilitiesError())
{
LL_WARNS("AppInit") << "Failed to get capabilities. Backing up to login screen!" << LL_ENDL;
@@ -1423,9 +1423,9 @@ bool idle_startup()
}
reset_login();
}
- else
- {
- U32 num_retries = regionp->getNumSeedCapRetries();
+ else
+ {
+ U32 num_retries = regionp->getNumSeedCapRetries();
if (num_retries > MAX_SEED_CAP_ATTEMPTS_BEFORE_ABORT)
{
LL_WARNS("AppInit") << "Failed to get capabilities. Backing up to login screen!" << LL_ENDL;
@@ -1439,29 +1439,29 @@ bool idle_startup()
}
reset_login();
}
- else if (num_retries > 0)
- {
- LLStringUtil::format_map_t args;
- args["[NUMBER]"] = llformat("%d", num_retries + 1);
- set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str());
- }
- else
- {
- set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str());
- }
- }
- display_startup();
- return FALSE;
- }
-
-
- //---------------------------------------------------------------------
- // Seed Capability Granted
- // no newMessage calls should happen before this point
- //---------------------------------------------------------------------
- if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
- {
- display_startup();
+ else if (num_retries > 0)
+ {
+ LLStringUtil::format_map_t args;
+ args["[NUMBER]"] = llformat("%d", num_retries + 1);
+ set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str());
+ }
+ else
+ {
+ set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str());
+ }
+ }
+ display_startup();
+ return FALSE;
+ }
+
+
+ //---------------------------------------------------------------------
+ // Seed Capability Granted
+ // no newMessage calls should happen before this point
+ //---------------------------------------------------------------------
+ if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
+ {
+ display_startup();
// These textures are not warrantied to be cached, so needs
// to hapen with caps granted
@@ -1471,291 +1471,291 @@ bool idle_startup()
LLEnvironment::getInstance()->initSingleton();
display_startup();
- update_texture_fetch();
- display_startup();
-
- if ( gViewerWindow != NULL)
- { // This isn't the first logon attempt, so show the UI
- gViewerWindow->setNormalControlsVisible( TRUE );
- }
- gLoginMenuBarView->setVisible( FALSE );
- gLoginMenuBarView->setEnabled( FALSE );
- display_startup();
-
- // direct logging to the debug console's line buffer
- LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
- display_startup();
-
- // set initial visibility of debug console
- gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
- display_startup();
-
- //
- // Set message handlers
- //
- LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL;
-
- // register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
- register_viewer_callbacks(gMessageSystem);
- display_startup();
-
- // Debugging info parameters
- gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
- display_startup();
-
- #ifndef LL_RELEASE_FOR_DOWNLOAD
- gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg
- gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
- #endif
- display_startup();
-
- gXferManager->registerCallbacks(gMessageSystem);
- display_startup();
-
- LLStartUp::initNameCache();
- display_startup();
-
- // update the voice settings *after* gCacheName initialization
- // so that we can construct voice UI that relies on the name cache
- if (LLVoiceClient::instanceExists())
- {
- LLVoiceClient::getInstance()->updateSettings();
- }
- display_startup();
-
- // create a container's instance for start a controlling conversation windows
- // by the voice's events
- LLFloaterIMContainer::getInstance();
- if (gSavedSettings.getS32("ParcelMediaAutoPlayEnable") == 2)
- {
- LLViewerParcelAskPlay::getInstance()->loadSettings();
- }
-
- gAgent.addRegionChangedCallback(boost::bind(&LLPerfStats::StatsRecorder::clearStats));
-
- // *Note: this is where gWorldMap used to be initialized.
-
- // register null callbacks for audio until the audio system is initialized
- gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
- gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
- display_startup();
-
- //reset statistics
- LLViewerStats::instance().resetStats();
-
- display_startup();
- //
- // Set up region and surface defaults
- //
-
-
- // Sets up the parameters for the first simulator
-
- LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
- gFrameTime = totalTime();
- F32Seconds last_time = gFrameTimeSeconds;
- gFrameTimeSeconds = (gFrameTime - gStartTime);
-
- gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
- if (gFrameIntervalSeconds < 0.f)
- {
- gFrameIntervalSeconds = 0.f;
- }
-
- // Make sure agent knows correct aspect ratio
- // FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
- LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
- LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
- // Initialize FOV
- LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
- display_startup();
-
- // Move agent to starting location. The position handed to us by
- // the space server is in global coordinates, but the agent frame
- // is in region local coordinates. Therefore, we need to adjust
- // the coordinates handed to us to fit in the local region.
-
- gAgent.setPositionAgent(agent_start_position_region);
- gAgent.resetAxes(gAgentStartLookAt);
- gAgentCamera.stopCameraAnimation();
- gAgentCamera.resetCamera();
- display_startup();
-
- // Initialize global class data needed for surfaces (i.e. textures)
- LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
- // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
- LLGLState::checkStates();
-
- gSky.init();
-
- LLGLState::checkStates();
-
- display_startup();
-
- LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
- // For all images pre-loaded into viewer cache, init
+ update_texture_fetch();
+ display_startup();
+
+ if ( gViewerWindow != NULL)
+ { // This isn't the first logon attempt, so show the UI
+ gViewerWindow->setNormalControlsVisible( TRUE );
+ }
+ gLoginMenuBarView->setVisible( FALSE );
+ gLoginMenuBarView->setEnabled( FALSE );
+ display_startup();
+
+ // direct logging to the debug console's line buffer
+ LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
+ display_startup();
+
+ // set initial visibility of debug console
+ gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
+ display_startup();
+
+ //
+ // Set message handlers
+ //
+ LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL;
+
+ // register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
+ register_viewer_callbacks(gMessageSystem);
+ display_startup();
+
+ // Debugging info parameters
+ gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
+ display_startup();
+
+ #ifndef LL_RELEASE_FOR_DOWNLOAD
+ gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg
+ gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
+ #endif
+ display_startup();
+
+ gXferManager->registerCallbacks(gMessageSystem);
+ display_startup();
+
+ LLStartUp::initNameCache();
+ display_startup();
+
+ // update the voice settings *after* gCacheName initialization
+ // so that we can construct voice UI that relies on the name cache
+ if (LLVoiceClient::instanceExists())
+ {
+ LLVoiceClient::getInstance()->updateSettings();
+ }
+ display_startup();
+
+ // create a container's instance for start a controlling conversation windows
+ // by the voice's events
+ LLFloaterIMContainer::getInstance();
+ if (gSavedSettings.getS32("ParcelMediaAutoPlayEnable") == 2)
+ {
+ LLViewerParcelAskPlay::getInstance()->loadSettings();
+ }
+
+ gAgent.addRegionChangedCallback(boost::bind(&LLPerfStats::StatsRecorder::clearStats));
+
+ // *Note: this is where gWorldMap used to be initialized.
+
+ // register null callbacks for audio until the audio system is initialized
+ gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
+ gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
+ display_startup();
+
+ //reset statistics
+ LLViewerStats::instance().resetStats();
+
+ display_startup();
+ //
+ // Set up region and surface defaults
+ //
+
+
+ // Sets up the parameters for the first simulator
+
+ LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
+ gFrameTime = totalTime();
+ F32Seconds last_time = gFrameTimeSeconds;
+ gFrameTimeSeconds = (gFrameTime - gStartTime);
+
+ gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
+ if (gFrameIntervalSeconds < 0.f)
+ {
+ gFrameIntervalSeconds = 0.f;
+ }
+
+ // Make sure agent knows correct aspect ratio
+ // FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
+ LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
+ LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
+ // Initialize FOV
+ LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
+ display_startup();
+
+ // Move agent to starting location. The position handed to us by
+ // the space server is in global coordinates, but the agent frame
+ // is in region local coordinates. Therefore, we need to adjust
+ // the coordinates handed to us to fit in the local region.
+
+ gAgent.setPositionAgent(agent_start_position_region);
+ gAgent.resetAxes(gAgentStartLookAt);
+ gAgentCamera.stopCameraAnimation();
+ gAgentCamera.resetCamera();
+ display_startup();
+
+ // Initialize global class data needed for surfaces (i.e. textures)
+ LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
+ // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
+ LLGLState::checkStates();
+
+ gSky.init();
+
+ LLGLState::checkStates();
+
+ display_startup();
+
+ LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
+ // For all images pre-loaded into viewer cache, init
// priorities and fetching using decodeAllImages.
// Most of the fetching and decoding likely to be done
// by update_texture_fetch() later, while viewer waits.
//
- // Need to do this AFTER we init the sky
- const S32 DECODE_TIME_SEC = 2;
- for (int i = 0; i < DECODE_TIME_SEC; i++)
- {
- F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
- set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
- display_startup();
- gTextureList.decodeAllImages(1.f);
- }
- LLStartUp::setStartupState( STATE_WORLD_WAIT );
-
- display_startup();
-
- // JC - Do this as late as possible to increase likelihood Purify
- // will run.
- LLMessageSystem* msg = gMessageSystem;
- if (!msg->mOurCircuitCode)
- {
- LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL;
- }
-
- gUseCircuitCallbackCalled = false;
-
- msg->enableCircuit(gFirstSim, TRUE);
- // now, use the circuit info to tell simulator about us!
- LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL;
- msg->newMessageFast(_PREHASH_UseCircuitCode);
- msg->nextBlockFast(_PREHASH_CircuitCode);
- msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode);
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
- msg->sendReliable(
- gFirstSim,
- gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
- FALSE,
- (F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"),
- use_circuit_callback,
- NULL);
-
- timeout.reset();
- display_startup();
-
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // World Wait
- //---------------------------------------------------------------------
- if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
- {
- LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL;
- set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD);
- if(gGotUseCircuitCodeAck)
- {
- LLStartUp::setStartupState( STATE_AGENT_SEND );
- }
- pump_idle_startup_network();
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // Agent Send
- //---------------------------------------------------------------------
- if (STATE_AGENT_SEND == LLStartUp::getStartupState())
- {
- LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
- set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
- display_startup();
- // register with the message system so it knows we're
- // expecting this message
- LLMessageSystem* msg = gMessageSystem;
- msg->setHandlerFuncFast(
- _PREHASH_AgentMovementComplete,
- process_agent_movement_complete);
- LLViewerRegion* regionp = gAgent.getRegion();
- if(regionp)
- {
- send_complete_agent_movement(regionp->getHost());
- gAssetStorage->setUpstream(regionp->getHost());
- gCacheName->setUpstream(regionp->getHost());
- }
- display_startup();
-
- // Create login effect
- // But not on first login, because you can't see your avatar then
- if (!gAgent.isFirstLogin())
- {
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
- }
-
- LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
-
- timeout.reset();
- display_startup();
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // Agent Wait
- //---------------------------------------------------------------------
- if (STATE_AGENT_WAIT == LLStartUp::getStartupState())
- {
- {
- LockMessageChecker lmc(gMessageSystem);
- while (lmc.checkAllMessages(gFrameCount, gServicePump))
- {
- if (gAgentMovementCompleted)
- {
- // Sometimes we have more than one message in the
- // queue. break out of this loop and continue
- // processing. If we don't, then this could skip one
- // or more login steps.
- break;
- }
- else
- {
- LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
- << gMessageSystem->getMessageName() << LL_ENDL;
- }
- display_startup();
- }
- lmc.processAcks();
- }
-
- display_startup();
-
- if (gAgentMovementCompleted)
- {
- LLStartUp::setStartupState( STATE_INVENTORY_SEND );
- }
- display_startup();
-
- if (!gAgentMovementCompleted && timeout.getElapsedTimeF32() > STATE_AGENT_WAIT_TIMEOUT)
- {
- LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
- if (gRememberPassword)
- {
- LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
- }
- else
- {
- LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
- }
- reset_login();
- }
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // Inventory Send
- //---------------------------------------------------------------------
- if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
- {
- LL_PROFILE_ZONE_NAMED("State inventory send")
- display_startup();
+ // Need to do this AFTER we init the sky
+ const S32 DECODE_TIME_SEC = 2;
+ for (int i = 0; i < DECODE_TIME_SEC; i++)
+ {
+ F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
+ set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
+ display_startup();
+ gTextureList.decodeAllImages(1.f);
+ }
+ LLStartUp::setStartupState( STATE_WORLD_WAIT );
+
+ display_startup();
+
+ // JC - Do this as late as possible to increase likelihood Purify
+ // will run.
+ LLMessageSystem* msg = gMessageSystem;
+ if (!msg->mOurCircuitCode)
+ {
+ LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL;
+ }
+
+ gUseCircuitCallbackCalled = false;
+
+ msg->enableCircuit(gFirstSim, TRUE);
+ // now, use the circuit info to tell simulator about us!
+ LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL;
+ msg->newMessageFast(_PREHASH_UseCircuitCode);
+ msg->nextBlockFast(_PREHASH_CircuitCode);
+ msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode);
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
+ msg->sendReliable(
+ gFirstSim,
+ gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
+ FALSE,
+ (F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"),
+ use_circuit_callback,
+ NULL);
+
+ timeout.reset();
+ display_startup();
+
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // World Wait
+ //---------------------------------------------------------------------
+ if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL;
+ set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD);
+ if(gGotUseCircuitCodeAck)
+ {
+ LLStartUp::setStartupState( STATE_AGENT_SEND );
+ }
+ pump_idle_startup_network();
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // Agent Send
+ //---------------------------------------------------------------------
+ if (STATE_AGENT_SEND == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
+ set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
+ display_startup();
+ // register with the message system so it knows we're
+ // expecting this message
+ LLMessageSystem* msg = gMessageSystem;
+ msg->setHandlerFuncFast(
+ _PREHASH_AgentMovementComplete,
+ process_agent_movement_complete);
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if(regionp)
+ {
+ send_complete_agent_movement(regionp->getHost());
+ gAssetStorage->setUpstream(regionp->getHost());
+ gCacheName->setUpstream(regionp->getHost());
+ }
+ display_startup();
+
+ // Create login effect
+ // But not on first login, because you can't see your avatar then
+ if (!gAgent.isFirstLogin())
+ {
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+ }
+
+ LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
+
+ timeout.reset();
+ display_startup();
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // Agent Wait
+ //---------------------------------------------------------------------
+ if (STATE_AGENT_WAIT == LLStartUp::getStartupState())
+ {
+ {
+ LockMessageChecker lmc(gMessageSystem);
+ while (lmc.checkAllMessages(gFrameCount, gServicePump))
+ {
+ if (gAgentMovementCompleted)
+ {
+ // Sometimes we have more than one message in the
+ // queue. break out of this loop and continue
+ // processing. If we don't, then this could skip one
+ // or more login steps.
