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-rw-r--r--indra/newview/llstartup.cpp21
1 files changed, 18 insertions, 3 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 1242131534..13e7fcb6e4 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -179,7 +179,6 @@
#include "pipeline.h"
#include "llappviewer.h"
#include "llfasttimerview.h"
-#include "lltelemetry.h"
#include "llfloatermap.h"
#include "llweb.h"
#include "llvoiceclient.h"
@@ -206,6 +205,9 @@
#include "llstacktrace.h"
+#include "threadpool.h"
+
+
#if LL_WINDOWS
#include "lldxhardware.h"
#endif
@@ -302,6 +304,18 @@ void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is
// local classes
//
+void launchThreadPool()
+{
+ LLSD poolSizes{ gSavedSettings.getLLSD("ThreadPoolSizes") };
+ LLSD sizeSpec{ poolSizes["General"] };
+ LLSD::Integer size{ sizeSpec.isInteger()? sizeSpec.asInteger() : 3 };
+ LL_DEBUGS("ThreadPool") << "Instantiating General pool with "
+ << size << " threads" << LL_ENDL;
+ // Use a function-static ThreadPool: static duration, but instantiated
+ // only on demand.
+ static LL::ThreadPool pool("General", size);
+}
+
void update_texture_fetch()
{
LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
@@ -530,8 +544,6 @@ bool idle_startup()
}
#if LL_WINDOWS
- LLPROFILE_STARTUP();
-
// On the windows dev builds, unpackaged, the message.xml file will
// be located in indra/build-vc**/newview/<config>/app_settings.
std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
@@ -1492,6 +1504,9 @@ bool idle_startup()
gAgentCamera.resetCamera();
display_startup();
+ // start up the ThreadPool we'll use for textures et al.
+ launchThreadPool();
+
// Initialize global class data needed for surfaces (i.e. textures)
LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
// Initialize all of the viewer object classes for the first time (doing things like texture fetches.