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-rw-r--r--indra/newview/llstartup.cpp69
1 files changed, 66 insertions, 3 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 858c7b6656..834b99555e 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -217,6 +217,11 @@
#include "fsfloatersearch.h"
+#ifdef LL_DISCORD
+#define DISCORDPP_IMPLEMENTATION
+#include <discordpp.h>
+static std::shared_ptr<discordpp::Client> gDiscordClient;
+#endif
//
// exported globals
@@ -752,6 +757,17 @@ bool idle_startup()
LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
}
+#ifdef LL_DISCORD
+ gDiscordClient = std::make_shared<discordpp::Client>();
+ gDiscordClient->SetStatusChangedCallback([](discordpp::Client::Status status, discordpp::Client::Error, int32_t) {
+ if (status == discordpp::Client::Status::Ready) {
+ discordpp::Activity activity;
+ activity.SetType(discordpp::ActivityTypes::Playing);
+ gDiscordClient->UpdateRichPresence(activity, [](discordpp::ClientResult) {});
+ }
+ });
+#endif
+
//
// Log on to system
//
@@ -2133,9 +2149,6 @@ bool idle_startup()
do_startup_frame();
- // We're successfully logged in.
- gSavedSettings.setBOOL("FirstLoginThisInstall", false);
-
LLFloaterReg::showInitialVisibleInstances();
LLFloaterGridStatus::getInstance()->startGridStatusTimer();
@@ -2481,6 +2494,27 @@ bool idle_startup()
LLPerfStats::StatsRecorder::setAutotuneInit();
+ // Display Avatar Welcome Pack the first time a user logs in
+ // (or clears their settings....)
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ LLFloater* avatar_welcome_pack_floater = LLFloaterReg::findInstance("avatar_welcome_pack");
+ if (avatar_welcome_pack_floater != nullptr)
+ {
+ // There is a (very - 1 in ~50 times) hard to repro bug where the login
+ // page is not hidden when the AWP floater is presented. This (agressive)
+ // approach to always close it seems like the best fix for now.
+ LLPanelLogin::closePanel();
+
+ avatar_welcome_pack_floater->setVisible(true);
+ }
+ }
+
+ //// We're successfully logged in.
+ // 2025-06 Moved lower down in the state machine so the Avatar Welcome Pack
+ // floater display can be triggered correctly.
+ gSavedSettings.setBOOL("FirstLoginThisInstall", false);
+
return true;
}
@@ -3413,6 +3447,35 @@ bool LLStartUp::startLLProxy()
return proxy_ok;
}
+#ifdef LL_DISCORD
+
+void LLStartUp::runDiscordCallbacks()
+{
+ discordpp::RunCallbacks();
+}
+
+void LLStartUp::handleDiscordSocial()
+{
+ static const uint64_t DISCORD_APPLICATION_ID = 1393451183741599796;
+ discordpp::AuthorizationArgs discordAuthArgs{};
+ discordAuthArgs.SetClientId(DISCORD_APPLICATION_ID);
+ discordAuthArgs.SetScopes(discordpp::Client::GetDefaultPresenceScopes());
+ auto discordCodeVerifier = gDiscordClient->CreateAuthorizationCodeVerifier();
+ discordAuthArgs.SetCodeChallenge(discordCodeVerifier.Challenge());
+ gDiscordClient->Authorize(discordAuthArgs, [discordCodeVerifier](auto result, auto code, auto redirectUri) {
+ if (result.Successful()) {
+ gDiscordClient->GetToken(DISCORD_APPLICATION_ID, code, discordCodeVerifier.Verifier(), redirectUri, [](discordpp::ClientResult result, std::string accessToken, std::string, discordpp::AuthorizationTokenType, int32_t, std::string) {
+ gDiscordClient->UpdateToken(discordpp::AuthorizationTokenType::Bearer, accessToken, [](discordpp::ClientResult result) {
+ if (result.Successful())
+ gDiscordClient->Connect();
+ });
+ });
+ }
+ });
+}
+
+#endif
+
bool login_alert_done(const LLSD& notification, const LLSD& response)
{
LLPanelLogin::giveFocus();