+ break;
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
+ << gMessageSystem->getMessageName() << LL_ENDL;
+ }
+ display_startup();
+ }
+ lmc.processAcks();
+ }
+
+ display_startup();
+
+ if (gAgentMovementCompleted)
+ {
+ LLStartUp::setStartupState( STATE_INVENTORY_SEND );
+ }
+ display_startup();
+
+ if (!gAgentMovementCompleted && timeout.getElapsedTimeF32() > STATE_AGENT_WAIT_TIMEOUT)
+ {
+ LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
+ if (gRememberPassword)
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
+ }
+ else
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
+ }
+ reset_login();
+ }
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // Inventory Send
+ //---------------------------------------------------------------------
+ if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
+ {
+ LL_PROFILE_ZONE_NAMED("State inventory send")
+ display_startup();
// request mute list
LL_INFOS() << "Requesting Mute List" << LL_ENDL;
@@ -1767,47 +1767,47 @@ bool idle_startup()
display_startup();
- // Inform simulator of our language preference
- LLAgentLanguage::update();
-
- display_startup();
- // unpack thin inventory
- LLSD response = LLLoginInstance::getInstance()->getResponse();
- //bool dump_buffer = false;
-
- LLSD inv_lib_root = response["inventory-lib-root"];
- if(inv_lib_root.isDefined())
- {
- // should only be one
- LLSD id = inv_lib_root[0]["folder_id"];
- if(id.isDefined())
- {
- gInventory.setLibraryRootFolderID(id.asUUID());
- }
- }
- display_startup();
-
- LLSD inv_lib_owner = response["inventory-lib-owner"];
- if(inv_lib_owner.isDefined())
- {
- // should only be one
- LLSD id = inv_lib_owner[0]["agent_id"];
- if(id.isDefined())
- {
- gInventory.setLibraryOwnerID(LLUUID(id.asUUID()));
- }
- }
- display_startup();
- LLStartUp::setStartupState(STATE_INVENTORY_SKEL);
- display_startup();
- return FALSE;
- }
+ // Inform simulator of our language preference
+ LLAgentLanguage::update();
+
+ display_startup();
+ // unpack thin inventory
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+ //bool dump_buffer = false;
+
+ LLSD inv_lib_root = response["inventory-lib-root"];
+ if(inv_lib_root.isDefined())
+ {
+ // should only be one
+ LLSD id = inv_lib_root[0]["folder_id"];
+ if(id.isDefined())
+ {
+ gInventory.setLibraryRootFolderID(id.asUUID());
+ }
+ }
+ display_startup();
+
+ LLSD inv_lib_owner = response["inventory-lib-owner"];
+ if(inv_lib_owner.isDefined())
+ {
+ // should only be one
+ LLSD id = inv_lib_owner[0]["agent_id"];
+ if(id.isDefined())
+ {
+ gInventory.setLibraryOwnerID(LLUUID(id.asUUID()));
+ }
+ }
+ display_startup();
+ LLStartUp::setStartupState(STATE_INVENTORY_SKEL);
+ display_startup();
+ return FALSE;
+ }
if (STATE_INVENTORY_SKEL == LLStartUp::getStartupState())
{
LL_PROFILE_ZONE_NAMED("State inventory load skeleton")
- LLSD response = LLLoginInstance::getInstance()->getResponse();
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
LLSD inv_skel_lib = response["inventory-skel-lib"];
if (inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
@@ -1839,113 +1839,113 @@ bool idle_startup()
{
LL_PROFILE_ZONE_NAMED("State inventory send2")
- LLSD response = LLLoginInstance::getInstance()->getResponse();
-
- LLSD inv_basic = response["inventory-basic"];
- if(inv_basic.isDefined())
- {
- LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL;
- }
-
- LLSD buddy_list = response["buddy-list"];
- if(buddy_list.isDefined())
- {
- LLAvatarTracker::buddy_map_t list;
- LLUUID agent_id;
- S32 has_rights = 0, given_rights = 0;
- for(LLSD::array_const_iterator it = buddy_list.beginArray(),
- end = buddy_list.endArray(); it != end; ++it)
- {
- LLSD buddy_id = (*it)["buddy_id"];
- if(buddy_id.isDefined())
- {
- agent_id = buddy_id.asUUID();
- }
-
- LLSD buddy_rights_has = (*it)["buddy_rights_has"];
- if(buddy_rights_has.isDefined())
- {
- has_rights = buddy_rights_has.asInteger();
- }
-
- LLSD buddy_rights_given = (*it)["buddy_rights_given"];
- if(buddy_rights_given.isDefined())
- {
- given_rights = buddy_rights_given.asInteger();
- }
-
- list[agent_id] = new LLRelationship(given_rights, has_rights, false);
- }
- LLAvatarTracker::instance().addBuddyList(list);
- display_startup();
- }
-
- bool show_hud = false;
- LLSD tutorial_setting = response["tutorial_setting"];
- if(tutorial_setting.isDefined())
- {
- for(LLSD::array_const_iterator it = tutorial_setting.beginArray(),
- end = tutorial_setting.endArray(); it != end; ++it)
- {
- LLSD tutorial_url = (*it)["tutorial_url"];
- if(tutorial_url.isDefined())
- {
- // Tutorial floater will append language code
- gSavedSettings.setString("TutorialURL", tutorial_url.asString());
- }
-
- // For Viewer 2.0 we are not using the web-based tutorial
- // If we reverse that decision, put this code back and use
- // login.cgi to send a different URL with content that matches
- // the Viewer 2.0 UI.
- //LLSD use_tutorial = (*it)["use_tutorial"];
- //if(use_tutorial.asString() == "true")
- //{
- // show_hud = true;
- //}
- }
- }
- display_startup();
-
- // Either we want to show tutorial because this is the first login
- // to a Linden Help Island or the user quit with the tutorial
- // visible. JC
- if (show_hud || gSavedSettings.getBOOL("ShowTutorial"))
- {
- LLFloaterReg::showInstance("hud", LLSD(), FALSE);
- }
- display_startup();
-
- LLSD event_notifications = response["event_notifications"];
- if(event_notifications.isDefined())
- {
- gEventNotifier.load(event_notifications);
- }
- display_startup();
-
- LLSD classified_categories = response["classified_categories"];
- if(classified_categories.isDefined())
- {
- LLClassifiedInfo::loadCategories(classified_categories);
- }
- display_startup();
-
- // This method MUST be called before gInventory.findCategoryUUIDForType because of
- // gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
- gInventory.buildParentChildMap();
-
- // If buildParentChildMap succeeded, inventory will now be in
- // a usable state and gInventory.isInventoryUsable() will be
- // true.
-
- // if inventory is unusable, show warning.
- if (!gInventory.isInventoryUsable())
- {
- LLNotificationsUtil::add("InventoryUnusable");
- }
-
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+
+ LLSD inv_basic = response["inventory-basic"];
+ if(inv_basic.isDefined())
+ {
+ LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL;
+ }
+
+ LLSD buddy_list = response["buddy-list"];
+ if(buddy_list.isDefined())
+ {
+ LLAvatarTracker::buddy_map_t list;
+ LLUUID agent_id;
+ S32 has_rights = 0, given_rights = 0;
+ for(LLSD::array_const_iterator it = buddy_list.beginArray(),
+ end = buddy_list.endArray(); it != end; ++it)
+ {
+ LLSD buddy_id = (*it)["buddy_id"];
+ if(buddy_id.isDefined())
+ {
+ agent_id = buddy_id.asUUID();
+ }
+
+ LLSD buddy_rights_has = (*it)["buddy_rights_has"];
+ if(buddy_rights_has.isDefined())
+ {
+ has_rights = buddy_rights_has.asInteger();
+ }
+
+ LLSD buddy_rights_given = (*it)["buddy_rights_given"];
+ if(buddy_rights_given.isDefined())
+ {
+ given_rights = buddy_rights_given.asInteger();
+ }
+
+ list[agent_id] = new LLRelationship(given_rights, has_rights, false);
+ }
+ LLAvatarTracker::instance().addBuddyList(list);
+ display_startup();
+ }
+
+ bool show_hud = false;
+ LLSD tutorial_setting = response["tutorial_setting"];
+ if(tutorial_setting.isDefined())
+ {
+ for(LLSD::array_const_iterator it = tutorial_setting.beginArray(),
+ end = tutorial_setting.endArray(); it != end; ++it)
+ {
+ LLSD tutorial_url = (*it)["tutorial_url"];
+ if(tutorial_url.isDefined())
+ {
+ // Tutorial floater will append language code
+ gSavedSettings.setString("TutorialURL", tutorial_url.asString());
+ }
+
+ // For Viewer 2.0 we are not using the web-based tutorial
+ // If we reverse that decision, put this code back and use
+ // login.cgi to send a different URL with content that matches
+ // the Viewer 2.0 UI.
+ //LLSD use_tutorial = (*it)["use_tutorial"];
+ //if(use_tutorial.asString() == "true")
+ //{
+ // show_hud = true;
+ //}
+ }
+ }
+ display_startup();
+
+ // Either we want to show tutorial because this is the first login
+ // to a Linden Help Island or the user quit with the tutorial
+ // visible. JC
+ if (show_hud || gSavedSettings.getBOOL("ShowTutorial"))
+ {
+ LLFloaterReg::showInstance("hud", LLSD(), FALSE);
+ }
+ display_startup();
+
+ LLSD event_notifications = response["event_notifications"];
+ if(event_notifications.isDefined())
+ {
+ gEventNotifier.load(event_notifications);
+ }
+ display_startup();
+
+ LLSD classified_categories = response["classified_categories"];
+ if(classified_categories.isDefined())
+ {
+ LLClassifiedInfo::loadCategories(classified_categories);
+ }
+ display_startup();
+
+ // This method MUST be called before gInventory.findCategoryUUIDForType because of
+ // gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
+ gInventory.buildParentChildMap();
+
+ // If buildParentChildMap succeeded, inventory will now be in
+ // a usable state and gInventory.isInventoryUsable() will be
+ // true.
+
+ // if inventory is unusable, show warning.
+ if (!gInventory.isInventoryUsable())
+ {
+ LLNotificationsUtil::add("InventoryUnusable");
+ }
+
LLInventoryModelBackgroundFetch::instance().start();
- gInventory.createCommonSystemCategories();
+ gInventory.createCommonSystemCategories();
LLStartUp::setStartupState(STATE_INVENTORY_CALLBACKS );
display_startup();
@@ -1953,7 +1953,7 @@ bool idle_startup()
}
//---------------------------------------------------------------------
- // STATE_INVENTORY_CALLBACKS
+ // STATE_INVENTORY_CALLBACKS
//---------------------------------------------------------------------
if (STATE_INVENTORY_CALLBACKS == LLStartUp::getStartupState())
{
@@ -1975,86 +1975,86 @@ bool idle_startup()
}
- // It's debatable whether this flag is a good idea - sets all
- // bits, and in general it isn't true that inventory
- // initialization generates all types of changes. Maybe add an
- // INITIALIZE mask bit instead?
- gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
- gInventory.notifyObservers();
-
- display_startup();
-
- // set up callbacks
- LL_INFOS() << "Registering Callbacks" << LL_ENDL;
- LLMessageSystem* msg = gMessageSystem;
- LL_INFOS() << " Inventory" << LL_ENDL;
- LLInventoryModel::registerCallbacks(msg);
- LL_INFOS() << " AvatarTracker" << LL_ENDL;
- LLAvatarTracker::instance().registerCallbacks(msg);
- LL_INFOS() << " Landmark" << LL_ENDL;
- LLLandmark::registerCallbacks(msg);
- display_startup();
-
- // request all group information
- LL_INFOS() << "Requesting Agent Data" << LL_ENDL;
- gAgent.sendAgentDataUpdateRequest();
- display_startup();
- // Create the inventory views
- LL_INFOS() << "Creating Inventory Views" << LL_ENDL;
- LLFloaterReg::getInstance("inventory");
- display_startup();
- LLStartUp::setStartupState( STATE_MISC );
- display_startup();
-
- return FALSE;
- }
-
-
- //---------------------------------------------------------------------
- // Misc
- //---------------------------------------------------------------------
- if (STATE_MISC == LLStartUp::getStartupState())
- {
- // We have a region, and just did a big inventory download.
- // We can estimate the user's connection speed, and set their
- // max bandwidth accordingly. JC
- if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
- {
- // This is actually a pessimistic computation, because TCP may not have enough
- // time to ramp up on the (small) default inventory file to truly measure max
- // bandwidth. JC
- F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS();
- const F32 FAST_RATE_BPS = 600.f * 1024.f;
- const F32 FASTER_RATE_BPS = 750.f * 1024.f;
- F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
- if (rate_bps > FASTER_RATE_BPS
- && rate_bps > max_bandwidth)
- {
- LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
- << FASTER_RATE_BPS/1024.f
- << " kbps" << LL_ENDL;
- gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f);
- }
- else if (rate_bps > FAST_RATE_BPS
- && rate_bps > max_bandwidth)
- {
- LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
- << FAST_RATE_BPS/1024.f
- << " kbps" << LL_ENDL;
- gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
- }
-
- if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin"))
- {
- gSavedSettings.setBOOL("HelpFloaterOpen", TRUE);
- }
-
- // Set the show start location to true, now that the user has logged
- // on with this install.
- gSavedSettings.setBOOL("ShowStartLocation", TRUE);
- }
-
- display_startup();
+ // It's debatable whether this flag is a good idea - sets all
+ // bits, and in general it isn't true that inventory
+ // initialization generates all types of changes. Maybe add an
+ // INITIALIZE mask bit instead?
+ gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
+ gInventory.notifyObservers();
+
+ display_startup();
+
+ // set up callbacks
+ LL_INFOS() << "Registering Callbacks" << LL_ENDL;
+ LLMessageSystem* msg = gMessageSystem;
+ LL_INFOS() << " Inventory" << LL_ENDL;
+ LLInventoryModel::registerCallbacks(msg);
+ LL_INFOS() << " AvatarTracker" << LL_ENDL;
+ LLAvatarTracker::instance().registerCallbacks(msg);
+ LL_INFOS() << " Landmark" << LL_ENDL;
+ LLLandmark::registerCallbacks(msg);
+ display_startup();
+
+ // request all group information
+ LL_INFOS() << "Requesting Agent Data" << LL_ENDL;
+ gAgent.sendAgentDataUpdateRequest();
+ display_startup();
+ // Create the inventory views
+ LL_INFOS() << "Creating Inventory Views" << LL_ENDL;
+ LLFloaterReg::getInstance("inventory");
+ display_startup();
+ LLStartUp::setStartupState( STATE_MISC );
+ display_startup();
+
+ return FALSE;
+ }
+
+
+ //---------------------------------------------------------------------
+ // Misc
+ //---------------------------------------------------------------------
+ if (STATE_MISC == LLStartUp::getStartupState())
+ {
+ // We have a region, and just did a big inventory download.
+ // We can estimate the user's connection speed, and set their
+ // max bandwidth accordingly. JC
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ // This is actually a pessimistic computation, because TCP may not have enough
+ // time to ramp up on the (small) default inventory file to truly measure max
+ // bandwidth. JC
+ F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS();
+ const F32 FAST_RATE_BPS = 600.f * 1024.f;
+ const F32 FASTER_RATE_BPS = 750.f * 1024.f;
+ F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
+ if (rate_bps > FASTER_RATE_BPS
+ && rate_bps > max_bandwidth)
+ {
+ LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
+ << FASTER_RATE_BPS/1024.f
+ << " kbps" << LL_ENDL;
+ gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f);
+ }
+ else if (rate_bps > FAST_RATE_BPS
+ && rate_bps > max_bandwidth)
+ {
+ LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
+ << FAST_RATE_BPS/1024.f
+ << " kbps" << LL_ENDL;
+ gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
+ }
+
+ if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin"))
+ {
+ gSavedSettings.setBOOL("HelpFloaterOpen", TRUE);
+ }
+
+ // Set the show start location to true, now that the user has logged
+ // on with this install.
+ gSavedSettings.setBOOL("ShowStartLocation", TRUE);
+ }
+
+ display_startup();
// Load stored local environment if needed.
LLEnvironment::instance().loadFromSettings();
@@ -2062,370 +2062,370 @@ bool idle_startup()
// *TODO : Uncomment that line once the whole grid migrated to SLM and suppress it from LLAgent::handleTeleportFinished() (llagent.cpp)
//check_merchant_status();
- display_startup();
-
- if (gSavedSettings.getBOOL("HelpFloaterOpen"))
- {
- // show default topic
- LLViewerHelp::instance().showTopic("");
- }
-
- display_startup();
-
- // We're successfully logged in.
- gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
-
- LLFloaterReg::showInitialVisibleInstances();
-
- LLFloaterGridStatus::getInstance()->startGridStatusTimer();
-
- display_startup();
-
- display_startup();
- // JC: Initializing audio requests many sounds for download.
- init_audio();
- display_startup();
-
- // JC: Initialize "active" gestures. This may also trigger
- // many gesture downloads, if this is the user's first
- // time on this machine or -purge has been run.
- LLSD gesture_options
- = LLLoginInstance::getInstance()->getResponse("gestures");
- if (gesture_options.isDefined())
- {
- LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
- << LL_ENDL;
- uuid_vec_t item_ids;
- for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
- end = gesture_options.endArray(); resp_it != end; ++resp_it)
- {
- // If the id is not specifed in the LLSD,
- // the LLSD operator[]() will return a null LLUUID.
