diff options
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rw-r--r-- | indra/newview/llspatialpartition.h | 172 |
1 files changed, 115 insertions, 57 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 8aec5c8377..1a25f3f85d 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -2,31 +2,25 @@ * @file llspatialpartition.h * @brief LLSpatialGroup header file including definitions for supporting functions * - * $LicenseInfo:firstyear=2003&license=viewergpl$ - * - * Copyright (c) 2003-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -44,6 +38,7 @@ #include "llcubemap.h" #include "lldrawpool.h" #include "llface.h" +#include "llviewercamera.h" #include <queue> @@ -53,6 +48,8 @@ class LLSpatialPartition; class LLSpatialBridge; class LLSpatialGroup; +class LLTextureAtlas; +class LLTextureAtlasSlot; S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &rad); S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &radius_squared); @@ -67,12 +64,12 @@ protected: public: LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, - LLViewerImage* image, LLVertexBuffer* buffer, + LLViewerTexture* image, LLVertexBuffer* buffer, BOOL fullbright = FALSE, U8 bump = 0, BOOL particle = FALSE, F32 part_size = 0); LLPointer<LLVertexBuffer> mVertexBuffer; - LLPointer<LLViewerImage> mTexture; + LLPointer<LLViewerTexture> mTexture; LLColor4U mGlowColor; S32 mDebugColor; const LLMatrix4* mTextureMatrix; @@ -90,6 +87,7 @@ public: LLFace* mFace; //associated face F32 mDistance; LLVector3 mExtents[2]; + U32 mDrawMode; struct CompareTexture { @@ -154,17 +152,17 @@ public: class LLSpatialGroup : public LLOctreeListener<LLDrawable> { friend class LLSpatialPartition; + friend class LLOctreeStateCheck; public: static U32 sNodeCount; static BOOL sNoDelete; //deletion of spatial groups and draw info not allowed if TRUE typedef std::vector<LLPointer<LLSpatialGroup> > sg_vector_t; - typedef std::set<LLPointer<LLSpatialGroup> > sg_set_t; typedef std::vector<LLPointer<LLSpatialBridge> > bridge_list_t; typedef std::vector<LLPointer<LLDrawInfo> > drawmap_elem_t; typedef std::map<U32, drawmap_elem_t > draw_map_t; typedef std::vector<LLPointer<LLVertexBuffer> > buffer_list_t; - typedef std::map<LLPointer<LLViewerImage>, buffer_list_t> buffer_texture_map_t; + typedef std::map<LLPointer<LLViewerTexture>, buffer_list_t> buffer_texture_map_t; typedef std::map<U32, buffer_texture_map_t> buffer_map_t; typedef LLOctreeListener<LLDrawable> BaseType; @@ -184,6 +182,14 @@ public: } }; + struct CompareUpdateUrgency + { + bool operator()(const LLPointer<LLSpatialGroup> lhs, const LLPointer<LLSpatialGroup> rhs) + { + return lhs->getUpdateUrgency() > rhs->getUpdateUrgency(); + } + }; + struct CompareDepthGreater { bool operator()(const LLSpatialGroup* const& lhs, const LLSpatialGroup* const& rhs) @@ -194,35 +200,44 @@ public: typedef enum { - OCCLUDED = 0x00000001, - IN_QUEUE = 0x00000002, - QUERY_PENDING = 0x00000004, - ACTIVE_OCCLUSION = 0x00000008, - DISCARD_QUERY = 0x00000010, - DEAD = 0x00000020, - EARLY_FAIL = 0x00000040, - DIRTY = 0x00000080, - OBJECT_DIRTY = 0x00000100, - GEOM_DIRTY = 0x00000200, - ALPHA_DIRTY = 0x00000800, - SKIP_FRUSTUM_CHECK = 0x00001000, - IN_IMAGE_QUEUE = 0x00002000, - IMAGE_DIRTY = 0x00004000, - OCCLUSION_DIRTY = 0x00008000, - MESH_DIRTY = 0x00010000, + OCCLUDED = 0x00010000, + QUERY_PENDING = 0x00020000, + ACTIVE_OCCLUSION = 0x00040000, + DISCARD_QUERY = 0x00080000, + EARLY_FAIL = 0x00100000, + } eOcclusionState; + + typedef enum + { + DEAD = 0x00000001, + DIRTY = 0x00000002, + OBJECT_DIRTY = 0x00000004, + GEOM_DIRTY = 0x00000008, + ALPHA_DIRTY = 0x00000010, + SKIP_FRUSTUM_CHECK = 0x00000020, + IN_IMAGE_QUEUE = 0x00000040, + IMAGE_DIRTY = 0x00000080, + OCCLUSION_DIRTY = 0x00000100, + MESH_DIRTY = 0x00000200, + NEW_DRAWINFO = 0x00000400, + IN_BUILD_Q1 = 0x00000800, + IN_BUILD_Q2 = 0x00001000, + STATE_MASK = 0x0000FFFF, } eSpatialState; typedef enum { STATE_MODE_SINGLE = 0, //set one node STATE_MODE_BRANCH, //set entire branch - STATE_MODE_DIFF //set entire branch as long as current state is different + STATE_MODE_DIFF, //set entire branch as long as current state is different + STATE_MODE_ALL_CAMERAS, //used for occlusion state, set state for all cameras } eSetStateMode; LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part); BOOL isDead() { return isState(DEAD); } - BOOL isState(U32 state) const { return mState & state ? TRUE : FALSE; } + BOOL isState(U32 state) const; + BOOL isOcclusionState(U32 state) const { return mOcclusionState[LLViewerCamera::sCurCameraID] & state ? TRUE : FALSE; } U32 getState() { return mState; } void setState(U32 state); void clearState(U32 state); @@ -233,14 +248,19 @@ public: void validateDrawMap(); void setState(U32 state, S32 mode); + void clearState(U32 state, S32 mode); + + void setOcclusionState(U32 state, S32 mode = STATE_MODE_SINGLE); + void clearOcclusionState(U32 state, S32 mode = STATE_MODE_SINGLE); LLSpatialGroup* getParent(); - void clearState(U32 state, S32 mode); + BOOL addObject(LLDrawable *drawablep, BOOL add_all = FALSE, BOOL from_octree = FALSE); BOOL removeObject(LLDrawable *drawablep, BOOL from_octree = FALSE); BOOL updateInGroup(LLDrawable *drawablep, BOOL immediate = FALSE); // Update position if it's in the group BOOL isVisible() const; + BOOL isRecentlyVisible() const; void setVisible(); void shift(const LLVector3 &offset); BOOL boundObjects(BOOL empty, LLVector3& newMin, LLVector3& newMax); @@ -253,6 +273,7 @@ public: void updateDistance(LLCamera& camera); BOOL needsUpdate(); + F32 getUpdateUrgency() const; BOOL changeLOD(); void rebuildGeom(); void rebuildMesh(); @@ -262,6 +283,8 @@ public: element_list& getData() { return mOctreeNode->getData(); } U32 getElementCount() const { return mOctreeNode->getElementCount(); } + void drawObjectBox(LLColor4 col); + //LISTENER FUNCTIONS virtual void handleInsertion(const TreeNode* node, LLDrawable* face); virtual void handleRemoval(const TreeNode* node, LLDrawable* face); @@ -270,10 +293,41 @@ public: virtual void handleChildAddition(const OctreeNode* parent, OctreeNode* child); virtual void handleChildRemoval(const OctreeNode* parent, const OctreeNode* child); +//------------------- +//for atlas use +//------------------- + //atlas + void setCurUpdatingTime(U32 t) {mCurUpdatingTime = t ;} + U32 getCurUpdatingTime() const { return mCurUpdatingTime ;} + + void setCurUpdatingSlot(LLTextureAtlasSlot* slotp) ; + LLTextureAtlasSlot* getCurUpdatingSlot(LLViewerTexture* imagep, S8 recursive_level = 3) ; + + void setCurUpdatingTexture(LLViewerTexture* tex){ mCurUpdatingTexture = tex ;} + LLViewerTexture* getCurUpdatingTexture() const { return mCurUpdatingTexture ;} + + BOOL hasAtlas(LLTextureAtlas* atlasp) ; + LLTextureAtlas* getAtlas(S8 ncomponents, S8 to_be_reserved, S8 recursive_level = 3) ; + void addAtlas(LLTextureAtlas* atlasp, S8 recursive_level = 3) ; + void removeAtlas(LLTextureAtlas* atlasp, BOOL remove_group = TRUE, S8 recursive_level = 3) ; + void clearAtlasList() ; +private: + U32 mCurUpdatingTime ; + //do not make the below two to use LLPointer + //because mCurUpdatingTime invalidates them automatically. + LLTextureAtlasSlot* mCurUpdatingSlotp ; + LLViewerTexture* mCurUpdatingTexture ; + + std::vector< std::list<LLTextureAtlas*> > mAtlasList ; +//------------------- +//end for atlas use +//------------------- + protected: virtual ~LLSpatialGroup(); U32 mState; + U32 mOcclusionState[LLViewerCamera::NUM_CAMERAS]; S32 mLODHash; static S32 sLODSeed; @@ -284,20 +338,20 @@ public: F32 mBuilt; OctreeNode* mOctreeNode; LLSpatialPartition* mSpatialPartition; - LLVector3 mBounds[2]; - LLVector3 mExtents[2]; + LLVector3 mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects) + LLVector3 mExtents[2]; // extents (min, max) of this node and all its children - LLVector3 mObjectExtents[2]; - LLVector3 mObjectBounds[2]; + LLVector3 mObjectExtents[2]; // extents (min, max) of objects in this node + LLVector3 mObjectBounds[2]; // bounding box (center, size) of objects in this node LLPointer<LLVertexBuffer> mVertexBuffer; F32* mOcclusionVerts; - GLuint mOcclusionQuery; + GLuint mOcclusionQuery[LLViewerCamera::NUM_CAMERAS]; U32 mBufferUsage; draw_map_t mDrawMap; - S32 mVisible; + S32 mVisible[LLViewerCamera::NUM_CAMERAS]; F32 mDistance; F32 mDepth; F32 mLastUpdateDistance; @@ -326,9 +380,7 @@ public: class LLSpatialPartition: public LLGeometryManager { public: - static BOOL sFreezeState; //if true, no spatialgroup state updates will be made - - LLSpatialPartition(U32 data_mask, U32 mBufferUsage = GL_STATIC_DRAW_ARB); + LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 mBufferUsage); virtual ~LLSpatialPartition(); LLSpatialGroup *put(LLDrawable *drawablep, BOOL was_visible = FALSE); @@ -374,7 +426,7 @@ public: BOOL mOcclusionEnabled; // if TRUE, occlusion culling is performed BOOL mInfiniteFarClip; // if TRUE, frustum culling ignores far clip plane U32 mBufferUsage; - BOOL mRenderByGroup; + const BOOL mRenderByGroup; U32 mLODSeed; U32 mLODPeriod; //number of frames between LOD updates for a given spatial group (staggered by mLODSeed) U32 mVertexDataMask; @@ -393,7 +445,7 @@ protected: public: typedef std::vector<LLPointer<LLSpatialBridge> > bridge_vector_t; - LLSpatialBridge(LLDrawable* root, U32 data_mask); + LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask); virtual BOOL isSpatialBridge() const { return TRUE; } @@ -474,12 +526,19 @@ private: U32 mRenderMapSize[LLRenderPass::NUM_RENDER_TYPES]; sg_list_t mVisibleGroups; + sg_list_t::iterator mVisibleGroupsEnd; sg_list_t mAlphaGroups; + sg_list_t::iterator mAlphaGroupsEnd; sg_list_t mOcclusionGroups; + sg_list_t::iterator mOcclusionGroupsEnd; sg_list_t mDrawableGroups; + sg_list_t::iterator mDrawableGroupsEnd; drawable_list_t mVisibleList; + drawable_list_t::iterator mVisibleListEnd; bridge_list_t mVisibleBridge; + bridge_list_t::iterator mVisibleBridgeEnd; drawinfo_list_t mRenderMap[LLRenderPass::NUM_RENDER_TYPES]; + drawinfo_list_t::iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES]; }; @@ -546,14 +605,13 @@ public: //class for wrangling geometry out of volumes (implemented in LLVOVolume.cpp) class LLVolumeGeometryManager: public LLGeometryManager { -public: + public: virtual ~LLVolumeGeometryManager() { } virtual void rebuildGeom(LLSpatialGroup* group); virtual void rebuildMesh(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE); void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type); - }; //spatial partition that uses volume geometry manager (implemented in LLVOVolume.cpp) |