- LLUUID item_id = (*resp_it)["item_id"];
- LLUUID asset_id = (*resp_it)["asset_id"];
-
- if (item_id.notNull() && asset_id.notNull())
- {
- // Could schedule and delay these for later.
- const BOOL no_inform_server = FALSE;
- const BOOL no_deactivate_similar = FALSE;
- LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
- no_inform_server,
- no_deactivate_similar);
- // We need to fetch the inventory items for these gestures
- // so we have the names to populate the UI.
- item_ids.push_back(item_id);
- }
- }
- // no need to add gesture to inventory observer, it's already made in constructor
- LLGestureMgr::instance().setFetchIDs(item_ids);
- LLGestureMgr::instance().startFetch();
- }
- gDisplaySwapBuffers = TRUE;
- display_startup();
-
- LLMessageSystem* msg = gMessageSystem;
- msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
- msg->setHandlerFuncFast(_PREHASH_PreloadSound, process_preload_sound);
- msg->setHandlerFuncFast(_PREHASH_AttachedSound, process_attached_sound);
- msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange, process_attached_sound_gain_change);
-
- LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
-
- LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL;
- gRenderStartTime.reset();
- gForegroundTime.reset();
-
- // HACK: Inform simulator of window size.
- // Do this here so it's less likely to race with RegisterNewAgent.
- // TODO: Put this into RegisterNewAgent
- // JC - 7/20/2002
- gViewerWindow->sendShapeToSim();
-
- LLPresetsManager::getInstance()->createMissingDefault(PRESETS_CAMERA);
-
- // The reason we show the alert is because we want to
- // reduce confusion for when you log in and your provided
- // location is not your expected location. So, if this is
- // your first login, then you do not have an expectation,
- // thus, do not show this alert.
- if (!gAgent.isFirstLogin())
- {
- LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL;
- LLSLURL start_slurl = LLStartUp::getStartSLURL();
- LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL;
-
- if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
- ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
- ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
- {
- if (start_slurl.getType() == LLSLURL::LAST_LOCATION
- && gAgentStartLocation == "last"
- && gSavedSettings.getBOOL("RestoreCameraPosOnLogin"))
- {
- // restore old camera pos
- gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
- gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
- BOOL limit_hit = FALSE;
- gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
- if (limit_hit)
- {
- gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
- }
- gAgentCamera.stopCameraAnimation();
- }
- }
- else
- {
- std::string msg;
- switch(start_slurl.getType())
- {
- case LLSLURL::LOCATION:
- {
-
- msg = "AvatarMovedDesired";
- break;
- }
- case LLSLURL::HOME_LOCATION:
- {
- msg = "AvatarMovedHome";
- break;
- }
- default:
- {
- msg = "AvatarMovedLast";
- }
- }
- LLNotificationsUtil::add(msg);
- }
- }
-
- display_startup();
+ display_startup();
+
+ if (gSavedSettings.getBOOL("HelpFloaterOpen"))
+ {
+ // show default topic
+ LLViewerHelp::instance().showTopic("");
+ }
+
+ display_startup();
+
+ // We're successfully logged in.
+ gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
+
+ LLFloaterReg::showInitialVisibleInstances();
+
+ LLFloaterGridStatus::getInstance()->startGridStatusTimer();
+
+ display_startup();
+
+ display_startup();
+ // JC: Initializing audio requests many sounds for download.
+ init_audio();
+ display_startup();
+
+ // JC: Initialize "active" gestures. This may also trigger
+ // many gesture downloads, if this is the user's first
+ // time on this machine or -purge has been run.
+ LLSD gesture_options
+ = LLLoginInstance::getInstance()->getResponse("gestures");
+ if (gesture_options.isDefined())
+ {
+ LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
+ << LL_ENDL;
+ uuid_vec_t item_ids;
+ for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
+ end = gesture_options.endArray(); resp_it != end; ++resp_it)
+ {
+ // If the id is not specifed in the LLSD,
+ // the LLSD operator[]() will return a null LLUUID.
+ LLUUID item_id = (*resp_it)["item_id"];
+ LLUUID asset_id = (*resp_it)["asset_id"];
+
+ if (item_id.notNull() && asset_id.notNull())
+ {
+ // Could schedule and delay these for later.
+ const BOOL no_inform_server = FALSE;
+ const BOOL no_deactivate_similar = FALSE;
+ LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
+ no_inform_server,
+ no_deactivate_similar);
+ // We need to fetch the inventory items for these gestures
+ // so we have the names to populate the UI.
+ item_ids.push_back(item_id);
+ }
+ }
+ // no need to add gesture to inventory observer, it's already made in constructor
+ LLGestureMgr::instance().setFetchIDs(item_ids);
+ LLGestureMgr::instance().startFetch();
+ }
+ gDisplaySwapBuffers = TRUE;
+ display_startup();
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
+ msg->setHandlerFuncFast(_PREHASH_PreloadSound, process_preload_sound);
+ msg->setHandlerFuncFast(_PREHASH_AttachedSound, process_attached_sound);
+ msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange, process_attached_sound_gain_change);
+
+ LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
+
+ LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL;
+ gRenderStartTime.reset();
+ gForegroundTime.reset();
+
+ // HACK: Inform simulator of window size.
+ // Do this here so it's less likely to race with RegisterNewAgent.
+ // TODO: Put this into RegisterNewAgent
+ // JC - 7/20/2002
+ gViewerWindow->sendShapeToSim();
+
+ LLPresetsManager::getInstance()->createMissingDefault(PRESETS_CAMERA);
+
+ // The reason we show the alert is because we want to
+ // reduce confusion for when you log in and your provided
+ // location is not your expected location. So, if this is
+ // your first login, then you do not have an expectation,
+ // thus, do not show this alert.
+ if (!gAgent.isFirstLogin())
+ {
+ LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL;
+ LLSLURL start_slurl = LLStartUp::getStartSLURL();
+ LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL;
+
+ if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
+ ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
+ ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
+ {
+ if (start_slurl.getType() == LLSLURL::LAST_LOCATION
+ && gAgentStartLocation == "last"
+ && gSavedSettings.getBOOL("RestoreCameraPosOnLogin"))
+ {
+ // restore old camera pos
+ gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
+ gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
+ BOOL limit_hit = FALSE;
+ gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
+ if (limit_hit)
+ {
+ gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
+ }
+ gAgentCamera.stopCameraAnimation();
+ }
+ }
+ else
+ {
+ std::string msg;
+ switch(start_slurl.getType())
+ {
+ case LLSLURL::LOCATION:
+ {
+
+ msg = "AvatarMovedDesired";
+ break;
+ }
+ case LLSLURL::HOME_LOCATION:
+ {
+ msg = "AvatarMovedHome";
+ break;
+ }
+ default:
+ {
+ msg = "AvatarMovedLast";
+ }
+ }
+ LLNotificationsUtil::add(msg);
+ }
+ }
+
+ display_startup();
//DEV-17797. get null folder. Any items found here moved to Lost and Found
LLInventoryModelBackgroundFetch::instance().findLostItems();
- display_startup();
-
- LLStartUp::setStartupState( STATE_PRECACHE );
- timeout.reset();
- return FALSE;
- }
-
- if (STATE_PRECACHE == LLStartUp::getStartupState())
- {
- display_startup();
- F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
-
- // We now have an inventory skeleton, so if this is a user's first
- // login, we can start setting up their clothing and avatar
- // appearance. This helps to avoid the generic "Ruth" avatar in
- // the orientation island tutorial experience. JC
- if (gAgent.isFirstLogin()
- && !sInitialOutfit.empty() // registration set up an outfit
- && !sInitialOutfitGender.empty() // and a gender
- && isAgentAvatarValid() // can't wear clothes without object
- && !gAgent.isOutfitChosen()) // nothing already loading
- {
- // Start loading the wearables, textures, gestures
- LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
- }
- // If not first login, we need to fetch COF contents and
- // compute appearance from that.
- if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen())
- {
- gAgentWearables.notifyLoadingStarted();
- gAgent.setOutfitChosen(TRUE);
- gAgentWearables.sendDummyAgentWearablesUpdate();
+ display_startup();
+
+ LLStartUp::setStartupState( STATE_PRECACHE );
+ timeout.reset();
+ return FALSE;
+ }
+
+ if (STATE_PRECACHE == LLStartUp::getStartupState())
+ {
+ display_startup();
+ F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
+
+ // We now have an inventory skeleton, so if this is a user's first
+ // login, we can start setting up their clothing and avatar
+ // appearance. This helps to avoid the generic "Ruth" avatar in
+ // the orientation island tutorial experience. JC
+ if (gAgent.isFirstLogin()
+ && !sInitialOutfit.empty() // registration set up an outfit
+ && !sInitialOutfitGender.empty() // and a gender
+ && isAgentAvatarValid() // can't wear clothes without object
+ && !gAgent.isOutfitChosen()) // nothing already loading
+ {
+ // Start loading the wearables, textures, gestures
+ LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
+ }
+ // If not first login, we need to fetch COF contents and
+ // compute appearance from that.
+ if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen())
+ {
+ gAgentWearables.notifyLoadingStarted();
+ gAgent.setOutfitChosen(TRUE);
+ gAgentWearables.sendDummyAgentWearablesUpdate();
callAfterCOFFetch(set_flags_and_update_appearance);
- }
-
- display_startup();
-
- // wait precache-delay and for agent's avatar or a lot longer.
- if ((timeout_frac > 1.f) && isAgentAvatarValid())
- {
- LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
- }
- else if (timeout_frac > 10.f)
- {
- // If we exceed the wait above while isAgentAvatarValid is
- // not true yet, we will change startup state and
- // eventually (once avatar does get created) wind up at
- // the gender chooser. This should occur only in very
- // unusual circumstances, so set the timeout fairly high
- // to minimize mistaken hits here.
- LL_WARNS() << "Wait for valid avatar state exceeded "
- << timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL;
- LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
- }
- else
- {
- update_texture_fetch();
- set_startup_status(0.60f + 0.30f * timeout_frac,
- LLTrans::getString("LoginPrecaching"),
- gAgent.mMOTD.c_str());
- display_startup();
- }
-
- return TRUE;
- }
-
- if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState())
- {
- static LLFrameTimer wearables_timer;
-
- const F32 wearables_time = wearables_timer.getElapsedTimeF32();
- static LLCachedControl<F32> max_wearables_time(gSavedSettings, "ClothingLoadingDelay");
-
- if (!gAgent.isOutfitChosen() && isAgentAvatarValid())
- {
- // No point in waiting for clothing, we don't even know
- // what outfit we want. Pop up a gender chooser dialog to
- // ask and proceed to draw the world. JC
- //
- // *NOTE: We might hit this case even if we have an
- // initial outfit, but if the load hasn't started
- // already then something is wrong so fall back
- // to generic outfits. JC
- LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
- callback_choose_gender);
- LLStartUp::setStartupState( STATE_CLEANUP );
- }
-
- display_startup();
-
- if (gAgent.isOutfitChosen() && (wearables_time > max_wearables_time))
- {
- if (gInventory.isInventoryUsable())
- {
- LLNotificationsUtil::add("ClothingLoading");
- }
- record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time);
- LLStartUp::setStartupState( STATE_CLEANUP );
- }
- else if (gAgent.isFirstLogin()
- && isAgentAvatarValid()
- && gAgentAvatarp->isFullyLoaded())
- {
- // wait for avatar to be completely loaded
- if (isAgentAvatarValid()
- && gAgentAvatarp->isFullyLoaded())
- {
- LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL;
- LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
- }
- }
- else
- {
- // OK to just get the wearables
- if ( gAgentWearables.areWearablesLoaded() )
- {
- // We have our clothing, proceed.
- LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL;
- LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
- }
- }
- //fall through this frame to STATE_CLEANUP
- }
-
- if (STATE_CLEANUP == LLStartUp::getStartupState())
- {
- set_startup_status(1.0, "", "");
- display_startup();
-
- if (!mBenefitsSuccessfullyInit)
- {
- LLNotificationsUtil::add("FailedToGetBenefits", LLSD(), LLSD(), boost::bind(on_benefits_failed_callback, _1, _2));
- }
-
- // Let the map know about the inventory.
- LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
- if(floater_world_map)
- {
- floater_world_map->observeInventory(&gInventory);
- floater_world_map->observeFriends();
- }
- gViewerWindow->showCursor();
- gViewerWindow->getWindow()->resetBusyCount();
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
- LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
- //gViewerWindow->revealIntroPanel();
- gViewerWindow->setStartupComplete();
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- display_startup();
-
- // We're not away from keyboard, even though login might have taken
- // a while. JC
- gAgent.clearAFK();
-
- // Have the agent start watching the friends list so we can update proxies
- gAgent.observeFriends();
-
- // Start automatic replay if the flag is set.
- if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession())
- {
- LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
- gAgentPilot.startPlayback();
- }
-
- show_debug_menus(); // Debug menu visiblity and First Use trigger
-
- // If we've got a startup URL, dispatch it
- //LLStartUp::dispatchURL();
-
- // Retrieve information about the land data
- // (just accessing this the first time will fetch it,
- // then the data is cached for the viewer's lifetime)
- LLProductInfoRequestManager::instance();
-
- // *FIX:Mani - What do I do here?
- // Need we really clear the Auth response data?
- // Clean up the userauth stuff.
- // LLUserAuth::getInstance()->reset();
-
- LLStartUp::setStartupState( STATE_STARTED );
- display_startup();
-
- // Unmute audio if desired and setup volumes.
- // This is a not-uncommon crash site, so surround it with
- // LL_INFOS() output to aid diagnosis.
- LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
- audio_update_volume();
- LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
-
- // reset keyboard focus to sane state of pointing at world
- gFocusMgr.setKeyboardFocus(NULL);
-
- LLAppViewer::instance()->handleLoginComplete();
-
- LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
-
- display_startup();
-
- llassert(LLPathfindingManager::getInstance() != NULL);
- LLPathfindingManager::getInstance()->initSystem();
-
- gAgentAvatarp->sendHoverHeight();
-
- // look for parcels we own
- send_places_query(LLUUID::null,
- LLUUID::null,
- "",
- DFQ_AGENT_OWNED,
- LLParcel::C_ANY,
- "");
-
- LLUIUsage::instance().clear();
+ }
+
+ display_startup();
+
+ // wait precache-delay and for agent's avatar or a lot longer.
+ if ((timeout_frac > 1.f) && isAgentAvatarValid())
+ {
+ LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
+ }
+ else if (timeout_frac > 10.f)
+ {
+ // If we exceed the wait above while isAgentAvatarValid is
+ // not true yet, we will change startup state and
+ // eventually (once avatar does get created) wind up at
+ // the gender chooser. This should occur only in very
+ // unusual circumstances, so set the timeout fairly high
+ // to minimize mistaken hits here.
+ LL_WARNS() << "Wait for valid avatar state exceeded "
+ << timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL;
+ LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
+ }
+ else
+ {
+ update_texture_fetch();
+ set_startup_status(0.60f + 0.30f * timeout_frac,
+ LLTrans::getString("LoginPrecaching"),
+ gAgent.mMOTD.c_str());
+ display_startup();
+ }
+
+ return TRUE;
+ }
+
+ if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState())
+ {
+ static LLFrameTimer wearables_timer;
+
+ const F32 wearables_time = wearables_timer.getElapsedTimeF32();
+ static LLCachedControl<F32> max_wearables_time(gSavedSettings, "ClothingLoadingDelay");
+
+ if (!gAgent.isOutfitChosen() && isAgentAvatarValid())
+ {
+ // No point in waiting for clothing, we don't even know
+ // what outfit we want. Pop up a gender chooser dialog to
+ // ask and proceed to draw the world. JC
+ //
+ // *NOTE: We might hit this case even if we have an
+ // initial outfit, but if the load hasn't started
+ // already then something is wrong so fall back
+ // to generic outfits. JC
+ LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
+ callback_choose_gender);
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ }
+
+ display_startup();
+
+ if (gAgent.isOutfitChosen() && (wearables_time > max_wearables_time))
+ {
+ if (gInventory.isInventoryUsable())
+ {
+ LLNotificationsUtil::add("ClothingLoading");
+ }
+ record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time);
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ }
+ else if (gAgent.isFirstLogin()
+ && isAgentAvatarValid()
+ && gAgentAvatarp->isFullyLoaded())
+ {
+ // wait for avatar to be completely loaded
+ if (isAgentAvatarValid()
+ && gAgentAvatarp->isFullyLoaded())
+ {
+ LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL;
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ return TRUE;
+ }
+ }
+ else
+ {
+ // OK to just get the wearables
+ if ( gAgentWearables.areWearablesLoaded() )
+ {
+ // We have our clothing, proceed.
+ LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL;
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ return TRUE;
+ }
+ }
+ //fall through this frame to STATE_CLEANUP
+ }
+
+ if (STATE_CLEANUP == LLStartUp::getStartupState())
+ {
+ set_startup_status(1.0, "", "");
+ display_startup();
+
+ if (!mBenefitsSuccessfullyInit)
+ {
+ LLNotificationsUtil::add("FailedToGetBenefits", LLSD(), LLSD(), boost::bind(on_benefits_failed_callback, _1, _2));
+ }
+
+ // Let the map know about the inventory.
+ LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
+ if(floater_world_map)
+ {
+ floater_world_map->observeInventory(&gInventory);
+ floater_world_map->observeFriends();
+ }
+ gViewerWindow->showCursor();
+ gViewerWindow->getWindow()->resetBusyCount();
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
+ LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
+ //gViewerWindow->revealIntroPanel();
+ gViewerWindow->setStartupComplete();
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ display_startup();
+
+ // We're not away from keyboard, even though login might have taken
+ // a while. JC
+ gAgent.clearAFK();
+
+ // Have the agent start watching the friends list so we can update proxies
+ gAgent.observeFriends();
+
+ // Start automatic replay if the flag is set.
+ if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession())
+ {
+ LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
+ gAgentPilot.startPlayback();
+ }
+
+ show_debug_menus(); // Debug menu visiblity and First Use trigger
+
+ // If we've got a startup URL, dispatch it
+ //LLStartUp::dispatchURL();
+
+ // Retrieve information about the land data
+ // (just accessing this the first time will fetch it,
+ // then the data is cached for the viewer's lifetime)
+ LLProductInfoRequestManager::instance();
+
+ // *FIX:Mani - What do I do here?
+ // Need we really clear the Auth response data?
+ // Clean up the userauth stuff.
+ // LLUserAuth::getInstance()->reset();
+
+ LLStartUp::setStartupState( STATE_STARTED );
+ display_startup();
+
+ // Unmute audio if desired and setup volumes.
+ // This is a not-uncommon crash site, so surround it with
+ // LL_INFOS() output to aid diagnosis.
+ LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
+ audio_update_volume();
+ LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
+
+ // reset keyboard focus to sane state of pointing at world
+ gFocusMgr.setKeyboardFocus(NULL);
+
+ LLAppViewer::instance()->handleLoginComplete();
+
+ LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
+
+ display_startup();
+
+ llassert(LLPathfindingManager::getInstance() != NULL);
+ LLPathfindingManager::getInstance()->initSystem();
+
+ gAgentAvatarp->sendHoverHeight();
+
+ // look for parcels we own
+ send_places_query(LLUUID::null,
+ LLUUID::null,
+ "",
+ DFQ_AGENT_OWNED,
+ LLParcel::C_ANY,
+ "");
+
+ LLUIUsage::instance().clear();
LLPerfStats::StatsRecorder::setAutotuneInit();
LLLUAmanager::runScriptOnLogin();
- return TRUE;
- }
+ return TRUE;
+ }
- return TRUE;
+ return TRUE;
}
//
@@ -2434,50 +2434,50 @@ bool idle_startup()
void login_show()
{
- LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;
-
- // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region
- if (gToolBarView)
- {
- gToolBarView->setVisible(FALSE);
- }
-
- LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL );
+ LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;
+
+ // Hide the toolbars: may happen to come back here if login fails after login agent but before login in region
+ if (gToolBarView)
+ {
+ gToolBarView->setVisible(FALSE);
+ }
+
+ LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL );
}
// Callback for when login screen is closed. Option 0 = connect, option 1 = quit.
void login_callback(S32 option, void *userdata)
{
- const S32 CONNECT_OPTION = 0;
- const S32 QUIT_OPTION = 1;
-
- if (CONNECT_OPTION == option)
- {
- LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
- return;
- }
- else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION
- {
- if (!gSavedSettings.getBOOL("RememberPassword"))
- {
- // turn off the setting and write out to disk
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
- LLUIColorTable::instance().saveUserSettings();
- }
-
- // Next iteration through main loop should shut down the app cleanly.
- LLAppViewer::instance()->userQuit();
-
- if (LLAppViewer::instance()->quitRequested())
- {
- LLPanelLogin::closePanel();
- }
- return;
- }
- else
- {
- LL_WARNS("AppInit") << "Unknown login button clicked" << LL_ENDL;
- }
+ const S32 CONNECT_OPTION = 0;
+ const S32 QUIT_OPTION = 1;
+
+ if (CONNECT_OPTION == option)
+ {
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ return;
+ }
+ else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION
+ {
+ if (!gSavedSettings.getBOOL("RememberPassword"))
+ {
+ // turn off the setting and write out to disk
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
+ LLUIColorTable::instance().saveUserSettings();
+ }
+
+ // Next iteration through main loop should shut down the app cleanly.
+ LLAppViewer::instance()->userQuit();
+
+ if (LLAppViewer::instance()->quitRequested())
+ {
+ LLPanelLogin::closePanel();
+ }
+ return;
+ }
+ else
+ {
+ LL_WARNS("AppInit") << "Unknown login button clicked" << LL_ENDL;
+ }
}
void release_notes_coro(const std::string url)
@@ -2559,35 +2559,35 @@ void show_release_notes_if_required()
void show_first_run_dialog()
{
- LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
+ LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
}
bool first_run_dialog_callback(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
- LLWeb::loadURLExternal(LLTrans::getString("create_account_url") );
- }
-
- LLPanelLogin::giveFocus();
- return false;
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
+ LLWeb::loadURLExternal(LLTrans::getString("create_account_url") );
+ }
+
+ LLPanelLogin::giveFocus();
+ return false;
}
void set_startup_status(const F32 frac, const std::string& string, const std::string& msg)
{
- gViewerWindow->setProgressPercent(frac*100);
- gViewerWindow->setProgressString(string);
+ gViewerWindow->setProgressPercent(frac*100);
+ gViewerWindow->setProgressString(string);
- gViewerWindow->setProgressMessage(msg);
+ gViewerWindow->setProgressMessage(msg);
}
bool login_alert_status(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
// Buttons
switch( option )
{
@@ -2598,222 +2598,222 @@ bool login_alert_status(const LLSD& notification, const LLSD& response)
// break;
case 2: // Teleport
// Restart the login process, starting at our home locaton
- LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
+ LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
break;
default:
LL_WARNS("AppInit") << "Missing case in login_alert_status switch" << LL_ENDL;
}
- LLPanelLogin::giveFocus();
- return false;
+ LLPanelLogin::giveFocus();
+ return false;
}
void use_circuit_callback(void**, S32 result)
{
- // bail if we're quitting.
- if(LLApp::isExiting()) return;
- if( !gUseCircuitCallbackCalled )
- {
- gUseCircuitCallbackCalled = true;
- if (result)
- {
- // Make sure user knows something bad happened. JC
- LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
- if (gRememberPassword)
- {
- LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
- }
- else
- {
- LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
- }
- reset_login();
- }
- else
- {
- gGotUseCircuitCodeAck = true;
- }
- }
+ // bail if we're quitting.
+ if(LLApp::isExiting()) return;
+ if( !gUseCircuitCallbackCalled )
+ {
+ gUseCircuitCallbackCalled = true;
+ if (result)
+ {
+ // Make sure user knows something bad happened. JC
+ LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
+ if (gRememberPassword)
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
+ }
+ else
+ {
+ LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
+ }
+ reset_login();
+ }
+ else
+ {
+ gGotUseCircuitCodeAck = true;
+ }
+ }
}
void register_viewer_callbacks(LLMessageSystem* msg)
{
- msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
- msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
- msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
- msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
- msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved );
- msg->setHandlerFunc("SimStats", process_sim_stats);
- msg->setHandlerFuncFast(_PREHASH_HealthMessage, process_health_message );
- msg->setHandlerFuncFast(_PREHASH_EconomyData, process_economy_data);
- msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo);
-
- msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator, process_chat_from_simulator);
- msg->setHandlerFuncFast(_PREHASH_KillObject, process_kill_object, NULL);
- msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage, process_time_synch, NULL);
- msg->setHandlerFuncFast(_PREHASH_EnableSimulator, process_enable_simulator);
- msg->setHandlerFuncFast(_PREHASH_DisableSimulator, process_disable_simulator);
- msg->setHandlerFuncFast(_PREHASH_KickUser, process_kick_user, NULL);
-
- msg->setHandlerFunc("CrossedRegion", process_crossed_region);
- msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish);
-
- msg->setHandlerFuncFast(_PREHASH_AlertMessage, process_alert_message);
- msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message);
- msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert, process_mean_collision_alert_message, NULL);
- msg->setHandlerFunc("ViewerFrozenMessage", process_frozen_message);
-
- msg->setHandlerFuncFast(_PREHASH_NameValuePair, process_name_value);
- msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
- msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
- msg->setHandlerFuncFast(_PREHASH_ObjectAnimation, process_object_animation);
- msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
- msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
- msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
- msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties);
- msg->setHandlerFunc("ClearFollowCamProperties", process_clear_follow_cam_properties);
-
- msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage, process_improved_im);
- msg->setHandlerFuncFast(_PREHASH_ScriptQuestion, process_script_question);
- msg->setHandlerFuncFast(_PREHASH_ObjectProperties, LLSelectMgr::processObjectProperties, NULL);
- msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily, LLSelectMgr::processObjectPropertiesFamily, NULL);
- msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect);
-
- msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply, process_money_balance_reply, NULL);
- msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate, LLWorld::processCoarseUpdate, NULL);
- msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, LLViewerObject::processTaskInv, NULL);
- msg->setHandlerFuncFast(_PREHASH_DerezContainer, process_derez_container, NULL);
- msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply,
- &LLLiveLSLEditor::processScriptRunningReply);
-
- msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack);
-
- msg->setHandlerFunc("LogoutReply", process_logout_reply);
-
- //msg->setHandlerFuncFast(_PREHASH_AddModifyAbility,
- // &LLAgent::processAddModifyAbility);
- //msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility,
- // &LLAgent::processRemoveModifyAbility);
- msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate,
- &LLAgent::processAgentDataUpdate);
- msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate,
- &LLAgent::processAgentGroupDataUpdate);
- msg->setHandlerFunc("AgentDropGroup",
- &LLAgent::processAgentDropGroup);
- // land ownership messages
- msg->setHandlerFuncFast(_PREHASH_ParcelOverlay,
- LLViewerParcelMgr::processParcelOverlay);
- msg->setHandlerFuncFast(_PREHASH_ParcelProperties,
- LLViewerParcelMgr::processParcelProperties);
- msg->setHandlerFunc("ParcelAccessListReply",
- LLViewerParcelMgr::processParcelAccessListReply);
- msg->setHandlerFunc("ParcelDwellReply",
- LLViewerParcelMgr::processParcelDwellReply);
-
- msg->setHandlerFunc("AvatarPropertiesReply",
- &LLAvatarPropertiesProcessor::processAvatarPropertiesReply);
- msg->setHandlerFunc("AvatarInterestsReply",
- &LLAvatarPropertiesProcessor::processAvatarInterestsReply);
- msg->setHandlerFunc("AvatarGroupsReply",
- &LLAvatarPropertiesProcessor::processAvatarGroupsReply);
- // ratings deprecated
- //msg->setHandlerFuncFast(_PREHASH_AvatarStatisticsReply,
- // LLPanelAvatar::processAvatarStatisticsReply);
- msg->setHandlerFunc("AvatarNotesReply",
- &LLAvatarPropertiesProcessor::processAvatarNotesReply);
- msg->setHandlerFunc("AvatarPicksReply",
- &LLAvatarPropertiesProcessor::processAvatarPicksReply);
- msg->setHandlerFunc("AvatarClassifiedReply",
- &LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);
-
- msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
- LLGroupMgr::processCreateGroupReply);
- msg->setHandlerFuncFast(_PREHASH_JoinGroupReply,
- LLGroupMgr::processJoinGroupReply);
- msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply,
- LLGroupMgr::processEjectGroupMemberReply);
- msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply,
- LLGroupMgr::processLeaveGroupReply);
- msg->setHandlerFuncFast(_PREHASH_GroupProfileReply,
- LLGroupMgr::processGroupPropertiesReply);
-
- // ratings deprecated
- // msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
- // LLFloaterRate::processReputationIndividualReply);
-
- msg->setHandlerFunc("ScriptControlChange",
- LLAgent::processScriptControlChange );
-
- msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect);
-
- msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers);
-
- msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply,
- LLPanelGroupLandMoney::processGroupAccountSummaryReply);
- msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply,
- LLPanelGroupLandMoney::processGroupAccountDetailsReply);
- msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply,
- LLPanelGroupLandMoney::processGroupAccountTransactionsReply);
-
- msg->setHandlerFuncFast(_PREHASH_UserInfoReply,
- process_user_info_reply);
-
- msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL);
-
- msg->setHandlerFunc("TeleportStart", process_teleport_start );
- msg->setHandlerFunc("TeleportProgress", process_teleport_progress);
- msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
- msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);
-
- msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);
-
- msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
- LLGroupMgr::processGroupMembersReply);
- msg->setHandlerFunc("GroupRoleDataReply",
- LLGroupMgr::processGroupRoleDataReply);
- msg->setHandlerFunc("GroupRoleMembersReply",
- LLGroupMgr::processGroupRoleMembersReply);
- msg->setHandlerFunc("GroupTitlesReply",
- LLGroupMgr::processGroupTitlesReply);
- // Special handler as this message is sometimes used for group land.
- msg->setHandlerFunc("PlacesReply", process_places_reply);
- msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply);
-
- msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);
-
- msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
- msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);
- msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply);
-
- msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
- msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
- msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
- msg->setHandlerFunc("ScriptDialog", process_script_dialog);
- msg->setHandlerFunc("LoadURL", process_load_url);
- msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request);
- msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply);
-
- // calling cards
- msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard);
- msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard);
- msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard);
-
- msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply);
-
- msg->setHandlerFunc("InitiateDownload", process_initiate_download);
- msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply);
+ msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
+ msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
+ msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
+ msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
+ msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved );
+ msg->setHandlerFunc("SimStats", process_sim_stats);
+ msg->setHandlerFuncFast(_PREHASH_HealthMessage, process_health_message );
+ msg->setHandlerFuncFast(_PREHASH_EconomyData, process_economy_data);
+ msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo);
+
+ msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator, process_chat_from_simulator);
+ msg->setHandlerFuncFast(_PREHASH_KillObject, process_kill_object, NULL);
+ msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage, process_time_synch, NULL);
+ msg->setHandlerFuncFast(_PREHASH_EnableSimulator, process_enable_simulator);
+ msg->setHandlerFuncFast(_PREHASH_DisableSimulator, process_disable_simulator);
+ msg->setHandlerFuncFast(_PREHASH_KickUser, process_kick_user, NULL);
+
+ msg->setHandlerFunc("CrossedRegion", process_crossed_region);
+ msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish);
+
+ msg->setHandlerFuncFast(_PREHASH_AlertMessage, process_alert_message);
+ msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message);
+ msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert, process_mean_collision_alert_message, NULL);
+ msg->setHandlerFunc("ViewerFrozenMessage", process_frozen_message);
+
+ msg->setHandlerFuncFast(_PREHASH_NameValuePair, process_name_value);
+ msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
+ msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
+ msg->setHandlerFuncFast(_PREHASH_ObjectAnimation, process_object_animation);
+ msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
+ msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
+ msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
+ msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties);
+ msg->setHandlerFunc("ClearFollowCamProperties", process_clear_follow_cam_properties);
+
+ msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage, process_improved_im);
+ msg->setHandlerFuncFast(_PREHASH_ScriptQuestion, process_script_question);
+ msg->setHandlerFuncFast(_PREHASH_ObjectProperties, LLSelectMgr::processObjectProperties, NULL);
+ msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily, LLSelectMgr::processObjectPropertiesFamily, NULL);
+ msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect);
+
+ msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply, process_money_balance_reply, NULL);
+ msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate, LLWorld::processCoarseUpdate, NULL);
+ msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, LLViewerObject::processTaskInv, NULL);
+ msg->setHandlerFuncFast(_PREHASH_DerezContainer, process_derez_container, NULL);
+ msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply,
+ &LLLiveLSLEditor::processScriptRunningReply);
+
+ msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack);
+
+ msg->setHandlerFunc("LogoutReply", process_logout_reply);
+
+ //msg->setHandlerFuncFast(_PREHASH_AddModifyAbility,
+ // &LLAgent::processAddModifyAbility);
+ //msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility,
+ // &LLAgent::processRemoveModifyAbility);
+ msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate,
+ &LLAgent::processAgentDataUpdate);
+ msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate,
+ &LLAgent::processAgentGroupDataUpdate);
+ msg->setHandlerFunc("AgentDropGroup",
+ &LLAgent::processAgentDropGroup);
+ // land ownership messages
+ msg->setHandlerFuncFast(_PREHASH_ParcelOverlay,
+ LLViewerParcelMgr::processParcelOverlay);
+ msg->setHandlerFuncFast(_PREHASH_ParcelProperties,
+ LLViewerParcelMgr::processParcelProperties);
+ msg->setHandlerFunc("ParcelAccessListReply",
+ LLViewerParcelMgr::processParcelAccessListReply);
+ msg->setHandlerFunc("ParcelDwellReply",
+ LLViewerParcelMgr::processParcelDwellReply);
+
+ msg->setHandlerFunc("AvatarPropertiesReply",
+ &LLAvatarPropertiesProcessor::processAvatarPropertiesReply);
+ msg->setHandlerFunc("AvatarInterestsReply",
+ &LLAvatarPropertiesProcessor::processAvatarInterestsReply);
+ msg->setHandlerFunc("AvatarGroupsReply",
+ &LLAvatarPropertiesProcessor::processAvatarGroupsReply);
+ // ratings deprecated
+ //msg->setHandlerFuncFast(_PREHASH_AvatarStatisticsReply,
+ // LLPanelAvatar::processAvatarStatisticsReply);
+ msg->setHandlerFunc("AvatarNotesReply",
+ &LLAvatarPropertiesProcessor::processAvatarNotesReply);
+ msg->setHandlerFunc("AvatarPicksReply",
+ &LLAvatarPropertiesProcessor::processAvatarPicksReply);
+ msg->setHandlerFunc("AvatarClassifiedReply",
+ &LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);
+
+ msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
+ LLGroupMgr::processCreateGroupReply);
+ msg->setHandlerFuncFast(_PREHASH_JoinGroupReply,
+ LLGroupMgr::processJoinGroupReply);
+ msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply,
+ LLGroupMgr::processEjectGroupMemberReply);
+ msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply,
+ LLGroupMgr::processLeaveGroupReply);
+ msg->setHandlerFuncFast(_PREHASH_GroupProfileReply,
+ LLGroupMgr::processGroupPropertiesReply);
+
+ // ratings deprecated
+ // msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
+ // LLFloaterRate::processReputationIndividualReply);
+
+ msg->setHandlerFunc("ScriptControlChange",
+ LLAgent::processScriptControlChange );
+
+ msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect);
+
+ msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers);
+
+ msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply,
+ LLPanelGroupLandMoney::processGroupAccountSummaryReply);
+ msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply,
+ LLPanelGroupLandMoney::processGroupAccountDetailsReply);
+ msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply,
+ LLPanelGroupLandMoney::processGroupAccountTransactionsReply);
+
+ msg->setHandlerFuncFast(_PREHASH_UserInfoReply,
+ process_user_info_reply);
+
+ msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL);
+
+ msg->setHandlerFunc("TeleportStart", process_teleport_start );
+ msg->setHandlerFunc("TeleportProgress", process_teleport_progress);
+ msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
+ msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);
+
+ msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);
+
+ msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
+ LLGroupMgr::processGroupMembersReply);
+ msg->setHandlerFunc("GroupRoleDataReply",
+ LLGroupMgr::processGroupRoleDataReply);
+ msg->setHandlerFunc("GroupRoleMembersReply",
+ LLGroupMgr::processGroupRoleMembersReply);
+ msg->setHandlerFunc("GroupTitlesReply",
+ LLGroupMgr::processGroupTitlesReply);
+ // Special handler as this message is sometimes used for group land.
+ msg->setHandlerFunc("PlacesReply", process_places_reply);
+ msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply);
+
+ msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);
+
+ msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
+ msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);
+ msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply);
+
+ msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
+ msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
+ msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
+ msg->setHandlerFunc("ScriptDialog", process_script_dialog);
+ msg->setHandlerFunc("LoadURL", process_load_url);
+ msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request);
+ msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply);
+
+ // calling cards
+ msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard);
+ msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard);
+ msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard);
+
+ msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply);
+
+ msg->setHandlerFunc("InitiateDownload", process_initiate_download);
+ msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply);
msg->setHandlerFunc("GenericMessage", process_generic_message);
msg->setHandlerFunc("GenericStreamingMessage", process_generic_streaming_message);
msg->setHandlerFunc("LargeGenericMessage", process_large_generic_message);
- msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message);
+ msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message);
}
void asset_callback_nothing(const LLUUID&, LLAssetType::EType, void*, S32)
{
- // nothing
+ // nothing
}
const S32 OPT_CLOSED_WINDOW = -1;
@@ -2821,27 +2821,27 @@ const S32 OPT_MALE = 0;
const S32 OPT_FEMALE = 1;
const S32 OPT_TRUST_CERT = 0;
const S32 OPT_CANCEL_TRUST = 1;
-
+
bool callback_choose_gender(const LLSD& notification, const LLSD& response)
{
-
- // These defaults are returned from the server on login. They are set in login.xml.
- // If no default is returned from the server, they are retrieved from settings.xml.
-
- S32 option = LLNotification::getSelectedOption(notification, response);
- switch(option)
- {
- case OPT_MALE:
- LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" );
- break;
-
+
+ // These defaults are returned from the server on login. They are set in login.xml.
+ // If no default is returned from the server, they are retrieved from settings.xml.
+
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ switch(option)
+ {
+ case OPT_MALE:
+ LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" );
+ break;
+
case OPT_FEMALE:
case OPT_CLOSED_WINDOW:
default:
- LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" );
- break;
- }
- return false;
+ LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" );
+ break;
+ }
+ return false;
}
std::string get_screen_filename(const std::string& pattern)
@@ -2873,66 +2873,66 @@ std::string LLStartUp::getScreenHomeFilename()
//static
void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
- const std::string& gender_name )
+ const std::string& gender_name )
{
- LL_DEBUGS() << "starting" << LL_ENDL;
-
- // Not going through the processAgentInitialWearables path, so need to set this here.
- LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
- // Initiate creation of COF, since we're also bypassing that.
- gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT);
-
- ESex gender;
- if (gender_name == "male")
- {
- LL_DEBUGS() << "male" << LL_ENDL;
- gender = SEX_MALE;
- }
- else
- {
- LL_DEBUGS() << "female" << LL_ENDL;
- gender = SEX_FEMALE;
- }
-
- if (!isAgentAvatarValid())
- {
- LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL;
- return;
- }
-
- gAgentAvatarp->setSex(gender);
-
- // try to find the requested outfit or folder
-
- // -- check for existing outfit in My Outfits
- bool do_copy = false;
- LLUUID cat_id = findDescendentCategoryIDByName(
- gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS),
- outfit_folder_name);
-
- // -- check for existing folder in Library
- if (cat_id.isNull())
- {
- cat_id = findDescendentCategoryIDByName(
- gInventory.getLibraryRootFolderID(),
- outfit_folder_name);
- if (!cat_id.isNull())
- {
- do_copy = true;
- }
- }
-
- if (cat_id.isNull())
- {
- // -- final fallback: create standard wearables
- LL_DEBUGS() << "standard wearables" << LL_ENDL;
- gAgentWearables.createStandardWearables();
- }
- else
- {
- bool do_append = false;
- LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
- // Need to fetch cof contents before we can wear.
+ LL_DEBUGS() << "starting" << LL_ENDL;
+
+ // Not going through the processAgentInitialWearables path, so need to set this here.
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
+ // Initiate creation of COF, since we're also bypassing that.
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT);
+
+ ESex gender;
+ if (gender_name == "male")
+ {
+ LL_DEBUGS() << "male" << LL_ENDL;
+ gender = SEX_MALE;
+ }
+ else
+ {
+ LL_DEBUGS() << "female" << LL_ENDL;
+ gender = SEX_FEMALE;
+ }
+
+ if (!isAgentAvatarValid())
+ {
+ LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL;
+ return;
+ }
+
+ gAgentAvatarp->setSex(gender);
+
+ // try to find the requested outfit or folder
+
+ // -- check for existing outfit in My Outfits
+ bool do_copy = false;
+ LLUUID cat_id = findDescendentCategoryIDByName(
+ gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS),
+ outfit_folder_name);
+
+ // -- check for existing folder in Library
+ if (cat_id.isNull())
+ {
+ cat_id = findDescendentCategoryIDByName(
+ gInventory.getLibraryRootFolderID(),
+ outfit_folder_name);
+ if (!cat_id.isNull())
+ {
+ do_copy = true;
+ }
+ }
+
+ if (cat_id.isNull())
+ {
+ // -- final fallback: create standard wearables
+ LL_DEBUGS() << "standard wearables" << LL_ENDL;
+ gAgentWearables.createStandardWearables();
+ }
+ else
+ {
+ bool do_append = false;
+ LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
+ // Need to fetch cof contents before we can wear.
if (do_copy)
{
callAfterCOFFetch(boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
@@ -2941,16 +2941,16 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
{
callAfterCategoryLinksFetch(cat_id, boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
}
- LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL;
- }
+ LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL;
+ }
- gAgent.setOutfitChosen(TRUE);
- gAgentWearables.sendDummyAgentWearablesUpdate();
+ gAgent.setOutfitChosen(TRUE);
+ gAgentWearables.sendDummyAgentWearablesUpdate();
}
std::string& LLStartUp::getInitialOutfitName()
{
- return sInitialOutfit;
+ return sInitialOutfit;
}
std::string LLStartUp::getUserId()
@@ -2966,8 +2966,8 @@ std::string LLStartUp::getUserId()
// frees the bitmap
void release_start_screen()
{
- LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
- gStartTexture = NULL;
+ LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
+ gStartTexture = NULL;
}
@@ -2975,77 +2975,77 @@ void release_start_screen()
std::string LLStartUp::startupStateToString(EStartupState state)
{
#define RTNENUM(E) case E: return #E
- switch(state){
- RTNENUM( STATE_FIRST );
- RTNENUM( STATE_BROWSER_INIT );
- RTNENUM( STATE_LOGIN_SHOW );
- RTNENUM( STATE_LOGIN_WAIT );
- RTNENUM( STATE_LOGIN_CLEANUP );
- RTNENUM( STATE_LOGIN_AUTH_INIT );
- RTNENUM( STATE_LOGIN_CURL_UNSTUCK );
- RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
- RTNENUM( STATE_WORLD_INIT );
- RTNENUM( STATE_MULTIMEDIA_INIT );
- RTNENUM( STATE_FONT_INIT );
- RTNENUM( STATE_SEED_GRANTED_WAIT );
- RTNENUM( STATE_SEED_CAP_GRANTED );
- RTNENUM( STATE_WORLD_WAIT );
- RTNENUM( STATE_AGENT_SEND );
- RTNENUM( STATE_AGENT_WAIT );
- RTNENUM( STATE_INVENTORY_SEND );
+ switch(state){
+ RTNENUM( STATE_FIRST );
+ RTNENUM( STATE_BROWSER_INIT );
+ RTNENUM( STATE_LOGIN_SHOW );
+ RTNENUM( STATE_LOGIN_WAIT );
+ RTNENUM( STATE_LOGIN_CLEANUP );
+ RTNENUM( STATE_LOGIN_AUTH_INIT );
+ RTNENUM( STATE_LOGIN_CURL_UNSTUCK );
+ RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
+ RTNENUM( STATE_WORLD_INIT );
+ RTNENUM( STATE_MULTIMEDIA_INIT );
+ RTNENUM( STATE_FONT_INIT );
+ RTNENUM( STATE_SEED_GRANTED_WAIT );
+ RTNENUM( STATE_SEED_CAP_GRANTED );
+ RTNENUM( STATE_WORLD_WAIT );
+ RTNENUM( STATE_AGENT_SEND );
+ RTNENUM( STATE_AGENT_WAIT );
+ RTNENUM( STATE_INVENTORY_SEND );
RTNENUM(STATE_INVENTORY_CALLBACKS );
- RTNENUM( STATE_MISC );
- RTNENUM( STATE_PRECACHE );
- RTNENUM( STATE_WEARABLES_WAIT );
- RTNENUM( STATE_CLEANUP );
- RTNENUM( STATE_STARTED );
- default:
- return llformat("(state #%d)", state);
- }
+ RTNENUM( STATE_MISC );
+ RTNENUM( STATE_PRECACHE );
+ RTNENUM( STATE_WEARABLES_WAIT );
+ RTNENUM( STATE_CLEANUP );
+ RTNENUM( STATE_STARTED );
+ default:
+ return llformat("(state #%d)", state);
+ }
#undef RTNENUM
}
// static
void LLStartUp::setStartupState( EStartupState state )
{
- LL_INFOS("AppInit") << "Startup state changing from " <<
- getStartupStateString() << " to " <<
- startupStateToString(state) << LL_ENDL;
+ LL_INFOS("AppInit") << "Startup state changing from " <<
+ getStartupStateString() << " to " <<
+ startupStateToString(state) << LL_ENDL;
- getPhases().stopPhase(getStartupStateString());
- gStartupState = state;
- getPhases().startPhase(getStartupStateString());
+ getPhases().stopPhase(getStartupStateString());
+ gStartupState = state;
+ getPhases().startPhase(getStartupStateString());
- postStartupState();
+ postStartupState();
}
void LLStartUp::postStartupState()
{
- LLSD stateInfo;
- stateInfo["str"] = getStartupStateString();
- stateInfo["enum"] = gStartupState;
- sStateWatcher->post(stateInfo);
- gDebugInfo["StartupState"] = getStartupStateString();
+ LLSD stateInfo;
+ stateInfo["str"] = getStartupStateString();
+ stateInfo["enum"] = gStartupState;
+ sStateWatcher->post(stateInfo);
+ gDebugInfo["StartupState"] = getStartupStateString();
}
void reset_login()
{
- gAgentWearables.cleanup();
- gAgentCamera.cleanup();
- gAgent.cleanup();
+ gAgentWearables.cleanup();
+ gAgentCamera.cleanup();
+ gAgent.cleanup();
gSky.cleanup(); // mVOSkyp is an inworld object.
- LLWorld::getInstance()->resetClass();
+ LLWorld::getInstance()->resetClass();
- if ( gViewerWindow )
- { // Hide menus and normal buttons
- gViewerWindow->setNormalControlsVisible( FALSE );
- gLoginMenuBarView->setVisible( TRUE );
- gLoginMenuBarView->setEnabled( TRUE );
- }
+ if ( gViewerWindow )
+ { // Hide menus and normal buttons
+ gViewerWindow->setNormalControlsVisible( FALSE );
+ gLoginMenuBarView->setVisible( TRUE );
+ gLoginMenuBarView->setEnabled( TRUE );
+ }
- // Hide any other stuff
- LLFloaterReg::hideVisibleInstances();
+ // Hide any other stuff
+ LLFloaterReg::hideVisibleInstances();
LLStartUp::setStartupState( STATE_BROWSER_INIT );
if (LLVoiceClient::instanceExists())
@@ -3065,117 +3065,117 @@ void reset_login()
// early, before the login screen). JC
void LLStartUp::multimediaInit()
{
- LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL;
- std::string msg = LLTrans::getString("LoginInitializingMultimedia");
- set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str());
- display_startup();
+ LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL;
+ std::string msg = LLTrans::getString("LoginInitializingMultimedia");
+ set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str());
+ display_startup();
}
void LLStartUp::fontInit()
{
- LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL;
- std::string msg = LLTrans::getString("LoginInitializingFonts");
- set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str());
- display_startup();
+ LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL;
+ std::string msg = LLTrans::getString("LoginInitializingFonts");
+ set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str());
+ display_startup();
- LLFontGL::loadDefaultFonts();
+ LLFontGL::loadDefaultFonts();
}
void LLStartUp::initNameCache()
{
- // Can be called multiple times
- if ( gCacheName ) return;
-
- gCacheName = new LLCacheName(gMessageSystem);
- gCacheName->addObserver(&callback_cache_name);
- gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
- gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
- gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone"));
- // Load stored cache if possible
- LLAppViewer::instance()->loadNameCache();
-
- // Start cache in not-running state until we figure out if we have
- // capabilities for display name lookup
- LLAvatarNameCache* cache_inst = LLAvatarNameCache::getInstance();
- cache_inst->setUsePeopleAPI(gSavedSettings.getBOOL("UsePeopleAPI"));
- cache_inst->setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames"));
- cache_inst->setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames"));
+ // Can be called multiple times
+ if ( gCacheName ) return;
+
+ gCacheName = new LLCacheName(gMessageSystem);
+ gCacheName->addObserver(&callback_cache_name);
+ gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
+ gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
+ gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone"));
+ // Load stored cache if possible
+ LLAppViewer::instance()->loadNameCache();
+
+ // Start cache in not-running state until we figure out if we have
+ // capabilities for display name lookup
+ LLAvatarNameCache* cache_inst = LLAvatarNameCache::getInstance();
+ cache_inst->setUsePeopleAPI(gSavedSettings.getBOOL("UsePeopleAPI"));
+ cache_inst->setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames"));
+ cache_inst->setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames"));
}
void LLStartUp::initExperiences()
-{
+{
// Should trigger loading the cache.
LLExperienceCache::instance().setCapabilityQuery(
boost::bind(&LLAgent::getRegionCapability, &gAgent, _1));
- LLExperienceLog::instance().initialize();
+ LLExperienceLog::instance().initialize();
}
void LLStartUp::cleanupNameCache()
{
- delete gCacheName;
- gCacheName = NULL;
+ delete gCacheName;
+ gCacheName = NULL;
}
bool LLStartUp::dispatchURL()
{
- // ok, if we've gotten this far and have a startup URL
+ // ok, if we've gotten this far and have a startup URL
if (!getStartSLURL().isValid())
- {
- return false;
- }
+ {
+ return false;
+ }
if(getStartSLURL().getType() != LLSLURL::APP)
- {
-
- // If we started with a location, but we're already
- // at that location, don't pop dialogs open.
- LLVector3 pos = gAgent.getPositionAgent();
- LLVector3 slurlpos = getStartSLURL().getPosition();
- F32 dx = pos.mV[VX] - slurlpos.mV[VX];
- F32 dy = pos.mV[VY] - slurlpos.mV[VY];
- const F32 SLOP = 2.f; // meters
-
- if( getStartSLURL().getRegion() != gAgent.getRegion()->getName()
- || (dx*dx > SLOP*SLOP)
- || (dy*dy > SLOP*SLOP) )
- {
- LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), LLCommandHandler::NAV_TYPE_CLICKED,
- NULL, false);
- }
- return true;
- }
- return false;
+ {
+
+ // If we started with a location, but we're already
+ // at that location, don't pop dialogs open.
+ LLVector3 pos = gAgent.getPositionAgent();
+ LLVector3 slurlpos = getStartSLURL().getPosition();
+ F32 dx = pos.mV[VX] - slurlpos.mV[VX];
+ F32 dy = pos.mV[VY] - slurlpos.mV[VY];
+ const F32 SLOP = 2.f; // meters
+
+ if( getStartSLURL().getRegion() != gAgent.getRegion()->getName()
+ || (dx*dx > SLOP*SLOP)
+ || (dy*dy > SLOP*SLOP) )
+ {
+ LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), LLCommandHandler::NAV_TYPE_CLICKED,
+ NULL, false);
+ }
+ return true;
+ }
+ return false;
}
-void LLStartUp::setStartSLURL(const LLSLURL& slurl)
+void LLStartUp::setStartSLURL(const LLSLURL& slurl)
{
- LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL;
-
- if ( slurl.isSpatial() )
- {
- std::string new_start = slurl.getSLURLString();
- LL_DEBUGS("AppInit")<<new_start<<LL_ENDL;
- sStartSLURL = slurl;
- LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed
-
- // remember that this is where we wanted to log in...if the login fails,
- // the next attempt will default to the same place.
- gSavedSettings.setString("NextLoginLocation", new_start);
- // following a successful login, this is cleared
- // and the default reverts to LoginLocation
- }
- else
- {
- LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL;
- }
+ LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL;
+
+ if ( slurl.isSpatial() )
+ {
+ std::string new_start = slurl.getSLURLString();
+ LL_DEBUGS("AppInit")<<new_start<<LL_ENDL;
+ sStartSLURL = slurl;
+ LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed
+
+ // remember that this is where we wanted to log in...if the login fails,
+ // the next attempt will default to the same place.
+ gSavedSettings.setString("NextLoginLocation", new_start);
+ // following a successful login, this is cleared
+ // and the default reverts to LoginLocation
+ }
+ else
+ {
+ LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL;
+ }
}
// static
LLSLURL& LLStartUp::getStartSLURL()
{
- return sStartSLURL;
-}
+ return sStartSLURL;
+}
/**
* Read all proxy configuration settings and set up both the HTTP proxy and
@@ -3188,680 +3188,680 @@ LLSLURL& LLStartUp::getStartSLURL()
*/
bool LLStartUp::startLLProxy()
{
- bool proxy_ok = true;
- std::string httpProxyType = gSavedSettings.getString("HttpProxyType");
-
- // Set up SOCKS proxy (if needed)
- if (gSavedSettings.getBOOL("Socks5ProxyEnabled"))
- {
- // Determine and update LLProxy with the saved authentication system
- std::string auth_type = gSavedSettings.getString("Socks5AuthType");
-
- if (auth_type.compare("UserPass") == 0)
- {
- LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5");
- std::string socks_user = socks_cred->getIdentifier()["username"].asString();
- std::string socks_password = socks_cred->getAuthenticator()["creds"].asString();
-
- bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password);
-
- if (!ok)
- {
- LLNotificationsUtil::add("SOCKS_BAD_CREDS");
- proxy_ok = false;
- }
- }
- else if (auth_type.compare("None") == 0)
- {
- LLProxy::getInstance()->setAuthNone();
- }
- else
- {
- LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL;
-
- // Unknown or missing setting.
- gSavedSettings.setString("Socks5AuthType", "None");
-
- // Clear the SOCKS credentials.
- LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5");
- gSecAPIHandler->deleteCredential(socks_cred);
-
- LLProxy::getInstance()->setAuthNone();
- }
-
- if (proxy_ok)
- {
- // Start the proxy and check for errors
- // If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns.
- LLHost socks_host;
- socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
- socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
- int status = LLProxy::getInstance()->startSOCKSProxy(socks_host);
-
- if (status != SOCKS_OK)
- {
- LLSD subs;
- subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost");
- subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort");
-
- std::string error_string;
-
- switch(status)
- {
- case SOCKS_CONNECT_ERROR: // TCP Fail
- error_string = "SOCKS_CONNECT_ERROR";
- break;
-
- case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection
- error_string = "SOCKS_NOT_PERMITTED";
- break;
-
- case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server
- error_string = "SOCKS_NOT_ACCEPTABLE";
- break;
-
- case SOCKS_AUTH_FAIL: // Authentication failed
- error_string = "SOCKS_AUTH_FAIL";
- break;
-
- case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed
- error_string = "SOCKS_UDP_FWD_NOT_GRANTED";
- break;
-
- case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server
- error_string = "SOCKS_HOST_CONNECT_FAILED";
- break;
-
- case SOCKS_INVALID_HOST: // Improperly formatted host address or port.
- error_string = "SOCKS_INVALID_HOST";
- break;
-
- default:
- error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened,
- LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL;
- break;
- }
-
- LLNotificationsUtil::add(error_string, subs);
- proxy_ok = false;
- }
- }
- }
- else
- {
- LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up
- }
-
- if (proxy_ok)
- {
- // Determine the HTTP proxy type (if any)
- if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled"))
- {
- LLHost http_host;
- http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress"));
- http_host.setPort(gSavedSettings.getS32("BrowserProxyPort"));
- if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP))
- {
- LLSD subs;
- subs["HOST"] = http_host.getIPString();
- subs["PORT"] = (S32)http_host.getPort();
- LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs);
- proxy_ok = false;
- }
- }
- else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled"))
- {
- LLHost socks_host;
- socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
- socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
- if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS))
- {
- LLSD subs;
- subs["HOST"] = socks_host.getIPString();
- subs["PORT"] = (S32)socks_host.getPort();
- LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs);
- proxy_ok = false;
- }
- }
- else if (httpProxyType.compare("None") == 0)
- {
- LLProxy::getInstance()->disableHTTPProxy();
- }
- else
- {
- LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration: " << httpProxyType << LL_ENDL;
-
- // Set the missing or wrong configuration back to something valid.
- gSavedSettings.setString("HttpProxyType", "None");
- LLProxy::getInstance()->disableHTTPProxy();
-
- // Leave proxy_ok alone, since this isn't necessarily fatal.
- }
- }
-
- return proxy_ok;
+ bool proxy_ok = true;
+ std::string httpProxyType = gSavedSettings.getString("HttpProxyType");
+
+ // Set up SOCKS proxy (if needed)
+ if (gSavedSettings.getBOOL("Socks5ProxyEnabled"))
+ {
+ // Determine and update LLProxy with the saved authentication system
+ std::string auth_type = gSavedSettings.getString("Socks5AuthType");
+
+ if (auth_type.compare("UserPass") == 0)
+ {
+ LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5");
+ std::string socks_user = socks_cred->getIdentifier()["username"].asString();
+ std::string socks_password = socks_cred->getAuthenticator()["creds"].asString();
+
+ bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password);
+
+ if (!ok)
+ {
+ LLNotificationsUtil::add("SOCKS_BAD_CREDS");
+ proxy_ok = false;
+ }
+ }
+ else if (auth_type.compare("None") == 0)
+ {
+ LLProxy::getInstance()->setAuthNone();
+ }
+ else
+ {
+ LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL;
+
+ // Unknown or missing setting.
+ gSavedSettings.setString("Socks5AuthType", "None");
+
+ // Clear the SOCKS credentials.
+ LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5");
+ gSecAPIHandler->deleteCredential(socks_cred);
+
+ LLProxy::getInstance()->setAuthNone();
+ }
+
+ if (proxy_ok)
+ {
+ // Start the proxy and check for errors
+ // If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns.
+ LLHost socks_host;
+ socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
+ socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
+ int status = LLProxy::getInstance()->startSOCKSProxy(socks_host);
+
+ if (status != SOCKS_OK)
+ {
+ LLSD subs;
+ subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost");
+ subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort");
+
+ std::string error_string;
+
+ switch(status)
+ {
+ case SOCKS_CONNECT_ERROR: // TCP Fail
+ error_string = "SOCKS_CONNECT_ERROR";
+ break;
+
+ case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection
+ error_string = "SOCKS_NOT_PERMITTED";
+ break;
+
+ case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server
+ error_string = "SOCKS_NOT_ACCEPTABLE";
+ break;
+
+ case SOCKS_AUTH_FAIL: // Authentication failed
+ error_string = "SOCKS_AUTH_FAIL";
+ break;
+
+ case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed
+ error_string = "SOCKS_UDP_FWD_NOT_GRANTED";
+ break;
+
+ case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server
+ error_string = "SOCKS_HOST_CONNECT_FAILED";
+ break;
+
+ case SOCKS_INVALID_HOST: // Improperly formatted host address or port.
+ error_string = "SOCKS_INVALID_HOST";
+ break;
+
+ default:
+ error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened,
+ LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL;
+ break;
+ }
+
+ LLNotificationsUtil::add(error_string, subs);
+ proxy_ok = false;
+ }
+ }
+ }
+ else
+ {
+ LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up
+ }
+
+ if (proxy_ok)
+ {
+ // Determine the HTTP proxy type (if any)
+ if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled"))
+ {
+ LLHost http_host;
+ http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress"));
+ http_host.setPort(gSavedSettings.getS32("BrowserProxyPort"));
+ if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP))
+ {
+ LLSD subs;
+ subs["HOST"] = http_host.getIPString();
+ subs["PORT"] = (S32)http_host.getPort();
+ LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs);
+ proxy_ok = false;
+ }
+ }
+ else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled"))
+ {
+ LLHost socks_host;
+ socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
+ socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
+ if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS))
+ {
+ LLSD subs;
+ subs["HOST"] = socks_host.getIPString();
+ subs["PORT"] = (S32)socks_host.getPort();
+ LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs);
+ proxy_ok = false;
+ }
+ }
+ else if (httpProxyType.compare("None") == 0)
+ {
+ LLProxy::getInstance()->disableHTTPProxy();
+ }
+ else
+ {
+ LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration: " << httpProxyType << LL_ENDL;
+
+ // Set the missing or wrong configuration back to something valid.
+ gSavedSettings.setString("HttpProxyType", "None");
+ LLProxy::getInstance()->disableHTTPProxy();
+
+ // Leave proxy_ok alone, since this isn't necessarily fatal.
+ }
+ }
+
+ return proxy_ok;
}
bool login_alert_done(const LLSD& notification, const LLSD& response)
{
- LLPanelLogin::giveFocus();
- return false;
+ LLPanelLogin::giveFocus();
+ return false;
}
-// parse the certificate information into args for the
+// parse the certificate information into args for the
// certificate notifications
LLSD transform_cert_args(LLPointer<LLCertificate> cert)
{
- LLSD args = LLSD::emptyMap();
- std::string value;
- LLSD cert_info;
- cert->getLLSD(cert_info);
- // convert all of the elements in the cert into
- // args for the xml dialog, so we have flexability to
- // display various parts of the cert by only modifying
- // the cert alert dialog xml.
- for(LLSD::map_iterator iter = cert_info.beginMap();
- iter != cert_info.endMap();
- iter++)
- {
- // key usage and extended key usage
- // are actually arrays, and we want to format them as comma separated
- // strings, so special case those.
- LLSDSerialize::toXML(cert_info[iter->first], std::cout);
- if((iter->first == std::string(CERT_KEY_USAGE)) ||
- (iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
- {
- value = "";
- LLSD usage = cert_info[iter->first];
- for (LLSD::array_iterator usage_iter = usage.beginArray();
- usage_iter != usage.endArray();
- usage_iter++)
- {
-
- if(usage_iter != usage.beginArray())
- {
- value += ", ";
- }
-
- value += (*usage_iter).asString();
- }
-
- }
- else
- {
- value = iter->second.asString();
- }
-
- std::string name = iter->first;
- std::transform(name.begin(), name.end(), name.begin(),
- (int(*)(int))toupper);
- args[name.c_str()] = value;
- }
- return args;
+ LLSD args = LLSD::emptyMap();
+ std::string value;
+ LLSD cert_info;
+ cert->getLLSD(cert_info);
+ // convert all of the elements in the cert into
+ // args for the xml dialog, so we have flexability to
+ // display various parts of the cert by only modifying
+ // the cert alert dialog xml.
+ for(LLSD::map_iterator iter = cert_info.beginMap();
+ iter != cert_info.endMap();
+ iter++)
+ {
+ // key usage and extended key usage
+ // are actually arrays, and we want to format them as comma separated
+ // strings, so special case those.
+ LLSDSerialize::toXML(cert_info[iter->first], std::cout);
+ if((iter->first == std::string(CERT_KEY_USAGE)) ||
+ (iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
+ {
+ value = "";
+ LLSD usage = cert_info[iter->first];
+ for (LLSD::array_iterator usage_iter = usage.beginArray();
+ usage_iter != usage.endArray();
+ usage_iter++)
+ {
+
+ if(usage_iter != usage.beginArray())
+ {
+ value += ", ";
+ }
+
+ value += (*usage_iter).asString();
+ }
+
+ }
+ else
+ {
+ value = iter->second.asString();
+ }
+
+ std::string name = iter->first;
+ std::transform(name.begin(), name.end(), name.begin(),
+ (int(*)(int))toupper);
+ args[name.c_str()] = value;
+ }
+ return args;
}
// when we handle a cert error, give focus back to the login panel
void general_cert_done(const LLSD& notification, const LLSD& response)
{
- LLStartUp::setStartupState( STATE_LOGIN_SHOW );
- LLPanelLogin::giveFocus();
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ LLPanelLogin::giveFocus();
}
// check to see if the user wants to trust the cert.
-// if they do, add it to the cert store and
+// if they do, add it to the cert store and
void trust_cert_done(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotification::getSelectedOption(notification, response);
- switch(option)
- {
- case OPT_TRUST_CERT:
- {
- LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]);
- LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore"));
- store->add(cert);
- store->save();
- LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
- break;
- }
- case OPT_CANCEL_TRUST:
- reset_login();
- gSavedSettings.setBOOL("AutoLogin", FALSE);
- LLStartUp::setStartupState( STATE_LOGIN_SHOW );
- default:
- LLPanelLogin::giveFocus();
- break;
- }
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ switch(option)
+ {
+ case OPT_TRUST_CERT:
+ {
+ LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]);
+ LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore"));
+ store->add(cert);
+ store->save();
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ break;
+ }
+ case OPT_CANCEL_TRUST:
+ reset_login();
+ gSavedSettings.setBOOL("AutoLogin", FALSE);
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ default:
+ LLPanelLogin::giveFocus();
+ break;
+ }
}
void apply_udp_blacklist(const std::string& csv)
{
- std::string::size_type start = 0;
- std::string::size_type comma = 0;
- do
- {
- comma = csv.find(",", start);
- if (comma == std::string::npos)
- {
- comma = csv.length();
- }
- std::string item(csv, start, comma-start);
-
- LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL;
- gMessageSystem->banUdpMessage(item);
-
- start = comma + 1;
-
- }
- while(comma < csv.length());
-
+ std::string::size_type start = 0;
+ std::string::size_type comma = 0;
+ do
+ {
+ comma = csv.find(",", start);
+ if (comma == std::string::npos)
+ {
+ comma = csv.length();
+ }
+ std::string item(csv, start, comma-start);
+
+ LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL;
+ gMessageSystem->banUdpMessage(item);
+
+ start = comma + 1;
+
+ }
+ while(comma < csv.length());
+
}
void on_benefits_failed_callback(const LLSD& notification, const LLSD& response)
{
- LL_WARNS("Benefits") << "Failed to load benefits information" << LL_ENDL;
+ LL_WARNS("Benefits") << "Failed to load benefits information" << LL_ENDL;
}
bool init_benefits(LLSD& response)
{
- bool succ = true;
-
- std::string package_name = response["account_type"].asString();
- const LLSD& benefits_sd = response["account_level_benefits"];
- if (!LLAgentBenefitsMgr::init(package_name, benefits_sd) ||
- !LLAgentBenefitsMgr::initCurrent(package_name, benefits_sd))
- {
- succ = false;
- }
- else
- {
- LL_DEBUGS("Benefits") << "Initialized current benefits, level " << package_name << " from " << benefits_sd << LL_ENDL;
- }
- const LLSD& packages_sd = response["premium_packages"];
- for(LLSD::map_const_iterator package_iter = packages_sd.beginMap();
- package_iter != packages_sd.endMap();
- ++package_iter)
- {
- std::string package_name = package_iter->first;
- const LLSD& benefits_sd = package_iter->second["benefits"];
- if (LLAgentBenefitsMgr::init(package_name, benefits_sd))
- {
- LL_DEBUGS("Benefits") << "Initialized benefits for package " << package_name << " from " << benefits_sd << LL_ENDL;
- }
- else
- {
- LL_WARNS("Benefits") << "Failed init for package " << package_name << " from " << benefits_sd << LL_ENDL;
- succ = false;
- }
- }
-
- if (!LLAgentBenefitsMgr::has("Base"))
- {
- LL_WARNS("Benefits") << "Benefits info did not include required package Base" << LL_ENDL;
- succ = false;
- }
- if (!LLAgentBenefitsMgr::has("Premium"))
- {
- LL_WARNS("Benefits") << "Benefits info did not include required package Premium" << LL_ENDL;
- succ = false;
- }
-
- return succ;
+ bool succ = true;
+
+ std::string package_name = response["account_type"].asString();
+ const LLSD& benefits_sd = response["account_level_benefits"];
+ if (!LLAgentBenefitsMgr::init(package_name, benefits_sd) ||
+ !LLAgentBenefitsMgr::initCurrent(package_name, benefits_sd))
+ {
+ succ = false;
+ }
+ else
+ {
+ LL_DEBUGS("Benefits") << "Initialized current benefits, level " << package_name << " from " << benefits_sd << LL_ENDL;
+ }
+ const LLSD& packages_sd = response["premium_packages"];
+ for(LLSD::map_const_iterator package_iter = packages_sd.beginMap();
+ package_iter != packages_sd.endMap();
+ ++package_iter)
+ {
+ std::string package_name = package_iter->first;
+ const LLSD& benefits_sd = package_iter->second["benefits"];
+ if (LLAgentBenefitsMgr::init(package_name, benefits_sd))
+ {
+ LL_DEBUGS("Benefits") << "Initialized benefits for package " << package_name << " from " << benefits_sd << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Benefits") << "Failed init for package " << package_name << " from " << benefits_sd << LL_ENDL;
+ succ = false;
+ }
+ }
+
+ if (!LLAgentBenefitsMgr::has("Base"))
+ {
+ LL_WARNS("Benefits") << "Benefits info did not include required package Base" << LL_ENDL;
+ succ = false;
+ }
+ if (!LLAgentBenefitsMgr::has("Premium"))
+ {
+ LL_WARNS("Benefits") << "Benefits info did not include required package Premium" << LL_ENDL;
+ succ = false;
+ }
+
+ return succ;
}
bool process_login_success_response()
{
- LLSD response = LLLoginInstance::getInstance()->getResponse();
-
- mBenefitsSuccessfullyInit = init_benefits(response);
-
- std::string text(response["udp_blacklist"]);
- if(!text.empty())
- {
- apply_udp_blacklist(text);
- }
-
- // unpack login data needed by the application
- text = response["agent_id"].asString();
- if(!text.empty()) gAgentID.set(text);
- gDebugInfo["AgentID"] = text;
-
- LLPerfStats::StatsRecorder::setEnabled(gSavedSettings.getBOOL("PerfStatsCaptureEnabled"));
- LLPerfStats::StatsRecorder::setFocusAv(gAgentID);
-
- // Agent id needed for parcel info request in LLUrlEntryParcel
- // to resolve parcel name.
- LLUrlEntryParcel::setAgentID(gAgentID);
-
- text = response["session_id"].asString();
- if(!text.empty()) gAgentSessionID.set(text);
- gDebugInfo["SessionID"] = text;
-
- // Session id needed for parcel info request in LLUrlEntryParcel
- // to resolve parcel name.
- LLUrlEntryParcel::setSessionID(gAgentSessionID);
-
- text = response["secure_session_id"].asString();
- if(!text.empty()) gAgent.mSecureSessionID.set(text);
-
- // if the response contains a display name, use that,
- // otherwise if the response contains a first and/or last name,
- // use those. Otherwise use the credential identifier
-
- gDisplayName = "";
- if (response.has("display_name"))
- {
- gDisplayName.assign(response["display_name"].asString());
- if(!gDisplayName.empty())
- {
- // Remove quotes from string. Login.cgi sends these to force
- // names that look like numbers into strings.
- LLStringUtil::replaceChar(gDisplayName, '"', ' ');
- LLStringUtil::trim(gDisplayName);
- }
- }
- std::string first_name;
- if(response.has("first_name"))
- {
- first_name = response["first_name"].asString();
- LLStringUtil::replaceChar(first_name, '"', ' ');
- LLStringUtil::trim(first_name);
- gAgentUsername = first_name;
- }
-
- if(response.has("last_name") && !gAgentUsername.empty())
- {
- std::string last_name = response["last_name"].asString();
- if (last_name != "Resident")
- {
- LLStringUtil::replaceChar(last_name, '"', ' ');
- LLStringUtil::trim(last_name);
- gAgentUsername = gAgentUsername + " " + last_name;
- }
- }
-
- if(gDisplayName.empty())
- {
- if(response.has("first_name"))
- {
- gDisplayName.assign(response["first_name"].asString());
- LLStringUtil::replaceChar(gDisplayName, '"', ' ');
- LLStringUtil::trim(gDisplayName);
- }
- if(response.has("last_name"))
- {
- text.assign(response["last_name"].asString());
- LLStringUtil::replaceChar(text, '"', ' ');
- LLStringUtil::trim(text);
- if(!gDisplayName.empty())
- {
- gDisplayName += " ";
- }
- gDisplayName += text;
- }
- }
-
- if(gDisplayName.empty())
- {
- gDisplayName.assign(gUserCredential->asString());
- }
-
- // this is their actual ability to access content
- text = response["agent_access_max"].asString();
- if (!text.empty())
- {
- // agent_access can be 'A', 'M', and 'PG'.
- gAgent.setMaturity(text[0]);
- }
-
- // this is the value of their preference setting for that content
- // which will always be <= agent_access_max
- text = response["agent_region_access"].asString();
- if (!text.empty())
- {
- U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);
-
- gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
- }
-
- text = response["start_location"].asString();
- if(!text.empty())
- {
- gAgentStartLocation.assign(text);
- }
-
- text = response["circuit_code"].asString();
- if(!text.empty())
- {
- gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10);
- }
- std::string sim_ip_str = response["sim_ip"];
- std::string sim_port_str = response["sim_port"];
- if(!sim_ip_str.empty() && !sim_port_str.empty())
- {
- U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10);
- gFirstSim.set(sim_ip_str, sim_port);
- if (gFirstSim.isOk())
- {
- gMessageSystem->enableCircuit(gFirstSim, TRUE);
- }
- }
- std::string region_x_str = response["region_x"];
- std::string region_y_str = response["region_y"];
- if(!region_x_str.empty() && !region_y_str.empty())
- {
- U32 region_x = strtoul(region_x_str.c_str(), NULL, 10);
- U32 region_y = strtoul(region_y_str.c_str(), NULL, 10);
- gFirstSimHandle = to_region_handle(region_x, region_y);
- }
-
- const std::string look_at_str = response["look_at"];
- if (!look_at_str.empty())
- {
- size_t len = look_at_str.size();
- LLMemoryStream mstr((U8*)look_at_str.c_str(), len);
- LLSD sd = LLSDSerialize::fromNotation(mstr, len);
- gAgentStartLookAt = ll_vector3_from_sd(sd);
- }
-
- text = response["seed_capability"].asString();
- if (!text.empty()) gFirstSimSeedCap = text;
-
- text = response["seconds_since_epoch"].asString();
- if(!text.empty())
- {
- U32 server_utc_time = strtoul(text.c_str(), NULL, 10);
- if(server_utc_time)
- {
- time_t now = time(NULL);
- gUTCOffset = (server_utc_time - now);
-
- // Print server timestamp
- LLSD substitution;
- substitution["datetime"] = (S32)server_utc_time;
- std::string timeStr = "[month, datetime, slt] [day, datetime, slt] [year, datetime, slt] [hour, datetime, slt]:[min, datetime, slt]:[second, datetime, slt]";
- LLStringUtil::format(timeStr, substitution);
- LL_INFOS("AppInit") << "Server SLT timestamp: " << timeStr << ". Server-viewer time offset before correction: " << gUTCOffset << "s" << LL_ENDL;
- }
- }
-
- // this is the base used to construct help URLs
- text = response["help_url_format"].asString();
- if (!text.empty())
- {
- // replace the default help URL format
- gSavedSettings.setString("HelpURLFormat",text);
- }
-
- std::string home_location = response["home"];
- if(!home_location.empty())
- {
- size_t len = home_location.size();
- LLMemoryStream mstr((U8*)home_location.c_str(), len);
- LLSD sd = LLSDSerialize::fromNotation(mstr, len);
- S32 region_x = sd["region_handle"][0].asInteger();
- S32 region_y = sd["region_handle"][1].asInteger();
- U64 region_handle = to_region_handle(region_x, region_y);
- LLVector3 position = ll_vector3_from_sd(sd["position"]);
- gAgent.setHomePosRegion(region_handle, position);
- }
-
- gAgent.mMOTD.assign(response["message"]);
-
- // Options...
- // Each 'option' is an array of submaps.
- // It appears that we only ever use the first element of the array.
- LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"];
- if(inv_root_folder_id.notNull())
- {
- gInventory.setRootFolderID(inv_root_folder_id);
- //gInventory.mock(gAgent.getInventoryRootID());
- }
-
- LLSD login_flags = response["login-flags"][0];
- if(login_flags.size())
- {
- std::string flag = login_flags["ever_logged_in"];
- if(!flag.empty())
- {
- gAgent.setFirstLogin(flag == "N");
- }
-
- /* Flag is currently ignored by the viewer.
- flag = login_flags["stipend_since_login"];
- if(flag == "Y")
- {
- stipend_since_login = true;
- }
- */
-
- flag = login_flags["gendered"].asString();
- if(flag == "Y")
- {
- // We don't care about this flag anymore; now base whether
- // outfit is chosen on COF contents, initial outfit
- // requested and available, etc.
-
- //gAgent.setGenderChosen(TRUE);
- }
-
- bool pacific_daylight_time = false;
- flag = login_flags["daylight_savings"].asString();
- if(flag == "Y")
- {
- pacific_daylight_time = (flag == "Y");
- }
-
- //setup map of datetime strings to codes and slt & local time offset from utc
- LLStringOps::setupDatetimeInfo(pacific_daylight_time);
- }
-
- // set up the voice configuration. Ultimately, we should pass this up as part of each voice
- // channel if we need to move to multiple voice servers per grid.
- LLSD voice_config_info = response["voice-config"];
- if(voice_config_info.has("VoiceServerType"))
- {
- gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString());
- }
-
- // Request the map server url
- std::string map_server_url = response["map-server-url"];
- if(!map_server_url.empty())
- {
- // We got an answer from the grid -> use that for map for the current session
- gSavedSettings.setString("CurrentMapServerURL", map_server_url);
- LL_INFOS("LLStartup") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL;
- }
- else
- {
- // No answer from the grid -> use the default setting for current session
- map_server_url = gSavedSettings.getString("MapServerURL");
- gSavedSettings.setString("CurrentMapServerURL", map_server_url);
- LL_INFOS("LLStartup") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL;
- }
-
- // Default male and female avatars allowing the user to choose their avatar on first login.
- // These may be passed up by SLE to allow choice of enterprise avatars instead of the standard
- // "new ruth." Not to be confused with 'initial-outfit' below
- LLSD newuser_config = response["newuser-config"][0];
- if(newuser_config.has("DefaultFemaleAvatar"))
- {
- gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString());
- }
- if(newuser_config.has("DefaultMaleAvatar"))
- {
- gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString());
- }
-
- // Initial outfit for the user.
- LLSD initial_outfit = response["initial-outfit"][0];
- if(initial_outfit.size())
- {
- std::string flag = initial_outfit["folder_name"];
- if(!flag.empty())
- {
- // Initial outfit is a folder in your inventory,
- // must be an exact folder-name match.
- sInitialOutfit = flag;
- }
-
- flag = initial_outfit["gender"].asString();
- if(!flag.empty())
- {
- sInitialOutfitGender = flag;
- }
- }
-
- std::string fake_initial_outfit_name = gSavedSettings.getString("FakeInitialOutfitName");
- if (!fake_initial_outfit_name.empty())
- {
- gAgent.setFirstLogin(true);
- sInitialOutfit = fake_initial_outfit_name;
- if (sInitialOutfitGender.empty())
- {
- sInitialOutfitGender = "female"; // just guess, will get overridden when outfit is worn anyway.
- }
-
- LL_WARNS() << "Faking first-time login with initial outfit " << sInitialOutfit << LL_ENDL;
- }
-
- // set the location of the Agent Appearance service, from which we can request
- // avatar baked textures if they are supported by the current region
- std::string agent_appearance_url = response["agent_appearance_service"];
- if (!agent_appearance_url.empty())
- {
- LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url);
- }
-
- // Set the location of the snapshot sharing config endpoint
- std::string snapshot_config_url = response["snapshot_config_url"];
- if(!snapshot_config_url.empty())
- {
- gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url);
- }
-
- // Start the process of fetching the OpenID session cookie for this user login
- std::string openid_url = response["openid_url"];
- if(!openid_url.empty())
- {
- std::string openid_token = response["openid_token"];
- LLViewerMedia::getInstance()->openIDSetup(openid_url, openid_token);
- }
-
-
- // Only save mfa_hash for future logins if the user wants their info remembered.
- if(response.has("mfa_hash")
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+
+ mBenefitsSuccessfullyInit = init_benefits(response);
+
+ std::string text(response["udp_blacklist"]);
+ if(!text.empty())
+ {
+ apply_udp_blacklist(text);
+ }
+
+ // unpack login data needed by the application
+ text = response["agent_id"].asString();
+ if(!text.empty()) gAgentID.set(text);
+ gDebugInfo["AgentID"] = text;
+
+ LLPerfStats::StatsRecorder::setEnabled(gSavedSettings.getBOOL("PerfStatsCaptureEnabled"));
+ LLPerfStats::StatsRecorder::setFocusAv(gAgentID);
+
+ // Agent id needed for parcel info request in LLUrlEntryParcel
+ // to resolve parcel name.
+ LLUrlEntryParcel::setAgentID(gAgentID);
+
+ text = response["session_id"].asString();
+ if(!text.empty()) gAgentSessionID.set(text);
+ gDebugInfo["SessionID"] = text;
+
+ // Session id needed for parcel info request in LLUrlEntryParcel
+ // to resolve parcel name.
+ LLUrlEntryParcel::setSessionID(gAgentSessionID);
+
+ text = response["secure_session_id"].asString();
+ if(!text.empty()) gAgent.mSecureSessionID.set(text);
+
+ // if the response contains a display name, use that,
+ // otherwise if the response contains a first and/or last name,
+ // use those. Otherwise use the credential identifier
+
+ gDisplayName = "";
+ if (response.has("display_name"))
+ {
+ gDisplayName.assign(response["display_name"].asString());
+ if(!gDisplayName.empty())
+ {
+ // Remove quotes from string. Login.cgi sends these to force
+ // names that look like numbers into strings.
+ LLStringUtil::replaceChar(gDisplayName, '"', ' ');
+ LLStringUtil::trim(gDisplayName);
+ }
+ }
+ std::string first_name;
+ if(response.has("first_name"))
+ {
+ first_name = response["first_name"].asString();
+ LLStringUtil::replaceChar(first_name, '"', ' ');
+ LLStringUtil::trim(first_name);
+ gAgentUsername = first_name;
+ }
+
+ if(response.has("last_name") && !gAgentUsername.empty())
+ {
+ std::string last_name = response["last_name"].asString();
+ if (last_name != "Resident")
+ {
+ LLStringUtil::replaceChar(last_name, '"', ' ');
+ LLStringUtil::trim(last_name);
+ gAgentUsername = gAgentUsername + " " + last_name;
+ }
+ }
+
+ if(gDisplayName.empty())
+ {
+ if(response.has("first_name"))
+ {
+ gDisplayName.assign(response["first_name"].asString());
+ LLStringUtil::replaceChar(gDisplayName, '"', ' ');
+ LLStringUtil::trim(gDisplayName);
+ }
+ if(response.has("last_name"))
+ {
+ text.assign(response["last_name"].asString());
+ LLStringUtil::replaceChar(text, '"', ' ');
+ LLStringUtil::trim(text);
+ if(!gDisplayName.empty())
+ {
+ gDisplayName += " ";
+ }
+ gDisplayName += text;
+ }
+ }
+
+ if(gDisplayName.empty())
+ {
+ gDisplayName.assign(gUserCredential->asString());
+ }
+
+ // this is their actual ability to access content
+ text = response["agent_access_max"].asString();
+ if (!text.empty())
+ {
+ // agent_access can be 'A', 'M', and 'PG'.
+ gAgent.setMaturity(text[0]);
+ }
+
+ // this is the value of their preference setting for that content
+ // which will always be <= agent_access_max
+ text = response["agent_region_access"].asString();
+ if (!text.empty())
+ {
+ U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);
+
+ gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
+ }
+
+ text = response["start_location"].asString();
+ if(!text.empty())
+ {
+ gAgentStartLocation.assign(text);
+ }
+
+ text = response["circuit_code"].asString();
+ if(!text.empty())
+ {
+ gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10);
+ }
+ std::string sim_ip_str = response["sim_ip"];
+ std::string sim_port_str = response["sim_port"];
+ if(!sim_ip_str.empty() && !sim_port_str.empty())
+ {
+ U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10);
+ gFirstSim.set(sim_ip_str, sim_port);
+ if (gFirstSim.isOk())
+ {
+ gMessageSystem->enableCircuit(gFirstSim, TRUE);
+ }
+ }
+ std::string region_x_str = response["region_x"];
+ std::string region_y_str = response["region_y"];
+ if(!region_x_str.empty() && !region_y_str.empty())
+ {
+ U32 region_x = strtoul(region_x_str.c_str(), NULL, 10);
+ U32 region_y = strtoul(region_y_str.c_str(), NULL, 10);
+ gFirstSimHandle = to_region_handle(region_x, region_y);
+ }
+
+ const std::string look_at_str = response["look_at"];
+ if (!look_at_str.empty())
+ {
+ size_t len = look_at_str.size();
+ LLMemoryStream mstr((U8*)look_at_str.c_str(), len);
+ LLSD sd = LLSDSerialize::fromNotation(mstr, len);
+ gAgentStartLookAt = ll_vector3_from_sd(sd);
+ }
+
+ text = response["seed_capability"].asString();
+ if (!text.empty()) gFirstSimSeedCap = text;
+
+ text = response["seconds_since_epoch"].asString();
+ if(!text.empty())
+ {
+ U32 server_utc_time = strtoul(text.c_str(), NULL, 10);
+ if(server_utc_time)
+ {
+ time_t now = time(NULL);
+ gUTCOffset = (server_utc_time - now);
+
+ // Print server timestamp
+ LLSD substitution;
+ substitution["datetime"] = (S32)server_utc_time;
+ std::string timeStr = "[month, datetime, slt] [day, datetime, slt] [year, datetime, slt] [hour, datetime, slt]:[min, datetime, slt]:[second, datetime, slt]";
+ LLStringUtil::format(timeStr, substitution);
+ LL_INFOS("AppInit") << "Server SLT timestamp: " << timeStr << ". Server-viewer time offset before correction: " << gUTCOffset << "s" << LL_ENDL;
+ }
+ }
+
+ // this is the base used to construct help URLs
+ text = response["help_url_format"].asString();
+ if (!text.empty())
+ {
+ // replace the default help URL format
+ gSavedSettings.setString("HelpURLFormat",text);
+ }
+
+ std::string home_location = response["home"];
+ if(!home_location.empty())
+ {
+ size_t len = home_location.size();
+ LLMemoryStream mstr((U8*)home_location.c_str(), len);
+ LLSD sd = LLSDSerialize::fromNotation(mstr, len);
+ S32 region_x = sd["region_handle"][0].asInteger();
+ S32 region_y = sd["region_handle"][1].asInteger();
+ U64 region_handle = to_region_handle(region_x, region_y);
+ LLVector3 position = ll_vector3_from_sd(sd["position"]);
+ gAgent.setHomePosRegion(region_handle, position);
+ }
+
+ gAgent.mMOTD.assign(response["message"]);
+
+ // Options...
+ // Each 'option' is an array of submaps.
+ // It appears that we only ever use the first element of the array.
+ LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"];
+ if(inv_root_folder_id.notNull())
+ {
+ gInventory.setRootFolderID(inv_root_folder_id);
+ //gInventory.mock(gAgent.getInventoryRootID());
+ }
+
+ LLSD login_flags = response["login-flags"][0];
+ if(login_flags.size())
+ {
+ std::string flag = login_flags["ever_logged_in"];
+ if(!flag.empty())
+ {
+ gAgent.setFirstLogin(flag == "N");
+ }
+
+ /* Flag is currently ignored by the viewer.
+ flag = login_flags["stipend_since_login"];
+ if(flag == "Y")
+ {
+ stipend_since_login = true;
+ }
+ */
+
+ flag = login_flags["gendered"].asString();
+ if(flag == "Y")
+ {
+ // We don't care about this flag anymore; now base whether
+ // outfit is chosen on COF contents, initial outfit
+ // requested and available, etc.
+
+ //gAgent.setGenderChosen(TRUE);
+ }
+
+ bool pacific_daylight_time = false;
+ flag = login_flags["daylight_savings"].asString();
+ if(flag == "Y")
+ {
+ pacific_daylight_time = (flag == "Y");
+ }
+
+ //setup map of datetime strings to codes and slt & local time offset from utc
+ LLStringOps::setupDatetimeInfo(pacific_daylight_time);
+ }
+
+ // set up the voice configuration. Ultimately, we should pass this up as part of each voice
+ // channel if we need to move to multiple voice servers per grid.
+ LLSD voice_config_info = response["voice-config"];
+ if(voice_config_info.has("VoiceServerType"))
+ {
+ gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString());
+ }
+
+ // Request the map server url
+ std::string map_server_url = response["map-server-url"];
+ if(!map_server_url.empty())
+ {
+ // We got an answer from the grid -> use that for map for the current session
+ gSavedSettings.setString("CurrentMapServerURL", map_server_url);
+ LL_INFOS("LLStartup") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL;
+ }
+ else
+ {
+ // No answer from the grid -> use the default setting for current session
+ map_server_url = gSavedSettings.getString("MapServerURL");
+ gSavedSettings.setString("CurrentMapServerURL", map_server_url);
+ LL_INFOS("LLStartup") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL;
+ }
+
+ // Default male and female avatars allowing the user to choose their avatar on first login.
+ // These may be passed up by SLE to allow choice of enterprise avatars instead of the standard
+ // "new ruth." Not to be confused with 'initial-outfit' below
+ LLSD newuser_config = response["newuser-config"][0];
+ if(newuser_config.has("DefaultFemaleAvatar"))
+ {
+ gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString());
+ }
+ if(newuser_config.has("DefaultMaleAvatar"))
+ {
+ gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString());
+ }
+
+ // Initial outfit for the user.
+ LLSD initial_outfit = response["initial-outfit"][0];
+ if(initial_outfit.size())
+ {
+ std::string flag = initial_outfit["folder_name"];
+ if(!flag.empty())
+ {
+ // Initial outfit is a folder in your inventory,
+ // must be an exact folder-name match.
+ sInitialOutfit = flag;
+ }
+
+ flag = initial_outfit["gender"].asString();
+ if(!flag.empty())
+ {
+ sInitialOutfitGender = flag;
+ }
+ }
+
+ std::string fake_initial_outfit_name = gSavedSettings.getString("FakeInitialOutfitName");
+ if (!fake_initial_outfit_name.empty())
+ {
+ gAgent.setFirstLogin(true);
+ sInitialOutfit = fake_initial_outfit_name;
+ if (sInitialOutfitGender.empty())
+ {
+ sInitialOutfitGender = "female"; // just guess, will get overridden when outfit is worn anyway.
+ }
+
+ LL_WARNS() << "Faking first-time login with initial outfit " << sInitialOutfit << LL_ENDL;
+ }
+
+ // set the location of the Agent Appearance service, from which we can request
+ // avatar baked textures if they are supported by the current region
+ std::string agent_appearance_url = response["agent_appearance_service"];
+ if (!agent_appearance_url.empty())
+ {
+ LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url);
+ }
+
+ // Set the location of the snapshot sharing config endpoint
+ std::string snapshot_config_url = response["snapshot_config_url"];
+ if(!snapshot_config_url.empty())
+ {
+ gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url);
+ }
+
+ // Start the process of fetching the OpenID session cookie for this user login
+ std::string openid_url = response["openid_url"];
+ if(!openid_url.empty())
+ {
+ std::string openid_token = response["openid_token"];
+ LLViewerMedia::getInstance()->openIDSetup(openid_url, openid_token);
+ }
+
+
+ // Only save mfa_hash for future logins if the user wants their info remembered.
+ if(response.has("mfa_hash")
&& gSavedSettings.getBOOL("RememberUser")
&& LLLoginInstance::getInstance()->saveMFA())
- {
- std::string grid(LLGridManager::getInstance()->getGridId());
- std::string user_id(gUserCredential->userID());
- gSecAPIHandler->addToProtectedMap("mfa_hash", grid, user_id, response["mfa_hash"]);
- // TODO(brad) - related to SL-17223 consider building a better interface that sync's automatically
- gSecAPIHandler->syncProtectedMap();
- }
+ {
+ std::string grid(LLGridManager::getInstance()->getGridId());
+ std::string user_id(gUserCredential->userID());
+ gSecAPIHandler->addToProtectedMap("mfa_hash", grid, user_id, response["mfa_hash"]);
+ // TODO(brad) - related to SL-17223 consider building a better interface that sync's automatically
+ gSecAPIHandler->syncProtectedMap();
+ }
else if (!LLLoginInstance::getInstance()->saveMFA())
{
std::string grid(LLGridManager::getInstance()->getGridId());
@@ -3870,26 +3870,26 @@ bool process_login_success_response()
gSecAPIHandler->syncProtectedMap();
}
- bool success = false;
- // JC: gesture loading done below, when we have an asset system
- // in place. Don't delete/clear gUserCredentials until then.
- if(gAgentID.notNull()
- && gAgentSessionID.notNull()
- && gMessageSystem->mOurCircuitCode
- && gFirstSim.isOk()
- && gInventory.getRootFolderID().notNull())
- {
- success = true;
- }
+ bool success = false;
+ // JC: gesture loading done below, when we have an asset system
+ // in place. Don't delete/clear gUserCredentials until then.
+ if(gAgentID.notNull()
+ && gAgentSessionID.notNull()
+ && gMessageSystem->mOurCircuitCode
+ && gFirstSim.isOk()
+ && gInventory.getRootFolderID().notNull())
+ {
+ success = true;
+ }
LLAppViewer* pApp = LLAppViewer::instance();
- pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc.
- return success;
+ pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc.
+ return success;
}
void transition_back_to_login_panel(const std::string& emsg)
{
- // Bounce back to the login screen.
- reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
- gSavedSettings.setBOOL("AutoLogin", FALSE);
+ // Bounce back to the login screen.
+ reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ gSavedSettings.setBOOL("AutoLogin", FALSE);
}